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Dec 13th, 2016
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  1. // By yAlphazin , Mata-Mata Mundo dos Katiau!!!
  2.  
  3. AddStaticVehicleEx(560,-2535.7000000,-602.5000000,132.3999900,180.0000000,94,112,15); //Sultan
  4. AddStaticVehicleEx(560,-2532.1001000,-602.5999800,132.3999900,180.0000000,94,112,15); //Sultan
  5. AddStaticVehicleEx(560,-2528.3999000,-602.5000000,132.3999900,180.0000000,94,112,15); //Sultan
  6. AddStaticVehicleEx(560,-2524.7000000,-602.5000000,132.3999900,180.0000000,94,112,15); //Sultan
  7. AddStaticVehicleEx(560,-2520.8999000,-602.7000100,132.3999900,180.0000000,94,112,15); //Sultan
  8. AddStaticVehicleEx(522,-2513.6001000,-603.0000000,132.2000000,180.0000000,48,79,15); //NRG-500
  9. AddStaticVehicleEx(522,-2509.8000000,-602.9000200,132.2000000,180.0000000,48,79,15); //NRG-500
  10. AddStaticVehicleEx(522,-2506.1001000,-603.2000100,132.2000000,180.0000000,48,79,15); //NRG-500
  11. AddStaticVehicleEx(522,-2502.3000000,-603.0000000,132.2000000,180.0000000,48,79,15); //NRG-500
  12. AddStaticVehicleEx(522,-2498.7000000,-603.2999900,132.2000000,180.0000000,48,79,15); //NRG-500
  13. AddStaticVehicleEx(522,-2494.8000000,-603.4000200,132.2000000,180.0000000,48,79,15); //NRG-500
  14. AddStaticVehicleEx(522,-2517.1001000,-603.0000000,132.2000000,180.0000000,48,79,15); //NRG-500
  15. AddStaticVehicleEx(487,-2528.2000000,-674.0000000,148.2000000,0.0000000,165,169,15); //Maverick
  16. AddStaticVehicleEx(487,-2529.0000000,-637.0000000,148.2000000,0.0000000,165,169,15); //Maverick
  17. AddStaticVehicleEx(487,-2528.3999000,-655.5000000,148.2000000,0.0000000,165,169,15); //Maverick
  18. CreateObject(1361,-2524.1001000,-623.2999900,132.5000000,0.0000000,0.0000000,0.0000000); //object(cj_bush_prop2) (1)
  19. CreateObject(1361,-2518.2000000,-623.5999800,132.5000000,0.0000000,0.0000000,0.0000000); //object(cj_bush_prop2) (2)
  20. CreateObject(1361,-2524.0000000,-620.9000200,132.5000000,0.0000000,0.0000000,0.0000000); //object(cj_bush_prop2) (3)
  21. CreateObject(1361,-2518.1001000,-620.9000200,132.5000000,0.0000000,0.0000000,0.0000000); //object(cj_bush_prop2) (4)
  22. CreateObject(3472,-2525.5000000,-622.0000000,131.7000000,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (1)
  23. CreateObject(3472,-2516.8999000,-622.0999800,131.7000000,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (2)
  24. CreateObject(3509,-2537.8000000,-621.7999900,131.7000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_r01) (1)
  25. CreateObject(3509,-2529.8999000,-621.4000200,131.7000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_r01) (2)
  26. CreateObject(3509,-2511.8000000,-621.5999800,131.7000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_r01) (3)
  27. CreateObject(3509,-2500.3000000,-621.5000000,131.7000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_r01) (4)
  28. CreateObject(3509,-2488.8000000,-621.5999800,131.6000100,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_r01) (5)
  29. CreateObject(3509,-2538.5000000,-597.5999800,131.7000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_r01) (6)
  30. CreateObject(3509,-2529.8000000,-597.4000200,131.7000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_r01) (7)
  31. CreateObject(3509,-2522.3999000,-597.4000200,131.7000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_r01) (8)
