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  1. Mono path[0] = '/steamcmd/rust/RustDedicated_Data/Managed'
  2. Mono config path = '/steamcmd/rust/RustDedicated_Data/MonoBleedingEdge/etc'
  3. Preloaded 'libRakNet.so'
  4. Preloaded 'libRustNative.so'
  5. Preloaded 'libeac_server.so'
  6. Preloaded 'libeasyanticheat.so'
  7. Preloaded 'libsteam_api.so'
  8. Preloaded 'libsteam_api.so'
  9. Preloaded 'steamclient.so'
  10. Unable to preload the following plugins:
  11. libRenderer.so
  12. PlayerPrefs - Creating folder: /root/.config/unity3d/Facepunch Studios LTD
  13. PlayerPrefs - Creating folder: /root/.config/unity3d/Facepunch Studios LTD/Rust
  14. Unable to load player prefs
  15. Initialize engine version: 2019.2.0f1 (20c1667945cf)
  16. [XR] Discovering subsystems at path /steamcmd/rust/RustDedicated_Data/UnitySubsystems
  17. Forcing GfxDevice: Null
  18. GfxDevice: creating device client; threaded=0
  19. NullGfxDevice:
  20. Version: NULL 1.0 [1.0]
  21. Renderer: Null Device
  22. Vendor: Unity Technologies
  23. Begin MonoManager ReloadAssembly
  24. - Completed reload, in 0.282 seconds
  25. WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows' - Pass '' has no vertex shader
  26. WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows' - Pass '' has no vertex shader
  27. Shader 'TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
  28. UnloadTime: 9.825852 ms
  29. 3D Noise requires higher shader capabilities (Shader Model 3.5 / OpenGL ES 3.0), which are not available on the current platform: graphicsShaderLevel (current/required) = 30 / 35
  30. Bootstrap Startup
  31. System
  32. Name: 29fa82af349c
  33. OS: Linux 4.4 Ubuntu 16.04 64bit
  34. CPU
  35. Model: Intel(R) Xeon(R) CPU @ 2.30GHz
  36. Cores: 2
  37. Memory: 7479 MB
  38. GPU
  39. Model: Null Device
  40. API: NULL 1.0 [1.0]
  41. Memory: 128 MB
  42. SM: 30
  43. Process
  44. Memory: 0 MB
  45. Mono
  46. Collects: 36
  47. Memory: 3 MB
  48. Manifest Metadata Loaded
  49. 15066 pooled strings
  50. 14 mesh colliders
  51. 6370 prefab properties
  52. 388 effect categories
  53. 760 entity names
  54. Command Line: "/steamcmd/rust/RustDedicated" "-batchmode" "-load" "-nographics" "+server.saveinterval" "60" "+server.identity" "rust_test_server" "+server.seed" "12345" "+server.worldsize" "1000" "+server.hostname" "Rust Test Server" "+server.description" "Rust Test Server" "+nav_disable" "1" "-logfile" "rust.log"
  55. Command 'batchmode' not found
  56. Command 'load' not found
  57. Command 'nographics' not found
  58. server.saveinterval: "60"
  59. server.identity: "rust_test_server"
  60. server.seed: "12345"
  61. server.worldsize: "1000"
  62. server.hostname: "Rust Test Server"
  63. server.description: "Rust Test Server"
  64. aimanager.nav_disable: "True"
  65. Command 'logfile' not found
  66. Command 'batchmode' not found
  67. Command 'load' not found
  68. Command 'nographics' not found
  69. server.saveinterval: "60"
  70. server.identity: "rust_test_server"
  71. server.seed: "12345"
  72. server.worldsize: "1000"
  73. server.hostname: "Rust Test Server"
  74. server.description: "Rust Test Server"
  75. aimanager.nav_disable: "True"
