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OtsoSilver

Untitled

Sep 5th, 2021
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Python 3.73 KB | None | 0 0
  1. #pgzero
  2.  
  3. WIDTH = 600
  4. HEIGHT = 400
  5.  
  6. TITLE = "Animal clicker"
  7. FPS = 30
  8.  
  9. # Объекты
  10. animal = Actor("giraffe", (150, 250))
  11. crocodile = Actor('crocodile',(120, 200))
  12. hippo = Actor('hippo',(300, 200))
  13.  
  14. fon = Actor("fon")
  15. bonus_1 = Actor("bonus", (450, 100))
  16. bonus_2 = Actor("bonus", (450, 200))
  17. bonus_3 = Actor("bonus", (450, 300))
  18. play = Actor("play", (300, 100))
  19. cross = Actor("cross", (580, 20))
  20. shop = Actor("shop", (300, 200))
  21. collection = Actor("collection", (300, 300))
  22.  
  23. # Переменные
  24. count = 0
  25. click = 1
  26. mode = 'menu'
  27. price_1 = 15
  28. price_2 = 200
  29. price_3 = 600
  30.  
  31. def draw():
  32.     if mode == 'menu':
  33.         fon.draw()
  34.         play.draw()
  35.         screen.draw.text(count, center=(30, 20), color="white", fontsize = 36)
  36.         shop.draw()
  37.         collection.draw()
  38.    
  39.     elif mode == 'game':    
  40.         fon.draw()
  41.         animal.draw()
  42.         screen.draw.text(count, center=(150, 100), color="white", fontsize = 96)
  43.         bonus_1.draw()
  44.         screen.draw.text("+1$ каждые 2с", center=(450, 80), color="black", fontsize = 20)
  45.         screen.draw.text(price_1, center=(450, 110), color="black", fontsize = 20)
  46.         bonus_2.draw()
  47.         screen.draw.text("+15$ каждые 2с", center=(450, 180), color="black", fontsize = 20)
  48.         screen.draw.text(price_2, center=(450, 210), color="black", fontsize = 20)
  49.         bonus_3.draw()
  50.         screen.draw.text("+50$ каждые 2с", center=(450, 280), color="black", fontsize = 20)
  51.         screen.draw.text(price_3, center=(450, 310), color="black", fontsize = 20)
  52.         cross.draw()
  53.    
  54.     elif mode == 'shop':
  55.         fon.draw()
  56.         screen.draw.text(count, center=(30, 20), color="white", fontsize = 36)
  57.         cross.draw()
  58.         crocodile.draw()
  59.         screen.draw.text('500$', center=(120, 300), color="white", fontsize = 36)
  60.         hippo.draw()
  61.         screen.draw.text('2500$', center=(300, 300), color="white", fontsize = 36)
  62.  
  63.  
  64.  
  65. def for_bonus_1():
  66.     global count
  67.     count += 1
  68.  
  69. def for_bonus_2():
  70.     global count
  71.     count += 15
  72.  
  73. def for_bonus_3():
  74.     global count
  75.     count += 50
  76.  
  77. def on_mouse_down(button, pos):
  78.     global count
  79.     global mode
  80.     global price_1, price_2, price_3
  81.     if button == mouse.LEFT and mode == 'game':
  82.         # Клик по объекту animal
  83.         if animal.collidepoint(pos):
  84.             count += click
  85.             animal.y = 200
  86.             animate(animal, tween='bounce_end', duration=0.5, y=250)
  87.         # Клик по кнопке bonus_1  
  88.         elif bonus_1.collidepoint(pos):
  89.             bonus_1.y = 105
  90.             animate(bonus_1, tween='bounce_end', duration=0.5, y=100)
  91.             if count >= price_1:
  92.                 schedule_interval(for_bonus_1, 2)
  93.                 count -= price_1
  94.                 price_1 *= 2
  95.         # Клик по кнопке bonus_2  
  96.         elif bonus_2.collidepoint(pos):
  97.             bonus_2.y = 205
  98.             animate(bonus_2, tween='bounce_end', duration=0.5, y=200)
  99.             if count >= price_2:
  100.                 schedule_interval(for_bonus_2, 2)
  101.                 count -= price_2
  102.                 price_2 *= 2
  103.         # Клик по кнопке bonus_3
  104.         elif bonus_3.collidepoint(pos):
  105.             bonus_3.y = 305
  106.             animate(bonus_3, tween='bounce_end', duration=0.5, y=300)
  107.             if count >= price_3:
  108.                 schedule_interval(for_bonus_3, 2)
  109.                 count -= price_3
  110.                 price_3 *= 2
  111.         elif cross.collidepoint(pos):
  112.             mode = 'menu'
  113.    
  114.     # Режим меню
  115.     elif mode == 'menu' and button == mouse.LEFT:
  116.         if play.collidepoint(pos):
  117.             mode = 'game'
  118.         if shop.collidepoint(pos):
  119.             mode = 'shop'
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