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  1. Initialize engine version: 5.3.3p3 (1d2e01741d9f)
  2. Forcing GfxDevice: Null
  3. NullGfxDevice:
  4. Version: NULL 1.0 [1.0]
  5. Renderer: Null Device
  6. Vendor: Unity Technologies
  7. Begin MonoManager ReloadAssembly
  8. Platform assembly: E:\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\UnityEngine.dll (this message is harmless)
  9. Loading E:\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\UnityEngine.dll into Unity Child Domain
  10. Platform assembly: E:\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  11. Loading E:\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  12. Platform assembly: E:\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  13. Loading E:\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  14. Platform assembly: E:\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  15. Loading E:\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  16. Platform assembly: E:\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  17. Loading E:\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  18. Platform assembly: E:\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  19. Loading E:\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  20. Platform assembly: E:\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  21. Loading E:\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  22. Platform assembly: E:\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\AmplifyMotion.dll (this message is harmless)
  23. Loading E:\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\AmplifyMotion.dll into Unity Child Domain
  24. Platform assembly: E:\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
  25. Loading E:\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
  26. Platform assembly: E:\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\libnoise.dll (this message is harmless)
  27. Loading E:\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\libnoise.dll into Unity Child Domain
  28. Platform assembly: E:\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\LogLibrary.dll (this message is harmless)
  29. Loading E:\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\LogLibrary.dll into Unity Child Domain
  30. Platform assembly: E:\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\ProfileAttribute.dll (this message is harmless)
  31. Loading E:\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\ProfileAttribute.dll into Unity Child Domain
  32. Platform assembly: E:\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\NSpeex.dll (this message is harmless)
  33. Loading E:\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\NSpeex.dll into Unity Child Domain
  34. Platform assembly: E:\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
  35. Loading E:\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
  36. Platform assembly: E:\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
  37. Loading E:\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
  38. Platform assembly: E:\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\System.Drawing.dll (this message is harmless)
  39. Loading E:\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\System.Drawing.dll into Unity Child Domain
  40. Platform assembly: E:\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\System.Windows.Forms.dll (this message is harmless)
  41. Loading E:\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\System.Windows.Forms.dll into Unity Child Domain
  42. Platform assembly: E:\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\LitJson.dll (this message is harmless)
  43. Loading E:\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\LitJson.dll into Unity Child Domain
  44. - Completed reload, in 0.047 seconds
  45. Platform assembly: E:\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\System.Core.dll (this message is harmless)
  46. Platform assembly: E:\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\System.dll (this message is harmless)
  47. Platform assembly: E:\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\System.Xml.dll (this message is harmless)
  48. Platform assembly: E:\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\UnityScript.Lang.dll (this message is harmless)
  49. Platform assembly: E:\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\Boo.Lang.dll (this message is harmless)
