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- [Engine.GameInfo]
- DefaultGame=DCGame.DCGameInfo
- DefaultServerGame=DCGame.DCGameInfo
- bAdminCanPause=false
- MaxPlayers=50
- GameDifficulty=+1.0
- bChangeLevels=True
- MaxSpectators=2
- MaxIdleTime=+0.0
- MaxTimeMargin=+0.0
- TimeMarginSlack=+1.35
- MinTimeMargin=-1.0
- TotalNetBandwidth=32000
- MaxDynamicBandwidth=7000
- MinDynamicBandwidth=4000
- bIsPS3=false
- [Engine.AccessControl]
- IPPolicies=ACCEPT;*
- [Engine.GameReplicationInfo]
- ServerName=Another Server
- ShortName=Server
- MessageOfTheDay=
- [DefaultPlayer]
- Name=Player
- team=255
- [Engine.HUD]
- bMessageBeep=true
- HudCanvasScale=0.95
- ConsoleMessageCount=4
- ConsoleFontSize=5
- MessageFontOffset=0
- bShowHud=true
- DebugDisplay=AI
- [Engine.PlayerController]
- bAimingHelp=false
- bDynamicNetSpeed=true
- InteractDistance=512
- DynamicPingThreshold=+400.0
- bCheckRelevancyThroughPortals=true
- MaxConcurrentHearSounds=32
- bLogHearSoundOverflow=FALSE
- InputClass=class'Engine.PlayerInput'
- ;GameInfoResourceObjectNames=ExampleGameInfoSummary
- ;ClassName=ExampleGame.ExampleGameInfo
- ;GameAcronym=EX
- ;MapPrefix=EX
- ;bIsTeamGame=False
- ;GameName=Example Game
- ;Description=Example Game Description
- [Engine.Weapon]
- Priority=-1.0
- [Engine.WorldInfo]
- DefaultGravityZ=-750.0
- RBPhysicsGravityScaling=1.0
- MaxPhysicsSubsteps=5
- SquintModeKernelSize=128.0
- EmitterPoolClassPath=Engine.EmitterPool
- DecalManagerClassPath=
- FractureManagerClassPath=
- FracturedMeshWeaponDamage=1.0
- ChanceOfPhysicsChunkOverride=1.0
- bEnableChanceOfPhysicsChunkOverride=FALSE
- FractureExplosionVelScale=1.0
- [Engine.DecalManager]
- DecalLifeSpan=10.0
- [Engine.UIDataStore_GameResource]
- ElementProviderTypes=(ProviderTag="GameTypes",ProviderClassName="Engine.UIGameInfoSummary")
- [Engine.UISafeRegionPanel]
- RegionPercentages[0]=0.9
- RegionPercentages[1]=0.8
- [Configuration]
- [DCGame.DCGameInfo]
- ExtendedCharacters=0
- DefaultPlayerType=Default
- bTeams=true
- bPlayersBalanceTeams=false
- [DCGame.DCTranslatorObject]
- bUseNewAttachmentLogic=false
- bEncasePausesAnims=false
- fDeathDesaturatePostEffectsPercent=25.0f
- fDeathRedOverlayPostEffectsPercent=25.0f
- DefaultBeamRange=3000.0f
- PrintConStateToLog=true
- PrintConStateToLoadingScreen=true
- PrintConStateToConsole=false
- fShadowUpdateScaleNPC=1.0
- fShadowUpdateScalePlayer=1.0
- fShadowUpdateScalePedestrian=1.0
- fShadowUpdateScaleRigidBody=1.0
- fLocationFXDisplayDist=1024.0
- bObeyFXSockets=true
- MuzzleFlashFallbackFX=DCFXPOWLIT_LIGHTFIST.LIGHT_LIGHTFIST
- AESplashFallbackFX=DCFXPOWLIT_AOE.LIGHT_AOE
- BeamFallbackFX=DCFXPOWICE_FREEZERAY.ICE_FREEZERAY
- ImpactFallbackFX=DCFXPOWLIT_IMPACT_SMALL.LIGHT_IMPACT_SMALL
