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- LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime
- 2019-04-18 18:48:37.583 - Thread: 1 -> STATISTICS,5730.25000007982,0,0,0,0,0,0,33.04626,44.69563,1,0,5667.341,5830.32,1470,-1470,14,39.95495,87.68716,19.67129,9924,8.333511
- 2019-04-18 18:48:46.516 - Thread: 1 -> Modular Encounters Spawner: Spawning Group - Phaeton_Trading_Outpost
- 2019-04-18 18:48:48.639 - Thread: 1 -> Clusters reordered
- 2019-04-18 18:48:52.066 - Thread: 1 -> GC Memory: 6,041,039,944 B
- 2019-04-18 18:48:55.961 - Thread: 1 -> Updating stopped.
- 2019-04-18 18:49:33.979 - Thread: 1 -> Updating continues.
- 2019-04-18 18:49:33.984 - Thread: 1 -> GC Memory: 6,042,223,048 B
- 2019-04-18 18:49:38.145 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime
- 2019-04-18 18:49:38.145 - Thread: 1 -> STATISTICS,5790.26666685823,0,0,0,0,0,0,40.5668,56.54393,1,0,5765.302,5830.32,1470,-1470,19,43.30694,90.16331,22.49945,9879,8.33316
- 2019-04-18 18:49:49.132 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2019-04-18 18:49:49.132 - Thread: 1 -> Next activation in 00:01:40
- 2019-04-18 18:50:03.984 - Thread: 1 -> GC Memory: 6,044,982,624 B
- 2019-04-18 18:50:05.045 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2019-04-18 18:50:05.046 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2019-04-18 18:50:19.728 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2019-04-18 18:50:19.729 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2019-04-18 18:50:33.986 - Thread: 1 -> GC Memory: 5,989,777,512 B
- 2019-04-18 18:50:35.210 - Thread: 1 -> Error: E:\Steam\steamapps\workshop\content\244850\298191399\29604125247410268_legacy.bin\Data\Prefabs\Fighter.sbcB3 failed to serialize.
- 2019-04-18 18:50:35.210 - Thread: 1 -> System.IO.IOException: Cannot create "E:\Steam\steamapps\workshop\content\244850\298191399\29604125247410268_legacy.bin" because a file or directory with the same name already exists.
- at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
- at System.IO.Directory.InternalCreateDirectory(String fullPath, String path, Object dirSecurityObj, Boolean checkHost)
- at System.IO.Directory.InternalCreateDirectoryHelper(String path, Boolean checkHost)
- at VRage.FileSystem.MyFileSystem.OpenWrite(String path, FileMode mode)
- at VRage.ObjectBuilders.MyObjectBuilderSerializer.SerializePB(String path, Boolean compress, MyObjectBuilder_Base objectBuilder, UInt64& sizeInBytes)
- 2019-04-18 18:50:35.211 - Thread: 1 -> Modular Encounters Spawner: Spawning Group - Fighter
- 2019-04-18 18:50:38.584 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime
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