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  1. Log uploaded on Wednesday, April 10, 2019, 6:48:46 PM
  2. Loaded mods:
  3. Core: (no assemblies)
  4. HugsLib[ov:6.1.1]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.1)
  5. Miscellaneous 'CORE': ColonistKeys(1.0.0.0), CommonMisc(1.0.0.0)
  6. Fluffy Breakdowns: 0Harmony(1.2.0.1), Fluffy_Breakdowns(av:3.0.0.0,fv:3.2.46)
  7. Misc. Robots: AIRobot(1.0.4.0)
  8. Misc. Robots++: (no assemblies)
  9. EdB Prepare Carefully: 0Harmony(1.1.0.0), EdBPrepareCarefully(1.0.11.0)
  10. Blueprints: Blueprints(av:2.0.0.0,fv:2.2.39)
  11. Allow Tool: $HugsLibChecker(0.5.0.0), AllowTool(av:3.6.0.0,fv:3.6.1)
  12. Conduit Deconstruct: ConduitDeconstruct(1.0.0.0)
  13. Stack XXL[ov:1.0.0]: $HugsLibChecker(0.5.0.0), StackXXL(1.0.0.0)
  14. QualityBuilder: 0Harmony(1.2.0.1), QualityBuilder(1.0.7.0)
  15. Expanded Prosthetics and Organ Engineering: (no assemblies)
  16. Simple sidearms[ov:1.3.2]: SimpleSidearms(1.0.0.0)
  17. Better Workbench Management: $HugsLibChecker(0.5.0.0), ImprovedWorkbenches(1.0.9.0)
  18. More Planning: $HugsLibChecker(0.5.0.0), MorePlanning(5.0.0.0)
  19. Map Reroll: $HugsLibChecker(0.5.0.0), MapReroll(2.4.0.0)
  20. Medical Tab: 0Harmony(1.2.0.1), DynamicPawnTable(1.0.0.0), MedicalInfo(av:2.0.0.0,fv:2.4.69)
  21. [KV] RimFridge - 1.0: 0Harmony(1.2.0.1), RimFridge(1.0.0.0)
  22. [KV] Trading Spot - 1.0: TradingSpot(1.0.0.0)
  23. WM Hydroponics with lamps[ov:1.1.0]: 0Harmony(1.2.0.1), WM Revamped Ponics(0.0.0.0)
  24. Work Tab: 0Harmony(1.2.0.1), FluffyUI(1.0.0.40421), WorkTab(av:3.0.0.0,fv:3.9.285)
  25. A Dog Said... Animal Prosthetics: (no assemblies)
  26. Repair Workbench: RepairBench(1.0.0.0)
  27. WM Smarter food selection[ov:2.3.0.8]: 0Harmony(1.2.0.1), WM Smarter Food Selection(0.0.0.0)
  28. Area Unlocker: 0ColourPicker(2.0.0.34093), 0Harmony(1.2.0.1), AreaUnlocker(av:2.0.0.0,fv:2.3.73)
  29. Easy Speedup: 0Harmony(1.0.9.1), EasySpeedup(1.0.0.0)
  30. More Vanilla Turrets 1.0: (no assemblies)
  31. More Vanilla Turrets - Turret Extensions Patch: (no assemblies)
  32. Quarry 1.0: Quarry(0.19.0.0)
  33. Death Rattle: DeathRattle(18.10.30.0)
  34. Better Pawn Control[ov:1.9.9]: $HugsLibChecker(0.5.0.0), BetterPawnControl(1.9.2.0)
  35. Stockpile Ranking: 0Harmony(1.2.0.1), Stockpile_Ranking(1.0.0.0)
  36. Camera+: 0Harmony(1.2.0.1), CameraPlus(1.3.3.0)
  37. Selling prisoners with no guilt: (no assemblies)
  38. Defensive Positions: $HugsLibChecker(0.5.0.0), DefensivePositions(1.7.0.0)
  39. More Trade Ships: (no assemblies)
  40. Prisoner Harvesting: (no assemblies)
  41. P-Music: (no assemblies)
  42. Misc. Training: TrainingFacility(1.0.0.0)
  43. Hardworking animals 1.0: (no assemblies)
  44. DeadMansClothing: 0Harmony(1.1.0.0), DeadMansClothing(1.0.2.0)
  45. RuntimeGC: RuntimeGC(20.0.15.1)
  46. Hospitality: $HugsLibChecker(0.5.0.0), Hospitality(1.0.14.0)
  47. Feed The Colonists: (no assemblies)
  48. List Everything: 0Harmony(1.2.0.1), List_Everything(1.0.0.0)
  49.  
  50. Active Harmony patches:
  51. ActiveDropPod.PodOpen: PRE: MapReroll.Patches.ActiveDropPod_PodOpen_Patch.RecordPodContents
  52. AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix
  53. Apparel.Notify_PawnKilled: post: DeadMansClothing.Apparel_Patch.Postfix
  54. AreaManager.CanMakeNewAllowed: PRE: AreaUnlocker.AreaManager_CanMakeNewAllowed.Prefix
  55. AutoUndrafter.AutoUndraftTick: post: SimpleSidearms.intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick
  56. BeachMaker.Init: PRE: [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicBeachSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
  57. Bill.DoInterface: PRE: ImprovedWorkbenches.Bill_DoInterface_Detour.Prefix post: ImprovedWorkbenches.Bill_DoInterface_Detour.Postfix
  58. Bill.get_LabelCap: PRE: ImprovedWorkbenches.Bill_LabelCap_Detour.Prefix
  59. BillRepeatModeUtility.MakeConfigFloatMenu: PRE: ImprovedWorkbenches.BillRepeatModeUtility_MakeConfigFloatMenu_Detour.Prefix
  60. BillStack.Delete: PRE: ImprovedWorkbenches.BillStack_Delete_Detour.Prefix
  61. BillStack.DoListing: PRE: ImprovedWorkbenches.BillStack_DoListing_Detour.Prefix post: ImprovedWorkbenches.BillStack_DoListing_Detour.Postfix
  62. BillUtility.MakeNewBill: post: ImprovedWorkbenches.Detours.BillUtility_MakeNewBill_Detour.Postfix
  63. Bill_Production.Clone: post: ImprovedWorkbenches.ExtendedBillData_Clone.Postfix
  64. Bill_Production.DoConfigInterface: PRE: ImprovedWorkbenches.Bill_Production_DoConfigInterface_Detour.Prefix post: ImprovedWorkbenches.Bill_Production_DoConfigInterface_Detour.Postfix
  65. Bill_Production.ExposeData: post: ImprovedWorkbenches.ExtendedBillData_ExposeData.Postfix
  66. Bill_Production.get_RepeatInfoText: PRE: ImprovedWorkbenches.Bill_Production_RepeatInfoText_Detour.Prefix
  67. Building.Destroy: PRE: ImprovedWorkbenches.Building_Destroy_Detour.Prefix
  68. Building_Bed.GetGizmos: post: Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
  69. Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
  70. Building_Door.PawnCanOpen: PRE: Hospitality.Harmony.Building_Door_Patch+PawnCanOpen.Prefix
  71. CameraDriver.ApplyPositionToGameObject: TRANS: CameraPlus.CameraDriver_ApplyPositionToGameObject_Patch.Postfix_ApplyPositionToGameObject
  72. CameraDriver.get_CurrentViewRect: TRANS: CameraPlus.CameraDriver_CurrentViewRect_Patch.LerpCurrentViewRect
  73. CameraDriver.get_CurrentZoom: TRANS: CameraPlus.CameraDriver_CurrentZoom_Patch.LerpCurrentZoom
  74. CaravanEnterMapUtility.Enter: PRE: MapReroll.Patches.CaravanEnterMapUtility_Enter_Patch.RecordPlayerAddedMapThings
  75. CaravanInventoryUtility.TryGetBestFood: post: WM.SmarterFoodSelection.Detours.CaravanInventoryUtility.TryGetBestFood.Postfix
  76. Command.GizmoOnGUI: post: AllowTool.Patches.Command_GizmoOnGUI_Patch.InterceptInteraction TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
  77. CompBreakdownable.CheckForBreakdown: PRE: Fluffy_Breakdowns.HarmonyPatch_CheckForBreakdown.Prefix
  78. CompBreakdownable.CompInspectStringExtra: PRE: Fluffy_Breakdowns.HarmonyPatch_CompInspectStringExtra.Prefix
  79. CompTemperatureRuinable.DoTicks: PRE: RimFridge.Patch_CompTemperatureRuinable_DoTicks.Prefix
  80. CompUseEffect_FixWorstHealthCondition.DoEffect: PRE: DeathRattle.Harmony.CompUseEffect_FixWorstHealthCondition_DestroyedOrganPatch.PrioritizeDestroyedOrgans
  81. DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
  82. DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
  83. DefGenerator.GenerateImpliedDefs_PreResolve: post: Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix, WorkTab.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix
  84. DefOfHelper.EnsureInitializedInCtor: PRE: Stockpile_Ranking.Mod.EnsureInitializedInCtorPrefix
  85. DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
  86. Designation.DesignationDraw: PRE: MorePlanning.Patches.DesignationPlanningDraw.Prefix, MorePlanning.Patches.DesignationPlanningDraw.Prefix
  87. Designation.ExposeData: PRE: MorePlanning.Patches.DesignationPlanningExposeData.Prefix, MorePlanning.Patches.DesignationPlanningExposeData.Prefix
  88. Designator_PlantsCut.IconReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseIcon_Patch.NeverChangeIcon
  89. Designator_PlantsCut.LabelCapReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseLabel_Patch.NeverChangeLabel
  90. Dialog_BillConfig.DoWindowContents: post: ImprovedWorkbenches.BillConfig_DoWindowContents_Patch.DrawFilters
  91. Dialog_ManageAreas.DoWindowContents: PRE: AreaUnlocker.HarmonyPatch_Dialog_ManageAreas.Prefix
  92. Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
  93. EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
  94. ExpectationsUtility.CurrentExpectationFor: post: Hospitality.Harmony.ExpectationsUtility_Patch+CurrentExpectationForPawn.Postfix
  95. FactionDialogMaker.FactionDialogFor: post: Hospitality.Harmony.FactionDialogMaker_Patch+FactionDialogFor.Postfix
  96. FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
  97. FloatMenuMakerMap.AddHumanlikeOrders: post: SimpleSidearms.intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders
  98. FoodUtility.DebugFoodSearchFromMouse_OnGUI: PRE: WM.SmarterFoodSelection.Detours.FoodUtility.DebugFoodSearchFromMouse_OnGUI.Prefix post: WM.SmarterFoodSelection.Detours.FoodUtility.DebugFoodSearchFromMouse_OnGUI.Postfix
  99. FoodUtility.DebugFoodSearchFromMouse_Update: PRE: WM.SmarterFoodSelection.Detours.FoodUtility.DebugFoodSearchFromMouse_Update.Prefix post: WM.SmarterFoodSelection.Detours.FoodUtility.DebugFoodSearchFromMouse_Update.Postfix
  100. FoodUtility.TryFindBestFoodSourceFor: PRE: WM.SmarterFoodSelection.Detours.FoodUtility.TryFindBestFoodSourceFor._Prefix post: WM.SmarterFoodSelection.Detours.FoodUtility.TryFindBestFoodSourceFor._Postfix
  101. ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
  102. ForbidUtility.InAllowedArea: post: Hospitality.Harmony.ForbidUtility_Patch+InAllowedArea.Postfix
  103. ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix
  104. Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
  105. Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
  106. Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, CameraPlus.Game_FinalizeInit_Patch.Postfix
  107. Game.InitNewGame: post: EdB.PrepareCarefully.HarmonyPatches.InitNewGamePostfix
  108. GameComponentUtility.LoadedGame: post: RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix
  109. GameComponentUtility.StartedNewGame: post: RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix
  110. GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: Hospitality.Harmony.GatheringsUtility_Patch+ShouldGuestKeepAttendingGathering.Prefix
  111. GenMapUI.DrawPawnLabel: PRE: CameraPlus.GenMapUI_DrawPawnLabel_Patch.Prefix
  112. GenMapUI.DrawThingLabel: TRANS: CameraPlus.GenMapUI_DrawThingLabel_Patch.AdaptedGameFontReplacerPatch
  113. GenStep_Terrain.GenerateRiver: PRE: [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicRiverSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
  114. ITab_Bills.TabUpdate: PRE: ImprovedWorkbenches.ITab_Bills_TabUpdate_Detour.Prefix
  115. ITab_Pawn_Gear.InterfaceDrop: PRE: SimpleSidearms.intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop, Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix
  116. ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
  117. ITab_Storage.FillTab: TRANS: Stockpile_Ranking.FillTab.Transpiler
  118. ITab_Storage.get_TopAreaHeight: post: Stockpile_Ranking.TopAreaHeight.Postfix
  119. InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair
  120. JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix
  121. JobDriver_AttackMelee.TryMakePreToilReservations: post: SimpleSidearms.intercepts.JobDriver_AttackMelee_TryMakePreToilReservations.Postfix
  122. JobDriver_ConstructFinishFrame.MakeNewToils: post: QualityBuilder._JobDriver_ConstructFinishFrame.Postfix
  123. JobDriver_Deconstruct.MakeNewToils: post: QualityBuilder._JobDriver_Deconstruct.Postfix
  124. JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
  125. JobDriver_Wait.CheckForAutoAttack: post: AllowTool.Patches.JobDriverWait_CheckForAutoAttack_Patch.DoPartyHunting
  126. JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
  127. JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix
  128. JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
  129. LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
  130. ListerHaulables.Check: TRANS: Stockpile_Ranking.DirtyHaulables.Transpiler
  131. ListerHaulables.CheckAdd: TRANS: Stockpile_Ranking.DirtyHaulablesAdd.Transpiler
  132. ListerHaulables.TryRemove: TRANS: Stockpile_Ranking.DirtyHaulablesRemove.Transpiler
  133. MainMenuDrawer.Init: post: CameraPlus.CrossPromotion.MainMenuDrawer_Init_Postfix
  134. MainTabWindow_Inspect.ExtraOnGUI: post: ImprovedWorkbenches.MainTabWindow_Inspect_Detour.Postfix
  135. Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
  136. Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
  137. MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
  138. MapGenerator.GenerateMap: TRANS: MapReroll.Patches.MapGenerator_GenerateMap_Patch.RecordUsedMapGenerator
  139. MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
  140. ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
  141. ModMetaData.get_VersionCompatible: post: MultiVersionModFix.VersionCompatible_Postfix
  142. ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
  143. MoteMaker.ThrowText: PRE: CameraPlus.MoteMaker_ThrowText_Patch.Prefix
  144. Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
  145. Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
  146. Page_ModsConfig.DoWindowContents: TRANS: CameraPlus.CrossPromotion.Page_ModsConfig_DoWindowContents_Transpiler
  147. Page_ModsConfig.PostClose: post: CameraPlus.CrossPromotion.Page_ModsConfig_PostClose_Postfix
  148. Pawn.DeSpawn: PRE: ImprovedWorkbenches.Detours.Pawn_DeSpawn_Detour.Prefix
  149. Pawn.GetGizmos: post: AllowTool.Patches.Pawn_GetGizmos_Patch.InsertPartyHuntGizmo, SimpleSidearms.intercepts.Pawn_GetGizmos_Postfix.GetGizmos
  150. Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
  151. Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
  152. Pawn.SetFaction: PRE: Hospitality.Harmony.Pawn_Patch+SetFaction.Prefix
  153. Pawn.SpawnSetup: post: ImprovedWorkbenches.Detours.Pawn_SpawnSetup_Detour.Postfix
  154. Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix
  155. PawnGenerator.GenerateGearFor: post: SimpleSidearms.intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor
  156. PawnNameColorUtility.PawnNameColorOf: PRE: Hospitality.Harmony.PawnNameColorUtility_Patch+PawnNameColorOf.Prefix
