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  1. Log uploaded on Saturday, September 21, 2019, 11:03:01 PM
  2. Loaded mods:
  3. Core: (no assemblies)
  4. HugsLib[ov:6.1.3]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.3)
  5. Allow Tool: $HugsLibChecker(0.5.0.0), AllowTool(av:3.6.0.0,fv:3.6.1)
  6. Medical Tab: 0Harmony(1.2.0.1), DynamicPawnTable(1.0.0.0), MedicalInfo(av:2.0.0.0,fv:2.10.84)
  7. [1.0] Tiny Table: (no assemblies)
  8. Xeva's Rimhair: (no assemblies)
  9. More Trade Ships: (no assemblies)
  10. Steel extraction: (no assemblies)
  11. Neutrainer and AI Persona Core Crafting: (no assemblies)
  12. Children, school and learning: 0Harmony(1.2.0.1), Children(1.0.0.0), ChildrenHelperClasses(1.0.0.0)
  13. [FIXED] Woohooer: 0Harmony(1.2.0.1), Woohooer(1.0.0.0)
  14. In-wall coolers and vents [1.0]: InwallCoolersAndVents(1.0.6826.40526)
  15. Medicine Kit Crafting: (no assemblies)
  16. [XND] Proper Shotguns: 0Harmony(1.2.0.1), ProperShotguns(1.1.2.0)
  17. Avoid Friendly Fire: $HugsLibChecker(0.5.0.0), AvoidFriendlyFire(1.0.6.0)
  18. Where is my weapon?: 0Harmony(1.1.0.0), WhereIsMyWeapon(1.0.0.0)
  19. ResearchPal: 0Harmony(1.2.0.1), 0MultiplayerAPI(0.1.0.0), ResearchTree(1.0.0.0)
  20. RuntimeGC: RuntimeGC(20.0.15.1)
  21. [KV] RimFridge - 1.0: 0Harmony(1.2.0.1), RimFridge(1.0.0.0)
  22. Just Ignore Me Passing: 0Harmony(1.2.0.1), JustIgnoreMePassing(1.1.3.0)
  23. Chickens Efficient Light: (no assemblies)
  24. EdB Prepare Carefully: 0Harmony(1.2.0.1), EdBPrepareCarefully(1.0.13.0)
  25. Damage Indicators: 0Harmony(1.1.0.0), DamageMotes(1.0.0.0)
  26. Rimsenal - Rimhair: (no assemblies)
  27. [1.0] EdB Prepare Carefully 日本語翻訳追加: (no assemblies)
  28. [1.0] [Sub-MOD] VGP Vegetable Garden JP: (no assemblies)
  29. VGP Vegetable Garden: ModFinder(1.0.0.0)
  30. Children, school and learning 日本語追加: (no assemblies)
  31. [1.0] Steel extraction 日本語翻訳追加: (no assemblies)
  32. Stack XXL[ov:1.0.0]: $HugsLibChecker(0.5.0.0), StackXXL(1.0.0.0)
  33. [FSF] Rain Washes Away Filth: (no assemblies)
  34. [1.0] Allow Tool 日本語翻訳追加: (no assemblies)
  35. Quarry 1.0: Quarry(0.19.0.0)
  36. Numbers: 0Harmony(1.2.0.1), Numbers(av:1.0.0.0,fv:1.0.0.4)
  37. [1.0] ED-Embrasures 日本語翻訳追加: (no assemblies)
  38. ED-Embrasures: 0Harmony(1.2.0.1), ED-Embrasures(1.0.0.0)
  39. [sd] advanced powergeneration: sd_adv_powergen(1.0.6938.22941)
  40. [1.0] [Sub-MOD] VGP Garden Medicine JP: (no assemblies)
  41. VGP Garden Medicine: ModFinder(1.0.0.0)
  42. ShowModDesignators: ShowModDesignators(1.0.0.0)
  43. More Harvest Designators!: MoreHarvestDesignators(1.0.6864.29280)
  44. Common Sense: 0Harmony(1.2.0.2), CommonSense(1.0.7196.3090)
  45. Pick Up And Haul: 0Harmony(1.2.0.1), IHoldMultipleThings(av:0.1.0.0,fv:1.0.0.0), PickUpAndHaul(av:0.1.0.5,fv:0.1.0.853)
  46. Pawn Badge: $HugsLibChecker(0.5.0.0), RR_PawnBadge(1.0.0.0)
  47. [KV] Change Dresser - 1.0: 0Harmony(1.2.0.1), ChangeDresser(1.0.0.0), MendingChangeDresserPatch(1.0.0.0)
  48. [RF] Fishing [1.0]: Rainbeau's Fishing(1.0.6909.28204)
  49. Interaction Bubbles: 0Harmony(1.2.0.1), Bubbles(1.5.0.0)
  50. Dubs Mint Minimap: 0Harmony(1.2.0.1), DubsMintMinimap(1.1.7099.7307)
  51. [1.0] [T] MoreFloors 日本語翻訳追加: (no assemblies)
  52. [T] MoreFloors: (no assemblies)
  53. Subsurface Conduit: $HugsLibChecker(0.5.0.0), SubsurfaceConduit(1.0.0.0)
  54. Room Food: 0Harmony(1.2.0.1), Room_Food(1.0.0.0)
  55. Invisible Hats: (no assemblies)
  56. DontBlockDoorMod[1.0]: 0Harmony(1.1.0.0), DontBlockDoorMod(0.0.0.0)
  57. Stockpile Stack Limit: 0Harmony(1.2.0.1), StockpileStackLimit(1.2.2.0)
  58. Increased Stack: (no assemblies)
  59. [1.0] ResearchPal 日本語翻訳追加: (no assemblies)
  60. [1.0] RPG Style Inventory: Sandy_Detailed_RPG_Inventory(1.0.7134.33100)
  61. RimHUD 日本語追加: (no assemblies)
  62. RimHUD: 0Harmony(1.2.0.1), RimHUD(1.3.2.0)
  63. Pharmacist: 0Harmony(1.2.0.1), Pharmacist(av:2.0.0.0,fv:2.4.135)
  64. Work Tab: 0Harmony(1.2.0.1), FluffyUI(1.0.0.40421), WorkTab(av:3.0.0.0,fv:3.9.285)
  65. Relations Tab: Fluffy_Relations(av:2.0.0.0,fv:2.3.68)
  66. Animal Tab: 0Harmony(1.2.0.1), AnimalTab(av:3.0.0.0,fv:3.8.232)
  67. [1.0] Animal Tab 日本語翻訳追加: (no assemblies)
  68. [1.0] QualityBuilder 日本語翻訳追加: (no assemblies)
  69. QualityBuilder: 0Harmony(1.2.0.1), QualityBuilder(1.0.8.0)
  70. Color Coded Mood Bar: 0Harmony(1.2.0.1), ColoredMoodBar(1.0.0.0)
  71. Dub's Paint Shop: 0Harmony(1.2.0.1), Dubs Paint Shop(1.0.7117.38387)
  72. Vanilla Fences: VanillaFences(1.0.0.0)
  73. [1.0] [Sub-MOD] Boots and Stuff[1.0] JP: (no assemblies)
  74. Boots and Stuff[1.0]: (no assemblies)
  75. Dubs Mint Menus: 0Harmony(1.2.0.1), DubsMintMenus(1.2.7197.27271)
  76. [1.0] Medical Tab 日本語翻訳追加: (no assemblies)
  77. Rabbie The Moonrabbit: (no assemblies)
  78. [1.0] Rabbie The Moonrabbit 日本語翻訳追加: (no assemblies)
  79. Kurin, The Three Tailed Fox: 0Harmony(1.2.0.1)
  80. Expanded Roofing: 0Harmony(1.2.0.1), 1SettingsHelper(0.19.1.36477), ExpandedRoofing(1.0.2.42130)
  81. More Faction Interaction: 0Harmony(1.2.0.1), MoreFactionInteraction(av:0.1.0.8,fv:1.0.10.0)
  82. Snap Out!: 0Harmony(1.2.0.1), 1SettingsHelper(1.0.0.0), SnapOut(1.0.0.0)
  83. [1.0] Hospitality 日本語翻訳追加: (no assemblies)
  84. Hospitality: $HugsLibChecker(0.5.0.0), Hospitality(av:1.0.0.0,fv:1.0.29)
  85. NewRatkinPlus: 0Harmony(1.2.0.1), AdditionalVerb(1.0.0.0), NewRatkin(1.0.0.0), SYS(1.0.0.0)
  86. Humanoid Alien Races 2.0: 0Harmony(1.2.0.2), AlienRace(1.0.0.0)
  87. [KV] Show Hair With Hats or Hide All Hats - 1.0: 0Harmony(1.2.0.1), ShowHair(1.0.0.0)
  88. [KV] Consolidated Traits - 1.0: 0Harmony(1.2.0.1), ConsolidatedTraits(1.0.6911.38270)
  89. [KV] More Trait Slots - 1.0: 0Harmony(1.2.0.1), More Trait Slots(1.0.6902.37574)
  90. Better Vanilla Masking: (no assemblies)
  91. Level Up!: 0Harmony(1.2.0.1), LevelUp(1.0.9.3)
  92. Gloomy Deco: 0Harmony(1.2.0.1), GloomyDeco(1.0.0.0)
  93. RT Fuse: 0Harmony(1.2.0.1), RT_Fuse(1.0.0.0)
  94. [1.0] RT Fuse 日本語翻訳追加: (no assemblies)
  95. Wall Light: $HugsLibChecker(0.5.0.0), WallLight(1.0.0.0)
  96. Additional Joy Objects Classic: AdditionalJoyObjects(1.0.0.0)
  97. Musical Instruments: 0Harmony(1.2.0.1), MusicalInstruments(1.0.0.0)
  98. [1.0] [Sub-MOD] Musical Instruments JP: (no assemblies)
  99. Door Mat R1.0: RimWorld-DoorMat(1.0.0.0)
  100. Mad Skills: 0Harmony(1.2.0.1), MadSkills(0.0.0.0)
  101.  
