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- Initialize engine version: 5.3.3p3 (1d2e01741d9f)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvd3dumx.dll 9.18.13.4448]
- Renderer: NVIDIA GeForce GTX 970
- Vendor: NVIDIA
- VRAM: 3906 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0
- Begin MonoManager ReloadAssembly
- Platform assembly: X:\Program Files\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading X:\Program Files\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: X:\Program Files\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading X:\Program Files\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: X:\Program Files\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading X:\Program Files\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: X:\Program Files\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading X:\Program Files\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: X:\Program Files\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading X:\Program Files\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: X:\Program Files\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading X:\Program Files\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: X:\Program Files\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading X:\Program Files\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: X:\Program Files\steamapps\common\7 Days To Die\7daystodie_Data\Managed\AmplifyMotion.dll (this message is harmless)
- Loading X:\Program Files\steamapps\common\7 Days To Die\7daystodie_Data\Managed\AmplifyMotion.dll into Unity Child Domain
- Platform assembly: X:\Program Files\steamapps\common\7 Days To Die\7daystodie_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
- Loading X:\Program Files\steamapps\common\7 Days To Die\7daystodie_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
- Platform assembly: X:\Program Files\steamapps\common\7 Days To Die\7daystodie_Data\Managed\libnoise.dll (this message is harmless)
- Loading X:\Program Files\steamapps\common\7 Days To Die\7daystodie_Data\Managed\libnoise.dll into Unity Child Domain
- Platform assembly: X:\Program Files\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LogLibrary.dll (this message is harmless)
- Loading X:\Program Files\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LogLibrary.dll into Unity Child Domain
- Platform assembly: X:\Program Files\steamapps\common\7 Days To Die\7daystodie_Data\Managed\ProfileAttribute.dll (this message is harmless)
- Loading X:\Program Files\steamapps\common\7 Days To Die\7daystodie_Data\Managed\ProfileAttribute.dll into Unity Child Domain
- Platform assembly: X:\Program Files\steamapps\common\7 Days To Die\7daystodie_Data\Managed\NSpeex.dll (this message is harmless)
- Loading X:\Program Files\steamapps\common\7 Days To Die\7daystodie_Data\Managed\NSpeex.dll into Unity Child Domain
- Platform assembly: X:\Program Files\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
- Loading X:\Program Files\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
- Platform assembly: X:\Program Files\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
- Loading X:\Program Files\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
- Platform assembly: X:\Program Files\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Drawing.dll (this message is harmless)
- Loading X:\Program Files\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Drawing.dll into Unity Child Domain
- Platform assembly: X:\Program Files\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Windows.Forms.dll (this message is harmless)
- Loading X:\Program Files\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Windows.Forms.dll into Unity Child Domain
- Platform assembly: X:\Program Files\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LitJson.dll (this message is harmless)
- Loading X:\Program Files\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LitJson.dll into Unity Child Domain
- - Completed reload, in 0.077 seconds
- Platform assembly: X:\Program Files\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: X:\Program Files\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.dll (this message is harmless)
- Platform assembly: X:\Program Files\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Xml.dll (this message is harmless)
- Platform assembly: X:\Program Files\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityScript.Lang.dll (this message is harmless)
- Platform assembly: X:\Program Files\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Boo.Lang.dll (this message is harmless)
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1360x768 60Hz; virtual: 1360x768 at 0,0
- <RI> Initialized touch support.
- UnloadTime: 0.538420 ms
- 2016-05-23T13:04:37 0.000 INF [Steamworks.NET] SteamAPI_Init() ok
- 2016-05-23T13:04:37 0.022 INF NET: InitCallbacks
- 2016-05-23T13:04:37 0.024 INF [EAC] Initializing ...
- 2016-05-23T13:04:37 0.027 INF [EAC] Initialized :: EasyAntiCheat successfully initialized
- 2016-05-23T13:04:37 0.030 INF Texture quality is set to 0
- 2016-05-23T13:04:37 0.030 INF Precaching...