  157. PawnTable.PawnTableOnGUI: PRE: WorkTab.PawnTable_PawnTableOnGUI.Prefix
  158. PawnTable.RecacheIfDirty: PRE: WorkTab.PawnTable_RecacheIfDirty.Prefix post: WorkTab.PawnTable_RecacheIfDirty.Postfix
  159. PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
  160. PawnWeaponGenerator.Reset: post: SimpleSidearms.intercepts.PawnWeaponGenerator_Reset_Postfix.Reset
  161. Pawn_ApparelTracker.TryDrop: PRE: Hospitality.Harmony.Pawn_ApparelTracker_Patch+TryDrop.Replacement
  162. Pawn_DraftController.GetGizmos: post: DefensivePositions.DraftController_GetGizmos_Patch.InsertDefensivePositionGizmo
  163. Pawn_DraftController.set_Drafted: post: AllowTool.Patches.DraftController_Drafted_Patch.NotifyPawnUndrafted
  164. Pawn_EquipmentTracker.AddEquipment: post: SimpleSidearms.intercepts.Pawn_EquipmentTracker_AddEquipment_Postfix.AddEquipment
  165. Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
  166. Pawn_HealthTracker.ShouldBeDeadFromRequiredCapacity: TRANS: DeathRattle.Harmony.ShouldBeDeadFromRequiredCapacityPatch.DeathRattleException
  167. Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
  168. Pawn_InventoryTracker.get_FirstUnloadableThing: TRANS: SimpleSidearms.intercepts.Pawn_InventoryTracker_FirstUnloadableThing_Transpiler.Transpiler
  169. Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix
  170. Pawn_WorkSettings.CacheWorkGiversInOrder: PRE: WorkTab.Pawn_WorkSettings_CacheWorkGiversInOrder.Prefix
  171. Pawn_WorkSettings.DisableAll: PRE: WorkTab.Pawn_WorkSettings_DisableAll.Prefix
  172. Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix
  173. Pawn_WorkSettings.GetPriority: PRE: WorkTab.Pawn_WorkSettings_GetPriority.Prefix
  174. Pawn_WorkSettings.SetPriority: PRE: WorkTab.Pawn_WorkSettings_SetPriority.Prefix
  175. PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
  176. Rand.EnsureStateStackEmpty: PRE: MapReroll.Patches.Rand_EnsureStateStackEmpty_Patch.OptionalStackChecks
  177. Reachability.CanReach: post: Hospitality.Harmony.Reachability_Patch+CanReach.Postfix
  178. ReachabilityUtility.CanReach: PRE: RimFridge.Patch_ReachabilityUtility_CanReach.Prefix
  179. RecipeWorkerCounter.CountProducts: post: ImprovedWorkbenches.RecipeWorkerCounter_CountProducts_Detour.Postfix
  180. ReservationManager.LogCouldNotReserveError: PRE: Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix
  181. RestUtility.CanUseBedEver: post: Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix
  182. ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators
  183. Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
  184. Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
  185. SocialCardUtility.DrawPawnRow: PRE: Hospitality.Harmony.SocialCardUtility_Patch+DrawPawnRow.Prefix
  186. SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
  187. Stance_Warmup.StanceTick: post: SimpleSidearms.intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick
  188. StorageSettings.AllowedToAccept: TRANS: Stockpile_Ranking.AllowedToAccept_Thing.Transpiler
  189. StorageSettings.CopyFrom: TRANS: Stockpile_Ranking.CopyFrom.Transpiler
  190. StorageSettings.ExposeData: PRE: Stockpile_Ranking.ExposeData.Prefix post: Stockpile_Ranking.ExposeData.Postfix
  191. StorageSettings.TryNotifyChanged: PRE: Stockpile_Ranking.TryNotifyChanged.Prefix
  192. TerrainPatchMaker.Init: PRE: [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicPatchesSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
  193. ThingFilterUI.DrawHitPointsFilterConfig: PRE: Stockpile_Ranking.DrawHitPointsFilterConfig.Prefix post: Stockpile_Ranking.DrawHitPointsFilterConfig.Postfix
  194. ThingFilterUI.DrawQualityFilterConfig: PRE: Stockpile_Ranking.DrawQualityFilterConfig.Prefix post: Stockpile_Ranking.DrawQualityFilterConfig.Postfix
  195. ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
  196. ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
  197. ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
  198. TimeControls.DoTimeControlsGUI: PRE: EasySpeedup.TimeControlsPatch.Prefix TRANS: EasySpeedup.TimeControlsPatch.Transpiler
  199. Toils_Construct.MakeSolidThingFromBlueprintIfNecessary: PRE: QualityBuilder._Toils_Construct.Prefix
  200. Toils_Haul.PlaceHauledThingInCell: post: AllowTool.Patches.ToilsHaul_PlaceInCell_Patch.ClearHaulUrgently
  201. Toils_Ingest.TakeMealFromDispenser: PRE: WM.SmarterFoodSelection.Detours.Toils_Ingest.TakeMealFromDispenser.Prefix post: WM.SmarterFoodSelection.Detours.Toils_Ingest.TakeMealFromDispenser.Postfix
  202. Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
  203. TradeShip.ColonyThingsWillingToBuy: post: RimFridge.Patch_PassingShip_TryOpenComms.Postfix
  204. TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
  205. TransitionAction_SetDefendLocalGroup.DoAction: PRE: Hospitality.Harmony.TransitionAction_SetDefendLocalGroup_Patch+DoAction.Prefix
  206. UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
  207. Verb_MeleeAttack.TryCastShot: post: SimpleSidearms.intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot
  208. Verb_ShootOneUse.SelfConsume: post: SimpleSidearms.intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume
  209. Widgets.ButtonImage: PRE: ImprovedWorkbenches.Widgets_ButtonImage_Detour.Prefix
  210. WorkGiver_ConstructFinishFrames.JobOnThing: post: QualityBuilder._WorkGiver_ConstructFinishFrames.Postfix
  211. WorkGiver_InteractAnimal.HasFoodToInteractAnimal: PRE: WM.SmarterFoodSelection.Detours.HasFoodToInteractAnimal.Prefix post: WM.SmarterFoodSelection.Detours.HasFoodToInteractAnimal.Postfix
  212. WorkGiver_InteractAnimal.TakeFoodForAnimalInteractJob: PRE: WM.SmarterFoodSelection.Detours.TakeFoodForAnimalInteractJob.Prefix post: WM.SmarterFoodSelection.Detours.TakeFoodForAnimalInteractJob.Postfix
  213. Workshop.SetWorkshopItemDataFrom: post: MultiVersionModFix.SetWorkshopItemDataFrom_Postfix
  214. WorkshopItems.Notify_Subscribed: post: CameraPlus.CrossPromotion.WorkshopItems_Notify_Subscribed_Postfix
  215. World.HasCaves: PRE: MapReroll.Patches.World_HasCaves_Patch.ConsistentRerollCaves
  216. Harmony versions present: 1.2.0.1: UnlimitedHugs.HugsLib, net.pardeike.rimworld.mod.camera+, fluffy.breakdowns, HugsLib.AllowTool, HugsLib.SimpleSidearms, fluffy.medicaltab, fluffy.worktab, fluffy.areaunlocker, Uuugggg.rimworld.Stockpile_Ranking.main, de.hatti.rimworld.mod.qualitybuilder, com.github.alandariva.moreplanning, HugsLib.com.github.alandariva.moreplanning, com.rimfridge.rimworld.mod, multiversionmodfix, brrainz-crosspromotion, HugsLib.Hospitality, HugsLib.ImprovedWorkbenches, HugsLib.MapReroll, HugsLib.Smarter_Food_Selection, HugsLib.DeathRattle, HugsLib.DefensivePositions; 1.1.0.0: EdB.PrepareCarefully, de.hatti.rimworld.mod.deadmansclothing; 1.0.9.1: EasySpeedup
  217.  
  218. Platform information: (hidden, hold Shift while publishing to include)
  219.  
  220. Log file contents:
  221. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  222. GfxDevice: [Renderer information redacted]
  223. Begin MonoManager ReloadAssembly
  224. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  225. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  226. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  227. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  228. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  229. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  230. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  231. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  232. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  233. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  234. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  235. RimWorld 1.0.2231 rev1144
  236.  
  237. Translation data for language Turkish has 726 errors. Generate translation report for more info.
  238.  
  239. Setting up 4 worker threads for Enlighten.
  240. Thread -> id: 1954 -> priority: 1
  241. Thread -> id: 224c -> priority: 1
  242. Thread -> id: 2338 -> priority: 1
  243. Thread -> id: 16c0 -> priority: 1
  244. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  245. GfxDevice: creating device client; threaded=1
  246. Direct3D:
  247. Version: Direct3D 9.0c [igdumdim64.dll 20.19.15.4963]
  248. Renderer: Intel(R) HD Graphics 4600
  249. Vendor: Intel
  250. VRAM: 1136 MB (via DXGI)
  251. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  252. Begin MonoManager ReloadAssembly
  253. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  254. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  255. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  256. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  257. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  258. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  259. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  260. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  261. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  262. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  263. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  264. RimWorld 1.0.2231 rev1144
  265.  
  266. [HugsLib] version 6.1.1
  267.  
  268. Fluffy Breakdowns :: Initialized
  269.  
  270. [RuntimeGC] Mod settings loaded.
  271.  
  272. Could not find type named TurretExtensions.CompProperties_SmartForcedTarget from node <li Class="TurretExtensions.CompProperties_SmartForcedTarget" />
  273.  
  274. Could not find type named TurretExtensions.CompProperties_Upgradable from node <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the gun complex's fire rate and overall durability.</description><!-- Costs --><costStuffCount>140</costStuffCount><costList><ComponentIndustrial>3</ComponentIndustrial></costList><researchPrerequisites><li>GunComplex</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><barrelDurabilityFactor>1.5</barrelDurabilityFactor><turretBurstCooldownTimeFactor>0.75</turretBurstCooldownTimeFactor></li>
  275.  
  276. XML error: <description>Increase the gun complex's fire rate and overall durability.</description> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the gun complex's fire rate and overall durability.</description><!-- Costs --><costStuffCount>140</costStuffCount><costList><ComponentIndustrial>3</ComponentIndustrial></costList><researchPrerequisites><li>GunComplex</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><barrelDurabilityFactor>1.5</barrelDurabilityFactor><turretBurstCooldownTimeFactor>0.75</turretBurstCooldownTimeFactor></li>
  277.  
  278. XML error: <costStuffCount>140</costStuffCount> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the gun complex's fire rate and overall durability.</description><!-- Costs --><costStuffCount>140</costStuffCount><costList><ComponentIndustrial>3</ComponentIndustrial></costList><researchPrerequisites><li>GunComplex</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><barrelDurabilityFactor>1.5</barrelDurabilityFactor><turretBurstCooldownTimeFactor>0.75</turretBurstCooldownTimeFactor></li>
  279.  
  280. XML error: <costList><ComponentIndustrial>3</ComponentIndustrial></costList> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the gun complex's fire rate and overall durability.</description><!-- Costs --><costStuffCount>140</costStuffCount><costList><ComponentIndustrial>3</ComponentIndustrial></costList><researchPrerequisites><li>GunComplex</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><barrelDurabilityFactor>1.5</barrelDurabilityFactor><turretBurstCooldownTimeFactor>0.75</turretBurstCooldownTimeFactor></li>
  281.  
  282. XML error: <researchPrerequisites><li>GunComplex</li></researchPrerequisites> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the gun complex's fire rate and overall durability.</description><!-- Costs --><costStuffCount>140</costStuffCount><costList><ComponentIndustrial>3</ComponentIndustrial></costList><researchPrerequisites><li>GunComplex</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><barrelDurabilityFactor>1.5</barrelDurabilityFactor><turretBurstCooldownTimeFactor>0.75</turretBurstCooldownTimeFactor></li>
  283.  
  284. XML error: <workToUpgrade>3000</workToUpgrade> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the gun complex's fire rate and overall durability.</description><!-- Costs --><costStuffCount>140</costStuffCount><costList><ComponentIndustrial>3</ComponentIndustrial></costList><researchPrerequisites><li>GunComplex</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><barrelDurabilityFactor>1.5</barrelDurabilityFactor><turretBurstCooldownTimeFactor>0.75</turretBurstCooldownTimeFactor></li>
  285.  
  286. XML error: <constructionSkillPrerequisite>6</constructionSkillPrerequisite> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the gun complex's fire rate and overall durability.</description><!-- Costs --><costStuffCount>140</costStuffCount><costList><ComponentIndustrial>3</ComponentIndustrial></costList><researchPrerequisites><li>GunComplex</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><barrelDurabilityFactor>1.5</barrelDurabilityFactor><turretBurstCooldownTimeFactor>0.75</turretBurstCooldownTimeFactor></li>
  287.  
  288. XML error: <statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the gun complex's fire rate and overall durability.</description><!-- Costs --><costStuffCount>140</costStuffCount><costList><ComponentIndustrial>3</ComponentIndustrial></costList><researchPrerequisites><li>GunComplex</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><barrelDurabilityFactor>1.5</barrelDurabilityFactor><turretBurstCooldownTimeFactor>0.75</turretBurstCooldownTimeFactor></li>
  289.  
