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  1. STCoP Weapon Pack 2.9.09
  2. 1) Corrected the proportions of the world model of SCAR-H and SKS model;
  3. 2) The position in the hands of several barrels (further from the center) has been replaced;
  4. 3) Replaced the animation of the SR-25, accelerated the retrieval / cleaning / recharging of many guns and corrected the run AEK and AK-12;
  5. 4) Added rifle Steyr AUG A3;
  6. 5) Replaced upgrades automatic machine AEK-971 (for the deprivation of this hellish rate of fire);
  7. 6) Replaced the thinness of the hands of a bandit jacket.
  8.  
  9. STCoP Weapon Pack 2.9.08
  10. 1) Fixed a crash in the transaction at Lesopilka;
  11. 2) Increased prices for addons for weapons and ammunition .338 Lapua;
  12. 3) Fixed crash with the log "Can not open section" ammo_9x18_pm '".
  13.  
  14. STCoP Weapon Pack 2.9.07
  15. 1) Fixed non-working in the static lighting point of sight PP-2000;
  16. 2) The sighting mark of the EOTech sight is replaced;
  17. 3) Corrected the proportions of some sights on weapons;
  18. 4) Fixed the lack of the HK-416 machine on sale;
  19. 5) Increased damage to weapons using the caliber 7.62x51;
  20. 6) Shooting range from shotguns is reduced;
  21. 7) Replaced upgrades of some pistols;
  22. 8) Replaced animations Colt Kimber, a unique AK-74 with an AimPoint sight, accelerated CZ-75 Auto, AKS-74U, SVT-40;
  23. 9) A couple of changes that affected SVD: some animations were accelerated, the rate of fire was slightly increased, the position in the hands was changed, the proportions of the sight of 1P29 were corrected;
  24. 10) Fixed the weight of the sight of the PU;
  25. 11) Added a sniper rifle Remington 700 (ordered from Shustroi instead of M4A4), and a unique Screwdriver with a night sight (more accurately returned due to fixation from Mortan);
  26. 12) Fixed rare crashes with "Can not find model file 'dynamics \ weapons \ wpn_upgrade \ wpn_grenade_launcher_ag36.ogf'" and "Can not open section 'wpn_m95'".
  27. 13) Re-equipped with unique stalkers on Zaton and Jupiter (some equipped with unique samples);
  28. 14) Fixed crash when using Protects in some costumes (thank sinaps);
  29. 15) Added the ability to shoot and put a rifle on the rifle Mosin;
  30. 16) Fixed icon SR-25 and the position of the muffler on it;
  31. 17) The characteristics of some weapons have been slightly changed.
  32.  
  33. STCoP Weapon Pack 2.9.0.6
  34. In general, patches are transferred from the adaptation to SGM 2.2, namely:
  35. 1) Fixed the exit point of the gases from the gun barrel M249 and PP-19 "Bison" (sergej5500);
  36. 2) Accelerated animation of getting, cleaning and reloading of the Protecta shotgun, the rate of fire is increased;
  37. 3) The position in the hands of some weapons has been changed;
  38. 4) Replaced the hoods of the hands of overalls "Dawn", "Beryl-5M" and "Seva" (taken from CoP Hands Huds Replacer from sektor_aka);
  39. 5) Fixed some sights in MP5SD, M4, P90, SCAR and AK-101;
  40. 6) Replaced the texture of MP-133 for more natural (taken from the adaptation of the pack on Call of Misery);
  41. 7) Replaced animations Saiga-12k;
  42. 8) Fixed some errors in the description of the weapon.
  43.  
  44. STCoP Weapon Pack 2.9.0.5
  45. Changes:
  46. 1) The situation in the hands of the world model of the SVD has been corrected;
  47. 2) The caliber of the rifle Galil ACE-21;
  48. 3) Corrected the position in the hands of the machine SIG-552;
  49. 4) Replaced some sounds of shots at variants from Juarez;
  50. 5) Fixed the jamb with the point of sight AC-11090 on AK-12;
  51. 6) Added several shooting modes for the Glock gun;
  52. 7) Replaced animations AK-104;
  53. 8) Several models of hands were replaced (taken from the pack aka_sector);
  54. 9) Fixed the position of the sights on the UMP-45 icon.
  55.  
  56. STCoP Weapon Pack 2.9.0.4
  57. Changes:
  58. 1) Fixed a bug with the display of icons on weak computers;
  59. 2) Fixed the volume of the SCS store, added a removable sight (thanks nasar75);
  60. 3) Fixed a bug where Koryaga did not react to a unique weapon in the hands of the GG (again nasar75);
  61. 4) Added weapons PPSh-41 and rifle Mosin;
  62. 5) The file shaders.xr, which caused trouble with the earth on Jupiter, was replaced by a standard one;
  63. 6) Added a unique model of SVD with a sight "Hyperon";
  64. 7) The model of the SIG-550 was replaced with a better model;
  65. 8) Many icons have been converted (earlier because of their size, the muffler has strongly climbed beyond the icon);
  66. 9) A small weapon change in the NPS;
  67. 10) Fixed the point of collimating sights in MP-5;
  68. 11) Fixed some errors in thm files.
  69.  
  70. STCoP Weapon Pack 2.9.0.3
  71. Changes:
  72. 1) Included engine patch from Mortan, the list of fixes:
  73. - Compatibility with legacy operating systems (Windows XP) is returned.
  74. - If the weapon can use more than two types of cartridges, it corrects the display of their number in the interface.
  75. - Fixed the visibility of some sights.
  76. 2) The caliber of the rifle L96A1 is replaced with .338 Lapua Magnum;
  77. 3) The overestimated damage of automatic machines under the caliber of 7.62Ρ…39;
  78. 4) Not the best quality open sight L85A2 replaced by an aiming grid;
  79. 5) Replaced animations FN-2000 and SCS;
  80. 6) M4A4 and M4A1 from the COP were transferred to Shustrom in the form of ordering a special weapon;
  81. 7) SIG-550-1 Sniper returned as a weapon Arrow;
  82. 8) Fixed bug with upgrade of new armor (upgraded without tools).
  83.  
  84. STCoP Weapon Pack 2.9.0.2
  85. Changes:
  86. 1) Fixed crashes on the carved grenade launcher AG36;
  87. 2) Fixed the impossibility of installing sights on IMI Galil and OC-14 "Thunderstorm";
  88. 3) Fixed the lack of cartridges 9x39
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