- 2016-05-23T13:04:37 0.032 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2016-05-23T13:04:38 0.245 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2016-05-23T13:04:38 0.257 INF Precaching file: Data/Bundles/BlockTextureAtlases
- 2016-05-23T13:04:38 0.294 INF Precaching file: Data/Bundles/TerrainTextures
- 2016-05-23T13:04:38 0.301 INF Precaching done
- 2016-05-23T13:04:38 0.881 INF Loading main scene
- The referenced script on this Behaviour (Game Object 'wdwFocusHealthState') is missing!
- (Filename: Line: 1655)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 2.149839 ms
- 2016-05-23T13:04:38 1.030 INF Awake
- 2016-05-23T13:04:39 1.042 INF Version: Alpha 14.6 (b26) Compatibility Version: Alpha 14.6, Build: Windows 64 Bit
- 2016-05-23T13:04:39 1.042 INF System information:
- 2016-05-23T13:04:39 1.043 INF OS: Windows 7 Service Pack 1 (6.1.7601) 64bit
- 2016-05-23T13:04:39 1.043 INF CPU: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz (cores: 8)
- 2016-05-23T13:04:39 1.043 INF RAM: 16327 MB
- 2016-05-23T13:04:39 1.043 INF GPU: NVIDIA GeForce GTX 970 (3906 MB)
- 2016-05-23T13:04:39 1.043 INF Graphics API: Direct3D 9.0c [nvd3dumx.dll 9.18.13.4448] (shader level 3.0)
- 2016-05-23T13:04:39 1.044 INF Last played version: Alpha 14.6
- 2016-05-23T13:04:39 1.044 INF Local UTC offset: -4 hours
- 2016-05-23T13:04:39 1.044 INF Command line arguments: 7daystodie.exe
- 2016-05-23T13:04:39 1.056 INF Texture quality is set to 0
- 2016-05-23T13:04:39 1.075 INF Load key config check
- 2016-05-23T13:04:39 1.076 INF Load key config
- 2016-05-23T13:04:39 1.082 INF [MODS] No mods folder found
- 2016-05-23T13:04:39 1.105 INF Loading permissions file at 'C:\Users\J. Lister\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2016-05-23T13:04:39 1.144 INF Loading permissions file done.
- 2016-05-23T13:04:39 1.144 INF Awake done
- 2016-05-23T13:04:39 1.290 INF Atlas reset took 105 ms
- 2016-05-23T13:04:39 1.290 INF Atlas load took 145 ms
- Platform assembly: X:\Program Files\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Mono.Posix.dll (this message is harmless)
- Fallback handler could not load library X:/Program Files/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Fallback handler could not load library X:/Program Files/steamapps/common/7 Days To Die/7daystodie_Data/Mono/.\libc
- Fallback handler could not load library X:/Program Files/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 13923.
- Total: 10.023019 ms (FindLiveObjects: 0.531248 ms CreateObjectMapping: 0.200050 ms MarkObjects: 9.252786 ms DeleteObjects: 0.038422 ms)
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 2710 -> priority: 1
- Thread -> id: 1030 -> priority: 1
- UMA Overlay loading took 410 ms
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- UMA Slot loading took 1 ms
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
- 2016-05-23T13:04:44 6.546 INF XUI loading took 1610ms
- 2016-05-23T13:04:44 6.548 INF WorldStaticData.Init() needed 3.712s
- 2016-05-23T13:04:44 6.552 INF [Steamworks.NET] Login ok.
