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Jan 26th, 2020
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  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce GTX 1050 Ti (ID=0x1c82)
  8. Vendor:
  9. VRAM: 4018 MB
  10. Driver: 26.21.14.3200
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 6.421 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 2.820889 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/25/2020 11:47:47 PM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.5
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 4 worker threads for Enlighten.
  31. Thread -> id: 18a0 -> priority: 1
  32. Thread -> id: 2bcc -> priority: 1
  33. Thread -> id: 1544 -> priority: 1
  34. Thread -> id: 28d0 -> priority: 1
  35. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  36. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  37. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  38. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  39.  
  40. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174485.
  41. Total: 791.899389 ms (FindLiveObjects: 21.973603 ms CreateObjectMapping: 25.101025 ms MarkObjects: 743.007072 ms DeleteObjects: 1.809378 ms)
  42.  
  43. Tamer ID: 480944
  44.  
  45. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  46.  
  47. Unloading 8 Unused Serialized files (Serialized files now loaded: 2)
  48.  
  49. Unloading 328 unused Assets to reduce memory usage. Loaded Objects now: 193748.
  50. Total: 517.363799 ms (FindLiveObjects: 15.774980 ms CreateObjectMapping: 11.647779 ms MarkObjects: 488.444551 ms DeleteObjects: 1.490134 ms)
  51.  
  52. Unloading 6 Unused Serialized files (Serialized files now loaded: 2)
  53.  
  54. Unloading 449 unused Assets to reduce memory usage. Loaded Objects now: 199604.
  55. Total: 547.536558 ms (FindLiveObjects: 16.762047 ms CreateObjectMapping: 15.657646 ms MarkObjects: 513.395487 ms DeleteObjects: 1.712578 ms)
  56.  
  57. Unloading 6 Unused Serialized files (Serialized files now loaded: 4)
  58.  
  59. Unloading 403 unused Assets to reduce memory usage. Loaded Objects now: 206784.
  60. Total: 532.210379 ms (FindLiveObjects: 16.605113 ms CreateObjectMapping: 12.225157 ms MarkObjects: 502.094330 ms DeleteObjects: 1.277956 ms)
  61.  
  62. Unloading 7 Unused Serialized files (Serialized files now loaded: 5)
  63.  
  64. Unloading 537 unused Assets to reduce memory usage. Loaded Objects now: 211666.
  65. Total: 539.347668 ms (FindLiveObjects: 17.850313 ms CreateObjectMapping: 12.209513 ms MarkObjects: 507.759576 ms DeleteObjects: 1.521911 ms)
  66.  
  67. Unloading 5 Unused Serialized files (Serialized files now loaded: 8)
  68.  
  69. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 211761.
  70. Total: 542.501980 ms (FindLiveObjects: 17.101824 ms CreateObjectMapping: 12.797157 ms MarkObjects: 511.934198 ms DeleteObjects: 0.661467 ms)
  71.  
  72. Unloading 6 Unused Serialized files (Serialized files now loaded: 8)
  73.  
  74. Unloading 491 unused Assets to reduce memory usage. Loaded Objects now: 219541.
  75. Total: 560.227627 ms (FindLiveObjects: 18.194980 ms CreateObjectMapping: 22.833070 ms MarkObjects: 517.611177 ms DeleteObjects: 1.581556 ms)
  76.  
  77. Unloading 7 Unused Serialized files (Serialized files now loaded: 10)
  78.  
  79. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 224912.
  80. Total: 547.771714 ms (FindLiveObjects: 17.923158 ms CreateObjectMapping: 21.556092 ms MarkObjects: 507.569398 ms DeleteObjects: 0.716711 ms)
  81.  
  82. Unloading 8 Unused Serialized files (Serialized files now loaded: 10)
  83.  
  84. Unloading 255 unused Assets to reduce memory usage. Loaded Objects now: 230999.
  85. Total: 582.012029 ms (FindLiveObjects: 19.391780 ms CreateObjectMapping: 22.565158 ms MarkObjects: 538.964868 ms DeleteObjects: 1.084356 ms)
  86.  
  87. Unloading 7 Unused Serialized files (Serialized files now loaded: 11)
  88.  
  89. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 240183.
  90. Total: 552.705581 ms (FindLiveObjects: 18.890669 ms CreateObjectMapping: 21.532136 ms MarkObjects: 511.400332 ms DeleteObjects: 0.874133 ms)
  91.  
  92. Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
  93.  
  94. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 240183.
