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  1. [22:46:53][CommBans] [Debug] No commander ban on record for Gorge Foreman[69885392], allowing to command.
  2. [117225.515] Main : Error: lua/RebirthBots/FileHooks/Replace/bots/CommanderBot.lua:39: attempt to index field 'client' (a nil value)
  3. [Server] Script Error #1019: lua/RebirthBots/FileHooks/Replace/bots/CommanderBot.lua:39: attempt to index field 'client' (a nil value)
  4.     Call stack:
  5.     #1: Disconnect lua/RebirthBots/FileHooks/Replace/bots/CommanderBot.lua:39
  6.         self = CommanderBot { }
  7.         (for generator) = function
  8.         (for state) =  {1=CommanderBot { }, 2=CommanderBot { } }
  9.         (for control) = 1
  10.         i = 1
  11.         bot = CommanderBot { }
  12.     #2: OldFunc lua/NS2Gamerules.lua:269
  13.         self = NS2Gamerules-3884 { }
  14.         commandStructure = Hive-17 {activeHealingMistId=-1, alive=true, animationBlend=0.79999995231628, animationGraphIndex=18, animationGraphNode=3, animationSequence2=1, animationSequence=7, animationSpeed2=1, animationSpeed=1, animationStart2=443.4609375, animationStart=449.67578125, armor=1400, attachedId=26, bioMassLevel=1, buildFraction=1, cloakRate=0, cloakingDesired=false, collisionRep=0, commanderId=-1, constructionComplete=true, desiredInfestationRadius=20, detected=false, dissolveStart=0, dragsUmbra=false, evochamberid=846, extendAmount=0, fullyCloaked=false, gameEffectsFlags=0, growthRate=0.25, health=6000, healthIgnored=false, hotGroupNumber=0, inCombat=false, infestationChangeTime=443.64617919922, infestationRadius=0, isCatalysted=false, isMature=false, isOnFire=false, isTeleporting=false, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=8, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=2, maxArmor=1400, maxHealth=6000, modelIndex=37, occupied=false, physicsGroup=2, physicsGroupFilterMask=0, physicsType=4, playIdleSound=true, researchProgress=0, researchingId=1, selectionMask=0, sighted=false, structureVariant=2, teamNumber=2, techId=233, teleportDelay=0, timeBurnInit=0, timeLastHealed=816.33160400391, timeLastVisuallyHealed=431.4778137207, underConstruction=false }
  15.         newCommander = Skulk-667 {abilityEnergyOnChange=100, activeHealingMistId=-1, activeWeaponId=3517, adagradSum=0.22582130134106, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.099999994039536, animationGraphIndex=57, animationGraphNode=6, animationSequence2=2, animationSequence=2, animationSpeed2=1, animationSpeed=1, animationStart2=791.55078125, animationStart=792.34765625, armor=10, autopickedUpgrades=false, baseYaw=6.2386946678162, bodyYaw=0, bodyYawRun=0, cameraDistance=0, cameraYOffset=0, canUseTunnel=true, celeritySpeedScalar=0, clientIndex=13, cloakRate=0, cloakingDesired=false, collisionRep=0, communicationStatus=1, creationTime=662.79156494141, crouching=false, darkVisionSpectatorOn=true, darwinMode=false, dashing=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredYOffset=0, detected=false, dissolveStart=0, dragsUmbra=false, electrified=false, enableTunnelEntranceCheck=false, energizeLevel=1, enzymed=false, followingTransition=false, fov=105, frozen=false, fullPrecisionOrigin=cdata, fullyCloaked=false, gameEffectsFlags=320, giveDamageTime=667.61212158203, hallucinatedClientIndex=0, hasAdrenalineUpgrade=false, hatched=false, health=84, healthIgnored=false, hotGroupNumber=0, inCombat=false, inventoryUpdateId=2, isCatalysted=false, isHallucination=false, isMoveBlocked=false, isOnEntity=false, isOnFire=false, isUsing=false, jumpHandled=false, jumpLandSpeed=0, jumping=false, lastImpact=8, lastTakenDamageAmount=12, lastTakenDamageOrigin=cdata, lastTakenDamageTime=666.97698974609, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=15, layer1AnimationSequence2=3, layer1AnimationSequence=-1, layer1AnimationSpeed2=2, layer1AnimationSpeed=1, layer1AnimationStart2=667.61328125, layer1AnimationStart=668.03125, leaping=false, locationId=2, maxArmor=10, maxHealth=84, mode=1, modeTime=-1, modelIndex=109, moveButtonPressed=false, moveTransition=false, movementModiferState=false, mucousShield=false, numBabblers=0, onGround=true, onGroundSurface=3, oneHive=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playIdleSound=false, playTime=631.34625244141, playerLevel=137, playerSkill=3150, primaryAttackLastFrame=false, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=2, resetMouse=0, resources=13.77499961853, runningBodyYaw=1.9379999637604, secondaryAttackLastFrame=false, selectionMask=0, shieldRemaining=0, sighted=false, silenceLevel=0, slowAmount=0, sneakOffset=0, standingBodyYaw=1.2389999628067, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, stormCloudSpeed=false, teamAtEntrance=2, teamNumber=2, teamResources=13, techId=208, threeHives=false, timeAbilityEnergyChanged=837.0546875, timeBurnInit=0, timeGroundAllowed=670.26953125, timeGroundTouched=790.76953125, timeLastHealed=671.09149169922, timeLastMenu=0, timeLastVisuallyHealed=671.09149169922, timeLastWallJump=787.6484375, timeLastWallWalkCheck=0, timeOfCrouchChange=0, timeOfLastJump=789.84765625, timeOfLastJumpLand=0, timeOfLastPhase=0, timeOfLastUse=558.37890625, timeOfLastWeaponSwitch=662.89154052734, timeOfLeap=670.06640625, timeUntilPlayerCollisionsIgnored=0, totalXP=2151577, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, twoHives=true, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=7, velocity=cdata, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=3765, viewPitch=5.8415842056274, viewRoll=0, viewYaw=7.3666672706604, wallWalking=true, weaponsWeight=0 }
  16.         teamInfo = AlienTeamInfo-1677 {bioMassAlertLevel=0, bioMassLevel=4, commanderClassType=1, commanderLocationId=6, eggCount=6, kills=17, lastCommIsBot=true, lastCommPingPosition=cdata, lastCommPingTime=518.59777832031, latestResearchId=0, location1EggCount=0, location1EggsInCombat=false, location1HiveBuilt=0, location1HiveFlag=0, location1HiveHealthScalar=0, location1HiveInCombat=false, location1HiveMaxHealth=0, location1Id=13, location2EggCount=3, location2EggsInCombat=false, location2HiveBuilt=1, location2HiveFlag=4, location2HiveHealthScalar=1, location2HiveInCombat=false, location2HiveMaxHealth=6000, location2Id=6, location3EggCount=0, location3EggsInCombat=false, location3HiveBuilt=0, location3HiveFlag=0, location3HiveHealthScalar=0, location3HiveInCombat=false, location3HiveMaxHealth=0, location3Id=10, location4EggCount=3, location4EggsInCombat=false, location4HiveBuilt=1, location4HiveFlag=3, location4HiveHealthScalar=1, location4HiveInCombat=false, location4HiveMaxHealth=6000, location4Id=2, location5EggCount=0, location5EggsInCombat=false, location5HiveBuilt=0, location5HiveFlag=0, location5HiveHealthScalar=0, location5HiveInCombat=false, location5HiveMaxHealth=0, location5Id=0, maxBioMassLevel=8, numCapturedResPoints=3, numCapturedTechPoint=2, numHives=2, numResourceTowers=3, personalResources=120.10998535156, playerCount=5, shellLevel=3, spawnQueueTotal=0, spurLevel=1, supplyUsed=0, teamNumber=2, teamResources=13, techActiveMask=9709602, techOwnedMask=9709602, totalTeamResources=306, veilLevel=0 }
  17.         (for index) = 1
  18.         (for limit) = 1
  19.         (for step) = 1
  20.         i = 1
  21.         bot = CommanderBot { }
  22.     #3: OnCommanderLogin lua/shine/core/shared/hook.lua:274
  23.         OldFunc = function
  24.     #4: a ...tityUpdate/FileHooks/Replace/CommandStructure_Server.lua:198
  25.         self = Hive-17 {activeHealingMistId=-1, alive=true, animationBlend=0.79999995231628, animationGraphIndex=18, animationGraphNode=3, animationSequence2=1, animationSequence=7, animationSpeed2=1, animationSpeed=1, animationStart2=443.4609375, animationStart=449.67578125, armor=1400, attachedId=26, bioMassLevel=1, buildFraction=1, cloakRate=0, cloakingDesired=false, collisionRep=0, commanderId=-1, constructionComplete=true, desiredInfestationRadius=20, detected=false, dissolveStart=0, dragsUmbra=false, evochamberid=846, extendAmount=0, fullyCloaked=false, gameEffectsFlags=0, growthRate=0.25, health=6000, healthIgnored=false, hotGroupNumber=0, inCombat=false, infestationChangeTime=443.64617919922, infestationRadius=0, isCatalysted=false, isMature=false, isOnFire=false, isTeleporting=false, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=8, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=2, maxArmor=1400, maxHealth=6000, modelIndex=37, occupied=false, physicsGroup=2, physicsGroupFilterMask=0, physicsType=4, playIdleSound=true, researchProgress=0, researchingId=1, selectionMask=0, sighted=false, structureVariant=2, teamNumber=2, techId=233, teleportDelay=0, timeBurnInit=0, timeLastHealed=816.33160400391, timeLastVisuallyHealed=431.4778137207, underConstruction=false }
  26.         player = Skulk-667 {abilityEnergyOnChange=100, activeHealingMistId=-1, activeWeaponId=3517, adagradSum=0.22582130134106, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.099999994039536, animationGraphIndex=57, animationGraphNode=6, animationSequence2=2, animationSequence=2, animationSpeed2=1, animationSpeed=1, animationStart2=791.55078125, animationStart=792.34765625, armor=10, autopickedUpgrades=false, baseYaw=6.2386946678162, bodyYaw=0, bodyYawRun=0, cameraDistance=0, cameraYOffset=0, canUseTunnel=true, celeritySpeedScalar=0, clientIndex=13, cloakRate=0, cloakingDesired=false, collisionRep=0, communicationStatus=1, creationTime=662.79156494141, crouching=false, darkVisionSpectatorOn=true, darwinMode=false, dashing=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredYOffset=0, detected=false, dissolveStart=0, dragsUmbra=false, electrified=false, enableTunnelEntranceCheck=false, energizeLevel=1, enzymed=false, followingTransition=false, fov=105, frozen=false, fullPrecisionOrigin=cdata, fullyCloaked=false, gameEffectsFlags=320, giveDamageTime=667.61212158203, hallucinatedClientIndex=0, hasAdrenalineUpgrade=false, hatched=false, health=84, healthIgnored=false, hotGroupNumber=0, inCombat=false, inventoryUpdateId=2, isCatalysted=false, isHallucination=false, isMoveBlocked=false, isOnEntity=false, isOnFire=false, isUsing=false, jumpHandled=false, jumpLandSpeed=0, jumping=false, lastImpact=8, lastTakenDamageAmount=12, lastTakenDamageOrigin=cdata, lastTakenDamageTime=666.97698974609, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=15, layer1AnimationSequence2=3, layer1AnimationSequence=-1, layer1AnimationSpeed2=2, layer1AnimationSpeed=1, layer1AnimationStart2=667.61328125, layer1AnimationStart=668.03125, leaping=false, locationId=2, maxArmor=10, maxHealth=84, mode=1, modeTime=-1, modelIndex=109, moveButtonPressed=false, moveTransition=false, movementModiferState=false, mucousShield=false, numBabblers=0, onGround=true, onGroundSurface=3, oneHive=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playIdleSound=false, playTime=631.34625244141, playerLevel=137, playerSkill=3150, primaryAttackLastFrame=false, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=2, resetMouse=0, resources=13.77499961853, runningBodyYaw=1.9379999637604, secondaryAttackLastFrame=false, selectionMask=0, shieldRemaining=0, sighted=false, silenceLevel=0, slowAmount=0, sneakOffset=0, standingBodyYaw=1.2389999628067, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, stormCloudSpeed=false, teamAtEntrance=2, teamNumber=2, teamResources=13, techId=208, threeHives=false, timeAbilityEnergyChanged=837.0546875, timeBurnInit=0, timeGroundAllowed=670.26953125, timeGroundTouched=790.76953125, timeLastHealed=671.09149169922, timeLastMenu=0, timeLastVisuallyHealed=671.09149169922, timeLastWallJump=787.6484375, timeLastWallWalkCheck=0, timeOfCrouchChange=0, timeOfLastJump=789.84765625, timeOfLastJumpLand=0, timeOfLastPhase=0, timeOfLastUse=558.37890625, timeOfLastWeaponSwitch=662.89154052734, timeOfLeap=670.06640625, timeUntilPlayerCollisionsIgnored=0, totalXP=2151577, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, twoHives=true, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=7, velocity=cdata, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=3765, viewPitch=5.8415842056274, viewRoll=0, viewYaw=7.3666672706604, wallWalking=true, weaponsWeight=0 }
  27.         _ = 0.1
  28.         useSuccessTable =  {useSuccess=true }
  29.         teamNum = 2
  30.         csUseSuccess = false
  31.         playerSteamId = 69885392
  32.     #5: OnUse [string "..."]:4
  33.         arg1 = Hive-17 {activeHealingMistId=-1, alive=true, animationBlend=0.79999995231628, animationGraphIndex=18, animationGraphNode=3, animationSequence2=1, animationSequence=7, animationSpeed2=1, animationSpeed=1, animationStart2=443.4609375, animationStart=449.67578125, armor=1400, attachedId=26, bioMassLevel=1, buildFraction=1, cloakRate=0, cloakingDesired=false, collisionRep=0, commanderId=-1, constructionComplete=true, desiredInfestationRadius=20, detected=false, dissolveStart=0, dragsUmbra=false, evochamberid=846, extendAmount=0, fullyCloaked=false, gameEffectsFlags=0, growthRate=0.25, health=6000, healthIgnored=false, hotGroupNumber=0, inCombat=false, infestationChangeTime=443.64617919922, infestationRadius=0, isCatalysted=false, isMature=false, isOnFire=false, isTeleporting=false, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=8, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=2, maxArmor=1400, maxHealth=6000, modelIndex=37, occupied=false, physicsGroup=2, physicsGroupFilterMask=0, physicsType=4, playIdleSound=true, researchProgress=0, researchingId=1, selectionMask=0, sighted=false, structureVariant=2, teamNumber=2, techId=233, teleportDelay=0, timeBurnInit=0, timeLastHealed=816.33160400391, timeLastVisuallyHealed=431.4778137207, underConstruction=false }
