Advertisement
Guest User

Untitled

a guest
Mar 25th, 2019
78
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 2.21 KB | None | 0 0
  1. /*
  2. * robotNav.js
  3. *
  4. * The green key is located in a slightly more
  5. * complicated room. You'll need to get the robot
  6. * past these obstacles.
  7. */
  8.  
  9. function startLevel(map) {
  10. // Hint: you can press R or 5 to "rest" and not move the
  11. // player, while the robot moves around.
  12.  
  13. map.placePlayer(0, map.getHeight() - 1);
  14. var player = map.getPlayer();
  15.  
  16. map.defineObject('robot', {
  17. 'type': 'dynamic',
  18. 'symbol': 'R',
  19. 'color': 'gray',
  20. 'onCollision': function (player, me) {
  21. me.giveItemTo(player, 'greenKey');
  22. },
  23. 'behavior': function (me) {
  24. if (0 === player.getX()) {
  25. me.move('left');
  26. }if (1 === player.getX()) {
  27. me.move('up');
  28. }
  29. if (2 === player.getX()) {
  30. me.move('down');
  31. }
  32.  
  33.  
  34. if (me.canMove('right')) {
  35. me.move('right');
  36. } else if (me.canMove('down')) {
  37. me.move('down');
  38. }
  39.  
  40.  
  41.  
  42.  
  43.  
  44. }
  45. });
  46.  
  47. map.defineObject('barrier', {
  48. 'symbol': '░',
  49. 'color': 'purple',
  50. 'impassable': true,
  51. 'passableFor': ['robot']
  52. });
  53.  
  54. map.placeObject(map.getWidth() - 1, map.getHeight() - 1, 'exit');
  55. map.placeObject(1, 1, 'robot');
  56. map.placeObject(map.getWidth() - 2, 8, 'greenKey');
  57. map.placeObject(map.getWidth() - 2, 9, 'barrier');
  58.  
  59. for (var x = 0; x < map.getWidth(); x++) {
  60. map.placeObject(x, 0, 'block');
  61. if (x != map.getWidth() - 2) {
  62. map.placeObject(x, 9, 'block');
  63. }
  64. }
  65.  
  66. for (var y = 1; y < 9; y++) {
  67. map.placeObject(0, y, 'block');
  68. map.placeObject(map.getWidth() - 1, y, 'block');
  69. }
  70.  
  71. for (var i = 0; i < 4; i++) {
  72. map.placeObject(20 - i, i + 1, 'block');
  73. map.placeObject(35 - i, 8 - i, 'block');
  74. }
  75. }
  76.  
  77. function validateLevel(map) {
  78. map.validateExactlyXManyObjects(1, 'exit');
  79. map.validateExactlyXManyObjects(1, 'robot');
  80. map.validateAtMostXObjects(1, 'greenKey');
  81. }
  82.  
  83. function onExit(map) {
  84. if (!map.getPlayer().hasItem('greenKey')) {
  85. map.writeStatus("We need to get that key!");
  86. return false;
  87. } else {
  88. return true;
  89. }
  90. }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement