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- Initialize engine version: 4.6.1p5 (ea3e5beea19a)
- GfxDevice: creating device client; threaded=1
- OpenGL:
- Version: OpenGL 2.1 [2.1 NVIDIA-10.0.43 310.41.05f01]
- Renderer: NVIDIA GeForce GT 650M OpenGL Engine
- Vendor: NVIDIA Corporation
- VRAM: 1024 MB
- Extensions: GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
- GL: Detected 0 MB VRAM
- Begin MonoManager ReloadAssembly
- Platform assembly: /Users/gabriellekinsman/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/UnityEngine.dll (this message is harmless)
- Loading /Users/gabriellekinsman/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/UnityEngine.dll into Unity Child Domain
- Platform assembly: /Users/gabriellekinsman/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading /Users/gabriellekinsman/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: /Users/gabriellekinsman/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/Assembly-CSharp.dll (this message is harmless)
- Loading /Users/gabriellekinsman/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: /Users/gabriellekinsman/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading /Users/gabriellekinsman/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: /Users/gabriellekinsman/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/Assembly-UnityScript.dll (this message is harmless)
- Loading /Users/gabriellekinsman/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: /Users/gabriellekinsman/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/UnityEngine.UI.dll (this message is harmless)
- Loading /Users/gabriellekinsman/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: /Users/gabriellekinsman/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/EasyRoads3D.dll (this message is harmless)
- Loading /Users/gabriellekinsman/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/EasyRoads3D.dll into Unity Child Domain
- Platform assembly: /Users/gabriellekinsman/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/SampleClassLibrary.dll (this message is harmless)
- Loading /Users/gabriellekinsman/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/SampleClassLibrary.dll into Unity Child Domain
- Platform assembly: /Users/gabriellekinsman/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/SuperSplines.dll (this message is harmless)
- Loading /Users/gabriellekinsman/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/SuperSplines.dll into Unity Child Domain
- Platform assembly: /Users/gabriellekinsman/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/HOTween.dll (this message is harmless)
- Loading /Users/gabriellekinsman/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/HOTween.dll into Unity Child Domain
- Platform assembly: /Users/gabriellekinsman/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/Pathfinding.ClipperLib.dll (this message is harmless)
- Loading /Users/gabriellekinsman/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/Pathfinding.ClipperLib.dll into Unity Child Domain
- Platform assembly: /Users/gabriellekinsman/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/Ionic.Zip.Reduced.dll (this message is harmless)
- Loading /Users/gabriellekinsman/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/Ionic.Zip.Reduced.dll into Unity Child Domain
- Platform assembly: /Users/gabriellekinsman/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/Pathfinding.Ionic.Zip.Reduced.dll (this message is harmless)
- Loading /Users/gabriellekinsman/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/Pathfinding.Ionic.Zip.Reduced.dll into Unity Child Domain
- Platform assembly: /Users/gabriellekinsman/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/Pathfinding.JsonFx.dll (this message is harmless)
- Loading /Users/gabriellekinsman/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/Pathfinding.JsonFx.dll into Unity Child Domain
- Platform assembly: /Users/gabriellekinsman/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/Pathfinding.Poly2Tri.dll (this message is harmless)
- Loading /Users/gabriellekinsman/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/Pathfinding.Poly2Tri.dll into Unity Child Domain
- Platform assembly: /Users/gabriellekinsman/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/DecalSystem.Runtime.dll (this message is harmless)
- Loading /Users/gabriellekinsman/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/DecalSystem.Runtime.dll into Unity Child Domain
- - Completed reload, in 0.324 seconds
- Platform assembly: /Users/gabriellekinsman/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/System.Core.dll (this message is harmless)
- Platform assembly: /Users/gabriellekinsman/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/System.dll (this message is harmless)
- Platform assembly: /Users/gabriellekinsman/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/UnityScript.Lang.dll (this message is harmless)
- Platform assembly: /Users/gabriellekinsman/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/Boo.Lang.dll (this message is harmless)
- UnloadTime: 3.073170 ms
- Setting breakpad minidump AppID = 305620
- Steam_SetMinidumpSteamID: Caching Steam ID: 76561198073730320 [API loaded no]
- [Steamworks.NET] Steam user must be logged in to play this game (SteamUser()->BLoggedOn() returned false).
