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- Initialize engine version: 5.3.3p3 (1d2e01741d9f)
- Forcing GfxDevice: Null
- NullGfxDevice:
- Version: NULL 1.0 [1.0]
- Renderer: Null Device
- Vendor: Unity Technologies
- Begin MonoManager ReloadAssembly
- Platform assembly: E:\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading E:\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: E:\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading E:\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: E:\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading E:\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: E:\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading E:\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: E:\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading E:\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: E:\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading E:\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: E:\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading E:\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: E:\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\AmplifyMotion.dll (this message is harmless)
- Loading E:\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\AmplifyMotion.dll into Unity Child Domain
- Platform assembly: E:\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
- Loading E:\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
- Platform assembly: E:\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\libnoise.dll (this message is harmless)
- Loading E:\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\libnoise.dll into Unity Child Domain
- Platform assembly: E:\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\LogLibrary.dll (this message is harmless)
- Loading E:\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\LogLibrary.dll into Unity Child Domain
- Platform assembly: E:\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\ProfileAttribute.dll (this message is harmless)
- Loading E:\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\ProfileAttribute.dll into Unity Child Domain
- Platform assembly: E:\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\NSpeex.dll (this message is harmless)
- Loading E:\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\NSpeex.dll into Unity Child Domain
- Platform assembly: E:\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
- Loading E:\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
- Platform assembly: E:\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
- Loading E:\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
- Platform assembly: E:\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\System.Drawing.dll (this message is harmless)
- Loading E:\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\System.Drawing.dll into Unity Child Domain
- Platform assembly: E:\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\System.Windows.Forms.dll (this message is harmless)
- Loading E:\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\System.Windows.Forms.dll into Unity Child Domain
- Platform assembly: E:\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\LitJson.dll (this message is harmless)
- Loading E:\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\LitJson.dll into Unity Child Domain
- - Completed reload, in 0.047 seconds
- Platform assembly: E:\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: E:\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\System.dll (this message is harmless)
- Platform assembly: E:\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\System.Xml.dll (this message is harmless)
- Platform assembly: E:\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\UnityScript.Lang.dll (this message is harmless)
- Platform assembly: E:\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\Boo.Lang.dll (this message is harmless)
- The referenced script on this Behaviour (Game Object 'wdwFocusHealthState') is missing!
- (Filename: Line: 1655)
- UnloadTime: 0.701565 ms
- 2016-04-01T15:40:05 0.017 INF Awake
- 2016-04-01T15:40:05 0.041 INF Version: Alpha 14.2 (b4) Compatibility Version: Alpha 14.2, Build: Windows 64 Bit
- 2016-04-01T15:40:05 0.041 INF System information:
- 2016-04-01T15:40:05 0.041 INF OS: Windows 7 Service Pack 1 (6.1.7601) 64bit
- 2016-04-01T15:40:05 0.042 INF CPU: Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz (cores: 8)
- 2016-04-01T15:40:05 0.042 INF RAM: 16310 MB
- 2016-04-01T15:40:05 0.042 INF GPU: Null Device (128 MB)
- 2016-04-01T15:40:05 0.044 INF Graphics API: NULL 1.0 [1.0] (shader level 2.0)
- 2016-04-01T15:40:05 0.049 INF Last played version: Alpha 14.2
- 2016-04-01T15:40:05 0.049 INF Local UTC offset: 2 hours
- 2016-04-01T15:40:05 0.050 INF Command line arguments: 7daystodieserver -logfile 7DaysToDieServer_Data\output_log__2016-04-01__15-40-04.txt -quit -batchmode -nographics -configfile=serverconfig.xml -dedicated
- 2016-04-01T15:40:05 0.055 INF Parsing server configfile: E:/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/../serverconfig.xml
- 2016-04-01T15:40:05 0.086 INF Parsing server configfile successfully completed
- 2016-04-01T15:40:05 0.087 INF Starting dedicated server level=Random Gen game name=PenisColada
- 2016-04-01T15:40:05 0.087 INF Maximum allowed players: 6
- 2016-04-01T15:40:05 0.087 INF Game mode: GameModeSurvivalMP
- 2016-04-01T15:40:05 0.087 INF Dedicated server only build
- 2016-04-01T15:40:05 0.309 INF Texture quality is set to 3
- 2016-04-01T15:40:05 0.342 INF NET: InitCallbacks
- 2016-04-01T15:40:05 0.345 INF [MODS] Start loading
- 2016-04-01T15:40:05 0.345 INF [MODS] Trying to load from Allocs_CommandExtensions
- Non platform assembly: E:\Steam\steamapps\common\7 Days to Die Dedicated Server\Mods\Allocs_CommandExtensions\AllocsCommands.dll (this message is harmless)
- 2016-04-01T15:40:05 0.363 INF [MODS] Loaded Mod: Allocs command extensions (6)
- 2016-04-01T15:40:05 0.363 INF [MODS] Trying to load from Allocs_CommonFunc
- Non platform assembly: E:\Steam\steamapps\common\7 Days to Die Dedicated Server\Mods\Allocs_CommonFunc\7dtd-server-fixes.dll (this message is harmless)
- 2016-04-01T15:40:05 0.364 INF [MODS] Found ModAPI, creating instance
- 2016-04-01T15:40:05 0.364 INF [MODS] Loaded Mod: Allocs server fixes (8)
- 2016-04-01T15:40:05 0.364 INF [MODS] Trying to load from Allocs_WebAndMapRendering
- Non platform assembly: E:\Steam\steamapps\common\7 Days to Die Dedicated Server\Mods\Allocs_WebAndMapRendering\MapRendering.dll (this message is harmless)
- 2016-04-01T15:40:05 0.365 INF [MODS] Found ModAPI, creating instance
- 2016-04-01T15:40:05 0.365 INF [MODS] Loaded Mod: Allocs MapRendering and Webinterface (12)
- 2016-04-01T15:40:05 0.365 INF [MODS] Loading done
- 2016-04-01T15:40:05 0.391 INF Loading permissions file at 'C:\Users\BuDDhA\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2016-04-01T15:40:05 0.406 INF Loading permissions file done.