  34.         arg2 = Skulk-667 {abilityEnergyOnChange=100, activeHealingMistId=-1, activeWeaponId=3517, adagradSum=0.22582130134106, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.099999994039536, animationGraphIndex=57, animationGraphNode=6, animationSequence2=2, animationSequence=2, animationSpeed2=1, animationSpeed=1, animationStart2=791.55078125, animationStart=792.34765625, armor=10, autopickedUpgrades=false, baseYaw=6.2386946678162, bodyYaw=0, bodyYawRun=0, cameraDistance=0, cameraYOffset=0, canUseTunnel=true, celeritySpeedScalar=0, clientIndex=13, cloakRate=0, cloakingDesired=false, collisionRep=0, communicationStatus=1, creationTime=662.79156494141, crouching=false, darkVisionSpectatorOn=true, darwinMode=false, dashing=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredYOffset=0, detected=false, dissolveStart=0, dragsUmbra=false, electrified=false, enableTunnelEntranceCheck=false, energizeLevel=1, enzymed=false, followingTransition=false, fov=105, frozen=false, fullPrecisionOrigin=cdata, fullyCloaked=false, gameEffectsFlags=320, giveDamageTime=667.61212158203, hallucinatedClientIndex=0, hasAdrenalineUpgrade=false, hatched=false, health=84, healthIgnored=false, hotGroupNumber=0, inCombat=false, inventoryUpdateId=2, isCatalysted=false, isHallucination=false, isMoveBlocked=false, isOnEntity=false, isOnFire=false, isUsing=false, jumpHandled=false, jumpLandSpeed=0, jumping=false, lastImpact=8, lastTakenDamageAmount=12, lastTakenDamageOrigin=cdata, lastTakenDamageTime=666.97698974609, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=15, layer1AnimationSequence2=3, layer1AnimationSequence=-1, layer1AnimationSpeed2=2, layer1AnimationSpeed=1, layer1AnimationStart2=667.61328125, layer1AnimationStart=668.03125, leaping=false, locationId=2, maxArmor=10, maxHealth=84, mode=1, modeTime=-1, modelIndex=109, moveButtonPressed=false, moveTransition=false, movementModiferState=false, mucousShield=false, numBabblers=0, onGround=true, onGroundSurface=3, oneHive=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playIdleSound=false, playTime=631.34625244141, playerLevel=137, playerSkill=3150, primaryAttackLastFrame=false, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=2, resetMouse=0, resources=13.77499961853, runningBodyYaw=1.9379999637604, secondaryAttackLastFrame=false, selectionMask=0, shieldRemaining=0, sighted=false, silenceLevel=0, slowAmount=0, sneakOffset=0, standingBodyYaw=1.2389999628067, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, stormCloudSpeed=false, teamAtEntrance=2, teamNumber=2, teamResources=13, techId=208, threeHives=false, timeAbilityEnergyChanged=837.0546875, timeBurnInit=0, timeGroundAllowed=670.26953125, timeGroundTouched=790.76953125, timeLastHealed=671.09149169922, timeLastMenu=0, timeLastVisuallyHealed=671.09149169922, timeLastWallJump=787.6484375, timeLastWallWalkCheck=0, timeOfCrouchChange=0, timeOfLastJump=789.84765625, timeOfLastJumpLand=0, timeOfLastPhase=0, timeOfLastUse=558.37890625, timeOfLastWeaponSwitch=662.89154052734, timeOfLeap=670.06640625, timeUntilPlayerCollisionsIgnored=0, totalXP=2151577, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, twoHives=true, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=7, velocity=cdata, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=3765, viewPitch=5.8415842056274, viewRoll=0, viewYaw=7.3666672706604, wallWalking=true, weaponsWeight=0 }
  35.         arg3 = 0.1
  36.         arg4 =  {useSuccess=true }
  37.     #6: UseTarget lua/Player.lua:886
  38.         self = Skulk-667 {abilityEnergyOnChange=100, activeHealingMistId=-1, activeWeaponId=3517, adagradSum=0.22582130134106, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.099999994039536, animationGraphIndex=57, animationGraphNode=6, animationSequence2=2, animationSequence=2, animationSpeed2=1, animationSpeed=1, animationStart2=791.55078125, animationStart=792.34765625, armor=10, autopickedUpgrades=false, baseYaw=6.2386946678162, bodyYaw=0, bodyYawRun=0, cameraDistance=0, cameraYOffset=0, canUseTunnel=true, celeritySpeedScalar=0, clientIndex=13, cloakRate=0, cloakingDesired=false, collisionRep=0, communicationStatus=1, creationTime=662.79156494141, crouching=false, darkVisionSpectatorOn=true, darwinMode=false, dashing=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredYOffset=0, detected=false, dissolveStart=0, dragsUmbra=false, electrified=false, enableTunnelEntranceCheck=false, energizeLevel=1, enzymed=false, followingTransition=false, fov=105, frozen=false, fullPrecisionOrigin=cdata, fullyCloaked=false, gameEffectsFlags=320, giveDamageTime=667.61212158203, hallucinatedClientIndex=0, hasAdrenalineUpgrade=false, hatched=false, health=84, healthIgnored=false, hotGroupNumber=0, inCombat=false, inventoryUpdateId=2, isCatalysted=false, isHallucination=false, isMoveBlocked=false, isOnEntity=false, isOnFire=false, isUsing=false, jumpHandled=false, jumpLandSpeed=0, jumping=false, lastImpact=8, lastTakenDamageAmount=12, lastTakenDamageOrigin=cdata, lastTakenDamageTime=666.97698974609, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=15, layer1AnimationSequence2=3, layer1AnimationSequence=-1, layer1AnimationSpeed2=2, layer1AnimationSpeed=1, layer1AnimationStart2=667.61328125, layer1AnimationStart=668.03125, leaping=false, locationId=2, maxArmor=10, maxHealth=84, mode=1, modeTime=-1, modelIndex=109, moveButtonPressed=false, moveTransition=false, movementModiferState=false, mucousShield=false, numBabblers=0, onGround=true, onGroundSurface=3, oneHive=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playIdleSound=false, playTime=631.34625244141, playerLevel=137, playerSkill=3150, primaryAttackLastFrame=false, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=2, resetMouse=0, resources=13.77499961853, runningBodyYaw=1.9379999637604, secondaryAttackLastFrame=false, selectionMask=0, shieldRemaining=0, sighted=false, silenceLevel=0, slowAmount=0, sneakOffset=0, standingBodyYaw=1.2389999628067, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, stormCloudSpeed=false, teamAtEntrance=2, teamNumber=2, teamResources=13, techId=208, threeHives=false, timeAbilityEnergyChanged=837.0546875, timeBurnInit=0, timeGroundAllowed=670.26953125, timeGroundTouched=790.76953125, timeLastHealed=671.09149169922, timeLastMenu=0, timeLastVisuallyHealed=671.09149169922, timeLastWallJump=787.6484375, timeLastWallWalkCheck=0, timeOfCrouchChange=0, timeOfLastJump=789.84765625, timeOfLastJumpLand=0, timeOfLastPhase=0, timeOfLastUse=558.37890625, timeOfLastWeaponSwitch=662.89154052734, timeOfLeap=670.06640625, timeUntilPlayerCollisionsIgnored=0, totalXP=2151577, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, twoHives=true, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=7, velocity=cdata, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=3765, viewPitch=5.8415842056274, viewRoll=0, viewYaw=7.3666672706604, wallWalking=true, weaponsWeight=0 }
  39.         entity = Hive-17 {activeHealingMistId=-1, alive=true, animationBlend=0.79999995231628, animationGraphIndex=18, animationGraphNode=3, animationSequence2=1, animationSequence=7, animationSpeed2=1, animationSpeed=1, animationStart2=443.4609375, animationStart=449.67578125, armor=1400, attachedId=26, bioMassLevel=1, buildFraction=1, cloakRate=0, cloakingDesired=false, collisionRep=0, commanderId=-1, constructionComplete=true, desiredInfestationRadius=20, detected=false, dissolveStart=0, dragsUmbra=false, evochamberid=846, extendAmount=0, fullyCloaked=false, gameEffectsFlags=0, growthRate=0.25, health=6000, healthIgnored=false, hotGroupNumber=0, inCombat=false, infestationChangeTime=443.64617919922, infestationRadius=0, isCatalysted=false, isMature=false, isOnFire=false, isTeleporting=false, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=8, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=2, maxArmor=1400, maxHealth=6000, modelIndex=37, occupied=false, physicsGroup=2, physicsGroupFilterMask=0, physicsType=4, playIdleSound=true, researchProgress=0, researchingId=1, selectionMask=0, sighted=false, structureVariant=2, teamNumber=2, techId=233, teleportDelay=0, timeBurnInit=0, timeLastHealed=816.33160400391, timeLastVisuallyHealed=431.4778137207, underConstruction=false }
  40.         timePassed = 0.1
  41.         useSuccessTable =  {useSuccess=true }
  42.     #7: AttemptToUse lua/Player.lua:927
  43.         self = Skulk-667 {abilityEnergyOnChange=100, activeHealingMistId=-1, activeWeaponId=3517, adagradSum=0.22582130134106, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.099999994039536, animationGraphIndex=57, animationGraphNode=6, animationSequence2=2, animationSequence=2, animationSpeed2=1, animationSpeed=1, animationStart2=791.55078125, animationStart=792.34765625, armor=10, autopickedUpgrades=false, baseYaw=6.2386946678162, bodyYaw=0, bodyYawRun=0, cameraDistance=0, cameraYOffset=0, canUseTunnel=true, celeritySpeedScalar=0, clientIndex=13, cloakRate=0, cloakingDesired=false, collisionRep=0, communicationStatus=1, creationTime=662.79156494141, crouching=false, darkVisionSpectatorOn=true, darwinMode=false, dashing=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredYOffset=0, detected=false, dissolveStart=0, dragsUmbra=false, electrified=false, enableTunnelEntranceCheck=false, energizeLevel=1, enzymed=false, followingTransition=false, fov=105, frozen=false, fullPrecisionOrigin=cdata, fullyCloaked=false, gameEffectsFlags=320, giveDamageTime=667.61212158203, hallucinatedClientIndex=0, hasAdrenalineUpgrade=false, hatched=false, health=84, healthIgnored=false, hotGroupNumber=0, inCombat=false, inventoryUpdateId=2, isCatalysted=false, isHallucination=false, isMoveBlocked=false, isOnEntity=false, isOnFire=false, isUsing=false, jumpHandled=false, jumpLandSpeed=0, jumping=false, lastImpact=8, lastTakenDamageAmount=12, lastTakenDamageOrigin=cdata, lastTakenDamageTime=666.97698974609, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=15, layer1AnimationSequence2=3, layer1AnimationSequence=-1, layer1AnimationSpeed2=2, layer1AnimationSpeed=1, layer1AnimationStart2=667.61328125, layer1AnimationStart=668.03125, leaping=false, locationId=2, maxArmor=10, maxHealth=84, mode=1, modeTime=-1, modelIndex=109, moveButtonPressed=false, moveTransition=false, movementModiferState=false, mucousShield=false, numBabblers=0, onGround=true, onGroundSurface=3, oneHive=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playIdleSound=false, playTime=631.34625244141, playerLevel=137, playerSkill=3150, primaryAttackLastFrame=false, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=2, resetMouse=0, resources=13.77499961853, runningBodyYaw=1.9379999637604, secondaryAttackLastFrame=false, selectionMask=0, shieldRemaining=0, sighted=false, silenceLevel=0, slowAmount=0, sneakOffset=0, standingBodyYaw=1.2389999628067, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, stormCloudSpeed=false, teamAtEntrance=2, teamNumber=2, teamResources=13, techId=208, threeHives=false, timeAbilityEnergyChanged=837.0546875, timeBurnInit=0, timeGroundAllowed=670.26953125, timeGroundTouched=790.76953125, timeLastHealed=671.09149169922, timeLastMenu=0, timeLastVisuallyHealed=671.09149169922, timeLastWallJump=787.6484375, timeLastWallWalkCheck=0, timeOfCrouchChange=0, timeOfLastJump=789.84765625, timeOfLastJumpLand=0, timeOfLastPhase=0, timeOfLastUse=558.37890625, timeOfLastWeaponSwitch=662.89154052734, timeOfLeap=670.06640625, timeUntilPlayerCollisionsIgnored=0, totalXP=2151577, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, twoHives=true, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=7, velocity=cdata, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=3765, viewPitch=5.8415842056274, viewRoll=0, viewYaw=7.3666672706604, wallWalking=true, weaponsWeight=0 }
  44.         timePassed = 0.030245874077082
  45.         entity = Hive-17 {activeHealingMistId=-1, alive=true, animationBlend=0.79999995231628, animationGraphIndex=18, animationGraphNode=3, animationSequence2=1, animationSequence=7, animationSpeed2=1, animationSpeed=1, animationStart2=443.4609375, animationStart=449.67578125, armor=1400, attachedId=26, bioMassLevel=1, buildFraction=1, cloakRate=0, cloakingDesired=false, collisionRep=0, commanderId=-1, constructionComplete=true, desiredInfestationRadius=20, detected=false, dissolveStart=0, dragsUmbra=false, evochamberid=846, extendAmount=0, fullyCloaked=false, gameEffectsFlags=0, growthRate=0.25, health=6000, healthIgnored=false, hotGroupNumber=0, inCombat=false, infestationChangeTime=443.64617919922, infestationRadius=0, isCatalysted=false, isMature=false, isOnFire=false, isTeleporting=false, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=8, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=2, maxArmor=1400, maxHealth=6000, modelIndex=37, occupied=false, physicsGroup=2, physicsGroupFilterMask=0, physicsType=4, playIdleSound=true, researchProgress=0, researchingId=1, selectionMask=0, sighted=false, structureVariant=2, teamNumber=2, techId=233, teleportDelay=0, timeBurnInit=0, timeLastHealed=816.33160400391, timeLastVisuallyHealed=431.4778137207, underConstruction=false }
  46.         usablePoint = cdata
  47.     #8: HandleButtons lua/Player.lua:1999