  290. XML error: <barrelDurabilityFactor>1.5</barrelDurabilityFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the gun complex's fire rate and overall durability.</description><!-- Costs --><costStuffCount>140</costStuffCount><costList><ComponentIndustrial>3</ComponentIndustrial></costList><researchPrerequisites><li>GunComplex</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><barrelDurabilityFactor>1.5</barrelDurabilityFactor><turretBurstCooldownTimeFactor>0.75</turretBurstCooldownTimeFactor></li>
  291.  
  292. XML error: <turretBurstCooldownTimeFactor>0.75</turretBurstCooldownTimeFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the gun complex's fire rate and overall durability.</description><!-- Costs --><costStuffCount>140</costStuffCount><costList><ComponentIndustrial>3</ComponentIndustrial></costList><researchPrerequisites><li>GunComplex</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><barrelDurabilityFactor>1.5</barrelDurabilityFactor><turretBurstCooldownTimeFactor>0.75</turretBurstCooldownTimeFactor></li>
  293.  
  294. Could not find type named TurretExtensions.TurretFrameworkExtension from node <li Class="TurretExtensions.TurretFrameworkExtension"><useMannerShootingAccuracy>true</useMannerShootingAccuracy><useMannerAimingDelayFactor>true</useMannerAimingDelayFactor></li>
  295.  
  296. Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.DefModExtension'.
  297. at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
  298. at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
  299. at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
  300. at Verse.DirectXmlToObject.ObjectFromXml[DefModExtension] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
  301. at Verse.DirectXmlToObject.ListFromXml[DefModExtension] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
  302. XML:
  303. <modExtensions><li Class="TurretExtensions.TurretFrameworkExtension"><useMannerShootingAccuracy>true</useMannerShootingAccuracy><useMannerAimingDelayFactor>true</useMannerAimingDelayFactor></li></modExtensions>
  304.  
  305. Could not find type named TurretExtensions.CompProperties_SmartForcedTarget from node <li Class="TurretExtensions.CompProperties_SmartForcedTarget" />
  306.  
  307. Could not find type named TurretExtensions.CompProperties_Upgradable from node <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the rocket complex's fire rate and overall durability.</description><!-- Costs --><costStuffCount>140</costStuffCount><costList><ComponentIndustrial>5</ComponentIndustrial></costList><researchPrerequisites><li>RocketComplex</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><barrelDurabilityFactor>1.5</barrelDurabilityFactor><turretBurstCooldownTimeFactor>0.75</turretBurstCooldownTimeFactor></li>
  308.  
  309. XML error: <description>Increase the rocket complex's fire rate and overall durability.</description> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the rocket complex's fire rate and overall durability.</description><!-- Costs --><costStuffCount>140</costStuffCount><costList><ComponentIndustrial>5</ComponentIndustrial></costList><researchPrerequisites><li>RocketComplex</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><barrelDurabilityFactor>1.5</barrelDurabilityFactor><turretBurstCooldownTimeFactor>0.75</turretBurstCooldownTimeFactor></li>
  310.  
  311. XML error: <costStuffCount>140</costStuffCount> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the rocket complex's fire rate and overall durability.</description><!-- Costs --><costStuffCount>140</costStuffCount><costList><ComponentIndustrial>5</ComponentIndustrial></costList><researchPrerequisites><li>RocketComplex</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><barrelDurabilityFactor>1.5</barrelDurabilityFactor><turretBurstCooldownTimeFactor>0.75</turretBurstCooldownTimeFactor></li>
  312.  
  313. XML error: <costList><ComponentIndustrial>5</ComponentIndustrial></costList> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the rocket complex's fire rate and overall durability.</description><!-- Costs --><costStuffCount>140</costStuffCount><costList><ComponentIndustrial>5</ComponentIndustrial></costList><researchPrerequisites><li>RocketComplex</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><barrelDurabilityFactor>1.5</barrelDurabilityFactor><turretBurstCooldownTimeFactor>0.75</turretBurstCooldownTimeFactor></li>
  314.  
  315. XML error: <researchPrerequisites><li>RocketComplex</li></researchPrerequisites> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the rocket complex's fire rate and overall durability.</description><!-- Costs --><costStuffCount>140</costStuffCount><costList><ComponentIndustrial>5</ComponentIndustrial></costList><researchPrerequisites><li>RocketComplex</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><barrelDurabilityFactor>1.5</barrelDurabilityFactor><turretBurstCooldownTimeFactor>0.75</turretBurstCooldownTimeFactor></li>
  316.  
  317. XML error: <workToUpgrade>3000</workToUpgrade> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the rocket complex's fire rate and overall durability.</description><!-- Costs --><costStuffCount>140</costStuffCount><costList><ComponentIndustrial>5</ComponentIndustrial></costList><researchPrerequisites><li>RocketComplex</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><barrelDurabilityFactor>1.5</barrelDurabilityFactor><turretBurstCooldownTimeFactor>0.75</turretBurstCooldownTimeFactor></li>
  318.  
  319. XML error: <constructionSkillPrerequisite>7</constructionSkillPrerequisite> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the rocket complex's fire rate and overall durability.</description><!-- Costs --><costStuffCount>140</costStuffCount><costList><ComponentIndustrial>5</ComponentIndustrial></costList><researchPrerequisites><li>RocketComplex</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><barrelDurabilityFactor>1.5</barrelDurabilityFactor><turretBurstCooldownTimeFactor>0.75</turretBurstCooldownTimeFactor></li>
  320.  
  321. XML error: <statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the rocket complex's fire rate and overall durability.</description><!-- Costs --><costStuffCount>140</costStuffCount><costList><ComponentIndustrial>5</ComponentIndustrial></costList><researchPrerequisites><li>RocketComplex</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><barrelDurabilityFactor>1.5</barrelDurabilityFactor><turretBurstCooldownTimeFactor>0.75</turretBurstCooldownTimeFactor></li>
  322.  
  323. XML error: <barrelDurabilityFactor>1.5</barrelDurabilityFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the rocket complex's fire rate and overall durability.</description><!-- Costs --><costStuffCount>140</costStuffCount><costList><ComponentIndustrial>5</ComponentIndustrial></costList><researchPrerequisites><li>RocketComplex</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><barrelDurabilityFactor>1.5</barrelDurabilityFactor><turretBurstCooldownTimeFactor>0.75</turretBurstCooldownTimeFactor></li>
  324.  
  325. XML error: <turretBurstCooldownTimeFactor>0.75</turretBurstCooldownTimeFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the rocket complex's fire rate and overall durability.</description><!-- Costs --><costStuffCount>140</costStuffCount><costList><ComponentIndustrial>5</ComponentIndustrial></costList><researchPrerequisites><li>RocketComplex</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><barrelDurabilityFactor>1.5</barrelDurabilityFactor><turretBurstCooldownTimeFactor>0.75</turretBurstCooldownTimeFactor></li>
  326.  
  327. Could not find type named TurretExtensions.TurretFrameworkExtension from node <li Class="TurretExtensions.TurretFrameworkExtension"><useMannerShootingAccuracy>true</useMannerShootingAccuracy><useMannerAimingDelayFactor>true</useMannerAimingDelayFactor></li>
  328.  
  329. Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.DefModExtension'.
  330. at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
  331. at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
  332. at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
  333. at Verse.DirectXmlToObject.ObjectFromXml[DefModExtension] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
  334. at Verse.DirectXmlToObject.ListFromXml[DefModExtension] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
  335. XML:
  336. <modExtensions><li Class="TurretExtensions.TurretFrameworkExtension"><useMannerShootingAccuracy>true</useMannerShootingAccuracy><useMannerAimingDelayFactor>true</useMannerAimingDelayFactor></li></modExtensions>
  337.  
  338. Could not find type named TurretExtensions.CompProperties_Upgradable from node <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the military grade turret's barrel durability and overall accuracy. Also makes it manually controllable by you.</description><!-- Costs --><costStuffCount>100</costStuffCount><costList><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>MilitaryTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><barrelDurabilityFactor>1.25</barrelDurabilityFactor><canForceAttack>true</canForceAttack></li>
  339.  
  340. XML error: <description>Increase the military grade turret's barrel durability and overall accuracy. Also makes it manually controllable by you.</description> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the military grade turret's barrel durability and overall accuracy. Also makes it manually controllable by you.</description><!-- Costs --><costStuffCount>100</costStuffCount><costList><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>MilitaryTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><barrelDurabilityFactor>1.25</barrelDurabilityFactor><canForceAttack>true</canForceAttack></li>
  341.  
  342. XML error: <costStuffCount>100</costStuffCount> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the military grade turret's barrel durability and overall accuracy. Also makes it manually controllable by you.</description><!-- Costs --><costStuffCount>100</costStuffCount><costList><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>MilitaryTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><barrelDurabilityFactor>1.25</barrelDurabilityFactor><canForceAttack>true</canForceAttack></li>
  343.  
  344. XML error: <costList><ComponentIndustrial>2</ComponentIndustrial></costList> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the military grade turret's barrel durability and overall accuracy. Also makes it manually controllable by you.</description><!-- Costs --><costStuffCount>100</costStuffCount><costList><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>MilitaryTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><barrelDurabilityFactor>1.25</barrelDurabilityFactor><canForceAttack>true</canForceAttack></li>
  345.  
  346. XML error: <researchPrerequisites><li>MilitaryTurret</li></researchPrerequisites> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the military grade turret's barrel durability and overall accuracy. Also makes it manually controllable by you.</description><!-- Costs --><costStuffCount>100</costStuffCount><costList><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>MilitaryTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><barrelDurabilityFactor>1.25</barrelDurabilityFactor><canForceAttack>true</canForceAttack></li>
  347.  
  348. XML error: <workToUpgrade>4000</workToUpgrade> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the military grade turret's barrel durability and overall accuracy. Also makes it manually controllable by you.</description><!-- Costs --><costStuffCount>100</costStuffCount><costList><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>MilitaryTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><barrelDurabilityFactor>1.25</barrelDurabilityFactor><canForceAttack>true</canForceAttack></li>
  349.  
  350. XML error: <constructionSkillPrerequisite>6</constructionSkillPrerequisite> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the military grade turret's barrel durability and overall accuracy. Also makes it manually controllable by you.</description><!-- Costs --><costStuffCount>100</costStuffCount><costList><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>MilitaryTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><barrelDurabilityFactor>1.25</barrelDurabilityFactor><canForceAttack>true</canForceAttack></li>
  351.  
  352. XML error: <statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the military grade turret's barrel durability and overall accuracy. Also makes it manually controllable by you.</description><!-- Costs --><costStuffCount>100</costStuffCount><costList><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>MilitaryTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><barrelDurabilityFactor>1.25</barrelDurabilityFactor><canForceAttack>true</canForceAttack></li>
  353.  
  354. XML error: <statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the military grade turret's barrel durability and overall accuracy. Also makes it manually controllable by you.</description><!-- Costs --><costStuffCount>100</costStuffCount><costList><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>MilitaryTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><barrelDurabilityFactor>1.25</barrelDurabilityFactor><canForceAttack>true</canForceAttack></li>
  355.  
  356. XML error: <basePowerConsumptionFactor>1.5</basePowerConsumptionFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the military grade turret's barrel durability and overall accuracy. Also makes it manually controllable by you.</description><!-- Costs --><costStuffCount>100</costStuffCount><costList><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>MilitaryTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><barrelDurabilityFactor>1.25</barrelDurabilityFactor><canForceAttack>true</canForceAttack></li>
  357.  
  358. XML error: <barrelDurabilityFactor>1.25</barrelDurabilityFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the military grade turret's barrel durability and overall accuracy. Also makes it manually controllable by you.</description><!-- Costs --><costStuffCount>100</costStuffCount><costList><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>MilitaryTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><barrelDurabilityFactor>1.25</barrelDurabilityFactor><canForceAttack>true</canForceAttack></li>
  359.  
  360. XML error: <canForceAttack>true</canForceAttack> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the military grade turret's barrel durability and overall accuracy. Also makes it manually controllable by you.</description><!-- Costs --><costStuffCount>100</costStuffCount><costList><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>MilitaryTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><barrelDurabilityFactor>1.25</barrelDurabilityFactor><canForceAttack>true</canForceAttack></li>
  361.  
  362. Could not find type named TurretExtensions.CompProperties_Upgradable from node <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shredder turret's damage and overall rate of fire.</description><!-- Costs --><costStuffCount>80</costStuffCount><costList><Plasteel>30</Plasteel><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>ShredderTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><turretGunDef>Gun_TurretShredderUpgraded</turretGunDef><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>0.9</turretBurstCooldownTimeFactor></li>
  363.  
  364. XML error: <description>Increase the shredder turret's damage and overall rate of fire.</description> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shredder turret's damage and overall rate of fire.</description><!-- Costs --><costStuffCount>80</costStuffCount><costList><Plasteel>30</Plasteel><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>ShredderTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><turretGunDef>Gun_TurretShredderUpgraded</turretGunDef><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>0.9</turretBurstCooldownTimeFactor></li>
  365.  
  366. XML error: <costStuffCount>80</costStuffCount> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shredder turret's damage and overall rate of fire.</description><!-- Costs --><costStuffCount>80</costStuffCount><costList><Plasteel>30</Plasteel><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>ShredderTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><turretGunDef>Gun_TurretShredderUpgraded</turretGunDef><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>0.9</turretBurstCooldownTimeFactor></li>
  367.  
  368. XML error: <costList><Plasteel>30</Plasteel><ComponentIndustrial>2</ComponentIndustrial></costList> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shredder turret's damage and overall rate of fire.</description><!-- Costs --><costStuffCount>80</costStuffCount><costList><Plasteel>30</Plasteel><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>ShredderTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><turretGunDef>Gun_TurretShredderUpgraded</turretGunDef><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>0.9</turretBurstCooldownTimeFactor></li>
  369.  
  370. XML error: <researchPrerequisites><li>ShredderTurret</li></researchPrerequisites> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shredder turret's damage and overall rate of fire.</description><!-- Costs --><costStuffCount>80</costStuffCount><costList><Plasteel>30</Plasteel><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>ShredderTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><turretGunDef>Gun_TurretShredderUpgraded</turretGunDef><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>0.9</turretBurstCooldownTimeFactor></li>
  371.  
