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- Initialize engine version: 2017.4.23f1 (f80c8a98b1b5)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 1070 Ti (ID=0x1b82)
- Vendor: NVIDIA
- VRAM: 8080 MB
- Driver: 26.21.14.3039
- Begin MonoManager ReloadAssembly
- - Completed reload, in 1.010 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 1.410900 ms
- Startup Manager Awake v0.109b
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Last version launched: 0.108
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- -- System Info:
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- operatingSystem: Windows 10 (10.0.0) 64bit
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- graphicsDeviceName: NVIDIA GeForce GTX 1070 Ti
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- graphicsDeviceVendor: NVIDIA
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- processorType: AMD Ryzen Threadripper 1950X 16-Core Processor
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- processorCount: 32
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- processorFrequency: 3394
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- systemMemorySize:32649
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- -- End System Info:
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Migrate old files into new saved games folder:C:/Users/username/AppData/LocalLow/82 Apps/Factory Town\Saved Games
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Local low (root): C:\Users\username\AppData\LocalLow
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Old path C:\Users\username\AppData\LocalLow\DefaultCompany\Tower
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unable to find directory at old path
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Material Manager Awake
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Building Manager Awake
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Facepunch.Steamworks Unity: WindowsPlayer
- Facepunch.Steamworks Os: Windows
- Facepunch.Steamworks Arch: x64
- Steam Initialized: username / <snipped>
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- File quota remaining: 9998320509/10000000000
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Platform init result: True
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Startup Manager Awake Complete
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- User Input Awake
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Game Manager Awake
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Camera Manager Awake
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading localization dictionary
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Read localization file C:/Program Files (x86)/Steam/steamapps/common/Factory Town/Factory Town_Data/StreamingAssets\universalStrings.json
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- found items: 12
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Read master localization file from pref:en userLanguage:DefaultEnglish
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Startup complete, show welcome menu!
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Trying to load: 'asdasdasd'
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading default asdasdasd
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Try load asdasdasd from source PlatformStorage
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Remote storage file exists? True with file asdasdasd.sav
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ---- PUSHING TO GAME STATE. Previous 0.108
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading last saved version 0.108
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Search hit on start node! probably ok
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Search hit on start node! probably ok
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Saving as: asdasdasd
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Save Complete. current, for Quicksave:asdasdasd
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on begin drag Build Menu List Item(Clone) (BuildButton)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on end drag Build Menu List Item(Clone) (UnityEngine.GameObject)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on begin drag Build Menu List Item(Clone) (BuildButton)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on end drag Build Menu List Item(Clone) (UnityEngine.GameObject)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on begin drag Build Menu List Item(Clone) (BuildButton)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on end drag Build Menu List Item(Clone) (UnityEngine.GameObject)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on begin drag Build Menu List Item(Clone) (BuildButton)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on end drag Build Menu List Item(Clone) (UnityEngine.GameObject)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on begin drag Build Menu List Item(Clone) (BuildButton)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on end drag Build Menu List Item(Clone) (UnityEngine.GameObject)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on begin drag Build Menu List Item(Clone) (BuildButton)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on end drag Build Menu List Item(Clone) (UnityEngine.GameObject)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on begin drag Build Menu List Item(Clone) (BuildButton)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on end drag Build Menu List Item(Clone) (UnityEngine.GameObject)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on begin drag Build Menu List Item(Clone) (BuildButton)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on end drag Build Menu List Item(Clone) (UnityEngine.GameObject)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on begin drag Build Menu List Item(Clone) (BuildButton)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on end drag Build Menu List Item(Clone) (UnityEngine.GameObject)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on begin drag HotbarGridItem(Clone) (HotbarGridItem)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Begin drag on hotbar Crate