- WeaponTrailFallbackFX=DCFXPLYGEN_WEAP_TRAIL_GEN.WEAPON_TRAIL_GENERIC
- SpawnFallbackFX=DCFXENVGEN_DESPAWN.DESPAWN_EFFECT
- DespawnFallbackFX=DCFXENVGEN_DESPAWN.DESPAWN_EFFECT
- [DCGame.DCCharacter]
- MinPIDistance=500.0f
- bUseRangedComboTree=true
- bAllowSpeedBoost=true
- SuperSpeedFallOffTime=1.0
- SuperSpeedFallOffSpeed=1.0
- SuperSpeedFallOffCosine=0.707
- SuperSpeedMaxRigidBodyVolume=1.0
- SuperSpeedMinRigidBodyVolume=0.1
- SuperSpeedMaxRigidBodyVelocity=1.0
- SuperSpeedFilterSmallWorldGeometry=true
- kFullHealthColor=(R=.4,G=0.1,B=0.1,A=0.6)
- kMidHealthColor=(R=3.0,G=1.0,B=0.25,A=0.33)
- kLowHealthColor=(R=.5,G=0.0,B=0.0,A=0.8)
- kFlashDecayRate=5
- kFlashFrequency=8
- bUseBuffSystemOne=true
- WaterSplashFXGroup=DCFXMOV_GENERIC_01.SWIM_SPLASH_01
- WaterRunFXGroup=DCFXMOV_GENERIC_01.SWIM_TRAILS_01
- WaterRingsFXGroup=DCFXMOV_GENERIC_01.SWIM_RINGS_01
- ItemAudioCommon=DAUDUI101.AUDUI101_loot_common_Cue
- ItemAudioRare=DAUDUI101.AUDUI101_loot_rare_Cue
- ItemAudioEpic=DAUDUI101.AUDUI101_loot_epic_Cue
- ;=============================================================
- [DCGame.DCCharacterLODManager.HighCharacterDetail]
- MaxImportantActors_LOD0=10
- MaxImportantActors_LOD1=10
- MaxImportantActors_LOD2=10
- MaxImportantActors_LOD3=10
- MaxWorstActors=20
- [DCGame.DCCharacterLODManager.MedCharacterDetail]
- MaxImportantActors_LOD0=8
- MaxImportantActors_LOD1=8
- MaxImportantActors_LOD2=8
- MaxImportantActors_LOD3=8
- MaxWorstActors=10
- [DCGame.DCCharacterLODManager.LowCharacterDetail]
- MaxImportantActors_LOD0=4
- MaxImportantActors_LOD1=4
- MaxImportantActors_LOD2=12
- MaxImportantActors_LOD3=8
- MaxWorstActors=10
- ;=============================================================
- [DCGame.DCCharacterLODManager.HighShadowDetail]
- MinShadowResolution=32
- ShadowFadeResolution=64
- MaxShadowResolution=512
- ShadowUpdateCloseDist=3000.0
- ShadowUpdateFadeStartDist=6000.0
- ShadowUpdateFadeEndDist=8000.0
- ShadowUpdateCloseUpdateTime=0.7
- ShadowUpdateFarUpdateTime=5.0
- ShadowFilterQualityBias=999999
- DynamicLights=true
- DynamicShadows=true
- LightEnvironmentShadows=true
- [DCGame.DCCharacterLODManager.MedShadowDetail]
- MinShadowResolution=32
- ShadowFadeResolution=64
- MaxShadowResolution=256
- ShadowUpdateCloseDist=3000.0
- ShadowUpdateFadeStartDist=6000.0
- ShadowUpdateFadeEndDist=8000.0
- ShadowUpdateCloseUpdateTime=0.7
- ShadowUpdateFarUpdateTime=5.0
- ShadowFilterQualityBias=0
- DynamicLights=true
- DynamicShadows=true
- LightEnvironmentShadows=true
- [DCGame.DCCharacterLODManager.LowShadowDetail]
- MinShadowResolution=32
- ShadowFadeResolution=64
- MaxShadowResolution=128
- ShadowUpdateCloseDist=3000.0
- ShadowUpdateFadeStartDist=4000.0