  372. XML error: <workToUpgrade>4000</workToUpgrade> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shredder turret's damage and overall rate of fire.</description><!-- Costs --><costStuffCount>80</costStuffCount><costList><Plasteel>30</Plasteel><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>ShredderTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><turretGunDef>Gun_TurretShredderUpgraded</turretGunDef><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>0.9</turretBurstCooldownTimeFactor></li>
  373.  
  374. XML error: <constructionSkillPrerequisite>6</constructionSkillPrerequisite> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shredder turret's damage and overall rate of fire.</description><!-- Costs --><costStuffCount>80</costStuffCount><costList><Plasteel>30</Plasteel><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>ShredderTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><turretGunDef>Gun_TurretShredderUpgraded</turretGunDef><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>0.9</turretBurstCooldownTimeFactor></li>
  375.  
  376. XML error: <turretGunDef>Gun_TurretShredderUpgraded</turretGunDef> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shredder turret's damage and overall rate of fire.</description><!-- Costs --><costStuffCount>80</costStuffCount><costList><Plasteel>30</Plasteel><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>ShredderTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><turretGunDef>Gun_TurretShredderUpgraded</turretGunDef><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>0.9</turretBurstCooldownTimeFactor></li>
  377.  
  378. XML error: <basePowerConsumptionFactor>1.5</basePowerConsumptionFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shredder turret's damage and overall rate of fire.</description><!-- Costs --><costStuffCount>80</costStuffCount><costList><Plasteel>30</Plasteel><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>ShredderTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><turretGunDef>Gun_TurretShredderUpgraded</turretGunDef><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>0.9</turretBurstCooldownTimeFactor></li>
  379.  
  380. XML error: <turretBurstCooldownTimeFactor>0.9</turretBurstCooldownTimeFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shredder turret's damage and overall rate of fire.</description><!-- Costs --><costStuffCount>80</costStuffCount><costList><Plasteel>30</Plasteel><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>ShredderTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><turretGunDef>Gun_TurretShredderUpgraded</turretGunDef><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>0.9</turretBurstCooldownTimeFactor></li>
  381.  
  382. Could not find type named TurretExtensions.CompProperties_Upgradable from node <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Massively increase the precision turret's overall accuracy, somewhat increase barrel durability but decrease the rate of fire. Also makes it directly controllable by you.</description><!-- Costs --><costStuffCount>130</costStuffCount><costList><Plasteel>20</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>PrecisionTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.03</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretBurstCooldownTimeFactor>2</turretBurstCooldownTimeFactor><canForceAttack>true</canForceAttack></li>
  383.  
  384. XML error: <description>Massively increase the precision turret's overall accuracy, somewhat increase barrel durability but decrease the rate of fire. Also makes it directly controllable by you.</description> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Massively increase the precision turret's overall accuracy, somewhat increase barrel durability but decrease the rate of fire. Also makes it directly controllable by you.</description><!-- Costs --><costStuffCount>130</costStuffCount><costList><Plasteel>20</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>PrecisionTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.03</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretBurstCooldownTimeFactor>2</turretBurstCooldownTimeFactor><canForceAttack>true</canForceAttack></li>
  385.  
  386. XML error: <costStuffCount>130</costStuffCount> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Massively increase the precision turret's overall accuracy, somewhat increase barrel durability but decrease the rate of fire. Also makes it directly controllable by you.</description><!-- Costs --><costStuffCount>130</costStuffCount><costList><Plasteel>20</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>PrecisionTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.03</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretBurstCooldownTimeFactor>2</turretBurstCooldownTimeFactor><canForceAttack>true</canForceAttack></li>
  387.  
  388. XML error: <costList><Plasteel>20</Plasteel><ComponentSpacer>1</ComponentSpacer></costList> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Massively increase the precision turret's overall accuracy, somewhat increase barrel durability but decrease the rate of fire. Also makes it directly controllable by you.</description><!-- Costs --><costStuffCount>130</costStuffCount><costList><Plasteel>20</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>PrecisionTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.03</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretBurstCooldownTimeFactor>2</turretBurstCooldownTimeFactor><canForceAttack>true</canForceAttack></li>
  389.  
  390. XML error: <researchPrerequisites><li>PrecisionTurret</li></researchPrerequisites> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Massively increase the precision turret's overall accuracy, somewhat increase barrel durability but decrease the rate of fire. Also makes it directly controllable by you.</description><!-- Costs --><costStuffCount>130</costStuffCount><costList><Plasteel>20</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>PrecisionTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.03</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretBurstCooldownTimeFactor>2</turretBurstCooldownTimeFactor><canForceAttack>true</canForceAttack></li>
  391.  
  392. XML error: <workToUpgrade>4000</workToUpgrade> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Massively increase the precision turret's overall accuracy, somewhat increase barrel durability but decrease the rate of fire. Also makes it directly controllable by you.</description><!-- Costs --><costStuffCount>130</costStuffCount><costList><Plasteel>20</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>PrecisionTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.03</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretBurstCooldownTimeFactor>2</turretBurstCooldownTimeFactor><canForceAttack>true</canForceAttack></li>
  393.  
  394. XML error: <constructionSkillPrerequisite>8</constructionSkillPrerequisite> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Massively increase the precision turret's overall accuracy, somewhat increase barrel durability but decrease the rate of fire. Also makes it directly controllable by you.</description><!-- Costs --><costStuffCount>130</costStuffCount><costList><Plasteel>20</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>PrecisionTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.03</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretBurstCooldownTimeFactor>2</turretBurstCooldownTimeFactor><canForceAttack>true</canForceAttack></li>
  395.  
  396. XML error: <statOffsets><ShootingAccuracyTurret>0.03</ShootingAccuracyTurret></statOffsets> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Massively increase the precision turret's overall accuracy, somewhat increase barrel durability but decrease the rate of fire. Also makes it directly controllable by you.</description><!-- Costs --><costStuffCount>130</costStuffCount><costList><Plasteel>20</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>PrecisionTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.03</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretBurstCooldownTimeFactor>2</turretBurstCooldownTimeFactor><canForceAttack>true</canForceAttack></li>
  397.  
  398. XML error: <basePowerConsumptionFactor>2</basePowerConsumptionFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Massively increase the precision turret's overall accuracy, somewhat increase barrel durability but decrease the rate of fire. Also makes it directly controllable by you.</description><!-- Costs --><costStuffCount>130</costStuffCount><costList><Plasteel>20</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>PrecisionTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.03</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretBurstCooldownTimeFactor>2</turretBurstCooldownTimeFactor><canForceAttack>true</canForceAttack></li>
  399.  
  400. XML error: <barrelDurabilityFactor>1.2</barrelDurabilityFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Massively increase the precision turret's overall accuracy, somewhat increase barrel durability but decrease the rate of fire. Also makes it directly controllable by you.</description><!-- Costs --><costStuffCount>130</costStuffCount><costList><Plasteel>20</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>PrecisionTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.03</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretBurstCooldownTimeFactor>2</turretBurstCooldownTimeFactor><canForceAttack>true</canForceAttack></li>
  401.  
  402. XML error: <turretBurstCooldownTimeFactor>2</turretBurstCooldownTimeFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Massively increase the precision turret's overall accuracy, somewhat increase barrel durability but decrease the rate of fire. Also makes it directly controllable by you.</description><!-- Costs --><costStuffCount>130</costStuffCount><costList><Plasteel>20</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>PrecisionTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.03</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretBurstCooldownTimeFactor>2</turretBurstCooldownTimeFactor><canForceAttack>true</canForceAttack></li>
  403.  
  404. XML error: <canForceAttack>true</canForceAttack> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Massively increase the precision turret's overall accuracy, somewhat increase barrel durability but decrease the rate of fire. Also makes it directly controllable by you.</description><!-- Costs --><costStuffCount>130</costStuffCount><costList><Plasteel>20</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>PrecisionTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.03</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretBurstCooldownTimeFactor>2</turretBurstCooldownTimeFactor><canForceAttack>true</canForceAttack></li>
  405.  
  406. Could not find type named TurretExtensions.CompProperties_Upgradable from node <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of grenades that the blast turret fires and slightly reduce the delay between grenades being fired, double the overall durability and increase the overall area coverage. Significantly decreases the overall fire rate though.</description><upgradedTurretDescription>Blast turret is designed for close range area damage, but has been modified to be better suited for larger areas, and it does so by launching a burst of 6 frag grenades instead of 3. Explodes in a radius of 3 when destroyed.</upgradedTurretDescription><!-- Costs --><costStuffCount>180</costStuffCount><costList><ComponentIndustrial>6</ComponentIndustrial></costList><researchPrerequisites><li>BlastTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>2</MaxHitPoints></statFactors><turretGunDef>Gun_BlastChargeUpgraded</turretGunDef><barrelDurabilityFactor>2</barrelDurabilityFactor><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>1.5</turretBurstCooldownTimeFactor></li>
  407.  
  408. XML error: <description>Double the amount of grenades that the blast turret fires and slightly reduce the delay between grenades being fired, double the overall durability and increase the overall area coverage. Significantly decreases the overall fire rate though.</description> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of grenades that the blast turret fires and slightly reduce the delay between grenades being fired, double the overall durability and increase the overall area coverage. Significantly decreases the overall fire rate though.</description><upgradedTurretDescription>Blast turret is designed for close range area damage, but has been modified to be better suited for larger areas, and it does so by launching a burst of 6 frag grenades instead of 3. Explodes in a radius of 3 when destroyed.</upgradedTurretDescription><!-- Costs --><costStuffCount>180</costStuffCount><costList><ComponentIndustrial>6</ComponentIndustrial></costList><researchPrerequisites><li>BlastTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>2</MaxHitPoints></statFactors><turretGunDef>Gun_BlastChargeUpgraded</turretGunDef><barrelDurabilityFactor>2</barrelDurabilityFactor><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>1.5</turretBurstCooldownTimeFactor></li>
  409.  
  410. XML error: <upgradedTurretDescription>Blast turret is designed for close range area damage, but has been modified to be better suited for larger areas, and it does so by launching a burst of 6 frag grenades instead of 3. Explodes in a radius of 3 when destroyed.</upgradedTurretDescription> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of grenades that the blast turret fires and slightly reduce the delay between grenades being fired, double the overall durability and increase the overall area coverage. Significantly decreases the overall fire rate though.</description><upgradedTurretDescription>Blast turret is designed for close range area damage, but has been modified to be better suited for larger areas, and it does so by launching a burst of 6 frag grenades instead of 3. Explodes in a radius of 3 when destroyed.</upgradedTurretDescription><!-- Costs --><costStuffCount>180</costStuffCount><costList><ComponentIndustrial>6</ComponentIndustrial></costList><researchPrerequisites><li>BlastTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>2</MaxHitPoints></statFactors><turretGunDef>Gun_BlastChargeUpgraded</turretGunDef><barrelDurabilityFactor>2</barrelDurabilityFactor><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>1.5</turretBurstCooldownTimeFactor></li>
  411.  
  412. XML error: <costStuffCount>180</costStuffCount> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of grenades that the blast turret fires and slightly reduce the delay between grenades being fired, double the overall durability and increase the overall area coverage. Significantly decreases the overall fire rate though.</description><upgradedTurretDescription>Blast turret is designed for close range area damage, but has been modified to be better suited for larger areas, and it does so by launching a burst of 6 frag grenades instead of 3. Explodes in a radius of 3 when destroyed.</upgradedTurretDescription><!-- Costs --><costStuffCount>180</costStuffCount><costList><ComponentIndustrial>6</ComponentIndustrial></costList><researchPrerequisites><li>BlastTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>2</MaxHitPoints></statFactors><turretGunDef>Gun_BlastChargeUpgraded</turretGunDef><barrelDurabilityFactor>2</barrelDurabilityFactor><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>1.5</turretBurstCooldownTimeFactor></li>
  413.  
  414. XML error: <costList><ComponentIndustrial>6</ComponentIndustrial></costList> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of grenades that the blast turret fires and slightly reduce the delay between grenades being fired, double the overall durability and increase the overall area coverage. Significantly decreases the overall fire rate though.</description><upgradedTurretDescription>Blast turret is designed for close range area damage, but has been modified to be better suited for larger areas, and it does so by launching a burst of 6 frag grenades instead of 3. Explodes in a radius of 3 when destroyed.</upgradedTurretDescription><!-- Costs --><costStuffCount>180</costStuffCount><costList><ComponentIndustrial>6</ComponentIndustrial></costList><researchPrerequisites><li>BlastTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>2</MaxHitPoints></statFactors><turretGunDef>Gun_BlastChargeUpgraded</turretGunDef><barrelDurabilityFactor>2</barrelDurabilityFactor><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>1.5</turretBurstCooldownTimeFactor></li>
  415.  
  416. XML error: <researchPrerequisites><li>BlastTurret</li></researchPrerequisites> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of grenades that the blast turret fires and slightly reduce the delay between grenades being fired, double the overall durability and increase the overall area coverage. Significantly decreases the overall fire rate though.</description><upgradedTurretDescription>Blast turret is designed for close range area damage, but has been modified to be better suited for larger areas, and it does so by launching a burst of 6 frag grenades instead of 3. Explodes in a radius of 3 when destroyed.</upgradedTurretDescription><!-- Costs --><costStuffCount>180</costStuffCount><costList><ComponentIndustrial>6</ComponentIndustrial></costList><researchPrerequisites><li>BlastTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>2</MaxHitPoints></statFactors><turretGunDef>Gun_BlastChargeUpgraded</turretGunDef><barrelDurabilityFactor>2</barrelDurabilityFactor><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>1.5</turretBurstCooldownTimeFactor></li>
  417.  
  418. XML error: <workToUpgrade>4000</workToUpgrade> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of grenades that the blast turret fires and slightly reduce the delay between grenades being fired, double the overall durability and increase the overall area coverage. Significantly decreases the overall fire rate though.</description><upgradedTurretDescription>Blast turret is designed for close range area damage, but has been modified to be better suited for larger areas, and it does so by launching a burst of 6 frag grenades instead of 3. Explodes in a radius of 3 when destroyed.</upgradedTurretDescription><!-- Costs --><costStuffCount>180</costStuffCount><costList><ComponentIndustrial>6</ComponentIndustrial></costList><researchPrerequisites><li>BlastTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>2</MaxHitPoints></statFactors><turretGunDef>Gun_BlastChargeUpgraded</turretGunDef><barrelDurabilityFactor>2</barrelDurabilityFactor><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>1.5</turretBurstCooldownTimeFactor></li>
  419.  
