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- #if (@attacking = 1) {#exit}
- #IF (@bow = 1) {wnorm}
- #if (@equil = 0 and @bal = 0 and @writhing = 0 and !%ismember( paralysis, @afflictions) and !%ismember( sleep, @afflictions) and %ismember( checkstand, @checks) and !%ismember( aeon, @afflictions)) {stand}
- #if (@class = "Syssin") {#IF (%ismember( paralysis, @afflictionlist) and %ismember( slickness, @afflictionlist) and %ismember( asthma, @afflictionlist) and %ismember( confusion, @afflictionlist) and !%ismember( eqloss, @afflictionlist) and @equil = 0 and @bal = 0) {
- #if (@hypnotic = 0 and @hypnotized = 0 and @trance = 0 and @hypnotizing = 0) {hypnotise @tar}
- feralgrin
- disrupt @tar
- #if (@shadowbal=0) {sleighter}
- #exit
- }}
- #if ((!%ismember( aeon, @afflictions)) and (!%ismember( retard, @afflictions)) and (!%ismember( stun, @afflictions)) and (!%ismember( paralysis, @afflictions)) and (!%ismember( sleep, @afflictions)) and (!%ismember( rightarmcrippled, @afflictions)) and @equil = 0 and @bal = 0 and @beheading = 0 and @writhing = 0 and @kaistand = 0 and @impale = 0 and @cocoon = 0 and @jawlock = 0 and @rope = 0 and @vines = 0 and @web = 0 and @feed = 0 and @transfix = 0) {
- #if (@class = "Syssin") {
- #if (@hps < 15) {disrupt @tar}
- #if (@hypnotic = 0 and @hypnotized = 0 and @trance = 0 and @hypnotizing = 0) {hypnotise @tar}
- #if (@hammer = 1 and @equil = 0 and @bal = 0 and @writhing = 0 and @biter = 0) {
- #if (@bow = 1) {wnorm}
- #if (@whip = 0) {wwhip}
- flay @tar shield
- flay = shield
- suggest @tar @hypnoafflict1 @hypnoafflict2 @hypnoafflict3
- #if (@shadowbal=0) {sleighter}
- tryattack
- #exit
- }
- #if (%ismember( rebounding, @afflictionlist) and @writhing = 0 and @biter = 0) {
- #if (@bow = 1) {wnorm}
- #if (@hypnotic = 0 and @hypnotized = 0 and @trance = 0 and @hypnotizing = 0) {hypnotise @tar}
- #if (@whip = 0) {wwhip}
- flayven
- flay @tar rebounding
- flay = rebounding
- suggest @tar @hypnoafflict1 @hypnoafflict2 @hypnoafflict3
- #if (@shadowbal=0) {shadow sleight blank @tar}
- tryattack
- #exit
- }
- #if (@biter = 0 and (!%ismember( barrier, @afflictionlist)) and @writhing = 0) {
- #if (@equil = 0 and @bal = 0 and @block = 1) {block @bdirection}
- #if ((!%ismember( sileris, @afflictionlist)) and (!%ismember( scytherus, @afflictionlist))) {
- #if (@hypnotic = 0 and @hypnotized = 0 and @trance = 0 and @hypnotizing = 0) {hypnotise @tar}
- purge
- secrete scytherus
- bite @tar
- #if (@shadowbal=0) {sleighter}
- tryattack
- #exit
- }
- enven
- #if (@shadowbal = 0) {sleighter}
- } {#if (%ismember( sileris, @afflictionlist)) {
- #if (@bow = 1) {wnorm}
- #if (@hypnotic = 0 and @hypnotized = 0 and @trance = 0 and @hypnotizing = 0) {hypnotise @tar}
- #if (@dirk = 1) {wwhip}
- flay @tar sileris
- flay = sileris
- #if (@shadowbal=0) {sleighter}
- tryattack
- #exit
- } {
- #if (@hypnotic = 0 and @hypnotized = 0 and @trance = 0 and @hypnotizing = 0) {hypnotise @tar}
- secrete camus
- bite @tar
- #if (@shadowbal=0) {sleighter}
- tryattack
- #exit
- }}
- }
- #if (@class = "Lycanthrope") {#if (@canquarter and @equil = 0 and @bal = 0 and @writhing = 0) {quarter @tar}
- #if (@hammer and @equil = 0 and @bal = 0 AND @writhing = 0) {
- touch hammer @tar
- #exit
- }
- #if (%ismember( throatrip, @afflictionlist) and %ismember( spleenrip, @afflictionlist) and %ismember( groinrip, @afflictionlist)) {
- devour @tar
- #exit
- }
- #if (@hammer = 0 and @equil = 0 and @bal = 0 and @writhing = 0) {enven}
- }
- }
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