- ShadowUpdateFadeEndDist=6000.0
- ShadowUpdateCloseUpdateTime=0.7
- ShadowUpdateFarUpdateTime=5.0
- ShadowFilterQualityBias=-1
- DynamicLights=false
- DynamicShadows=false
- LightEnvironmentShadows=false
- ;=============================================================
- [DCGame.DCCharacterLODManager.HighTextureDetail]
- OnlyStreamInTextures=false
- TextureLODBias=0
- [DCGame.DCCharacterLODManager.MedTextureDetail]
- OnlyStreamInTextures=false
- TextureLODBias=0
- [DCGame.DCCharacterLODManager.LowTextureDetail]
- OnlyStreamInTextures=false
- TextureLODBias=2
- ;=============================================================
- [DCGame.DCCharacterLODManager.HighWorldDetail]
- StaticDecals=true
- DynamicDecals=true
- DecalCullDistanceScale=1.0
- CompositeDynamicLights=false
- ;DirectionalLightMaps=true // Can't be toggled at run-time
- MotionBlur=true
- DepthOfField=true
- AmbientOcclusion=true
- Bloom=true
- UseHighQualityBloom=true
- Distortion=true
- FilteredDistortion=true
- ParticleDistortionDropping=false
- LensFlares=true
- FogVolumes=true
- FloatingPointRenderTargets=true
- ;UseVSync=true
- UpscaleScreenPercentage=true
- SkeletalMeshLODBias=0
- ParticleLODBias=0
- DetailMode=2
- MaxAnisotropy=16
- ScreenPercentage=100
- MaxMultiSamples=9
- AllowRadialBlur=true
- ScaleDrawDistance=2.0
- [DCGame.DCCharacterLODManager.MedWorldDetail]
- StaticDecals=true
- DynamicDecals=true
- DecalCullDistanceScale=1.0
- CompositeDynamicLights=false
- ;DirectionalLightMaps=true // Can't be toggled at run-time
- MotionBlur=true
- DepthOfField=true
- AmbientOcclusion=true
- Bloom=true
- UseHighQualityBloom=true
- Distortion=true
- FilteredDistortion=true
- ParticleDistortionDropping=false
- LensFlares=true
- FogVolumes=true
- FloatingPointRenderTargets=true
- ;UseVSync=true
- UpscaleScreenPercentage=true
- SkeletalMeshLODBias=0
- ParticleLODBias=0
- DetailMode=2
- MaxAnisotropy=16
- ScreenPercentage=100
- MaxMultiSamples=9
- AllowRadialBlur=true
- ScaleDrawDistance=1.0
- [DCGame.DCCharacterLODManager.LowWorldDetail]
- StaticDecals=false
- DynamicDecals=false
- DecalCullDistanceScale=1.0
- CompositeDynamicLights=true
- ;DirectionalLightMaps=true // Can't be toggled at run-time
- MotionBlur=false
- DepthOfField=false
- AmbientOcclusion=false
- Bloom=false
- UseHighQualityBloom=false
- Distortion=false
- FilteredDistortion=false
- ParticleDistortionDropping=true
- LensFlares=false
- FogVolumes=false
- FloatingPointRenderTargets=true
- ;UseVSync=false
- UpscaleScreenPercentage=false
- SkeletalMeshLODBias=0
- ParticleLODBias=1
- DetailMode=0
- MaxAnisotropy=16
- ScreenPercentage=100
- MaxMultiSamples=1
- AllowRadialBlur=false
- ScaleDrawDistance=0.7
- [DCGame.DCTrafficManager]