  102. Active Harmony patches:
  103. AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix
  104. AreaAllowedGUI.DoAreaSelector: PRE: Children.ChildrenHarmony+AreaAllowedGUI_DoAreaSelector_Patch.AreaAllowedGUI_Pre
  105. AreaManager.AddStartingAreas: post: Children.ChildrenHarmony+AreaManager_AddStartingAreas_Patch.AddStartingAreas_Post
  106. AttackTargetFinder.BestAttackTarget: PRE: AvoidFriendlyFire.AttackTargetFinder_BestAttackTarget_Patch.Prefix
  107. Bill.PawnAllowedToStartAnew: post: Children.ChildrenHarmony+Bill_Patch.PawnAllowedToStartAnew
  108. Building_Bed.GetGizmos: post: Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
  109. Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
  110. Building_Door.PawnCanOpen: PRE: Hospitality.Harmony.Building_Door_Patch+PawnCanOpen.Prefix
  111. ColonistBarColonistDrawer.DrawColonist: post: RR_PawnBadge.RimWorld_ColonistBarColonistDrawer_DrawColonist.Postfix, RR_PawnBadge.RimWorld_ColonistBarColonistDrawer_DrawColonist.Postfix
  112. Command.GizmoOnGUI: post: AllowTool.Patches.Command_GizmoOnGUI_Patch.InterceptInteraction TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
  113. CompTemperatureRuinable.DoTicks: PRE: RimFridge.Patch_CompTemperatureRuinable_DoTicks.Prefix
  114. DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
  115. DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
  116. DefGenerator.GenerateImpliedDefs_PostResolve: post: RTMadSkills.ModSettingsDefJockey.Postfix
  117. DefGenerator.GenerateImpliedDefs_PreResolve: post: Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix, DarkIntentionsWoohoo.harmony.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix, Numbers.Numbers.Columndefs, WorkTab.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix, AnimalTab.Patch_GenerateImpliedDefs_PreResolve.Postfix
  118. DefOfHelper.EnsureInitializedInCtor: PRE: Room_Food.Mod.EnsureInitializedInCtorPrefix
  119. DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration, AnimalTab.Patch_InjectTrainerSettingsComp.Postfix
  120. Designator_PlantsCut.IconReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseIcon_Patch.NeverChangeIcon
  121. Designator_PlantsCut.LabelCapReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseLabel_Patch.NeverChangeLabel
  122. Dialog_NamePawn..ctor: post: Children.ChildrenHarmony+Dialog_NamePawn_PatchLoad.ConstructorExtended
  123. Dialog_NamePawn.DoWindowContents: PRE: Children.ChildrenHarmony+Dialog_NamePawn_PatchDL.DoWindowContentsExtended
  124. Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
  125. EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
  126. ExpectationsUtility.CurrentExpectationFor: post: Hospitality.Harmony.ExpectationsUtility_Patch+CurrentExpectationForPawn.Postfix
  127. Faction.Notify_MemberExitedMap: PRE: Hospitality.Harmony.Faction_Patch+Notify_MemberExitedMap.Prefix
  128. FactionDialogMaker.FactionDialogFor: post: Hospitality.Harmony.FactionDialogMaker_Patch+FactionDialogFor.Postfix
  129. FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
  130. FloatMenuMakerMap.AddUndraftedOrders: post: Children.ChildrenHarmony+FloatMenuMakerMap_Patch.AddUndraftedOrders_Post
  131. FoodUtility.BestFoodSourceOnMap: PRE: Room_Food.FoodFinder.Prefix, Hospitality.Harmony.FoodUtility_Patch+BestFoodSourceOnMap.Prefix
  132. ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
  133. ForbidUtility.InAllowedArea: post: Hospitality.Harmony.ForbidUtility_Patch+InAllowedArea.Postfix
  134. ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix
  135. Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
  136. Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
  137. Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, SnapOut.Mod.FinalizeInit_Postfixu, SnapOut.Mod.FinalizeInit_Postfixu, JustIgnoreMePassing.Game_FinalizeInit_Patch.Postfix
  138. GameComponentUtility.LoadedGame: post: ConsolidatedTraits.Patch_GameComponentUtility_LoadedGame.Postfix, RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix
  139. GameComponentUtility.StartedNewGame: post: ConsolidatedTraits.Patch_GameComponentUtility_StartedNewGame.Postfix, RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix
  140. GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: Hospitality.Harmony.GatheringsUtility_Patch+ShouldGuestKeepAttendingGathering.Prefix
  141. GenConstruct.BlocksConstruction: PRE: JustIgnoreMePassing.GenConstruct_BlocksConstruction_Patch.Prefix
  142. GenDrop.TryDropSpawn: post: CommonSense.GenPlace_TryPlaceThing_CommonSensePatch.Postfix
  143. HealthAIUtility.FindBestMedicine: PRE: Pharmacist.HealthAIUtility_FindBestMedicine.Prefix
  144. Hediff.get_Label: post: Children.ChildrenHarmony+Hediff_Label_Patch.Label_Post
  145. HediffComp_Discoverable.CheckDiscovered: PRE: Children.ChildrenHarmony+HediffComp_Discoverable_Patch.Hediff_Pregnant_CheckDiscoveredPre, Children.ChildrenHarmony+HediffComp_Discoverable_CheckDiscovered_Patch.CheckDiscovered_Pre
  146. HediffGiver.TryApply: PRE: Children.ChildrenHarmony+HediffGiver_TryApply.HediffGiver_TryApply_Prefix
  147. HediffWithComps.get_Visible: PRE: Children.ChildrenHarmony+HediffWithComps_Preg_Patch.Visible_Pre
  148. Hediff_Pregnant.DoBirthSpawn: PRE: DarkIntentionsWoohoo.harmony.Hediff_Pregnant_DoBirthSpawn_Patch.Prefix, Children.ChildrenHarmony+Hediff_Pregnant_Patch2.Pawn_DoBirthSpawn_Pre post: DarkIntentionsWoohoo.harmony.Hediff_Pregnant_DoBirthSpawn_Patch.Postfix
  149. Hediff_Pregnant.Miscarry: post: Children.ChildrenHarmony+Hediff_Pregnant_Patch.Hediff_Pregnant_MiscarryDone
  150. ITab_Pawn_Gear.DrawThingRow: PRE: CommonSense.ITab_Pawn_Gear_DrawThingRow_CommonSensePatch.Prefix
  151. ITab_Pawn_Gear.InterfaceDrop: PRE: Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix
  152. ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
  153. InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair
  154. JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix
  155. JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
  156. JobDriver_Lovin.GenerateRandomMinTicksToNextLovin: post: Children.ChildrenHarmony+JobDriver_Lovin_Patch.JobDriver_Lovin_Done
  157. JobDriver_Wait.CheckForAutoAttack: post: AllowTool.Patches.JobDriverWait_CheckForAutoAttack_Patch.DoPartyHunting
  158. JobGiver_PackFood.TryGiveJob: PRE: CommonSense.JoyPriority+JobGiver_PackFood_TryGiveJob_CommonSensePatch.Prefix
  159. JobGiver_UnloadYourInventory.TryGiveJob: PRE: CommonSense.JobGiver_UnloadYourInventory_TryGiveJob_CommonSensePatch.Prefix
  160. JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
  161. JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix
  162. JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
  163. JoyGiver_Ingest.CreateIngestJob: post: CommonSense.FoodCountLimiter+JobGiver_GetJoy_TryGiveJob_CommonSensePatch.Postfix
  164. LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
  165. ListerFilthInHomeArea.Notify_HomeAreaChanged: PRE: Children.ChildrenHarmony+Notify_HomeAreaChanged_Patch.Notify_HomeAreaChanged_Pre
  166. MainMenuDrawer.Init: post: CameraPlus.CrossPromotion.MainMenuDrawer_Init_Postfix
  167. Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
  168. Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
  169. MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
  170. MapDrawer.MapMeshDirty: PRE: DubsMintMinimap.MainTabWindow_MiniMap+Harmony_MapMeshDirty.Prefix
  171. MapInterface.MapInterfaceOnGUI_BeforeMainTabs: PRE: DubsMintMinimap.MainTabWindow_MiniMap+Harmony_MapInterfaceOnGUI_BeforeMainTabs.Prefix
  172. MemoryThoughtHandler.TryGainMemory: post: Children.ChildrenHarmony+MemoryThoughtHandler_Avali_Lovin_Patch.MemoryThoughtHandler_TryGainMemory_Done
  173. MentalStateHandler.TryStartMentalState: PRE: Hospitality.Harmony.MentalStateHandler_Patch+TryStartMentalState.Prefix
  174. MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
  175. ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
  176. ModMetaData.get_VersionCompatible: post: MultiVersionModFix.VersionCompatible_Postfix
  177. ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
  178. Need_Food.get_MaxLevel: PRE: Children.ChildrenHarmony+Need_Food_Patch.MaxLevel_Pre
  179. Page_ModsConfig.DoWindowContents: TRANS: CameraPlus.CrossPromotion.Page_ModsConfig_DoWindowContents_Transpiler
  180. Page_ModsConfig.PostClose: post: CameraPlus.CrossPromotion.Page_ModsConfig_PostClose_Postfix
  181. Pawn.GetGizmos: post: AllowTool.Patches.Pawn_GetGizmos_Patch.InsertPartyHuntGizmo, AnimalTab.Patch_InjectTrainerSettingsGizmo.Postfix
  182. Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
  183. Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
  184. Pawn.Kill: post: AvoidFriendlyFire.Pawn_Kill_Patch.Postfix
  185. Pawn.SetFaction: PRE: Hospitality.Harmony.Pawn_Patch+SetFaction.Prefix post: Children.ChildrenHarmony+Pawn_SetFaction_Patch.SetFactionExtended
  186. Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix
  187. PawnCapacitiesHandler.GetLevel: post: Children.ChildrenHarmony+PawnCapacitiesHandler_Patch.GetLevel_Done
  188. PawnColumnWorker.DoHeader: TRANS: Numbers.Numbers.UseWordWrapOnHeaders
  189. PawnColumnWorker.HeaderClicked: PRE: Numbers.Numbers.RightClickToRemoveHeader
  190. PawnColumnWorker_Label.DoCell: post: Numbers.Numbers.AddHighlightToLabel_PostFix TRANS: Numbers.Numbers.AddHighlightToLabel_Transpiler
  191. PawnColumnWorker_Text.DoCell: TRANS: Numbers.Numbers.CentreCell
  192. PawnColumnWorker_WorkType.HeaderInteractions: PRE: Numbers.Numbers.RightClickToRemoveHeader
  193. PawnGenerator.GeneratePawn: post: DarkIntentionsWoohoo.harmony.PawnGenerator_GeneratePawn_Patch.Postfix
  194. PawnGenerator.GenerateRandomAge: post: Children.ChildrenHarmony+PawnGenerator_Gen_Patch.PawnGenerator_Gen_Done
  195. PawnNameColorUtility.PawnNameColorOf: PRE: Hospitality.Harmony.PawnNameColorUtility_Patch+PawnNameColorOf.Prefix post: AvoidFriendlyFire.PawnNameColorUtility_PawnNameColorOf_Patch.Postfix
  196. PawnRenderer.RenderPawnInternal: PRE: Children.ChildrenHarmony+PawnRenderer_RenderPawnInternal_Patch.PawnRenderer_RenderPawnInternal_Pre
  197. PawnTable.PawnTableOnGUI: PRE: WorkTab.PawnTable_PawnTableOnGUI.Prefix TRANS: Numbers.Numbers.MakeHeadersReOrderable
  198. PawnTable.RecacheIfDirty: PRE: WorkTab.PawnTable_RecacheIfDirty.Prefix post: WorkTab.PawnTable_RecacheIfDirty.Postfix
  199. PawnUIOverlay.DrawPawnGUIOverlay: PRE: AvoidFriendlyFire.PawnUIOverlay_DrawPawnGUIOverlay_Patch.Prefix
  200. PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
  201. PawnUtility.TrySpawnHatchedOrBornPawn: post: Children.ChildrenHarmony+PawnUtility_Patch.TrySpawnHatchedOrBornPawnExtended
  202. Pawn_AgeTracker.RecalculateLifeStageIndex: post: Children.ChildrenHarmony+Pawn_AgeTracker_Patch.RecalculateLifeStageIndex_Done
  203. Pawn_ApparelTracker.TryDrop: PRE: Hospitality.Harmony.Pawn_ApparelTracker_Patch+TryDrop.Replacement
  204. Pawn_DraftController.GetGizmos: post: AvoidFriendlyFire.Pawn_DraftController_GetGizmos_Patch.Postfix
  205. Pawn_DraftController.set_Drafted: post: AllowTool.Patches.DraftController_Drafted_Patch.NotifyPawnUndrafted, AvoidFriendlyFire.Pawn_DraftController_set_Drafted_Patch.Postfix
  206. Pawn_EquipmentTracker.DropAllEquipment: PRE: WhereIsMyWeapon.Patch_Pawn_EquipmentTracker_DropAllEquipment.Prefix
  207. Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
  208. Pawn_HealthTracker.MakeDowned: PRE: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeDowned.Prefix post: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeDowned.Postfix
  209. Pawn_HealthTracker.MakeUndowned: post: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeUndowned.Postfix
  210. Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
  211. Pawn_InventoryTracker.DropAllNearPawn: PRE: WhereIsMyWeapon.Patch_Pawn_InventoryTracker_DropAllNearPawn.Prefix
  212. Pawn_MindState.CanStartFleeingBecauseOfPawnAction: post: ProperShotguns.Patch_Pawn_MindState+CanStartFleeingBecauseOfPawnAction.Postfix
  213. Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix
  214. Pawn_Ownership.UnclaimBed: PRE: Hospitality.Harmony.Pawn_Ownership_Patch+UnclaimBed.Prefix
  215. Pawn_PlayerSettings.get_AreaRestriction: PRE: Children.ChildrenHarmony+Pawn_PlayerSettings_AreaRestrictioSchool_Patch.AreaRestriction_Pre
  216. Pawn_PlayerSettings.get_EffectiveAreaRestriction: PRE: Children.ChildrenHarmony+Pawn_PlayerSettings_EffectiveAreaRestrictionSchool_Patch.EffectiveAreaRestriction_Pre
  217. Pawn_PlayerSettings.get_EffectiveAreaRestrictionInPawnCurrentMap: PRE: Children.ChildrenHarmony+Pawn_PlayerSettings_EffectiveAreaRestrictionInPawnCurrentMap_Patch.EffectiveAreaRestrictionInPawnCurrentMap_Pre
  218. Pawn_RelationsTracker.AddDirectRelation: PRE: DarkIntentionsWoohoo.harmony.Pawn_RelationsTracker_AddDirectRelation_Patch.Prefix
  219. Pawn_RelationsTracker.Notify_RescuedBy: PRE: Hospitality.Harmony.Pawn_RelationsTracker_Patch+Notify_RescuedBy.Prefix
  220. Pawn_TimetableTracker.get_CurrentAssignment: post: Children.ChildrenHarmony+Pawn_TimetableTracker_Patch.CurrentAssignment_Post
  221. Pawn_WorkSettings.CacheWorkGiversInOrder: PRE: WorkTab.Pawn_WorkSettings_CacheWorkGiversInOrder.Prefix
  222. Pawn_WorkSettings.DisableAll: PRE: WorkTab.Pawn_WorkSettings_DisableAll.Prefix
  223. Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix
  224. Pawn_WorkSettings.GetPriority: PRE: WorkTab.Pawn_WorkSettings_GetPriority.Prefix
  225. Pawn_WorkSettings.SetPriority: PRE: WorkTab.Pawn_WorkSettings_SetPriority.Prefix
  226. Pawn_WorkSettings.get_WorkGiversInOrderNormal: PRE: Children.ChildrenHarmony+Pawn_WorkSettings_Patch.WorkGiversInOrderNormal_Pre
  227. PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
  228. Projectile.Launch: post: ProperShotguns.Patch_Projectile+Launch.Postfix
  229. Projectile.get_DamageAmount: post: ProperShotguns.Patch_Projectile+get_DamageAmount.Postfix
  230. Reachability.CanReach: post: Hospitality.Harmony.Reachability_Patch+CanReach.Postfix
  231. ReachabilityUtility.CanReach: PRE: RimFridge.Patch_ReachabilityUtility_CanReach.Prefix
  232. ReorderableWidget.Reorderable: TRANS: Numbers.Numbers.ReorderWidgetFromEventToInputTranspiler
  233. ResearchManager.FinishProject: PRE: ResearchPal.HarmonyPatches_Queue+DoCompletionDialog.Prefix
  234. ResearchManager.ResearchPerformed: PRE: ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Prefix post: ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Postfix
  235. ReservationManager.LogCouldNotReserveError: PRE: Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix
  236. RestUtility.CanUseBedEver: post: Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix
  237. RestUtility.FindBedFor: PRE: Children.ChildrenHarmony+RestUtility_FindBedFor_Patch.FindBedFor_Pre
  238. ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators
  239. RoomRoleWorker_Bedroom.GetScore: PRE: Children.ChildrenHarmony+RoomRoleWorker_Bedroom_GetScore_Patch.GetScoreDone
  240. Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
  241. Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
  242. ScribeMetaHeaderUtility.TryCreateDialogsForVersionMismatchWarnings: post: CommonSense.ScribeMetaHeaderUtility_Patch+ScribeMetaHeaderUtility_TryCreateDialogsForVersionMismatchWarnings_CommonSensePatch.Postfix
  243. ShieldBelt.CheckPreAbsorbDamage: post: DamageMotes.ShieldBelt_Patch.Postfix
  244. ShortCircuitUtility.DoShortCircuit: PRE: RT_Fuse.Patch_DoShortCircuit.Prefix
  245. SkillRecord.Interval: PRE: RTMadSkills.Patch_SkillRecordInterval.Prefix
  246. SkillRecord.Learn: PRE: Children.ChildrenHarmony+SkillRecord_Patch.SkillRecord_Learn_Pre
  247. SkillRecord.LearnRateFactor: post: RTMadSkills.Patch_LearningSaturation.Postfix
  248. SkillUI.GetSkillDescription: post: RTMadSkills.Patch_LearningSaturationUI.Postfix
  249. SocialCardUtility.DrawPawnRow: PRE: Hospitality.Harmony.SocialCardUtility_Patch+DrawPawnRow.Prefix
  250. SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
  251. Targeter.TargeterUpdate: post: AvoidFriendlyFire.Targeter_TargeterUpdate_Patch.Postfix
  252. Thing.Ingested: PRE: Children.ChildrenHarmony+Thing_Ingested_Patch.IngestedExtended
  253. Thing.TakeDamage: TRANS: DamageMotes.DamageMotes_Patch.Transpiler
  254. ThingOwner`1.TryAdd: post: CommonSense.ThingOwnerThing_TryAdd_CommonSensePatch.Postfix
  255. ThingSelectionUtility.SelectNextColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectNextColonist.Prefix
  256. ThingSelectionUtility.SelectPreviousColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectPreviousColonist.Prefix
  257. ThingWithComps.ExposeData: post: CommonSense.ThingWithComps_ExposeData_CommonSensePatch.Postfix
  258. ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
  259. ThinkNode_ChancePerHour_Lovin.MtbHours: post: Children.ChildrenHarmony+ThinkNode_ChancePerHour_Lovin_Patch.ThinkNode_ChancePerHour_Lovin_MtbHoursDone
  260. ThinkNode_Priority_GetJoy.GetPriority: TRANS: CommonSense.JoyPriority+ThinkNode_Priority_GetJoy_GetPriority_CommonSensePatch.Transpiler
  261. ThoughtWorker.CurrentState: post: Children.ChildrenHarmony+ThoughtWorker_Patch.ThoughtWorker_Done
  262. ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
  263. ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
  264. TimeAssignmentSelector.DrawTimeAssignmentSelectorGrid: post: Children.ChildrenHarmony+TimeAssignmentSelector_Patch.DrawTimeAssignmentSelectorGrid_Done
  265. Toils_Haul.PlaceHauledThingInCell: post: AllowTool.Patches.ToilsHaul_PlaceInCell_Patch.ClearHaulUrgently
  266. Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
  267. TooltipUtility.ShotCalculationTipString: PRE: AvoidFriendlyFire.TooltipUtility_ShotCalculationTipString_Patch.Prefix
  268. TradeShip.ColonyThingsWillingToBuy: post: RimFridge.Patch_PassingShip_TryOpenComms.Postfix
  269. TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