  48.         self = Skulk-667 {abilityEnergyOnChange=100, activeHealingMistId=-1, activeWeaponId=3517, adagradSum=0.22582130134106, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.099999994039536, animationGraphIndex=57, animationGraphNode=6, animationSequence2=2, animationSequence=2, animationSpeed2=1, animationSpeed=1, animationStart2=791.55078125, animationStart=792.34765625, armor=10, autopickedUpgrades=false, baseYaw=6.2386946678162, bodyYaw=0, bodyYawRun=0, cameraDistance=0, cameraYOffset=0, canUseTunnel=true, celeritySpeedScalar=0, clientIndex=13, cloakRate=0, cloakingDesired=false, collisionRep=0, communicationStatus=1, creationTime=662.79156494141, crouching=false, darkVisionSpectatorOn=true, darwinMode=false, dashing=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredYOffset=0, detected=false, dissolveStart=0, dragsUmbra=false, electrified=false, enableTunnelEntranceCheck=false, energizeLevel=1, enzymed=false, followingTransition=false, fov=105, frozen=false, fullPrecisionOrigin=cdata, fullyCloaked=false, gameEffectsFlags=320, giveDamageTime=667.61212158203, hallucinatedClientIndex=0, hasAdrenalineUpgrade=false, hatched=false, health=84, healthIgnored=false, hotGroupNumber=0, inCombat=false, inventoryUpdateId=2, isCatalysted=false, isHallucination=false, isMoveBlocked=false, isOnEntity=false, isOnFire=false, isUsing=false, jumpHandled=false, jumpLandSpeed=0, jumping=false, lastImpact=8, lastTakenDamageAmount=12, lastTakenDamageOrigin=cdata, lastTakenDamageTime=666.97698974609, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=15, layer1AnimationSequence2=3, layer1AnimationSequence=-1, layer1AnimationSpeed2=2, layer1AnimationSpeed=1, layer1AnimationStart2=667.61328125, layer1AnimationStart=668.03125, leaping=false, locationId=2, maxArmor=10, maxHealth=84, mode=1, modeTime=-1, modelIndex=109, moveButtonPressed=false, moveTransition=false, movementModiferState=false, mucousShield=false, numBabblers=0, onGround=true, onGroundSurface=3, oneHive=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playIdleSound=false, playTime=631.34625244141, playerLevel=137, playerSkill=3150, primaryAttackLastFrame=false, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=2, resetMouse=0, resources=13.77499961853, runningBodyYaw=1.9379999637604, secondaryAttackLastFrame=false, selectionMask=0, shieldRemaining=0, sighted=false, silenceLevel=0, slowAmount=0, sneakOffset=0, standingBodyYaw=1.2389999628067, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, stormCloudSpeed=false, teamAtEntrance=2, teamNumber=2, teamResources=13, techId=208, threeHives=false, timeAbilityEnergyChanged=837.0546875, timeBurnInit=0, timeGroundAllowed=670.26953125, timeGroundTouched=790.76953125, timeLastHealed=671.09149169922, timeLastMenu=0, timeLastVisuallyHealed=671.09149169922, timeLastWallJump=787.6484375, timeLastWallWalkCheck=0, timeOfCrouchChange=0, timeOfLastJump=789.84765625, timeOfLastJumpLand=0, timeOfLastPhase=0, timeOfLastUse=558.37890625, timeOfLastWeaponSwitch=662.89154052734, timeOfLeap=670.06640625, timeUntilPlayerCollisionsIgnored=0, totalXP=2151577, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, twoHives=true, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=7, velocity=cdata, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=3765, viewPitch=5.8415842056274, viewRoll=0, viewYaw=7.3666672706604, wallWalking=true, weaponsWeight=0 }
  49.         input = cdata
  50.         ableToUse = true
  51.         attackLastFrame = false
  52.         alienSecondaryAttacking = false
  53.     #9: a lua/Alien.lua:506
  54.         self = Skulk-667 {abilityEnergyOnChange=100, activeHealingMistId=-1, activeWeaponId=3517, adagradSum=0.22582130134106, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.099999994039536, animationGraphIndex=57, animationGraphNode=6, animationSequence2=2, animationSequence=2, animationSpeed2=1, animationSpeed=1, animationStart2=791.55078125, animationStart=792.34765625, armor=10, autopickedUpgrades=false, baseYaw=6.2386946678162, bodyYaw=0, bodyYawRun=0, cameraDistance=0, cameraYOffset=0, canUseTunnel=true, celeritySpeedScalar=0, clientIndex=13, cloakRate=0, cloakingDesired=false, collisionRep=0, communicationStatus=1, creationTime=662.79156494141, crouching=false, darkVisionSpectatorOn=true, darwinMode=false, dashing=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredYOffset=0, detected=false, dissolveStart=0, dragsUmbra=false, electrified=false, enableTunnelEntranceCheck=false, energizeLevel=1, enzymed=false, followingTransition=false, fov=105, frozen=false, fullPrecisionOrigin=cdata, fullyCloaked=false, gameEffectsFlags=320, giveDamageTime=667.61212158203, hallucinatedClientIndex=0, hasAdrenalineUpgrade=false, hatched=false, health=84, healthIgnored=false, hotGroupNumber=0, inCombat=false, inventoryUpdateId=2, isCatalysted=false, isHallucination=false, isMoveBlocked=false, isOnEntity=false, isOnFire=false, isUsing=false, jumpHandled=false, jumpLandSpeed=0, jumping=false, lastImpact=8, lastTakenDamageAmount=12, lastTakenDamageOrigin=cdata, lastTakenDamageTime=666.97698974609, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=15, layer1AnimationSequence2=3, layer1AnimationSequence=-1, layer1AnimationSpeed2=2, layer1AnimationSpeed=1, layer1AnimationStart2=667.61328125, layer1AnimationStart=668.03125, leaping=false, locationId=2, maxArmor=10, maxHealth=84, mode=1, modeTime=-1, modelIndex=109, moveButtonPressed=false, moveTransition=false, movementModiferState=false, mucousShield=false, numBabblers=0, onGround=true, onGroundSurface=3, oneHive=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playIdleSound=false, playTime=631.34625244141, playerLevel=137, playerSkill=3150, primaryAttackLastFrame=false, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=2, resetMouse=0, resources=13.77499961853, runningBodyYaw=1.9379999637604, secondaryAttackLastFrame=false, selectionMask=0, shieldRemaining=0, sighted=false, silenceLevel=0, slowAmount=0, sneakOffset=0, standingBodyYaw=1.2389999628067, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, stormCloudSpeed=false, teamAtEntrance=2, teamNumber=2, teamResources=13, techId=208, threeHives=false, timeAbilityEnergyChanged=837.0546875, timeBurnInit=0, timeGroundAllowed=670.26953125, timeGroundTouched=790.76953125, timeLastHealed=671.09149169922, timeLastMenu=0, timeLastVisuallyHealed=671.09149169922, timeLastWallJump=787.6484375, timeLastWallWalkCheck=0, timeOfCrouchChange=0, timeOfLastJump=789.84765625, timeOfLastJumpLand=0, timeOfLastPhase=0, timeOfLastUse=558.37890625, timeOfLastWeaponSwitch=662.89154052734, timeOfLeap=670.06640625, timeUntilPlayerCollisionsIgnored=0, totalXP=2151577, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, twoHives=true, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=7, velocity=cdata, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=3765, viewPitch=5.8415842056274, viewRoll=0, viewYaw=7.3666672706604, wallWalking=true, weaponsWeight=0 }
  55.         input = cdata
  56.     #10: a [string "..."]:4
  57.         arg1 = Skulk-667 {abilityEnergyOnChange=100, activeHealingMistId=-1, activeWeaponId=3517, adagradSum=0.22582130134106, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.099999994039536, animationGraphIndex=57, animationGraphNode=6, animationSequence2=2, animationSequence=2, animationSpeed2=1, animationSpeed=1, animationStart2=791.55078125, animationStart=792.34765625, armor=10, autopickedUpgrades=false, baseYaw=6.2386946678162, bodyYaw=0, bodyYawRun=0, cameraDistance=0, cameraYOffset=0, canUseTunnel=true, celeritySpeedScalar=0, clientIndex=13, cloakRate=0, cloakingDesired=false, collisionRep=0, communicationStatus=1, creationTime=662.79156494141, crouching=false, darkVisionSpectatorOn=true, darwinMode=false, dashing=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredYOffset=0, detected=false, dissolveStart=0, dragsUmbra=false, electrified=false, enableTunnelEntranceCheck=false, energizeLevel=1, enzymed=false, followingTransition=false, fov=105, frozen=false, fullPrecisionOrigin=cdata, fullyCloaked=false, gameEffectsFlags=320, giveDamageTime=667.61212158203, hallucinatedClientIndex=0, hasAdrenalineUpgrade=false, hatched=false, health=84, healthIgnored=false, hotGroupNumber=0, inCombat=false, inventoryUpdateId=2, isCatalysted=false, isHallucination=false, isMoveBlocked=false, isOnEntity=false, isOnFire=false, isUsing=false, jumpHandled=false, jumpLandSpeed=0, jumping=false, lastImpact=8, lastTakenDamageAmount=12, lastTakenDamageOrigin=cdata, lastTakenDamageTime=666.97698974609, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=15, layer1AnimationSequence2=3, layer1AnimationSequence=-1, layer1AnimationSpeed2=2, layer1AnimationSpeed=1, layer1AnimationStart2=667.61328125, layer1AnimationStart=668.03125, leaping=false, locationId=2, maxArmor=10, maxHealth=84, mode=1, modeTime=-1, modelIndex=109, moveButtonPressed=false, moveTransition=false, movementModiferState=false, mucousShield=false, numBabblers=0, onGround=true, onGroundSurface=3, oneHive=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playIdleSound=false, playTime=631.34625244141, playerLevel=137, playerSkill=3150, primaryAttackLastFrame=false, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=2, resetMouse=0, resources=13.77499961853, runningBodyYaw=1.9379999637604, secondaryAttackLastFrame=false, selectionMask=0, shieldRemaining=0, sighted=false, silenceLevel=0, slowAmount=0, sneakOffset=0, standingBodyYaw=1.2389999628067, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, stormCloudSpeed=false, teamAtEntrance=2, teamNumber=2, teamResources=13, techId=208, threeHives=false, timeAbilityEnergyChanged=837.0546875, timeBurnInit=0, timeGroundAllowed=670.26953125, timeGroundTouched=790.76953125, timeLastHealed=671.09149169922, timeLastMenu=0, timeLastVisuallyHealed=671.09149169922, timeLastWallJump=787.6484375, timeLastWallWalkCheck=0, timeOfCrouchChange=0, timeOfLastJump=789.84765625, timeOfLastJumpLand=0, timeOfLastPhase=0, timeOfLastUse=558.37890625, timeOfLastWeaponSwitch=662.89154052734, timeOfLeap=670.06640625, timeUntilPlayerCollisionsIgnored=0, totalXP=2151577, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, twoHives=true, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=7, velocity=cdata, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=3765, viewPitch=5.8415842056274, viewRoll=0, viewYaw=7.3666672706604, wallWalking=true, weaponsWeight=0 }
  58.         arg2 = cdata
  59.     #11: HandleButtons [string "..."]:4
  60.         arg1 = Skulk-667 {abilityEnergyOnChange=100, activeHealingMistId=-1, activeWeaponId=3517, adagradSum=0.22582130134106, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.099999994039536, animationGraphIndex=57, animationGraphNode=6, animationSequence2=2, animationSequence=2, animationSpeed2=1, animationSpeed=1, animationStart2=791.55078125, animationStart=792.34765625, armor=10, autopickedUpgrades=false, baseYaw=6.2386946678162, bodyYaw=0, bodyYawRun=0, cameraDistance=0, cameraYOffset=0, canUseTunnel=true, celeritySpeedScalar=0, clientIndex=13, cloakRate=0, cloakingDesired=false, collisionRep=0, communicationStatus=1, creationTime=662.79156494141, crouching=false, darkVisionSpectatorOn=true, darwinMode=false, dashing=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredYOffset=0, detected=false, dissolveStart=0, dragsUmbra=false, electrified=false, enableTunnelEntranceCheck=false, energizeLevel=1, enzymed=false, followingTransition=false, fov=105, frozen=false, fullPrecisionOrigin=cdata, fullyCloaked=false, gameEffectsFlags=320, giveDamageTime=667.61212158203, hallucinatedClientIndex=0, hasAdrenalineUpgrade=false, hatched=false, health=84, healthIgnored=false, hotGroupNumber=0, inCombat=false, inventoryUpdateId=2, isCatalysted=false, isHallucination=false, isMoveBlocked=false, isOnEntity=false, isOnFire=false, isUsing=false, jumpHandled=false, jumpLandSpeed=0, jumping=false, lastImpact=8, lastTakenDamageAmount=12, lastTakenDamageOrigin=cdata, lastTakenDamageTime=666.97698974609, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=15, layer1AnimationSequence2=3, layer1AnimationSequence=-1, layer1AnimationSpeed2=2, layer1AnimationSpeed=1, layer1AnimationStart2=667.61328125, layer1AnimationStart=668.03125, leaping=false, locationId=2, maxArmor=10, maxHealth=84, mode=1, modeTime=-1, modelIndex=109, moveButtonPressed=false, moveTransition=false, movementModiferState=false, mucousShield=false, numBabblers=0, onGround=true, onGroundSurface=3, oneHive=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playIdleSound=false, playTime=631.34625244141, playerLevel=137, playerSkill=3150, primaryAttackLastFrame=false, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=2, resetMouse=0, resources=13.77499961853, runningBodyYaw=1.9379999637604, secondaryAttackLastFrame=false, selectionMask=0, shieldRemaining=0, sighted=false, silenceLevel=0, slowAmount=0, sneakOffset=0, standingBodyYaw=1.2389999628067, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, stormCloudSpeed=false, teamAtEntrance=2, teamNumber=2, teamResources=13, techId=208, threeHives=false, timeAbilityEnergyChanged=837.0546875, timeBurnInit=0, timeGroundAllowed=670.26953125, timeGroundTouched=790.76953125, timeLastHealed=671.09149169922, timeLastMenu=0, timeLastVisuallyHealed=671.09149169922, timeLastWallJump=787.6484375, timeLastWallWalkCheck=0, timeOfCrouchChange=0, timeOfLastJump=789.84765625, timeOfLastJumpLand=0, timeOfLastPhase=0, timeOfLastUse=558.37890625, timeOfLastWeaponSwitch=662.89154052734, timeOfLeap=670.06640625, timeUntilPlayerCollisionsIgnored=0, totalXP=2151577, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, twoHives=true, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=7, velocity=cdata, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=3765, viewPitch=5.8415842056274, viewRoll=0, viewYaw=7.3666672706604, wallWalking=true, weaponsWeight=0 }
  61.         arg2 = cdata
  62.     #12: OnProcessMove lua/Player.lua:1484
