Noir_Archangel77

Crash Log 2

Jul 16th, 2025
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  1. Fallout 4 v1.10.163
  2. Buffout 4 v1.37.0 Mar 12 2025 22:11:48
  3.  
  4. Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FFCF31059C5 d3d11.dll+01059C5 mov rax, [rdx+0xA0]
  5. Exception Flags: 0x00000000
  6. Number of Parameters: 2
  7. Access Violation: Tried to read memory at 0x0000000000A0
  8.  
  9. [Compatibility]
  10. F4EE: true
  11. [Debug]
  12. Symcache: c:symcache
  13. WaitForDebugger: false
  14. [Fixes]
  15. ActorIsHostileToActor: true
  16. BGSAIWorldLocationRefRadiusNull: true
  17. BSLightingShaderMaterialGlowmap: true
  18. BackportedBA2Support: true
  19. CellInit: true
  20. CreateD3DAndSwapChain: true
  21. EncounterZoneReset: true
  22. EscapeFreeze: true
  23. FixScriptPageAllocation: true
  24. FixToggleScriptsCommand: true
  25. FollowerStrayBullet: true
  26. GreyMovies: true
  27. InteriorNavCut: true
  28. MagicEffectApplyEvent: true
  29. MovementPlanner: true
  30. PackageAllocateLocation: true
  31. PipboyLightInvFix: true
  32. SafeExit: true
  33. TESObjectREFRGetEncounterZone: true
  34. UnalignedLoad: true
  35. UtilityShader: true
  36. WorkBenchSwap: true
  37. [Patches]
  38. Achievements: true
  39. BSMTAManager: true
  40. BSPreCulledObjects: true
  41. BSTextureStreamerLocalHeap: true
  42. HavokMemorySystem: true
  43. INISettingCollection: true
  44. InputSwitch: false
  45. MaxStdIO: 2048
  46. MemoryManager: false
  47. MemoryManagerDebug: false
  48. ScaleformAllocator: true
  49. SmallBlockAllocator: true
  50. WorkshopMenu: true
  51. [Tweaks]
  52. MaxPapyrusOpsPerFrame: 500
  53. [Warnings]
  54. CreateTexture2D: true
  55. ImageSpaceAdapter: true
  56.  
  57. SYSTEM SPECS:
  58. OS: Microsoft Windows 11 Home v10.0.22621
  59. CPU: AuthenticAMD AMD Ryzen 5 9600X 6-Core Processor
  60. GPU #1: AMD Navi 48 [RX 9070/9070 XT]
  61. GPU #2: AMD Granite Ridge [Radeon Graphics]
  62. GPU #3: AMD Navi 48 [RX 9070/9070 XT]
  63. GPU #4: Microsoft Basic Render Driver
  64. PHYSICAL MEMORY: 12.97 GB/31.11 GB
  65.  
  66.  
  67. PROBABLE CALL STACK:
  68. [ 0] 0x7FFCF31059C5 d3d11.dll+01059C5
  69. [ 1] 0x000180083658 d3d11.dll+0083658
  70. [ 2] 0x00018006FAA4 d3d11.dll+006FAA4
  71. [ 3] 0x7FF6023FC0EA Fallout4.exe+1D0C0EA jmp 0x00007FF6023FC138 | BSGraphics::Renderer::DrawTriShape(BSGraphics::TriShape*,uint,uint)_1D0C0EA -> 763320+0x13A jmp 0x00007FF6023FC138
  72. [ 4] 0x7FF602F6F1AC Fallout4.exe+287F1AC jmp 0x00007FF602F6F318 | BSBatchRenderer::Draw(BSRenderPass*)_287F1AC -> 1152191+0x3CC jmp 0x00007FF602F6F318
  73. [ 5] 0x7FF602F6FCEA Fallout4.exe+287FCEA mov rax, [rsi] | BSBatchRenderer::RenderPassImmediately_Standard(BSRenderPass*,bool)_287FCEA -> 534855+0x7A mov rax, [rsi]
  74. [ 6] 0x7FF602F6F8B6 Fallout4.exe+287F8B6 movzx eax, dil | BSBatchRenderer::RenderPassImmediately(BSRenderPass*,uint,bool)_287F8B6 -> 244233+0x146 movzx eax, dil
  75. [ 7] 0x7FF602F717AA Fallout4.exe+28817AA test [rbx+0x30], r12 | BSBatchRenderer::RenderNextAlpha(NiPoint3&,float,float)_28817AA -> 1029938+0x30A test [rbx+0x30], r12
  76. [ 8] 0x7FF602F1F3C7 Fallout4.exe+282F3C7 lea rdx, [rsp+0x20] | BSShaderAccumulator::RenderAlphaGeometry(void)_282F3C7 -> 1445970+0xE7 lea rdx, [rsp+0x20]
  77. [ 9] 0x7FF602F1E0D1 Fallout4.exe+282E0D1 mov rax, [rbx] | BSShaderAccumulator::FinishAccumulating_Standard_PostResolveDepth(BSShaderAccumulator*)_282E0D1 -> 1521038+0x271 mov rax, [rbx]
  78. [10] 0x7FF602F46A91 Fallout4.exe+2856A91 cmp dword ptr [0x00007FF606E11CCC], 0x03 | DrawWorld::ForwardAlphaImpl(void)_2856A91 -> 338205+0x1E1 cmp dword ptr [0x00007FF606E11CCC], 0x03
  79. [11] 0x7FF602F46E5D Fallout4.exe+2856E5D mov rcx, [0x00007FF606E13238] | DrawWorld::Forward(void)_2856E5D -> 656535+0x2ED mov rcx, [0x00007FF606E13238]
  80. [12] 0x7FF602F4764E Fallout4.exe+285764E call 0x00007FF602F46FA0 | DrawWorld::Render_PreUI(void)_285764E -> 984743+0x1CE call 0x00007FF602F46FA0
  81. [13] 0x7FF60142CCBF Fallout4.exe+0D3CCBF test dil, dil | Main::DrawWorld_And_UI(bool)_D3CCBF -> 408683+0xDF test dil, dil
  82. [14] 0x7FF601428906 Fallout4.exe+0D38906 jmp 0x00007FF6014289C7 | Main::Swap(void)_D38906 -> 1075087+0x206 jmp 0x00007FF6014289C7
  83. [15] 0x7FF601429551 Fallout4.exe+0D39551 xor ecx, ecx | Main::OnIdle(void)_D39551 -> 633524+0x6F1 xor ecx, ecx
  84. [16] 0x7FF601426E10 Fallout4.exe+0D36E10 mov rcx, [0x00007FF606194278] | Main::Run(void)_D36E10 -> 1125396+0xC0 mov rcx, [0x00007FF606194278]
  85. [17] 0x7FF601425950 Fallout4.exe+0D35950 call 0x00007FF5D4CA0083 | WinMain_D35950 -> 668528+0x20 call 0x00007FF5D4CA0083
  86. [18] 0x7FF603027157 Fallout4.exe+2937157 mov [0x00007FF606E247C8], eax | entry_2937157 -> 1104651+0x143 mov [0x00007FF606E247C8], eax
  87. [19] 0x7FFCF7F2259D KERNEL32.DLL+001259D
  88. [20] 0x7FFCF854AF78 ntdll.dll+005AF78
  89.  
  90. REGISTERS:
  91. RAX 0x0 (size_t) [0]
  92. RCX 0x26836E86158 (void*)
  93. RDX 0x0 (size_t) [0]
  94. RBX 0x26744FA1100 (myID3D11DeviceContext*)
  95. RSP 0x6BBE70EF40 (void*)
  96. RBP 0x6BBE70F001 (void*)
  97. RSI 0x0 (size_t) [0]
  98. RDI 0x0 (size_t) [0]
  99. R8 0x0 (size_t) [0]
  100. R9 0x0 (size_t) [0]
  101. R10 0xEFD0A73D76D69170 (size_t) [uint: 17280495652649210224 int: -1166248421060341392]
  102. R11 0x0 (size_t) [0]
  103. R12 0x6BBE70F090 (void*)
  104. R13 0xB942BF5B (size_t) [3108159323]
  105. R14 0x26836E86050 (void*)
  106. R15 0xB20 (size_t) [2848]
  107.  
  108. STACK:
  109. [RSP+0 ] 0x268A195FB50 (EPrivateDataCBuffer*)
  110. [RSP+8 ] 0x268A197E0C0 (EPrivateDataCBuffer*)
  111. [RSP+10 ] 0x268A197D190 (EPrivateDataCBuffer*)
  112. [RSP+18 ] 0x268A19835B0 (EPrivateDataCBuffer*)
  113. [RSP+20 ] 0x268A1983910 (EPrivateDataCBuffer*)
  114. [RSP+28 ] 0x268A18A23C0 (EPrivateDataCBuffer*)
  115. [RSP+30 ] 0x268A18A2720 (EPrivateDataCBuffer*)
  116. [RSP+38 ] 0x26722FBC1C0 (EPrivateDataCBuffer*)
  117. [RSP+40 ] 0x26722FBAAB0 (EPrivateDataCBuffer*)
  118. [RSP+48 ] 0x26722FBB560 (EPrivateDataCBuffer*)
  119. [RSP+50 ] 0xA19835B0 (size_t) [2711106992]
  120. [RSP+58 ] 0x268A1983910 (EPrivateDataCBuffer*)
  121. [RSP+60 ] 0x268A1981900 (EPrivateDataCBuffer*)
  122. [RSP+68 ] 0x0 (size_t) [0]
  123. [RSP+70 ] 0x268A19835B0 (EPrivateDataCBuffer*)
  124. [RSP+78 ] 0x0 (size_t) [0]
  125. [RSP+80 ] 0x0 (size_t) [0]
  126. [RSP+88 ] 0x7FFCF3041E32 (void* -> d3d11.dll+0041E32 mov rcx, [rax+0x08])
  127. [RSP+90 ] 0x0 (size_t) [0]
  128. [RSP+98 ] 0x8 (size_t) [8]
  129. [RSP+A0 ] 0x26800000000 (BGSCharacterTint::PaletteEntry*)
  130. [RSP+A8 ] 0x2698B189780 (void*)
  131. [RSP+B0 ] 0xC5C4599F89B6 (size_t) [217447107889590]
  132. [RSP+B8 ] 0x2672546AF50 (void*)
  133. [RSP+C0 ] 0x2672546AF70 (void*)
  134. [RSP+C8 ] 0xB20 (size_t) [2848]
  135. [RSP+D0 ] 0xC5 (size_t) [197]
  136. [RSP+D8 ] 0xB942BF5B (size_t) [3108159323]
  137. [RSP+E0 ] 0x0 (size_t) [0]
  138. [RSP+E8 ] 0x0 (size_t) [0]
  139. [RSP+F0 ] 0x0 (size_t) [0]
  140. [RSP+F8 ] 0x26744FA1100 (myID3D11DeviceContext*)
  141. [RSP+100 ] 0x24F (size_t) [591]
  142. [RSP+108 ] 0x180083658 (void* -> d3d11.dll+0083658 mov rcx, [rbx+0x6C20])
  143. [RSP+110 ] 0x1 (size_t) [1]
  144. [RSP+118 ] 0x2672547C2B0 (void*)
  145. [RSP+120 ] 0x0 (size_t) [0]
  146. [RSP+128 ] 0x6BBE70F158 (void*)
  147. [RSP+130 ] 0x6BBE70F090 (void*)
  148. [RSP+138 ] 0x100000000 (size_t) [4294967296]
  149. [RSP+140 ] 0x0 (size_t) [0]
  150. [RSP+148 ] 0x2672547C2B0 (void*)
  151. [RSP+150 ] 0x3F8000003F800000 (size_t) [4575657222473777152]
  152. [RSP+158 ] 0x3F8000003F800000 (size_t) [4575657222473777152]