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Platform assembly: /Users/gabriellekinsman/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/System.Xml.dll (this message is harmless)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 6992 unused Assets to reduce memory usage. Loaded Objects now: 12974.
- Total: 18.678663 ms (FindLiveObjects: 0.907252 ms CreateObjectMapping: 0.296121 ms MarkObjects: 14.284874 ms DeleteObjects: 3.074336 ms)
- GAME VERSION: Sandbox Alpha v.192
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- WARNING: Shader Unsupported: 'Hidden/Sample Positions' - Pass '' shader state not supported
- WARNING: Shader Unsupported: 'Hidden/Sample Positions' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Pass '' shader state not supported
- WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Setting to default shader.
- Path Failed : Computation Time 0.30 ms Searched Nodes 503
- Error:
- Path Number 61
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- UnloadTime: 9.282605 ms
- Unloading 15 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 333 unused Assets to reduce memory usage. Loaded Objects now: 16100.
- Total: 14.260873 ms (FindLiveObjects: 0.668257 ms CreateObjectMapping: 0.137152 ms MarkObjects: 11.128382 ms DeleteObjects: 2.124080 ms)
- UnloadTime: 4.215279 ms
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 477 unused Assets to reduce memory usage. Loaded Objects now: 41619.
- Total: 211.197128 ms (FindLiveObjects: 1.592458 ms CreateObjectMapping: 0.651510 ms MarkObjects: 207.577744 ms DeleteObjects: 1.282602 ms)
- WARNING: Shader Unsupported: 'Hidden/Sample Positions' - Pass '' shader state not supported
- WARNING: Shader Unsupported: 'Hidden/Sample Positions' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Pass '' shader state not supported
- WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Setting to default shader.
- UnloadTime: 235.608826 ms
- Unloading 15 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 461 unused Assets to reduce memory usage. Loaded Objects now: 38764.
- Total: 142.429337 ms (FindLiveObjects: 1.600033 ms CreateObjectMapping: 0.508183 ms MarkObjects: 138.605728 ms DeleteObjects: 1.452806 ms)
- UnloadTime: 6.709601 ms
- Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 386 unused Assets to reduce memory usage. Loaded Objects now: 41032.
- Total: 320.360901 ms (FindLiveObjects: 1.736498 ms CreateObjectMapping: 0.477784 ms MarkObjects: 316.970184 ms DeleteObjects: 1.060481 ms)
- WARNING: Shader Unsupported: 'Hidden/Sample Positions' - Pass '' shader state not supported
- WARNING: Shader Unsupported: 'Hidden/Sample Positions' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Pass '' shader state not supported
- WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Setting to default shader.
- UnloadTime: 134.543716 ms
- Unloading 14 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 456 unused Assets to reduce memory usage. Loaded Objects now: 38807.
- Total: 188.497284 ms (FindLiveObjects: 1.617650 ms CreateObjectMapping: 0.497441 ms MarkObjects: 184.974457 ms DeleteObjects: 1.227360 ms)
- UnloadTime: 6.720050 ms
- Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 415 unused Assets to reduce memory usage. Loaded Objects now: 41167.
- Total: 386.169952 ms (FindLiveObjects: 1.850196 ms CreateObjectMapping: 0.566850 ms MarkObjects: 382.567078 ms DeleteObjects: 1.086008 ms)
- WARNING: Shader Unsupported: 'Hidden/Sample Positions' - Pass '' shader state not supported
- WARNING: Shader Unsupported: 'Hidden/Sample Positions' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Pass '' shader state not supported
- WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Setting to default shader.
- UnloadTime: 830.102966 ms
- Unloading 14 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 460 unused Assets to reduce memory usage. Loaded Objects now: 38915.
- Total: 162.495865 ms (FindLiveObjects: 1.554958 ms CreateObjectMapping: 0.464002 ms MarkObjects: 159.060059 ms DeleteObjects: 1.213741 ms)
- UnloadTime: 7.113397 ms
- Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 414 unused Assets to reduce memory usage. Loaded Objects now: 41438.