- UMA Overlay loading took 388 ms
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- UMA Slot loading took 2 ms
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
- HDR Render Texture not supported, disabling HDR on reflection probe.
- (Filename: Line: 247)
- WARNING: Shader Unsupported: 'Suimono/effect_refractDroplets' - Setting to default shader.
- WARNING: Shader Unsupported: 'Suimono/effect_refractionViewDepth' - Setting to default shader.
- WARNING: Shader Unsupported: 'Code/GoggleEyed' - Setting to default shader.
- 2016-04-01T15:40:07 2.810 INF WorldStaticData.Init() needed 1.828s
- Platform assembly: E:\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\System.Configuration.dll (this message is harmless)
- 2016-04-01T15:40:07 2.834 INF Started Telnet on 8081
- 2016-04-01T15:40:07 2.866 INF Loading permissions file at 'C:\Users\BuDDhA\AppData\Roaming/7DaysToDie/Saves/webpermissions.xml'
- 2016-04-01T15:40:07 2.867 INF Loading permissions file done.
- 2016-04-01T15:40:07 2.876 INF Started Webserver on 8082
- 2016-04-01T15:40:07 2.877 INF Awake done
- 2016-04-01T15:40:08 2.986 INF Atlas reset took 67 ms
- 2016-04-01T15:40:08 2.986 INF Atlas load took 106 ms
- Platform assembly: E:\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\Mono.Posix.dll (this message is harmless)
- Fallback handler could not load library E:/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libc
- Fallback handler could not load library E:/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/.\libc
- Fallback handler could not load library E:/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libc
- 2016-04-01T15:40:08 3.071 INF NET: Starting server protocols
- 2016-04-01T15:40:08 3.092 INF NET: Unity NW server started
- 2016-04-01T15:40:08 3.093 INF [Steamworks.NET] NET: Server started
- 2016-04-01T15:40:08 3.093 INF StartGame
- 2016-04-01T15:40:08 3.164 INF Atlas reset took 70 ms
- 2016-04-01T15:40:08 3.168 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 24
- GamePref.AutopilotMode = 0
- GamePref.BlockDurabilityModifier = 100
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 45
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 2
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = True
- GamePref.EnemyDifficulty = 1
- GamePref.EnemySenseMemory = 30
- GamePref.EnemySpawnMode = 3
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.FriendlyFire = False
- GamePref.GameDifficulty = 3
- GamePref.GameMode = GameModeSurvivalMP
- GamePref.GameName = PenisColada
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 14.2
- GamePref.GameWorld = Random Gen
- GamePref.JoiningOptions = True
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 3
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 7
- GamePref.LastGameResetRevision = 0
- GamePref.LootAbundance = 150
- GamePref.LootRespawnDays = 5
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 50
- GamePref.NoGraphicsMode = True
- GamePref.OptionsAA = 0
- GamePref.OptionsAllowController = False
- GamePref.OptionsAmbientVolumeLevel = 0.5
- GamePref.OptionsBackgroundGlobalOpacity = 0.5
- GamePref.OptionsBloom = False
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDOF = False
- GamePref.OptionsFieldOfView = 60
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.375
- GamePref.OptionsGraphicsQuality = 1
- GamePref.OptionsGrassDistance = 1
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 2
- GamePref.OptionsImageEffects = False
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsLODDistance = 0.5
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMotionBlur = 0
- GamePref.OptionsMouseSensitivity = 0.5
- GamePref.OptionsMusicVolumeLevel = 0.2
- GamePref.OptionsObjectBlur = False
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsReflectedShadows = False
- GamePref.OptionsReflectionQuality = 0
- GamePref.OptionsResolution = 0
- GamePref.OptionsShadowDistance = 0
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsSSAO = False
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsSunShafts = False
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsTextureQuality = 2
- GamePref.OptionsTreeQuality = 1
- GamePref.OptionsViewDistance = 8
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 1
- GamePref.OptionsWaterQuality = 0
- GamePref.PersistentPlayerProfiles = True
- GamePref.PlayerAutologin = False
- GamePref.PlayerId =
- GamePref.PlayerName = Player
- GamePref.PlayerSafeZoneHours = 5