  420. XML error: <constructionSkillPrerequisite>7</constructionSkillPrerequisite> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of grenades that the blast turret fires and slightly reduce the delay between grenades being fired, double the overall durability and increase the overall area coverage. Significantly decreases the overall fire rate though.</description><upgradedTurretDescription>Blast turret is designed for close range area damage, but has been modified to be better suited for larger areas, and it does so by launching a burst of 6 frag grenades instead of 3. Explodes in a radius of 3 when destroyed.</upgradedTurretDescription><!-- Costs --><costStuffCount>180</costStuffCount><costList><ComponentIndustrial>6</ComponentIndustrial></costList><researchPrerequisites><li>BlastTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>2</MaxHitPoints></statFactors><turretGunDef>Gun_BlastChargeUpgraded</turretGunDef><barrelDurabilityFactor>2</barrelDurabilityFactor><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>1.5</turretBurstCooldownTimeFactor></li>
  421.  
  422. XML error: <statFactors><MaxHitPoints>2</MaxHitPoints></statFactors> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of grenades that the blast turret fires and slightly reduce the delay between grenades being fired, double the overall durability and increase the overall area coverage. Significantly decreases the overall fire rate though.</description><upgradedTurretDescription>Blast turret is designed for close range area damage, but has been modified to be better suited for larger areas, and it does so by launching a burst of 6 frag grenades instead of 3. Explodes in a radius of 3 when destroyed.</upgradedTurretDescription><!-- Costs --><costStuffCount>180</costStuffCount><costList><ComponentIndustrial>6</ComponentIndustrial></costList><researchPrerequisites><li>BlastTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>2</MaxHitPoints></statFactors><turretGunDef>Gun_BlastChargeUpgraded</turretGunDef><barrelDurabilityFactor>2</barrelDurabilityFactor><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>1.5</turretBurstCooldownTimeFactor></li>
  423.  
  424. XML error: <turretGunDef>Gun_BlastChargeUpgraded</turretGunDef> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of grenades that the blast turret fires and slightly reduce the delay between grenades being fired, double the overall durability and increase the overall area coverage. Significantly decreases the overall fire rate though.</description><upgradedTurretDescription>Blast turret is designed for close range area damage, but has been modified to be better suited for larger areas, and it does so by launching a burst of 6 frag grenades instead of 3. Explodes in a radius of 3 when destroyed.</upgradedTurretDescription><!-- Costs --><costStuffCount>180</costStuffCount><costList><ComponentIndustrial>6</ComponentIndustrial></costList><researchPrerequisites><li>BlastTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>2</MaxHitPoints></statFactors><turretGunDef>Gun_BlastChargeUpgraded</turretGunDef><barrelDurabilityFactor>2</barrelDurabilityFactor><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>1.5</turretBurstCooldownTimeFactor></li>
  425.  
  426. XML error: <barrelDurabilityFactor>2</barrelDurabilityFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of grenades that the blast turret fires and slightly reduce the delay between grenades being fired, double the overall durability and increase the overall area coverage. Significantly decreases the overall fire rate though.</description><upgradedTurretDescription>Blast turret is designed for close range area damage, but has been modified to be better suited for larger areas, and it does so by launching a burst of 6 frag grenades instead of 3. Explodes in a radius of 3 when destroyed.</upgradedTurretDescription><!-- Costs --><costStuffCount>180</costStuffCount><costList><ComponentIndustrial>6</ComponentIndustrial></costList><researchPrerequisites><li>BlastTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>2</MaxHitPoints></statFactors><turretGunDef>Gun_BlastChargeUpgraded</turretGunDef><barrelDurabilityFactor>2</barrelDurabilityFactor><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>1.5</turretBurstCooldownTimeFactor></li>
  427.  
  428. XML error: <basePowerConsumptionFactor>1.5</basePowerConsumptionFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of grenades that the blast turret fires and slightly reduce the delay between grenades being fired, double the overall durability and increase the overall area coverage. Significantly decreases the overall fire rate though.</description><upgradedTurretDescription>Blast turret is designed for close range area damage, but has been modified to be better suited for larger areas, and it does so by launching a burst of 6 frag grenades instead of 3. Explodes in a radius of 3 when destroyed.</upgradedTurretDescription><!-- Costs --><costStuffCount>180</costStuffCount><costList><ComponentIndustrial>6</ComponentIndustrial></costList><researchPrerequisites><li>BlastTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>2</MaxHitPoints></statFactors><turretGunDef>Gun_BlastChargeUpgraded</turretGunDef><barrelDurabilityFactor>2</barrelDurabilityFactor><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>1.5</turretBurstCooldownTimeFactor></li>
  429.  
  430. XML error: <turretBurstCooldownTimeFactor>1.5</turretBurstCooldownTimeFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of grenades that the blast turret fires and slightly reduce the delay between grenades being fired, double the overall durability and increase the overall area coverage. Significantly decreases the overall fire rate though.</description><upgradedTurretDescription>Blast turret is designed for close range area damage, but has been modified to be better suited for larger areas, and it does so by launching a burst of 6 frag grenades instead of 3. Explodes in a radius of 3 when destroyed.</upgradedTurretDescription><!-- Costs --><costStuffCount>180</costStuffCount><costList><ComponentIndustrial>6</ComponentIndustrial></costList><researchPrerequisites><li>BlastTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>2</MaxHitPoints></statFactors><turretGunDef>Gun_BlastChargeUpgraded</turretGunDef><barrelDurabilityFactor>2</barrelDurabilityFactor><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>1.5</turretBurstCooldownTimeFactor></li>
  431.  
  432. Could not find type named TurretExtensions.CompProperties_Upgradable from node <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of damage that the vulcan cannon does but slightly decrease its overall accuracy.</description><!-- Costs --><costStuffCount>300</costStuffCount><costList><Plasteel>80</Plasteel><ComponentSpacer>2</ComponentSpacer></costList><researchPrerequisites><li>VulcanCannon</li></researchPrerequisites><workToUpgrade>8000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>-0.005</ShootingAccuracyTurret></statOffsets><turretGunDef>Gun_VulcanCannonUpgraded</turretGunDef><basePowerConsumptionFactor>2</basePowerConsumptionFactor></li>
  433.  
  434. XML error: <description>Double the amount of damage that the vulcan cannon does but slightly decrease its overall accuracy.</description> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of damage that the vulcan cannon does but slightly decrease its overall accuracy.</description><!-- Costs --><costStuffCount>300</costStuffCount><costList><Plasteel>80</Plasteel><ComponentSpacer>2</ComponentSpacer></costList><researchPrerequisites><li>VulcanCannon</li></researchPrerequisites><workToUpgrade>8000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>-0.005</ShootingAccuracyTurret></statOffsets><turretGunDef>Gun_VulcanCannonUpgraded</turretGunDef><basePowerConsumptionFactor>2</basePowerConsumptionFactor></li>
  435.  
  436. XML error: <costStuffCount>300</costStuffCount> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of damage that the vulcan cannon does but slightly decrease its overall accuracy.</description><!-- Costs --><costStuffCount>300</costStuffCount><costList><Plasteel>80</Plasteel><ComponentSpacer>2</ComponentSpacer></costList><researchPrerequisites><li>VulcanCannon</li></researchPrerequisites><workToUpgrade>8000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>-0.005</ShootingAccuracyTurret></statOffsets><turretGunDef>Gun_VulcanCannonUpgraded</turretGunDef><basePowerConsumptionFactor>2</basePowerConsumptionFactor></li>
  437.  
  438. XML error: <costList><Plasteel>80</Plasteel><ComponentSpacer>2</ComponentSpacer></costList> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of damage that the vulcan cannon does but slightly decrease its overall accuracy.</description><!-- Costs --><costStuffCount>300</costStuffCount><costList><Plasteel>80</Plasteel><ComponentSpacer>2</ComponentSpacer></costList><researchPrerequisites><li>VulcanCannon</li></researchPrerequisites><workToUpgrade>8000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>-0.005</ShootingAccuracyTurret></statOffsets><turretGunDef>Gun_VulcanCannonUpgraded</turretGunDef><basePowerConsumptionFactor>2</basePowerConsumptionFactor></li>
  439.  
  440. XML error: <researchPrerequisites><li>VulcanCannon</li></researchPrerequisites> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of damage that the vulcan cannon does but slightly decrease its overall accuracy.</description><!-- Costs --><costStuffCount>300</costStuffCount><costList><Plasteel>80</Plasteel><ComponentSpacer>2</ComponentSpacer></costList><researchPrerequisites><li>VulcanCannon</li></researchPrerequisites><workToUpgrade>8000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>-0.005</ShootingAccuracyTurret></statOffsets><turretGunDef>Gun_VulcanCannonUpgraded</turretGunDef><basePowerConsumptionFactor>2</basePowerConsumptionFactor></li>
  441.  
  442. XML error: <workToUpgrade>8000</workToUpgrade> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of damage that the vulcan cannon does but slightly decrease its overall accuracy.</description><!-- Costs --><costStuffCount>300</costStuffCount><costList><Plasteel>80</Plasteel><ComponentSpacer>2</ComponentSpacer></costList><researchPrerequisites><li>VulcanCannon</li></researchPrerequisites><workToUpgrade>8000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>-0.005</ShootingAccuracyTurret></statOffsets><turretGunDef>Gun_VulcanCannonUpgraded</turretGunDef><basePowerConsumptionFactor>2</basePowerConsumptionFactor></li>
  443.  
  444. XML error: <constructionSkillPrerequisite>8</constructionSkillPrerequisite> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of damage that the vulcan cannon does but slightly decrease its overall accuracy.</description><!-- Costs --><costStuffCount>300</costStuffCount><costList><Plasteel>80</Plasteel><ComponentSpacer>2</ComponentSpacer></costList><researchPrerequisites><li>VulcanCannon</li></researchPrerequisites><workToUpgrade>8000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>-0.005</ShootingAccuracyTurret></statOffsets><turretGunDef>Gun_VulcanCannonUpgraded</turretGunDef><basePowerConsumptionFactor>2</basePowerConsumptionFactor></li>
  445.  
  446. XML error: <statOffsets><ShootingAccuracyTurret>-0.005</ShootingAccuracyTurret></statOffsets> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of damage that the vulcan cannon does but slightly decrease its overall accuracy.</description><!-- Costs --><costStuffCount>300</costStuffCount><costList><Plasteel>80</Plasteel><ComponentSpacer>2</ComponentSpacer></costList><researchPrerequisites><li>VulcanCannon</li></researchPrerequisites><workToUpgrade>8000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>-0.005</ShootingAccuracyTurret></statOffsets><turretGunDef>Gun_VulcanCannonUpgraded</turretGunDef><basePowerConsumptionFactor>2</basePowerConsumptionFactor></li>
  447.  
  448. XML error: <turretGunDef>Gun_VulcanCannonUpgraded</turretGunDef> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of damage that the vulcan cannon does but slightly decrease its overall accuracy.</description><!-- Costs --><costStuffCount>300</costStuffCount><costList><Plasteel>80</Plasteel><ComponentSpacer>2</ComponentSpacer></costList><researchPrerequisites><li>VulcanCannon</li></researchPrerequisites><workToUpgrade>8000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>-0.005</ShootingAccuracyTurret></statOffsets><turretGunDef>Gun_VulcanCannonUpgraded</turretGunDef><basePowerConsumptionFactor>2</basePowerConsumptionFactor></li>
  449.  
  450. XML error: <basePowerConsumptionFactor>2</basePowerConsumptionFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of damage that the vulcan cannon does but slightly decrease its overall accuracy.</description><!-- Costs --><costStuffCount>300</costStuffCount><costList><Plasteel>80</Plasteel><ComponentSpacer>2</ComponentSpacer></costList><researchPrerequisites><li>VulcanCannon</li></researchPrerequisites><workToUpgrade>8000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>-0.005</ShootingAccuracyTurret></statOffsets><turretGunDef>Gun_VulcanCannonUpgraded</turretGunDef><basePowerConsumptionFactor>2</basePowerConsumptionFactor></li>
  451.  
  452. Could not find type named TurretExtensions.CompProperties_Upgradable from node <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the projectile velocity and damage of the devastator mortar. Also increases the shell count from 5 to 8, but reduces the accuracy.</description><!-- Costs --><costStuffCount>250</costStuffCount><costList><Plasteel>100</Plasteel><Uranium>30</Uranium><ComponentSpacer>3</ComponentSpacer></costList><researchPrerequisites><li>DevastatorMortar</li></researchPrerequisites><workToUpgrade>12000</workToUpgrade><constructionSkillPrerequisite>9</constructionSkillPrerequisite><!-- Results --><turretGunDef>Artillery_DevastatorBombUpgraded</turretGunDef></li>
  453.  
  454. XML error: <description>Increase the projectile velocity and damage of the devastator mortar. Also increases the shell count from 5 to 8, but reduces the accuracy.</description> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the projectile velocity and damage of the devastator mortar. Also increases the shell count from 5 to 8, but reduces the accuracy.</description><!-- Costs --><costStuffCount>250</costStuffCount><costList><Plasteel>100</Plasteel><Uranium>30</Uranium><ComponentSpacer>3</ComponentSpacer></costList><researchPrerequisites><li>DevastatorMortar</li></researchPrerequisites><workToUpgrade>12000</workToUpgrade><constructionSkillPrerequisite>9</constructionSkillPrerequisite><!-- Results --><turretGunDef>Artillery_DevastatorBombUpgraded</turretGunDef></li>
  455.  
  456. XML error: <costStuffCount>250</costStuffCount> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the projectile velocity and damage of the devastator mortar. Also increases the shell count from 5 to 8, but reduces the accuracy.</description><!-- Costs --><costStuffCount>250</costStuffCount><costList><Plasteel>100</Plasteel><Uranium>30</Uranium><ComponentSpacer>3</ComponentSpacer></costList><researchPrerequisites><li>DevastatorMortar</li></researchPrerequisites><workToUpgrade>12000</workToUpgrade><constructionSkillPrerequisite>9</constructionSkillPrerequisite><!-- Results --><turretGunDef>Artillery_DevastatorBombUpgraded</turretGunDef></li>
  457.  
  458. XML error: <costList><Plasteel>100</Plasteel><Uranium>30</Uranium><ComponentSpacer>3</ComponentSpacer></costList> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the projectile velocity and damage of the devastator mortar. Also increases the shell count from 5 to 8, but reduces the accuracy.</description><!-- Costs --><costStuffCount>250</costStuffCount><costList><Plasteel>100</Plasteel><Uranium>30</Uranium><ComponentSpacer>3</ComponentSpacer></costList><researchPrerequisites><li>DevastatorMortar</li></researchPrerequisites><workToUpgrade>12000</workToUpgrade><constructionSkillPrerequisite>9</constructionSkillPrerequisite><!-- Results --><turretGunDef>Artillery_DevastatorBombUpgraded</turretGunDef></li>
  459.  
