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  1. Out of sync with P0 for frame 9611
  2.  
  3. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  4.  
  5. Comparing states frame 9611: 18 conflicts
  6.  - Mismatch World.timeLeft: 26490 != 26491
  7.  - Mismatch Player 0/Movable.abilityStateTimer: 0.283 != 0.267
  8.  - Mismatch Player 0/AnimData.animTime: 0.375 != 0.354
  9.  - Mismatch Player 1/AnimData.animTime: 0.999 != 1.499
  10.  - Mismatch Powerup.timer: -160.200 != -160.183
  11.  - Mismatch Ball 0/Ball.stateTimer: 1.133 != 1.117
  12.  - Mismatch Ball 0/Hitable.timeSinceHit: 1.233 != 1.217
  13.  - Mismatch Ball 0/AnimData.animTime: 0.896 != 0.875
  14.  - Mismatch Ball 1/Ball.stateTimer: 160.200 != 160.183
  15.  - Mismatch Ball 1/Hitable.timeSinceHit: 160.200 != 160.183
  16.  - Mismatch Corpse Item 1/ItemEntity.timer: 1.150 != 1.133
  17.  - Mismatch Corpse Item 1/ItemEntity.rotation: -24.150 != -23.800
  18.  - Mismatch Corpse Item 1/Entity.position.x: 8.285 != 8.234
  19.  - Mismatch Corpse Item 1/Entity.position.y: -1.847 != -1.657
  20.  - Mismatch Corpse Item 1/Entity.velocity.x: 3.060 != 3.120
  21.  - Mismatch Corpse Item 1/Entity.velocity.y: -11.430 != -11.160
  22.  - Mismatch Corpse Item 1/Entity.prePosition.x: 8.285 != 8.234
  23.  - Mismatch Corpse Item 1/Entity.prePosition.y: -1.847 != -1.657
  24.  
  25. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  26.  
  27. Input frame 9610:
  28.  - P0: ;
  29.  - P1: ;
  30.  
  31. Input frame 9611:
  32.  - P0: ;
  33.  - P1: ;
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