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Jul 20th, 2018
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  1. package net.com.codeusa.net.packethandler;
  2.  
  3. import net.com.codeusa.Engine;
  4.  
  5. import net.com.codeusa.model.Player;
  6. import net.com.codeusa.util.Misc;
  7.  
  8.  
  9. public class AttackPlayer implements Packet {
  10.  
  11. public void handlePacket(Player p, int packetId, int packetSize) {
  12. if (p == null || p.stream == null) {
  13. return;
  14. }
  15.  
  16. //p.AttackPlayer = false;
  17. p.attackingPlayer = true;
  18. }
  19. }
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