  95. Total: 561.377005 ms (FindLiveObjects: 20.165691 ms CreateObjectMapping: 19.135114 ms MarkObjects: 521.208911 ms DeleteObjects: 0.860445 ms)
  96.  
  97. Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
  98.  
  99. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 240183.
  100. Total: 568.507939 ms (FindLiveObjects: 19.489069 ms CreateObjectMapping: 19.511069 ms MarkObjects: 528.597489 ms DeleteObjects: 0.903956 ms)
  101.  
  102. Unloading 3 Unused Serialized files (Serialized files now loaded: 11)
  103.  
  104. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 240207.
  105. Total: 571.773717 ms (FindLiveObjects: 20.873114 ms CreateObjectMapping: 20.391558 ms MarkObjects: 529.648112 ms DeleteObjects: 0.853600 ms)
  106.  
  107. NullReferenceException: Object reference not set to an instance of an object
  108. at Temtem.UI.InGameMapUI.hnhedpmldjk () [0x00018] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  109. at Temtem.UI.InGameMapUI.fponfficmnr () [0x0003a] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  110. at Temtem.UI.InGameMapUI.LateUpdate () [0x001da] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  111.  
  112. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  113.  
  114. NullReferenceException: Object reference not set to an instance of an object
  115. at Temtem.UI.InGameMapUI.hnhedpmldjk () [0x00018] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  116. at Temtem.UI.InGameMapUI.fponfficmnr () [0x0003a] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  117. at Temtem.UI.InGameMapUI.LateUpdate () [0x001da] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  118.  
  119. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  120.  
  121. NullReferenceException: Object reference not set to an instance of an object
  122. at Temtem.UI.InGameMapUI.hnhedpmldjk () [0x00018] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  123. at Temtem.UI.InGameMapUI.fponfficmnr () [0x0003a] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  124. at Temtem.UI.InGameMapUI.LateUpdate () [0x001da] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  125.  
  126. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  127.  
  128. NullReferenceException: Object reference not set to an instance of an object
  129. at Temtem.UI.InGameMapUI.hnhedpmldjk () [0x00018] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  130. at Temtem.UI.InGameMapUI.fponfficmnr () [0x0003a] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  131. at Temtem.UI.InGameMapUI.LateUpdate () [0x001da] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  132.  
  133. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  134.  
  135. NullReferenceException: Object reference not set to an instance of an object
  136. at Temtem.UI.InGameMapUI.hnhedpmldjk () [0x00018] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  137. at Temtem.UI.InGameMapUI.fponfficmnr () [0x0003a] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  138. at Temtem.UI.InGameMapUI.LateUpdate () [0x001da] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  139.  
  140. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  141.  
  142. NullReferenceException: Object reference not set to an instance of an object
  143. at Temtem.UI.InGameMapUI.hnhedpmldjk () [0x00018] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  144. at Temtem.UI.InGameMapUI.fponfficmnr () [0x0003a] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  145. at Temtem.UI.InGameMapUI.LateUpdate () [0x001da] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  146.  
  147. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  148.  
  149. NullReferenceException: Object reference not set to an instance of an object
  150. at Temtem.UI.InGameMapUI.hnhedpmldjk () [0x00018] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  151. at Temtem.UI.InGameMapUI.fponfficmnr () [0x0003a] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  152. at Temtem.UI.InGameMapUI.LateUpdate () [0x001da] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  153.  
  154. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  155.  
  156. NullReferenceException: Object reference not set to an instance of an object
  157. at Temtem.UI.InGameMapUI.hnhedpmldjk () [0x00018] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  158. at Temtem.UI.InGameMapUI.fponfficmnr () [0x0003a] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  159. at Temtem.UI.InGameMapUI.LateUpdate () [0x001da] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  160.  
  161. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  162.  
  163. NullReferenceException: Object reference not set to an instance of an object
  164. at Temtem.UI.InGameMapUI.hnhedpmldjk () [0x00018] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  165. at Temtem.UI.InGameMapUI.fponfficmnr () [0x0003a] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  166. at Temtem.UI.InGameMapUI.LateUpdate () [0x001da] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  167.  
  168. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  169.  
  170. NullReferenceException: Object reference not set to an instance of an object
  171. at Temtem.UI.InGameMapUI.hnhedpmldjk () [0x00018] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  172. at Temtem.UI.InGameMapUI.fponfficmnr () [0x0003a] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  173. at Temtem.UI.InGameMapUI.LateUpdate () [0x001da] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  174.  