  50. The referenced script on this Behaviour (Game Object 'wdwFocusHealthState') is missing!
  51.  
  52. (Filename: Line: 1655)
  53.  
  54. UnloadTime: 0.701565 ms
  55. 2016-04-01T15:40:05 0.017 INF Awake
  56. 2016-04-01T15:40:05 0.041 INF Version: Alpha 14.2 (b4) Compatibility Version: Alpha 14.2, Build: Windows 64 Bit
  57. 2016-04-01T15:40:05 0.041 INF System information:
  58. 2016-04-01T15:40:05 0.041 INF OS: Windows 7 Service Pack 1 (6.1.7601) 64bit
  59. 2016-04-01T15:40:05 0.042 INF CPU: Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz (cores: 8)
  60. 2016-04-01T15:40:05 0.042 INF RAM: 16310 MB
  61. 2016-04-01T15:40:05 0.042 INF GPU: Null Device (128 MB)
  62. 2016-04-01T15:40:05 0.044 INF Graphics API: NULL 1.0 [1.0] (shader level 2.0)
  63. 2016-04-01T15:40:05 0.049 INF Last played version: Alpha 14.2
  64. 2016-04-01T15:40:05 0.049 INF Local UTC offset: 2 hours
  65. 2016-04-01T15:40:05 0.050 INF Command line arguments: 7daystodieserver -logfile 7DaysToDieServer_Data\output_log__2016-04-01__15-40-04.txt -quit -batchmode -nographics -configfile=serverconfig.xml -dedicated
  66. 2016-04-01T15:40:05 0.055 INF Parsing server configfile: E:/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/../serverconfig.xml
  67. 2016-04-01T15:40:05 0.086 INF Parsing server configfile successfully completed
  68. 2016-04-01T15:40:05 0.087 INF Starting dedicated server level=Random Gen game name=PenisColada
  69. 2016-04-01T15:40:05 0.087 INF Maximum allowed players: 6
  70. 2016-04-01T15:40:05 0.087 INF Game mode: GameModeSurvivalMP
  71. 2016-04-01T15:40:05 0.087 INF Dedicated server only build
  72. 2016-04-01T15:40:05 0.309 INF Texture quality is set to 3
  73. 2016-04-01T15:40:05 0.342 INF NET: InitCallbacks
  74. 2016-04-01T15:40:05 0.345 INF [MODS] Start loading
  75. 2016-04-01T15:40:05 0.345 INF [MODS] Trying to load from Allocs_CommandExtensions
  76. Non platform assembly: E:\Steam\steamapps\common\7 Days to Die Dedicated Server\Mods\Allocs_CommandExtensions\AllocsCommands.dll (this message is harmless)
  77. 2016-04-01T15:40:05 0.363 INF [MODS] Loaded Mod: Allocs command extensions (6)
  78. 2016-04-01T15:40:05 0.363 INF [MODS] Trying to load from Allocs_CommonFunc
  79. Non platform assembly: E:\Steam\steamapps\common\7 Days to Die Dedicated Server\Mods\Allocs_CommonFunc\7dtd-server-fixes.dll (this message is harmless)
  80. 2016-04-01T15:40:05 0.364 INF [MODS] Found ModAPI, creating instance
  81. 2016-04-01T15:40:05 0.364 INF [MODS] Loaded Mod: Allocs server fixes (8)
  82. 2016-04-01T15:40:05 0.364 INF [MODS] Trying to load from Allocs_WebAndMapRendering
  83. Non platform assembly: E:\Steam\steamapps\common\7 Days to Die Dedicated Server\Mods\Allocs_WebAndMapRendering\MapRendering.dll (this message is harmless)
  84. 2016-04-01T15:40:05 0.365 INF [MODS] Found ModAPI, creating instance
  85. 2016-04-01T15:40:05 0.365 INF [MODS] Loaded Mod: Allocs MapRendering and Webinterface (12)
  86. 2016-04-01T15:40:05 0.365 INF [MODS] Loading done
  87. 2016-04-01T15:40:05 0.391 INF Loading permissions file at 'C:\Users\BuDDhA\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  88. 2016-04-01T15:40:05 0.406 INF Loading permissions file done.
  89. UMA Overlay loading took 388 ms
  90.  
  91. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  92.  
  93. UMA Slot loading took 2 ms
  94.  
  95. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  96.  
  97. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
  98. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
  99. HDR Render Texture not supported, disabling HDR on reflection probe.
  100.  
  101. (Filename: Line: 247)
  102.  
  103. WARNING: Shader Unsupported: 'Suimono/effect_refractDroplets' - Setting to default shader.
  104. WARNING: Shader Unsupported: 'Suimono/effect_refractionViewDepth' - Setting to default shader.
  105. WARNING: Shader Unsupported: 'Code/GoggleEyed' - Setting to default shader.
  106. 2016-04-01T15:40:07 2.810 INF WorldStaticData.Init() needed 1.828s
  107. Platform assembly: E:\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\System.Configuration.dll (this message is harmless)
  108. 2016-04-01T15:40:07 2.834 INF Started Telnet on 8081
  109. 2016-04-01T15:40:07 2.866 INF Loading permissions file at 'C:\Users\BuDDhA\AppData\Roaming/7DaysToDie/Saves/webpermissions.xml'
  110. 2016-04-01T15:40:07 2.867 INF Loading permissions file done.