  153. [RSP+160 ] 0x3F8000003F800000 (size_t) [4575657222473777152]
  154. [RSP+168 ] 0x3F8000003F800000 (size_t) [4575657222473777152]
  155. [RSP+170 ] 0x3F8000003F800000 (size_t) [4575657222473777152]
  156. [RSP+178 ] 0x0 (size_t) [0]
  157. [RSP+180 ] 0x39CCCCCD45200000 (size_t) [4164928937410953216]
  158. [RSP+188 ] 0x3F1000003FE38E39 (size_t) [4544132025088708153]
  159. [RSP+190 ] 0x0 (size_t) [0]
  160. [RSP+198 ] 0x0 (size_t) [0]
  161. [RSP+1A0 ] 0x0 (size_t) [0]
  162. [RSP+1A8 ] 0x0 (size_t) [0]
  163. [RSP+1B0 ] 0x0 (size_t) [0]
  164. [RSP+1B8 ] 0x0 (size_t) [0]
  165. [RSP+1C0 ] 0x0 (size_t) [0]
  166. [RSP+1C8 ] 0x0 (size_t) [0]
  167. [RSP+1D0 ] 0x3F8000003F800000 (size_t) [4575657222473777152]
  168. [RSP+1D8 ] 0x3F800000 (size_t) [1065353216]
  169. [RSP+1E0 ] 0x0 (size_t) [0]
  170. [RSP+1E8 ] 0x3FC0000000000000 (size_t) [4593671619917905920]
  171. [RSP+1F0 ] 0x0 (size_t) [0]
  172. [RSP+1F8 ] 0x0 (size_t) [0]
  173. [RSP+200 ] 0x0 (size_t) [0]
  174. [RSP+208 ] 0x0 (size_t) [0]
  175. [RSP+210 ] 0x0 (size_t) [0]
  176. [RSP+218 ] 0x0 (size_t) [0]
  177. [RSP+220 ] 0x0 (size_t) [0]
  178. [RSP+228 ] 0x0 (size_t) [0]
  179. [RSP+230 ] 0x0 (size_t) [0]
  180. [RSP+238 ] 0x0 (size_t) [0]
  181. [RSP+240 ] 0x0 (size_t) [0]
  182. [RSP+248 ] 0x0 (size_t) [0]
  183. [RSP+250 ] 0x0 (size_t) [0]
  184. [RSP+258 ] 0x0 (size_t) [0]
  185. [RSP+260 ] 0x0 (size_t) [0]
  186. [RSP+268 ] 0x0 (size_t) [0]
  187. [RSP+270 ] 0x0 (size_t) [0]
  188. [RSP+278 ] 0x0 (size_t) [0]
  189. [RSP+280 ] 0x471B6901 (size_t) [1192978689]
  190. [RSP+288 ] 0x0 (size_t) [0]
  191. [RSP+290 ] 0x471B6901 (size_t) [1192978689]
  192. [RSP+298 ] 0x0 (size_t) [0]
  193. [RSP+2A0 ] 0x0 (size_t) [0]
  194. [RSP+2A8 ] 0x18006FAA4 (void* -> d3d11.dll+006FAA4 mov edi, eax)
  195. [RSP+2B0 ] 0x24F (size_t) [591]
  196. [RSP+2B8 ] 0x26744FA1100 (myID3D11DeviceContext*)
  197. [RSP+2C0 ] 0x0 (size_t) [0]
  198. [RSP+2C8 ] 0x0 (size_t) [0]
  199. [RSP+2D0 ] 0x6BBE70F284 (void*)
  200. [RSP+2D8 ] 0x6BBE70F280 (void*)
  201. [RSP+2E0 ] 0xC5 (size_t) [197]
  202. [RSP+2E8 ] 0x26806302E60 (BSTriShape*)
  203. Name: "INV_CloudDistant05_O_25:0"
  204. RTTIName: "BSTriShape"
  205. Flags: 48000008000e
  206. Checking TESObjectREFR:
  207. Object Reference:
  208. File: "Fallout4.esm"
  209. Flags: 0x00000009
  210. FormID: 0x0010C4B5
  211. FormType: kSTAT (36)
  212. Checking Parent:
  213. Name: "INV_CloudDistant05_O_25"
  214. RTTIName: "BSFadeNode"
  215. Flags: 80c210080400e
  216. Checking TESObjectREFR:
  217. Object Reference:
  218. File: "Fallout4.esm"
  219. Flags: 0x00000009
  220. FormID: 0x0010C4B5
  221. FormType: kSTAT (36)
  222. Checking Parent:
  223. RTTIName: "NiNode"
  224. Flags: 88002000280e
  225. Checking Parent:
  226. RTTIName: "BSMultiBoundNode"
  227. Flags: 8002000280e
  228. Checking Parent:
  229. Name: "ObjectLODRoot"
  230. RTTIName: "NiNode"
  231. Flags: 2000280e
  232. Checking Parent:
  233. Name: "shadow scene node"
  234. RTTIName: "ShadowSceneNode"
  235. Flags: 2000280e
  236. Checking Parent:
  237. Name: "WorldRoot Node"
  238. RTTIName: "SceneGraph"
  239. Flags: 2000280e
  240. Name: "INV_CloudDistant05_O_25:0"
  241. [RSP+2F0 ] 0x1 (size_t) [1]
  242. [RSP+2F8 ] 0x26737A07850 (void*)
  243. [RSP+300 ] 0x0 (size_t) [0]
  244. [RSP+308 ] 0x7FF6023FC0EA (void* -> Fallout4.exe+1D0C0EA jmp 0x00007FF6023FC138 | BSGraphics::Renderer::DrawTriShape(BSGraphics::TriShape*,uint,uint)_1D0C0EA)
  245. [RSP+310 ] 0x26836A44140 (void*)
  246. [RSP+318 ] 0x26806302E60 (BSTriShape*)
  247. Name: "INV_CloudDistant05_O_25:0"
  248. RTTIName: "BSTriShape"
  249. Flags: 48000008000e
  250. Checking TESObjectREFR:
  251. Object Reference:
  252. File: "Fallout4.esm"
  253. Flags: 0x00000009
  254. FormID: 0x0010C4B5
  255. FormType: kSTAT (36)
  256. Checking Parent:
  257. Name: "INV_CloudDistant05_O_25"
  258. RTTIName: "BSFadeNode"
  259. Flags: 80c210080400e
  260. Checking TESObjectREFR:
  261. Object Reference:
  262. File: "Fallout4.esm"
  263. Flags: 0x00000009
  264. FormID: 0x0010C4B5
  265. FormType: kSTAT (36)
  266. Checking Parent:
  267. RTTIName: "NiNode"
  268. Flags: 88002000280e
  269. Checking Parent:
  270. RTTIName: "BSMultiBoundNode"
  271. Flags: 8002000280e
  272. Checking Parent:
  273. Name: "ObjectLODRoot"
  274. RTTIName: "NiNode"
  275. Flags: 2000280e
  276. Checking Parent:
  277. Name: "shadow scene node"
  278. RTTIName: "ShadowSceneNode"
  279. Flags: 2000280e
  280. Checking Parent:
  281. Name: "WorldRoot Node"
  282. RTTIName: "SceneGraph"
  283. Flags: 2000280e
  284. Name: "INV_CloudDistant05_O_25:0"
  285. [RSP+320 ] 0xC5 (size_t) [197]
  286. [RSP+328 ] 0x26737A08368 (void*)
  287. [RSP+330 ] 0x6BBE70F284 (void*)
  288. [RSP+338 ] 0x6BBE70F280 (void*)
  289. [RSP+340 ] 0x1806BDD100 (size_t) [103192318208]
  290. [RSP+348 ] 0x0 (size_t) [0]
  291. [RSP+350 ] 0x2698B189780 (void*)
  292. [RSP+358 ] 0x7FF602F6F1AC (void* -> Fallout4.exe+287F1AC jmp 0x00007FF602F6F318 | BSBatchRenderer::Draw(BSRenderPass*)_287F1AC)
  293. [RSP+360 ] 0x26806302E60 (BSTriShape*)
  294. Name: "INV_CloudDistant05_O_25:0"
  295. RTTIName: "BSTriShape"
  296. Flags: 48000008000e
  297. Checking TESObjectREFR:
  298. Object Reference:
  299. File: "Fallout4.esm"
  300. Flags: 0x00000009
  301. FormID: 0x0010C4B5
  302. FormType: kSTAT (36)
  303. Checking Parent:
  304. Name: "INV_CloudDistant05_O_25"
  305. RTTIName: "BSFadeNode"
  306. Flags: 80c210080400e
  307. Checking TESObjectREFR:
  308. Object Reference:
  309. File: "Fallout4.esm"
  310. Flags: 0x00000009
  311. FormID: 0x0010C4B5
  312. FormType: kSTAT (36)
  313. Checking Parent:
  314. RTTIName: "NiNode"
  315. Flags: 88002000280e
  316. Checking Parent:
  317. RTTIName: "BSMultiBoundNode"
  318. Flags: 8002000280e
  319. Checking Parent:
  320. Name: "ObjectLODRoot"
  321. RTTIName: "NiNode"
  322. Flags: 2000280e
  323. Checking Parent:
  324. Name: "shadow scene node"
  325. RTTIName: "ShadowSceneNode"
  326. Flags: 2000280e
  327. Checking Parent:
  328. Name: "WorldRoot Node"
  329. RTTIName: "SceneGraph"
  330. Flags: 2000280e
  331. Name: "INV_CloudDistant05_O_25:0"
  332. [RSP+368 ] 0x2676FC4C468 (BSBatchRenderer*)
  333. [RSP+370 ] 0x267EE8EB7A0 (BSEffectShader*)
  334. [RSP+378 ] 0x2698B189780 (void*)
  335. [RSP+380 ] 0xB20 (size_t) [2848]
  336. [RSP+388 ] 0xB20 (size_t) [2848]
  337. [RSP+390 ] 0x26806302E60 (BSTriShape*)
  338. Name: "INV_CloudDistant05_O_25:0"
  339. RTTIName: "BSTriShape"
  340. Flags: 48000008000e
  341. Checking TESObjectREFR:
  342. Object Reference:
  343. File: "Fallout4.esm"
  344. Flags: 0x00000009
  345. FormID: 0x0010C4B5
  346. FormType: kSTAT (36)
  347. Checking Parent:
  348. Name: "INV_CloudDistant05_O_25"
  349. RTTIName: "BSFadeNode"
  350. Flags: 80c210080400e
  351. Checking TESObjectREFR:
  352. Object Reference:
  353. File: "Fallout4.esm"
  354. Flags: 0x00000009
  355. FormID: 0x0010C4B5
  356. FormType: kSTAT (36)
  357. Checking Parent:
  358. RTTIName: "NiNode"
  359. Flags: 88002000280e
  360. Checking Parent:
  361. RTTIName: "BSMultiBoundNode"
  362. Flags: 8002000280e
  363. Checking Parent:
  364. Name: "ObjectLODRoot"
  365. RTTIName: "NiNode"
  366. Flags: 2000280e
  367. Checking Parent:
  368. Name: "shadow scene node"
  369. RTTIName: "ShadowSceneNode"
  370. Flags: 2000280e
  371. Checking Parent:
  372. Name: "WorldRoot Node"
  373. RTTIName: "SceneGraph"
  374. Flags: 2000280e
  375. Name: "INV_CloudDistant05_O_25:0"
  376. [RSP+398 ] 0x2698B189780 (void*)
  377. [RSP+3A0 ] 0x26737A08210 (void*)
  378. [RSP+3A8 ] 0x1 (size_t) [1]