  175. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  176.  
  177. NullReferenceException: Object reference not set to an instance of an object
  178. at Temtem.UI.InGameMapUI.hnhedpmldjk () [0x00018] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  179. at Temtem.UI.InGameMapUI.fponfficmnr () [0x0003a] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  180. at Temtem.UI.InGameMapUI.LateUpdate () [0x001da] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  181.  
  182. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  183.  
  184. NullReferenceException: Object reference not set to an instance of an object
  185. at Temtem.UI.InGameMapUI.hnhedpmldjk () [0x00018] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  186. at Temtem.UI.InGameMapUI.fponfficmnr () [0x0003a] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  187. at Temtem.UI.InGameMapUI.LateUpdate () [0x001da] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  188.  
  189. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  190.  
  191. NullReferenceException: Object reference not set to an instance of an object
  192. at Temtem.UI.InGameMapUI.hnhedpmldjk () [0x00018] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  193. at Temtem.UI.InGameMapUI.fponfficmnr () [0x0003a] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  194. at Temtem.UI.InGameMapUI.LateUpdate () [0x001da] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  195.  
  196. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  197.  
  198. NullReferenceException: Object reference not set to an instance of an object
  199. at Temtem.UI.InGameMapUI.hnhedpmldjk () [0x00018] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  200. at Temtem.UI.InGameMapUI.fponfficmnr () [0x0003a] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  201. at Temtem.UI.InGameMapUI.LateUpdate () [0x001da] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  202.  
  203. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  204.  
  205. NullReferenceException: Object reference not set to an instance of an object
  206. at Temtem.UI.InGameMapUI.hnhedpmldjk () [0x00018] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  207. at Temtem.UI.InGameMapUI.fponfficmnr () [0x0003a] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  208. at Temtem.UI.InGameMapUI.LateUpdate () [0x001da] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  209.  
  210. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  211.  
  212. Unloading 6 Unused Serialized files (Serialized files now loaded: 15)
  213.  
  214. Unloading 1257 unused Assets to reduce memory usage. Loaded Objects now: 243100.
  215. Total: 573.122073 ms (FindLiveObjects: 24.148181 ms CreateObjectMapping: 23.436359 ms MarkObjects: 523.521844 ms DeleteObjects: 2.008356 ms)
  216.  
  217. Unloading 5 Unused Serialized files (Serialized files now loaded: 15)
  218.  
  219. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 243126.
  220. Total: 570.582295 ms (FindLiveObjects: 23.033025 ms CreateObjectMapping: 22.331470 ms MarkObjects: 524.283533 ms DeleteObjects: 0.927422 ms)
  221.  
  222. Unloading 0 Unused Serialized files (Serialized files now loaded: 15)
  223.  
  224. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 243126.
  225. Total: 566.207227 ms (FindLiveObjects: 24.031825 ms CreateObjectMapping: 20.536269 ms MarkObjects: 520.913133 ms DeleteObjects: 0.718667 ms)
  226.  
  227. Error: Run no se puede hacer. Sacar por UI
  228.  
  229. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  230.  
  231. Error: Run no se puede hacer. Sacar por UI
  232.  
  233. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  234.  
  235. Error: Run no se puede hacer. Sacar por UI
  236.  
  237. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  238.  
  239. Error: Run no se puede hacer. Sacar por UI
  240.  
  241. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  242.  
  243. Error: Run no se puede hacer. Sacar por UI
  244.  
  245. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  246.  
  247. Error: Run no se puede hacer. Sacar por UI
  248.  
  249. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  250.  
  251. Error: Run no se puede hacer. Sacar por UI
  252.  
  253. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  254.  
  255. Error: Run no se puede hacer. Sacar por UI
  256.  
  257. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  258.  
  259. Error: Run no se puede hacer. Sacar por UI
  260.  
  261. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  262.  
  263. Error: Run no se puede hacer. Sacar por UI
  264.  
  265. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  266.  
  267. Error: Run no se puede hacer. Sacar por UI
  268.  
  269. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  270.  
  271. Error: Run no se puede hacer. Sacar por UI
  272.  
  273. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  274.  
  275. Error: Run no se puede hacer. Sacar por UI
  276.  
  277. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  278.  
  279. Error: Run no se puede hacer. Sacar por UI
  280.  
  281. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  282.  
  283. Error: Run no se puede hacer. Sacar por UI
  284.  
  285. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  286.  
  287. Close Time: 1/25/2020 11:58:41 PM
  288.  
  289. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
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