  63.         self = Skulk-667 {abilityEnergyOnChange=100, activeHealingMistId=-1, activeWeaponId=3517, adagradSum=0.22582130134106, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.099999994039536, animationGraphIndex=57, animationGraphNode=6, animationSequence2=2, animationSequence=2, animationSpeed2=1, animationSpeed=1, animationStart2=791.55078125, animationStart=792.34765625, armor=10, autopickedUpgrades=false, baseYaw=6.2386946678162, bodyYaw=0, bodyYawRun=0, cameraDistance=0, cameraYOffset=0, canUseTunnel=true, celeritySpeedScalar=0, clientIndex=13, cloakRate=0, cloakingDesired=false, collisionRep=0, communicationStatus=1, creationTime=662.79156494141, crouching=false, darkVisionSpectatorOn=true, darwinMode=false, dashing=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredYOffset=0, detected=false, dissolveStart=0, dragsUmbra=false, electrified=false, enableTunnelEntranceCheck=false, energizeLevel=1, enzymed=false, followingTransition=false, fov=105, frozen=false, fullPrecisionOrigin=cdata, fullyCloaked=false, gameEffectsFlags=320, giveDamageTime=667.61212158203, hallucinatedClientIndex=0, hasAdrenalineUpgrade=false, hatched=false, health=84, healthIgnored=false, hotGroupNumber=0, inCombat=false, inventoryUpdateId=2, isCatalysted=false, isHallucination=false, isMoveBlocked=false, isOnEntity=false, isOnFire=false, isUsing=false, jumpHandled=false, jumpLandSpeed=0, jumping=false, lastImpact=8, lastTakenDamageAmount=12, lastTakenDamageOrigin=cdata, lastTakenDamageTime=666.97698974609, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=15, layer1AnimationSequence2=3, layer1AnimationSequence=-1, layer1AnimationSpeed2=2, layer1AnimationSpeed=1, layer1AnimationStart2=667.61328125, layer1AnimationStart=668.03125, leaping=false, locationId=2, maxArmor=10, maxHealth=84, mode=1, modeTime=-1, modelIndex=109, moveButtonPressed=false, moveTransition=false, movementModiferState=false, mucousShield=false, numBabblers=0, onGround=true, onGroundSurface=3, oneHive=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playIdleSound=false, playTime=631.34625244141, playerLevel=137, playerSkill=3150, primaryAttackLastFrame=false, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=2, resetMouse=0, resources=13.77499961853, runningBodyYaw=1.9379999637604, secondaryAttackLastFrame=false, selectionMask=0, shieldRemaining=0, sighted=false, silenceLevel=0, slowAmount=0, sneakOffset=0, standingBodyYaw=1.2389999628067, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, stormCloudSpeed=false, teamAtEntrance=2, teamNumber=2, teamResources=13, techId=208, threeHives=false, timeAbilityEnergyChanged=837.0546875, timeBurnInit=0, timeGroundAllowed=670.26953125, timeGroundTouched=790.76953125, timeLastHealed=671.09149169922, timeLastMenu=0, timeLastVisuallyHealed=671.09149169922, timeLastWallJump=787.6484375, timeLastWallWalkCheck=0, timeOfCrouchChange=0, timeOfLastJump=789.84765625, timeOfLastJumpLand=0, timeOfLastPhase=0, timeOfLastUse=558.37890625, timeOfLastWeaponSwitch=662.89154052734, timeOfLeap=670.06640625, timeUntilPlayerCollisionsIgnored=0, totalXP=2151577, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, twoHives=true, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=7, velocity=cdata, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=3765, viewPitch=5.8415842056274, viewRoll=0, viewYaw=7.3666672706604, wallWalking=true, weaponsWeight=0 }
  64.         input = cdata
  65.         commands = 32
  66.     #13: OnProcessMove lua/Alien_Server.lua:49
  67.         self = Skulk-667 {abilityEnergyOnChange=100, activeHealingMistId=-1, activeWeaponId=3517, adagradSum=0.22582130134106, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.099999994039536, animationGraphIndex=57, animationGraphNode=6, animationSequence2=2, animationSequence=2, animationSpeed2=1, animationSpeed=1, animationStart2=791.55078125, animationStart=792.34765625, armor=10, autopickedUpgrades=false, baseYaw=6.2386946678162, bodyYaw=0, bodyYawRun=0, cameraDistance=0, cameraYOffset=0, canUseTunnel=true, celeritySpeedScalar=0, clientIndex=13, cloakRate=0, cloakingDesired=false, collisionRep=0, communicationStatus=1, creationTime=662.79156494141, crouching=false, darkVisionSpectatorOn=true, darwinMode=false, dashing=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredYOffset=0, detected=false, dissolveStart=0, dragsUmbra=false, electrified=false, enableTunnelEntranceCheck=false, energizeLevel=1, enzymed=false, followingTransition=false, fov=105, frozen=false, fullPrecisionOrigin=cdata, fullyCloaked=false, gameEffectsFlags=320, giveDamageTime=667.61212158203, hallucinatedClientIndex=0, hasAdrenalineUpgrade=false, hatched=false, health=84, healthIgnored=false, hotGroupNumber=0, inCombat=false, inventoryUpdateId=2, isCatalysted=false, isHallucination=false, isMoveBlocked=false, isOnEntity=false, isOnFire=false, isUsing=false, jumpHandled=false, jumpLandSpeed=0, jumping=false, lastImpact=8, lastTakenDamageAmount=12, lastTakenDamageOrigin=cdata, lastTakenDamageTime=666.97698974609, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=15, layer1AnimationSequence2=3, layer1AnimationSequence=-1, layer1AnimationSpeed2=2, layer1AnimationSpeed=1, layer1AnimationStart2=667.61328125, layer1AnimationStart=668.03125, leaping=false, locationId=2, maxArmor=10, maxHealth=84, mode=1, modeTime=-1, modelIndex=109, moveButtonPressed=false, moveTransition=false, movementModiferState=false, mucousShield=false, numBabblers=0, onGround=true, onGroundSurface=3, oneHive=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playIdleSound=false, playTime=631.34625244141, playerLevel=137, playerSkill=3150, primaryAttackLastFrame=false, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=2, resetMouse=0, resources=13.77499961853, runningBodyYaw=1.9379999637604, secondaryAttackLastFrame=false, selectionMask=0, shieldRemaining=0, sighted=false, silenceLevel=0, slowAmount=0, sneakOffset=0, standingBodyYaw=1.2389999628067, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, stormCloudSpeed=false, teamAtEntrance=2, teamNumber=2, teamResources=13, techId=208, threeHives=false, timeAbilityEnergyChanged=837.0546875, timeBurnInit=0, timeGroundAllowed=670.26953125, timeGroundTouched=790.76953125, timeLastHealed=671.09149169922, timeLastMenu=0, timeLastVisuallyHealed=671.09149169922, timeLastWallJump=787.6484375, timeLastWallWalkCheck=0, timeOfCrouchChange=0, timeOfLastJump=789.84765625, timeOfLastJumpLand=0, timeOfLastPhase=0, timeOfLastUse=558.37890625, timeOfLastWeaponSwitch=662.89154052734, timeOfLeap=670.06640625, timeUntilPlayerCollisionsIgnored=0, totalXP=2151577, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, twoHives=true, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=7, velocity=cdata, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=3765, viewPitch=5.8415842056274, viewRoll=0, viewYaw=7.3666672706604, wallWalking=true, weaponsWeight=0 }
  68.         input = cdata
  69.     #14: a lua/Skulk.lua:684
  70.         self = Skulk-667 {abilityEnergyOnChange=100, activeHealingMistId=-1, activeWeaponId=3517, adagradSum=0.22582130134106, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.099999994039536, animationGraphIndex=57, animationGraphNode=6, animationSequence2=2, animationSequence=2, animationSpeed2=1, animationSpeed=1, animationStart2=791.55078125, animationStart=792.34765625, armor=10, autopickedUpgrades=false, baseYaw=6.2386946678162, bodyYaw=0, bodyYawRun=0, cameraDistance=0, cameraYOffset=0, canUseTunnel=true, celeritySpeedScalar=0, clientIndex=13, cloakRate=0, cloakingDesired=false, collisionRep=0, communicationStatus=1, creationTime=662.79156494141, crouching=false, darkVisionSpectatorOn=true, darwinMode=false, dashing=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredYOffset=0, detected=false, dissolveStart=0, dragsUmbra=false, electrified=false, enableTunnelEntranceCheck=false, energizeLevel=1, enzymed=false, followingTransition=false, fov=105, frozen=false, fullPrecisionOrigin=cdata, fullyCloaked=false, gameEffectsFlags=320, giveDamageTime=667.61212158203, hallucinatedClientIndex=0, hasAdrenalineUpgrade=false, hatched=false, health=84, healthIgnored=false, hotGroupNumber=0, inCombat=false, inventoryUpdateId=2, isCatalysted=false, isHallucination=false, isMoveBlocked=false, isOnEntity=false, isOnFire=false, isUsing=false, jumpHandled=false, jumpLandSpeed=0, jumping=false, lastImpact=8, lastTakenDamageAmount=12, lastTakenDamageOrigin=cdata, lastTakenDamageTime=666.97698974609, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=15, layer1AnimationSequence2=3, layer1AnimationSequence=-1, layer1AnimationSpeed2=2, layer1AnimationSpeed=1, layer1AnimationStart2=667.61328125, layer1AnimationStart=668.03125, leaping=false, locationId=2, maxArmor=10, maxHealth=84, mode=1, modeTime=-1, modelIndex=109, moveButtonPressed=false, moveTransition=false, movementModiferState=false, mucousShield=false, numBabblers=0, onGround=true, onGroundSurface=3, oneHive=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playIdleSound=false, playTime=631.34625244141, playerLevel=137, playerSkill=3150, primaryAttackLastFrame=false, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=2, resetMouse=0, resources=13.77499961853, runningBodyYaw=1.9379999637604, secondaryAttackLastFrame=false, selectionMask=0, shieldRemaining=0, sighted=false, silenceLevel=0, slowAmount=0, sneakOffset=0, standingBodyYaw=1.2389999628067, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, stormCloudSpeed=false, teamAtEntrance=2, teamNumber=2, teamResources=13, techId=208, threeHives=false, timeAbilityEnergyChanged=837.0546875, timeBurnInit=0, timeGroundAllowed=670.26953125, timeGroundTouched=790.76953125, timeLastHealed=671.09149169922, timeLastMenu=0, timeLastVisuallyHealed=671.09149169922, timeLastWallJump=787.6484375, timeLastWallWalkCheck=0, timeOfCrouchChange=0, timeOfLastJump=789.84765625, timeOfLastJumpLand=0, timeOfLastPhase=0, timeOfLastUse=558.37890625, timeOfLastWeaponSwitch=662.89154052734, timeOfLeap=670.06640625, timeUntilPlayerCollisionsIgnored=0, totalXP=2151577, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, twoHives=true, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=7, velocity=cdata, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=3765, viewPitch=5.8415842056274, viewRoll=0, viewYaw=7.3666672706604, wallWalking=true, weaponsWeight=0 }
  71.         input = cdata
  72.     #15: a [string "..."]:4
  73.         arg1 = Skulk-667 {abilityEnergyOnChange=100, activeHealingMistId=-1, activeWeaponId=3517, adagradSum=0.22582130134106, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.099999994039536, animationGraphIndex=57, animationGraphNode=6, animationSequence2=2, animationSequence=2, animationSpeed2=1, animationSpeed=1, animationStart2=791.55078125, animationStart=792.34765625, armor=10, autopickedUpgrades=false, baseYaw=6.2386946678162, bodyYaw=0, bodyYawRun=0, cameraDistance=0, cameraYOffset=0, canUseTunnel=true, celeritySpeedScalar=0, clientIndex=13, cloakRate=0, cloakingDesired=false, collisionRep=0, communicationStatus=1, creationTime=662.79156494141, crouching=false, darkVisionSpectatorOn=true, darwinMode=false, dashing=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredYOffset=0, detected=false, dissolveStart=0, dragsUmbra=false, electrified=false, enableTunnelEntranceCheck=false, energizeLevel=1, enzymed=false, followingTransition=false, fov=105, frozen=false, fullPrecisionOrigin=cdata, fullyCloaked=false, gameEffectsFlags=320, giveDamageTime=667.61212158203, hallucinatedClientIndex=0, hasAdrenalineUpgrade=false, hatched=false, health=84, healthIgnored=false, hotGroupNumber=0, inCombat=false, inventoryUpdateId=2, isCatalysted=false, isHallucination=false, isMoveBlocked=false, isOnEntity=false, isOnFire=false, isUsing=false, jumpHandled=false, jumpLandSpeed=0, jumping=false, lastImpact=8, lastTakenDamageAmount=12, lastTakenDamageOrigin=cdata, lastTakenDamageTime=666.97698974609, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=15, layer1AnimationSequence2=3, layer1AnimationSequence=-1, layer1AnimationSpeed2=2, layer1AnimationSpeed=1, layer1AnimationStart2=667.61328125, layer1AnimationStart=668.03125, leaping=false, locationId=2, maxArmor=10, maxHealth=84, mode=1, modeTime=-1, modelIndex=109, moveButtonPressed=false, moveTransition=false, movementModiferState=false, mucousShield=false, numBabblers=0, onGround=true, onGroundSurface=3, oneHive=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playIdleSound=false, playTime=631.34625244141, playerLevel=137, playerSkill=3150, primaryAttackLastFrame=false, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=2, resetMouse=0, resources=13.77499961853, runningBodyYaw=1.9379999637604, secondaryAttackLastFrame=false, selectionMask=0, shieldRemaining=0, sighted=false, silenceLevel=0, slowAmount=0, sneakOffset=0, standingBodyYaw=1.2389999628067, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, stormCloudSpeed=false, teamAtEntrance=2, teamNumber=2, teamResources=13, techId=208, threeHives=false, timeAbilityEnergyChanged=837.0546875, timeBurnInit=0, timeGroundAllowed=670.26953125, timeGroundTouched=790.76953125, timeLastHealed=671.09149169922, timeLastMenu=0, timeLastVisuallyHealed=671.09149169922, timeLastWallJump=787.6484375, timeLastWallWalkCheck=0, timeOfCrouchChange=0, timeOfLastJump=789.84765625, timeOfLastJumpLand=0, timeOfLastPhase=0, timeOfLastUse=558.37890625, timeOfLastWeaponSwitch=662.89154052734, timeOfLeap=670.06640625, timeUntilPlayerCollisionsIgnored=0, totalXP=2151577, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, twoHives=true, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=7, velocity=cdata, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=3765, viewPitch=5.8415842056274, viewRoll=0, viewYaw=7.3666672706604, wallWalking=true, weaponsWeight=0 }
  74.         arg2 = cdata
  75.     #16: a [string "..."]:4