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\BuDDhA\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerDescription = ker lahko
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerMaxPlayerCount = 6
- GamePref.ServerName = MORE DEVAT
- GamePref.ServerPort = 26900
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = True
- GamePref.TelnetPort = 8081
- GamePref.ZombiePlayers = True
- GamePref.ZombiesRun = 0
- GameStat.AirDropFrequency = 0
- GameStat.AnimalCount = 0
- GameStat.BlockDurabilityModifier = 1
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 16
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.Difficulty = 2
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySenseMemory = 60
- GameStat.EnemySpawnMode = 3
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsFriendlyFire = True
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = False
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 7
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.ZombieHordeMeter = False
- 2016-04-01T15:40:08 3.184 INF StartAsServer
- 2016-04-01T15:40:08 3.187 INF createWorld: Random Gen, PenisColada, GameModeSurvivalMP
- 2016-04-01T15:40:08 3.230 INF Started thread EB
- 2016-04-01T15:40:08 3.231 INF Started thread thread_Regenerating
- 2016-04-01T15:40:08 3.233 INF World.Load: Random Gen
- 2016-04-01T15:40:08 3.255 INF Started thread thread_Pathfinder
- 2016-04-01T15:40:08 3.262 INF SelectionBoxManager.Instance: SelectionBoxes (SelectionBoxManager)
- 2016-04-01T15:40:08 3.264 INF Started thread thread_GenerateChunks
- 2016-04-01T15:40:08 3.278 INF Loading and parsing of generator took 13ms
- 2016-04-01T15:40:08 3.292 INF createWorld() done
- 2016-04-01T15:40:08 3.293 INF Loading players.xml
- 2016-04-01T15:40:08 3.297 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 45, default = 50
- 2016-04-01T15:40:08 3.297 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 2, default = 0
- 2016-04-01T15:40:08 3.297 INF Setting for 'EnemySenseMemory' does not match the default (server will go to the modded category): current = 30, default = 60
- 2016-04-01T15:40:08 3.297 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 5, default = 30
- 2016-04-01T15:40:08 3.298 INF Setting for 'LootAbundance' does not match the default (server will go to the modded category): current = 150, default = 100
- 2016-04-01T15:40:08 3.298 INF Setting for 'AirDropFrequency' does not match the default (server will go to the modded category): current = 24, default = 72
- 2016-04-01T15:40:08 3.310 INF [EAC] Starting EAC server
- 2016-04-01T15:40:08 3.312 INF [EAC] Log: [SetLogCallback] Procedure: 0000000029902D50 LogLevel: Debug
- 2016-04-01T15:40:08 3.313 INF [EAC] Log: [SetServer] Name: client
- 2016-04-01T15:40:08 3.313 INF StartGame done
- 2016-04-01T15:40:08 3.348 INF ************************Weather Packages Created FROM BIOMES :D ************************
- 2016-04-01T15:40:08 3.379 INF Load key config check
- 2016-04-01T15:40:08 3.379 INF Load key config
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 19e0 -> priority: 1
- Thread -> id: 1e8c -> priority: 1
- 2016-04-01T15:40:10 5.724 INF [Steamworks.NET] GameServer.Init successful
- 2016-04-01T15:40:12 7.410 INF [Steamworks.NET] GameServer.LogOn successful
- 2016-04-01T15:40:56 51.632 INF [NET] PlayerConnected EntityID=-1, PlayerID='', OwnerID='', PlayerName=''
- 2016-04-01T15:40:56 51.806 INF PlayerLogin: BuDDhA/Alpha 14.2
- 2016-04-01T15:40:56 51.806 INF Token length: 1368
- 2016-04-01T15:40:56 51.807 INF [Steamworks.NET] Auth.AuthenticateUser()
- 2016-04-01T15:40:56 51.808 INF [Steamworks.NET] Authenticating player: BuDDhA SteamId: 76561198004144843 TicketLen: 1024 Result: k_EBeginAuthSessionResultOK
- 2016-04-01T15:40:56 51.808 INF [EAC] Registering user: id=76561198004144843, owner=76561198004144843
- 2016-04-01T15:40:56 51.809 INF Allowing player with id 76561198004144843
- 2016-04-01T15:40:56 51.818 INF [EAC] UserStatusHandler callback. Status: UserAuthenticated GUID: 76561198004144843 ReqKick: False Message: EAC Authenticated
- 2016-04-01T15:40:57 52.209 INF [Steamworks.NET] Authentication callback. ID: 76561198004144843, owner: 76561198004144843, result: k_EAuthSessionResponseOK
- 2016-04-01T15:40:57 52.574 INF RequestToEnterGame: 76561198004144843/BuDDhA
- 2016-04-01T15:40:57 52.575 INF PPS RequestToEnterGame sending player list with 0 player(s)
- 2016-04-01T15:40:58 53.367 INF [EAC] Log: Backend connection established.