- TrafficBlockSize=12800.0
- DistanceInAir=6000.0f
- MinBlocks=1.15
- MaxBlocks=5.0
- MaxBlocksInAir=7.0
- DistanceEffectInAirOnly=false
- [DCGame.DCMovementModeBase]
- JumpRisingGravityScalar=.981
- JumpFallingGravityScalar=1.962
- [DCGame.DCPlayerController]
- GuidanceArrowFXGroup=INTERFACE_TRANSPORT_ARROW
- GuidanceMultiArrowFXGroup=INTERFACE_TRANSPORT_MULTIARROW
- GuidanceDestinationFXGroup=INTERFACE_TRANSPORT_TARGET
- GenericMarkerFXGroup=
- CaseMarkerFXGroup=DCFXPLYINT_DOOR_PILLAR_02.INTERFACE_INTEREST_DOOR_PILLAR_02
- ExitMarkerFXGroup=DCFXPLY_GENERIC_01.INTERFACE_INTEREST_DOOR_NOPILLAR_02
- SafehouseMarkerFXGroup=DCFXPLYINT_DOOR_PILLAR_03.INTERFACE_INTEREST_DOOR_PILLAR_03
- PlayroomEntranceMarkerFXGroup=DCFXPLY_GENERIC_01.INTERFACE_INTEREST_DOOR_NOPILLAR_02
- MovementChallengeFXGroup=DCFXMOVCHA_RACE01.MOVEMENT_CHALLEGE_START01_SINGLE
- GroupMovementChallengeFXGroup=DCFXMOVCHA_RACE01.MOVEMENT_CHALLEGE_START01_GROUP
- FinishMovementChallengeFXGroup=DCFXMOV_GENERIC_01.MOVEMENT_CHALLEGE_BEATENT01_SINGLE
- InteractionTaskGranterHighlightFXName=DCFXPLYINT_PILLAR_SM_01.INTERFACE_DESTINATION_PILLAR_SM_01
- InteractionTaskReturnHighlightFXName=DCFXPLYINT_PILLAR_SM_01.INTERFACE_DESTINATION_PILLAR_SM_01
- bUseWASDmode=false
- doorDestroyIconName=DTESTUIGAMENCKO101/TESTUIGAMENCKO101
- doorInteractIconName=DTESTUIGAMENCSEC101/TESTUIGAMENCSEC101
- doorOtherActivityIconName=
- InteractionGeneralVendorIconName=DTESTUIICONS625/TESTUIICONS625
- InteractionPvPVendorIconName=DTESTUIICONS627/TESTUIICONS627
- InteractionFactionVendorIconName=DTESTUIICONS626/TESTUIICONS626
- InteractionCostumeCreationIconName=DTESTUIICONS566/TESTUIICONS566
- InteractionMailboxIconName=DTESTUIICONS630/TESTUIICONS630
- InteractionConverseIconName=DTESTUIICONS463/TESTUIICONS463
- InteractionTaskGranterIconName=DTESTUIICONS621/TESTUIICONS621
- InteractionTaskReturnIconName=DTESTUIICONS622/TESTUIICONS622
- InteractionSideTaskGranterIconName=DTESTUIICONS621/TESTUIICONS621
- InteractionSideTaskReturnIconName=DTESTUIICONS622/TESTUIICONS622
- ;InteractionFutureTaskGranterIconName=DTESTUIICONS620/TESTUIICONS620
- InteractionMovementChallengeIconName=DTESTUIICONS567/TESTUIICONS567
- ;InteractionBrokerIconName=DTESTUIICONS618/TESTUIICONS618
- ;InteractionBankerIconName=DTESTUIICONS619/TESTUIICONS619
- InteractionResetTraitIconName=DTESTUIGAMENCRES101/TESTUIGAMENCRES101
- ;InteractionSafeHouseIconName=DTESTUIICONS623/TESTUIICONS623
- ;InteractionSafeHouseOpponentIconName=DTESTUIICONS624/TESTUIICONS624
- ;InteractionExitIconName=DTESTUIICONS628/TESTUIICONS628
- ;InteractionTeleportIconName=DTESTUIICONS629/TESTUIICONS629
- StealthImmuneIconName=DTESTUIICONS566/TESTUIICONS566