  379. [RSP+3B0 ] 0xB20 (size_t) [2848]
  380. [RSP+3B8 ] 0x26737A08210 (void*)
  381. [RSP+3C0 ] 0x18 (size_t) [24]
  382. [RSP+3C8 ] 0x7FF602F6FCEA (void* -> Fallout4.exe+287FCEA mov rax, [rsi] | BSBatchRenderer::RenderPassImmediately_Standard(BSRenderPass*,bool)_287FCEA)
  383. [RSP+3D0 ] 0x2676FC4C468 (BSBatchRenderer*)
  384. [RSP+3D8 ] 0x267EE8EB7A0 (BSEffectShader*)
  385. [RSP+3E0 ] 0x2698B189780 (void*)
  386. [RSP+3E8 ] 0x268062FA5D8 (BSEffectShaderProperty*)
  387. Flags: 0xA0E0000068
  388. RTTIName: "BSEffectShaderProperty"
  389. [RSP+3F0 ] 0x267EE8EB7A0 (BSEffectShader*)
  390. [RSP+3F8 ] 0x7FF602F6F8B6 (void* -> Fallout4.exe+287F8B6 movzx eax, dil | BSBatchRenderer::RenderPassImmediately(BSRenderPass*,uint,bool)_287F8B6)
  391. [RSP+400 ] 0x268062FA5D8 (BSEffectShaderProperty*)
  392. Flags: 0xA0E0000068
  393. RTTIName: "BSEffectShaderProperty"
  394. [RSP+408 ] 0x2698B189780 (void*)
  395. [RSP+410 ] 0x1 (size_t) [1]
  396. [RSP+418 ] 0xB20 (size_t) [2848]
  397. [RSP+420 ] 0x2698B189780 (void*)
  398. [RSP+428 ] 0x0 (size_t) [0]
  399. [RSP+430 ] 0x1000000000 (size_t) [68719476736]
  400. [RSP+438 ] 0x2676FC4C300 (void*)
  401. [RSP+440 ] 0x0 (size_t) [0]
  402. [RSP+448 ] 0x7FF602F717AA (void* -> Fallout4.exe+28817AA test [rbx+0x30], r12 | BSBatchRenderer::RenderNextAlpha(NiPoint3&,float,float)_28817AA)
  403. [RSP+450 ] 0x268062FA5D8 (BSEffectShaderProperty*)
  404. Flags: 0xA0E0000068
  405. RTTIName: "BSEffectShaderProperty"
  406. [RSP+458 ] 0x2676FC4C468 (BSBatchRenderer*)
  407. [RSP+460 ] 0xB20 (size_t) [2848]
  408. [RSP+468 ] 0x2676FC4C3A0 (BSShaderAccumulator*)
  409. [RSP+470 ] 0x0 (size_t) [0]
  410. [RSP+478 ] 0x0 (size_t) [0]
  411. [RSP+480 ] 0xFF7FFFFF (size_t) [4286578687]
  412. [RSP+488 ] 0x0 (size_t) [0]
  413. [RSP+490 ] 0x0 (size_t) [0]
  414. [RSP+498 ] 0x0 (size_t) [0]
  415. [RSP+4A0 ] 0x0 (size_t) [0]
  416. [RSP+4A8 ] 0x26737A08210 (void*)
  417. [RSP+4B0 ] 0x0 (size_t) [0]
  418. [RSP+4B8 ] 0x0 (size_t) [0]
  419. [RSP+4C0 ] 0x2676FC4C3A0 (BSShaderAccumulator*)
  420. [RSP+4C8 ] 0x7FF602F1F3C7 (void* -> Fallout4.exe+282F3C7 lea rdx, [rsp+0x20] | BSShaderAccumulator::RenderAlphaGeometry(void)_282F3C7)
  421. [RSP+4D0 ] 0x26737A08370 (void*)
  422. [RSP+4D8 ] 0x6BBE70F430 (void*)
  423. [RSP+4E0 ] 0xB20 (size_t) [2848]
  424. [RSP+4E8 ] 0x26737A07850 (void*)
  425. [RSP+4F0 ] 0x3EBE9C363EB6469A (size_t) [4521222832720856730]
  426. [RSP+4F8 ] 0x3F5B6C80 (size_t) [1062956160]
  427. [RSP+500 ] 0x0 (size_t) [0]
  428. [RSP+508 ] 0x0 (size_t) [0]
  429. [RSP+510 ] 0x42A00000 (size_t) [1117782016]
  430. [RSP+518 ] 0x0 (size_t) [0]
  431. [RSP+520 ] 0x2676FC4C3A0 (BSShaderAccumulator*)
  432. [RSP+528 ] 0x7FF602F1E0D1 (void* -> Fallout4.exe+282E0D1 mov rax, [rbx] | BSShaderAccumulator::FinishAccumulating_Standard_PostResolveDepth(BSShaderAccumulator*)_282E0D1)
  433. [RSP+530 ] 0x26737A08370 (void*)
  434. [RSP+538 ] 0x0 (size_t) [0]
  435. [RSP+540 ] 0x1 (size_t) [1]
  436. [RSP+548 ] 0x267FFFFFFFF (void*)
  437. [RSP+550 ] 0x0 (size_t) [0]
  438. [RSP+558 ] 0x26737A08210 (void*)
  439. [RSP+560 ] 0xB20 (size_t) [2848]
  440. [RSP+568 ] 0x7FF602F46A91 (void* -> Fallout4.exe+2856A91 cmp dword ptr [0x00007FF606E11CCC], 0x03 | DrawWorld::ForwardAlphaImpl(void)_2856A91)
  441. [RSP+570 ] 0x26737A07850 (void*)
  442. [RSP+578 ] 0x0 (size_t) [0]
  443. [RSP+580 ] 0x0 (size_t) [0]
  444. [RSP+588 ] 0x0 (size_t) [0]
  445. [RSP+590 ] 0x0 (size_t) [0]
  446. [RSP+598 ] 0x1 (size_t) [1]
  447. [RSP+5A0 ] 0x26737A07850 (void*)
  448. [RSP+5A8 ] 0x7FF602F46E5D (void* -> Fallout4.exe+2856E5D mov rcx, [0x00007FF606E13238] | DrawWorld::Forward(void)_2856E5D)
  449. [RSP+5B0 ] 0x26737A07850 (void*)
  450. [RSP+5B8 ] 0x0 (size_t) [0]
  451. [RSP+5C0 ] 0x0 (size_t) [0]
  452. [RSP+5C8 ] 0x26737A08210 (void*)
  453. [RSP+5D0 ] 0x3F800000 (size_t) [1065353216]
  454. [RSP+5D8 ] 0x0 (size_t) [0]
  455. [RSP+5E0 ] 0x0 (size_t) [0]
  456. [RSP+5E8 ] 0x7FF602F4764E (void* -> Fallout4.exe+285764E call 0x00007FF602F46FA0 | DrawWorld::Render_PreUI(void)_285764E)
  457. [RSP+5F0 ] 0x2 (size_t) [2]
  458. [RSP+5F8 ] 0x2 (size_t) [2]
  459. [RSP+600 ] 0x0 (size_t) [0]
  460. [RSP+608 ] 0x2676FE8C6A0 (BSShadowDirectionalLight*)
  461. [RSP+610 ] 0x6BBE70F560 (void*)
  462. [RSP+618 ] 0x7FF600000000 (size_t) [140694538682368]
  463. [RSP+620 ] 0x3EBE8E643EB63FE0 (size_t) [4521207637126561760]
  464. [RSP+628 ] 0x3F5B70E7 (size_t) [1062957287]
  465. [RSP+630 ] 0x3EBE9C363EB6469A (size_t) [4521222832720856730]
  466. [RSP+638 ] 0x3F5B6C80 (size_t) [1062956160]
  467. [RSP+640 ] 0x47AC27C7C79A0685 (size_t) [5164546611687851653]
  468. [RSP+648 ] 0x45F8E297 (size_t) [1173938839]
  469. [RSP+650 ] 0x47AC27E6C79A0669 (size_t) [5164546744831837801]
  470. [RSP+658 ] 0x45F8E2B7 (size_t) [1173938871]
  471. [RSP+660 ] 0x2676E6EC730 (Main*)
  472. [RSP+668 ] 0x7FF60142CCBF (void* -> Fallout4.exe+0D3CCBF test dil, dil | Main::DrawWorld_And_UI(bool)_D3CCBF)
  473. [RSP+670 ] 0x2 (size_t) [2]
  474. [RSP+678 ] 0x0 (size_t) [0]
  475. [RSP+680 ] 0x0 (size_t) [0]
  476. [RSP+688 ] 0x2676E6EC730 (Main*)
  477. [RSP+690 ] 0x0 (size_t) [0]
  478. [RSP+698 ] 0x7FF601428906 (void* -> Fallout4.exe+0D38906 jmp 0x00007FF6014289C7 | Main::Swap(void)_D38906)
  479. [RSP+6A0 ] 0x2676E6EC730 (Main*)
  480. [RSP+6A8 ] 0x0 (size_t) [0]
  481. [RSP+6B0 ] 0x1 (size_t) [1]
  482. [RSP+6B8 ] 0x0 (size_t) [0]
  483. [RSP+6C0 ] 0x2671FBC0300 (void*)
  484. [RSP+6C8 ] 0x268026EB500 (BSMultiBoundNode*)
  485. RTTIName: "BSMultiBoundNode"
  486. Flags: 2000000e
  487. Checking Parent:
  488. RTTIName: "NiNode"
  489. Flags: 4002000280e
  490. Checking Parent:
  491. RTTIName: "BSMultiBoundNode"
  492. Flags: 2000280e
  493. Checking Parent:
  494. Name: "ObjectLODRoot"
  495. RTTIName: "NiNode"
  496. Flags: 2000280e
  497. Checking Parent:
  498. Name: "shadow scene node"
  499. RTTIName: "ShadowSceneNode"
  500. Flags: 2000280e
  501. Checking Parent:
  502. Name: "WorldRoot Node"
  503. RTTIName: "SceneGraph"
  504. Flags: 2000280e
  505. [RSP+6D0 ] 0x0 (size_t) [0]
  506. [RSP+6D8 ] 0x2671FBC0510 (void*)
  507. [RSP+6E0 ] 0x2671FBC0320 (ShadowSceneNode*)
  508. Name: "shadow scene node"
  509. RTTIName: "ShadowSceneNode"
  510. Flags: 2000280e
  511. Checking Parent:
  512. Name: "WorldRoot Node"
  513. RTTIName: "SceneGraph"
  514. Flags: 2000280e
  515. Name: "shadow scene node"
  516. [RSP+6E8 ] 0x7FF6007EE71F (void* -> Fallout4.exe+00FE71F add rbx, 0x08 | TES::UpdateMultiBoundVisibility(BSCullingProcess*)_FE71F)
  517. [RSP+6F0 ] 0x26806EAF358 (void*)
  518. [RSP+6F8 ] 0x26806EAF350 (void*)
  519. [RSP+700 ] 0x6BBE70F699 (void*)
  520. [RSP+708 ] 0x0 (size_t) [0]
  521. [RSP+710 ] 0x9C0 (size_t) [2496]
  522. [RSP+718 ] 0x0 (size_t) [0]
  523. [RSP+720 ] 0x6BBE70F6E0 (void*)
  524. [RSP+728 ] 0x7FF601431B0A (void* -> Fallout4.exe+0D41B0A mov rcx, [rax+0x108] | _lambda_774c312478e3f5808debc6c3e76528a0_::operator()_D41B0A)
  525. [RSP+730 ] 0x26737A07850 (void*)
  526. [RSP+738 ] 0x2680435CB3C (void*)
  527. [RSP+740 ] 0x2676E6EC738 (void*)
  528. [RSP+748 ] 0x6BBE70F738 (void*)
  529. [RSP+750 ] 0x45F8E2B7 (size_t) [1173938871]
  530. [RSP+758 ] 0x47AC2AB1C79A03BD (size_t) [5164549815733453757]
  531. [RSP+760 ] 0x45F94992 (size_t) [1173965202]
  532. [RSP+768 ] 0x0 (size_t) [0]
  533. [RSP+770 ] 0x2 (size_t) [2]
  534. [RSP+778 ] 0x7FF60142AA75 (void* -> Fallout4.exe+0D3AA75 cmp eax, 0x01 | Main::OnIdle_UpdateHighActorsArraySorted(float)_D3AA75)
  535. [RSP+780 ] 0x2680435CB3C (void*)
  536. [RSP+788 ] 0x2680435CB40 (void*)
  537. [RSP+790 ] 0x0 (size_t) [0]
  538. [RSP+798 ] 0x2679678DB10 (Actor*)