- Total: 361.968170 ms (FindLiveObjects: 1.571231 ms CreateObjectMapping: 0.467118 ms MarkObjects: 358.651459 ms DeleteObjects: 1.163041 ms)
- WARNING: Shader Unsupported: 'Hidden/Sample Positions' - Pass '' shader state not supported
- WARNING: Shader Unsupported: 'Hidden/Sample Positions' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Pass '' shader state not supported
- WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Setting to default shader.
- UnloadTime: 80.239677 ms
- Unloading 15 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 477 unused Assets to reduce memory usage. Loaded Objects now: 39099.
- Total: 241.184326 ms (FindLiveObjects: 1.758695 ms CreateObjectMapping: 0.472016 ms MarkObjects: 237.067078 ms DeleteObjects: 1.632973 ms)
- UnloadTime: 6.960998 ms
- Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 445 unused Assets to reduce memory usage. Loaded Objects now: 41532.
- Total: 486.612640 ms (FindLiveObjects: 1.766287 ms CreateObjectMapping: 0.493652 ms MarkObjects: 483.165192 ms DeleteObjects: 1.086011 ms)
- WARNING: Shader Unsupported: 'Hidden/Sample Positions' - Pass '' shader state not supported
- WARNING: Shader Unsupported: 'Hidden/Sample Positions' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Pass '' shader state not supported
- WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Setting to default shader.
- UnloadTime: 287.706940 ms
- Unloading 15 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 490 unused Assets to reduce memory usage. Loaded Objects now: 39383.
- Total: 128.397415 ms (FindLiveObjects: 1.542341 ms CreateObjectMapping: 0.510405 ms MarkObjects: 124.607399 ms DeleteObjects: 1.518941 ms)
- UnloadTime: 6.607155 ms
- Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 471 unused Assets to reduce memory usage. Loaded Objects now: 41595.
- Total: 317.876556 ms (FindLiveObjects: 1.695939 ms CreateObjectMapping: 0.496524 ms MarkObjects: 314.376190 ms DeleteObjects: 1.174063 ms)
- WARNING: Shader Unsupported: 'Hidden/Sample Positions' - Pass '' shader state not supported
- WARNING: Shader Unsupported: 'Hidden/Sample Positions' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Pass '' shader state not supported
- WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Setting to default shader.
- UnloadTime: 77.128769 ms
- Unloading 15 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 480 unused Assets to reduce memory usage. Loaded Objects now: 39288.
- Total: 229.272079 ms (FindLiveObjects: 1.631150 ms CreateObjectMapping: 0.468756 ms MarkObjects: 225.483658 ms DeleteObjects: 1.471353 ms)
- UnloadTime: 6.807578 ms
- Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 473 unused Assets to reduce memory usage. Loaded Objects now: 41712.
- Total: 460.636658 ms (FindLiveObjects: 2.346406 ms CreateObjectMapping: 0.673777 ms MarkObjects: 456.184021 ms DeleteObjects: 1.314015 ms)
- WARNING: Shader Unsupported: 'Hidden/Sample Positions' - Pass '' shader state not supported
- WARNING: Shader Unsupported: 'Hidden/Sample Positions' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Pass '' shader state not supported
- WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Setting to default shader.
- UnloadTime: 134.234375 ms
- Unloading 15 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 447 unused Assets to reduce memory usage. Loaded Objects now: 39399.
- Total: 243.636429 ms (FindLiveObjects: 1.679052 ms CreateObjectMapping: 0.479013 ms MarkObjects: 239.698822 ms DeleteObjects: 1.503834 ms)
- UnloadTime: 6.322140 ms
- Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 446 unused Assets to reduce memory usage. Loaded Objects now: 41576.
- Total: 480.621094 ms (FindLiveObjects: 2.330540 ms CreateObjectMapping: 0.752019 ms MarkObjects: 476.094269 ms DeleteObjects: 1.332794 ms)
- WARNING: Shader Unsupported: 'Hidden/Sample Positions' - Pass '' shader state not supported
- WARNING: Shader Unsupported: 'Hidden/Sample Positions' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Pass '' shader state not supported
- WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Setting to default shader.
- UnloadTime: 87.340248 ms
- Unloading 14 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 448 unused Assets to reduce memory usage. Loaded Objects now: 39365.
- Total: 234.195679 ms (FindLiveObjects: 1.915668 ms CreateObjectMapping: 0.637221 ms MarkObjects: 230.254654 ms DeleteObjects: 1.192586 ms)
- UnloadTime: 6.599591 ms
- Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 442 unused Assets to reduce memory usage. Loaded Objects now: 41540.