- 2016-05-23T13:04:52 14.249 INF NET: Starting server protocols
- 2016-05-23T13:04:52 14.277 INF NET: Unity NW server started
- 2016-05-23T13:04:52 14.277 INF [Steamworks.NET] NET: Server started
- 2016-05-23T13:04:52 14.277 INF StartGame
- 2016-05-23T13:04:52 14.391 INF Atlas reset took 113 ms
- 2016-05-23T13:04:52 14.729 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = True
- GamePref.AutopilotMode = 0
- GamePref.BlockDurabilityModifier = 100
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 50
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 1
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySenseMemory = 30
- GamePref.EnemySpawnMode = 3
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.FriendlyFire = True
- GamePref.GameDifficulty = 1
- GamePref.GameMode = GameModeSurvivalSP
- GamePref.GameName = Zombie Land
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 14.6
- GamePref.GameWorld = Random Gen
- GamePref.JoiningOptions = True
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 3
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 7
- GamePref.LastGameResetRevision = 8
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 5
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 60
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAA = 0
- GamePref.OptionsAllowController = False
- GamePref.OptionsAmbientVolumeLevel = 0.5
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsBloom = True
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDOF = True
- GamePref.OptionsFieldOfView = 90
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.7472165
- GamePref.OptionsGraphicsQuality = 4
- GamePref.OptionsGrassDistance = 2
- GamePref.OptionsHudOpacity = 0
- GamePref.OptionsHudSize = 2
- GamePref.OptionsImageEffects = True
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsLODDistance = 0.9984086
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMotionBlur = 2
- GamePref.OptionsMouseSensitivity = 0.5
- GamePref.OptionsMusicVolumeLevel = 0.2
- GamePref.OptionsObjectBlur = False
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsReflectedShadows = True
- GamePref.OptionsReflectionQuality = 2
- GamePref.OptionsResolution = 0
- GamePref.OptionsShadowDistance = 3
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsSSAO = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsSunShafts = True
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsTextureQuality = 0
- GamePref.OptionsTreeQuality = 2
- GamePref.OptionsViewDistance = 9
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 1
- GamePref.OptionsWaterQuality = 1
- GamePref.PersistentPlayerProfiles = True
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561197970170493
- GamePref.PlayerName = Raptor XIII
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\J. Lister\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetPort = 25003
- GamePref.ZombiePlayers = True
- GamePref.ZombiesRun = 0
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AnimalCount = 0
- GameStat.BlockDurabilityModifier = 1
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 16
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.Difficulty = 2
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySenseMemory = 60
- GameStat.EnemySpawnMode = 3
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsFriendlyFire = True
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 7
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.ZombieHordeMeter = False
- 2016-05-23T13:04:52 14.759 INF StartAsServer
- 2016-05-23T13:04:52 14.762 INF createWorld: Random Gen, Zombie Land, GameModeSurvivalSP
- 2016-05-23T13:04:52 14.786 INF Started thread MH
- 2016-05-23T13:04:52 14.786 INF Started thread thread_Regenerating
- 2016-05-23T13:04:52 14.806 INF World.Load: Random Gen
- 2016-05-23T13:04:52 14.822 INF Started thread thread_Pathfinder
- 2016-05-23T13:04:52 14.827 INF SelectionBoxManager.Instance: SelectionBoxes (SelectionBoxManager)
- 2016-05-23T13:04:52 14.830 INF Started thread thread_GenerateChunks
- 2016-05-23T13:04:52 14.841 INF Loading and parsing of generator took 11ms
- WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Setting to default shader.
- 2016-05-23T13:04:55 17.761 INF createWorld() done
- 2016-05-23T13:04:55 17.761 INF Loading players.xml
- 2016-05-23T13:04:55 17.874 INF Created player with id=171
- 2016-05-23T13:04:55 17.878 INF PPS: setLocalPlayerEntity -> 171
- 2016-05-23T13:04:55 17.889 INF Adding observed entity: 1, (2596.1, 20.2, 204.3), 9
- 2016-05-23T13:04:55 17.892 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 1, default = 0
- 2016-05-23T13:04:55 17.892 INF Setting for 'EnemySenseMemory' does not match the default (server will go to the modded category): current = 30, default = 60
- 2016-05-23T13:04:55 17.892 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 5, default = 30
- 2016-05-23T13:04:55 17.905 INF StartGame done
- Platform assembly: X:\Program Files\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Configuration.dll (this message is harmless)
- 2016-05-23T13:04:59 21.568 INF [Steamworks.NET] GameServer.Init successful
- 2016-05-23T13:04:59 21.586 INF ************************Weather Packages Created FROM BIOMES :D ************************
- 2016-05-23T13:05:01 23.343 INF [Steamworks.NET] Create Lobby
- 2016-05-23T13:05:01 23.344 INF [Steamworks.NET] GameServer.LogOn successful
- 2016-05-23T13:05:01 23.544 INF [Steamworks.NET] Lobby creation succeeded
- 2016-05-23T13:05:01 23.546 INF [Steamworks.NET] Lobby entered: 109775243154657015
- Crash!!!