- InteractionExplorationIconName=DTESTUIGAMENCSEC101/TESTUIGAMENCSEC101
- InvalidIconName=DTESTUIICONS566/TESTUIICONS566
- CountDownVOGO=DAUDVONON159.AUDVONON159_COMPVOICEF_GEN_RACE_GO_CUE
- CountDownVO1=DAUDVONON159.AUDVONON159_COMPVOICEF_GEN_COUNTDOWN_1_CUE
- CountDownVO2=DAUDVONON159.AUDVONON159_COMPVOICEF_GEN_COUNTDOWN_2_CUE
- CountDownVO3=DAUDVONON159.AUDVONON159_COMPVOICEF_GEN_COUNTDOWN_3_CUE
- CountDownVO4=DAUDVONON159.AUDVONON159_COMPVOICEF_GEN_COUNTDOWN_4_CUE
- CountDownVO5=DAUDVONON159.AUDVONON159_COMPVOICEF_GEN_COUNTDOWN_5_CUE
- bShowDamageTextPC=true
- bShowDamageTextPS3=true
- kLevelUpTime=3
- AfkTime=300.0
- bEnableCombatRegen=True
- bEnableSuperchargeMode=False
- bAlternateTargeting=false
- [DCGame.DCMovementModeAcrobatics]
- AcrobaticsJumpRisingWeakGravityScalar=0.981
- AcrobaticsJumpRisingStrongGravityScalar=0.981
- AcrobaticsJumpFallingGravityScalar=1.962
- AcrobaticsMovementSpeedMultiplier=2.25
- AcrobaticsWallRunningSpeedMultiplier=1.584
- [DCGame.DCMovementModeAcrobatics_Test]
- AcrobaticsTestGravityScalar=1.962
- AcrobaticsTestStrongGravityScalar=4.0
- [DCGame.DCMovementModeGrappleLine]
- GrappleLineMovementSpeedMultiplier=1.5
- [DCGame.DCMovementModeFlight]
- FlightFX=MovementFlightTrail
- [DCGame.DCComboTree]
- bWeaponizePutDownEnabled=false
- [DCGame.Streaming]
- StreamingDistance=1.1
- [DCGame.DCMovementModeSuperSpeed]
- SuperSpeedJumpRisingGravityScalar=.981
- SuperSpeedJumpFallingGravityScalar=1.962
- SuperSpeedMovementSpeedMultiplier=2.5
- SuperSpeedFX=MovementSuperSpeedTrail
- bUseWallRunning=true
- [DCGame.DCCameramanCharCreate]
- kCharCreateFOV=35.f
- [DCGame.DCPlayerCamera]
- startingFOV=50.f // Starting FOV (vertical).
- bUseAutoZoom=false
- bAllowUfo=true
- bAutoMode=false
- [DCGame.DCCameramanDefault]
- [DCGame.DCCameramanCharSelect]
- kCharSelectFOV=41.f
- [DCGame.DCCameramanBroadFocus]
- vCameraOffset=(x = -600.f, y = 0.f, z = 57.7f) // Camera's offset from character.
- kMaxZoomFactor=2.5
- kMinZoomFactor=0.75
- kZoomDelta=0.25
- bDoCollisionChecks=true
- wantZoomFactor=1
- [DCGame.DCCameramanSuperSpeed]
- vCameraOffset=(x = -600.f, y = 0.f, z = 57.7f) // Camera's offset from character.
- [DCGame.DCCameramanAcrobatics ]
- vCameraOffset=(x = -600.f, y = 0.f, z = 57.7f) // Camera's offset from character.
- [DCGame.DCCameramanTargeted]
- vCameraOffset=(x = -400.f, y = 0.f, z = 30.f) // Camera's offset from character.
- [DCGame.DCCameramanWatchReticule]
- vCameraOffset=(x = -400.f, y = 0.f, z = 30.f) // Camera's offset from character.
- kMaxZoomFactor=4
- kMinZoomFactor=0.5
- kZoomDelta=0.25
- bDoCollisionChecks=true
- [DCGame.DCCameramanSingleFocus]
- vCameraOffset=(x = -650.f, y = 0.f, z = 30.f) // Camera's offset from character (ranged targeting mode).
