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Untitled

Mar 2nd, 2021
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Java 2.47 KB | None | 0 0
  1. import org.bukkit.ChatColor;
  2. import org.bukkit.Material;
  3. import org.bukkit.command.Command;
  4. import org.bukkit.command.CommandExecutor;
  5. import org.bukkit.command.CommandSender;
  6. import org.bukkit.entity.Player;
  7. import org.bukkit.event.Listener;
  8. import org.bukkit.inventory.Inventory;
  9. import org.bukkit.inventory.ItemStack;
  10.  
  11.  
  12. public class ItemCommand implements Listener, CommandExecutor {
  13.  
  14.     @Override
  15.     public boolean onCommand(CommandSender sender, Command cmd, String label, String[] args) {
  16.         if (!(sender instanceof Player)) {
  17.             sender.sendMessage(ChatColor.RED + "Only players can run this command");
  18.             return false;
  19.         }
  20.         Player p = (Player) sender;
  21.         if (!p.hasPermission("requiemcore.item")) {
  22.             sender.sendMessage(ChatColor.RED + "You don't have access to that command.");
  23.             return false;
  24.         }
  25.         if (args.length == 0) {
  26.             // this would be just the base command "/item"
  27.             sender.sendMessage(ChatColor.RED + "Not enough arguments.");
  28.         } else if (args.length == 1) {
  29.             // this would be the "/item args1"
  30.             // so we will give them 1 item
  31.             Material item = Material.getMaterial(args[0].toUpperCase());
  32.             if (item != null) {
  33.                 Inventory inv = p.getInventory();
  34.                 inv.addItem(new ItemStack(item, 1));
  35.                 sender.sendMessage(ChatColor.GRAY + "Gave " + sender.getName() + " item " + ChatColor.AQUA + args[0].toUpperCase() + ".");
  36.             } else {
  37.                 sender.sendMessage(ChatColor.AQUA + args[0] + ChatColor.GRAY + " is not a valid item!");
  38.             }
  39.             //Else (Anything over 2 or equal to 2)
  40.         } else {
  41.             // this would be "/item args1 args2"
  42.             // we have an amount argument so lets us it
  43.             Material item = Material.getMaterial(args[0].toUpperCase());
  44.             if (item != null) {
  45.                 Inventory inv = p.getInventory();
  46.                 //getting args[1] because args[] starts at 0
  47.                 int amount = Integer.parseInt(args[1]);
  48.                 inv.addItem(new ItemStack(item, amount));
  49.                 sender.sendMessage(ChatColor.GRAY + "Gave " + sender.getName() + " item " + ChatColor.AQUA + args[0].toUpperCase() + ".");
  50.             } else {
  51.                 sender.sendMessage(ChatColor.AQUA + args[0] + ChatColor.GRAY + " is not a valid item!");
  52.             }
  53.         }
  54.         return false;
  55.     }
  56. }
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