  76.         arg1 = Skulk-667 {abilityEnergyOnChange=100, activeHealingMistId=-1, activeWeaponId=3517, adagradSum=0.22582130134106, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.099999994039536, animationGraphIndex=57, animationGraphNode=6, animationSequence2=2, animationSequence=2, animationSpeed2=1, animationSpeed=1, animationStart2=791.55078125, animationStart=792.34765625, armor=10, autopickedUpgrades=false, baseYaw=6.2386946678162, bodyYaw=0, bodyYawRun=0, cameraDistance=0, cameraYOffset=0, canUseTunnel=true, celeritySpeedScalar=0, clientIndex=13, cloakRate=0, cloakingDesired=false, collisionRep=0, communicationStatus=1, creationTime=662.79156494141, crouching=false, darkVisionSpectatorOn=true, darwinMode=false, dashing=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredYOffset=0, detected=false, dissolveStart=0, dragsUmbra=false, electrified=false, enableTunnelEntranceCheck=false, energizeLevel=1, enzymed=false, followingTransition=false, fov=105, frozen=false, fullPrecisionOrigin=cdata, fullyCloaked=false, gameEffectsFlags=320, giveDamageTime=667.61212158203, hallucinatedClientIndex=0, hasAdrenalineUpgrade=false, hatched=false, health=84, healthIgnored=false, hotGroupNumber=0, inCombat=false, inventoryUpdateId=2, isCatalysted=false, isHallucination=false, isMoveBlocked=false, isOnEntity=false, isOnFire=false, isUsing=false, jumpHandled=false, jumpLandSpeed=0, jumping=false, lastImpact=8, lastTakenDamageAmount=12, lastTakenDamageOrigin=cdata, lastTakenDamageTime=666.97698974609, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=15, layer1AnimationSequence2=3, layer1AnimationSequence=-1, layer1AnimationSpeed2=2, layer1AnimationSpeed=1, layer1AnimationStart2=667.61328125, layer1AnimationStart=668.03125, leaping=false, locationId=2, maxArmor=10, maxHealth=84, mode=1, modeTime=-1, modelIndex=109, moveButtonPressed=false, moveTransition=false, movementModiferState=false, mucousShield=false, numBabblers=0, onGround=true, onGroundSurface=3, oneHive=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playIdleSound=false, playTime=631.34625244141, playerLevel=137, playerSkill=3150, primaryAttackLastFrame=false, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=2, resetMouse=0, resources=13.77499961853, runningBodyYaw=1.9379999637604, secondaryAttackLastFrame=false, selectionMask=0, shieldRemaining=0, sighted=false, silenceLevel=0, slowAmount=0, sneakOffset=0, standingBodyYaw=1.2389999628067, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, stormCloudSpeed=false, teamAtEntrance=2, teamNumber=2, teamResources=13, techId=208, threeHives=false, timeAbilityEnergyChanged=837.0546875, timeBurnInit=0, timeGroundAllowed=670.26953125, timeGroundTouched=790.76953125, timeLastHealed=671.09149169922, timeLastMenu=0, timeLastVisuallyHealed=671.09149169922, timeLastWallJump=787.6484375, timeLastWallWalkCheck=0, timeOfCrouchChange=0, timeOfLastJump=789.84765625, timeOfLastJumpLand=0, timeOfLastPhase=0, timeOfLastUse=558.37890625, timeOfLastWeaponSwitch=662.89154052734, timeOfLeap=670.06640625, timeUntilPlayerCollisionsIgnored=0, totalXP=2151577, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, twoHives=true, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=7, velocity=cdata, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=3765, viewPitch=5.8415842056274, viewRoll=0, viewYaw=7.3666672706604, wallWalking=true, weaponsWeight=0 }
  77.         arg2 = cdata
  78.     #17: a [string "..."]:4
  79.         arg1 = Skulk-667 {abilityEnergyOnChange=100, activeHealingMistId=-1, activeWeaponId=3517, adagradSum=0.22582130134106, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.099999994039536, animationGraphIndex=57, animationGraphNode=6, animationSequence2=2, animationSequence=2, animationSpeed2=1, animationSpeed=1, animationStart2=791.55078125, animationStart=792.34765625, armor=10, autopickedUpgrades=false, baseYaw=6.2386946678162, bodyYaw=0, bodyYawRun=0, cameraDistance=0, cameraYOffset=0, canUseTunnel=true, celeritySpeedScalar=0, clientIndex=13, cloakRate=0, cloakingDesired=false, collisionRep=0, communicationStatus=1, creationTime=662.79156494141, crouching=false, darkVisionSpectatorOn=true, darwinMode=false, dashing=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredYOffset=0, detected=false, dissolveStart=0, dragsUmbra=false, electrified=false, enableTunnelEntranceCheck=false, energizeLevel=1, enzymed=false, followingTransition=false, fov=105, frozen=false, fullPrecisionOrigin=cdata, fullyCloaked=false, gameEffectsFlags=320, giveDamageTime=667.61212158203, hallucinatedClientIndex=0, hasAdrenalineUpgrade=false, hatched=false, health=84, healthIgnored=false, hotGroupNumber=0, inCombat=false, inventoryUpdateId=2, isCatalysted=false, isHallucination=false, isMoveBlocked=false, isOnEntity=false, isOnFire=false, isUsing=false, jumpHandled=false, jumpLandSpeed=0, jumping=false, lastImpact=8, lastTakenDamageAmount=12, lastTakenDamageOrigin=cdata, lastTakenDamageTime=666.97698974609, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=15, layer1AnimationSequence2=3, layer1AnimationSequence=-1, layer1AnimationSpeed2=2, layer1AnimationSpeed=1, layer1AnimationStart2=667.61328125, layer1AnimationStart=668.03125, leaping=false, locationId=2, maxArmor=10, maxHealth=84, mode=1, modeTime=-1, modelIndex=109, moveButtonPressed=false, moveTransition=false, movementModiferState=false, mucousShield=false, numBabblers=0, onGround=true, onGroundSurface=3, oneHive=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playIdleSound=false, playTime=631.34625244141, playerLevel=137, playerSkill=3150, primaryAttackLastFrame=false, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=2, resetMouse=0, resources=13.77499961853, runningBodyYaw=1.9379999637604, secondaryAttackLastFrame=false, selectionMask=0, shieldRemaining=0, sighted=false, silenceLevel=0, slowAmount=0, sneakOffset=0, standingBodyYaw=1.2389999628067, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, stormCloudSpeed=false, teamAtEntrance=2, teamNumber=2, teamResources=13, techId=208, threeHives=false, timeAbilityEnergyChanged=837.0546875, timeBurnInit=0, timeGroundAllowed=670.26953125, timeGroundTouched=790.76953125, timeLastHealed=671.09149169922, timeLastMenu=0, timeLastVisuallyHealed=671.09149169922, timeLastWallJump=787.6484375, timeLastWallWalkCheck=0, timeOfCrouchChange=0, timeOfLastJump=789.84765625, timeOfLastJumpLand=0, timeOfLastPhase=0, timeOfLastUse=558.37890625, timeOfLastWeaponSwitch=662.89154052734, timeOfLeap=670.06640625, timeUntilPlayerCollisionsIgnored=0, totalXP=2151577, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, twoHives=true, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=7, velocity=cdata, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=3765, viewPitch=5.8415842056274, viewRoll=0, viewYaw=7.3666672706604, wallWalking=true, weaponsWeight=0 }
  80.         arg2 = cdata
  81.     #18: a [string "..."]:4
  82.         arg1 = Skulk-667 {abilityEnergyOnChange=100, activeHealingMistId=-1, activeWeaponId=3517, adagradSum=0.22582130134106, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.099999994039536, animationGraphIndex=57, animationGraphNode=6, animationSequence2=2, animationSequence=2, animationSpeed2=1, animationSpeed=1, animationStart2=791.55078125, animationStart=792.34765625, armor=10, autopickedUpgrades=false, baseYaw=6.2386946678162, bodyYaw=0, bodyYawRun=0, cameraDistance=0, cameraYOffset=0, canUseTunnel=true, celeritySpeedScalar=0, clientIndex=13, cloakRate=0, cloakingDesired=false, collisionRep=0, communicationStatus=1, creationTime=662.79156494141, crouching=false, darkVisionSpectatorOn=true, darwinMode=false, dashing=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredYOffset=0, detected=false, dissolveStart=0, dragsUmbra=false, electrified=false, enableTunnelEntranceCheck=false, energizeLevel=1, enzymed=false, followingTransition=false, fov=105, frozen=false, fullPrecisionOrigin=cdata, fullyCloaked=false, gameEffectsFlags=320, giveDamageTime=667.61212158203, hallucinatedClientIndex=0, hasAdrenalineUpgrade=false, hatched=false, health=84, healthIgnored=false, hotGroupNumber=0, inCombat=false, inventoryUpdateId=2, isCatalysted=false, isHallucination=false, isMoveBlocked=false, isOnEntity=false, isOnFire=false, isUsing=false, jumpHandled=false, jumpLandSpeed=0, jumping=false, lastImpact=8, lastTakenDamageAmount=12, lastTakenDamageOrigin=cdata, lastTakenDamageTime=666.97698974609, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=15, layer1AnimationSequence2=3, layer1AnimationSequence=-1, layer1AnimationSpeed2=2, layer1AnimationSpeed=1, layer1AnimationStart2=667.61328125, layer1AnimationStart=668.03125, leaping=false, locationId=2, maxArmor=10, maxHealth=84, mode=1, modeTime=-1, modelIndex=109, moveButtonPressed=false, moveTransition=false, movementModiferState=false, mucousShield=false, numBabblers=0, onGround=true, onGroundSurface=3, oneHive=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playIdleSound=false, playTime=631.34625244141, playerLevel=137, playerSkill=3150, primaryAttackLastFrame=false, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=2, resetMouse=0, resources=13.77499961853, runningBodyYaw=1.9379999637604, secondaryAttackLastFrame=false, selectionMask=0, shieldRemaining=0, sighted=false, silenceLevel=0, slowAmount=0, sneakOffset=0, standingBodyYaw=1.2389999628067, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, stormCloudSpeed=false, teamAtEntrance=2, teamNumber=2, teamResources=13, techId=208, threeHives=false, timeAbilityEnergyChanged=837.0546875, timeBurnInit=0, timeGroundAllowed=670.26953125, timeGroundTouched=790.76953125, timeLastHealed=671.09149169922, timeLastMenu=0, timeLastVisuallyHealed=671.09149169922, timeLastWallJump=787.6484375, timeLastWallWalkCheck=0, timeOfCrouchChange=0, timeOfLastJump=789.84765625, timeOfLastJumpLand=0, timeOfLastPhase=0, timeOfLastUse=558.37890625, timeOfLastWeaponSwitch=662.89154052734, timeOfLeap=670.06640625, timeUntilPlayerCollisionsIgnored=0, totalXP=2151577, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, twoHives=true, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=7, velocity=cdata, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=3765, viewPitch=5.8415842056274, viewRoll=0, viewYaw=7.3666672706604, wallWalking=true, weaponsWeight=0 }
  83.         arg2 = cdata
  84.     #19: a [string "..."]:4
  85.         arg1 = Skulk-667 {abilityEnergyOnChange=100, activeHealingMistId=-1, activeWeaponId=3517, adagradSum=0.22582130134106, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.099999994039536, animationGraphIndex=57, animationGraphNode=6, animationSequence2=2, animationSequence=2, animationSpeed2=1, animationSpeed=1, animationStart2=791.55078125, animationStart=792.34765625, armor=10, autopickedUpgrades=false, baseYaw=6.2386946678162, bodyYaw=0, bodyYawRun=0, cameraDistance=0, cameraYOffset=0, canUseTunnel=true, celeritySpeedScalar=0, clientIndex=13, cloakRate=0, cloakingDesired=false, collisionRep=0, communicationStatus=1, creationTime=662.79156494141, crouching=false, darkVisionSpectatorOn=true, darwinMode=false, dashing=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredYOffset=0, detected=false, dissolveStart=0, dragsUmbra=false, electrified=false, enableTunnelEntranceCheck=false, energizeLevel=1, enzymed=false, followingTransition=false, fov=105, frozen=false, fullPrecisionOrigin=cdata, fullyCloaked=false, gameEffectsFlags=320, giveDamageTime=667.61212158203, hallucinatedClientIndex=0, hasAdrenalineUpgrade=false, hatched=false, health=84, healthIgnored=false, hotGroupNumber=0, inCombat=false, inventoryUpdateId=2, isCatalysted=false, isHallucination=false, isMoveBlocked=false, isOnEntity=false, isOnFire=false, isUsing=false, jumpHandled=false, jumpLandSpeed=0, jumping=false, lastImpact=8, lastTakenDamageAmount=12, lastTakenDamageOrigin=cdata, lastTakenDamageTime=666.97698974609, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=15, layer1AnimationSequence2=3, layer1AnimationSequence=-1, layer1AnimationSpeed2=2, layer1AnimationSpeed=1, layer1AnimationStart2=667.61328125, layer1AnimationStart=668.03125, leaping=false, locationId=2, maxArmor=10, maxHealth=84, mode=1, modeTime=-1, modelIndex=109, moveButtonPressed=false, moveTransition=false, movementModiferState=false, mucousShield=false, numBabblers=0, onGround=true, onGroundSurface=3, oneHive=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playIdleSound=false, playTime=631.34625244141, playerLevel=137, playerSkill=3150, primaryAttackLastFrame=false, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=2, resetMouse=0, resources=13.77499961853, runningBodyYaw=1.9379999637604, secondaryAttackLastFrame=false, selectionMask=0, shieldRemaining=0, sighted=false, silenceLevel=0, slowAmount=0, sneakOffset=0, standingBodyYaw=1.2389999628067, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, stormCloudSpeed=false, teamAtEntrance=2, teamNumber=2, teamResources=13, techId=208, threeHives=false, timeAbilityEnergyChanged=837.0546875, timeBurnInit=0, timeGroundAllowed=670.26953125, timeGroundTouched=790.76953125, timeLastHealed=671.09149169922, timeLastMenu=0, timeLastVisuallyHealed=671.09149169922, timeLastWallJump=787.6484375, timeLastWallWalkCheck=0, timeOfCrouchChange=0, timeOfLastJump=789.84765625, timeOfLastJumpLand=0, timeOfLastPhase=0, timeOfLastUse=558.37890625, timeOfLastWeaponSwitch=662.89154052734, timeOfLeap=670.06640625, timeUntilPlayerCollisionsIgnored=0, totalXP=2151577, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, twoHives=true, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=7, velocity=cdata, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=3765, viewPitch=5.8415842056274, viewRoll=0, viewYaw=7.3666672706604, wallWalking=true, weaponsWeight=0 }
  86.         arg2 = cdata
  87.     #20: a [string "..."]:4