  460. XML error: <researchPrerequisites><li>DevastatorMortar</li></researchPrerequisites> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the projectile velocity and damage of the devastator mortar. Also increases the shell count from 5 to 8, but reduces the accuracy.</description><!-- Costs --><costStuffCount>250</costStuffCount><costList><Plasteel>100</Plasteel><Uranium>30</Uranium><ComponentSpacer>3</ComponentSpacer></costList><researchPrerequisites><li>DevastatorMortar</li></researchPrerequisites><workToUpgrade>12000</workToUpgrade><constructionSkillPrerequisite>9</constructionSkillPrerequisite><!-- Results --><turretGunDef>Artillery_DevastatorBombUpgraded</turretGunDef></li>
  461.  
  462. XML error: <workToUpgrade>12000</workToUpgrade> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the projectile velocity and damage of the devastator mortar. Also increases the shell count from 5 to 8, but reduces the accuracy.</description><!-- Costs --><costStuffCount>250</costStuffCount><costList><Plasteel>100</Plasteel><Uranium>30</Uranium><ComponentSpacer>3</ComponentSpacer></costList><researchPrerequisites><li>DevastatorMortar</li></researchPrerequisites><workToUpgrade>12000</workToUpgrade><constructionSkillPrerequisite>9</constructionSkillPrerequisite><!-- Results --><turretGunDef>Artillery_DevastatorBombUpgraded</turretGunDef></li>
  463.  
  464. XML error: <constructionSkillPrerequisite>9</constructionSkillPrerequisite> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the projectile velocity and damage of the devastator mortar. Also increases the shell count from 5 to 8, but reduces the accuracy.</description><!-- Costs --><costStuffCount>250</costStuffCount><costList><Plasteel>100</Plasteel><Uranium>30</Uranium><ComponentSpacer>3</ComponentSpacer></costList><researchPrerequisites><li>DevastatorMortar</li></researchPrerequisites><workToUpgrade>12000</workToUpgrade><constructionSkillPrerequisite>9</constructionSkillPrerequisite><!-- Results --><turretGunDef>Artillery_DevastatorBombUpgraded</turretGunDef></li>
  465.  
  466. XML error: <turretGunDef>Artillery_DevastatorBombUpgraded</turretGunDef> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the projectile velocity and damage of the devastator mortar. Also increases the shell count from 5 to 8, but reduces the accuracy.</description><!-- Costs --><costStuffCount>250</costStuffCount><costList><Plasteel>100</Plasteel><Uranium>30</Uranium><ComponentSpacer>3</ComponentSpacer></costList><researchPrerequisites><li>DevastatorMortar</li></researchPrerequisites><workToUpgrade>12000</workToUpgrade><constructionSkillPrerequisite>9</constructionSkillPrerequisite><!-- Results --><turretGunDef>Artillery_DevastatorBombUpgraded</turretGunDef></li>
  467.  
  468. Could not find type named TurretExtensions.CompProperties_Upgradable from node <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the military grade turret's barrel durability and overall accuracy.</description><!-- Costs --><costStuffCount>70</costStuffCount><costList><ComponentIndustrial>1</ComponentIndustrial></costList><researchPrerequisites><li>MilitaryTurret</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><barrelDurabilityFactor>1.25</barrelDurabilityFactor></li>
  469.  
  470. XML error: <description>Increase the military grade turret's barrel durability and overall accuracy.</description> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the military grade turret's barrel durability and overall accuracy.</description><!-- Costs --><costStuffCount>70</costStuffCount><costList><ComponentIndustrial>1</ComponentIndustrial></costList><researchPrerequisites><li>MilitaryTurret</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><barrelDurabilityFactor>1.25</barrelDurabilityFactor></li>
  471.  
  472. XML error: <costStuffCount>70</costStuffCount> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the military grade turret's barrel durability and overall accuracy.</description><!-- Costs --><costStuffCount>70</costStuffCount><costList><ComponentIndustrial>1</ComponentIndustrial></costList><researchPrerequisites><li>MilitaryTurret</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><barrelDurabilityFactor>1.25</barrelDurabilityFactor></li>
  473.  
  474. XML error: <costList><ComponentIndustrial>1</ComponentIndustrial></costList> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the military grade turret's barrel durability and overall accuracy.</description><!-- Costs --><costStuffCount>70</costStuffCount><costList><ComponentIndustrial>1</ComponentIndustrial></costList><researchPrerequisites><li>MilitaryTurret</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><barrelDurabilityFactor>1.25</barrelDurabilityFactor></li>
  475.  
  476. XML error: <researchPrerequisites><li>MilitaryTurret</li></researchPrerequisites> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the military grade turret's barrel durability and overall accuracy.</description><!-- Costs --><costStuffCount>70</costStuffCount><costList><ComponentIndustrial>1</ComponentIndustrial></costList><researchPrerequisites><li>MilitaryTurret</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><barrelDurabilityFactor>1.25</barrelDurabilityFactor></li>
  477.  
  478. XML error: <workToUpgrade>3000</workToUpgrade> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the military grade turret's barrel durability and overall accuracy.</description><!-- Costs --><costStuffCount>70</costStuffCount><costList><ComponentIndustrial>1</ComponentIndustrial></costList><researchPrerequisites><li>MilitaryTurret</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><barrelDurabilityFactor>1.25</barrelDurabilityFactor></li>
  479.  
  480. XML error: <constructionSkillPrerequisite>6</constructionSkillPrerequisite> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the military grade turret's barrel durability and overall accuracy.</description><!-- Costs --><costStuffCount>70</costStuffCount><costList><ComponentIndustrial>1</ComponentIndustrial></costList><researchPrerequisites><li>MilitaryTurret</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><barrelDurabilityFactor>1.25</barrelDurabilityFactor></li>
  481.  
  482. XML error: <statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the military grade turret's barrel durability and overall accuracy.</description><!-- Costs --><costStuffCount>70</costStuffCount><costList><ComponentIndustrial>1</ComponentIndustrial></costList><researchPrerequisites><li>MilitaryTurret</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><barrelDurabilityFactor>1.25</barrelDurabilityFactor></li>
  483.  
  484. XML error: <basePowerConsumptionFactor>1.5</basePowerConsumptionFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the military grade turret's barrel durability and overall accuracy.</description><!-- Costs --><costStuffCount>70</costStuffCount><costList><ComponentIndustrial>1</ComponentIndustrial></costList><researchPrerequisites><li>MilitaryTurret</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><barrelDurabilityFactor>1.25</barrelDurabilityFactor></li>
  485.  
  486. XML error: <barrelDurabilityFactor>1.25</barrelDurabilityFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the military grade turret's barrel durability and overall accuracy.</description><!-- Costs --><costStuffCount>70</costStuffCount><costList><ComponentIndustrial>1</ComponentIndustrial></costList><researchPrerequisites><li>MilitaryTurret</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><barrelDurabilityFactor>1.25</barrelDurabilityFactor></li>
  487.  
  488. Could not find type named TurretExtensions.CompProperties_Upgradable from node <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shredder turret's damage and overall rate of fire.</description><!-- Costs --><costStuffCount>60</costStuffCount><costList><Plasteel>20</Plasteel><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>ShredderTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><turretGunDef>Gun_TurretShredderMannedUpgraded</turretGunDef><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>0.9</turretBurstCooldownTimeFactor></li>
  489.  
  490. XML error: <description>Increase the shredder turret's damage and overall rate of fire.</description> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shredder turret's damage and overall rate of fire.</description><!-- Costs --><costStuffCount>60</costStuffCount><costList><Plasteel>20</Plasteel><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>ShredderTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><turretGunDef>Gun_TurretShredderMannedUpgraded</turretGunDef><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>0.9</turretBurstCooldownTimeFactor></li>
  491.  
  492. XML error: <costStuffCount>60</costStuffCount> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shredder turret's damage and overall rate of fire.</description><!-- Costs --><costStuffCount>60</costStuffCount><costList><Plasteel>20</Plasteel><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>ShredderTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><turretGunDef>Gun_TurretShredderMannedUpgraded</turretGunDef><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>0.9</turretBurstCooldownTimeFactor></li>
  493.  
  494. XML error: <costList><Plasteel>20</Plasteel><ComponentIndustrial>2</ComponentIndustrial></costList> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shredder turret's damage and overall rate of fire.</description><!-- Costs --><costStuffCount>60</costStuffCount><costList><Plasteel>20</Plasteel><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>ShredderTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><turretGunDef>Gun_TurretShredderMannedUpgraded</turretGunDef><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>0.9</turretBurstCooldownTimeFactor></li>
  495.  
  496. XML error: <researchPrerequisites><li>ShredderTurret</li></researchPrerequisites> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shredder turret's damage and overall rate of fire.</description><!-- Costs --><costStuffCount>60</costStuffCount><costList><Plasteel>20</Plasteel><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>ShredderTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><turretGunDef>Gun_TurretShredderMannedUpgraded</turretGunDef><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>0.9</turretBurstCooldownTimeFactor></li>
  497.  
  498. XML error: <workToUpgrade>4000</workToUpgrade> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shredder turret's damage and overall rate of fire.</description><!-- Costs --><costStuffCount>60</costStuffCount><costList><Plasteel>20</Plasteel><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>ShredderTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><turretGunDef>Gun_TurretShredderMannedUpgraded</turretGunDef><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>0.9</turretBurstCooldownTimeFactor></li>
  499.  
  500. XML error: <constructionSkillPrerequisite>6</constructionSkillPrerequisite> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shredder turret's damage and overall rate of fire.</description><!-- Costs --><costStuffCount>60</costStuffCount><costList><Plasteel>20</Plasteel><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>ShredderTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><turretGunDef>Gun_TurretShredderMannedUpgraded</turretGunDef><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>0.9</turretBurstCooldownTimeFactor></li>
  501.  
  502. XML error: <turretGunDef>Gun_TurretShredderMannedUpgraded</turretGunDef> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shredder turret's damage and overall rate of fire.</description><!-- Costs --><costStuffCount>60</costStuffCount><costList><Plasteel>20</Plasteel><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>ShredderTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><turretGunDef>Gun_TurretShredderMannedUpgraded</turretGunDef><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>0.9</turretBurstCooldownTimeFactor></li>
  503.  
  504. XML error: <basePowerConsumptionFactor>1.5</basePowerConsumptionFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shredder turret's damage and overall rate of fire.</description><!-- Costs --><costStuffCount>60</costStuffCount><costList><Plasteel>20</Plasteel><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>ShredderTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><turretGunDef>Gun_TurretShredderMannedUpgraded</turretGunDef><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>0.9</turretBurstCooldownTimeFactor></li>
  505.  
  506. XML error: <turretBurstCooldownTimeFactor>0.9</turretBurstCooldownTimeFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shredder turret's damage and overall rate of fire.</description><!-- Costs --><costStuffCount>60</costStuffCount><costList><Plasteel>20</Plasteel><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>ShredderTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><turretGunDef>Gun_TurretShredderMannedUpgraded</turretGunDef><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>0.9</turretBurstCooldownTimeFactor></li>
  507.  
  508. Could not find type named TurretExtensions.CompProperties_Upgradable from node <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Massively increase the precision turret's overall accuracy, somewhat increase barrel durability but significantly decrease the rate of fire.</description><!-- Costs --><costStuffCount>100</costStuffCount><costList><Plasteel>12</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>PrecisionTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.03</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretBurstCooldownTimeFactor>2</turretBurstCooldownTimeFactor></li>
  509.  
  510. XML error: <description>Massively increase the precision turret's overall accuracy, somewhat increase barrel durability but significantly decrease the rate of fire.</description> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Massively increase the precision turret's overall accuracy, somewhat increase barrel durability but significantly decrease the rate of fire.</description><!-- Costs --><costStuffCount>100</costStuffCount><costList><Plasteel>12</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>PrecisionTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.03</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretBurstCooldownTimeFactor>2</turretBurstCooldownTimeFactor></li>
  511.  
  512. XML error: <costStuffCount>100</costStuffCount> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Massively increase the precision turret's overall accuracy, somewhat increase barrel durability but significantly decrease the rate of fire.</description><!-- Costs --><costStuffCount>100</costStuffCount><costList><Plasteel>12</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>PrecisionTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.03</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretBurstCooldownTimeFactor>2</turretBurstCooldownTimeFactor></li>
  513.  
  514. XML error: <costList><Plasteel>12</Plasteel><ComponentSpacer>1</ComponentSpacer></costList> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Massively increase the precision turret's overall accuracy, somewhat increase barrel durability but significantly decrease the rate of fire.</description><!-- Costs --><costStuffCount>100</costStuffCount><costList><Plasteel>12</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>PrecisionTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.03</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretBurstCooldownTimeFactor>2</turretBurstCooldownTimeFactor></li>
  515.  
  516. XML error: <researchPrerequisites><li>PrecisionTurret</li></researchPrerequisites> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Massively increase the precision turret's overall accuracy, somewhat increase barrel durability but significantly decrease the rate of fire.</description><!-- Costs --><costStuffCount>100</costStuffCount><costList><Plasteel>12</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>PrecisionTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.03</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretBurstCooldownTimeFactor>2</turretBurstCooldownTimeFactor></li>
  517.  
  518. XML error: <workToUpgrade>4000</workToUpgrade> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Massively increase the precision turret's overall accuracy, somewhat increase barrel durability but significantly decrease the rate of fire.</description><!-- Costs --><costStuffCount>100</costStuffCount><costList><Plasteel>12</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>PrecisionTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.03</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretBurstCooldownTimeFactor>2</turretBurstCooldownTimeFactor></li>
  519.  
  520. XML error: <constructionSkillPrerequisite>7</constructionSkillPrerequisite> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Massively increase the precision turret's overall accuracy, somewhat increase barrel durability but significantly decrease the rate of fire.</description><!-- Costs --><costStuffCount>100</costStuffCount><costList><Plasteel>12</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>PrecisionTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.03</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretBurstCooldownTimeFactor>2</turretBurstCooldownTimeFactor></li>
  521.  
  522. XML error: <statOffsets><ShootingAccuracyTurret>0.03</ShootingAccuracyTurret></statOffsets> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Massively increase the precision turret's overall accuracy, somewhat increase barrel durability but significantly decrease the rate of fire.</description><!-- Costs --><costStuffCount>100</costStuffCount><costList><Plasteel>12</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>PrecisionTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.03</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretBurstCooldownTimeFactor>2</turretBurstCooldownTimeFactor></li>
  523.  