  32. CreateObject(3509,-2514.0000000,-597.4000200,131.7000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_r01) (9)
  33. CreateObject(3509,-2506.0000000,-597.2999900,131.7000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_r01) (10)
  34. CreateObject(3509,-2497.8999000,-597.2999900,131.7000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_r01) (11)
  35. CreateObject(3509,-2487.1001000,-596.7000100,131.7000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_r01) (12)
  36. CreateObject(1364,-2539.3999000,-617.4000200,132.5000000,0.0000000,0.0000000,88.0000000); //object(cj_bush_prop) (1)
  37. CreateObject(1364,-2539.3000000,-610.5000000,132.5000000,0.0000000,0.0000000,87.9950000); //object(cj_bush_prop) (2)
  38. CreateObject(1364,-2539.1001000,-603.4000200,132.5000000,0.0000000,0.0000000,89.9950000); //object(cj_bush_prop) (3)
  39. CreateObject(1364,-2488.8000000,-601.5999800,132.3999900,0.0000000,0.0000000,269.9950000); //object(cj_bush_prop) (4)
  40. CreateObject(1364,-2489.0000000,-608.0999800,132.3999900,0.0000000,0.0000000,267.9950000); //object(cj_bush_prop) (5)
  41. CreateObject(6976,-2511.8999000,-639.5999800,137.0000000,0.0000000,356.0000000,270.0000000); //object(shamheliprt04) (1)
  42. CreateObject(3934,-2528.2000000,-673.2000100,146.8999900,0.0000000,0.0000000,0.0000000); //object(helipad01) (2)
  43. CreateObject(3934,-2528.5000000,-636.4000200,146.8999900,0.0000000,0.0000000,0.0000000); //object(helipad01) (3)
  44. CreateObject(3934,-2528.8000000,-654.9000200,146.8999900,0.0000000,0.0000000,0.0000000); //object(helipad01) (4)
  45.  
  46. //RemoveObjects
  47.  
  48. RemoveBuildingForPlayer(playerid, 1278, -2537.5937, -620.46875, 145.75, 16.251438); // removeWorldObject (sub_floodlite) (1)
  49. RemoveBuildingForPlayer(playerid, 705, -2491.5859, -670.71875, 138.42969, 27.506569); // removeWorldObject (sm_veg_tree7vbig) (1)
  50. RemoveBuildingForPlayer(playerid, 1695, -2529.6641, -652.64844, 147.52344, 4.3600988); // removeWorldObject (roofstuff14) (1)
  51. RemoveBuildingForPlayer(playerid, 1695, -2529.6641, -643.32812, 147.52344, 4.3600988); // removeWorldObject (roofstuff14) (2)
  52. RemoveBuildingForPlayer(playerid, 1695, -2529.6641, -661.97656, 147.52344, 4.3600988); // removeWorldObject (roofstuff14) (3)
  53. RemoveBuildingForPlayer(playerid, 1596, -2517.5937, -671.00781, 149.46094, 6.2938418); // removeWorldObject (satdishsml) (1)
  54. RemoveBuildingForPlayer(playerid, 1595, -2538.9297, -648.64062, 152.21875, 10.931191); // removeWorldObject (satdishbig) (1)
  55. RemoveBuildingForPlayer(playerid, 1595, -2538.9297, -660.90625, 152.21875, 10.931191); // removeWorldObject (satdishbig) (2)
  56. RemoveBuildingForPlayer(playerid, 1695, -2529.6641, -671.30469, 147.52344, 4.3600988); // removeWorldObject (roofstuff14) (4)
  57. RemoveBuildingForPlayer(playerid, 1695, -2529.6641, -680.625, 147.52344, 4.3600988); // removeWorldObject (roofstuff14) (5)
  58. RemoveBuildingForPlayer(playerid, 1695, -2529.6641, -634, 147.52344, 4.3600988); // removeWorldObject (roofstuff14) (6)
  59. RemoveBuildingForPlayer(playerid, 1694, -2518.4297, -632.19531, 155.67188, 14.568358); // removeWorldObject (roofstuff13) (1)
  60.  
  61. // By: yAlphazin, Mata-Mata Mundo dos Katiau!!!
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