  88.         arg1 = Skulk-667 {abilityEnergyOnChange=100, activeHealingMistId=-1, activeWeaponId=3517, adagradSum=0.22582130134106, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.099999994039536, animationGraphIndex=57, animationGraphNode=6, animationSequence2=2, animationSequence=2, animationSpeed2=1, animationSpeed=1, animationStart2=791.55078125, animationStart=792.34765625, armor=10, autopickedUpgrades=false, baseYaw=6.2386946678162, bodyYaw=0, bodyYawRun=0, cameraDistance=0, cameraYOffset=0, canUseTunnel=true, celeritySpeedScalar=0, clientIndex=13, cloakRate=0, cloakingDesired=false, collisionRep=0, communicationStatus=1, creationTime=662.79156494141, crouching=false, darkVisionSpectatorOn=true, darwinMode=false, dashing=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredYOffset=0, detected=false, dissolveStart=0, dragsUmbra=false, electrified=false, enableTunnelEntranceCheck=false, energizeLevel=1, enzymed=false, followingTransition=false, fov=105, frozen=false, fullPrecisionOrigin=cdata, fullyCloaked=false, gameEffectsFlags=320, giveDamageTime=667.61212158203, hallucinatedClientIndex=0, hasAdrenalineUpgrade=false, hatched=false, health=84, healthIgnored=false, hotGroupNumber=0, inCombat=false, inventoryUpdateId=2, isCatalysted=false, isHallucination=false, isMoveBlocked=false, isOnEntity=false, isOnFire=false, isUsing=false, jumpHandled=false, jumpLandSpeed=0, jumping=false, lastImpact=8, lastTakenDamageAmount=12, lastTakenDamageOrigin=cdata, lastTakenDamageTime=666.97698974609, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=15, layer1AnimationSequence2=3, layer1AnimationSequence=-1, layer1AnimationSpeed2=2, layer1AnimationSpeed=1, layer1AnimationStart2=667.61328125, layer1AnimationStart=668.03125, leaping=false, locationId=2, maxArmor=10, maxHealth=84, mode=1, modeTime=-1, modelIndex=109, moveButtonPressed=false, moveTransition=false, movementModiferState=false, mucousShield=false, numBabblers=0, onGround=true, onGroundSurface=3, oneHive=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playIdleSound=false, playTime=631.34625244141, playerLevel=137, playerSkill=3150, primaryAttackLastFrame=false, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=2, resetMouse=0, resources=13.77499961853, runningBodyYaw=1.9379999637604, secondaryAttackLastFrame=false, selectionMask=0, shieldRemaining=0, sighted=false, silenceLevel=0, slowAmount=0, sneakOffset=0, standingBodyYaw=1.2389999628067, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, stormCloudSpeed=false, teamAtEntrance=2, teamNumber=2, teamResources=13, techId=208, threeHives=false, timeAbilityEnergyChanged=837.0546875, timeBurnInit=0, timeGroundAllowed=670.26953125, timeGroundTouched=790.76953125, timeLastHealed=671.09149169922, timeLastMenu=0, timeLastVisuallyHealed=671.09149169922, timeLastWallJump=787.6484375, timeLastWallWalkCheck=0, timeOfCrouchChange=0, timeOfLastJump=789.84765625, timeOfLastJumpLand=0, timeOfLastPhase=0, timeOfLastUse=558.37890625, timeOfLastWeaponSwitch=662.89154052734, timeOfLeap=670.06640625, timeUntilPlayerCollisionsIgnored=0, totalXP=2151577, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, twoHives=true, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=7, velocity=cdata, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=3765, viewPitch=5.8415842056274, viewRoll=0, viewYaw=7.3666672706604, wallWalking=true, weaponsWeight=0 }
  89.         arg2 = cdata
  90.     #21: a [string "..."]:4
  91.         arg1 = Skulk-667 {abilityEnergyOnChange=100, activeHealingMistId=-1, activeWeaponId=3517, adagradSum=0.22582130134106, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.099999994039536, animationGraphIndex=57, animationGraphNode=6, animationSequence2=2, animationSequence=2, animationSpeed2=1, animationSpeed=1, animationStart2=791.55078125, animationStart=792.34765625, armor=10, autopickedUpgrades=false, baseYaw=6.2386946678162, bodyYaw=0, bodyYawRun=0, cameraDistance=0, cameraYOffset=0, canUseTunnel=true, celeritySpeedScalar=0, clientIndex=13, cloakRate=0, cloakingDesired=false, collisionRep=0, communicationStatus=1, creationTime=662.79156494141, crouching=false, darkVisionSpectatorOn=true, darwinMode=false, dashing=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredYOffset=0, detected=false, dissolveStart=0, dragsUmbra=false, electrified=false, enableTunnelEntranceCheck=false, energizeLevel=1, enzymed=false, followingTransition=false, fov=105, frozen=false, fullPrecisionOrigin=cdata, fullyCloaked=false, gameEffectsFlags=320, giveDamageTime=667.61212158203, hallucinatedClientIndex=0, hasAdrenalineUpgrade=false, hatched=false, health=84, healthIgnored=false, hotGroupNumber=0, inCombat=false, inventoryUpdateId=2, isCatalysted=false, isHallucination=false, isMoveBlocked=false, isOnEntity=false, isOnFire=false, isUsing=false, jumpHandled=false, jumpLandSpeed=0, jumping=false, lastImpact=8, lastTakenDamageAmount=12, lastTakenDamageOrigin=cdata, lastTakenDamageTime=666.97698974609, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=15, layer1AnimationSequence2=3, layer1AnimationSequence=-1, layer1AnimationSpeed2=2, layer1AnimationSpeed=1, layer1AnimationStart2=667.61328125, layer1AnimationStart=668.03125, leaping=false, locationId=2, maxArmor=10, maxHealth=84, mode=1, modeTime=-1, modelIndex=109, moveButtonPressed=false, moveTransition=false, movementModiferState=false, mucousShield=false, numBabblers=0, onGround=true, onGroundSurface=3, oneHive=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playIdleSound=false, playTime=631.34625244141, playerLevel=137, playerSkill=3150, primaryAttackLastFrame=false, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=2, resetMouse=0, resources=13.77499961853, runningBodyYaw=1.9379999637604, secondaryAttackLastFrame=false, selectionMask=0, shieldRemaining=0, sighted=false, silenceLevel=0, slowAmount=0, sneakOffset=0, standingBodyYaw=1.2389999628067, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, stormCloudSpeed=false, teamAtEntrance=2, teamNumber=2, teamResources=13, techId=208, threeHives=false, timeAbilityEnergyChanged=837.0546875, timeBurnInit=0, timeGroundAllowed=670.26953125, timeGroundTouched=790.76953125, timeLastHealed=671.09149169922, timeLastMenu=0, timeLastVisuallyHealed=671.09149169922, timeLastWallJump=787.6484375, timeLastWallWalkCheck=0, timeOfCrouchChange=0, timeOfLastJump=789.84765625, timeOfLastJumpLand=0, timeOfLastPhase=0, timeOfLastUse=558.37890625, timeOfLastWeaponSwitch=662.89154052734, timeOfLeap=670.06640625, timeUntilPlayerCollisionsIgnored=0, totalXP=2151577, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, twoHives=true, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=7, velocity=cdata, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=3765, viewPitch=5.8415842056274, viewRoll=0, viewYaw=7.3666672706604, wallWalking=true, weaponsWeight=0 }
  92.         arg2 = cdata
  93.     #22: a [string "..."]:4
  94.         arg1 = Skulk-667 {abilityEnergyOnChange=100, activeHealingMistId=-1, activeWeaponId=3517, adagradSum=0.22582130134106, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.099999994039536, animationGraphIndex=57, animationGraphNode=6, animationSequence2=2, animationSequence=2, animationSpeed2=1, animationSpeed=1, animationStart2=791.55078125, animationStart=792.34765625, armor=10, autopickedUpgrades=false, baseYaw=6.2386946678162, bodyYaw=0, bodyYawRun=0, cameraDistance=0, cameraYOffset=0, canUseTunnel=true, celeritySpeedScalar=0, clientIndex=13, cloakRate=0, cloakingDesired=false, collisionRep=0, communicationStatus=1, creationTime=662.79156494141, crouching=false, darkVisionSpectatorOn=true, darwinMode=false, dashing=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredYOffset=0, detected=false, dissolveStart=0, dragsUmbra=false, electrified=false, enableTunnelEntranceCheck=false, energizeLevel=1, enzymed=false, followingTransition=false, fov=105, frozen=false, fullPrecisionOrigin=cdata, fullyCloaked=false, gameEffectsFlags=320, giveDamageTime=667.61212158203, hallucinatedClientIndex=0, hasAdrenalineUpgrade=false, hatched=false, health=84, healthIgnored=false, hotGroupNumber=0, inCombat=false, inventoryUpdateId=2, isCatalysted=false, isHallucination=false, isMoveBlocked=false, isOnEntity=false, isOnFire=false, isUsing=false, jumpHandled=false, jumpLandSpeed=0, jumping=false, lastImpact=8, lastTakenDamageAmount=12, lastTakenDamageOrigin=cdata, lastTakenDamageTime=666.97698974609, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=15, layer1AnimationSequence2=3, layer1AnimationSequence=-1, layer1AnimationSpeed2=2, layer1AnimationSpeed=1, layer1AnimationStart2=667.61328125, layer1AnimationStart=668.03125, leaping=false, locationId=2, maxArmor=10, maxHealth=84, mode=1, modeTime=-1, modelIndex=109, moveButtonPressed=false, moveTransition=false, movementModiferState=false, mucousShield=false, numBabblers=0, onGround=true, onGroundSurface=3, oneHive=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playIdleSound=false, playTime=631.34625244141, playerLevel=137, playerSkill=3150, primaryAttackLastFrame=false, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=2, resetMouse=0, resources=13.77499961853, runningBodyYaw=1.9379999637604, secondaryAttackLastFrame=false, selectionMask=0, shieldRemaining=0, sighted=false, silenceLevel=0, slowAmount=0, sneakOffset=0, standingBodyYaw=1.2389999628067, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, stormCloudSpeed=false, teamAtEntrance=2, teamNumber=2, teamResources=13, techId=208, threeHives=false, timeAbilityEnergyChanged=837.0546875, timeBurnInit=0, timeGroundAllowed=670.26953125, timeGroundTouched=790.76953125, timeLastHealed=671.09149169922, timeLastMenu=0, timeLastVisuallyHealed=671.09149169922, timeLastWallJump=787.6484375, timeLastWallWalkCheck=0, timeOfCrouchChange=0, timeOfLastJump=789.84765625, timeOfLastJumpLand=0, timeOfLastPhase=0, timeOfLastUse=558.37890625, timeOfLastWeaponSwitch=662.89154052734, timeOfLeap=670.06640625, timeUntilPlayerCollisionsIgnored=0, totalXP=2151577, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, twoHives=true, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=7, velocity=cdata, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=3765, viewPitch=5.8415842056274, viewRoll=0, viewYaw=7.3666672706604, wallWalking=true, weaponsWeight=0 }
  95.         arg2 = cdata
  96.     #23: a [string "..."]:4
  97.         arg1 = Skulk-667 {abilityEnergyOnChange=100, activeHealingMistId=-1, activeWeaponId=3517, adagradSum=0.22582130134106, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.099999994039536, animationGraphIndex=57, animationGraphNode=6, animationSequence2=2, animationSequence=2, animationSpeed2=1, animationSpeed=1, animationStart2=791.55078125, animationStart=792.34765625, armor=10, autopickedUpgrades=false, baseYaw=6.2386946678162, bodyYaw=0, bodyYawRun=0, cameraDistance=0, cameraYOffset=0, canUseTunnel=true, celeritySpeedScalar=0, clientIndex=13, cloakRate=0, cloakingDesired=false, collisionRep=0, communicationStatus=1, creationTime=662.79156494141, crouching=false, darkVisionSpectatorOn=true, darwinMode=false, dashing=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredYOffset=0, detected=false, dissolveStart=0, dragsUmbra=false, electrified=false, enableTunnelEntranceCheck=false, energizeLevel=1, enzymed=false, followingTransition=false, fov=105, frozen=false, fullPrecisionOrigin=cdata, fullyCloaked=false, gameEffectsFlags=320, giveDamageTime=667.61212158203, hallucinatedClientIndex=0, hasAdrenalineUpgrade=false, hatched=false, health=84, healthIgnored=false, hotGroupNumber=0, inCombat=false, inventoryUpdateId=2, isCatalysted=false, isHallucination=false, isMoveBlocked=false, isOnEntity=false, isOnFire=false, isUsing=false, jumpHandled=false, jumpLandSpeed=0, jumping=false, lastImpact=8, lastTakenDamageAmount=12, lastTakenDamageOrigin=cdata, lastTakenDamageTime=666.97698974609, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=15, layer1AnimationSequence2=3, layer1AnimationSequence=-1, layer1AnimationSpeed2=2, layer1AnimationSpeed=1, layer1AnimationStart2=667.61328125, layer1AnimationStart=668.03125, leaping=false, locationId=2, maxArmor=10, maxHealth=84, mode=1, modeTime=-1, modelIndex=109, moveButtonPressed=false, moveTransition=false, movementModiferState=false, mucousShield=false, numBabblers=0, onGround=true, onGroundSurface=3, oneHive=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playIdleSound=false, playTime=631.34625244141, playerLevel=137, playerSkill=3150, primaryAttackLastFrame=false, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=2, resetMouse=0, resources=13.77499961853, runningBodyYaw=1.9379999637604, secondaryAttackLastFrame=false, selectionMask=0, shieldRemaining=0, sighted=false, silenceLevel=0, slowAmount=0, sneakOffset=0, standingBodyYaw=1.2389999628067, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, stormCloudSpeed=false, teamAtEntrance=2, teamNumber=2, teamResources=13, techId=208, threeHives=false, timeAbilityEnergyChanged=837.0546875, timeBurnInit=0, timeGroundAllowed=670.26953125, timeGroundTouched=790.76953125, timeLastHealed=671.09149169922, timeLastMenu=0, timeLastVisuallyHealed=671.09149169922, timeLastWallJump=787.6484375, timeLastWallWalkCheck=0, timeOfCrouchChange=0, timeOfLastJump=789.84765625, timeOfLastJumpLand=0, timeOfLastPhase=0, timeOfLastUse=558.37890625, timeOfLastWeaponSwitch=662.89154052734, timeOfLeap=670.06640625, timeUntilPlayerCollisionsIgnored=0, totalXP=2151577, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, twoHives=true, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=7, velocity=cdata, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=3765, viewPitch=5.8415842056274, viewRoll=0, viewYaw=7.3666672706604, wallWalking=true, weaponsWeight=0 }
  98.         arg2 = cdata
  99.     #24: a [string "..."]:4