  539. Object Reference:
  540. Flags: 0x00000008
  541. FormID: 0xFF001372
  542. FormType: kNPC_ (45)
  543. File: "MutantMenagerie.esm"
  544. Flags: 0x00400409
  545. FormID: 0x0D05F84E
  546. FormType: kACHR (65)
  547. [RSP+7A0 ] 0x6BBE70F730 (void*)
  548. [RSP+7A8 ] 0x2676E6EC730 (Main*)
  549. [RSP+7B0 ] 0x42A00000 (size_t) [1117782016]
  550. [RSP+7B8 ] 0x0 (size_t) [0]
  551. [RSP+7C0 ] 0x0 (size_t) [0]
  552. [RSP+7C8 ] 0x0 (size_t) [0]
  553. [RSP+7D0 ] 0x2676E6EC730 (Main*)
  554. [RSP+7D8 ] 0x1 (size_t) [1]
  555. [RSP+7E0 ] 0x2676E6EC730 (Main*)
  556. [RSP+7E8 ] 0x7FF601429551 (void* -> Fallout4.exe+0D39551 xor ecx, ecx | Main::OnIdle(void)_D39551)
  557. [RSP+7F0 ] 0x7FF606156DD0 (UI*)
  558. [RSP+7F8 ] 0x2489C9 (size_t) [2394569]
  559. [RSP+800 ] 0x7FF606156DD0 (UI*)
  560. [RSP+808 ] 0x5320 (size_t) [21280]
  561. [RSP+810 ] 0x1 (size_t) [1]
  562. [RSP+818 ] 0x0 (size_t) [0]
  563. [RSP+820 ] 0x0 (size_t) [0]
  564. [RSP+828 ] 0x0 (size_t) [0]
  565. [RSP+830 ] 0x0 (size_t) [0]
  566. [RSP+838 ] 0x7FF601426E10 (void* -> Fallout4.exe+0D36E10 mov rcx, [0x00007FF606194278] | Main::Run(void)_D36E10)
  567. [RSP+840 ] 0x1306B0 (size_t) [1246896]
  568. [RSP+848 ] 0xA (size_t) [10]
  569. [RSP+850 ] 0xA (size_t) [10]
  570. [RSP+858 ] 0x0 (size_t) [0]
  571. [RSP+860 ] 0x0 (size_t) [0]
  572. [RSP+868 ] 0x7FF601425950 (void* -> Fallout4.exe+0D35950 call 0x00007FF5D4CA0083 | WinMain_D35950)
  573. [RSP+870 ] 0x26737A0B77A (void*)
  574. [RSP+878 ] 0x1306B0 (size_t) [1246896]
  575. [RSP+880 ] 0x68782876 (size_t) [1752705142]
  576. [RSP+888 ] 0x26737A0B77A (void*)
  577. [RSP+890 ] 0x0 (size_t) [0]
  578. [RSP+898 ] 0x7FF603027157 (void* -> Fallout4.exe+2937157 mov [0x00007FF606E247C8], eax | entry_2937157)
  579. [RSP+8A0 ] 0x26737A0B779 (char*) """
  580. [RSP+8A8 ] 0xA (size_t) [10]
  581. [RSP+8B0 ] 0x0 (size_t) [0]
  582. [RSP+8B8 ] 0xA (size_t) [10]
  583. [RSP+8C0 ] 0x0 (size_t) [0]
  584. [RSP+8C8 ] 0x26737A0B77A (void*)
  585. [RSP+8D0 ] 0x0 (size_t) [0]
  586. [RSP+8D8 ] 0x7FFCF7F2259D (void* -> KERNEL32.DLL+001259D mov ecx, eax)
  587. [RSP+8E0 ] 0x0 (size_t) [0]
  588. [RSP+8E8 ] 0x0 (size_t) [0]
  589. [RSP+8F0 ] 0x1 (size_t) [1]
  590. [RSP+8F8 ] 0x36E8 (size_t) [14056]
  591. [RSP+900 ] 0x0 (size_t) [0]
  592. [RSP+908 ] 0x7FFCF854AF78 (void* -> ntdll.dll+005AF78 jmp 0x00007FFCF854AF99)
  593. [RSP+910 ] 0x0 (size_t) [0]
  594. [RSP+918 ] 0x0 (size_t) [0]
  595. [RSP+920 ] 0x0 (size_t) [0]
  596. [RSP+928 ] 0x0 (size_t) [0]
  597. [RSP+930 ] 0x0 (size_t) [0]
  598. [RSP+938 ] 0x0 (size_t) [0]
  599. [RSP+940 ] 0x69935B1C00000000 (size_t) [7607524371376111616]
  600. [RSP+948 ] 0x0 (size_t) [0]
  601. [RSP+950 ] 0x0 (size_t) [0]
  602. [RSP+958 ] 0x7FFCF58925A0 (void* -> KERNELBASE.dll+01825A0 mov [rsp+0x10], rbx)
  603. [RSP+960 ] 0x6BBE70DA40 (void*)
  604. [RSP+968 ] 0xC1A7EBC00007FFC9 (size_t) [uint: 13954381180297543625 int: -4492362893412007991]
  605. [RSP+970 ] 0x7FFC9C1A7EBC (size_t) [140722927468220]
  606. [RSP+978 ] 0x6BBE70DA40 (void*)
  607. [RSP+980 ] 0x7FFCF854AF50 (void* -> ntdll.dll+005AF50 sub rsp, 0x78)
  608. [RSP+988 ] 0x0 (size_t) [0]
  609. [RSP+990 ] 0x0 (size_t) [0]
  610. [RSP+998 ] 0x0 (size_t) [0]
  611. [RSP+9A0 ] 0x0 (size_t) [0]
  612. [RSP+9A8 ] 0x0 (size_t) [0]
  613. [RSP+9B0 ] 0x0 (size_t) [0]
  614. [RSP+9B8 ] 0x0 (size_t) [0]
  615. [RSP+9C0 ] 0x0 (size_t) [0]
  616. [RSP+9C8 ] 0x0 (size_t) [0]
  617. [RSP+9D0 ] 0x0 (size_t) [0]
  618. [RSP+9D8 ] 0x0 (size_t) [0]
  619. [RSP+9E0 ] 0x0 (size_t) [0]
  620. [RSP+9E8 ] 0x0 (size_t) [0]
  621. [RSP+9F0 ] 0x0 (size_t) [0]
  622. [RSP+9F8 ] 0x0 (size_t) [0]
  623. [RSP+A00 ] 0x0 (size_t) [0]
  624. [RSP+A08 ] 0x0 (size_t) [0]
  625. [RSP+A10 ] 0x0 (size_t) [0]
  626. [RSP+A18 ] 0x0 (size_t) [0]
  627. [RSP+A20 ] 0x0 (size_t) [0]
  628. [RSP+A28 ] 0x0 (size_t) [0]
  629. [RSP+A30 ] 0x0 (size_t) [0]
  630. [RSP+A38 ] 0x0 (size_t) [0]
  631. [RSP+A40 ] 0x0 (size_t) [0]
  632. [RSP+A48 ] 0x0 (size_t) [0]
  633. [RSP+A50 ] 0x0 (size_t) [0]
  634. [RSP+A58 ] 0x0 (size_t) [0]
  635. [RSP+A60 ] 0x0 (size_t) [0]
  636. [RSP+A68 ] 0x0 (size_t) [0]
  637. [RSP+A70 ] 0x0 (size_t) [0]
  638. [RSP+A78 ] 0x0 (size_t) [0]
  639. [RSP+A80 ] 0x0 (size_t) [0]
  640. [RSP+A88 ] 0x0 (size_t) [0]
  641. [RSP+A90 ] 0x0 (size_t) [0]
  642. [RSP+A98 ] 0x0 (size_t) [0]
  643. [RSP+AA0 ] 0x0 (size_t) [0]
  644. [RSP+AA8 ] 0x0 (size_t) [0]
  645. [RSP+AB0 ] 0x0 (size_t) [0]
  646. [RSP+AB8 ] 0x0 (size_t) [0]
  647. [RSP+AC0 ] 0x0 (size_t) [0]
  648. [RSP+AC8 ] 0x0 (size_t) [0]
  649. [RSP+AD0 ] 0x0 (size_t) [0]
  650. [RSP+AD8 ] 0x0 (size_t) [0]
  651. [RSP+AE0 ] 0x0 (size_t) [0]
  652. [RSP+AE8 ] 0x0 (size_t) [0]
  653. [RSP+AF0 ] 0x0 (size_t) [0]
  654. [RSP+AF8 ] 0x0 (size_t) [0]
  655. [RSP+B00 ] 0x0 (size_t) [0]
  656. [RSP+B08 ] 0x0 (size_t) [0]
  657. [RSP+B10 ] 0x0 (size_t) [0]
  658. [RSP+B18 ] 0x0 (size_t) [0]
  659. [RSP+B20 ] 0x0 (size_t) [0]
  660. [RSP+B28 ] 0x0 (size_t) [0]
  661. [RSP+B30 ] 0x0 (size_t) [0]
  662. [RSP+B38 ] 0x0 (size_t) [0]
  663. [RSP+B40 ] 0x0 (size_t) [0]
  664. [RSP+B48 ] 0x0 (size_t) [0]
  665. [RSP+B50 ] 0x0 (size_t) [0]
  666. [RSP+B58 ] 0x0 (size_t) [0]
  667. [RSP+B60 ] 0x0 (size_t) [0]
  668. [RSP+B68 ] 0x0 (size_t) [0]
  669. [RSP+B70 ] 0x0 (size_t) [0]
  670. [RSP+B78 ] 0x0 (size_t) [0]
  671. [RSP+B80 ] 0x0 (size_t) [0]
  672. [RSP+B88 ] 0x0 (size_t) [0]
  673. [RSP+B90 ] 0x0 (size_t) [0]
  674. [RSP+B98 ] 0x0 (size_t) [0]
  675. [RSP+BA0 ] 0x0 (size_t) [0]
  676. [RSP+BA8 ] 0x0 (size_t) [0]
  677. [RSP+BB0 ] 0x0 (size_t) [0]
  678. [RSP+BB8 ] 0x0 (size_t) [0]
  679. [RSP+BC0 ] 0x0 (size_t) [0]
  680. [RSP+BC8 ] 0x0 (size_t) [0]
  681. [RSP+BD0 ] 0x0 (size_t) [0]
  682. [RSP+BD8 ] 0x0 (size_t) [0]
  683. [RSP+BE0 ] 0x0 (size_t) [0]
  684. [RSP+BE8 ] 0x0 (size_t) [0]
  685. [RSP+BF0 ] 0x0 (size_t) [0]
  686. [RSP+BF8 ] 0x0 (size_t) [0]
  687. [RSP+C00 ] 0x0 (size_t) [0]
  688. [RSP+C08 ] 0x0 (size_t) [0]
  689. [RSP+C10 ] 0x0 (size_t) [0]
  690. [RSP+C18 ] 0x0 (size_t) [0]
  691. [RSP+C20 ] 0x0 (size_t) [0]
  692. [RSP+C28 ] 0x0 (size_t) [0]
  693. [RSP+C30 ] 0x0 (size_t) [0]
  694. [RSP+C38 ] 0x0 (size_t) [0]
  695. [RSP+C40 ] 0x0 (size_t) [0]
  696. [RSP+C48 ] 0x0 (size_t) [0]
  697. [RSP+C50 ] 0x0 (size_t) [0]
  698. [RSP+C58 ] 0x0 (size_t) [0]
  699. [RSP+C60 ] 0x0 (size_t) [0]
  700. [RSP+C68 ] 0x0 (size_t) [0]
  701. [RSP+C70 ] 0x0 (size_t) [0]
  702. [RSP+C78 ] 0x0 (size_t) [0]
  703. [RSP+C80 ] 0x0 (size_t) [0]
  704. [RSP+C88 ] 0x0 (size_t) [0]
  705. [RSP+C90 ] 0x0 (size_t) [0]
  706. [RSP+C98 ] 0x0 (size_t) [0]
  707. [RSP+CA0 ] 0x0 (size_t) [0]
  708. [RSP+CA8 ] 0x0 (size_t) [0]
  709. [RSP+CB0 ] 0x0 (size_t) [0]
  710. [RSP+CB8 ] 0x0 (size_t) [0]
  711. [RSP+CC0 ] 0x0 (size_t) [0]
  712. [RSP+CC8 ] 0x0 (size_t) [0]
  713. [RSP+CD0 ] 0x0 (size_t) [0]
  714. [RSP+CD8 ] 0x0 (size_t) [0]
  715. [RSP+CE0 ] 0x0 (size_t) [0]
  716. [RSP+CE8 ] 0x0 (size_t) [0]
  717. [RSP+CF0 ] 0x0 (size_t) [0]
  718. [RSP+CF8 ] 0x0 (size_t) [0]
  719. [RSP+D00 ] 0x0 (size_t) [0]
  720. [RSP+D08 ] 0x0 (size_t) [0]
  721. [RSP+D10 ] 0x0 (size_t) [0]
  722. [RSP+D18 ] 0x0 (size_t) [0]
  723. [RSP+D20 ] 0x0 (size_t) [0]
  724. [RSP+D28 ] 0x0 (size_t) [0]
  725. [RSP+D30 ] 0x0 (size_t) [0]
  726. [RSP+D38 ] 0x0 (size_t) [0]
  727. [RSP+D40 ] 0x0 (size_t) [0]
  728. [RSP+D48 ] 0x0 (size_t) [0]
  729. [RSP+D50 ] 0x0 (size_t) [0]
  730. [RSP+D58 ] 0x0 (size_t) [0]
  731. [RSP+D60 ] 0x0 (size_t) [0]
  732. [RSP+D68 ] 0x0 (size_t) [0]
  733. [RSP+D70 ] 0x0 (size_t) [0]
  734. [RSP+D78 ] 0x0 (size_t) [0]
  735. [RSP+D80 ] 0x0 (size_t) [0]
