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- // ||-------------------------------------------------||
- // || MentoR's Quake3 config CPMA/ BASE 1.1.2011 ||
- // ||-------------------------------------------------||
- unbindall
- // Weapon Info
- //____________________________________________________________
- // weapons: 1 2 3 4 5 6 7 8 9 0
- // gauntlet machinegun shotgun grenade rocket lightning rail plasma bfg grapple
- // Player
- //____________________________________________________________
- // seta name "^7MentoR"
- model "uriel/red"
- cg_forceteammodel "visor/bright"
- cg_forceenemymodel "keel/bright"
- seta cg_weaponColor_grenade "0xFFFFFFFF"
- seta cg_enemyLowerColor "0x33ff00ff"
- seta cg_enemyUpperColor "0x33ff00ff"
- seta cg_enemyHeadColor "0x33ff00ff"
- seta cg_deadBodyColor "0x101010FF"
- seta cg_teamHeadColor "0xFFFFFFFF"
- seta cg_teamLowerColor "0xFFFFFFFF"
- seta cg_teamUpperColor "0xFFFFFFFF"
- seta cg_fov "115"
- seta handicap "0"
- // Movement
- //____________________________________________________________
- bind w "+forward"
- bind d "+moveright"
- bind a "+moveleft"
- bind s "+back"
- bind Space "+speed"
- bind r "+movedown"
- bind MOUSE1 "+attack"
- bind MOUSE2 "+moveup"
- bind x "+zoom"
- // Weapon Bindings
- //____________________________________________________________
- bind 1 "cl_mouseaccel 0;sensitivity 14;weapon 1; cg_drawCrosshair 2;cg_crosshairsize 40;cg_drawgun 0" //Pummel
- bind e "cl_mouseaccel 0;sensitivity 14;weapon 2; cg_drawCrosshair 2;cg_crosshairsize 40;cg_drawgun 0" //MG
- bind 2 "cl_mouseaccel 0;sensitivity 14;weapon 3; cg_drawCrosshair 2;cg_crosshairsize 40;cg_drawgun 0" //SG
- bind c "cl_mouseaccel 0;sensitivity 14;weapon 4; cg_drawCrosshair 2;cg_crosshairsize 40;cg_drawgun 0" //GL
- bind q "cl_mouseaccel 0;sensitivity 14;weapon 5; cg_drawCrosshair 2;cg_crosshairsize 40;cg_drawgun 0" //RL
- bind shift "cl_mouseaccel 0;sensitivity 8.5;weapon 6;cg_drawCrosshair 2;cg_crosshairsize 45; cg_drawgun 0" //Shaft
- bind alt "cl_mouseaccel 0;sensitivity 12;weapon 7; cg_drawCrosshair 2;cg_crosshairsize 34;cg_drawgun 0" //RG
- bind f "cl_mouseaccel 0;sensitivity 14;weapon 8; cg_drawCrosshair 2;cg_crosshairsize 40;cg_drawgun 0" //PG
- bind 9 "cl_mouseaccel 0;sensitivity 14;weapon 9; cg_drawCrosshair 2;cg_crosshairsize 40;cg_drawgun 0" //BFG
- // Misc
- //____________________________________________________________
- bind l "say ^7also ich fand mich ^6END^7laser^6!!!^7"
- bind TAB "+scores"
- bind ESCAPE "togglemenu"
- bind = "sizeup"
- bind - "sizedown"
- bind ` "toggleconsole"
- bind ~ "toggleconsole"
- bind END "centerview"
- bind F9 "screenshotJPEG"
- bind F1 "vote yes"
- bind F2 "vote no"
- bind F3 "readyup"
- bind 4 "+acc"
- com_allowconsole "1"
- seta cl_punkbuster "1"
- seta cg_showPlayerLean "1"
- seta cg_noplayeranims "0"
- seta cg_noProjectileTrail "1"
- seta cg_crosshairStats "1"
- cg_autoaction "3"
- bind uparrow "cg_crosshaircolor 1;color1 1;seta cg_crosshairHitColor 7"