- 2016-04-01T15:40:59 54.167 INF [EAC] Log: User status changed: 76561198004144843. Status: Authenticated Message: N/A
- 2016-04-01T15:40:59 54.167 INF [EAC] UserStatusHandler callback. Status: UserAuthenticated GUID: 76561198004144843 ReqKick: False Message: N/A
- 2016-04-01T15:41:09 64.423 INF Time: 1.00m FPS: 47.20 Heap: 229.3MB Max: 229.3MB Chunks: 0 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (0) Items: 0 CO: 0
- 2016-04-01T15:41:11 66.508 INF RequestToSpawnPlayer: 171, BuDDhA, 11
- 2016-04-01T15:41:11 66.556 INF Created player with id=171
- 2016-04-01T15:41:11 66.558 INF PPS logged in player: 76561198004144843 -> 171
- 2016-04-01T15:41:11 66.566 INF Adding observed entity: 1, (2102.9, 58.4, 1020.1), 11
- 2016-04-01T15:41:11 66.570 INF GMSG: BuDDhA joined the game
- 2016-04-01T15:41:11 66.570 INF Player connected, entityid=171, name=BuDDhA, steamid=76561198004144843, ip=192.168.0.11
- 2016-04-01T15:41:11 66.571 INF Created new player entry for ID: 76561198004144843
- 2016-04-01T15:41:11 66.572 INF Player set to online: 76561198004144843
- 2016-04-01T15:41:21 76.416 INF BiomeSpawnManager spawned animalChicken pos=(2181.5, 107.4, 942.5) id=172 CBD=BiomeId=2 XZ=2128/928 ZombiesAll_Any: c=0/r=12072 AnimalsAll_Any: c=1/r=0
- 2016-04-01T15:41:21 76.420 INF BiomeSpawnManager spawned animalChicken pos=(2156.5, 116.3, 1082.5) id=173 CBD=BiomeId=2 XZ=2128/1008 ZombiesAll_Any: c=0/r=12072 AnimalsAll_Any: c=1/r=0
- 2016-04-01T15:41:22 77.537 INF BiomeSpawnManager spawned animalRabbit pos=(2072.5, 80.1, 979.5) id=174 CBD=BiomeId=2 XZ=2048/928 ZombiesAll_Any: c=0/r=12072 AnimalsAll_Any: c=1/r=0
- 2016-04-01T15:41:24 79.743 INF BiomeSpawnManager spawned animalStag pos=(2062.5, 82.7, 1064.5) id=175 CBD=BiomeId=2 XZ=2048/1008 ZombiesAll_Any: c=0/r=12072 AnimalsAll_Any: c=1/r=0
- 2016-04-01T15:41:37 92.135 INF Player BuDDhA disconnected after 0.4 minutes
- Unloading 6 Unused Serialized files (Serialized files now loaded: 2)
- 2016-04-01T15:41:37 92.175 INF Player set to offline: 76561198004144843
- 2016-04-01T15:41:37 92.179 INF Player disconnected: EntityID=171, PlayerID='76561198004144843', OwnerID='76561198004144843', PlayerName='BuDDhA'
- 2016-04-01T15:41:37 92.180 INF [EAC] FreeUser (BuDDhA)
- 2016-04-01T15:41:37 92.180 INF [EAC] Log: [UnregisterUser] GUID: 76561198004144843
- 2016-04-01T15:41:37 92.183 INF GMSG: BuDDhA left the game
- 2016-04-01T15:41:37 92.183 INF Removing observed entity 1
- Unloading 4525 unused Assets to reduce memory usage. Loaded Objects now: 166796.
- Total: 108.665726 ms (FindLiveObjects: 7.625580 ms CreateObjectMapping: 3.597663 ms MarkObjects: 94.969727 ms DeleteObjects: 2.471553 ms)
- 2016-04-01T15:41:39 94.447 INF Time: 1.50m FPS: 120.99 Heap: 313.1MB Max: 313.1MB Chunks: 627 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (5) Items: 0 CO: 0
- 2016-04-01T15:41:45 100.104 INF Clearing all pools
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