- Total: 473.200836 ms (FindLiveObjects: 2.050175 ms CreateObjectMapping: 0.637765 ms MarkObjects: 469.143066 ms DeleteObjects: 1.238017 ms)
- WARNING: Shader Unsupported: 'Hidden/Sample Positions' - Pass '' shader state not supported
- WARNING: Shader Unsupported: 'Hidden/Sample Positions' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Pass '' shader state not supported
- WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Setting to default shader.
- UnloadTime: 77.060577 ms
- Unloading 14 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 451 unused Assets to reduce memory usage. Loaded Objects now: 39491.
- Total: 198.799042 ms (FindLiveObjects: 1.671847 ms CreateObjectMapping: 0.539274 ms MarkObjects: 195.010483 ms DeleteObjects: 1.367829 ms)
- UnloadTime: 7.309157 ms
- Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 471 unused Assets to reduce memory usage. Loaded Objects now: 41914.
- Total: 386.722290 ms (FindLiveObjects: 1.854127 ms CreateObjectMapping: 0.541559 ms MarkObjects: 382.905548 ms DeleteObjects: 1.304099 ms)
- WARNING: Shader Unsupported: 'Hidden/Sample Positions' - Pass '' shader state not supported
- WARNING: Shader Unsupported: 'Hidden/Sample Positions' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Pass '' shader state not supported
- WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Setting to default shader.
- UnloadTime: 434.896851 ms
- Unloading 15 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 453 unused Assets to reduce memory usage. Loaded Objects now: 39478.
- Total: 228.153748 ms (FindLiveObjects: 1.778845 ms CreateObjectMapping: 0.557916 ms MarkObjects: 224.391281 ms DeleteObjects: 1.217243 ms)
- UnloadTime: 6.660040 ms
- Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 446 unused Assets to reduce memory usage. Loaded Objects now: 41678.
- Total: 508.227753 ms (FindLiveObjects: 2.127141 ms CreateObjectMapping: 0.638723 ms MarkObjects: 503.649231 ms DeleteObjects: 1.563131 ms)
- WARNING: Shader Unsupported: 'Hidden/Sample Positions' - Pass '' shader state not supported
- WARNING: Shader Unsupported: 'Hidden/Sample Positions' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Pass '' shader state not supported
- WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Setting to default shader.
- UnloadTime: 78.785919 ms
- Unloading 11 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 428 unused Assets to reduce memory usage. Loaded Objects now: 41063.
- Total: 153.366989 ms (FindLiveObjects: 1.691073 ms CreateObjectMapping: 0.536718 ms MarkObjects: 149.350677 ms DeleteObjects: 1.586513 ms)
- UnloadTime: 9.964334 ms
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 474 unused Assets to reduce memory usage. Loaded Objects now: 41834.
- Total: 336.539062 ms (FindLiveObjects: 1.970056 ms CreateObjectMapping: 0.495541 ms MarkObjects: 332.437378 ms DeleteObjects: 1.521340 ms)
- UnloadTime: 74.107391 ms
- Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 616 unused Assets to reduce memory usage. Loaded Objects now: 40340.
- Total: 165.428894 ms (FindLiveObjects: 1.631354 ms CreateObjectMapping: 0.457735 ms MarkObjects: 161.378708 ms DeleteObjects: 1.844328 ms)
- tld(67686,0xb0c4b000) malloc: *** mach_vm_map(size=2035712) failed (error code=3)
- *** error: can't allocate region
- *** set a breakpoint in malloc_error_break to debug
- DynamicHeapAllocator out of memory - Could not get memory for large allocationCould not allocate memory: System out of memory!
- Trying to allocate: 2000976B with 32 alignment. MemoryLabel: VertexData
- Allocation happend at: Line:122 in
- Memory overview
- [ ALLOC_DEFAULT ] used: 168434191B | peak: 0B | reserved: 225084125B
- [ ALLOC_GFX ] used: 392336974B | peak: 0B | reserved: 453003250B
- [ ALLOC_CACHEOBJECTS ] used: 298036B | peak: 0B | reserved: 10485760B
- [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B
- [ ALLOC_PROFILER ] used: 15624B | peak: 0B | reserved: 4194304B
- Could not allocate memory: System out of memory!