  111. 2016-04-01T15:40:07 2.876 INF Started Webserver on 8082
  112. 2016-04-01T15:40:07 2.877 INF Awake done
  113. 2016-04-01T15:40:08 2.986 INF Atlas reset took 67 ms
  114. 2016-04-01T15:40:08 2.986 INF Atlas load took 106 ms
  115. Platform assembly: E:\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\Mono.Posix.dll (this message is harmless)
  116. Fallback handler could not load library E:/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libc
  117. Fallback handler could not load library E:/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/.\libc
  118. Fallback handler could not load library E:/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libc
  119. 2016-04-01T15:40:08 3.071 INF NET: Starting server protocols
  120. 2016-04-01T15:40:08 3.092 INF NET: Unity NW server started
  121. 2016-04-01T15:40:08 3.093 INF [Steamworks.NET] NET: Server started
  122. 2016-04-01T15:40:08 3.093 INF StartGame
  123. 2016-04-01T15:40:08 3.164 INF Atlas reset took 70 ms
  124. 2016-04-01T15:40:08 3.168 INF Persistent GamePrefs saved
  125. GamePref.AdminFileName = serveradmin.xml
  126. GamePref.AirDropFrequency = 24
  127. GamePref.AutopilotMode = 0
  128. GamePref.BlockDurabilityModifier = 100
  129. GamePref.BuildCreate = False
  130. GamePref.ConnectToServerIP = 127.0.0.1
  131. GamePref.ConnectToServerPort = 26900
  132. GamePref.ControlPanelEnabled = False
  133. GamePref.ControlPanelPort = 8080
  134. GamePref.CraftTimer =
  135. GamePref.CreateLevelDim = 8
  136. GamePref.CreateLevelName = My Level
  137. GamePref.CreativeMenuEnabled = False
  138. GamePref.DayCount = 3
  139. GamePref.DayLightLength = 18
  140. GamePref.DayNightLength = 45
  141. GamePref.DebugMenuEnabled = False
  142. GamePref.DebugMenuShowTasks = False
  143. GamePref.DebugStopEnemiesMoving = False
  144. GamePref.DropOnDeath = 2
  145. GamePref.DropOnQuit = 0
  146. GamePref.DynamicSpawner =
  147. GamePref.EACEnabled = True
  148. GamePref.EnemyDifficulty = 1
  149. GamePref.EnemySenseMemory = 30
  150. GamePref.EnemySpawnMode = 3
  151. GamePref.FavoriteServersList =
  152. GamePref.FragLimit = 20
  153. GamePref.FriendlyFire = False
  154. GamePref.GameDifficulty = 3
  155. GamePref.GameMode = GameModeSurvivalMP
  156. GamePref.GameName = PenisColada
  157. GamePref.GameNameClient = My Game
  158. GamePref.GameVersion = Alpha 14.2
  159. GamePref.GameWorld = Random Gen
  160. GamePref.JoiningOptions = True
  161. GamePref.LandClaimDeadZone = 30
  162. GamePref.LandClaimDecayMode = 0
  163. GamePref.LandClaimExpiryTime = 3
  164. GamePref.LandClaimOfflineDurabilityModifier = 4
  165. GamePref.LandClaimOnlineDurabilityModifier = 4
  166. GamePref.LandClaimSize = 7
  167. GamePref.LastGameResetRevision = 0
  168. GamePref.LootAbundance = 150
  169. GamePref.LootRespawnDays = 5
  170. GamePref.LootTimer =
  171. GamePref.MatchLength = 10
  172. GamePref.MaxSpawnedAnimals = 50
  173. GamePref.MaxSpawnedZombies = 50
  174. GamePref.NoGraphicsMode = True
  175. GamePref.OptionsAA = 0
  176. GamePref.OptionsAllowController = False
  177. GamePref.OptionsAmbientVolumeLevel = 0.5
  178. GamePref.OptionsBackgroundGlobalOpacity = 0.5
  179. GamePref.OptionsBloom = False
  180. GamePref.OptionsDeferredLighting = True
  181. GamePref.OptionsDOF = False
  182. GamePref.OptionsFieldOfView = 60
  183. GamePref.OptionsForegroundGlobalOpacity = 1
  184. GamePref.OptionsGamma = 0.375
  185. GamePref.OptionsGraphicsQuality = 1
  186. GamePref.OptionsGrassDistance = 1
  187. GamePref.OptionsHudOpacity = 1
  188. GamePref.OptionsHudSize = 2
  189. GamePref.OptionsImageEffects = False
  190. GamePref.OptionsInvertMouse = False
  191. GamePref.OptionsLODDistance = 0.5
  192. GamePref.OptionsMicVolumeLevel = 0.75
  193. GamePref.OptionsMotionBlur = 0
  194. GamePref.OptionsMouseSensitivity = 0.5