  736. [RSP+D88 ] 0x0 (size_t) [0]
  737. [RSP+D90 ] 0x0 (size_t) [0]
  738. [RSP+D98 ] 0x0 (size_t) [0]
  739. [RSP+DA0 ] 0x0 (size_t) [0]
  740. [RSP+DA8 ] 0x0 (size_t) [0]
  741. [RSP+DB0 ] 0x0 (size_t) [0]
  742. [RSP+DB8 ] 0x0 (size_t) [0]
  743. [RSP+DC0 ] 0x0 (size_t) [0]
  744. [RSP+DC8 ] 0x0 (size_t) [0]
  745. [RSP+DD0 ] 0x0 (size_t) [0]
  746. [RSP+DD8 ] 0x0 (size_t) [0]
  747. [RSP+DE0 ] 0x0 (size_t) [0]
  748. [RSP+DE8 ] 0x0 (size_t) [0]
  749. [RSP+DF0 ] 0x0 (size_t) [0]
  750. [RSP+DF8 ] 0x0 (size_t) [0]
  751. [RSP+E00 ] 0x0 (size_t) [0]
  752. [RSP+E08 ] 0x0 (size_t) [0]
  753. [RSP+E10 ] 0x0 (size_t) [0]
  754. [RSP+E18 ] 0x0 (size_t) [0]
  755. [RSP+E20 ] 0x0 (size_t) [0]
  756. [RSP+E28 ] 0x0 (size_t) [0]
  757. [RSP+E30 ] 0x0 (size_t) [0]
  758. [RSP+E38 ] 0x0 (size_t) [0]
  759. [RSP+E40 ] 0x0 (size_t) [0]
  760. [RSP+E48 ] 0x0 (size_t) [0]
  761. [RSP+E50 ] 0x0 (size_t) [0]
  762. [RSP+E58 ] 0x0 (size_t) [0]
  763. [RSP+E60 ] 0x0 (size_t) [0]
  764. [RSP+E68 ] 0x0 (size_t) [0]
  765. [RSP+E70 ] 0x0 (size_t) [0]
  766. [RSP+E78 ] 0x0 (size_t) [0]
  767. [RSP+E80 ] 0x0 (size_t) [0]
  768. [RSP+E88 ] 0x0 (size_t) [0]
  769. [RSP+E90 ] 0x0 (size_t) [0]
  770. [RSP+E98 ] 0x0 (size_t) [0]
  771. [RSP+EA0 ] 0x0 (size_t) [0]
  772. [RSP+EA8 ] 0x0 (size_t) [0]
  773. [RSP+EB0 ] 0x0 (size_t) [0]
  774. [RSP+EB8 ] 0x0 (size_t) [0]
  775. [RSP+EC0 ] 0x0 (size_t) [0]
  776. [RSP+EC8 ] 0x0 (size_t) [0]
  777. [RSP+ED0 ] 0x0 (size_t) [0]
  778. [RSP+ED8 ] 0x0 (size_t) [0]
  779. [RSP+EE0 ] 0x0 (size_t) [0]
  780. [RSP+EE8 ] 0x0 (size_t) [0]
  781. [RSP+EF0 ] 0x0 (size_t) [0]
  782. [RSP+EF8 ] 0x0 (size_t) [0]
  783. [RSP+F00 ] 0x0 (size_t) [0]
  784. [RSP+F08 ] 0x0 (size_t) [0]
  785. [RSP+F10 ] 0x0 (size_t) [0]
  786. [RSP+F18 ] 0x0 (size_t) [0]
  787. [RSP+F20 ] 0x0 (size_t) [0]
  788. [RSP+F28 ] 0x0 (size_t) [0]
  789. [RSP+F30 ] 0x0 (size_t) [0]
  790. [RSP+F38 ] 0x0 (size_t) [0]
  791. [RSP+F40 ] 0x0 (size_t) [0]
  792. [RSP+F48 ] 0x0 (size_t) [0]
  793. [RSP+F50 ] 0x0 (size_t) [0]
  794. [RSP+F58 ] 0x0 (size_t) [0]
  795. [RSP+F60 ] 0x0 (size_t) [0]
  796. [RSP+F68 ] 0x0 (size_t) [0]
  797. [RSP+F70 ] 0x0 (size_t) [0]
  798. [RSP+F78 ] 0x0 (size_t) [0]
  799. [RSP+F80 ] 0x0 (size_t) [0]
  800. [RSP+F88 ] 0x0 (size_t) [0]
  801. [RSP+F90 ] 0x0 (size_t) [0]
  802. [RSP+F98 ] 0x0 (size_t) [0]
  803. [RSP+FA0 ] 0x0 (size_t) [0]
  804. [RSP+FA8 ] 0x0 (size_t) [0]
  805. [RSP+FB0 ] 0x0 (size_t) [0]
  806. [RSP+FB8 ] 0x0 (size_t) [0]
  807. [RSP+FC0 ] 0x0 (size_t) [0]
  808. [RSP+FC8 ] 0x0 (size_t) [0]
  809. [RSP+FD0 ] 0x0 (size_t) [0]
  810. [RSP+FD8 ] 0x0 (size_t) [0]
  811. [RSP+FE0 ] 0x0 (size_t) [0]
  812. [RSP+FE8 ] 0x0 (size_t) [0]
  813. [RSP+FF0 ] 0x0 (size_t) [0]
  814. [RSP+FF8 ] 0x0 (size_t) [0]
  815. [RSP+1000] 0x0 (size_t) [0]
  816. [RSP+1008] 0x0 (size_t) [0]
  817. [RSP+1010] 0x0 (size_t) [0]
  818. [RSP+1018] 0x0 (size_t) [0]
  819. [RSP+1020] 0x0 (size_t) [0]
  820. [RSP+1028] 0x0 (size_t) [0]
  821. [RSP+1030] 0x0 (size_t) [0]
  822. [RSP+1038] 0x0 (size_t) [0]
  823. [RSP+1040] 0x0 (size_t) [0]
  824. [RSP+1048] 0x0 (size_t) [0]
  825. [RSP+1050] 0x0 (size_t) [0]
  826. [RSP+1058] 0x0 (size_t) [0]
  827. [RSP+1060] 0x0 (size_t) [0]
  828. [RSP+1068] 0x0 (size_t) [0]
  829. [RSP+1070] 0x0 (size_t) [0]
  830. [RSP+1078] 0x0 (size_t) [0]
  831. [RSP+1080] 0x0 (size_t) [0]
  832. [RSP+1088] 0x0 (size_t) [0]
  833. [RSP+1090] 0x0 (size_t) [0]
  834. [RSP+1098] 0x0 (size_t) [0]
  835. [RSP+10A0] 0x0 (size_t) [0]
  836. [RSP+10A8] 0x0 (size_t) [0]
  837. [RSP+10B0] 0x0 (size_t) [0]
  838. [RSP+10B8] 0x0 (size_t) [0]
  839.  
  840. MODULES:
  841. XINPUT1_3.dll 0x000000400000
  842. X3DAudio1_7.dll 0x000075DD0000
  843. steam_api64.dll 0x000075DE0000
  844. amdenc64.dll 0x000076030000
  845. d3d11.dll 0x000180000000
  846. ActorVelocityFramework.dll 0x026739D50000
  847. Fallout4.exe 0x7FF6006F0000
  848. DSOUND.DLL 0x7FFC5D900000
  849. XAudio2_7.dll 0x7FFC5D9B0000
  850. d3dcompiler_46e.dll 0x7FFC5E8A0000
  851. gameoverlayrenderer64.dll 0x7FFC5EC60000
  852. XDI.dll 0x7FFC5EE00000
  853. wsfw_identifier.dll 0x7FFC5EE70000
  854. ToYourFaceFO4.dll 0x7FFC5EF70000
  855. SprintStutteringFix.dll 0x7FFC5EFC0000
  856. SprintSpeedController.dll 0x7FFC5F010000
  857. RustyFaceFix.dll 0x7FFC5F060000
  858. RobCo_Patcher.dll 0x7FFC5F0B0000
  859. RememberPickAngleUpdated.dll 0x7FFC5F190000
  860. ReloadFix.dll 0x7FFC5F250000
  861. PRKF.dll 0x7FFC5F2A0000
  862. PowerGridTools.dll 0x7FFC5F330000
  863. po3_SimpleOffenceSuppressionF4.dll 0x7FFC5F3A0000
  864. place.dll 0x7FFC5F430000
  865. PapyrusScriptRunner.dll 0x7FFC5F4B0000
  866. Outfit-ReDress-Fix.dll 0x7FFC5F520000
  867. mcm.dll 0x7FFC5F570000
  868. LongLoadingTimesFix.dll 0x7FFC5F610000
  869. LighthousePapyrusExtender.dll 0x7FFC5F6A0000
  870. HighFPSPhysicsFix.dll 0x7FFC5F7F0000
  871. BackportedBA2Support.dll 0x7FFC5F900000
  872. GCBugFix.dll 0x7FFC653F0000
  873. GardenOfEdenPapyrusExtender.dll 0x7FFC654E0000
  874. D3DCOMPILER_43.dll 0x7FFC657E0000
  875. cudart64_75.dll 0x7FFC65A50000
  876. IPHLPAPI.DLL 0x7FFC65AB0000
  877. MagicSystemFixes.dll 0x7FFC66070000
  878. Interior-NavCut-Fix.dll 0x7FFC660F0000
  879. FollowerStrayBulletFix.dll 0x7FFC66140000
  880. faster_workshop.dll 0x7FFC661C0000
  881. f4ee.dll 0x7FFC66220000
  882. EscapeFreeze.dll 0x7FFC66330000
  883. EmptyBarterMenuEngineBugFix.dll 0x7FFC663F0000
  884. crafting_highlight_fix.dll 0x7FFC66470000
  885. Buffout4.dll 0x7FFC664C0000
  886. f4se_steam_loader.dll 0x7FFC68AD0000
  887. GFSDK_SSAO_D3D11.win64.dll 0x7FFC68BD0000
  888. GFSDK_GodraysLib.x64.dll 0x7FFC6A750000
  889. flexRelease_x64.dll 0x7FFC6A7B0000
  890. MSVCR110.dll 0x7FFC6ED10000
  891. ClockWidget.dll 0x7FFC6FA80000
  892. ClassicHolsteredWeapons.dll 0x7FFC6FAD0000
  893. CCExtenderF4.dll 0x7FFC6FB80000
  894. BulletCountedReload.dll 0x7FFC6FBF0000
  895. flexExtRelease_x64.dll 0x7FFC80650000
  896. MSVCP110.dll 0x7FFC806B0000
  897. d3dx11_43.dll 0x7FFC99BC0000
  898. vstdlib_s64.dll 0x7FFCA8C90000
  899. tier0_s64.dll 0x7FFCA8D60000
  900. steamclient64.dll 0x7FFCA8F00000
  901. libdiskCacheEnabler.dll 0x7FFCB16F0000
  902. bink2w64.dll 0x7FFCB1710000
  903. encounter_zone_recalculation.dll 0x7FFCB17B0000
  904. BetterConsole.dll 0x7FFCB17E0000
  905. BakaScrapHeap.dll 0x7FFCB1850000
  906. BakaMaxPapyrusOps.dll 0x7FFCB1920000
  907. ArmorPenetrationBugFix.dll 0x7FFCB19D0000
  908. f4se_1_10_163.dll 0x7FFCB1A80000
  909. usvfs_x64.dll 0x7FFCC6500000
  910. CONCRT140.dll 0x7FFCC6DF0000
  911. AmmoRemover.dll 0x7FFCC7190000
  912. AchievementsModsEnabler.dll 0x7FFCC71C0000
  913. AchievementsModsEnablerLoader.dll 0x7FFCC7650000
  914. ResampleDmo.DLL 0x7FFCCD330000
  915. webio.dll 0x7FFCDA150000
  916. ncryptsslp.dll 0x7FFCDCC40000
  917. MpOav.dll 0x7FFCDD2D0000
  918. amsi.dll 0x7FFCDD4D0000
  919. wbemsvc.dll 0x7FFCDD4F0000
  920. fastprox.dll 0x7FFCDD510000
  921. nvToolsExt64_1.dll 0x7FFCDF710000
  922. wbemprox.dll 0x7FFCDF7F0000
  923. MSVCP140_ATOMIC_WAIT.dll 0x7FFCDFF10000
  924. MSVCP140.dll 0x7FFCE0790000
  925. VCRUNTIME140_1.dll 0x7FFCE1270000
  926. WINSPOOL.DRV 0x7FFCE12D0000
  927. VCRUNTIME140.dll 0x7FFCE1380000
  928. MSIMG32.dll 0x7FFCE1B60000
  929. wbemcomn.dll 0x7FFCE1B70000
  930. COMCTL32.dll 0x7FFCE2390000
  931. OneCoreCommonProxyStub.dll 0x7FFCE2D00000
  932. AUDIOSES.DLL 0x7FFCE4380000
  933. winmmbase.dll 0x7FFCE4BA0000
  934. textinputframework.dll 0x7FFCE51A0000
  935. atidxx64.dll 0x7FFCE62B0000
  936. amdihk64.dll 0x7FFCE63A0000
  937. WINMM.dll 0x7FFCE6D10000
  938. amdxx64.dll 0x7FFCE6EF0000