- bind downarrow "cg_crosshaircolor 21;color1 21;seta cg_crosshairHitColor 7"
- bind leftarrow "cg_crosshaircolor 5;color1 5;seta cg_crosshairHitColor 1"
- bind rightarrow "cg_crosshaircolor 999;color1 999;seta cg_crosshairHitColor 1"
- cg_trueshotgun "1"
- // Num Block
- //____________________________________________________________
- bind kp_end currenttime //Nummernblock 1 //Time
- bind kp_downarrow players //Nummernblock 2 //Players
- bind kp_PGDN speconly //Nummernblock 3 //Speconly
- bind kp_leftarrow stats //Nummernblock 4 //Stats
- bind kp_5 ready //Nummernblock 5 //Ready
- bind kp_rightarrow notready //Nummernblock 6 //NotReady
- bind kp_home lock //Nummernblock 7 //Lock Team
- bind kp_uparrow unlock //Nummernblock 8 //Unlock Team
- bind kp_PGUP speclock //Nummernblock 9 //Speclock Team
- bind kp_enter teamready //Nummernblock enter //TeamReady
- // Chat
- //____________________________________________________________
- bind BACKSPACE "messagemode2"
- bind ENTER "messagemode"
- bind o "messagemode5"
- // Mouse
- //_____________________________________________________________________
- seta in_mouse "-1"
- seta sensitivity "14"
- seta cl_mouseAccel "0"
- seta cl_freelook "1"
- seta m_filter "0"
- seta m_side "0.25"
- seta m_forward "0.25"
- seta m_yaw "0.022"
- seta m_pitch "0.022000"
- // Net/Memory
- //_____________________________________________________________________
- seta com_maxfps "125"
- seta rate "25000"
- seta cl_packetdup "1"
- seta cl_maxpackets "125"
- seta cl_timeNudge "0"
- seta cg_smoothClients "0"
- // Client
- //_____________________________________________________________________
- seta r_overBrightBits "1"
- seta r_displayRefresh "120"
- seta r_mapOverBrightBits "3"
- seta r_flares "0"
- seta r_drawSun "0"
- seta r_finish "0"
- seta r_mode "9"
- seta r_depthbits "32"
- seta r_colorbits "32"
- seta r_texturebits "32"
- seta r_picmip "6"
- seta r_allowExtensions "1"
- seta r_glDriver "opengl32"
- seta r_intensity "1"
- seta r_ignorehwgamma "0"
- seta r_fastsky "1"
- seta r_vertexLight "1"
- seta r_subdivisions "80"
- seta r_ignoreFastPath "1"
- seta r_lodCurveError "250"
- seta r_lodbias "0"
- seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST"
- seta r_gamma "1"
- seta r_lightmap "0"
- seta r_dynamiclight "0"
- seta r_dlightBacks "1"
- seta r_ignoreGLErrors "1"
- seta r_smp "0"
- seta r_allowExtensions "1"
- seta r_ext_compress_textures "1"
- seta r_ext_gamma_control "0"
- seta r_ext_multitexture "0"
- seta r_ext_compiled_vertex_array "1"
- seta r_ext_texture_env_add "1"
- seta r_roundImagesDown "2"
- seta r_preloadTextures "1"
- seta r_detailtextures "2"
- seta r_showsky "0"
- seta r_flareFade "7"
- seta r_flareSize "40"
- seta r_directedScale "1"
- seta r_ambientScale "0.6"
- seta r_znear "4"
- seta r_fullbright "0"
- seta r_stencilbits "0"
- seta r_simpleMipMaps "0"
- seta cg_marks "0"
- seta cg_nomip "54"
- seta cg_smoke_sg "0"