- Trying to allocate: 2000976B with 32 alignment. MemoryLabel: VertexData
- Allocation happend at: Line:122 in
- Memory overview
- [ ALLOC_DEFAULT ] used: 168434191B | peak: 0B | reserved: 225084125B
- [ ALLOC_GFX ] used: 392336974B | peak: 0B | reserved: 453003250B
- [ ALLOC_CACHEOBJECTS ] used: 298036B | peak: 0B | reserved: 10485760B
- [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B
- [ ALLOC_PROFILER ] used: 15624B | peak: 0B | reserved: 4194304B
- (Filename: Line: 920)
- tld(67686,0xb0c4b000) malloc: *** mach_vm_map(size=2035712) failed (error code=3)
- *** error: can't allocate region
- *** set a breakpoint in malloc_error_break to debug
- DynamicHeapAllocator out of memory - Could not get memory for large allocationCould not allocate memory: System out of memory!
- Trying to allocate: 2017040B with 32 alignment. MemoryLabel: VertexData
- Allocation happend at: Line:122 in
- Memory overview
- [ ALLOC_DEFAULT ] used: 168434629B | peak: 0B | reserved: 225084125B
- [ ALLOC_GFX ] used: 392662374B | peak: 0B | reserved: 453003250B
- [ ALLOC_CACHEOBJECTS ] used: 298036B | peak: 0B | reserved: 10485760B
- [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B
- [ ALLOC_PROFILER ] used: 15624B | peak: 0B | reserved: 4194304B
- Could not allocate memory: System out of memory!
- Trying to allocate: 2017040B with 32 alignment. MemoryLabel: VertexData
- Allocation happend at: Line:122 in
- Memory overview
- [ ALLOC_DEFAULT ] used: 168434629B | peak: 0B | reserved: 225084125B
- [ ALLOC_GFX ] used: 392662374B | peak: 0B | reserved: 453003250B
- [ ALLOC_CACHEOBJECTS ] used: 298036B | peak: 0B | reserved: 10485760B
- [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B
- [ ALLOC_PROFILER ] used: 15624B | peak: 0B | reserved: 4194304B
- (Filename: Line: 920)
- tld(67686,0xb0c4b000) malloc: *** mach_vm_map(size=2035712) failed (error code=3)
- *** error: can't allocate region
- *** set a breakpoint in malloc_error_break to debug
- DynamicHeapAllocator out of memory - Could not get memory for large allocationCould not allocate memory: System out of memory!
- Trying to allocate: 2008432B with 32 alignment. MemoryLabel: VertexData
- Allocation happend at: Line:122 in
- Memory overview
- [ ALLOC_DEFAULT ] used: 168435521B | peak: 0B | reserved: 225084125B
- [ ALLOC_GFX ] used: 393194818B | peak: 0B | reserved: 453525670B
- [ ALLOC_CACHEOBJECTS ] used: 298036B | peak: 0B | reserved: 10485760B
- [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B
- [ ALLOC_PROFILER ] used: 15624B | peak: 0B | reserved: 4194304B
- Could not allocate memory: System out of memory!
- Trying to allocate: 2008432B with 32 alignment. MemoryLabel: VertexData
- Allocation happend at: Line:122 in
- Memory overview
- [ ALLOC_DEFAULT ] used: 168435521B | peak: 0B | reserved: 225084125B
- [ ALLOC_GFX ] used: 393194818B | peak: 0B | reserved: 453525670B
- [ ALLOC_CACHEOBJECTS ] used: 298036B | peak: 0B | reserved: 10485760B
- [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B
- [ ALLOC_PROFILER ] used: 15624B | peak: 0B | reserved: 4194304B
- (Filename: Line: 920)
- tld(67686,0xb0c4b000) malloc: *** mach_vm_map(size=2560000) failed (error code=3)
- *** error: can't allocate region
- *** set a breakpoint in malloc_error_break to debug
- DynamicHeapAllocator out of memory - Could not get memory for large allocationCould not allocate memory: System out of memory!