  100.         arg1 = Skulk-667 {abilityEnergyOnChange=100, activeHealingMistId=-1, activeWeaponId=3517, adagradSum=0.22582130134106, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.099999994039536, animationGraphIndex=57, animationGraphNode=6, animationSequence2=2, animationSequence=2, animationSpeed2=1, animationSpeed=1, animationStart2=791.55078125, animationStart=792.34765625, armor=10, autopickedUpgrades=false, baseYaw=6.2386946678162, bodyYaw=0, bodyYawRun=0, cameraDistance=0, cameraYOffset=0, canUseTunnel=true, celeritySpeedScalar=0, clientIndex=13, cloakRate=0, cloakingDesired=false, collisionRep=0, communicationStatus=1, creationTime=662.79156494141, crouching=false, darkVisionSpectatorOn=true, darwinMode=false, dashing=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredYOffset=0, detected=false, dissolveStart=0, dragsUmbra=false, electrified=false, enableTunnelEntranceCheck=false, energizeLevel=1, enzymed=false, followingTransition=false, fov=105, frozen=false, fullPrecisionOrigin=cdata, fullyCloaked=false, gameEffectsFlags=320, giveDamageTime=667.61212158203, hallucinatedClientIndex=0, hasAdrenalineUpgrade=false, hatched=false, health=84, healthIgnored=false, hotGroupNumber=0, inCombat=false, inventoryUpdateId=2, isCatalysted=false, isHallucination=false, isMoveBlocked=false, isOnEntity=false, isOnFire=false, isUsing=false, jumpHandled=false, jumpLandSpeed=0, jumping=false, lastImpact=8, lastTakenDamageAmount=12, lastTakenDamageOrigin=cdata, lastTakenDamageTime=666.97698974609, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=15, layer1AnimationSequence2=3, layer1AnimationSequence=-1, layer1AnimationSpeed2=2, layer1AnimationSpeed=1, layer1AnimationStart2=667.61328125, layer1AnimationStart=668.03125, leaping=false, locationId=2, maxArmor=10, maxHealth=84, mode=1, modeTime=-1, modelIndex=109, moveButtonPressed=false, moveTransition=false, movementModiferState=false, mucousShield=false, numBabblers=0, onGround=true, onGroundSurface=3, oneHive=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playIdleSound=false, playTime=631.34625244141, playerLevel=137, playerSkill=3150, primaryAttackLastFrame=false, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=2, resetMouse=0, resources=13.77499961853, runningBodyYaw=1.9379999637604, secondaryAttackLastFrame=false, selectionMask=0, shieldRemaining=0, sighted=false, silenceLevel=0, slowAmount=0, sneakOffset=0, standingBodyYaw=1.2389999628067, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, stormCloudSpeed=false, teamAtEntrance=2, teamNumber=2, teamResources=13, techId=208, threeHives=false, timeAbilityEnergyChanged=837.0546875, timeBurnInit=0, timeGroundAllowed=670.26953125, timeGroundTouched=790.76953125, timeLastHealed=671.09149169922, timeLastMenu=0, timeLastVisuallyHealed=671.09149169922, timeLastWallJump=787.6484375, timeLastWallWalkCheck=0, timeOfCrouchChange=0, timeOfLastJump=789.84765625, timeOfLastJumpLand=0, timeOfLastPhase=0, timeOfLastUse=558.37890625, timeOfLastWeaponSwitch=662.89154052734, timeOfLeap=670.06640625, timeUntilPlayerCollisionsIgnored=0, totalXP=2151577, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, twoHives=true, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=7, velocity=cdata, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=3765, viewPitch=5.8415842056274, viewRoll=0, viewYaw=7.3666672706604, wallWalking=true, weaponsWeight=0 }
  101.         arg2 = cdata
  102.     #25: a [string "..."]:4
  103.         arg1 = Skulk-667 {abilityEnergyOnChange=100, activeHealingMistId=-1, activeWeaponId=3517, adagradSum=0.22582130134106, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.099999994039536, animationGraphIndex=57, animationGraphNode=6, animationSequence2=2, animationSequence=2, animationSpeed2=1, animationSpeed=1, animationStart2=791.55078125, animationStart=792.34765625, armor=10, autopickedUpgrades=false, baseYaw=6.2386946678162, bodyYaw=0, bodyYawRun=0, cameraDistance=0, cameraYOffset=0, canUseTunnel=true, celeritySpeedScalar=0, clientIndex=13, cloakRate=0, cloakingDesired=false, collisionRep=0, communicationStatus=1, creationTime=662.79156494141, crouching=false, darkVisionSpectatorOn=true, darwinMode=false, dashing=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredYOffset=0, detected=false, dissolveStart=0, dragsUmbra=false, electrified=false, enableTunnelEntranceCheck=false, energizeLevel=1, enzymed=false, followingTransition=false, fov=105, frozen=false, fullPrecisionOrigin=cdata, fullyCloaked=false, gameEffectsFlags=320, giveDamageTime=667.61212158203, hallucinatedClientIndex=0, hasAdrenalineUpgrade=false, hatched=false, health=84, healthIgnored=false, hotGroupNumber=0, inCombat=false, inventoryUpdateId=2, isCatalysted=false, isHallucination=false, isMoveBlocked=false, isOnEntity=false, isOnFire=false, isUsing=false, jumpHandled=false, jumpLandSpeed=0, jumping=false, lastImpact=8, lastTakenDamageAmount=12, lastTakenDamageOrigin=cdata, lastTakenDamageTime=666.97698974609, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=15, layer1AnimationSequence2=3, layer1AnimationSequence=-1, layer1AnimationSpeed2=2, layer1AnimationSpeed=1, layer1AnimationStart2=667.61328125, layer1AnimationStart=668.03125, leaping=false, locationId=2, maxArmor=10, maxHealth=84, mode=1, modeTime=-1, modelIndex=109, moveButtonPressed=false, moveTransition=false, movementModiferState=false, mucousShield=false, numBabblers=0, onGround=true, onGroundSurface=3, oneHive=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playIdleSound=false, playTime=631.34625244141, playerLevel=137, playerSkill=3150, primaryAttackLastFrame=false, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=2, resetMouse=0, resources=13.77499961853, runningBodyYaw=1.9379999637604, secondaryAttackLastFrame=false, selectionMask=0, shieldRemaining=0, sighted=false, silenceLevel=0, slowAmount=0, sneakOffset=0, standingBodyYaw=1.2389999628067, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, stormCloudSpeed=false, teamAtEntrance=2, teamNumber=2, teamResources=13, techId=208, threeHives=false, timeAbilityEnergyChanged=837.0546875, timeBurnInit=0, timeGroundAllowed=670.26953125, timeGroundTouched=790.76953125, timeLastHealed=671.09149169922, timeLastMenu=0, timeLastVisuallyHealed=671.09149169922, timeLastWallJump=787.6484375, timeLastWallWalkCheck=0, timeOfCrouchChange=0, timeOfLastJump=789.84765625, timeOfLastJumpLand=0, timeOfLastPhase=0, timeOfLastUse=558.37890625, timeOfLastWeaponSwitch=662.89154052734, timeOfLeap=670.06640625, timeUntilPlayerCollisionsIgnored=0, totalXP=2151577, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, twoHives=true, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=7, velocity=cdata, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=3765, viewPitch=5.8415842056274, viewRoll=0, viewYaw=7.3666672706604, wallWalking=true, weaponsWeight=0 }
  104.         arg2 = cdata
  105.     #26: a [string "..."]:4
  106.         arg1 = Skulk-667 {abilityEnergyOnChange=100, activeHealingMistId=-1, activeWeaponId=3517, adagradSum=0.22582130134106, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.099999994039536, animationGraphIndex=57, animationGraphNode=6, animationSequence2=2, animationSequence=2, animationSpeed2=1, animationSpeed=1, animationStart2=791.55078125, animationStart=792.34765625, armor=10, autopickedUpgrades=false, baseYaw=6.2386946678162, bodyYaw=0, bodyYawRun=0, cameraDistance=0, cameraYOffset=0, canUseTunnel=true, celeritySpeedScalar=0, clientIndex=13, cloakRate=0, cloakingDesired=false, collisionRep=0, communicationStatus=1, creationTime=662.79156494141, crouching=false, darkVisionSpectatorOn=true, darwinMode=false, dashing=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredYOffset=0, detected=false, dissolveStart=0, dragsUmbra=false, electrified=false, enableTunnelEntranceCheck=false, energizeLevel=1, enzymed=false, followingTransition=false, fov=105, frozen=false, fullPrecisionOrigin=cdata, fullyCloaked=false, gameEffectsFlags=320, giveDamageTime=667.61212158203, hallucinatedClientIndex=0, hasAdrenalineUpgrade=false, hatched=false, health=84, healthIgnored=false, hotGroupNumber=0, inCombat=false, inventoryUpdateId=2, isCatalysted=false, isHallucination=false, isMoveBlocked=false, isOnEntity=false, isOnFire=false, isUsing=false, jumpHandled=false, jumpLandSpeed=0, jumping=false, lastImpact=8, lastTakenDamageAmount=12, lastTakenDamageOrigin=cdata, lastTakenDamageTime=666.97698974609, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=15, layer1AnimationSequence2=3, layer1AnimationSequence=-1, layer1AnimationSpeed2=2, layer1AnimationSpeed=1, layer1AnimationStart2=667.61328125, layer1AnimationStart=668.03125, leaping=false, locationId=2, maxArmor=10, maxHealth=84, mode=1, modeTime=-1, modelIndex=109, moveButtonPressed=false, moveTransition=false, movementModiferState=false, mucousShield=false, numBabblers=0, onGround=true, onGroundSurface=3, oneHive=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playIdleSound=false, playTime=631.34625244141, playerLevel=137, playerSkill=3150, primaryAttackLastFrame=false, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=2, resetMouse=0, resources=13.77499961853, runningBodyYaw=1.9379999637604, secondaryAttackLastFrame=false, selectionMask=0, shieldRemaining=0, sighted=false, silenceLevel=0, slowAmount=0, sneakOffset=0, standingBodyYaw=1.2389999628067, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, stormCloudSpeed=false, teamAtEntrance=2, teamNumber=2, teamResources=13, techId=208, threeHives=false, timeAbilityEnergyChanged=837.0546875, timeBurnInit=0, timeGroundAllowed=670.26953125, timeGroundTouched=790.76953125, timeLastHealed=671.09149169922, timeLastMenu=0, timeLastVisuallyHealed=671.09149169922, timeLastWallJump=787.6484375, timeLastWallWalkCheck=0, timeOfCrouchChange=0, timeOfLastJump=789.84765625, timeOfLastJumpLand=0, timeOfLastPhase=0, timeOfLastUse=558.37890625, timeOfLastWeaponSwitch=662.89154052734, timeOfLeap=670.06640625, timeUntilPlayerCollisionsIgnored=0, totalXP=2151577, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, twoHives=true, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=7, velocity=cdata, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=3765, viewPitch=5.8415842056274, viewRoll=0, viewYaw=7.3666672706604, wallWalking=true, weaponsWeight=0 }
  107.         arg2 = cdata
  108.     #27: a [string "..."]:4
  109.         arg1 = Skulk-667 {abilityEnergyOnChange=100, activeHealingMistId=-1, activeWeaponId=3517, adagradSum=0.22582130134106, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.099999994039536, animationGraphIndex=57, animationGraphNode=6, animationSequence2=2, animationSequence=2, animationSpeed2=1, animationSpeed=1, animationStart2=791.55078125, animationStart=792.34765625, armor=10, autopickedUpgrades=false, baseYaw=6.2386946678162, bodyYaw=0, bodyYawRun=0, cameraDistance=0, cameraYOffset=0, canUseTunnel=true, celeritySpeedScalar=0, clientIndex=13, cloakRate=0, cloakingDesired=false, collisionRep=0, communicationStatus=1, creationTime=662.79156494141, crouching=false, darkVisionSpectatorOn=true, darwinMode=false, dashing=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredYOffset=0, detected=false, dissolveStart=0, dragsUmbra=false, electrified=false, enableTunnelEntranceCheck=false, energizeLevel=1, enzymed=false, followingTransition=false, fov=105, frozen=false, fullPrecisionOrigin=cdata, fullyCloaked=false, gameEffectsFlags=320, giveDamageTime=667.61212158203, hallucinatedClientIndex=0, hasAdrenalineUpgrade=false, hatched=false, health=84, healthIgnored=false, hotGroupNumber=0, inCombat=false, inventoryUpdateId=2, isCatalysted=false, isHallucination=false, isMoveBlocked=false, isOnEntity=false, isOnFire=false, isUsing=false, jumpHandled=false, jumpLandSpeed=0, jumping=false, lastImpact=8, lastTakenDamageAmount=12, lastTakenDamageOrigin=cdata, lastTakenDamageTime=666.97698974609, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=15, layer1AnimationSequence2=3, layer1AnimationSequence=-1, layer1AnimationSpeed2=2, layer1AnimationSpeed=1, layer1AnimationStart2=667.61328125, layer1AnimationStart=668.03125, leaping=false, locationId=2, maxArmor=10, maxHealth=84, mode=1, modeTime=-1, modelIndex=109, moveButtonPressed=false, moveTransition=false, movementModiferState=false, mucousShield=false, numBabblers=0, onGround=true, onGroundSurface=3, oneHive=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playIdleSound=false, playTime=631.34625244141, playerLevel=137, playerSkill=3150, primaryAttackLastFrame=false, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=2, resetMouse=0, resources=13.77499961853, runningBodyYaw=1.9379999637604, secondaryAttackLastFrame=false, selectionMask=0, shieldRemaining=0, sighted=false, silenceLevel=0, slowAmount=0, sneakOffset=0, standingBodyYaw=1.2389999628067, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, stormCloudSpeed=false, teamAtEntrance=2, teamNumber=2, teamResources=13, techId=208, threeHives=false, timeAbilityEnergyChanged=837.0546875, timeBurnInit=0, timeGroundAllowed=670.26953125, timeGroundTouched=790.76953125, timeLastHealed=671.09149169922, timeLastMenu=0, timeLastVisuallyHealed=671.09149169922, timeLastWallJump=787.6484375, timeLastWallWalkCheck=0, timeOfCrouchChange=0, timeOfLastJump=789.84765625, timeOfLastJumpLand=0, timeOfLastPhase=0, timeOfLastUse=558.37890625, timeOfLastWeaponSwitch=662.89154052734, timeOfLeap=670.06640625, timeUntilPlayerCollisionsIgnored=0, totalXP=2151577, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, twoHives=true, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=7, velocity=cdata, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=3765, viewPitch=5.8415842056274, viewRoll=0, viewYaw=7.3666672706604, wallWalking=true, weaponsWeight=0 }
  110.         arg2 = cdata
  111.     #28: a [string "..."]:4