- seta cg_lightningimpact "0"
- seta cg_pmove_fixed "1"
- seta cg_smoke_sg "0"
- seta cg_smokegrowth_gl "0"
- seta cg_smokegrowth_rl "0"
- seta cg_smokeradius_gl "0"
- seta cg_smokeradius_rl "0"
- seta cg_bobroll "0"
- seta cg_bobpitch "0"
- seta cg_bobup "0"
- seta cg_runroll "0"
- seta cg_runpitch "0"
- seta cg_altlightning "2"
- seta cg_truelightning "0.96"
- seta cg_oldTrueLightning "1"
- seta cg_oldLightning "0"
- seta cg_lightningstyle "5"
- seta cg_forcemodel "1"
- seta cg_lagometer "0"
- seta cg_crosshairhealth "0"
- seta cg_gibs "0"
- seta sv_fps "125"
- seta ch_weaponListFlash "1"
- seta cg_emptyWeaponSwitch "1"
- seta hudstyle "0"
- seta cg_crosshaircolor "11"
- seta cg_forcecolors "1"
- seta s_doppler "0"
- seta s_mixahead "0.2"
- seta s_ambient "0"
- seta cg_noworldchatbeep "1"
- seta cg_zoomfov "55"
- seta cg_nochatbeep "1"
- // Rail
- //_____________________________________________________________________
- seta r_railwidth "10"
- seta r_railcorewidth "4"
- seta r_segmentlength "1"
- seta cg_railtrailtime "1600"
- seta color1 "20"
- // Volume Script
- //____________________________________________________________
- bind KP_PLUS "vstr vup"
- bind KP_MINUS "vstr vdn"
- set vdn vstr vol00
- set vup vstr vol01
- set vol00 "set s_volume 0.0 ;set vdn vstr vol00;set vup vstr vol01;echo Volume ^1|^7============="
- set vol01 "set s_volume 0.1 ;set vdn vstr vol00;set vup vstr vol02;echo Volume ^7=^1|^7============"
- set vol02 "set s_volume 0.2 ;set vdn vstr vol01;set vup vstr vol03;echo Volume ^7==^1|^7==========="
- set vol03 "set s_volume 0.3 ;set vdn vstr vol02;set vup vstr vol04;echo Volume ^7===^1|^7=========="
- set vol04 "set s_volume 0.4 ;set vdn vstr vol03;set vup vstr vol05;echo Volume ^7====^1|^7========="
- set vol05 "set s_volume 0.5 ;set vdn vstr vol04;set vup vstr vol06;echo Volume ^7=====^1|^7========"
- set vol06 "set s_volume 0.65;set vdn vstr vol05;set vup vstr vol07;echo Volume ^7======^1|^7======="
- set vol07 "set s_volume 0.7 ;set vdn vstr vol06;set vup vstr vol08;echo Volume ^7=======^1|^7======"
- set vol08 "set s_volume 0.75;set vdn vstr vol07;set vup vstr vol09;echo Volume ^7========^1|^7====="
- set vol09 "set s_volume 0.8 ;set vdn vstr vol08;set vup vstr vol10;echo Volume ^7=========^1|^7===="
- set vol10 "set s_volume 0.85;set vdn vstr vol09;set vup vstr vol11;echo Volume ^7==========^1|^7==="
- set vol11 "set s_volume 0.9 ;set vdn vstr vol09;set vup vstr vol12;echo Volume ^7===========^1|^7=="
- set vol12 "set s_volume 0.95;set vdn vstr vol09;set vup vstr vol13;echo Volume ^7============^1|^7="
- set vol13 "set s_volume 1.0 ;set vdn vstr vol09;set vup vstr vol14;echo Volume ^7=============^1|"
- // PB
- //_________________________________________________________
- cl_punkbuster 1
- seta in_restart
- seta cg_hudFiles "ui/myhud.cfg"
- seta play sound/misc/menu2
- clear
- echo "^5... ^1MentoR ^7Settings... ^2DONE ^5..."
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