- SymInit: Symbol-SearchPath: '.;X:\Program Files\steamapps\common\7 Days To Die;X:\Program Files\steamapps\common\7 Days To Die;C:\Windows;C:\Windows\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'J. Lister'
- OS-Version: 6.1.7601 (Service Pack 1) 0x100-0x1
- X:\Program Files\steamapps\common\7 Days To Die\7daystodie.exe:7daystodie.exe (000000013FFA0000), size: 21504000 (result: 0), SymType: '-exported-', PDB: 'X:\Program Files\steamapps\common\7 Days To Die\7daystodie.exe', fileVersion: 5.3.3.11777
- C:\Windows\SYSTEM32\ntdll.dll:ntdll.dll (0000000077100000), size: 1744896 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\ntdll.dll', fileVersion: 6.1.7601.23418
- C:\Windows\system32\kernel32.dll:kernel32.dll (0000000076FE0000), size: 1175552 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\kernel32.dll', fileVersion: 6.1.7601.23418
- C:\Windows\system32\KERNELBASE.dll:KERNELBASE.dll (000007FEFD170000), size: 434176 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\KERNELBASE.dll', fileVersion: 6.1.7601.23418
- C:\Windows\system32\HID.DLL:HID.DLL (000007FEFB090000), size: 45056 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\HID.DLL', fileVersion: 6.1.7600.16385
- C:\Windows\system32\msvcrt.dll:msvcrt.dll (000007FEFDB80000), size: 651264 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\msvcrt.dll', fileVersion: 7.0.7601.17744
- C:\Windows\system32\GDI32.dll:GDI32.dll (000007FEFF3A0000), size: 421888 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\GDI32.dll', fileVersion: 6.1.7601.23418
- C:\Windows\system32\USER32.dll:USER32.dll (0000000076EE0000), size: 1024000 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\USER32.dll', fileVersion: 6.1.7601.19061
- C:\Windows\system32\LPK.dll:LPK.dll (000007FEFEFA0000), size: 57344 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\LPK.dll', fileVersion: 6.1.7601.19146
- C:\Windows\system32\USP10.dll:USP10.dll (000007FEFEED0000), size: 827392 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\USP10.dll', fileVersion: 1.626.7601.19054
- C:\Windows\system32\ADVAPI32.dll:ADVAPI32.dll (000007FEFE060000), size: 897024 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\ADVAPI32.dll', fileVersion: 6.1.7601.23418
- C:\Windows\SYSTEM32\sechost.dll:sechost.dll (000007FEFDCC0000), size: 126976 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\sechost.dll', fileVersion: 6.1.7600.16385
- C:\Windows\system32\RPCRT4.dll:RPCRT4.dll (000007FEFEFB0000), size: 1232896 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\RPCRT4.dll', fileVersion: 6.1.7601.23418
- C:\Windows\system32\WS2_32.dll:WS2_32.dll (000007FEFD350000), size: 315392 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\WS2_32.dll', fileVersion: 6.1.7601.17514
- C:\Windows\system32\NSI.dll:NSI.dll (000007FEFDE70000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\NSI.dll', fileVersion: 6.1.7600.16385
- C:\Windows\system32\VERSION.dll:VERSION.dll (000007FEFBF50000), size: 49152 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\VERSION.dll', fileVersion: 6.1.7600.16385
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- C:\Windows\system32\NTDSAPI.dll:NTDSAPI.dll (000007FEF75A0000), size: 159744 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\NTDSAPI.dll', fileVersion: 6.1.7600.16385
- C:\Windows\system32\dbghelp.dll:dbghelp.dll (000007FEFA3F0000), size: 1200128 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\dbghelp.dll', fileVersion: 6.1.7601.17514
- ========== OUTPUTING STACK TRACE ==================
- RtlLookupFunctionEntry returned NULL function. Aborting stack walk.
- ========== END OF STACKTRACE ===========
- **** Crash! ****
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