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May 19th, 2017
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  1. local plr = game.Players.'VICTIM'
  2. lpChar = game.Players.LocalPlayer.Character.Torso
  3.  
  4. for i,v in pairs (game.Players.LocalPlayer.Character:GetChildren()) do
  5. if v.ClassName == 'Part' then
  6. if v.Name ~= 'Head' then
  7. v.Anchored = true
  8. end
  9. end
  10. end
  11. local w = Instance.new("Weld", lpChar)
  12. w.Part0 = lpChar
  13. w.Part1 = plr.Character.Torso
  14. w.C0 = lpChar.CFrame
  15. w.C1 = lpChar.CFrame * CFrame.new(0, -10000, 0)
  16. wait(0.1)
  17. w:Destroy()
  18. for i,v in pairs (game.Players.LocalPlayer.Character:GetChildren()) do
  19. if v.ClassName == 'Part' then
  20. if v.Name ~= 'Head' then
  21. v.Anchored = false
  22. end
  23. end
  24. end
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