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- package orescape.mod.entity;
- import java.util.List;
- import javax.annotation.Nullable;
- import com.google.common.base.Predicate;
- import com.google.common.base.Predicates;
- import net.minecraft.block.Block;
- import net.minecraft.block.material.Material;
- import net.minecraft.block.state.IBlockState;
- import net.minecraft.enchantment.EnchantmentHelper;
- import net.minecraft.entity.Entity;
- import net.minecraft.entity.EntityLivingBase;
- import net.minecraft.entity.IProjectile;
- import net.minecraft.entity.MoverType;
- import net.minecraft.entity.monster.EntityEnderman;
- import net.minecraft.entity.player.EntityPlayer;
- import net.minecraft.entity.player.EntityPlayerMP;
- import net.minecraft.entity.projectile.EntityArrow;
- import net.minecraft.init.Enchantments;
- import net.minecraft.init.SoundEvents;
- import net.minecraft.item.ItemStack;
- import net.minecraft.nbt.NBTTagCompound;
- import net.minecraft.network.datasync.DataParameter;
- import net.minecraft.network.datasync.DataSerializers;
- import net.minecraft.network.datasync.EntityDataManager;
- import net.minecraft.network.play.server.SPacketChangeGameState;
- import net.minecraft.util.DamageSource;
- import net.minecraft.util.EntitySelectors;
- import net.minecraft.util.EnumParticleTypes;
- import net.minecraft.util.ResourceLocation;
- import net.minecraft.util.datafix.DataFixer;
- import net.minecraft.util.math.AxisAlignedBB;
- import net.minecraft.util.math.BlockPos;
- import net.minecraft.util.math.MathHelper;
- import net.minecraft.util.math.RayTraceResult;
- import net.minecraft.util.math.Vec3d;
- import net.minecraft.world.World;
- import net.minecraftforge.fml.relauncher.Side;
- import net.minecraftforge.fml.relauncher.SideOnly;
- public abstract class BronzeArrow extends EntityArrow implements IProjectile
- {
- private static final Predicate<Entity> ARROW_TARGETS = Predicates.and(EntitySelectors.NOT_SPECTATING, EntitySelectors.IS_ALIVE, new Predicate<Entity>()
- {
- public boolean apply(@Nullable Entity p_apply_1_)
- {
- return p_apply_1_.canBeCollidedWith();
- }
- });
- private static final DataParameter<Byte> CRITICAL = EntityDataManager.<Byte>createKey(BronzeArrow.class, DataSerializers.BYTE);
- private int xTile;
- private int yTile;
- private int zTile;
- private Block inTile;
- private int inData;
- protected boolean inGround;
- protected int timeInGround;
- /** 1 if the player can pick up the arrow */
- public BronzeArrow.PickupStatus pickupStatus;
- /** Seems to be some sort of timer for animating an arrow. */
- public int arrowShake;
- /** The owner of this arrow. */
- public Entity shootingEntity;
- private int ticksInGround;
- private int ticksInAir;
- private double damage;
- /** The amount of knockback an arrow applies when it hits a mob. */
- private int knockbackStrength;
- public BronzeArrow(World worldIn)
- {
- super(worldIn);
- this.xTile = -1;
- this.yTile = -1;
- this.zTile = -1;
- this.pickupStatus = BronzeArrow.PickupStatus.DISALLOWED;
- this.damage = 0.5D;
- this.setSize(0.5F, 0.5F);
- }
- public BronzeArrow(World worldIn, double x, double y, double z)
- {
- this(worldIn);
- this.setPosition(x, y, z);
- }
- public BronzeArrow(World worldIn, EntityLivingBase shooter)
- {
- this(worldIn, shooter.posX, shooter.posY + (double)shooter.getEyeHeight() - 0.10000000149011612D, shooter.posZ);