  939. OneCoreUAPCommonProxyStub.dll 0x7FFCEA160000
  940. Windows.UI.dll 0x7FFCEB780000
  941. CoreUIComponents.dll 0x7FFCED2B0000
  942. VERSION.dll 0x7FFCEDA80000
  943. directxdatabasehelper.dll 0x7FFCEDC50000
  944. rasadhlp.dll 0x7FFCEE500000
  945. msdmo.dll 0x7FFCEE8D0000
  946. MMDevApi.dll 0x7FFCEE910000
  947. fwpuclnt.dll 0x7FFCEF1C0000
  948. dcomp.dll 0x7FFCEF6F0000
  949. CoreMessaging.dll 0x7FFCEFF40000
  950. apphelp.dll 0x7FFCF0480000
  951. dhcpcsvc.DLL 0x7FFCF10B0000
  952. WINHTTP.dll 0x7FFCF10D0000
  953. dhcpcsvc6.DLL 0x7FFCF1370000
  954. WindowsCodecs.dll 0x7FFCF1920000
  955. UxTheme.dll 0x7FFCF1B20000
  956. WINNSI.DLL 0x7FFCF1C90000
  957. dwmapi.dll 0x7FFCF20D0000
  958. resourcepolicyclient.dll 0x7FFCF2150000
  959. dxcore.dll 0x7FFCF23A0000
  960. DbgHelp.dll 0x7FFCF2DC0000
  961. d3d11.dll 0x7FFCF3000000
  962. dxgi.dll 0x7FFCF3260000
  963. avrt.dll 0x7FFCF3360000
  964. windows.storage.dll 0x7FFCF3520000
  965. HID.DLL 0x7FFCF3E40000
  966. IpHlpAPI.dll 0x7FFCF4110000
  967. DNSAPI.dll 0x7FFCF4180000
  968. UMPDC.dll 0x7FFCF4440000
  969. powrprof.dll 0x7FFCF4460000
  970. Secur32.dll 0x7FFCF44D0000
  971. schannel.DLL 0x7FFCF4550000
  972. kernel.appcore.dll 0x7FFCF4700000
  973. SSPICLI.DLL 0x7FFCF4960000
  974. MSWSOCK.dll 0x7FFCF4B80000
  975. USERENV.dll 0x7FFCF4C70000
  976. CRYPTBASE.DLL 0x7FFCF4DF0000
  977. NTASN1.dll 0x7FFCF4F30000
  978. ncrypt.dll 0x7FFCF4F70000
  979. MSASN1.dll 0x7FFCF5280000
  980. CFGMGR32.dll 0x7FFCF52A0000
  981. DEVOBJ.dll 0x7FFCF52F0000
  982. DPAPI.DLL 0x7FFCF5340000
  983. profapi.dll 0x7FFCF5510000
  984. gdi32full.dll 0x7FFCF55E0000
  985. KERNELBASE.dll 0x7FFCF5710000
  986. CRYPT32.dll 0x7FFCF5AF0000
  987. bcryptPrimitives.dll 0x7FFCF5C60000
  988. WINTRUST.dll 0x7FFCF5CE0000
  989. wintypes.dll 0x7FFCF5D60000
  990. ucrtbase.dll 0x7FFCF5F60000
  991. win32u.dll 0x7FFCF6080000
  992. msvcp_win.dll 0x7FFCF60B0000
  993. bcrypt.dll 0x7FFCF6150000
  994. ole32.dll 0x7FFCF61E0000
  995. sechost.dll 0x7FFCF6380000
  996. msvcrt.dll 0x7FFCF6430000
  997. RPCRT4.dll 0x7FFCF6560000
  998. MSCTF.dll 0x7FFCF66A0000
  999. SHELL32.dll 0x7FFCF6800000
  1000. ADVAPI32.dll 0x7FFCF70C0000
  1001. imagehlp.dll 0x7FFCF7180000
  1002. shcore.dll 0x7FFCF71A0000
  1003. GDI32.dll 0x7FFCF7320000
  1004. NSI.dll 0x7FFCF7350000
  1005. SHLWAPI.dll 0x7FFCF7360000
  1006. USER32.dll 0x7FFCF73E0000
  1007. WS2_32.dll 0x7FFCF75A0000
  1008. combase.dll 0x7FFCF7620000
  1009. IMM32.DLL 0x7FFCF79C0000
  1010. SETUPAPI.dll 0x7FFCF7A90000
  1011. KERNEL32.DLL 0x7FFCF7F10000
  1012. OLEAUT32.dll 0x7FFCF7FE0000
  1013. COMDLG32.dll 0x7FFCF8290000
  1014. PSAPI.DLL 0x7FFCF83A0000
  1015. clbcatq.dll 0x7FFCF83B0000
  1016. ntdll.dll 0x7FFCF84F0000
  1017.  
  1018. F4SE PLUGINS:
  1019. AchievementsModsEnablerLoader.dll v1.3
  1020. ActorVelocityFramework.dll v1
  1021. AmmoRemover.dll v1.0.5
  1022. ArmorPenetrationBugFix.dll v1
  1023. BackportedBA2Support.dll v1
  1024. BakaMaxPapyrusOps.dll v1.1
  1025. BakaScrapHeap.dll v1.3
  1026. BetterConsole.dll
  1027. Buffout4.dll v1.37
  1028. BulletCountedReload.dll
  1029. CCExtenderF4.dll v1.2
  1030. ClassicHolsteredWeapons.dll
  1031. ClockWidget.dll
  1032. crafting_highlight_fix.dll
  1033. EmptyBarterMenuEngineBugFix.dll v1
  1034. encounter_zone_recalculation.dll
  1035. EscapeFreeze.dll v1
  1036. f4ee.dll
  1037. faster_workshop.dll
  1038. FollowerStrayBulletFix.dll v1
  1039. GardenOfEdenPapyrusExtender.dll v19.5
  1040. GCBugFix.dll
  1041. HighFPSPhysicsFix.dll v0.8.11
  1042. Interior-NavCut-Fix.dll v1.0.3
  1043. libdiskCacheEnabler.dll
  1044. LighthousePapyrusExtender.dll v1.13
  1045. LongLoadingTimesFix.dll v1.1.1
  1046. MagicSystemFixes.dll v1.1
  1047. mcm.dll
  1048. Outfit-ReDress-Fix.dll v1
  1049. PapyrusScriptRunner.dll v1.5
  1050. place.dll
  1051. po3_SimpleOffenceSuppressionF4.dll v1
  1052. PowerGridTools.dll
  1053. PRKF.dll
  1054. ReloadFix.dll v1.2.4
  1055. RememberPickAngleUpdated.dll
  1056. RobCo_Patcher.dll v3.6
  1057. RustyFaceFix.dll v2.0.2
  1058. SprintSpeedController.dll v1
  1059. SprintStutteringFix.dll v1.3
  1060. ToYourFaceFO4.dll
  1061. wsfw_identifier.dll
  1062. XDI.dll
  1063.  
  1064. PLUGINS:
  1065. Light: 233 Regular: 234 Total: 467
  1066. [00] Fallout4.esm
  1067. [01] DLCRobot.esm
  1068. [02] DLCworkshop01.esm
  1069. [03] DLCCoast.esm
  1070. [04] DLCworkshop02.esm
  1071. [05] DLCworkshop03.esm
  1072. [06] DLCNukaWorld.esm
  1073. [07] ccrzrfo4001-tunnelsnakes.esm
  1074. [08] ccswkfo4001-astronautpowerarmor.esm
  1075. [09] unofficial fallout 4 patch.esp
  1076. [0A] XDI.esm
  1077. [0B] WorkshopFramework.esm
  1078. [0C] HUDFramework.esm
  1079. [0D] MutantMenagerie.esm
  1080. [0E] AmericaRising2.esm
  1081. [0F] Homemaker.esm
  1082. [10] Perk Magazine Material Fix.esp
  1083. [11] GeneralAtomicsMrGutsyGuards.esp
  1084. [12] RAW INPUT.esp
  1085. [13] JumpFallPoseFix.esp
  1086. [14] WeightlessMods.esp
  1087. [15] WeaponModFixes-GOTY.esp
  1088. [16] Reverb and Ambiance Overhaul.esp
  1089. [17] FO4R.esp
  1090. [18] StartMeUp.esp
  1091. [19] 3DNPC_FO4.esp
  1092. [1A] BNS Trees.esp
  1093. [1B] WeightlessJunk.esp
  1094. [1C] MojaveImports.esp
  1095. [1D] CombinedArmsNV.esp
  1096. [1E] CombinedArmsEXPack.esp
  1097. [1F] Nuka-World Fizztop Grille Workshop.esp
  1098. [20] W.A.T.Minutemen.esp
  1099. [21] SuperMutantEquality.esp
  1100. [22] Reinforcements.esp
  1101. [23] NoMorePrivetHedges.esp
  1102. [24] Wattz3000mkII.esp
  1103. [25] UniqueUniques.esp
  1104. [26] MilitarizedMinutemen.esp
  1105. [27] 3DNPC_FO4Settler.esp
  1106. [28] Mercenary.esp
  1107. [29] WeightlessAid.esp
  1108. [2A] cVc Dead Wasteland 6.esp
  1109. [2B] Eli_Armour_Compendium.esp
  1110. [2C] UltracitePA.esp
  1111. [2D] ChinaLakeandHolorifle.esp
  1112. [2E] WattzLaserGun.esp
  1113. [2F] 127mmSMG.esp
  1114. [30] AppalachianImports.esp
  1115. [31] LAER.esp
  1116. [32] F4NVLaserPistol.esp
  1117. [33] AER15.esp
  1118. [34] Escape from Boston - Springfield M14.esp
  1119. [35] DakProtoAA12.esp
  1120. [36] ZebrinasWorkshopDevices.esp
  1121. [37] T65PA.esp
  1122. [38] AttachPack.esp
  1123. [39] MG42.esp
  1124. [3A] Mossberg500.esp
  1125. [3B] PlasmaGatlingCaster.esp
  1126. [3C] BetterShackBridges.esp
  1127. [3D] DakEnergyPistol.esp
  1128. [3E] CWMerchants.esp
  1129. [3F] ClassicSniper.esp
  1130. [40] QuantumBox.esp
  1131. [41] Heavy BoS.esp
  1132. [42] DakM43.esp
  1133. [43] SKKMobileWorkshop.esp
  1134. [44] ExcavatorPA.esp
  1135. [45] G3Family.esp
  1136. [46] ChainsawAutoAxe76.esp
  1137. [47] HuntingRevolver.esp
  1138. [48] Wattz3000mkII_UniqueAddon.esp
  1139. [49] DakRiotShotgunVanilla.esp
  1140. [4A] PalmettoWeaponry-SurplusPistol.esp
  1141. [4B] PigClassicCombatShotgun.esp
  1142. [4C] 50CalMachineGun.esp
  1143. [4D] DakBAR.esp
  1144. [4E] DakFAL.esp
  1145. [4F] Dak127mmPistol.esp
  1146. [50] DakLolife.esp
  1147. [51] DakHomemadeVityaz.esp
  1148. [52] WestTek.esp
  1149. [53] Eli_Armour Compendium NPC Extra.esp
  1150. [54] 3dscopes.esp
  1151. [55] dcc-molotov-nerf.esp
  1152. [56] RemoveBlur.esp
  1153. [57] Be Exceptional.esp
  1154. [58] PA-Quick Animations.esp
  1155. [59] HiPolyFaces.esp
  1156. [5A] CBBE.esp
  1157. [5B] CROSS_GoreCrits.esp
  1158. [5C] Classic Combat Armor.esp
  1159. [5D] CROSS_GoreCrits_FarHarborPatch.esp
  1160. [5E] CROSS_Techmask.esp
  1161. [5F] AzarPonytailHairstyles.esp
  1162. [60] GlovesOfTheCommonwealth.esp
  1163. [61] K9TacticalHarness.esp
  1164. [62] HairVariations_YoungAtHeart.esp
  1165. [63] Lots More Male Hairstyles.esp
  1166. [64] KSHairdos.esp
