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- public void checkHead(){
- if(!isSkulled){
- headIcon = 0;
- }
- if(isSkulled){
- headIcon = 64;
- }
- }
- public void getHead(){
- if(ProtMage && !isSkulled)
- headIcon = 4;
- if(ProtRange && !isSkulled)
- headIcon = 2;
- if(ProtMelee && !isSkulled)
- headIcon = 1;
- if(Retribution && !isSkulled)
- headIcon = 8;
- if(Redemption && !isSkulled)
- headIcon = 32;
- if(Smite && !isSkulled)
- headIcon = 16;
- if(ProtMage && isSkulled)
- headIcon = 68;
- if(ProtRange && isSkulled)
- headIcon = 66;
- if(ProtMelee && isSkulled)
- headIcon = 65;
- if(Retribution && isSkulled)
- headIcon = 72;
- if(Redemption && isSkulled)
- headIcon = 96;
- if(Smite && isSkulled)
- headIcon = 80;
- else
- if(!ProtMage && !ProtRange && !ProtMelee && !Retribution && !Redemption && !Smite)
- headIcon = 64;
- }
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