- this.shootingEntity = shooter;
- if (shooter instanceof EntityPlayer)
- {
- this.pickupStatus = BronzeArrow.PickupStatus.DISALLOWED;
- }
- }
- public void onUpdate()
- {
- super.onUpdate();
- if (this.prevRotationPitch == 0.0F && this.prevRotationYaw == 0.0F)
- {
- float f = MathHelper.sqrt(this.motionX * this.motionX + this.motionZ * this.motionZ);
- this.rotationYaw = (float)(MathHelper.atan2(this.motionX, this.motionZ) * (180D / Math.PI));
- this.rotationPitch = (float)(MathHelper.atan2(this.motionY, (double)f) * (180D / Math.PI));
- this.prevRotationYaw = this.rotationYaw;
- this.prevRotationPitch = this.rotationPitch;
- }
- BlockPos blockpos = new BlockPos(this.xTile, this.yTile, this.zTile);
- IBlockState iblockstate = this.world.getBlockState(blockpos);
- Block block = iblockstate.getBlock();
- if (iblockstate.getMaterial() != Material.AIR)
- {
- AxisAlignedBB axisalignedbb = iblockstate.getCollisionBoundingBox(this.world, blockpos);
- if (axisalignedbb != Block.NULL_AABB && axisalignedbb.offset(blockpos).contains(new Vec3d(this.posX, this.posY, this.posZ)))
- {
- this.inGround = true;
- }
- }
- if (this.arrowShake > 0)
- {
- --this.arrowShake;
- }
- if (this.inGround)
- {
- int j = block.getMetaFromState(iblockstate);
- if ((block != this.inTile || j != this.inData) && !this.world.collidesWithAnyBlock(this.getEntityBoundingBox().grow(0.05D)))
- {
- this.inGround = false;
- this.motionX *= (double)(this.rand.nextFloat() * 0.2F);
- this.motionY *= (double)(this.rand.nextFloat() * 0.2F);
- this.motionZ *= (double)(this.rand.nextFloat() * 0.2F);
- this.ticksInGround = 0;
- this.ticksInAir = 0;
- }
- else
- {
- ++this.ticksInGround;
- if (this.ticksInGround >= 20)
- {
- this.setDead();
- }
- }
- ++this.timeInGround;
- }
- else
- {
- this.timeInGround = 0;
- ++this.ticksInAir;
- Vec3d vec3d1 = new Vec3d(this.posX, this.posY, this.posZ);
- Vec3d vec3d = new Vec3d(this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ);
- RayTraceResult raytraceresult = this.world.rayTraceBlocks(vec3d1, vec3d, false, true, false);
- vec3d1 = new Vec3d(this.posX, this.posY, this.posZ);
- vec3d = new Vec3d(this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ);
- if (this.getIsCritical())
- {
- for (int k = 0; k < 4; ++k)
- {
- this.world.spawnParticle(EnumParticleTypes.CRIT, this.posX + this.motionX * (double)k / 4.0D, this.posY + this.motionY * (double)k / 4.0D, this.posZ + this.motionZ * (double)k / 4.0D, -this.motionX, -this.motionY + 0.2D, -this.motionZ);
- }
- }
- this.posX += this.motionX;
- this.posY += this.motionY;
- this.posZ += this.motionZ;
- float f4 = MathHelper.sqrt(this.motionX * this.motionX + this.motionZ * this.motionZ);
- this.rotationYaw = (float)(MathHelper.atan2(this.motionX, this.motionZ) * (180D / Math.PI));
- for (this.rotationPitch = (float)(MathHelper.atan2(this.motionY, (double)f4) * (180D / Math.PI)); this.rotationPitch - this.prevRotationPitch < -180.0F; this.prevRotationPitch -= 360.0F)
- {
- ;
- }
- while (this.rotationPitch - this.prevRotationPitch >= 180.0F)
- {
- this.prevRotationPitch += 360.0F;
- }
- while (this.rotationYaw - this.prevRotationYaw < -180.0F)
- {
- this.prevRotationYaw -= 360.0F;
- }
- while (this.rotationYaw - this.prevRotationYaw >= 180.0F)
- {
- this.prevRotationYaw += 360.0F;
- }
- this.rotationPitch = this.prevRotationPitch + (this.rotationPitch - this.prevRotationPitch) * 0.2F;