  524. XML error: <basePowerConsumptionFactor>2</basePowerConsumptionFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Massively increase the precision turret's overall accuracy, somewhat increase barrel durability but significantly decrease the rate of fire.</description><!-- Costs --><costStuffCount>100</costStuffCount><costList><Plasteel>12</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>PrecisionTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.03</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretBurstCooldownTimeFactor>2</turretBurstCooldownTimeFactor></li>
  525.  
  526. XML error: <barrelDurabilityFactor>1.2</barrelDurabilityFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Massively increase the precision turret's overall accuracy, somewhat increase barrel durability but significantly decrease the rate of fire.</description><!-- Costs --><costStuffCount>100</costStuffCount><costList><Plasteel>12</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>PrecisionTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.03</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretBurstCooldownTimeFactor>2</turretBurstCooldownTimeFactor></li>
  527.  
  528. XML error: <turretBurstCooldownTimeFactor>2</turretBurstCooldownTimeFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Massively increase the precision turret's overall accuracy, somewhat increase barrel durability but significantly decrease the rate of fire.</description><!-- Costs --><costStuffCount>100</costStuffCount><costList><Plasteel>12</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>PrecisionTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.03</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretBurstCooldownTimeFactor>2</turretBurstCooldownTimeFactor></li>
  529.  
  530. Could not find type named TurretExtensions.CompProperties_Upgradable from node <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of grenades that the blast turret fires and slightly reduce the delay between grenades being fired, double the overall durability and increase the overall area coverage. Significantly decreases the overall fire rate though.</description><upgradedTurretDescription>Blast turret is designed for close range area damage, but has been modified to be better suited for larger areas, and it does so by launching a burst of 10 frag grenades instead of 5. Explodes in a radius of 3 when destroyed. This manned design is cheaper at the cost of needing an operator.</upgradedTurretDescription><!-- Costs --><costStuffCount>135</costStuffCount><costList><ComponentIndustrial>4</ComponentIndustrial></costList><researchPrerequisites><li>BlastTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>2</MaxHitPoints></statFactors><turretGunDef>Gun_BlastChargeMannedUpgraded</turretGunDef><barrelDurabilityFactor>2</barrelDurabilityFactor><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>1.5</turretBurstCooldownTimeFactor></li>
  531.  
  532. XML error: <description>Double the amount of grenades that the blast turret fires and slightly reduce the delay between grenades being fired, double the overall durability and increase the overall area coverage. Significantly decreases the overall fire rate though.</description> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of grenades that the blast turret fires and slightly reduce the delay between grenades being fired, double the overall durability and increase the overall area coverage. Significantly decreases the overall fire rate though.</description><upgradedTurretDescription>Blast turret is designed for close range area damage, but has been modified to be better suited for larger areas, and it does so by launching a burst of 10 frag grenades instead of 5. Explodes in a radius of 3 when destroyed. This manned design is cheaper at the cost of needing an operator.</upgradedTurretDescription><!-- Costs --><costStuffCount>135</costStuffCount><costList><ComponentIndustrial>4</ComponentIndustrial></costList><researchPrerequisites><li>BlastTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>2</MaxHitPoints></statFactors><turretGunDef>Gun_BlastChargeMannedUpgraded</turretGunDef><barrelDurabilityFactor>2</barrelDurabilityFactor><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>1.5</turretBurstCooldownTimeFactor></li>
  533.  
  534. XML error: <upgradedTurretDescription>Blast turret is designed for close range area damage, but has been modified to be better suited for larger areas, and it does so by launching a burst of 10 frag grenades instead of 5. Explodes in a radius of 3 when destroyed. This manned design is cheaper at the cost of needing an operator.</upgradedTurretDescription> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of grenades that the blast turret fires and slightly reduce the delay between grenades being fired, double the overall durability and increase the overall area coverage. Significantly decreases the overall fire rate though.</description><upgradedTurretDescription>Blast turret is designed for close range area damage, but has been modified to be better suited for larger areas, and it does so by launching a burst of 10 frag grenades instead of 5. Explodes in a radius of 3 when destroyed. This manned design is cheaper at the cost of needing an operator.</upgradedTurretDescription><!-- Costs --><costStuffCount>135</costStuffCount><costList><ComponentIndustrial>4</ComponentIndustrial></costList><researchPrerequisites><li>BlastTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>2</MaxHitPoints></statFactors><turretGunDef>Gun_BlastChargeMannedUpgraded</turretGunDef><barrelDurabilityFactor>2</barrelDurabilityFactor><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>1.5</turretBurstCooldownTimeFactor></li>
  535.  
  536. XML error: <costStuffCount>135</costStuffCount> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of grenades that the blast turret fires and slightly reduce the delay between grenades being fired, double the overall durability and increase the overall area coverage. Significantly decreases the overall fire rate though.</description><upgradedTurretDescription>Blast turret is designed for close range area damage, but has been modified to be better suited for larger areas, and it does so by launching a burst of 10 frag grenades instead of 5. Explodes in a radius of 3 when destroyed. This manned design is cheaper at the cost of needing an operator.</upgradedTurretDescription><!-- Costs --><costStuffCount>135</costStuffCount><costList><ComponentIndustrial>4</ComponentIndustrial></costList><researchPrerequisites><li>BlastTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>2</MaxHitPoints></statFactors><turretGunDef>Gun_BlastChargeMannedUpgraded</turretGunDef><barrelDurabilityFactor>2</barrelDurabilityFactor><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>1.5</turretBurstCooldownTimeFactor></li>
  537.  
  538. XML error: <costList><ComponentIndustrial>4</ComponentIndustrial></costList> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of grenades that the blast turret fires and slightly reduce the delay between grenades being fired, double the overall durability and increase the overall area coverage. Significantly decreases the overall fire rate though.</description><upgradedTurretDescription>Blast turret is designed for close range area damage, but has been modified to be better suited for larger areas, and it does so by launching a burst of 10 frag grenades instead of 5. Explodes in a radius of 3 when destroyed. This manned design is cheaper at the cost of needing an operator.</upgradedTurretDescription><!-- Costs --><costStuffCount>135</costStuffCount><costList><ComponentIndustrial>4</ComponentIndustrial></costList><researchPrerequisites><li>BlastTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>2</MaxHitPoints></statFactors><turretGunDef>Gun_BlastChargeMannedUpgraded</turretGunDef><barrelDurabilityFactor>2</barrelDurabilityFactor><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>1.5</turretBurstCooldownTimeFactor></li>
  539.  
  540. XML error: <researchPrerequisites><li>BlastTurret</li></researchPrerequisites> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of grenades that the blast turret fires and slightly reduce the delay between grenades being fired, double the overall durability and increase the overall area coverage. Significantly decreases the overall fire rate though.</description><upgradedTurretDescription>Blast turret is designed for close range area damage, but has been modified to be better suited for larger areas, and it does so by launching a burst of 10 frag grenades instead of 5. Explodes in a radius of 3 when destroyed. This manned design is cheaper at the cost of needing an operator.</upgradedTurretDescription><!-- Costs --><costStuffCount>135</costStuffCount><costList><ComponentIndustrial>4</ComponentIndustrial></costList><researchPrerequisites><li>BlastTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>2</MaxHitPoints></statFactors><turretGunDef>Gun_BlastChargeMannedUpgraded</turretGunDef><barrelDurabilityFactor>2</barrelDurabilityFactor><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>1.5</turretBurstCooldownTimeFactor></li>
  541.  
  542. XML error: <workToUpgrade>4000</workToUpgrade> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of grenades that the blast turret fires and slightly reduce the delay between grenades being fired, double the overall durability and increase the overall area coverage. Significantly decreases the overall fire rate though.</description><upgradedTurretDescription>Blast turret is designed for close range area damage, but has been modified to be better suited for larger areas, and it does so by launching a burst of 10 frag grenades instead of 5. Explodes in a radius of 3 when destroyed. This manned design is cheaper at the cost of needing an operator.</upgradedTurretDescription><!-- Costs --><costStuffCount>135</costStuffCount><costList><ComponentIndustrial>4</ComponentIndustrial></costList><researchPrerequisites><li>BlastTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>2</MaxHitPoints></statFactors><turretGunDef>Gun_BlastChargeMannedUpgraded</turretGunDef><barrelDurabilityFactor>2</barrelDurabilityFactor><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>1.5</turretBurstCooldownTimeFactor></li>
  543.  
  544. XML error: <constructionSkillPrerequisite>7</constructionSkillPrerequisite> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of grenades that the blast turret fires and slightly reduce the delay between grenades being fired, double the overall durability and increase the overall area coverage. Significantly decreases the overall fire rate though.</description><upgradedTurretDescription>Blast turret is designed for close range area damage, but has been modified to be better suited for larger areas, and it does so by launching a burst of 10 frag grenades instead of 5. Explodes in a radius of 3 when destroyed. This manned design is cheaper at the cost of needing an operator.</upgradedTurretDescription><!-- Costs --><costStuffCount>135</costStuffCount><costList><ComponentIndustrial>4</ComponentIndustrial></costList><researchPrerequisites><li>BlastTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>2</MaxHitPoints></statFactors><turretGunDef>Gun_BlastChargeMannedUpgraded</turretGunDef><barrelDurabilityFactor>2</barrelDurabilityFactor><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>1.5</turretBurstCooldownTimeFactor></li>
  545.  
  546. XML error: <statFactors><MaxHitPoints>2</MaxHitPoints></statFactors> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of grenades that the blast turret fires and slightly reduce the delay between grenades being fired, double the overall durability and increase the overall area coverage. Significantly decreases the overall fire rate though.</description><upgradedTurretDescription>Blast turret is designed for close range area damage, but has been modified to be better suited for larger areas, and it does so by launching a burst of 10 frag grenades instead of 5. Explodes in a radius of 3 when destroyed. This manned design is cheaper at the cost of needing an operator.</upgradedTurretDescription><!-- Costs --><costStuffCount>135</costStuffCount><costList><ComponentIndustrial>4</ComponentIndustrial></costList><researchPrerequisites><li>BlastTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>2</MaxHitPoints></statFactors><turretGunDef>Gun_BlastChargeMannedUpgraded</turretGunDef><barrelDurabilityFactor>2</barrelDurabilityFactor><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>1.5</turretBurstCooldownTimeFactor></li>
  547.  
  548. XML error: <turretGunDef>Gun_BlastChargeMannedUpgraded</turretGunDef> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of grenades that the blast turret fires and slightly reduce the delay between grenades being fired, double the overall durability and increase the overall area coverage. Significantly decreases the overall fire rate though.</description><upgradedTurretDescription>Blast turret is designed for close range area damage, but has been modified to be better suited for larger areas, and it does so by launching a burst of 10 frag grenades instead of 5. Explodes in a radius of 3 when destroyed. This manned design is cheaper at the cost of needing an operator.</upgradedTurretDescription><!-- Costs --><costStuffCount>135</costStuffCount><costList><ComponentIndustrial>4</ComponentIndustrial></costList><researchPrerequisites><li>BlastTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>2</MaxHitPoints></statFactors><turretGunDef>Gun_BlastChargeMannedUpgraded</turretGunDef><barrelDurabilityFactor>2</barrelDurabilityFactor><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>1.5</turretBurstCooldownTimeFactor></li>
  549.  
  550. XML error: <barrelDurabilityFactor>2</barrelDurabilityFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of grenades that the blast turret fires and slightly reduce the delay between grenades being fired, double the overall durability and increase the overall area coverage. Significantly decreases the overall fire rate though.</description><upgradedTurretDescription>Blast turret is designed for close range area damage, but has been modified to be better suited for larger areas, and it does so by launching a burst of 10 frag grenades instead of 5. Explodes in a radius of 3 when destroyed. This manned design is cheaper at the cost of needing an operator.</upgradedTurretDescription><!-- Costs --><costStuffCount>135</costStuffCount><costList><ComponentIndustrial>4</ComponentIndustrial></costList><researchPrerequisites><li>BlastTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>2</MaxHitPoints></statFactors><turretGunDef>Gun_BlastChargeMannedUpgraded</turretGunDef><barrelDurabilityFactor>2</barrelDurabilityFactor><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>1.5</turretBurstCooldownTimeFactor></li>
  551.  
  552. XML error: <basePowerConsumptionFactor>1.5</basePowerConsumptionFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of grenades that the blast turret fires and slightly reduce the delay between grenades being fired, double the overall durability and increase the overall area coverage. Significantly decreases the overall fire rate though.</description><upgradedTurretDescription>Blast turret is designed for close range area damage, but has been modified to be better suited for larger areas, and it does so by launching a burst of 10 frag grenades instead of 5. Explodes in a radius of 3 when destroyed. This manned design is cheaper at the cost of needing an operator.</upgradedTurretDescription><!-- Costs --><costStuffCount>135</costStuffCount><costList><ComponentIndustrial>4</ComponentIndustrial></costList><researchPrerequisites><li>BlastTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>2</MaxHitPoints></statFactors><turretGunDef>Gun_BlastChargeMannedUpgraded</turretGunDef><barrelDurabilityFactor>2</barrelDurabilityFactor><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>1.5</turretBurstCooldownTimeFactor></li>
  553.  
  554. XML error: <turretBurstCooldownTimeFactor>1.5</turretBurstCooldownTimeFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of grenades that the blast turret fires and slightly reduce the delay between grenades being fired, double the overall durability and increase the overall area coverage. Significantly decreases the overall fire rate though.</description><upgradedTurretDescription>Blast turret is designed for close range area damage, but has been modified to be better suited for larger areas, and it does so by launching a burst of 10 frag grenades instead of 5. Explodes in a radius of 3 when destroyed. This manned design is cheaper at the cost of needing an operator.</upgradedTurretDescription><!-- Costs --><costStuffCount>135</costStuffCount><costList><ComponentIndustrial>4</ComponentIndustrial></costList><researchPrerequisites><li>BlastTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>2</MaxHitPoints></statFactors><turretGunDef>Gun_BlastChargeMannedUpgraded</turretGunDef><barrelDurabilityFactor>2</barrelDurabilityFactor><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>1.5</turretBurstCooldownTimeFactor></li>
  555.  
