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- <?xml version="1.0"?>
- <CARD_V2 ExportVersion="1">
- <FILENAME text="HARSH_JUDGMENT_CW_26282" />
- <CARDNAME text="HARSH_JUDGMENT" />
- <TITLE>
- <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[Harsh Judgment]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[Jugement cruel]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[Harsh Judgment]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[Hartes Urteil]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[Harsh Judgment]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[Harsh Judgment]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[Harsh Judgment]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[Harsh Judgment]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[Harsh Judgment]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[Harsh Judgment]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[Harsh Judgment]]></LOCALISED_TEXT>
- </TITLE>
- <MULTIVERSEID value="26282" />
- <ARTID value="HARSH_JUDGMENT" />
- <ARTIST name="Carl Critchlow" />
- <CASTING_COST cost="{2}{W}{W}" />
- <FLAVOURTEXT>
- <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[“At least they remember me.”
- —Gerrard]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[« Au moins se souviennent-ils de moi. »
- — Gerrard.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[“At least they remember me.”
- —Gerrard]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[„Immerhin wissen sie noch, wer ich bin.”
- —Gerrard]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[“At least they remember me.”
- —Gerrard]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[“At least they remember me.”
- —Gerrard]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[“At least they remember me.”
- —Gerrard]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[“At least they remember me.”
- —Gerrard]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[“At least they remember me.”
- —Gerrard]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[“At least they remember me.”
- —Gerrard]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[“At least they remember me.”
- —Gerrard]]></LOCALISED_TEXT>
- </FLAVOURTEXT>
- <TYPE metaname="Enchantment" />
- <EXPANSION value="IN" />
- <RARITY metaname="R" />
- <TRIGGERED_ABILITY replacement_query="1" linked_ability_group="1" active_zone="ZONE_TRANSITION">
- <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[As Harsh Judgment enters the battlefield, choose a color.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[Au moment où le Jugement cruel arrive en jeu, choisissez une couleur.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[As Harsh Judgment enters the battlefield, choose a color.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[Bestimme eine Farbe, wenn das Harte Urteil ins Spiel kommt.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[As Harsh Judgment enters the battlefield, choose a color.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[As Harsh Judgment enters the battlefield, choose a color.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[As Harsh Judgment enters the battlefield, choose a color.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[As Harsh Judgment enters the battlefield, choose a color.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[As Harsh Judgment enters the battlefield, choose a color.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[As Harsh Judgment enters the battlefield, choose a color.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[As Harsh Judgment enters the battlefield, choose a color.]]></LOCALISED_TEXT>
- <TRIGGER value="ZONECHANGE_TRANSITION" simple_qualifier="self" to_zone="ZONE_BATTLEFIELD" from_zone="ZONE_ANY" />
- <RESOLUTION_TIME_ACTION>
- EffectController():ChooseColour( "CARD_QUERY_CHOOSE_COLOUR", true )
- </RESOLUTION_TIME_ACTION>
- <RESOLUTION_TIME_ACTION>
- LinkedDC():Set_Int(0, GetChosenColour() )
- </RESOLUTION_TIME_ACTION>
- </TRIGGERED_ABILITY>
- <TRIGGERED_ABILITY linked_ability_group="1" replacement_effect="1">
- <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[If an instant or sorcery spell of the chosen color would deal damage to you, it deals that damage to its controller instead.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[Si un éphémère ou un rituel de la couleur choisie devait vous infliger des blessures, il infligera ces blessures à son contrôleur à la place.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[If an instant or sorcery spell of the chosen color would deal damage to you, it deals that damage to its controller instead.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[Wenn ein Spontanzauber oder eine Hexerei dieser Farbe Dir Schaden zufügen würde, fügt sie diesen Schaden stattdessen ihrem Beherrscher zu.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[If an instant or sorcery spell of the chosen color would deal damage to you, it deals that damage to its controller instead.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[If an instant or sorcery spell of the chosen color would deal damage to you, it deals that damage to its controller instead.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[If an instant or sorcery spell of the chosen color would deal damage to you, it deals that damage to its controller instead.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[If an instant or sorcery spell of the chosen color would deal damage to you, it deals that damage to its controller instead.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[If an instant or sorcery spell of the chosen color would deal damage to you, it deals that damage to its controller instead.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[If an instant or sorcery spell of the chosen color would deal damage to you, it deals that damage to its controller instead.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[If an instant or sorcery spell of the chosen color would deal damage to you, it deals that damage to its controller instead.]]></LOCALISED_TEXT>
- <TRIGGER value="SOURCE_DEALS_DAMAGE_TO_PLAYER" simple_qualifier="self" damage_type="all" pre_trigger="1">
- return (TriggerObject():GetCardType():Test( CARD_TYPE_INSTANT ) or TriggerObject():GetCardType():Test( CARD_TYPE_SORCERY )) and TriggerObject():GetColour() == LinkedDC():Get_Int(0)
- </TRIGGER>
- <RESOLUTION_TIME_ACTION>
- local damage = Damage():GetAmount()
- local player = TriggerObject():GetPlayer()
- Damage():PreventAll()
- TriggerObject():DealDamageTo(damage, player)
- </RESOLUTION_TIME_ACTION>
- </TRIGGERED_ABILITY>
- <AUTHOR><![CDATA[Splinterverse]]></AUTHOR>
- <EDITORS><![CDATA[Splinterverse]]></EDITORS>
- <DATE><![CDATA[16-12-16]]></DATE>
- </CARD_V2>
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