- this.rotationYaw = this.prevRotationYaw + (this.rotationYaw - this.prevRotationYaw) * 0.2F;
- float f1 = 0.99F;
- float f2 = 0.05F;
- if (this.isInWater())
- {
- for (int i = 0; i < 4; ++i)
- {
- float f3 = 0.25F;
- this.world.spawnParticle(EnumParticleTypes.WATER_BUBBLE, this.posX - this.motionX * 0.25D, this.posY - this.motionY * 0.25D, this.posZ - this.motionZ * 0.25D, this.motionX, this.motionY, this.motionZ);
- }
- f1 = 0.6F;
- }
- if (this.isWet())
- {
- this.extinguish();
- }
- this.motionX *= (double)f1;
- this.motionY *= (double)f1;
- this.motionZ *= (double)f1;
- if (!this.hasNoGravity())
- {
- this.motionY -= 0.05000000074505806D;
- }
- this.setPosition(this.posX, this.posY, this.posZ);
- this.doBlockCollisions();
- }
- }
- /**
- * Called when the arrow hits a block or an entity
- */
- protected void onHit(RayTraceResult raytraceResultIn)
- {
- Entity entity = raytraceResultIn.entityHit;
- if (entity != null)
- {
- float f = MathHelper.sqrt(this.motionX * this.motionX + this.motionY * this.motionY + this.motionZ * this.motionZ);
- int i = (int)this.damage;
- if (this.getIsCritical())
- {
- i += this.rand.nextInt(i / 2 + 2);
- }
- DamageSource damagesource;
- if (this.shootingEntity == null)
- {
- damagesource = DamageSource.causeArrowDamage(this, this);
- }
- else
- {
- damagesource = DamageSource.causeArrowDamage(this, this.shootingEntity);
- }
- if (this.isBurning() && !(entity instanceof EntityEnderman))
- {
- entity.setFire(5);
- }
- if (entity.attackEntityFrom(damagesource, (float)i))
- {
- if (entity instanceof EntityLivingBase)
- {
- EntityLivingBase entitylivingbase = (EntityLivingBase)entity;
- if (!this.world.isRemote)
- {
- entitylivingbase.setArrowCountInEntity(entitylivingbase.getArrowCountInEntity() + 1);
- }
- if (this.knockbackStrength > 0)
- {
- float f1 = MathHelper.sqrt(this.motionX * this.motionX + this.motionZ * this.motionZ);
- if (f1 > 0.0F)
- {
- entitylivingbase.addVelocity(this.motionX * (double)this.knockbackStrength * 0.6000000238418579D / (double)f1, 0.1D, this.motionZ * (double)this.knockbackStrength * 0.6000000238418579D / (double)f1);
- }
- }
- if (this.shootingEntity instanceof EntityLivingBase)
- {
- EnchantmentHelper.applyThornEnchantments(entitylivingbase, this.shootingEntity);
- EnchantmentHelper.applyArthropodEnchantments((EntityLivingBase)this.shootingEntity, entitylivingbase);
- }
- this.arrowHit(entitylivingbase);
- if (this.shootingEntity != null && entitylivingbase != this.shootingEntity && entitylivingbase instanceof EntityPlayer && this.shootingEntity instanceof EntityPlayerMP)
- {
- ((EntityPlayerMP)this.shootingEntity).connection.sendPacket(new SPacketChangeGameState(6, 0.0F));
- }
- }
- this.playSound(SoundEvents.ENTITY_ARROW_HIT, 1.0F, 1.2F / (this.rand.nextFloat() * 0.2F + 0.9F));
- if (!(entity instanceof EntityEnderman))
- {
- this.setDead();
- }
- }
- else
- {
- this.motionX *= -0.10000000149011612D;
- this.motionY *= -0.10000000149011612D;
- this.motionZ *= -0.10000000149011612D;
- this.rotationYaw += 180.0F;
- this.prevRotationYaw += 180.0F;
- this.ticksInAir = 0;
- if (!this.world.isRemote && this.motionX * this.motionX + this.motionY * this.motionY + this.motionZ * this.motionZ < 0.0010000000474974513D)
- {
- this.setDead();
- }
- }
- }
- else
- {
- BlockPos blockpos = raytraceResultIn.getBlockPos();
- this.xTile = blockpos.getX();