  270. TransitionAction_SetDefendLocalGroup.DoAction: PRE: Hospitality.Harmony.TransitionAction_SetDefendLocalGroup_Patch+DoAction.Prefix
  271. UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
  272. Verb.CanHitTargetFrom: post: AvoidFriendlyFire.Verb_CanHitTargetFrom_Patch.Postfix
  273. Verb.WarmupComplete: post: DubsMintMinimap.MainTabWindow_MiniMap+Harmony_WarmupComplete.Postfix
  274. Verb_MeleeAttack.TryCastShot: TRANS: DamageMotes.Verb_MeleeAttack_Patch.Transpiler
  275. WorkGiver_DoBill.GetMedicalCareCategory: PRE: Pharmacist.Properties.WorkGiver_DoBill_GetMedicalCareCategory.Prefix
  276. WorkGiver_HunterHunt.HasJobOnThing: post: Hospitality.Harmony.WorkGiver_HunterHunt+HasJobOnThing.Postfix
  277. WorkGiver_Merge.JobOnThing: TRANS: CommonSense.WorkGiver_Merge_Patch.Transpiler
  278. WorkGiver_Tame.JobOnThing: post: AnimalTab.Patch_WorkGiver_Tame_JobOnThing.Postfix
  279. WorkGiver_Train.JobOnThing: post: AnimalTab.Patch_WorkGiver_Train_JobOnThing.Postfix
  280. Workshop.SetWorkshopItemDataFrom: post: MultiVersionModFix.SetWorkshopItemDataFrom_Postfix
  281. WorkshopItems.Notify_Subscribed: post: CameraPlus.CrossPromotion.WorkshopItems_Notify_Subscribed_Postfix
  282. Harmony versions present: 1.2.0.2: net.avilmask.rimworld.mod.CommonSense; 1.2.0.1: UnlimitedHugs.HugsLib, weilbyte.rimworld.snapout, net.pardeike.rimworld.mod.just-ignore-me-passing, HugsLib.AllowTool, HugsLib.AvoidFriendlyFire, Fluffy.AnimalTab, fluffy.medicaltab, DarkIntentionsWoohoo.mod.settings.harmony, mehni.rimworld.numbers, fluffy.worktab, Children, rimworld.ResearchPal, Dubwise.DubsMintMinimap, Uuugggg.rimworld.Room_Food.main, HugsLib.Hospitality, fluffy.rimworld.pharmacist, com.consolidatedtraits.rimworld.mod, com.rimfridge.rimworld.mod, io.github.ratysz.madskills, XeoNovaDan.ProperShotguns, com.tammybee.whereismyweapon, multiversionmodfix, brrainz-crosspromotion, RR_PawnBadge, HugsLib.RR_PawnBadge; 1.1.0.0: com.spdskatr.DamageMotes.Patch
  283.  
  284. Platform information: (hidden, use publishing options to include)
  285.  
  286. Log file contents:
  287. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  288. GfxDevice: [Renderer information redacted]
  289. Begin MonoManager ReloadAssembly
  290. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  291. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  292. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  293. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  294. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  295. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  296. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  297. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  298. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  299. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  300. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  301. RimWorld 1.0.2282 rev726
  302.  
  303. ReflectionTypeLoadException getting types in assembly NineTailedFox: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  304.   at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
  305.   at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
  306.   at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
  307.  
  308. Loader exceptions:
  309.    => System.TypeLoadException: Could not load type 'NineTailedFox.DRNTF_DefOf' from assembly 'NineTailedFox, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  310.  
  311.  
  312. [HugsLib] version 6.1.3
  313.  
  314. [RuntimeGC] Mod settings loaded.
  315.  
  316. Error while instantiating a mod of type CommonSense.CommonSense: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  317.   at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
  318.   at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
  319.   at Harmony.AccessTools+<>c.<TypeByName>b__1_0 (System.Reflection.Assembly x) [0x00000] in <filename unknown>:0
  320.   at System.Linq.Enumerable+<CreateSelectManyIterator>c__Iterator12`2[System.Reflection.Assembly,System.Type].MoveNext () [0x00000] in <filename unknown>:0
  321.   at System.Linq.Enumerable.First[Type] (IEnumerable`1 source, System.Func`2 predicate, Fallback fallback) [0x00000] in <filename unknown>:0
  322.   at System.Linq.Enumerable.FirstOrDefault[Type] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0
  323.   at Harmony.AccessTools.TypeByName (System.String name) [0x00000] in <filename unknown>:0
  324.   at CommonSense.PatchBadHy+JobGiver_UseToilet_GetPriority_CommonSensePatch.Prepare () [0x00000] in <filename unknown>:0
  325.   at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
  326.   at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  327.   --- End of inner exception stack trace ---
  328.   at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  329.   at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0
  330.   at Harmony.PatchProcessor.RunMethod[HarmonyPrepare,Boolean] (Boolean defaultIfNotExisting, System.Object[] parameters) [0x00000] in <filename unknown>:0
  331.   at Harmony.PatchProcessor.PrepareType () [0x00000] in <filename unknown>:0
  332.   at Harmony.PatchProcessor..ctor (Harmony.HarmonyInstance instance, System.Type type, Harmony.HarmonyMethod attributes) [0x00000] in <filename unknown>:0
  333.   at Harmony.HarmonyInstance.<PatchAll>b__9_0 (System.Type type) [0x00000] in <filename unknown>:0
  334.   at Harmony.CollectionExtensions.Do[Type] (IEnumerable`1 sequence, System.Action`1 action) [0x00000] in <filename unknown>:0
  335.   at Harmony.HarmonyInstance.PatchAll (System.Reflection.Assembly assembly) [0x00000] in <filename unknown>:0
  336.   at CommonSense.CommonSense..ctor (Verse.ModContentPack content) [0x00000] in <filename unknown>:0
  337.   at (wrapper managed-to-native) System.Reflection.MonoCMethod:InternalInvoke (object,object[],System.Exception&)
  338.   at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  339.   --- End of inner exception stack trace ---
  340.   at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  341.   at System.Reflection.MonoCMethod.Invoke (BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  342.   at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
  343.   at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
  344.   at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
  345.   at Verse.LoadedModManager.CreateModClasses () [0x00000] in <filename unknown>:0
  346.  
  347. DubsMintMinimap 1.1.109
  348.  
  349. Dubs Paint Shop 1.0.208
  350.  
  351. DubsMintMenus 1.2.420
  352.  
  353. ConsolidatedTraits Harmony Patches:
  354.   Prefix:
  355.     GameComponentUtility.StartedNewGame
  356.     GameComponentUtility.LoadedGame
  357.  
  358. Could not find type named NineTailedFox.DisableApparelColor from node <ThingDef Class="NineTailedFox.DisableApparelColor" ParentName="DRNTF_ApparelNoColorBase"><thingClass>Apparel</thingClass><category>Item</category><selectable>True</selectable><pathCost>10</pathCost><useHitPoints>True</useHitPoints><techLevel>Industrial</techLevel><graphicData><onGroundRandomRotateAngle>35</onGroundRandomRotateAngle><drawSize>1</drawSize><texPath>DRNTF/Apparel/DRNTF_OffShoulderA</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData><thingCategories><li>Apparel</li></thingCategories><drawGUIOverlay>true</drawGUIOverlay><statBases><MaxHitPoints>150</MaxHitPoints><Flammability>1.0</Flammability><DeteriorationRate>2</DeteriorationRate><Beauty>4</Beauty><WorkToMake>4000</WorkToMake><Mass>0.8</Mass><StuffEffectMultiplierArmor>0.2</StuffEffectMultiplierArmor><StuffEffectMultiplierInsulation_Cold>0.25</StuffEffectMultiplierInsulation_Cold><StuffEffectMultiplierInsulation_Heat>0.25</StuffEffectMultiplierInsulation_Heat><EquipDelay>2</EquipDelay></statBases><altitudeLayer>Item</altitudeLayer><alwaysHaulable>True</alwaysHaulable><tickerType>Never</tickerType><comps><li Class="CompProperties_Forbiddable" /><li><compClass>CompQuality</compClass></li><li><compClass>CompColorable</compClass></li></comps><recipeMaker><workSpeedStat>TailoringSpeed</workSpeedStat><workSkill>Crafting</workSkill><effectWorking>Tailor</effectWorking><soundWorking>Recipe_Tailor</soundWorking><recipeUsers><li>ElectricTailoringBench</li><li>HandTailoringBench</li></recipeUsers><unfinishedThingDef>UnfinishedApparel</unfinishedThingDef><researchPrerequisite>DRNTF_ApparelT2</researchPrerequisite></recipeMaker><ApparelColor>false</ApparelColor><defName>DRNTF_OffShoulderA</defName><description>귀여운 오프숄더 니트입니다.</description><label>kurin off shoulder A</label><costStuffCount>80</costStuffCount><stuffCategories><li>Fabric</li><li>Leathery</li></stuffCategories><apparel><bodyPartGroups><li>Torso</li><li>Neck</li><li>Shoulders</li><li>Arms</li><li>Legs</li></bodyPartGroups><wornGraphicPath>DRNTF/Apparel/DRNTF_OffShoulderA</wornGraphicPath><layers><li>Middle</li></layers><tags><li>DRNTF_Citizen</li></tags><defaultOutfitTags><li>Worker</li></defaultOutfitTags></apparel></ThingDef>
  359.  