  1167. [65] KSHairdos_oel.esp
  1168. [66] Lots More Facial Hair.esp
  1169. [67] Lots More Female Hairstyles.esp
  1170. [68] Motoko Hair.esp
  1171. [69] Quieter Settlements - Contraptions.esp
  1172. [6A] Quieter Settlements - Vanilla.esp
  1173. [6B] Quieter Settlements - Wasteland Workshop.esp
  1174. [6C] The Eyes Of Beauty.esp
  1175. [6D] LoweredSprintAPDrain.esp
  1176. [6E] RichMerchants.esp
  1177. [6F] Ballistic Weave.esp
  1178. [70] Brotherhood of Steel Paints.esp
  1179. [71] g2m_Workshop_Nexus.esp
  1180. [72] BetterJunkFences.esp
  1181. [73] AutomatronUnlocked.esp
  1182. [74] AutomatronUnlockedNukaParts.esp
  1183. [75] PackBrahminsToEyebots_Settlements.esp
  1184. [76] BNS Landscape.esp
  1185. [77] BrighterSettlementLights.esp
  1186. [78] Wall Oil Lamps.esp
  1187. [79] WeightlessSpecialAmmo.esp
  1188. [7A] Thematic and Practical.esp
  1189. [7B] Thematic and Practical - DLC.esp
  1190. [7C] Danse GTFO Power Armor.esp
  1191. [7D] EasyHacking.esp
  1192. [7E] DansesWearableHolotags_v01-2.esp
  1193. [7F] NoBoSHostility.esp
  1194. [80] dD-Realistic Ragdoll Force.esp
  1195. [81] DD_All_the_COncrete.esp
  1196. [82] Faster Terminal Displays (5x).esp
  1197. [83] This is MY Bed (Extended).esp
  1198. [84] woodysWastelandStuff.esp
  1199. [85] Homemaker - Streetlights Use Passive Power.esp
  1200. [86] Homemaker - Unlocked Institute Objects.esp
  1201. [87] infinite_settlement_budget.esp
  1202. [88] KURO.esp
  1203. [89] LockedSafesLegendaryLoot.esp
  1204. [8A] LongerPowerLines3x.esp
  1205. [8B] LovingCurie-ShadowSynthesis.esp
  1206. [8C] NegativeAffinityIsPositiveAffinity.esp
  1207. [8D] NoAffinityCooldown.esp
  1208. [8E] PreWarSafes.esp
  1209. [8F] WDP-PC.esp
  1210. [90] SettlementMenuManager.esp
  1211. [91] WeightlessJunkDLC.esp
  1212. [92] Workshop_Planters.esp
  1213. [93] DakHomemadeSaiga.esp
  1214. [94] No Nuka World Requirements Madnes.esp
  1215. [95] SkipHSH.esp
  1216. [96] SkipHSH1_6.esp
  1217. [97] EveryonesBestFriend.esp
  1218. [98] RCSO_RoboChefSettlementObjects.esp
  1219. [99] NaiRaeCozyScavver.esp
  1220. [9A] AmericaRising-GearOfTheEnclave.esp
  1221. [9B] LoweredJetpakAPDrain.esp
  1222. [9C] LovingCait.esp
  1223. [9D] Home Plate Workbench Linked - Mechanists Lair Workbench.esp
  1224. [9E] WorkshopPlus.esp
  1225. [9F] PipWS_Replacer.esp
  1226. [A0] BetterSettlers.esp
  1227. [A1] BetterSettlersNoLollygagging.esp
  1228. [A2] BetterSettlersCCAPack2.0.esp
  1229. [A3] EnclaveX02.esp
  1230. [A4] VltElevatorDLC.esp
  1231. [A5] Hellfirenew.esp
  1232. [A6] LAER Automatron Weapons.esp
  1233. [A7] LooksMenu.esp
  1234. [A8] NSA All-in-One.esp
  1235. [A9] NSA DLCNukaWorld.esp
  1236. [AA] NSA DLCCoast.esp
  1237. [AB] NSA DLCRobot.esp
  1238. [AC] NSA DLCworkshop01.esp
  1239. [AD] Scopes.esp
  1240. [AE] 3dscopes-laer.esp
  1241. [AF] BossChestsHaveLegendaries.esp
  1242. [B0] MGRemesh.esp
  1243. [B1] SaveManager.esp
  1244. [B2] SLR.esp
  1245. [B3] Grounded.esp
  1246. [B4] 16xFusionCore.esp
  1247. [B5] Interview.esp
  1248. [B6] VAFS Redux.esp
  1249. [B7] VAFS Redux DLC Patch.esp
  1250. [B8] VAFS Redux Be Exceptional Patch.esp
  1251. [B9] RustDevilRedux.esp
  1252. [BA] Covscript.esp
  1253. [BB] th1nkEyebot.esp
  1254. [BC] th1nkEyeBot-NukaWorld.esp
  1255. [BD] th1nkEyeBot-FarHarbor.esp
  1256. [BE] th1nkEyeBot-DLC03DLC04Addon.esp
  1257. [BF] th1nkEyeBot-WeightlessMiscModsAiO.esp
  1258. [C0] DT_GunnerOutfitPack.esp
  1259. [C1] WestTekOpticsAligned.esp
  1260. [C2] 3dscopes-classicsniper.esp
  1261. [C3] 3dscopes-holorifle.esp
  1262. [C4] 3dscopes-ccpack.esp
  1263. [C5] LooksMenu Customization Compendium.esp
  1264. [C6] LooksMirror.esp
  1265. [C7] KSHairsFemsheppingRadbeetle.esp
  1266. [C8] UnPlumbob.esp
  1267. [C9] F76 Gauss Minigun.esp
  1268. [CA] GaussShotgun.esp
  1269. [CB] ChainsawGatPlas50MG_patch.esp
  1270. [CC] BasementLiving.esp
  1271. [CD] UsefulCrank.esp
  1272. [CE] ImmersiveAnimationFramework.esp
  1273. [CF] F4CW10mmSMG.esp
  1274. [D0] 3dscopes-wattz.esp
  1275. [D1] LovingPiper_LCC.esp
  1276. [D2] Two Shot Fix.esp
  1277. [D3] 3dscopes-g3family.esp
  1278. [D4] 3dscopes-huntingrevolver.esp
  1279. [D5] ScopeOverlayDOF.esp
  1280. [D6] 45autoPistol.esp
  1281. [D7] StartMeUpNukaWorldPatch.esp
  1282. [D8] BetterWastelandSurvivalGuide5.esp
  1283. [D9] cVc Dead Wasteland 6 DLC.esp
  1284. [DA] More Scavenging Stations.esp
  1285. [DB] cVc Dead Wasteland 6 DLC2.esp
  1286. [DC] Farming Resources.esp
  1287. [DD] cVc Dead Wasteland 6 DLC3.esp
  1288. [DE] cVc Fishery.esp
  1289. [DF] WorkingNCMachine.esp
  1290. [E0] AltChameleonVisuals.esp
  1291. [E1] ChineseSuitBuffs.esp
  1292. [E2] MiscHairstyle.esp
  1293. [E3] EqualizerPowerArmorJetPack.esp
  1294. [E4] AccessibleBridges.esp
  1295. [E5] MilitarisedMinutemen_ScarvesFix.esp
  1296. [E6] 3DNPC_FO4_DLC.esp
  1297. [E7] MojaveImports - Combat Addon.esp
  1298. [E8] Rebuild_Settlements.esp
  1299. [E9] SatelliteWorldMap.esp
  1300. [FE:000] ccbgsfo4003-pipboy(camo01).esl
  1301. [FE:001] ccbgsfo4004-pipboy(camo02).esl
  1302. [FE:002] ccbgsfo4016-prey.esl
  1303. [FE:003] ccbgsfo4018-gaussrifleprototype.esl
  1304. [FE:004] ccbgsfo4019-chinesestealtharmor.esl
  1305. [FE:005] ccbgsfo4020-powerarmorskin(black).esl
  1306. [FE:006] ccbgsfo4022-powerarmorskin(camo01).esl
  1307. [FE:007] ccbgsfo4025-powerarmorskin(chrome).esl
  1308. [FE:008] ccbgsfo4033-powerarmorskinwhite.esl
  1309. [FE:009] ccbgsfo4024-pacamo03.esl
  1310. [FE:00A] ccbgsfo4041-doommarinearmor.esl
  1311. [FE:00B] ccbgsfo4042-bfg.esl
  1312. [FE:00C] ccBGSFO4044-HellfirePowerArmor.esl
  1313. [FE:00D] ccfsvfo4001-modularmilitarybackpack.esl
  1314. [FE:00E] ccfrsfo4001-handmadeshotgun.esl
  1315. [FE:00F] ccgcafo4001-factionws01army.esl
  1316. [FE:010] ccgcafo4003-factionws03bos.esl
  1317. [FE:011] ccgcafo4006-factionws06hrshark.esl
  1318. [FE:012] ccgcafo4008-factionws08inst.esl
  1319. [FE:013] ccgcafo4009-factionws09mm.esl
  1320. [FE:014] ccgcafo4010-factionws10rr.esl
  1321. [FE:015] ccgcafo4011-factionws11vt.esl
  1322. [FE:016] ccrzrfo4003-pipover.esl
  1323. [FE:017] ccfrsfo4002-antimaterielrifle.esl
  1324. [FE:018] ccbgsfo4074-pipinspect.esl
  1325. [FE:019] ccbgsfo4021-powerarmorskinblue.esl
  1326. [FE:01A] ccbgsfo4027-powerarmorskingreen.esl
  1327. [FE:01B] ccbgsfo4032-powerarmorskintan.esl
  1328. [FE:01C] ccbgsfo4029-powerarmorskinpink.esl
  1329. [FE:01D] ccsbjfo4001-solarflare.esl
  1330. [FE:01E] ccbgsfo4114-ws_shi.esl
  1331. [FE:01F] ccBGSFO4115-X02.esl
  1332. [FE:020] ccrzrfo4002-disintegrate.esl
  1333. [FE:021] ccBGSFO4116-HeavyFlamer.esl
  1334. [FE:022] ccBGSFO4110-WS_Enclave.esl
  1335. [FE:023] ccBGSFO4096-AS_Enclave.esl
  1336. [FE:024] ccbgsfo4047-qthund.esl
  1337. [FE:025] ccfrsfo4003-cr75l.esl
  1338. [FE:026] ccFSVFO4007-Halloween.esl
  1339. [FE:027] ccsbjfo4002_manwellrifle.esl
  1340. [FE:028] ccbgsfo4117-capmerc.esl
  1341. [FE:029] ccBGSFO4046-TesCan.esl
  1342. [FE:02A] ccgcafo4025-pagunmm.esl
  1343. [FE:02B] cccrsfo4001-pipcoa.esl
  1344. [FE:02C] ccSBJFO4003-Grenade.esl
  1345. [FE:02D] ccOTMFO4001-Remnants.esl
  1346. [FE:02E] community fixes merged.esp
  1347. [FE:02F] Ownership Fixes.esp
  1348. [FE:030] ppf.esm
  1349. [FE:031] REFramework.esm
  1350. [FE:032] fakeInt.esp
  1351. [FE:033] TMR_GlitchfinderAIO.esm
  1352. [FE:034] fakeInt_Boston.esp
  1353. [FE:035] fakeInt_DLC.esp
  1354. [FE:036] Diamond City Supplements.esm
  1355. [FE:037] CastleExtended.esl
  1356. [FE:038] TrailCarbine.esl
  1357. [FE:039] Tumba_Gunner_Collection.esp
  1358. [FE:03A] Tumba_Gunner_Collection_Camp.esp
