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- STCoP Weapon Pack 2.9.09
- 1) Corrected the proportions of the world model of SCAR-H and SKS model;
- 2) The position in the hands of several barrels (further from the center) has been replaced;
- 3) Replaced the animation of the SR-25, accelerated the retrieval / cleaning / recharging of many guns and corrected the run AEK and AK-12;
- 4) Added rifle Steyr AUG A3;
- 5) Replaced upgrades automatic machine AEK-971 (for the deprivation of this hellish rate of fire);
- 6) Replaced the thinness of the hands of a bandit jacket.
- STCoP Weapon Pack 2.9.08
- 1) Fixed a crash in the transaction at Lesopilka;
- 2) Increased prices for addons for weapons and ammunition .338 Lapua;
- 3) Fixed crash with the log "Can not open section" ammo_9x18_pm '".
- STCoP Weapon Pack 2.9.07
- 1) Fixed non-working in the static lighting point of sight PP-2000;
- 2) The sighting mark of the EOTech sight is replaced;
- 3) Corrected the proportions of some sights on weapons;
- 4) Fixed the lack of the HK-416 machine on sale;
- 5) Increased damage to weapons using the caliber 7.62x51;
- 6) Shooting range from shotguns is reduced;
- 7) Replaced upgrades of some pistols;
- 8) Replaced animations Colt Kimber, a unique AK-74 with an AimPoint sight, accelerated CZ-75 Auto, AKS-74U, SVT-40;
- 9) A couple of changes that affected SVD: some animations were accelerated, the rate of fire was slightly increased, the position in the hands was changed, the proportions of the sight of 1P29 were corrected;
- 10) Fixed the weight of the sight of the PU;
- 11) Added a sniper rifle Remington 700 (ordered from Shustroi instead of M4A4), and a unique Screwdriver with a night sight (more accurately returned due to fixation from Mortan);
- 12) Fixed rare crashes with "Can not find model file 'dynamics \ weapons \ wpn_upgrade \ wpn_grenade_launcher_ag36.ogf'" and "Can not open section 'wpn_m95'".
- 13) Re-equipped with unique stalkers on Zaton and Jupiter (some equipped with unique samples);
- 14) Fixed crash when using Protects in some costumes (thank sinaps);
- 15) Added the ability to shoot and put a rifle on the rifle Mosin;
- 16) Fixed icon SR-25 and the position of the muffler on it;
- 17) The characteristics of some weapons have been slightly changed.
- STCoP Weapon Pack 2.9.0.6
- In general, patches are transferred from the adaptation to SGM 2.2, namely:
- 1) Fixed the exit point of the gases from the gun barrel M249 and PP-19 "Bison" (sergej5500);
- 2) Accelerated animation of getting, cleaning and reloading of the Protecta shotgun, the rate of fire is increased;
- 3) The position in the hands of some weapons has been changed;
- 4) Replaced the hoods of the hands of overalls "Dawn", "Beryl-5M" and "Seva" (taken from CoP Hands Huds Replacer from sektor_aka);
- 5) Fixed some sights in MP5SD, M4, P90, SCAR and AK-101;
- 6) Replaced the texture of MP-133 for more natural (taken from the adaptation of the pack on Call of Misery);
- 7) Replaced animations Saiga-12k;
- 8) Fixed some errors in the description of the weapon.
- STCoP Weapon Pack 2.9.0.5
- Changes:
- 1) The situation in the hands of the world model of the SVD has been corrected;
- 2) The caliber of the rifle Galil ACE-21;
- 3) Corrected the position in the hands of the machine SIG-552;
- 4) Replaced some sounds of shots at variants from Juarez;
- 5) Fixed the jamb with the point of sight AC-11090 on AK-12;
- 6) Added several shooting modes for the Glock gun;
- 7) Replaced animations AK-104;
- 8) Several models of hands were replaced (taken from the pack aka_sector);
- 9) Fixed the position of the sights on the UMP-45 icon.
- STCoP Weapon Pack 2.9.0.4
- Changes:
- 1) Fixed a bug with the display of icons on weak computers;
- 2) Fixed the volume of the SCS store, added a removable sight (thanks nasar75);
- 3) Fixed a bug where Koryaga did not react to a unique weapon in the hands of the GG (again nasar75);
- 4) Added weapons PPSh-41 and rifle Mosin;
- 5) The file shaders.xr, which caused trouble with the earth on Jupiter, was replaced by a standard one;
- 6) Added a unique model of SVD with a sight "Hyperon";
- 7) The model of the SIG-550 was replaced with a better model;
- 8) Many icons have been converted (earlier because of their size, the muffler has strongly climbed beyond the icon);
- 9) A small weapon change in the NPS;
- 10) Fixed the point of collimating sights in MP-5;
- 11) Fixed some errors in thm files.
- STCoP Weapon Pack 2.9.0.3
- Changes:
- 1) Included engine patch from Mortan, the list of fixes:
- - Compatibility with legacy operating systems (Windows XP) is returned.
- - If the weapon can use more than two types of cartridges, it corrects the display of their number in the interface.
- - Fixed the visibility of some sights.
- 2) The caliber of the rifle L96A1 is replaced with .338 Lapua Magnum;
- 3) The overestimated damage of automatic machines under the caliber of 7.62Ρ 39;
- 4) Not the best quality open sight L85A2 replaced by an aiming grid;
- 5) Replaced animations FN-2000 and SCS;
- 6) M4A4 and M4A1 from the COP were transferred to Shustrom in the form of ordering a special weapon;
- 7) SIG-550-1 Sniper returned as a weapon Arrow;
- 8) Fixed bug with upgrade of new armor (upgraded without tools).
- STCoP Weapon Pack 2.9.0.2
- Changes:
- 1) Fixed crashes on the carved grenade launcher AG36;
- 2) Fixed the impossibility of installing sights on IMI Galil and OC-14 "Thunderstorm";
- 3) Fixed the lack of cartridges 9x39
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