  360. XML error: <ApparelColor>false</ApparelColor> doesn't correspond to any field in type ThingDef. Context: <ThingDef Class="NineTailedFox.DisableApparelColor" ParentName="DRNTF_ApparelNoColorBase"><thingClass>Apparel</thingClass><category>Item</category><selectable>True</selectable><pathCost>10</pathCost><useHitPoints>True</useHitPoints><techLevel>Industrial</techLevel><graphicData><onGroundRandomRotateAngle>35</onGroundRandomRotateAngle><drawSize>1</drawSize><texPath>DRNTF/Apparel/DRNTF_OffShoulderA</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData><thingCategories><li>Apparel</li></thingCategories><drawGUIOverlay>true</drawGUIOverlay><statBases><MaxHitPoints>150</MaxHitPoints><Flammability>1.0</Flammability><DeteriorationRate>2</DeteriorationRate><Beauty>4</Beauty><WorkToMake>4000</WorkToMake><Mass>0.8</Mass><StuffEffectMultiplierArmor>0.2</StuffEffectMultiplierArmor><StuffEffectMultiplierInsulation_Cold>0.25</StuffEffectMultiplierInsulation_Cold><StuffEffectMultiplierInsulation_Heat>0.25</StuffEffectMultiplierInsulation_Heat><EquipDelay>2</EquipDelay></statBases><altitudeLayer>Item</altitudeLayer><alwaysHaulable>True</alwaysHaulable><tickerType>Never</tickerType><comps><li Class="CompProperties_Forbiddable" /><li><compClass>CompQuality</compClass></li><li><compClass>CompColorable</compClass></li></comps><recipeMaker><workSpeedStat>TailoringSpeed</workSpeedStat><workSkill>Crafting</workSkill><effectWorking>Tailor</effectWorking><soundWorking>Recipe_Tailor</soundWorking><recipeUsers><li>ElectricTailoringBench</li><li>HandTailoringBench</li></recipeUsers><unfinishedThingDef>UnfinishedApparel</unfinishedThingDef><researchPrerequisite>DRNTF_ApparelT2</researchPrerequisite></recipeMaker><ApparelColor>false</ApparelColor><defName>DRNTF_OffShoulderA</defName><description>귀여운 오프숄더 니트입니다.</description><label>kurin off shoulder A</label><costStuffCount>80</costStuffCount><stuffCategories><li>Fabric</li><li>Leathery</li></stuffCategories><apparel><bodyPartGroups><li>Torso</li><li>Neck</li><li>Shoulders</li><li>Arms</li><li>Legs</li></bodyPartGroups><wornGraphicPath>DRNTF/Apparel/DRNTF_OffShoulderA</wornGraphicPath><layers><li>Middle</li></layers><tags><li>DRNTF_Citizen</li></tags><defaultOutfitTags><li>Worker</li></defaultOutfitTags></apparel></ThingDef>
  361.  
  362. Could not find type named NineTailedFox.DisableApparelColor from node <ThingDef Class="NineTailedFox.DisableApparelColor" ParentName="DRNTF_ApparelNoColorBase"><thingClass>Apparel</thingClass><category>Item</category><selectable>True</selectable><pathCost>10</pathCost><useHitPoints>True</useHitPoints><techLevel>Industrial</techLevel><graphicData><onGroundRandomRotateAngle>35</onGroundRandomRotateAngle><drawSize>1</drawSize><texPath>DRNTF/Apparel/DRNTF_OffShoulderB</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData><thingCategories><li>Apparel</li></thingCategories><drawGUIOverlay>true</drawGUIOverlay><statBases><MaxHitPoints>150</MaxHitPoints><Flammability>1.0</Flammability><DeteriorationRate>2</DeteriorationRate><Beauty>4</Beauty><WorkToMake>5000</WorkToMake><Mass>1</Mass><StuffEffectMultiplierArmor>0.2</StuffEffectMultiplierArmor><StuffEffectMultiplierInsulation_Cold>0.25</StuffEffectMultiplierInsulation_Cold><StuffEffectMultiplierInsulation_Heat>0.25</StuffEffectMultiplierInsulation_Heat><Insulation_Cold>4</Insulation_Cold><Insulation_Heat>2</Insulation_Heat><EquipDelay>2</EquipDelay></statBases><altitudeLayer>Item</altitudeLayer><alwaysHaulable>True</alwaysHaulable><tickerType>Never</tickerType><comps><li Class="CompProperties_Forbiddable" /><li><compClass>CompQuality</compClass></li><li><compClass>CompColorable</compClass></li></comps><recipeMaker><workSpeedStat>TailoringSpeed</workSpeedStat><workSkill>Crafting</workSkill><effectWorking>Tailor</effectWorking><soundWorking>Recipe_Tailor</soundWorking><recipeUsers><li>ElectricTailoringBench</li><li>HandTailoringBench</li></recipeUsers><unfinishedThingDef>UnfinishedApparel</unfinishedThingDef><researchPrerequisite>DRNTF_ApparelT2</researchPrerequisite></recipeMaker><ApparelColor>false</ApparelColor><defName>DRNTF_OffShoulderB</defName><description>귀여운 오프숄더 니트입니다.\n\n스타킹을 신어 따듯합니다.</description><label>kurin off shoulder B</label><costStuffCount>90</costStuffCount><stuffCategories><li>Fabric</li><li>Leathery</li></stuffCategories><apparel><bodyPartGroups><li>Torso</li><li>Neck</li><li>Shoulders</li><li>Arms</li><li>Legs</li></bodyPartGroups><wornGraphicPath>DRNTF/Apparel/DRNTF_OffShoulderB</wornGraphicPath><layers><li>Middle</li></layers><tags><li>DRNTF_Citizen</li></tags><defaultOutfitTags><li>Worker</li></defaultOutfitTags></apparel></ThingDef>
  363.  
  364. XML error: <ApparelColor>false</ApparelColor> doesn't correspond to any field in type ThingDef. Context: <ThingDef Class="NineTailedFox.DisableApparelColor" ParentName="DRNTF_ApparelNoColorBase"><thingClass>Apparel</thingClass><category>Item</category><selectable>True</selectable><pathCost>10</pathCost><useHitPoints>True</useHitPoints><techLevel>Industrial</techLevel><graphicData><onGroundRandomRotateAngle>35</onGroundRandomRotateAngle><drawSize>1</drawSize><texPath>DRNTF/Apparel/DRNTF_OffShoulderB</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData><thingCategories><li>Apparel</li></thingCategories><drawGUIOverlay>true</drawGUIOverlay><statBases><MaxHitPoints>150</MaxHitPoints><Flammability>1.0</Flammability><DeteriorationRate>2</DeteriorationRate><Beauty>4</Beauty><WorkToMake>5000</WorkToMake><Mass>1</Mass><StuffEffectMultiplierArmor>0.2</StuffEffectMultiplierArmor><StuffEffectMultiplierInsulation_Cold>0.25</StuffEffectMultiplierInsulation_Cold><StuffEffectMultiplierInsulation_Heat>0.25</StuffEffectMultiplierInsulation_Heat><Insulation_Cold>4</Insulation_Cold><Insulation_Heat>2</Insulation_Heat><EquipDelay>2</EquipDelay></statBases><altitudeLayer>Item</altitudeLayer><alwaysHaulable>True</alwaysHaulable><tickerType>Never</tickerType><comps><li Class="CompProperties_Forbiddable" /><li><compClass>CompQuality</compClass></li><li><compClass>CompColorable</compClass></li></comps><recipeMaker><workSpeedStat>TailoringSpeed</workSpeedStat><workSkill>Crafting</workSkill><effectWorking>Tailor</effectWorking><soundWorking>Recipe_Tailor</soundWorking><recipeUsers><li>ElectricTailoringBench</li><li>HandTailoringBench</li></recipeUsers><unfinishedThingDef>UnfinishedApparel</unfinishedThingDef><researchPrerequisite>DRNTF_ApparelT2</researchPrerequisite></recipeMaker><ApparelColor>false</ApparelColor><defName>DRNTF_OffShoulderB</defName><description>귀여운 오프숄더 니트입니다.\n\n스타킹을 신어 따듯합니다.</description><label>kurin off shoulder B</label><costStuffCount>90</costStuffCount><stuffCategories><li>Fabric</li><li>Leathery</li></stuffCategories><apparel><bodyPartGroups><li>Torso</li><li>Neck</li><li>Shoulders</li><li>Arms</li><li>Legs</li></bodyPartGroups><wornGraphicPath>DRNTF/Apparel/DRNTF_OffShoulderB</wornGraphicPath><layers><li>Middle</li></layers><tags><li>DRNTF_Citizen</li></tags><defaultOutfitTags><li>Worker</li></defaultOutfitTags></apparel></ThingDef>
  365.  