  195. GamePref.OptionsMusicVolumeLevel = 0.2
  196. GamePref.OptionsObjectBlur = False
  197. GamePref.OptionsOverallAudioVolumeLevel = 1
  198. GamePref.OptionsPlayerModel = playerMale
  199. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  200. GamePref.OptionsReflectedShadows = False
  201. GamePref.OptionsReflectionQuality = 0
  202. GamePref.OptionsResolution = 0
  203. GamePref.OptionsShadowDistance = 0
  204. GamePref.OptionsShowCompass = True
  205. GamePref.OptionsShowCrosshair = True
  206. GamePref.OptionsSSAO = False
  207. GamePref.OptionsStabSpawnBlocksOnGround = True
  208. GamePref.OptionsSunShafts = False
  209. GamePref.OptionsTempCelsius = False
  210. GamePref.OptionsTextureQuality = 2
  211. GamePref.OptionsTreeQuality = 1
  212. GamePref.OptionsViewDistance = 8
  213. GamePref.OptionsVoiceChatEnabled = True
  214. GamePref.OptionsVoiceVolumeLevel = 0.75
  215. GamePref.OptionsVsync = 1
  216. GamePref.OptionsWaterQuality = 0
  217. GamePref.PersistentPlayerProfiles = True
  218. GamePref.PlayerAutologin = False
  219. GamePref.PlayerId =
  220. GamePref.PlayerName = Player
  221. GamePref.PlayerSafeZoneHours = 5
  222. GamePref.PlayerSafeZoneLevel = 5
  223. GamePref.PlayerToken =
  224. GamePref.RebuildMap = False
  225. GamePref.SaveGameFolder = C:\Users\BuDDhA\AppData\Roaming/7DaysToDie/Saves
  226. GamePref.SelectionContextMode = 0
  227. GamePref.SelectionOperationMode = 0
  228. GamePref.ServerDescription = ker lahko
  229. GamePref.ServerDisabledNetworkProtocols =
  230. GamePref.ServerIP =
  231. GamePref.ServerIsPublic = True
  232. GamePref.ServerMaxPlayerCount = 6
  233. GamePref.ServerName = MORE DEVAT
  234. GamePref.ServerPort = 26900
  235. GamePref.ServerWebsiteURL =
  236. GamePref.ShowFriendPlayerOnMap = True
  237. GamePref.TelnetEnabled = True
  238. GamePref.TelnetPort = 8081
  239. GamePref.ZombiePlayers = True
  240. GamePref.ZombiesRun = 0
  241. GameStat.AirDropFrequency = 0
  242. GameStat.AnimalCount = 0
  243. GameStat.BlockDurabilityModifier = 1
  244. GameStat.CraftTimer =
  245. GameStat.CurrentRoundIx = 0
  246. GameStat.DayLightLength = 16
  247. GameStat.DayLimitActive = False
  248. GameStat.DayLimitThisRound = 0
  249. GameStat.Difficulty = 2
  250. GameStat.DropOnDeath = 1
  251. GameStat.DropOnQuit = 0
  252. GameStat.EnemyCount = 0
  253. GameStat.EnemyDifficulty = Normal
  254. GameStat.EnemySenseMemory = 60
  255. GameStat.EnemySpawnMode = 3
  256. GameStat.FragLimitActive = False
  257. GameStat.FragLimitThisRound = 0
  258. GameStat.GameDifficulty = 2
  259. GameStat.GameModeId = 0
  260. GameStat.GameState = 0
  261. GameStat.GlobalMessageToShow =
  262. GameStat.IsCreativeMenuEnabled = False
  263. GameStat.IsFlyingEnabled = False
  264. GameStat.IsFriendlyFire = True
  265. GameStat.IsPlayerCollisionEnabled = True
  266. GameStat.IsPlayerDamageEnabled = True
  267. GameStat.IsResetMapOnRestart = False
  268. GameStat.IsSaveSupplyCrates = True
  269. GameStat.IsSpawnEnemies = True
  270. GameStat.IsSpawnNearOtherPlayer = False
  271. GameStat.IsTeleportEnabled = False
  272. GameStat.IsVersionCheckDone = False
  273. GameStat.LandClaimDeadZone = 30
  274. GameStat.LandClaimDecayMode = 0
  275. GameStat.LandClaimExpiryTime = 3
  276. GameStat.LandClaimOfflineDurabilityModifier = 32
  277. GameStat.LandClaimOnlineDurabilityModifier = 32
  278. GameStat.LandClaimSize = 7
  279. GameStat.LoadScene =
  280. GameStat.LootTimer =
  281. GameStat.ScoreDiedMultiplier = -5
  282. GameStat.ScorePlayerKillMultiplier = 1
  283. GameStat.ScoreZombieKillMultiplier = 1
  284. GameStat.ShowAllPlayersOnMap = False
  285. GameStat.ShowFriendPlayerOnMap = True
  286. GameStat.ShowSpawnWindow = False
  287. GameStat.ShowWindow =
  288. GameStat.ShowZombieCounter = False
