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- public struct Button
- {
- public int x;
- public int y;
- public int width;
- public int height;
- public string text;
- public int textX;
- public int textY;
- }
- public struct Screen
- {
- public Button[] buttons;
- public GameGridValues gameGridValues;
- public int gameStateX, gameStateY;
- }
- public class cena
- {
- Button[] selectGameButtons = {
- new Button { x = 10, y = 10, width = 100, height = 100, text = "Tic Tac\nToe" },
- new Button { x = 10, y = 120, width = 100, height = 100, text = "outra cnea" },
- new Button { x = 10, y = 10, width = 100, height = 100, text = "qweqwe" },
- };
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