- this.yTile = blockpos.getY();
- this.zTile = blockpos.getZ();
- IBlockState iblockstate = this.world.getBlockState(blockpos);
- this.inTile = iblockstate.getBlock();
- this.inData = this.inTile.getMetaFromState(iblockstate);
- this.motionX = (double)((float)(raytraceResultIn.hitVec.x - this.posX));
- this.motionY = (double)((float)(raytraceResultIn.hitVec.y - this.posY));
- this.motionZ = (double)((float)(raytraceResultIn.hitVec.z - this.posZ));
- float f2 = MathHelper.sqrt(this.motionX * this.motionX + this.motionY * this.motionY + this.motionZ * this.motionZ);
- this.posX -= this.motionX / (double)f2 * 0.05000000074505806D;
- this.posY -= this.motionY / (double)f2 * 0.05000000074505806D;
- this.posZ -= this.motionZ / (double)f2 * 0.05000000074505806D;
- this.playSound(SoundEvents.ENTITY_ARROW_HIT, 1.0F, 1.2F / (this.rand.nextFloat() * 0.2F + 0.9F));
- this.inGround = true;
- this.arrowShake = 7;
- this.setIsCritical(false);
- if (iblockstate.getMaterial() != Material.AIR)
- {
- this.inTile.onEntityCollidedWithBlock(this.world, blockpos, iblockstate, this);
- }
- }
- }
- /**
- * Tries to move the entity towards the specified location.
- */
- public void move(MoverType type, double x, double y, double z)
- {
- super.move(type, x, y, z);
- if (this.inGround)
- {
- this.xTile = MathHelper.floor(this.posX);
- this.yTile = MathHelper.floor(this.posY);
- this.zTile = MathHelper.floor(this.posZ);
- }
- }
- protected void arrowHit(EntityLivingBase living)
- {
- }
- @Nullable
- protected Entity findEntityOnPath(Vec3d start, Vec3d end)
- {
- Entity entity = null;
- List<Entity> list = this.world.getEntitiesInAABBexcluding(this, this.getEntityBoundingBox().expand(this.motionX, this.motionY, this.motionZ).grow(1.0D), ARROW_TARGETS);
- double d0 = 0.0D;
- for (int i = 0; i < list.size(); ++i)
- {
- Entity entity1 = list.get(i);
- if (entity1 != this.shootingEntity || this.ticksInAir >= 5)
- {
- AxisAlignedBB axisalignedbb = entity1.getEntityBoundingBox().grow(0.30000001192092896D);
- RayTraceResult raytraceresult = axisalignedbb.calculateIntercept(start, end);
- if (raytraceresult != null)
- {
- double d1 = start.squareDistanceTo(raytraceresult.hitVec);
- if (d1 < d0 || d0 == 0.0D)
- {
- entity = entity1;
- d0 = d1;
- }
- }
- }
- }
- return entity;
- }
- public static void registerFixesArrow(DataFixer fixer, String name)
- {
- }
- public static void registerFixesArrow(DataFixer fixer)
- {
- registerFixesArrow(fixer, "Arrow");
- }
- /**
- * (abstract) Protected helper method to write subclass entity data to NBT.
- */
- public void writeEntityToNBT(NBTTagCompound compound)
- {
- compound.setInteger("xTile", this.xTile);
- compound.setInteger("yTile", this.yTile);
- compound.setInteger("zTile", this.zTile);
- compound.setShort("life", (short)this.ticksInGround);
- ResourceLocation resourcelocation = Block.REGISTRY.getNameForObject(this.inTile);
- compound.setString("inTile", resourcelocation == null ? "" : resourcelocation.toString());
- compound.setByte("inData", (byte)this.inData);
- compound.setByte("shake", (byte)this.arrowShake);
- compound.setByte("inGround", (byte)(this.inGround ? 1 : 0));
- compound.setByte("pickup", (byte)this.pickupStatus.ordinal());
- compound.setDouble("damage", this.damage);
- compound.setBoolean("crit", this.getIsCritical());
- }
- /**
- * (abstract) Protected helper method to read subclass entity data from NBT.