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on end drag HotbarGridItem(Clone) (UnityEngine.GameObject)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on begin drag Build Menu Category Item(Clone) (BuildMenuCategoryItem)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on end drag Build Menu Category Item(Clone) (UnityEngine.GameObject)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Search hit on start node! probably ok
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on begin drag Build Menu List Item(Clone) (BuildButton)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on end drag Build Menu List Item(Clone) (UnityEngine.GameObject)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on begin drag Build Menu List Item(Clone) (BuildButton)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on end drag Build Menu List Item(Clone) (UnityEngine.GameObject)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on begin drag Build Menu List Item(Clone) (BuildButton)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on end drag Build Menu List Item(Clone) (UnityEngine.GameObject)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on begin drag Build Menu List Item(Clone) (BuildButton)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on end drag Build Menu List Item(Clone) (UnityEngine.GameObject)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on begin drag Build Menu List Item(Clone) (BuildButton)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on end drag Build Menu List Item(Clone) (UnityEngine.GameObject)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on begin drag Build Menu List Item(Clone) (BuildButton)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on end drag Build Menu List Item(Clone) (UnityEngine.GameObject)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on begin drag Build Menu List Item(Clone) (BuildButton)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on end drag Build Menu List Item(Clone) (UnityEngine.GameObject)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on begin drag Build Menu List Item(Clone) (BuildButton)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on end drag Build Menu List Item(Clone) (UnityEngine.GameObject)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on begin drag Build Menu List Item(Clone) (BuildButton)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on end drag Build Menu List Item(Clone) (UnityEngine.GameObject)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on begin drag HotbarGridItem(Clone) (HotbarGridItem)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Begin drag on hotbar HalfStairs
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on end drag HotbarGridItem(Clone) (UnityEngine.GameObject)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Search hit on start node! probably ok
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on begin drag Build Menu Category Item(Clone) (BuildMenuCategoryItem)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on end drag Build Menu Category Item(Clone) (UnityEngine.GameObject)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on begin drag Toggle (ToggleClickDetector)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on end drag Toggle (UnityEngine.GameObject)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on begin drag HotbarGridItem(Clone) (HotbarGridItem)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Begin drag on hotbar FootPath
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on end drag HotbarGridItem(Clone) (UnityEngine.GameObject)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unable to calculate moving dir from start: NavNode (-43,0,-29) to SubNode (-43,0,-29)/3
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unable to calculate moving dir from start: NavNode (-43,0,-30) to SubNode (-43,0,-30)/2
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on begin drag HotbarGridItem(Clone) (HotbarGridItem)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Begin drag on hotbar HalfSupportRamp
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on end drag HotbarGridItem(Clone) (UnityEngine.GameObject)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on begin drag HotbarGridItem(Clone) (HotbarGridItem)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Begin drag on hotbar HalfStairs
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on end drag HotbarGridItem(Clone) (UnityEngine.GameObject)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Search hit on start node! probably ok
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Search hit on start node! probably ok
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Search hit on start node! probably ok
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Search hit on start node! probably ok
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- AUTOSAVING
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Saving as: _Autosave
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Save Complete. current, for Quicksave:asdasdasd
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on begin drag HotbarGridItem(Clone) (HotbarGridItem)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Begin drag on hotbar FootPath
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on end drag HotbarGridItem(Clone) (UnityEngine.GameObject)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unable to calculate moving dir from start: NavNode (-23,0,12) to SubNode (-23,0,12)/3
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unable to calculate moving dir from start: NavNode (-25,0,12) to SubNode (-25,0,12)/3
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unable to calculate moving dir from start: NavNode (-26,1,13) to SubNode (-26,1,13)/1
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Can't build Remove Block Layer
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on begin drag Build Menu Category Item(Clone) (BuildMenuCategoryItem)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on end drag Build Menu Category Item(Clone) (UnityEngine.GameObject)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Search hit on start node! probably ok
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- AUTOSAVING
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Saving as: _Autosave
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Save Complete. current, for Quicksave:asdasdasd
