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- Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
- Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
- Initialize engine version: 2019.1.11f1 (9b001d489a54)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 1050 Ti (ID=0x1c82)
- Vendor:
- VRAM: 4018 MB
- Driver: 26.21.14.3200
- Begin MonoManager ReloadAssembly
- - Completed reload, in 6.421 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 2.820889 ms
- Searching for compatible XInput library...
- Found Xinput1_4.dll.
- Init Time: 1/25/2020 11:47:47 PM
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- TemtemVersion: v0.5.5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Setting up 4 worker threads for Enlighten.
- Thread -> id: 18a0 -> priority: 1
- Thread -> id: 2bcc -> priority: 1
- Thread -> id: 1544 -> priority: 1
- Thread -> id: 28d0 -> priority: 1
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174485.
- Total: 791.899389 ms (FindLiveObjects: 21.973603 ms CreateObjectMapping: 25.101025 ms MarkObjects: 743.007072 ms DeleteObjects: 1.809378 ms)
- Tamer ID: 480944
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 2)
- Unloading 328 unused Assets to reduce memory usage. Loaded Objects now: 193748.
- Total: 517.363799 ms (FindLiveObjects: 15.774980 ms CreateObjectMapping: 11.647779 ms MarkObjects: 488.444551 ms DeleteObjects: 1.490134 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 2)
- Unloading 449 unused Assets to reduce memory usage. Loaded Objects now: 199604.
- Total: 547.536558 ms (FindLiveObjects: 16.762047 ms CreateObjectMapping: 15.657646 ms MarkObjects: 513.395487 ms DeleteObjects: 1.712578 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 4)
- Unloading 403 unused Assets to reduce memory usage. Loaded Objects now: 206784.
- Total: 532.210379 ms (FindLiveObjects: 16.605113 ms CreateObjectMapping: 12.225157 ms MarkObjects: 502.094330 ms DeleteObjects: 1.277956 ms)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 5)
- Unloading 537 unused Assets to reduce memory usage. Loaded Objects now: 211666.
- Total: 539.347668 ms (FindLiveObjects: 17.850313 ms CreateObjectMapping: 12.209513 ms MarkObjects: 507.759576 ms DeleteObjects: 1.521911 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 8)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 211761.
- Total: 542.501980 ms (FindLiveObjects: 17.101824 ms CreateObjectMapping: 12.797157 ms MarkObjects: 511.934198 ms DeleteObjects: 0.661467 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 8)
- Unloading 491 unused Assets to reduce memory usage. Loaded Objects now: 219541.
- Total: 560.227627 ms (FindLiveObjects: 18.194980 ms CreateObjectMapping: 22.833070 ms MarkObjects: 517.611177 ms DeleteObjects: 1.581556 ms)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 10)
- Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 224912.
- Total: 547.771714 ms (FindLiveObjects: 17.923158 ms CreateObjectMapping: 21.556092 ms MarkObjects: 507.569398 ms DeleteObjects: 0.716711 ms)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 10)
- Unloading 255 unused Assets to reduce memory usage. Loaded Objects now: 230999.
- Total: 582.012029 ms (FindLiveObjects: 19.391780 ms CreateObjectMapping: 22.565158 ms MarkObjects: 538.964868 ms DeleteObjects: 1.084356 ms)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 11)
- Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 240183.
- Total: 552.705581 ms (FindLiveObjects: 18.890669 ms CreateObjectMapping: 21.532136 ms MarkObjects: 511.400332 ms DeleteObjects: 0.874133 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 240183.
- Total: 561.377005 ms (FindLiveObjects: 20.165691 ms CreateObjectMapping: 19.135114 ms MarkObjects: 521.208911 ms DeleteObjects: 0.860445 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 240183.
- Total: 568.507939 ms (FindLiveObjects: 19.489069 ms CreateObjectMapping: 19.511069 ms MarkObjects: 528.597489 ms DeleteObjects: 0.903956 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 11)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 240207.