  289. GameStat.TimeLimitActive = False
  290. GameStat.TimeLimitThisRound = 0
  291. GameStat.TimeOfDayIncPerSec = 20
  292. GameStat.ZombieHordeMeter = False
  293. 2016-04-01T15:40:08 3.184 INF StartAsServer
  294. 2016-04-01T15:40:08 3.187 INF createWorld: Random Gen, PenisColada, GameModeSurvivalMP
  295. 2016-04-01T15:40:08 3.230 INF Started thread EB
  296. 2016-04-01T15:40:08 3.231 INF Started thread thread_Regenerating
  297. 2016-04-01T15:40:08 3.233 INF World.Load: Random Gen
  298. 2016-04-01T15:40:08 3.255 INF Started thread thread_Pathfinder
  299. 2016-04-01T15:40:08 3.262 INF SelectionBoxManager.Instance: SelectionBoxes (SelectionBoxManager)
  300. 2016-04-01T15:40:08 3.264 INF Started thread thread_GenerateChunks
  301. 2016-04-01T15:40:08 3.278 INF Loading and parsing of generator took 13ms
  302. 2016-04-01T15:40:08 3.292 INF createWorld() done
  303. 2016-04-01T15:40:08 3.293 INF Loading players.xml
  304. 2016-04-01T15:40:08 3.297 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 45, default = 50
  305. 2016-04-01T15:40:08 3.297 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 2, default = 0
  306. 2016-04-01T15:40:08 3.297 INF Setting for 'EnemySenseMemory' does not match the default (server will go to the modded category): current = 30, default = 60
  307. 2016-04-01T15:40:08 3.297 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 5, default = 30
  308. 2016-04-01T15:40:08 3.298 INF Setting for 'LootAbundance' does not match the default (server will go to the modded category): current = 150, default = 100
  309. 2016-04-01T15:40:08 3.298 INF Setting for 'AirDropFrequency' does not match the default (server will go to the modded category): current = 24, default = 72
  310. 2016-04-01T15:40:08 3.310 INF [EAC] Starting EAC server
  311. 2016-04-01T15:40:08 3.312 INF [EAC] Log: [SetLogCallback] Procedure: 0000000029902D50 LogLevel: Debug
  312. 2016-04-01T15:40:08 3.313 INF [EAC] Log: [SetServer] Name: client
  313. 2016-04-01T15:40:08 3.313 INF StartGame done
  314. 2016-04-01T15:40:08 3.348 INF ************************Weather Packages Created FROM BIOMES :D ************************
  315. 2016-04-01T15:40:08 3.379 INF Load key config check
  316. 2016-04-01T15:40:08 3.379 INF Load key config
  317. Setting up 2 worker threads for Enlighten.
  318. Thread -> id: 19e0 -> priority: 1
  319. Thread -> id: 1e8c -> priority: 1
  320. 2016-04-01T15:40:10 5.724 INF [Steamworks.NET] GameServer.Init successful
  321. 2016-04-01T15:40:12 7.410 INF [Steamworks.NET] GameServer.LogOn successful
  322. 2016-04-01T15:40:56 51.632 INF [NET] PlayerConnected EntityID=-1, PlayerID='', OwnerID='', PlayerName=''
  323. 2016-04-01T15:40:56 51.806 INF PlayerLogin: BuDDhA/Alpha 14.2
  324. 2016-04-01T15:40:56 51.806 INF Token length: 1368
  325. 2016-04-01T15:40:56 51.807 INF [Steamworks.NET] Auth.AuthenticateUser()
  326. 2016-04-01T15:40:56 51.808 INF [Steamworks.NET] Authenticating player: BuDDhA SteamId: 76561198004144843 TicketLen: 1024 Result: k_EBeginAuthSessionResultOK
  327. 2016-04-01T15:40:56 51.808 INF [EAC] Registering user: id=76561198004144843, owner=76561198004144843
  328. 2016-04-01T15:40:56 51.809 INF Allowing player with id 76561198004144843
  329. 2016-04-01T15:40:56 51.818 INF [EAC] UserStatusHandler callback. Status: UserAuthenticated GUID: 76561198004144843 ReqKick: False Message: EAC Authenticated
  330. 2016-04-01T15:40:57 52.209 INF [Steamworks.NET] Authentication callback. ID: 76561198004144843, owner: 76561198004144843, result: k_EAuthSessionResponseOK
  331. 2016-04-01T15:40:57 52.574 INF RequestToEnterGame: 76561198004144843/BuDDhA
  332. 2016-04-01T15:40:57 52.575 INF PPS RequestToEnterGame sending player list with 0 player(s)
  333. 2016-04-01T15:40:58 53.367 INF [EAC] Log: Backend connection established.