  1359. [FE:03B] SSTWorkshopPowerPack.esl
  1360. [FE:03C] LIF.esl
  1361. [FE:03D] Ladder.esl
  1362. [FE:03E] LegendaryDropBugfix.esl
  1363. [FE:03F] HellcatPA.esl
  1364. [FE:040] Enhanced Movement.esm
  1365. [FE:041] Snapgasm.esl
  1366. [FE:042] AmericaRising2-Remnants.esl
  1367. [FE:043] AmericaRising2-Hellfire-CC.esl
  1368. [FE:044] AmericaRising2-Incinerator-CC.esl
  1369. [FE:045] AmericaRising2-PrototypeGauss-CC.esl
  1370. [FE:046] AmericaRising2-SolarCannon-CC.esl
  1371. [FE:047] AmericaRising2-X02-CC.esl
  1372. [FE:048] AmericaRising2-TeslaCannon-CC.esl
  1373. [FE:049] HiPolyFacesCompanionPlugin.esl
  1374. [FE:04A] Munitions - An Ammo Expansion.esl
  1375. [FE:04B] Munitions - Vanilla Ammo Addon.esl
  1376. [FE:04C] LIF_RandomPA.esl
  1377. [FE:04D] Tumba_Gunner_Collection_VanillaUniques.esp
  1378. [FE:04E] Tumba_Gunner_Collection_Legendaries.esp
  1379. [FE:04F] Tumba_Gunner_Collection_Injection.esp
  1380. [FE:050] Tumba_Gunner_Collection_Smuggler.esp
  1381. [FE:051] ppf-heavyflamer-cr.esm
  1382. [FE:052] EqualizerPowerArmor.esl
  1383. [FE:053] afpABetterWorldWorkshop_Cabin.esl
  1384. [FE:054] Rebuild_SharedResources.esm
  1385. [FE:055] Fixed Gobo Effects.esp
  1386. [FE:056] Enhanced Vanilla Armor and Clothing.esp
  1387. [FE:057] Wetness Shader Fix.esp
  1388. [FE:058] DiamondCityBillboards.esp
  1389. [FE:059] FO4ParticlePatch.esp
  1390. [FE:05A] MiscAnimTweaks.esp
  1391. [FE:05B] Flutter Flicker Fixer For Foliage.esp
  1392. [FE:05C] MoreUniques.esp
  1393. [FE:05D] Collectibles Helper.esp
  1394. [FE:05E] Dank_LEO.esp
  1395. [FE:05F] Dank_ArmorOverrides.esp
  1396. [FE:060] Keep Radiants In Commonwealth.esp
  1397. [FE:061] Dank_ECO.esp
  1398. [FE:062] GoodneighborView.esp
  1399. [FE:063] TerrainUndersides.esp
  1400. [FE:064] DakAA12SMpatch.esp
  1401. [FE:065] AmericaRising2-T65 Power Armor (ESP) Patch.esp
  1402. [FE:066] CWRCW.esp
  1403. [FE:067] Attach Pack Modcol.esp
  1404. [FE:068] LIF_DLC_Guns.esp
  1405. [FE:069] Cyberpunk 2077 - Malorian Arms - 3516.esp
  1406. [FE:06A] LIF_DLC_Ammo.esp
  1407. [FE:06B] CWPlasmaDefender.esp
  1408. [FE:06C] BPDRiot.esp
  1409. [FE:06D] CWAuto5.esp
  1410. [FE:06E] CWHuntingShotgun.esp
  1411. [FE:06F] CWAR180.esp
  1412. [FE:070] HellstormMissileLauncher.esp
  1413. [FE:071] Spadey's Pipe Carbine.esp
  1414. [FE:072] CWVarmintRifle.esp
  1415. [FE:073] CWRaffica.esp
  1416. [FE:074] EnclaveRecon.esp
  1417. [FE:075] M9A3.esp
  1418. [FE:076] CWFlamerRifle.esp
  1419. [FE:077] CWRangemaster.esp
  1420. [FE:078] Dak1887.esp
  1421. [FE:079] CW9mmPistol.esp
  1422. [FE:07A] SMMGSpadey.esp
  1423. [FE:07B] CrusaderPistol.esp
  1424. [FE:07C] Classic Sniper - Unofficial Update.esp
  1425. [FE:07D] CWMK23.esp
  1426. [FE:07E] WestTek_Tweaks.esp
  1427. [FE:07F] Eli_Armour_Compendium_Tweaks.esp
  1428. [FE:080] Dogmeat Follow Behind.esp
  1429. [FE:081] Simple Creation Club Delayed NG.esp
  1430. [FE:082] Legendary Mutation Messages Fix.esp
  1431. [FE:083] Gloomy Glass.esp
  1432. [FE:084] Targeted Textures.esp
  1433. [FE:085] WAVE.esp
  1434. [FE:086] Dank_LEO_DLCNukaWorld.esp
  1435. [FE:087] Dank_ArmorOverrides_DLCNukaWorld.esp
  1436. [FE:088] Dank_ArmorOverrides_DLCRobot.esp
  1437. [FE:089] Dank_ArmorOverrides_DLCCoast.esp
  1438. [FE:08A] Dank_LEO-Automatron.esp
  1439. [FE:08B] Dank_LEO_DLCCoast.esp
  1440. [FE:08C] M8rDisablePipboyEffects.esp
  1441. [FE:08D] CROSS_CoA.esp
  1442. [FE:08E] Rusty Face Fix.esp
  1443. [FE:08F] BAM-BetterArmoryMod.esp
  1444. [FE:090] Lightweight Lighting.esp
  1445. [FE:091] D.E.C.A.Y.esp
  1446. [FE:092] FAR.esp
  1447. [FE:093] SolarPower.esp
  1448. [FE:094] StartMeUpShaunDefaultAppearance.esp
  1449. [FE:095] CROSS_BrotherhoodRecon.esp
  1450. [FE:096] CROSS_InstituteExpeditionarySuit.esp
  1451. [FE:097] CROSS_CourserStrigidae.esp
  1452. [FE:098] TheKite_Railroad_Handmaiden.esp
  1453. [FE:099] Extended Fake Interior - CC Enclave Remnants Patch.esp
  1454. [FE:09A] M9A3_LvlLists.esp
  1455. [FE:09B] UncappedSettlementSurplus.esp
  1456. [FE:09C] Dank_LEO-CapMerc.esp
  1457. [FE:09D] Dank_LEO-VAFS.esp
  1458. [FE:09E] Gunner Outfit Extreme Overhaul.esp
  1459. [FE:09F] DakBARSMPatch.esp
  1460. [FE:0A0] DakHomemadeVityazSMPatch.esp
  1461. [FE:0A1] DakHomemadeSaigaSMPatch.esp
  1462. [FE:0A2] DakLolifeSMPatch.esp
  1463. [FE:0A3] Elzee Jolly Item Sounds.esp
  1464. [FE:0A4] AmericaRising2-Classic Combat Armor Patch.esp
  1465. [FE:0A5] Crafting-GunnerOutfitPack-Standard.esp
  1466. [FE:0A6] IAF - Far Harbor & Nuka World.esp
  1467. [FE:0A7] G3Family_308CalEdit.esp
  1468. [FE:0A8] Makeshifttextures.esp
  1469. [FE:0A9] HandmaderefinedRECONscopes.esp
  1470. [FE:0AA] LIF_DLC_Cola.esp
  1471. [FE:0AB] LIF_DLC_Armor.esp
  1472. [FE:0AC] LIF_DLC_Grenade.esp
  1473. [FE:0AD] Munitions-Additional Ammo.esp
  1474. [FE:0AE] Dank_ECO-Munitions.esp
  1475. [FE:0AF] Dank_ECO_DLCCoast.esp
  1476. [FE:0B0] Dank_ECO_DLCNukaWorld.esp
  1477. [FE:0B1] Dank_ECO-WestTek.esp
  1478. [FE:0B2] Dank_ECO_DLCRobot.esp
  1479. [FE:0B3] CR-74L - Unofficial Update.esp
  1480. [FE:0B4] Tumba_Bos_Armor_Collection.esp
  1481. [FE:0B5] Tumba_Bos_QuinlanReplacer.esp
  1482. [FE:0B6] Tumba_Bos_BallisticWeave.esp
  1483. [FE:0B7] Tumba_Bos_TheScribeReplacer.esp
  1484. [FE:0B8] Tumba_Bos_LuciaReplacer.esp
  1485. [FE:0B9] Tumba_Bos_NeriahReplacer.esp
  1486. [FE:0BA] Tumba_Bos_SoldierReplacer.esp
  1487. [FE:0BB] Tumba_Gunner_Collection_Munitions.esp
  1488. [FE:0BC] BDPRiotDCSecPatch.esp
  1489. [FE:0BD] Boston PD Riot Armor Crafting Perks Only.esp
  1490. [FE:0BE] 127mmSMG - ECO - Munitions - English.esp
  1491. [FE:0BF] 12.7mm SMG - Munitions Patch.esp
  1492. [FE:0C0] HuntingRevolver - ECO - English.esp
  1493. [FE:0C1] .45 Auto Pistol - Unofficial Update.esp
  1494. [FE:0C2] DLC Timing.esp
  1495. [FE:0C3] HML Immediate Distribution Patch.esp
  1496. [FE:0C4] ClassicSniper - ECO - English.esp
  1497. [FE:0C5] Workshop Highlight Fix.esp
  1498. [FE:0C6] F4CW10mmSMG - ECO - English.esp
  1499. [FE:0C7] G3Family - ECO - English.esp
  1500. [FE:0C8] LAER - ECO - English.esp
  1501. [FE:0C9] Mossberg500_OlTrusty.esp
  1502. [FE:0CA] WattzLaserGun - ECO - English.esp
  1503. [FE:0CB] ClassicSniperSMPatch.esp
  1504. [FE:0CC] MoreMutantWeapons.esp
  1505. [FE:0CD] Dank_LEO-AmericaRising2.esp
  1506. [FE:0CE] Dank_ECO-LEO.esp
  1507. [FE:0CF] Dank_LEO_ChipCraft_Mats_ECO.esp
  1508. [FE:0D0] Dank_ArmorOverrides_DLCInterconnected.esp
  1509. [FE:0D1] Dank_CrossArmorIntegration.esp
  1510. [FE:0D2] Dank_PreySpaceSuit.esp
  1511. [FE:0D3] CWRangemasterCWUnique.esp
  1512. [FE:0D4] ReconCorpRemnants.esp
  1513. [FE:0D5] CWVarmintRifleDLC03Patch.esp
  1514. [FE:0D6] AmericaRising2-Enclave Recon Armor Patch.esp
  1515. [FE:0D7] AmericaRising2-EnclaveReconArmorPatch.esp
  1516. [FE:0D8] PigClassicCombatShotgunSMPatch.esp
  1517. [FE:0D9] CWCrowbar.esp
  1518. [FE:0DA] CWHuntingShotgunMerchantUnique.esp
  1519. [FE:0DB] CWAR18-SMPatch.esp
  1520. [FE:0DC] DakFALSMPatch.esp
  1521. [FE:0DD] MindGamesLaser.esp
  1522. [FE:0DE] Cyberpunk 2077 - Malorian Arms - 3516 - Munitions - 127mm.esp
  1523. [FE:0DF] MindGamesLaser - LLInject.esp
  1524. [FE:0E0] CWGambling.esp
  1525. [FE:0E1] Demo_OutpostZimonja.esp
  1526. [FE:0E2] PuddleReflectionFix.esp
  1527. [FE:0E3] WET.esp
  1528. [FE:0E4] prp.esp
  1529. [FE:0E5] Rebuild_Settlements_OberlandStation_AltSS.esp
  1530. [FE:0E6] Rebuild_Settlements_Sanctuary_ScrapRuinedHouses.esp
  1531. [FE:0E7] Demo_OutpostZimonja_Previs.esp
  1532. [FE:0E8] Rebuild_Settlements_Previs.esp
  1533.  
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