  366. Could not find type named NineTailedFox.DisableApparelColor from node <ThingDef Class="NineTailedFox.DisableApparelColor" ParentName="DRNTF_ApparelNoColorBase"><thingClass>Apparel</thingClass><category>Item</category><selectable>True</selectable><pathCost>10</pathCost><useHitPoints>True</useHitPoints><techLevel>Industrial</techLevel><graphicData><onGroundRandomRotateAngle>35</onGroundRandomRotateAngle><drawSize>1</drawSize><texPath>DRNTF/Apparel/DRNTF_Hoodie</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData><thingCategories><li>Apparel</li></thingCategories><drawGUIOverlay>true</drawGUIOverlay><statBases><MaxHitPoints>150</MaxHitPoints><Flammability>1.0</Flammability><DeteriorationRate>2</DeteriorationRate><Beauty>4</Beauty><WorkToMake>5000</WorkToMake><Mass>1</Mass><StuffEffectMultiplierArmor>0.2</StuffEffectMultiplierArmor><StuffEffectMultiplierInsulation_Cold>0.3</StuffEffectMultiplierInsulation_Cold><StuffEffectMultiplierInsulation_Heat>0.2</StuffEffectMultiplierInsulation_Heat><Insulation_Cold>4</Insulation_Cold><Insulation_Heat>2</Insulation_Heat><EquipDelay>2</EquipDelay></statBases><altitudeLayer>Item</altitudeLayer><alwaysHaulable>True</alwaysHaulable><tickerType>Never</tickerType><comps><li Class="CompProperties_Forbiddable" /><li><compClass>CompQuality</compClass></li><li><compClass>CompColorable</compClass></li></comps><recipeMaker><workSpeedStat>TailoringSpeed</workSpeedStat><workSkill>Crafting</workSkill><effectWorking>Tailor</effectWorking><soundWorking>Recipe_Tailor</soundWorking><recipeUsers><li>ElectricTailoringBench</li><li>HandTailoringBench</li></recipeUsers><unfinishedThingDef>UnfinishedApparel</unfinishedThingDef><researchPrerequisite>DRNTF_ApparelT2</researchPrerequisite></recipeMaker><ApparelColor>false</ApparelColor><defName>DRNTF_Hoodie</defName><description>활동하기 편한 후드티입니다.\n\n스타킹을 신어 따듯합니다.</description><label>kurin Hoodie</label><costStuffCount>90</costStuffCount><stuffCategories><li>Fabric</li><li>Leathery</li></stuffCategories><apparel><bodyPartGroups><li>Torso</li><li>Neck</li><li>Shoulders</li><li>Arms</li><li>Legs</li></bodyPartGroups><wornGraphicPath>DRNTF/Apparel/DRNTF_Hoodie</wornGraphicPath><layers><li>Middle</li></layers><tags><li>DRNTF_Citizen</li></tags><defaultOutfitTags><li>Worker</li></defaultOutfitTags></apparel></ThingDef>
  367.  
  368. XML error: <ApparelColor>false</ApparelColor> doesn't correspond to any field in type ThingDef. Context: <ThingDef Class="NineTailedFox.DisableApparelColor" ParentName="DRNTF_ApparelNoColorBase"><thingClass>Apparel</thingClass><category>Item</category><selectable>True</selectable><pathCost>10</pathCost><useHitPoints>True</useHitPoints><techLevel>Industrial</techLevel><graphicData><onGroundRandomRotateAngle>35</onGroundRandomRotateAngle><drawSize>1</drawSize><texPath>DRNTF/Apparel/DRNTF_Hoodie</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData><thingCategories><li>Apparel</li></thingCategories><drawGUIOverlay>true</drawGUIOverlay><statBases><MaxHitPoints>150</MaxHitPoints><Flammability>1.0</Flammability><DeteriorationRate>2</DeteriorationRate><Beauty>4</Beauty><WorkToMake>5000</WorkToMake><Mass>1</Mass><StuffEffectMultiplierArmor>0.2</StuffEffectMultiplierArmor><StuffEffectMultiplierInsulation_Cold>0.3</StuffEffectMultiplierInsulation_Cold><StuffEffectMultiplierInsulation_Heat>0.2</StuffEffectMultiplierInsulation_Heat><Insulation_Cold>4</Insulation_Cold><Insulation_Heat>2</Insulation_Heat><EquipDelay>2</EquipDelay></statBases><altitudeLayer>Item</altitudeLayer><alwaysHaulable>True</alwaysHaulable><tickerType>Never</tickerType><comps><li Class="CompProperties_Forbiddable" /><li><compClass>CompQuality</compClass></li><li><compClass>CompColorable</compClass></li></comps><recipeMaker><workSpeedStat>TailoringSpeed</workSpeedStat><workSkill>Crafting</workSkill><effectWorking>Tailor</effectWorking><soundWorking>Recipe_Tailor</soundWorking><recipeUsers><li>ElectricTailoringBench</li><li>HandTailoringBench</li></recipeUsers><unfinishedThingDef>UnfinishedApparel</unfinishedThingDef><researchPrerequisite>DRNTF_ApparelT2</researchPrerequisite></recipeMaker><ApparelColor>false</ApparelColor><defName>DRNTF_Hoodie</defName><description>활동하기 편한 후드티입니다.\n\n스타킹을 신어 따듯합니다.</description><label>kurin Hoodie</label><costStuffCount>90</costStuffCount><stuffCategories><li>Fabric</li><li>Leathery</li></stuffCategories><apparel><bodyPartGroups><li>Torso</li><li>Neck</li><li>Shoulders</li><li>Arms</li><li>Legs</li></bodyPartGroups><wornGraphicPath>DRNTF/Apparel/DRNTF_Hoodie</wornGraphicPath><layers><li>Middle</li></layers><tags><li>DRNTF_Citizen</li></tags><defaultOutfitTags><li>Worker</li></defaultOutfitTags></apparel></ThingDef>
  369.  
  370. Could not find type named NineTailedFox.DisableApparelColor from node <ThingDef Class="NineTailedFox.DisableApparelColor" ParentName="DRNTF_ApparelNoColorBase"><thingClass>Apparel</thingClass><category>Item</category><selectable>True</selectable><pathCost>10</pathCost><useHitPoints>True</useHitPoints><techLevel>Industrial</techLevel><graphicData><onGroundRandomRotateAngle>35</onGroundRandomRotateAngle><drawSize>1</drawSize><texPath>DRNTF/Apparel/DRNTF_Jumpsuit</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData><thingCategories><li>Apparel</li></thingCategories><drawGUIOverlay>true</drawGUIOverlay><statBases><MaxHitPoints>200</MaxHitPoints><Flammability>1.0</Flammability><DeteriorationRate>2</DeteriorationRate><Beauty>4</Beauty><WorkToMake>12000</WorkToMake><Mass>1.4</Mass><StuffEffectMultiplierArmor>0.4</StuffEffectMultiplierArmor><StuffEffectMultiplierInsulation_Cold>0.30</StuffEffectMultiplierInsulation_Cold><StuffEffectMultiplierInsulation_Heat>0.30</StuffEffectMultiplierInsulation_Heat><Insulation_Cold>4</Insulation_Cold><Insulation_Heat>4</Insulation_Heat><EquipDelay>2</EquipDelay></statBases><altitudeLayer>Item</altitudeLayer><alwaysHaulable>True</alwaysHaulable><tickerType>Never</tickerType><comps><li Class="CompProperties_Forbiddable" /><li><compClass>CompQuality</compClass></li><li><compClass>CompColorable</compClass></li></comps><recipeMaker><workSpeedStat>TailoringSpeed</workSpeedStat><workSkill>Crafting</workSkill><effectWorking>Tailor</effectWorking><soundWorking>Recipe_Tailor</soundWorking><recipeUsers><li>ElectricTailoringBench</li><li>HandTailoringBench</li></recipeUsers><unfinishedThingDef>UnfinishedApparel</unfinishedThingDef><researchPrerequisite>DRNTF_ApparelT3</researchPrerequisite></recipeMaker><ApparelColor>false</ApparelColor><defName>DRNTF_Jumpsuit</defName><description>붉은여우 병기창에서 근무하는 기술자들의 유니폼입니다. 각종 공구와 부품을 보관하기 좋은 주머니들이 달려 있는 건 물론이고, 기름이나 불꽃에 손상되거나 오염되지 않는 재질로 만들어져 작업에 유리합니다.</description><label>kurin jumpsuit</label><costStuffCount>100</costStuffCount><stuffCategories><li>Fabric</li><li>Leathery</li></stuffCategories><apparel><bodyPartGroups><li>Torso</li><li>Neck</li><li>Shoulders</li><li>Arms</li><li>Legs</li></bodyPartGroups><wornGraphicPath>DRNTF/Apparel/DRNTF_Jumpsuit</wornGraphicPath><layers><li>Middle</li></layers><tags><li>DRNTF_Citizen</li></tags><defaultOutfitTags><li>Worker</li></defaultOutfitTags></apparel></ThingDef>
  371.  