- Total: 571.773717 ms (FindLiveObjects: 20.873114 ms CreateObjectMapping: 20.391558 ms MarkObjects: 529.648112 ms DeleteObjects: 0.853600 ms)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.UI.InGameMapUI.hnhedpmldjk () [0x00018] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.UI.InGameMapUI.fponfficmnr () [0x0003a] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.UI.InGameMapUI.LateUpdate () [0x001da] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.UI.InGameMapUI.hnhedpmldjk () [0x00018] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.UI.InGameMapUI.fponfficmnr () [0x0003a] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.UI.InGameMapUI.LateUpdate () [0x001da] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.UI.InGameMapUI.hnhedpmldjk () [0x00018] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.UI.InGameMapUI.fponfficmnr () [0x0003a] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.UI.InGameMapUI.LateUpdate () [0x001da] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.UI.InGameMapUI.hnhedpmldjk () [0x00018] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.UI.InGameMapUI.fponfficmnr () [0x0003a] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.UI.InGameMapUI.LateUpdate () [0x001da] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.UI.InGameMapUI.hnhedpmldjk () [0x00018] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.UI.InGameMapUI.fponfficmnr () [0x0003a] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.UI.InGameMapUI.LateUpdate () [0x001da] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.UI.InGameMapUI.hnhedpmldjk () [0x00018] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.UI.InGameMapUI.fponfficmnr () [0x0003a] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.UI.InGameMapUI.LateUpdate () [0x001da] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.UI.InGameMapUI.hnhedpmldjk () [0x00018] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.UI.InGameMapUI.fponfficmnr () [0x0003a] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.UI.InGameMapUI.LateUpdate () [0x001da] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.UI.InGameMapUI.hnhedpmldjk () [0x00018] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.UI.InGameMapUI.fponfficmnr () [0x0003a] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.UI.InGameMapUI.LateUpdate () [0x001da] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.UI.InGameMapUI.hnhedpmldjk () [0x00018] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.UI.InGameMapUI.fponfficmnr () [0x0003a] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.UI.InGameMapUI.LateUpdate () [0x001da] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.UI.InGameMapUI.hnhedpmldjk () [0x00018] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.UI.InGameMapUI.fponfficmnr () [0x0003a] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.UI.InGameMapUI.LateUpdate () [0x001da] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.UI.InGameMapUI.hnhedpmldjk () [0x00018] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.UI.InGameMapUI.fponfficmnr () [0x0003a] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.UI.InGameMapUI.LateUpdate () [0x001da] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.UI.InGameMapUI.hnhedpmldjk () [0x00018] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.UI.InGameMapUI.fponfficmnr () [0x0003a] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.UI.InGameMapUI.LateUpdate () [0x001da] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.UI.InGameMapUI.hnhedpmldjk () [0x00018] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.UI.InGameMapUI.fponfficmnr () [0x0003a] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.UI.InGameMapUI.LateUpdate () [0x001da] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.UI.InGameMapUI.hnhedpmldjk () [0x00018] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.UI.InGameMapUI.fponfficmnr () [0x0003a] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.UI.InGameMapUI.LateUpdate () [0x001da] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at Temtem.UI.InGameMapUI.hnhedpmldjk () [0x00018] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.UI.InGameMapUI.fponfficmnr () [0x0003a] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.UI.InGameMapUI.LateUpdate () [0x001da] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 15)
- Unloading 1257 unused Assets to reduce memory usage. Loaded Objects now: 243100.
- Total: 573.122073 ms (FindLiveObjects: 24.148181 ms CreateObjectMapping: 23.436359 ms MarkObjects: 523.521844 ms DeleteObjects: 2.008356 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 15)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 243126.
- Total: 570.582295 ms (FindLiveObjects: 23.033025 ms CreateObjectMapping: 22.331470 ms MarkObjects: 524.283533 ms DeleteObjects: 0.927422 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 15)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 243126.
- Total: 566.207227 ms (FindLiveObjects: 24.031825 ms CreateObjectMapping: 20.536269 ms MarkObjects: 520.913133 ms DeleteObjects: 0.718667 ms)
- Error: Run no se puede hacer. Sacar por UI
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Error: Run no se puede hacer. Sacar por UI
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Error: Run no se puede hacer. Sacar por UI
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Error: Run no se puede hacer. Sacar por UI
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Error: Run no se puede hacer. Sacar por UI
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Error: Run no se puede hacer. Sacar por UI
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Error: Run no se puede hacer. Sacar por UI
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Error: Run no se puede hacer. Sacar por UI
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Error: Run no se puede hacer. Sacar por UI
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Error: Run no se puede hacer. Sacar por UI
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Error: Run no se puede hacer. Sacar por UI
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Error: Run no se puede hacer. Sacar por UI
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Error: Run no se puede hacer. Sacar por UI
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Error: Run no se puede hacer. Sacar por UI
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Error: Run no se puede hacer. Sacar por UI
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Close Time: 1/25/2020 11:58:41 PM
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
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