- */
- public void readEntityFromNBT(NBTTagCompound compound)
- {
- this.xTile = compound.getInteger("xTile");
- this.yTile = compound.getInteger("yTile");
- this.zTile = compound.getInteger("zTile");
- this.ticksInGround = compound.getShort("life");
- if (compound.hasKey("inTile", 8))
- {
- this.inTile = Block.getBlockFromName(compound.getString("inTile"));
- }
- else
- {
- this.inTile = Block.getBlockById(compound.getByte("inTile") & 255);
- }
- this.inData = compound.getByte("inData") & 255;
- this.arrowShake = compound.getByte("shake") & 255;
- this.inGround = compound.getByte("inGround") == 1;
- if (compound.hasKey("damage", 99))
- {
- this.damage = compound.getDouble("damage");
- }
- if (compound.hasKey("pickup", 99))
- {
- this.pickupStatus = BronzeArrow.PickupStatus.getByOrdinal(compound.getByte("pickup"));
- }
- else if (compound.hasKey("player", 99))
- {
- this.pickupStatus = compound.getBoolean("player") ? BronzeArrow.PickupStatus.ALLOWED : BronzeArrow.PickupStatus.DISALLOWED;
- }
- this.setIsCritical(compound.getBoolean("crit"));
- }
- /**
- * Called by a player entity when they collide with an entity
- */
- public void onCollideWithPlayer(EntityPlayer entityIn)
- {
- {
- this.setDead();
- }
- }
- protected abstract ItemStack getArrowStack();
- /**
- * returns if this entity triggers Block.onEntityWalking on the blocks they walk on. used for spiders and wolves to
- * prevent them from trampling crops
- */
- protected boolean canTriggerWalking()
- {
- return false;
- }
- public void setDamage(double damageIn)
- {
- this.damage = damageIn;
- }
- public double getDamage()
- {
- return this.damage;
- }
- /**
- * Sets the amount of knockback the arrow applies when it hits a mob.
- */
- public void setKnockbackStrength(int knockbackStrengthIn)
- {
- this.knockbackStrength = knockbackStrengthIn;
- }
- /**
- * Returns true if it's possible to attack this entity with an item.
- */
- public boolean canBeAttackedWithItem()
- {
- return false;
- }
- public float getEyeHeight()
- {
- return 0.0F;
- }
- /**
- * Whether the arrow has a stream of critical hit particles flying behind it.
- */
- public void setIsCritical(boolean critical)
- {
- byte b0 = ((Byte)this.dataManager.get(CRITICAL)).byteValue();
- if (critical)
- {
- this.dataManager.set(CRITICAL, Byte.valueOf((byte)(b0 | 1)));
- }
- else
- {
- this.dataManager.set(CRITICAL, Byte.valueOf((byte)(b0 & -2)));
- }
- }
- /**
- * Whether the arrow has a stream of critical hit particles flying behind it.
- */
- public boolean getIsCritical()
- {
- byte b0 = ((Byte)this.dataManager.get(CRITICAL)).byteValue();
- return (b0 & 1) != 0;
- }
- public void setEnchantmentEffectsFromEntity(EntityLivingBase p_190547_1_, float p_190547_2_)
- {
- int i = EnchantmentHelper.getMaxEnchantmentLevel(Enchantments.POWER, p_190547_1_);
- int j = EnchantmentHelper.getMaxEnchantmentLevel(Enchantments.PUNCH, p_190547_1_);
- this.setDamage((double)(p_190547_2_ * 2.0F) + this.rand.nextGaussian() * 0.25D + (double)((float)this.world.getDifficulty().getDifficultyId() * 0.11F));
- if (i > 0)
- {
- this.setDamage(this.getDamage() + (double)i * 0.5D + 0.5D);
- }
- if (j > 0)
- {
- this.setKnockbackStrength(j);
- }
- if (EnchantmentHelper.getMaxEnchantmentLevel(Enchantments.FLAME, p_190547_1_) > 0)
- {
- this.setFire(100);
- }
- }
- public static enum PickupStatus
- {
- ALLOWED,
- DISALLOWED;
- public static BronzeArrow.PickupStatus getByOrdinal(int ordinal)
- {
- if (ordinal < 0 || ordinal > values().length)
- {
- ordinal = 0;
- }
- return values()[ordinal];
- }
- }
- }
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