  76. Command 'logfile' not found
  77. Server Config Loaded
  78. Skinnable Warmup
  79. Manifest Assets Loaded
  80. 93 skinnable objects
  81. Loading Scene
  82. HDR Render Texture not supported, disabling HDR on reflection probe.
  83. Unloading 6 Unused Serialized files (Serialized files now loaded: 38)
  84. UnloadTime: 9.469341 ms
  85. Missing shader in Main Camera (TOD_Scattering)
  86. Missing shader in Main Camera (TOD_Scattering)
  87. Missing shader in Main Camera (TOD_Scattering)
  88. Missing shader in Main Camera (TOD_Rays)
  89. Missing shader in Main Camera (TOD_Rays)
  90. Missing shader in Main Camera (TOD_Rays)
  91. Plugins: Couldn't open /steamcmd/rust/RustDedicated_Data/Plugins/libRenderer.so, error: /steamcmd/rust/RustDedicated_Data/Plugins/libRenderer.so: undefined symbol: glXGetProcAddressARB
  92. Fallback handler could not load library /steamcmd/rust/RustDedicated_Data/Mono/libRenderer
  93. Fallback handler could not load library /steamcmd/rust/RustDedicated_Data/Mono/libRenderer.so
  94. Fallback handler could not load library /steamcmd/rust/RustDedicated_Data/Mono/Renderer
  95. Fallback handler could not load library /steamcmd/rust/RustDedicated_Data/Mono/libRenderer
  96. Fallback handler could not load library /steamcmd/rust/RustDedicated_Data/Mono/libRenderer.so
  97. Fallback handler could not load library /steamcmd/rust/RustDedicated_Data/Mono/libRenderer
  98. Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 30011.
  99. Total: 90.971947 ms (FindLiveObjects: 3.018337 ms CreateObjectMapping: 3.849225 ms MarkObjects: 83.950983 ms DeleteObjects: 0.132918 ms)
  100. Missing shader in effect - Screen Blur (UnityStandardAssets.ImageEffects.BlurOptimized)
  101. Missing shader in effect - Cold (ScreenOverlayEx)
  102. Missing shader in effect - Screen Blur (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
  103. Missing shader in effect - Screen Blur (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
  104. Missing shader in effect - Screen Blur (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
  105. Missing shader in effect - Hurt (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
  106. Missing shader in effect - Hurt (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
  107. Missing shader in effect - Hurt (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
  108. Missing shader in effect - Radiation (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
  109. Missing shader in effect - Radiation (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
  110. Missing shader in effect - Radiation (UnityStandardAssets.ImageEffects.ColorCorrectionCurves)
  111. Missing shader in effect - Radiation (UnityStandardAssets.ImageEffects.NoiseAndGrain)
  112. Missing shader in effect - Hurt (ScreenOverlayEx)
  113. Missing shader in effect - Hot (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
  114. Missing shader in effect - Hot (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
  115. Missing shader in effect - Hot (UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration)
  116. Missing shader in effect - FXAA (FXAA)
  117. Missing shader in effect - Water (UnityStandardAssets.ImageEffects.BlurOptimized)
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  643. Generating procedural map of size 1000 with seed 12345
  644. WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
  645. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  646. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
  647. Shader 'Nature/Terrain/Diffuse': dependency 'AddPassShader' shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found
  648. Shader 'Hidden/TerrainEngine/Splatmap/Standard-AddPass': fallback shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found
  649. Requested RenderTexture format R8 UNorm (5) is not supported on this platform, using RGBA8 UNorm (8) fallback format
  650. Requested RenderTexture format R8 UNorm (5) is not supported on this platform, using RGBA8 UNorm (8) fallback format
  651. Requested RenderTexture format R8 UNorm (5) is not supported on this platform, using RGBA8 UNorm (8) fallback format
  652. [5.4s] Harbors
  653. [15.1s] Large Monuments
  654. [3.8s] Medium Monuments
  655. [1.7s] Small Monuments
  656. [0.7s] Tiny Monuments
  657. [1.4s] Swamps
  658. [0.5s] Ice Lakes
  659. [4.6s] Caves
  660. [0.3s] Formation Rocks 3/3
  661. [2.3s] Offshore Monuments
  662. [38.7s] Processing World
  663. Generated ocean patrol path with node count: 98
  664. [2.1s] Ocean Patrol Paths
  665. Unloading shared/monuments.bundle..
  666. [3.2s] Cleaning Up
  667. Unloading 3 Unused Serialized files (Serialized files now loaded: 38)
  668. Unloading 7591 unused Assets to reduce memory usage. Loaded Objects now: 686265.
  669. Total: 985.881879 ms (FindLiveObjects: 99.219080 ms CreateObjectMapping: 183.483765 ms MarkObjects: 651.916186 ms DeleteObjects: 51.258550 ms)
  670. Map Spawned 107 entities
  671. Couldn't load server/rust_test_server/proceduralmap.1000.12345.188.sav - file doesn't exist
  672. Missing EnvSync - creating
  673. Missing CommunityEntity - creating
  674. Missing ResourceDepositManager - creating
  675. Missing RelationshipManager - creating
  676. Missing TreeManager - creating
  677. Initializing 939 entity links
  678. done.
  679. Initializing 32 stability supports
  680. done.
  681. Initializing 478 entity save caches
  682. done.
  683. SteamServer Initialized
  684. Server startup complete
  685. SteamServer Connected
  686. Checking for new Steam Item Definitions..
  687. Saved 490 ents, cache(0.00), write(0.00), disk(0.00).
  688. Saving complete
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