  334. 2016-04-01T15:40:59 54.167 INF [EAC] Log: User status changed: 76561198004144843. Status: Authenticated Message: N/A
  335. 2016-04-01T15:40:59 54.167 INF [EAC] UserStatusHandler callback. Status: UserAuthenticated GUID: 76561198004144843 ReqKick: False Message: N/A
  336. 2016-04-01T15:41:09 64.423 INF Time: 1.00m FPS: 47.20 Heap: 229.3MB Max: 229.3MB Chunks: 0 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (0) Items: 0 CO: 0
  337. 2016-04-01T15:41:11 66.508 INF RequestToSpawnPlayer: 171, BuDDhA, 11
  338. 2016-04-01T15:41:11 66.556 INF Created player with id=171
  339. 2016-04-01T15:41:11 66.558 INF PPS logged in player: 76561198004144843 -> 171
  340. 2016-04-01T15:41:11 66.566 INF Adding observed entity: 1, (2102.9, 58.4, 1020.1), 11
  341. 2016-04-01T15:41:11 66.570 INF GMSG: BuDDhA joined the game
  342. 2016-04-01T15:41:11 66.570 INF Player connected, entityid=171, name=BuDDhA, steamid=76561198004144843, ip=192.168.0.11
  343. 2016-04-01T15:41:11 66.571 INF Created new player entry for ID: 76561198004144843
  344. 2016-04-01T15:41:11 66.572 INF Player set to online: 76561198004144843
  345. 2016-04-01T15:41:21 76.416 INF BiomeSpawnManager spawned animalChicken pos=(2181.5, 107.4, 942.5) id=172 CBD=BiomeId=2 XZ=2128/928 ZombiesAll_Any: c=0/r=12072 AnimalsAll_Any: c=1/r=0
  346. 2016-04-01T15:41:21 76.420 INF BiomeSpawnManager spawned animalChicken pos=(2156.5, 116.3, 1082.5) id=173 CBD=BiomeId=2 XZ=2128/1008 ZombiesAll_Any: c=0/r=12072 AnimalsAll_Any: c=1/r=0
  347. 2016-04-01T15:41:22 77.537 INF BiomeSpawnManager spawned animalRabbit pos=(2072.5, 80.1, 979.5) id=174 CBD=BiomeId=2 XZ=2048/928 ZombiesAll_Any: c=0/r=12072 AnimalsAll_Any: c=1/r=0
  348. 2016-04-01T15:41:24 79.743 INF BiomeSpawnManager spawned animalStag pos=(2062.5, 82.7, 1064.5) id=175 CBD=BiomeId=2 XZ=2048/1008 ZombiesAll_Any: c=0/r=12072 AnimalsAll_Any: c=1/r=0
  349. 2016-04-01T15:41:37 92.135 INF Player BuDDhA disconnected after 0.4 minutes
  350. Unloading 6 Unused Serialized files (Serialized files now loaded: 2)
  351. 2016-04-01T15:41:37 92.175 INF Player set to offline: 76561198004144843
  352. 2016-04-01T15:41:37 92.179 INF Player disconnected: EntityID=171, PlayerID='76561198004144843', OwnerID='76561198004144843', PlayerName='BuDDhA'
  353. 2016-04-01T15:41:37 92.180 INF [EAC] FreeUser (BuDDhA)
  354. 2016-04-01T15:41:37 92.180 INF [EAC] Log: [UnregisterUser] GUID: 76561198004144843
  355. 2016-04-01T15:41:37 92.183 INF GMSG: BuDDhA left the game
  356. 2016-04-01T15:41:37 92.183 INF Removing observed entity 1
  357.  
  358. Unloading 4525 unused Assets to reduce memory usage. Loaded Objects now: 166796.
  359. Total: 108.665726 ms (FindLiveObjects: 7.625580 ms CreateObjectMapping: 3.597663 ms MarkObjects: 94.969727 ms DeleteObjects: 2.471553 ms)
  360.  
  361. 2016-04-01T15:41:39 94.447 INF Time: 1.50m FPS: 120.99 Heap: 313.1MB Max: 313.1MB Chunks: 627 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (5) Items: 0 CO: 0
  362. 2016-04-01T15:41:45 100.104 INF Clearing all pools
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