- Trying to allocate: 2516016B with 32 alignment. MemoryLabel: VertexData
- Allocation happend at: Line:122 in
- Memory overview
- [ ALLOC_DEFAULT ] used: 168435960B | peak: 0B | reserved: 225084125B
- [ ALLOC_GFX ] used: 393466146B | peak: 0B | reserved: 453792598B
- [ ALLOC_CACHEOBJECTS ] used: 298036B | peak: 0B | reserved: 10485760B
- [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B
- [ ALLOC_PROFILER ] used: 15624B | peak: 0B | reserved: 4194304B
- Could not allocate memory: System out of memory!
- Trying to allocate: 2516016B with 32 alignment. MemoryLabel: VertexData
- Allocation happend at: Line:122 in
- Memory overview
- [ ALLOC_DEFAULT ] used: 168435960B | peak: 0B | reserved: 225084125B
- [ ALLOC_GFX ] used: 393466146B | peak: 0B | reserved: 453792598B
- [ ALLOC_CACHEOBJECTS ] used: 298036B | peak: 0B | reserved: 10485760B
- [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B
- [ ALLOC_PROFILER ] used: 15624B | peak: 0B | reserved: 4194304B
- (Filename: Line: 920)
- tld(67686,0xb0c4b000) malloc: *** mach_vm_map(size=1937408) failed (error code=3)
- *** error: can't allocate region
- *** set a breakpoint in malloc_error_break to debug
- DynamicHeapAllocator out of memory - Could not get memory for large allocationCould not allocate memory: System out of memory!
- Trying to allocate: 1930704B with 32 alignment. MemoryLabel: VertexData
- Allocation happend at: Line:122 in
- Memory overview
- [ ALLOC_DEFAULT ] used: 168436836B | peak: 0B | reserved: 225084125B
- [ ALLOC_GFX ] used: 393956706B | peak: 0B | reserved: 454280170B
- [ ALLOC_CACHEOBJECTS ] used: 298036B | peak: 0B | reserved: 10485760B
- [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B
- [ ALLOC_PROFILER ] used: 15624B | peak: 0B | reserved: 4194304B
- Could not allocate memory: System out of memory!
- Trying to allocate: 1930704B with 32 alignment. MemoryLabel: VertexData
- Allocation happend at: Line:122 in
- Memory overview
- [ ALLOC_DEFAULT ] used: 168436836B | peak: 0B | reserved: 225084125B
- [ ALLOC_GFX ] used: 393956706B | peak: 0B | reserved: 454280170B
- [ ALLOC_CACHEOBJECTS ] used: 298036B | peak: 0B | reserved: 10485760B
- [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B
- [ ALLOC_PROFILER ] used: 15624B | peak: 0B | reserved: 4194304B
- (Filename: Line: 920)
- tld(67686,0xb0c4b000) malloc: *** mach_vm_map(size=520192) failed (error code=3)
- *** error: can't allocate region
- *** set a breakpoint in malloc_error_break to debug
- DynamicHeapAllocator out of memory - Could not get memory for large allocationCould not allocate memory: System out of memory!
- Trying to allocate: 513012B with 16 alignment. MemoryLabel: VertexData
- Allocation happend at: Line:74 in
- Memory overview
- [ ALLOC_DEFAULT ] used: 168437203B | peak: 0B | reserved: 225084125B
- [ ALLOC_GFX ] used: 393957630B | peak: 0B | reserved: 454280170B
- [ ALLOC_CACHEOBJECTS ] used: 298036B | peak: 0B | reserved: 10485760B
- [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B
- [ ALLOC_PROFILER ] used: 15624B | peak: 0B | reserved: 4194304B
- Could not allocate memory: System out of memory!
- Trying to allocate: 513012B with 16 alignment. MemoryLabel: VertexData
- Allocation happend at: Line:74 in
- Memory overview
- [ ALLOC_DEFAULT ] used: 168437203B | peak: 0B | reserved: 225084125B
- [ ALLOC_GFX ] used: 393957630B | peak: 0B | reserved: 454280170B
- [ ALLOC_CACHEOBJECTS ] used: 298036B | peak: 0B | reserved: 10485760B
- [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B
- [ ALLOC_PROFILER ] used: 15624B | peak: 0B | reserved: 4194304B
- (Filename: Line: 920)
- Receiving unhandled NULL exception
- Obtained 13 stack frames.