  372. XML error: <ApparelColor>false</ApparelColor> doesn't correspond to any field in type ThingDef. Context: <ThingDef Class="NineTailedFox.DisableApparelColor" ParentName="DRNTF_ApparelNoColorBase"><thingClass>Apparel</thingClass><category>Item</category><selectable>True</selectable><pathCost>10</pathCost><useHitPoints>True</useHitPoints><techLevel>Industrial</techLevel><graphicData><onGroundRandomRotateAngle>35</onGroundRandomRotateAngle><drawSize>1</drawSize><texPath>DRNTF/Apparel/DRNTF_Jumpsuit</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData><thingCategories><li>Apparel</li></thingCategories><drawGUIOverlay>true</drawGUIOverlay><statBases><MaxHitPoints>200</MaxHitPoints><Flammability>1.0</Flammability><DeteriorationRate>2</DeteriorationRate><Beauty>4</Beauty><WorkToMake>12000</WorkToMake><Mass>1.4</Mass><StuffEffectMultiplierArmor>0.4</StuffEffectMultiplierArmor><StuffEffectMultiplierInsulation_Cold>0.30</StuffEffectMultiplierInsulation_Cold><StuffEffectMultiplierInsulation_Heat>0.30</StuffEffectMultiplierInsulation_Heat><Insulation_Cold>4</Insulation_Cold><Insulation_Heat>4</Insulation_Heat><EquipDelay>2</EquipDelay></statBases><altitudeLayer>Item</altitudeLayer><alwaysHaulable>True</alwaysHaulable><tickerType>Never</tickerType><comps><li Class="CompProperties_Forbiddable" /><li><compClass>CompQuality</compClass></li><li><compClass>CompColorable</compClass></li></comps><recipeMaker><workSpeedStat>TailoringSpeed</workSpeedStat><workSkill>Crafting</workSkill><effectWorking>Tailor</effectWorking><soundWorking>Recipe_Tailor</soundWorking><recipeUsers><li>ElectricTailoringBench</li><li>HandTailoringBench</li></recipeUsers><unfinishedThingDef>UnfinishedApparel</unfinishedThingDef><researchPrerequisite>DRNTF_ApparelT3</researchPrerequisite></recipeMaker><ApparelColor>false</ApparelColor><defName>DRNTF_Jumpsuit</defName><description>붉은여우 병기창에서 근무하는 기술자들의 유니폼입니다. 각종 공구와 부품을 보관하기 좋은 주머니들이 달려 있는 건 물론이고, 기름이나 불꽃에 손상되거나 오염되지 않는 재질로 만들어져 작업에 유리합니다.</description><label>kurin jumpsuit</label><costStuffCount>100</costStuffCount><stuffCategories><li>Fabric</li><li>Leathery</li></stuffCategories><apparel><bodyPartGroups><li>Torso</li><li>Neck</li><li>Shoulders</li><li>Arms</li><li>Legs</li></bodyPartGroups><wornGraphicPath>DRNTF/Apparel/DRNTF_Jumpsuit</wornGraphicPath><layers><li>Middle</li></layers><tags><li>DRNTF_Citizen</li></tags><defaultOutfitTags><li>Worker</li></defaultOutfitTags></apparel></ThingDef>
  373.  
  374. Could not find type named NineTailedFox.DisableApparelColor from node <ThingDef Class="NineTailedFox.DisableApparelColor" ParentName="DRNTF_ApparelNoColorBase"><thingClass>Apparel</thingClass><category>Item</category><selectable>True</selectable><pathCost>10</pathCost><useHitPoints>True</useHitPoints><techLevel>Industrial</techLevel><graphicData><onGroundRandomRotateAngle>35</onGroundRandomRotateAngle><drawSize>1</drawSize><texPath>DRNTF/Apparel/DRNTF_GentleDress</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData><thingCategories><li>Apparel</li></thingCategories><drawGUIOverlay>true</drawGUIOverlay><statBases><MaxHitPoints>150</MaxHitPoints><Flammability>1.0</Flammability><DeteriorationRate>2</DeteriorationRate><Beauty>4</Beauty><WorkToMake>5000</WorkToMake><Mass>1</Mass><StuffEffectMultiplierArmor>0.2</StuffEffectMultiplierArmor><StuffEffectMultiplierInsulation_Cold>0.3</StuffEffectMultiplierInsulation_Cold><StuffEffectMultiplierInsulation_Heat>0.2</StuffEffectMultiplierInsulation_Heat><EquipDelay>2</EquipDelay></statBases><altitudeLayer>Item</altitudeLayer><alwaysHaulable>True</alwaysHaulable><tickerType>Never</tickerType><comps><li Class="CompProperties_Forbiddable" /><li><compClass>CompQuality</compClass></li><li><compClass>CompColorable</compClass></li></comps><recipeMaker><workSpeedStat>TailoringSpeed</workSpeedStat><workSkill>Crafting</workSkill><effectWorking>Tailor</effectWorking><soundWorking>Recipe_Tailor</soundWorking><recipeUsers><li>ElectricTailoringBench</li><li>HandTailoringBench</li></recipeUsers><unfinishedThingDef>UnfinishedApparel</unfinishedThingDef><researchPrerequisite>DRNTF_ApparelT3</researchPrerequisite></recipeMaker><ApparelColor>false</ApparelColor><defName>DRNTF_GentleDress</defName><description>단아한 치마와 셔츠가 인상적인 의류입니다.</description><label>kurin gentle dress</label><costStuffCount>70</costStuffCount><stuffCategories><li>Fabric</li><li>Leathery</li></stuffCategories><apparel><bodyPartGroups><li>Torso</li><li>Neck</li><li>Shoulders</li><li>Arms</li><li>Legs</li></bodyPartGroups><wornGraphicPath>DRNTF/Apparel/DRNTF_GentleDress</wornGraphicPath><layers><li>Middle</li></layers><tags><li>DRNTF_Trader</li></tags><defaultOutfitTags><li>Worker</li></defaultOutfitTags></apparel></ThingDef>
  375.  
  376. XML error: <ApparelColor>false</ApparelColor> doesn't correspond to any field in type ThingDef. Context: <ThingDef Class="NineTailedFox.DisableApparelColor" ParentName="DRNTF_ApparelNoColorBase"><thingClass>Apparel</thingClass><category>Item</category><selectable>True</selectable><pathCost>10</pathCost><useHitPoints>True</useHitPoints><techLevel>Industrial</techLevel><graphicData><onGroundRandomRotateAngle>35</onGroundRandomRotateAngle><drawSize>1</drawSize><texPath>DRNTF/Apparel/DRNTF_GentleDress</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData><thingCategories><li>Apparel</li></thingCategories><drawGUIOverlay>true</drawGUIOverlay><statBases><MaxHitPoints>150</MaxHitPoints><Flammability>1.0</Flammability><DeteriorationRate>2</DeteriorationRate><Beauty>4</Beauty><WorkToMake>5000</WorkToMake><Mass>1</Mass><StuffEffectMultiplierArmor>0.2</StuffEffectMultiplierArmor><StuffEffectMultiplierInsulation_Cold>0.3</StuffEffectMultiplierInsulation_Cold><StuffEffectMultiplierInsulation_Heat>0.2</StuffEffectMultiplierInsulation_Heat><EquipDelay>2</EquipDelay></statBases><altitudeLayer>Item</altitudeLayer><alwaysHaulable>True</alwaysHaulable><tickerType>Never</tickerType><comps><li Class="CompProperties_Forbiddable" /><li><compClass>CompQuality</compClass></li><li><compClass>CompColorable</compClass></li></comps><recipeMaker><workSpeedStat>TailoringSpeed</workSpeedStat><workSkill>Crafting</workSkill><effectWorking>Tailor</effectWorking><soundWorking>Recipe_Tailor</soundWorking><recipeUsers><li>ElectricTailoringBench</li><li>HandTailoringBench</li></recipeUsers><unfinishedThingDef>UnfinishedApparel</unfinishedThingDef><researchPrerequisite>DRNTF_ApparelT3</researchPrerequisite></recipeMaker><ApparelColor>false</ApparelColor><defName>DRNTF_GentleDress</defName><description>단아한 치마와 셔츠가 인상적인 의류입니다.</description><label>kurin gentle dress</label><costStuffCount>70</costStuffCount><stuffCategories><li>Fabric</li><li>Leathery</li></stuffCategories><apparel><bodyPartGroups><li>Torso</li><li>Neck</li><li>Shoulders</li><li>Arms</li><li>Legs</li></bodyPartGroups><wornGraphicPath>DRNTF/Apparel/DRNTF_GentleDress</wornGraphicPath><layers><li>Middle</li></layers><tags><li>DRNTF_Trader</li></tags><defaultOutfitTags><li>Worker</li></defaultOutfitTags></apparel></ThingDef>
  377.  
  378. Could not find type named NineTailedFox.DisableApparelColor from node <ThingDef Class="NineTailedFox.DisableApparelColor" ParentName="DRNTF_ApparelNoColorBase"><thingClass>Apparel</thingClass><category>Item</category><selectable>True</selectable><pathCost>10</pathCost><useHitPoints>True</useHitPoints><techLevel>Industrial</techLevel><graphicData><onGroundRandomRotateAngle>35</onGroundRandomRotateAngle><drawSize>1</drawSize><texPath>DRNTF/Apparel/DRNTF_StylishDress</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData><thingCategories><li>Apparel</li></thingCategories><drawGUIOverlay>true</drawGUIOverlay><statBases><MaxHitPoints>150</MaxHitPoints><Flammability>1.0</Flammability><DeteriorationRate>2</DeteriorationRate><Beauty>4</Beauty><WorkToMake>5000</WorkToMake><Mass>1</Mass><StuffEffectMultiplierArmor>0.2</StuffEffectMultiplierArmor><StuffEffectMultiplierInsulation_Cold>0.2</StuffEffectMultiplierInsulation_Cold><StuffEffectMultiplierInsulation_Heat>0.3</StuffEffectMultiplierInsulation_Heat><EquipDelay>2</EquipDelay></statBases><altitudeLayer>Item</altitudeLayer><alwaysHaulable>True</alwaysHaulable><tickerType>Never</tickerType><comps><li Class="CompProperties_Forbiddable" /><li><compClass>CompQuality</compClass></li><li><compClass>CompColorable</compClass></li></comps><recipeMaker><workSpeedStat>TailoringSpeed</workSpeedStat><workSkill>Crafting</workSkill><effectWorking>Tailor</effectWorking><soundWorking>Recipe_Tailor</soundWorking><recipeUsers><li>ElectricTailoringBench</li><li>HandTailoringBench</li></recipeUsers><unfinishedThingDef>UnfinishedApparel</unfinishedThingDef><researchPrerequisite>DRNTF_ApparelT3</researchPrerequisite></recipeMaker><ApparelColor>false</ApparelColor><defName>DRNTF_StylishDress</defName><description>세련된 치마와 셔츠가 인상적인 의류입니다.</description><label>kurin stylish dress</label><costStuffCount>70</costStuffCount><stuffCategories><li>Fabric</li><li>Leathery</li></stuffCategories><apparel><bodyPartGroups><li>Torso</li><li>Neck</li><li>Shoulders</li><li>Arms</li><li>Legs</li></bodyPartGroups><wornGraphicPath>DRNTF/Apparel/DRNTF_StylishDress</wornGraphicPath><layers><li>Middle</li></layers><tags><li>DRNTF_Trader</li></tags><defaultOutfitTags><li>Worker</li></defaultOutfitTags></apparel></ThingDef>
  379.  