- kMaxZoomFactor=4
- kMinZoomFactor=0.5
- kZoomDelta=0.25
- bDoCollisionChecks=true
- [DCGame.DCCameramanDeathWatch]
- vCameraDeathOffset=(x = -300.f, y = 0.f, z = 10.f) // Camera's offset from character.
- [DCGame.DCCameramanUI]
- vOffset=(x=500.f, y=0.f, z=20.f)
- secondaryAngle=30.f
- [DCGame.DCPlayerInput]
- defaultMode=1
- bShowHelpReticule=false
- ;defaultMode=0
- [DCGame.DCHUDUI]
- modeText=
- ;modeText=RANGED
- hideOverlayArrowDist=15
- [DCGame.PIE]
- maxGroundSpeed=7.5f
- maxFlySpeed=16.0f
- maxJumpHeight=3.0f
- [DCGame.Net]
- Host=64.37.172.129:7775,64.37.172.129:7776,64.37.172.130:7775,64.37.172.130:7776
- simulatedLagMS=0
- [DCGame.DCGameServerOptions]
- Beta=64.37.172.129:7775,64.37.172.129:7776,64.37.172.130:7775,64.37.172.130:7776
- [DCGame.UserSettings]
- username=
- savePassword=false
- password=
- [DCGame.DCCharacterPlayer]
- DefaultDemoName=TechStart
- [DCGame.DemoSettings]
- ;MetaStartHeroQuestID=104429
- TechStartHeroRegion=MGOT101 new 1215 2318 1.0
- ;TechStartHeroLocation=-2005 -4866 -1481 0 -32556 0
- ;MetaStartVillainQuestID=104494
- ;MetaStartVillainLocation=-277899.65 100974.75 2295.57
- QuestDelayInSeconds=8.0
- [DCGame.DCDecalManager]
- CollisionMassMin=10.00
- CollisionMassMax=3500.0
- CollisionMassModifierMin=0.25
- CollisionMassModifierMax=2.0
- CollisionSpeedMin=0.0
- CollisionSpeedMax=80.0
- CollisionSpeedModifierMin=0.5
- CollisionSpeedModifierMax=1.5
- CollisionDecalDensityMod=0.45
- DecalSpawnCoolDownTimer=0.25
- DecalSpawnsPerCoolDown=2
- [DCGame.DCAbilityManager]
- TimeToDismissPet=3.0
- [DCGame.DCServerPhysicsObject]
- maxDimensionToDisplayIconOnTop=10.0
- [DCGame.DCStaticPropActor]
- bAllowShadows=true
- [DCGame.CharacterCreate]
- DefaultLocation=(R=245507.437500,G=317960.812500,B=5.033254)
- FaceZoomOffset=(R=200.0,G=0.0,B=-50.0)
- HairZoomOffset=(R=200.0,G=0.0,B=-50.0)
- UpperBodyZoomOffset=(R=100.0,G=0.0,B=0.0)
- LowerBodyZoomOffset=(R=100.0,G=0.0,B=0.0)
- HelmetZoomOffset=(R=200.0,G=0.0,B=-50.0)
- ShouldersZoomOffset=(R=0.0,G=0.0,B=0.0)
- EmblemZoomOffset=(R=100.0,G=0.0,B=0.0)
- HandsZoomOffset=(R=100.0,G=0.0,B=0.0)
- WaistZoomOffset=(R=100.0,G=0.0,B=0.0)
- FeetZoomOffset=(R=200.0,G=0.0,B=50.0)
- WeaponZoomOffset=(R=0.0,G=0.0,B=0.0)
- ShirtZoomOffset=(R=100.0,G=0.0,B=0.0)
- PantsZoomOffset=(R=0.0,G=0.0,B=0.0)
- BackZoomOffset=(R=0.0,G=0.0,B=0.0)
- Weapon2ZoomOffset=(R=0.0,G=0.0,B=0.0)
- SkinZoomOffset=(R=0.0,G=0.0,B=0.0)
- [IniVersion]
- 0=1257372466.000000
- 1=1289530911.000000
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