  112.         arg1 = Skulk-667 {abilityEnergyOnChange=100, activeHealingMistId=-1, activeWeaponId=3517, adagradSum=0.22582130134106, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.099999994039536, animationGraphIndex=57, animationGraphNode=6, animationSequence2=2, animationSequence=2, animationSpeed2=1, animationSpeed=1, animationStart2=791.55078125, animationStart=792.34765625, armor=10, autopickedUpgrades=false, baseYaw=6.2386946678162, bodyYaw=0, bodyYawRun=0, cameraDistance=0, cameraYOffset=0, canUseTunnel=true, celeritySpeedScalar=0, clientIndex=13, cloakRate=0, cloakingDesired=false, collisionRep=0, communicationStatus=1, creationTime=662.79156494141, crouching=false, darkVisionSpectatorOn=true, darwinMode=false, dashing=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredYOffset=0, detected=false, dissolveStart=0, dragsUmbra=false, electrified=false, enableTunnelEntranceCheck=false, energizeLevel=1, enzymed=false, followingTransition=false, fov=105, frozen=false, fullPrecisionOrigin=cdata, fullyCloaked=false, gameEffectsFlags=320, giveDamageTime=667.61212158203, hallucinatedClientIndex=0, hasAdrenalineUpgrade=false, hatched=false, health=84, healthIgnored=false, hotGroupNumber=0, inCombat=false, inventoryUpdateId=2, isCatalysted=false, isHallucination=false, isMoveBlocked=false, isOnEntity=false, isOnFire=false, isUsing=false, jumpHandled=false, jumpLandSpeed=0, jumping=false, lastImpact=8, lastTakenDamageAmount=12, lastTakenDamageOrigin=cdata, lastTakenDamageTime=666.97698974609, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=15, layer1AnimationSequence2=3, layer1AnimationSequence=-1, layer1AnimationSpeed2=2, layer1AnimationSpeed=1, layer1AnimationStart2=667.61328125, layer1AnimationStart=668.03125, leaping=false, locationId=2, maxArmor=10, maxHealth=84, mode=1, modeTime=-1, modelIndex=109, moveButtonPressed=false, moveTransition=false, movementModiferState=false, mucousShield=false, numBabblers=0, onGround=true, onGroundSurface=3, oneHive=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playIdleSound=false, playTime=631.34625244141, playerLevel=137, playerSkill=3150, primaryAttackLastFrame=false, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=2, resetMouse=0, resources=13.77499961853, runningBodyYaw=1.9379999637604, secondaryAttackLastFrame=false, selectionMask=0, shieldRemaining=0, sighted=false, silenceLevel=0, slowAmount=0, sneakOffset=0, standingBodyYaw=1.2389999628067, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, stormCloudSpeed=false, teamAtEntrance=2, teamNumber=2, teamResources=13, techId=208, threeHives=false, timeAbilityEnergyChanged=837.0546875, timeBurnInit=0, timeGroundAllowed=670.26953125, timeGroundTouched=790.76953125, timeLastHealed=671.09149169922, timeLastMenu=0, timeLastVisuallyHealed=671.09149169922, timeLastWallJump=787.6484375, timeLastWallWalkCheck=0, timeOfCrouchChange=0, timeOfLastJump=789.84765625, timeOfLastJumpLand=0, timeOfLastPhase=0, timeOfLastUse=558.37890625, timeOfLastWeaponSwitch=662.89154052734, timeOfLeap=670.06640625, timeUntilPlayerCollisionsIgnored=0, totalXP=2151577, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, twoHives=true, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=7, velocity=cdata, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=3765, viewPitch=5.8415842056274, viewRoll=0, viewYaw=7.3666672706604, wallWalking=true, weaponsWeight=0 }
  113.         arg2 = cdata
  114.     #29: a [string "..."]:4
  115.         arg1 = Skulk-667 {abilityEnergyOnChange=100, activeHealingMistId=-1, activeWeaponId=3517, adagradSum=0.22582130134106, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.099999994039536, animationGraphIndex=57, animationGraphNode=6, animationSequence2=2, animationSequence=2, animationSpeed2=1, animationSpeed=1, animationStart2=791.55078125, animationStart=792.34765625, armor=10, autopickedUpgrades=false, baseYaw=6.2386946678162, bodyYaw=0, bodyYawRun=0, cameraDistance=0, cameraYOffset=0, canUseTunnel=true, celeritySpeedScalar=0, clientIndex=13, cloakRate=0, cloakingDesired=false, collisionRep=0, communicationStatus=1, creationTime=662.79156494141, crouching=false, darkVisionSpectatorOn=true, darwinMode=false, dashing=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredYOffset=0, detected=false, dissolveStart=0, dragsUmbra=false, electrified=false, enableTunnelEntranceCheck=false, energizeLevel=1, enzymed=false, followingTransition=false, fov=105, frozen=false, fullPrecisionOrigin=cdata, fullyCloaked=false, gameEffectsFlags=320, giveDamageTime=667.61212158203, hallucinatedClientIndex=0, hasAdrenalineUpgrade=false, hatched=false, health=84, healthIgnored=false, hotGroupNumber=0, inCombat=false, inventoryUpdateId=2, isCatalysted=false, isHallucination=false, isMoveBlocked=false, isOnEntity=false, isOnFire=false, isUsing=false, jumpHandled=false, jumpLandSpeed=0, jumping=false, lastImpact=8, lastTakenDamageAmount=12, lastTakenDamageOrigin=cdata, lastTakenDamageTime=666.97698974609, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=15, layer1AnimationSequence2=3, layer1AnimationSequence=-1, layer1AnimationSpeed2=2, layer1AnimationSpeed=1, layer1AnimationStart2=667.61328125, layer1AnimationStart=668.03125, leaping=false, locationId=2, maxArmor=10, maxHealth=84, mode=1, modeTime=-1, modelIndex=109, moveButtonPressed=false, moveTransition=false, movementModiferState=false, mucousShield=false, numBabblers=0, onGround=true, onGroundSurface=3, oneHive=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playIdleSound=false, playTime=631.34625244141, playerLevel=137, playerSkill=3150, primaryAttackLastFrame=false, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=2, resetMouse=0, resources=13.77499961853, runningBodyYaw=1.9379999637604, secondaryAttackLastFrame=false, selectionMask=0, shieldRemaining=0, sighted=false, silenceLevel=0, slowAmount=0, sneakOffset=0, standingBodyYaw=1.2389999628067, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, stormCloudSpeed=false, teamAtEntrance=2, teamNumber=2, teamResources=13, techId=208, threeHives=false, timeAbilityEnergyChanged=837.0546875, timeBurnInit=0, timeGroundAllowed=670.26953125, timeGroundTouched=790.76953125, timeLastHealed=671.09149169922, timeLastMenu=0, timeLastVisuallyHealed=671.09149169922, timeLastWallJump=787.6484375, timeLastWallWalkCheck=0, timeOfCrouchChange=0, timeOfLastJump=789.84765625, timeOfLastJumpLand=0, timeOfLastPhase=0, timeOfLastUse=558.37890625, timeOfLastWeaponSwitch=662.89154052734, timeOfLeap=670.06640625, timeUntilPlayerCollisionsIgnored=0, totalXP=2151577, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, twoHives=true, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=7, velocity=cdata, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=3765, viewPitch=5.8415842056274, viewRoll=0, viewYaw=7.3666672706604, wallWalking=true, weaponsWeight=0 }
  116.         arg2 = cdata
  117.     #30: a [string "..."]:4
  118.         arg1 = Skulk-667 {abilityEnergyOnChange=100, activeHealingMistId=-1, activeWeaponId=3517, adagradSum=0.22582130134106, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.099999994039536, animationGraphIndex=57, animationGraphNode=6, animationSequence2=2, animationSequence=2, animationSpeed2=1, animationSpeed=1, animationStart2=791.55078125, animationStart=792.34765625, armor=10, autopickedUpgrades=false, baseYaw=6.2386946678162, bodyYaw=0, bodyYawRun=0, cameraDistance=0, cameraYOffset=0, canUseTunnel=true, celeritySpeedScalar=0, clientIndex=13, cloakRate=0, cloakingDesired=false, collisionRep=0, communicationStatus=1, creationTime=662.79156494141, crouching=false, darkVisionSpectatorOn=true, darwinMode=false, dashing=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredYOffset=0, detected=false, dissolveStart=0, dragsUmbra=false, electrified=false, enableTunnelEntranceCheck=false, energizeLevel=1, enzymed=false, followingTransition=false, fov=105, frozen=false, fullPrecisionOrigin=cdata, fullyCloaked=false, gameEffectsFlags=320, giveDamageTime=667.61212158203, hallucinatedClientIndex=0, hasAdrenalineUpgrade=false, hatched=false, health=84, healthIgnored=false, hotGroupNumber=0, inCombat=false, inventoryUpdateId=2, isCatalysted=false, isHallucination=false, isMoveBlocked=false, isOnEntity=false, isOnFire=false, isUsing=false, jumpHandled=false, jumpLandSpeed=0, jumping=false, lastImpact=8, lastTakenDamageAmount=12, lastTakenDamageOrigin=cdata, lastTakenDamageTime=666.97698974609, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=15, layer1AnimationSequence2=3, layer1AnimationSequence=-1, layer1AnimationSpeed2=2, layer1AnimationSpeed=1, layer1AnimationStart2=667.61328125, layer1AnimationStart=668.03125, leaping=false, locationId=2, maxArmor=10, maxHealth=84, mode=1, modeTime=-1, modelIndex=109, moveButtonPressed=false, moveTransition=false, movementModiferState=false, mucousShield=false, numBabblers=0, onGround=true, onGroundSurface=3, oneHive=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playIdleSound=false, playTime=631.34625244141, playerLevel=137, playerSkill=3150, primaryAttackLastFrame=false, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=2, resetMouse=0, resources=13.77499961853, runningBodyYaw=1.9379999637604, secondaryAttackLastFrame=false, selectionMask=0, shieldRemaining=0, sighted=false, silenceLevel=0, slowAmount=0, sneakOffset=0, standingBodyYaw=1.2389999628067, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, stormCloudSpeed=false, teamAtEntrance=2, teamNumber=2, teamResources=13, techId=208, threeHives=false, timeAbilityEnergyChanged=837.0546875, timeBurnInit=0, timeGroundAllowed=670.26953125, timeGroundTouched=790.76953125, timeLastHealed=671.09149169922, timeLastMenu=0, timeLastVisuallyHealed=671.09149169922, timeLastWallJump=787.6484375, timeLastWallWalkCheck=0, timeOfCrouchChange=0, timeOfLastJump=789.84765625, timeOfLastJumpLand=0, timeOfLastPhase=0, timeOfLastUse=558.37890625, timeOfLastWeaponSwitch=662.89154052734, timeOfLeap=670.06640625, timeUntilPlayerCollisionsIgnored=0, totalXP=2151577, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, twoHives=true, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=7, velocity=cdata, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=3765, viewPitch=5.8415842056274, viewRoll=0, viewYaw=7.3666672706604, wallWalking=true, weaponsWeight=0 }
  119.         arg2 = cdata
  120.     #31: [string "..."]:4
  121.         arg1 = Skulk-667 {abilityEnergyOnChange=100, activeHealingMistId=-1, activeWeaponId=3517, adagradSum=0.22582130134106, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.099999994039536, animationGraphIndex=57, animationGraphNode=6, animationSequence2=2, animationSequence=2, animationSpeed2=1, animationSpeed=1, animationStart2=791.55078125, animationStart=792.34765625, armor=10, autopickedUpgrades=false, baseYaw=6.2386946678162, bodyYaw=0, bodyYawRun=0, cameraDistance=0, cameraYOffset=0, canUseTunnel=true, celeritySpeedScalar=0, clientIndex=13, cloakRate=0, cloakingDesired=false, collisionRep=0, communicationStatus=1, creationTime=662.79156494141, crouching=false, darkVisionSpectatorOn=true, darwinMode=false, dashing=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredYOffset=0, detected=false, dissolveStart=0, dragsUmbra=false, electrified=false, enableTunnelEntranceCheck=false, energizeLevel=1, enzymed=false, followingTransition=false, fov=105, frozen=false, fullPrecisionOrigin=cdata, fullyCloaked=false, gameEffectsFlags=320, giveDamageTime=667.61212158203, hallucinatedClientIndex=0, hasAdrenalineUpgrade=false, hatched=false, health=84, healthIgnored=false, hotGroupNumber=0, inCombat=false, inventoryUpdateId=2, isCatalysted=false, isHallucination=false, isMoveBlocked=false, isOnEntity=false, isOnFire=false, isUsing=false, jumpHandled=false, jumpLandSpeed=0, jumping=false, lastImpact=8, lastTakenDamageAmount=12, lastTakenDamageOrigin=cdata, lastTakenDamageTime=666.97698974609, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=15, layer1AnimationSequence2=3, layer1AnimationSequence=-1, layer1AnimationSpeed2=2, layer1AnimationSpeed=1, layer1AnimationStart2=667.61328125, layer1AnimationStart=668.03125, leaping=false, locationId=2, maxArmor=10, maxHealth=84, mode=1, modeTime=-1, modelIndex=109, moveButtonPressed=false, moveTransition=false, movementModiferState=false, mucousShield=false, numBabblers=0, onGround=true, onGroundSurface=3, oneHive=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playIdleSound=false, playTime=631.34625244141, playerLevel=137, playerSkill=3150, primaryAttackLastFrame=false, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=2, resetMouse=0, resources=13.77499961853, runningBodyYaw=1.9379999637604, secondaryAttackLastFrame=false, selectionMask=0, shieldRemaining=0, sighted=false, silenceLevel=0, slowAmount=0, sneakOffset=0, standingBodyYaw=1.2389999628067, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, stormCloudSpeed=false, teamAtEntrance=2, teamNumber=2, teamResources=13, techId=208, threeHives=false, timeAbilityEnergyChanged=837.0546875, timeBurnInit=0, timeGroundAllowed=670.26953125, timeGroundTouched=790.76953125, timeLastHealed=671.09149169922, timeLastMenu=0, timeLastVisuallyHealed=671.09149169922, timeLastWallJump=787.6484375, timeLastWallWalkCheck=0, timeOfCrouchChange=0, timeOfLastJump=789.84765625, timeOfLastJumpLand=0, timeOfLastPhase=0, timeOfLastUse=558.37890625, timeOfLastWeaponSwitch=662.89154052734, timeOfLeap=670.06640625, timeUntilPlayerCollisionsIgnored=0, totalXP=2151577, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, twoHives=true, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=7, velocity=cdata, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=3765, viewPitch=5.8415842056274, viewRoll=0, viewYaw=7.3666672706604, wallWalking=true, weaponsWeight=0 }
  122.         arg2 = cdata
RAW Paste Data
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