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  1. ------Thanks to------
  2. -Lagg Alot, for creating these awesome bots and for all the bot support/editing help. I wish I could write every modification that he did to the base bots but even he doesn't remember because there were too many. Sorry.
  3. -MetaDrax for making more great bot supported maps, testing the bots, and taking care of the tribes 2 bot site, and sharing useful bot info over the years.
  4. -The guys who worked on the Classic mod!
  5. -BDC for adding Lagg's excellent bots to his BIOMod and giving me an easier time bot supporting BIOMod maps (check out the BIOMod server!).
  6. -Thyth for creating TribesNext
  7. -Pinkpanther for helping me with some scripts, and for the bot balance script from REDmosquito's Triumph mod
  8. -Keen for the random names, race, gender, voice pitch script
  9. -Ragora and Sophisanimus for helping me with some scripting information
  10. -Phantom139, because his Powers mod inspired me to create my own RPG mode
  11. -All the other guys who wrote the rest of the scripts that are included in this pack
  12. -Everyone who likes and still plays Tribes 2, because 'Tribes 2 is the best Tribes in the world!'
  13.  
  14. ------Bugs------
  15. *For some reason, using Affinity.exe (setting tribes 2 to run on a specific core) when hosting a dedicated/listen server makes the bots act crazy, they forget to do objectives, have ridiculous speeds, jump into lava, basically ignore what they're told to do. Just don't use affinitty when hosting some server with these bots, so they work properly. You CAN use affinity to join your own bot server if you want too, on the same pc, but just don't host a bot server started with affinity (a specific core).
  16.  
  17. *The game will crash in a Siege mission if there's more than 32 bots, when the teams are switched
  18.  
  19. ["Thanks again, Lagg, for your hard work on the bots throughout the years and for giving me your bot scripts. Without them, this Classic modification would not exist."]
  20. -Roberto.
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