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on begin drag RecipeSelectItem(Clone) (RecipeSelectItem)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on end drag RecipeSelectItem(Clone) (UnityEngine.GameObject)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unable to calculate moving dir from start: NavNode (-38,0,-36) to SubNode (-38,0,-36)/2
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on begin drag Build Menu List Item(Clone) (BuildButton)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on end drag Build Menu List Item(Clone) (UnityEngine.GameObject)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on begin drag Build Menu Category Item(Clone) (BuildMenuCategoryItem)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on end drag Build Menu Category Item(Clone) (UnityEngine.GameObject)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unable to calculate moving dir from start: NavNode (-29,0,3) to SubNode (-29,0,3)/3
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unable to calculate moving dir from start: NavNode (-30,0,2) to SubNode (-30,0,2)/3
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unable to calculate moving dir from start: NavNode (-30,0,4) to SubNode (-30,0,4)/3
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on begin drag Build Menu Category Item(Clone) (BuildMenuCategoryItem)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on end drag Build Menu Category Item(Clone) (UnityEngine.GameObject)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Can't build Remove Block Layer
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on begin drag HotbarGridItem(Clone) (HotbarGridItem)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Begin drag on hotbar Chute
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on end drag HotbarGridItem(Clone) (UnityEngine.GameObject)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Search hit on start node! probably ok
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unable to calculate moving dir from start: NavNode (-20,0,-40) to SubNode (-20,0,-40)/3
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unable to calculate moving dir from start: NavNode (-19,0,-40) to SubNode (-19,0,-40)/2
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unable to calculate moving dir from start: NavNode (-17,0,-41) to SubNode (-17,0,-41)/2
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unable to calculate moving dir from start: NavNode (-18,0,-41) to SubNode (-18,0,-41)/3
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- AUTOSAVING
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Saving as: _Autosave
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Save Complete. current, for Quicksave:asdasdasd
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Search hit on start node! probably ok
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on begin drag Icon (DynamicItemIcon)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on end drag Icon (UnityEngine.GameObject)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on begin drag Icon (DynamicItemIcon)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on end drag Icon (UnityEngine.GameObject)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on begin drag Build Menu List Item(Clone) (BuildButton)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on end drag Build Menu List Item(Clone) (UnityEngine.GameObject)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on begin drag Build Menu List Item(Clone) (BuildButton)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on end drag Build Menu List Item(Clone) (UnityEngine.GameObject)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on begin drag Build Menu List Item(Clone) (BuildButton)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on end drag Build Menu List Item(Clone) (UnityEngine.GameObject)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on begin drag Build Menu List Item(Clone) (BuildButton)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on end drag Build Menu List Item(Clone) (UnityEngine.GameObject)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on begin drag Build Menu List Item(Clone) (BuildButton)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on end drag Build Menu List Item(Clone) (UnityEngine.GameObject)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on begin drag Build Menu List Item(Clone) (BuildButton)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on end drag Build Menu List Item(Clone) (UnityEngine.GameObject)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on begin drag Build Menu List Item(Clone) (BuildButton)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on end drag Build Menu List Item(Clone) (UnityEngine.GameObject)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on begin drag Build Menu List Item(Clone) (BuildButton)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on end drag Build Menu List Item(Clone) (UnityEngine.GameObject)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on begin drag Build Menu List Item(Clone) (BuildButton)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on end drag Build Menu List Item(Clone) (UnityEngine.GameObject)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on begin drag Build Menu List Item(Clone) (BuildButton)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ! on end drag Build Menu List Item(Clone) (UnityEngine.GameObject)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Found filename: asdasdasd
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Saving as: asdasdasd
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Save Complete. current, for Quicksave:asdasdasd
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Setting up 16 worker threads for Enlighten.
- Thread -> id: 59f8 -> priority: 1
- Thread -> id: 39a8 -> priority: 1
- Thread -> id: 4f6c -> priority: 1
- Thread -> id: 162c -> priority: 1
- Thread -> id: 5040 -> priority: 1
- Thread -> id: 46bc -> priority: 1
- Thread -> id: 3f54 -> priority: 1
- Thread -> id: 1d1c -> priority: 1
- Thread -> id: 4334 -> priority: 1
- Thread -> id: 660 -> priority: 1
- Thread -> id: 39f0 -> priority: 1
- Thread -> id: 12f0 -> priority: 1
- Thread -> id: 5bdc -> priority: 1
- Thread -> id: 5284 -> priority: 1
- Thread -> id: 5ec8 -> priority: 1
- Thread -> id: 3038 -> priority: 1
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