  556. Could not find type named TurretExtensions.CompProperties_Upgradable from node <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of damage that the vulcan cannon does but slightly decrease its overall accuracy.</description><!-- Costs --><costStuffCount>200</costStuffCount><costList><Plasteel>60</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>VulcanCannon</li></researchPrerequisites><workToUpgrade>8000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>-0.005</ShootingAccuracyTurret></statOffsets><turretGunDef>Gun_VulcanCannonMannedUpgraded</turretGunDef><basePowerConsumptionFactor>2</basePowerConsumptionFactor></li>
  557.  
  558. XML error: <description>Double the amount of damage that the vulcan cannon does but slightly decrease its overall accuracy.</description> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of damage that the vulcan cannon does but slightly decrease its overall accuracy.</description><!-- Costs --><costStuffCount>200</costStuffCount><costList><Plasteel>60</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>VulcanCannon</li></researchPrerequisites><workToUpgrade>8000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>-0.005</ShootingAccuracyTurret></statOffsets><turretGunDef>Gun_VulcanCannonMannedUpgraded</turretGunDef><basePowerConsumptionFactor>2</basePowerConsumptionFactor></li>
  559.  
  560. XML error: <costStuffCount>200</costStuffCount> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of damage that the vulcan cannon does but slightly decrease its overall accuracy.</description><!-- Costs --><costStuffCount>200</costStuffCount><costList><Plasteel>60</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>VulcanCannon</li></researchPrerequisites><workToUpgrade>8000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>-0.005</ShootingAccuracyTurret></statOffsets><turretGunDef>Gun_VulcanCannonMannedUpgraded</turretGunDef><basePowerConsumptionFactor>2</basePowerConsumptionFactor></li>
  561.  
  562. XML error: <costList><Plasteel>60</Plasteel><ComponentSpacer>1</ComponentSpacer></costList> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of damage that the vulcan cannon does but slightly decrease its overall accuracy.</description><!-- Costs --><costStuffCount>200</costStuffCount><costList><Plasteel>60</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>VulcanCannon</li></researchPrerequisites><workToUpgrade>8000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>-0.005</ShootingAccuracyTurret></statOffsets><turretGunDef>Gun_VulcanCannonMannedUpgraded</turretGunDef><basePowerConsumptionFactor>2</basePowerConsumptionFactor></li>
  563.  
  564. XML error: <researchPrerequisites><li>VulcanCannon</li></researchPrerequisites> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of damage that the vulcan cannon does but slightly decrease its overall accuracy.</description><!-- Costs --><costStuffCount>200</costStuffCount><costList><Plasteel>60</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>VulcanCannon</li></researchPrerequisites><workToUpgrade>8000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>-0.005</ShootingAccuracyTurret></statOffsets><turretGunDef>Gun_VulcanCannonMannedUpgraded</turretGunDef><basePowerConsumptionFactor>2</basePowerConsumptionFactor></li>
  565.  
  566. XML error: <workToUpgrade>8000</workToUpgrade> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of damage that the vulcan cannon does but slightly decrease its overall accuracy.</description><!-- Costs --><costStuffCount>200</costStuffCount><costList><Plasteel>60</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>VulcanCannon</li></researchPrerequisites><workToUpgrade>8000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>-0.005</ShootingAccuracyTurret></statOffsets><turretGunDef>Gun_VulcanCannonMannedUpgraded</turretGunDef><basePowerConsumptionFactor>2</basePowerConsumptionFactor></li>
  567.  
  568. XML error: <constructionSkillPrerequisite>8</constructionSkillPrerequisite> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of damage that the vulcan cannon does but slightly decrease its overall accuracy.</description><!-- Costs --><costStuffCount>200</costStuffCount><costList><Plasteel>60</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>VulcanCannon</li></researchPrerequisites><workToUpgrade>8000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>-0.005</ShootingAccuracyTurret></statOffsets><turretGunDef>Gun_VulcanCannonMannedUpgraded</turretGunDef><basePowerConsumptionFactor>2</basePowerConsumptionFactor></li>
  569.  
  570. XML error: <statOffsets><ShootingAccuracyTurret>-0.005</ShootingAccuracyTurret></statOffsets> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of damage that the vulcan cannon does but slightly decrease its overall accuracy.</description><!-- Costs --><costStuffCount>200</costStuffCount><costList><Plasteel>60</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>VulcanCannon</li></researchPrerequisites><workToUpgrade>8000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>-0.005</ShootingAccuracyTurret></statOffsets><turretGunDef>Gun_VulcanCannonMannedUpgraded</turretGunDef><basePowerConsumptionFactor>2</basePowerConsumptionFactor></li>
  571.  
  572. XML error: <turretGunDef>Gun_VulcanCannonMannedUpgraded</turretGunDef> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of damage that the vulcan cannon does but slightly decrease its overall accuracy.</description><!-- Costs --><costStuffCount>200</costStuffCount><costList><Plasteel>60</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>VulcanCannon</li></researchPrerequisites><workToUpgrade>8000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>-0.005</ShootingAccuracyTurret></statOffsets><turretGunDef>Gun_VulcanCannonMannedUpgraded</turretGunDef><basePowerConsumptionFactor>2</basePowerConsumptionFactor></li>
  573.  
  574. XML error: <basePowerConsumptionFactor>2</basePowerConsumptionFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of damage that the vulcan cannon does but slightly decrease its overall accuracy.</description><!-- Costs --><costStuffCount>200</costStuffCount><costList><Plasteel>60</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>VulcanCannon</li></researchPrerequisites><workToUpgrade>8000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>-0.005</ShootingAccuracyTurret></statOffsets><turretGunDef>Gun_VulcanCannonMannedUpgraded</turretGunDef><basePowerConsumptionFactor>2</basePowerConsumptionFactor></li>
  575.  
  576. Knowledge data was missing key Concept_SimpleSidearmsBasic. Adding it...
  577.  
  578. Knowledge data was missing key Concept_SidearmsInInventory. Adding it...
  579.  
  580. Knowledge data was missing key Concept_SidearmsPrimary. Adding it...
  581.  
  582. Knowledge data was missing key Concept_SidearmsMissing. Adding it...
  583.  
  584. Knowledge data was missing key Concept_SimpleSidearmsAdvanced. Adding it...
  585.  
  586. Knowledge data was missing key Concept_SimpleSidearmsDropping. Adding it...
  587.  
  588. Knowledge data was missing key Concept_CEOverride. Adding it...
  589.  
  590. Knowledge data was missing key QRY_ReclaimingSoil. Adding it...
  591.  
  592. Knowledge data was missing key GuestBeds. Adding it...
  593.  
  594. Knowledge data was missing key RecruitGuest. Adding it...
  595.  
  596. Knowledge data was missing key GuestWork. Adding it...
  597.  
  598. Knowledge data was missing key Hospitality. Adding it...
  599.  
  600. Knowledge data was missing key Concept_SimpleSidearmsBasic. Adding it...
  601.  
  602. Knowledge data was missing key Concept_SidearmsInInventory. Adding it...
  603.  
  604. Knowledge data was missing key Concept_SidearmsPrimary. Adding it...
  605.  
  606. Knowledge data was missing key Concept_SidearmsMissing. Adding it...
  607.  
  608. Knowledge data was missing key Concept_SimpleSidearmsAdvanced. Adding it...
  609.  
  610. Knowledge data was missing key Concept_SimpleSidearmsDropping. Adding it...
  611.  
  612. Knowledge data was missing key Concept_CEOverride. Adding it...
  613.  
  614. Knowledge data was missing key QRY_ReclaimingSoil. Adding it...
  615.  
  616. Knowledge data was missing key GuestBeds. Adding it...
  617.  
  618. Knowledge data was missing key RecruitGuest. Adding it...
  619.  
  620. Knowledge data was missing key GuestWork. Adding it...
  621.  
  622. Knowledge data was missing key Hospitality. Adding it...
  623.  
  624. Translation data for language Turkish has 726 errors. Generate translation report for more info.
  625.  
  626. RimFridge Harmony Patches:
  627. Prefix:
  628. CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
  629. ReachabilityUtility.CanReach
  630. Postfix:
  631. GameComponentUtility.StartedNewGame
  632. GameComponentUtility.LoadedGame
  633.  
  634. OnLevelWasLoaded was found on ModInitializerComponent
  635. This message has been deprecated and will be removed in a later version of Unity.
  636. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  637. (Filename: Line: 376)
  638.  
  639. [ModMetaDataCleaner] Removed 0 Metadata and cleaned 91 PreviewImage.
  640. Removed:
  641. Cleaned: Death Rattle, Quarry 1.0, Repair Workbench, Better Workbench Management, [KV] RimFridge - 1.0, Map Reroll, Better Pawn Control, Stockpile Ranking, WM Smarter food selection, Work Tab, WM Hydroponics with lamps, Medical Tab, More Planning, Simple sidearms, Expanded Prosthetics and Organ Engineering, A Dog Said... Animal Prosthetics, QualityBuilder, Easy Speedup, Area Unlocker, More Vanilla Turrets 1.0, Stack XXL, Conduit Deconstruct, Allow Tool, Blueprints, Miscellaneous 'CORE', Fluffy Breakdowns, List Everything, Feed The Colonists, EdB Prepare Carefully, Hospitality, More Vanilla Turrets - Turret Extensions Patch, Camera+, HugsLib, Selling prisoners with no guilt, Defensive Positions, More Trade Ships, Prisoner Harvesting, P-Music, Misc. Training, Misc. Robots, Misc. Robots++, Hardworking animals 1.0, DeadMansClothing, RuntimeGC, [KV] Trading Spot - 1.0, Death Rattle, Quarry 1.0, Repair Workbench, Better Workbench Management, [KV] RimFridge - 1.0, Map Reroll, Better Pawn Control, Stockpile Ranking, WM Smarter food selection, Work Tab, WM Hydroponics with lamps, Medical Tab, More Planning, Simple sidearms, Expanded Prosthetics and Organ Engineering, A Dog Said... Animal Prosthetics, QualityBuilder, Easy Speedup, Area Unlocker, More Vanilla Turrets 1.0, Stack XXL, Conduit Deconstruct, Allow Tool, Blueprints, Miscellaneous 'CORE', Fluffy Breakdowns, List Everything, Feed The Colonists, EdB Prepare Carefully, Hospitality, More Vanilla Turrets - Turret Extensions Patch, Camera+, HugsLib, Selling prisoners with no guilt, Defensive Positions, More Trade Ships, Prisoner Harvesting, P-Music, Misc. Training, Misc. Robots, Misc. Robots++, Hardworking animals 1.0, DeadMansClothing, RuntimeGC, [KV] Trading Spot - 1.0, Core
  642.  
  643. [LanguageDataCleaner] Removed 27 LoadedLanguages and cleaned 248 DefInjectionPackages.
  644. Removed Languages: Sample, KoreanFastChannel, Українська, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Polski, Norsk Bokmål, 한국어, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 繁體中文, 简体中文, Català
  645.  
  646. [RuntimeGC] Detour completed: MuteGC
  647.  
  648. [HugsLib] initializing AllowTool, StackXXL, SimpleSidearms, ImprovedWorkbenches, com.github.alandariva.moreplanning, MapReroll, WM_PonicsWithLamps, Smarter_Food_Selection, DeathRattle, BetterPawnControl, DefensivePositions, Hospitality
  649.  
  650. [HugsLib][warn] Missing enum setting labels for enum MapReroll.MapRerollController+MapGeneratorMode
  651.  
  652. Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
  653.  
  654. Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble
  655.  
  656. [HugsLib][warn] Missing enum setting labels for enum StackXXL.StackXXLMod+SizeEnum
  657.  
  658. [HugsLib][warn] Missing enum setting labels for enum StackXXL.StackXXLMod+SizeEnum
  659.  
  660. [HugsLib][warn] Missing enum setting labels for enum StackXXL.StackXXLMod+SizeEnum
  661.  
  662. [HugsLib][warn] Missing enum setting labels for enum StackXXL.StackXXLMod+SizeEnum
  663.  
  664. [HugsLib][warn] Missing enum setting labels for enum StackXXL.StackXXLMod+SizeEnum
  665.  
  666. [HugsLib][warn] Missing enum setting labels for enum StackXXL.StackXXLMod+SizeEnum
  667.  
  668. [HugsLib][warn] Missing enum setting labels for enum StackXXL.StackXXLMod+SizeEnum
  669.  
  670. [HugsLib][warn] Missing enum setting labels for enum StackXXL.StackXXLMod+SizeEnum
  671.  
  672. [HugsLib][warn] Missing enum setting labels for enum StackXXL.StackXXLMod+SizeEnum
  673.  
  674. [HugsLib][warn] Missing enum setting labels for enum StackXXL.StackXXLMod+SizeEnum
  675.  
  676. [StackXXL] Loaded
  677.  
  678. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.SimpleSidearms+OptionsTab
  679.  
  680. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
  681.  
  682. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
  683.  
  684. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
  685.  
  686. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
  687.  
  688. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
  689.  
  690. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
  691.  
  692. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
  693.  
  694. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
  695.  
  696. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
  697.  
  698. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeSingleSidearm
  699.  
  700. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
  701.  
  702. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
  703.  
  704. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeAmountOfSidearms
  705.  
  706. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeSingleSidearm
  707.  
  708. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
  709.  
  710. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
  711.  
  712. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeAmountOfSidearms
  713.  
  714. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeSingleSidearm
  715.  
  716. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
  717.  
  718. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
  719.  
  720. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeAmountOfSidearms
  721.  
  722. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeAmountOfSidearms
  723.  
  724. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+DroppingModeOptionsEnum
  725.  
  726. [Smarter_Food_Selection] Loaded - 217 food categorized - 637 pawn diets - 0 compatibility patches (0 fixes) - 22 policies.
  727.  
  728. [HugsLib][warn] Missing enum setting labels for enum DefensivePositions.DefensivePositionsManager+HotkeyMode
  729.  
  730. [HugsLib][ERR] Hospitality caused an exception during OnSettingsChanged: System.NullReferenceException: Object reference not set to an instance of an object
  731. at HugsLib.Settings.SettingHandle`1[System.Boolean].op_Implicit (HugsLib.Settings.SettingHandle`1 handle) [0x00000] in <filename unknown>:0
  732. at Hospitality.ModBaseHospitality.ToggleTabIfNeeded () [0x00000] in <filename unknown>:0
  733. at Hospitality.ModBaseHospitality.SettingsChanged () [0x00000] in <filename unknown>:0
  734. at HugsLib.HugsLibController.OnSettingsChanged () [0x00000] in <filename unknown>:0
  735.  
  736. [DefensivePositions] Cleared 'toggle beauty display' key binding
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