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myLoveOnlyForYou

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Jun 20th, 2019
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  1. else:
  2. if (abs(GLOBAL.playerCoordinates.y - position.y) > 30):
  3. lift()
  4. else:
  5. if (GLOBAL.playerCoordinates.x < position.x):
  6. _move("left", SPEED * GLOBAL.sceneScaleCoef)
  7. else:
  8. _move("right", SPEED * GLOBAL.sceneScaleCoef)
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