- #0 0x0000000018e774 in std::vector<unsigned char, stl_allocator<unsigned char, (MemLabelIdentifier)8, 16> >::_M_fill_insert(__gnu_cxx::__normal_iterator<unsigned char*, std::vector<unsigned char, stl_allocator<unsigned char, (MemLabelIdentifier)8, 16> > >, unsigned long, unsigned char const&)
- #1 0x0000000019db45 in void resize_trimmed<std::vector<unsigned char, stl_allocator<unsigned char, (MemLabelIdentifier)8, 16> > >(std::vector<unsigned char, stl_allocator<unsigned char, (MemLabelIdentifier)8, 16> >&, unsigned int)
- #2 0x0000000019d9c3 in void StreamedBinaryRead<false>::TransferSTLStyleArray<std::vector<unsigned char, stl_allocator<unsigned char, (MemLabelIdentifier)8, 16> > >(std::vector<unsigned char, stl_allocator<unsigned char, (MemLabelIdentifier)8, 16> >&, TransferMetaFlags)
- #3 0x000000001a4564 in void Mesh::Transfer<StreamedBinaryRead<false> >(StreamedBinaryRead<false>&)
- #4 0x0000000038e2ea in SerializedFile::ReadObject(int, int, ObjectCreationMode, bool, TypeTree**, bool*, Object**)
- #5 0x00000000388042 in PersistentManager::LoadFileCompletelyThreaded(std::string const&, int*, int*, int, bool, LoadProgress*)
- #6 0x000000002f3d46 in PreloadLevelOperation::Perform()
- #7 0x000000002f3288 in PreloadManager::Run()
- #8 0x000000002f3101 in PreloadManager::Run(void*)
- #9 0x000000003b6aa1 in Thread::RunThreadWrapper(void*)
- #10 0x00000098629ecf in _pthread_body
- #11 0x00000098629e45 in _pthread_body
- #12 0x00000098627f0e in thread_start
- Stacktrace:
- Native stacktrace:
- 0 libsystem_kernel.dylib 0x91e7769e __pthread_kill + 10
- 1 libsystem_c.dylib 0x919bdefe abort + 156
- 2 tld 0x003498d2 _Z12HandleSignaliP9__siginfoPv + 34
- 3 libmono.0.dylib 0x014ff85e mono_chain_signal + 76
- 4 libmono.0.dylib 0x0144a926 mono_sigsegv_signal_handler + 234
- 5 libsystem_platform.dylib 0x9571503b _sigtramp + 43
- 6 ??? 0xffffffff 0x0 + 4294967295
- 7 tld 0x0019db45 _Z14resize_trimmedISt6vectorIh13stl_allocatorIhL18MemLabelIdentifier8ELi16EEEEvRT_j + 341
- 8 tld 0x0019d9c3 _ZN18StreamedBinaryReadILb0EE21TransferSTLStyleArrayISt6vectorIh13stl_allocatorIhL18MemLabelIdentifier8ELi16EEEEEvRT_17TransferMetaFlags + 195
- 9 tld 0x001a4564 _ZN4Mesh8TransferI18StreamedBinaryReadILb0EEEEvRT_ + 676
- 10 tld 0x0038e2ea _ZN14SerializedFile10ReadObjectEii18ObjectCreationModebPP8TypeTreePbPP6Object + 1258
- 11 tld 0x00388042 _ZN17PersistentManager26LoadFileCompletelyThreadedERKSsPiS2_ibP12LoadProgress + 1026
- 12 tld 0x002f3d46 _ZN21PreloadLevelOperation7PerformEv + 1622
- 13 tld 0x002f3288 _ZN14PreloadManager3RunEv + 376
- 14 tld 0x002f3101 _ZN14PreloadManager3RunEPv + 17
- 15 tld 0x003b6aa1 _ZN6Thread16RunThreadWrapperEPv + 65
- 16 libsystem_pthread.dylib 0x98629ecf _pthread_body + 138
- 17 libsystem_pthread.dylib 0x98629e45 _pthread_body + 0
- 18 libsystem_pthread.dylib 0x98627f0e thread_start + 34
- Debug info from gdb:
- =================================================================
- Got a SIGABRT while executing native code. This usually indicates
- a fatal error in the mono runtime or one of the native libraries
- used by your application.
- =================================================================
- ipcserver restart: expected: 104, got: 0
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