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- package net.com.codeusa.net.packethandler;
- import net.com.codeusa.Engine;
- import net.com.codeusa.model.Player;
- import net.com.codeusa.util.Misc;
- public class AttackPlayer implements Packet {
- public void handlePacket(Player p, int packetId, int packetSize) {
- if (p == null || p.stream == null) {
- return;
- }
- //p.AttackPlayer = false;
- p.attackingPlayer = true;
- }
- }
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