  380. XML error: <ApparelColor>false</ApparelColor> doesn't correspond to any field in type ThingDef. Context: <ThingDef Class="NineTailedFox.DisableApparelColor" ParentName="DRNTF_ApparelNoColorBase"><thingClass>Apparel</thingClass><category>Item</category><selectable>True</selectable><pathCost>10</pathCost><useHitPoints>True</useHitPoints><techLevel>Industrial</techLevel><graphicData><onGroundRandomRotateAngle>35</onGroundRandomRotateAngle><drawSize>1</drawSize><texPath>DRNTF/Apparel/DRNTF_StylishDress</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData><thingCategories><li>Apparel</li></thingCategories><drawGUIOverlay>true</drawGUIOverlay><statBases><MaxHitPoints>150</MaxHitPoints><Flammability>1.0</Flammability><DeteriorationRate>2</DeteriorationRate><Beauty>4</Beauty><WorkToMake>5000</WorkToMake><Mass>1</Mass><StuffEffectMultiplierArmor>0.2</StuffEffectMultiplierArmor><StuffEffectMultiplierInsulation_Cold>0.2</StuffEffectMultiplierInsulation_Cold><StuffEffectMultiplierInsulation_Heat>0.3</StuffEffectMultiplierInsulation_Heat><EquipDelay>2</EquipDelay></statBases><altitudeLayer>Item</altitudeLayer><alwaysHaulable>True</alwaysHaulable><tickerType>Never</tickerType><comps><li Class="CompProperties_Forbiddable" /><li><compClass>CompQuality</compClass></li><li><compClass>CompColorable</compClass></li></comps><recipeMaker><workSpeedStat>TailoringSpeed</workSpeedStat><workSkill>Crafting</workSkill><effectWorking>Tailor</effectWorking><soundWorking>Recipe_Tailor</soundWorking><recipeUsers><li>ElectricTailoringBench</li><li>HandTailoringBench</li></recipeUsers><unfinishedThingDef>UnfinishedApparel</unfinishedThingDef><researchPrerequisite>DRNTF_ApparelT3</researchPrerequisite></recipeMaker><ApparelColor>false</ApparelColor><defName>DRNTF_StylishDress</defName><description>세련된 치마와 셔츠가 인상적인 의류입니다.</description><label>kurin stylish dress</label><costStuffCount>70</costStuffCount><stuffCategories><li>Fabric</li><li>Leathery</li></stuffCategories><apparel><bodyPartGroups><li>Torso</li><li>Neck</li><li>Shoulders</li><li>Arms</li><li>Legs</li></bodyPartGroups><wornGraphicPath>DRNTF/Apparel/DRNTF_StylishDress</wornGraphicPath><layers><li>Middle</li></layers><tags><li>DRNTF_Trader</li></tags><defaultOutfitTags><li>Worker</li></defaultOutfitTags></apparel></ThingDef>
  381.  
  382. Could not find type named NineTailedFox.DisableApparelColor from node <ThingDef Class="NineTailedFox.DisableApparelColor" ParentName="DRNTF_ApparelNoColorBase"><thingClass>Apparel</thingClass><category>Item</category><selectable>True</selectable><pathCost>10</pathCost><useHitPoints>True</useHitPoints><techLevel>Industrial</techLevel><graphicData><onGroundRandomRotateAngle>35</onGroundRandomRotateAngle><drawSize>1</drawSize><texPath>DRNTF/Apparel/DRNTF_MildCoat</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData><thingCategories><li>Apparel</li></thingCategories><drawGUIOverlay>true</drawGUIOverlay><statBases><MaxHitPoints>200</MaxHitPoints><Flammability>1.0</Flammability><DeteriorationRate>2</DeteriorationRate><Beauty>4</Beauty><WorkToMake>8000</WorkToMake><Mass>2</Mass><StuffEffectMultiplierArmor>0.30</StuffEffectMultiplierArmor><StuffEffectMultiplierInsulation_Cold>0.80</StuffEffectMultiplierInsulation_Cold><StuffEffectMultiplierInsulation_Heat>0.70</StuffEffectMultiplierInsulation_Heat><EquipDelay>2</EquipDelay></statBases><altitudeLayer>Item</altitudeLayer><alwaysHaulable>True</alwaysHaulable><tickerType>Never</tickerType><comps><li Class="CompProperties_Forbiddable" /><li><compClass>CompQuality</compClass></li><li><compClass>CompColorable</compClass></li></comps><recipeMaker><workSpeedStat>TailoringSpeed</workSpeedStat><workSkill>Crafting</workSkill><effectWorking>Tailor</effectWorking><soundWorking>Recipe_Tailor</soundWorking><recipeUsers><li>ElectricTailoringBench</li><li>HandTailoringBench</li></recipeUsers><unfinishedThingDef>UnfinishedApparel</unfinishedThingDef><researchPrerequisite>DRNTF_ApparelT3</researchPrerequisite></recipeMaker><ApparelColor>false</ApparelColor><defName>DRNTF_MildCoat</defName><description>온화한 분위기의 외투입니다.\n\n더위와 추위를 막아줍니다.</description><label>kurin mild coat</label><costStuffCount>80</costStuffCount><stuffCategories><li>Fabric</li><li>Leathery</li></stuffCategories><apparel><bodyPartGroups><li>Torso</li><li>Neck</li><li>Shoulders</li><li>Arms</li><li>Legs</li></bodyPartGroups><wornGraphicPath>DRNTF/Apparel/DRNTF_MildCoat</wornGraphicPath><layers><li>Shell</li></layers><tags><li>DRNTF_Trader</li></tags><defaultOutfitTags><li>Worker</li></defaultOutfitTags></apparel></ThingDef>
  383.  
  384. XML error: <ApparelColor>false</ApparelColor> doesn't correspond to any field in type ThingDef. Context: <ThingDef Class="NineTailedFox.DisableApparelColor" ParentName="DRNTF_ApparelNoColorBase"><thingClass>Apparel</thingClass><category>Item</category><selectable>True</selectable><pathCost>10</pathCost><useHitPoints>True</useHitPoints><techLevel>Industrial</techLevel><graphicData><onGroundRandomRotateAngle>35</onGroundRandomRotateAngle><drawSize>1</drawSize><texPath>DRNTF/Apparel/DRNTF_MildCoat</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData><thingCategories><li>Apparel</li></thingCategories><drawGUIOverlay>true</drawGUIOverlay><statBases><MaxHitPoints>200</MaxHitPoints><Flammability>1.0</Flammability><DeteriorationRate>2</DeteriorationRate><Beauty>4</Beauty><WorkToMake>8000</WorkToMake><Mass>2</Mass><StuffEffectMultiplierArmor>0.30</StuffEffectMultiplierArmor><StuffEffectMultiplierInsulation_Cold>0.80</StuffEffectMultiplierInsulation_Cold><StuffEffectMultiplierInsulation_Heat>0.70</StuffEffectMultiplierInsulation_Heat><EquipDelay>2</EquipDelay></statBases><altitudeLayer>Item</altitudeLayer><alwaysHaulable>True</alwaysHaulable><tickerType>Never</tickerType><comps><li Class="CompProperties_Forbiddable" /><li><compClass>CompQuality</compClass></li><li><compClass>CompColorable</compClass></li></comps><recipeMaker><workSpeedStat>TailoringSpeed</workSpeedStat><workSkill>Crafting</workSkill><effectWorking>Tailor</effectWorking><soundWorking>Recipe_Tailor</soundWorking><recipeUsers><li>ElectricTailoringBench</li><li>HandTailoringBench</li></recipeUsers><unfinishedThingDef>UnfinishedApparel</unfinishedThingDef><researchPrerequisite>DRNTF_ApparelT3</researchPrerequisite></recipeMaker><ApparelColor>false</ApparelColor><defName>DRNTF_MildCoat</defName><description>온화한 분위기의 외투입니다.\n\n더위와 추위를 막아줍니다.</description><label>kurin mild coat</label><costStuffCount>80</costStuffCount><stuffCategories><li>Fabric</li><li>Leathery</li></stuffCategories><apparel><bodyPartGroups><li>Torso</li><li>Neck</li><li>Shoulders</li><li>Arms</li><li>Legs</li></bodyPartGroups><wornGraphicPath>DRNTF/Apparel/DRNTF_MildCoat</wornGraphicPath><layers><li>Shell</li></layers><tags><li>DRNTF_Trader</li></tags><defaultOutfitTags><li>Worker</li></defaultOutfitTags></apparel></ThingDef>
  385.  
  386. Could not find type named NineTailedFox.DisableApparelColor from node <ThingDef Class="NineTailedFox.DisableApparelColor" ParentName="DRNTF_ApparelNoColorBase"><thingClass>Apparel</thingClass><category>Item</category><selectable>True</selectable><pathCost>10</pathCost><useHitPoints>True</useHitPoints><techLevel>Industrial</techLevel><graphicData><onGroundRandomRotateAngle>35</onGroundRandomRotateAngle><drawSize>1</drawSize><texPath>DRNTF/Apparel/DRNTF_MilitaryHelmetA</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData><thingCategories><li>Apparel</li></thingCategories><drawGUIOverlay>true</drawGUIOverlay><statBases><MaxHitPoints>200</MaxHitPoints><Flammability>1.0</Flammability><DeteriorationRate>2</DeteriorationRate><Beauty>4</Beauty><WorkToMake>16000</WorkToMake><Mass>2</Mass><StuffEffectMultiplierArmor>0.60</StuffEffectMultiplierArmor><ArmorRating_Sharp>0.4</ArmorRating_Sharp><ArmorRating_Blunt>0.5</ArmorRating_Blunt><ArmorRating_Heat>0.4</ArmorRating_Heat><Insulation_Cold>4</Insulation_Cold><Insulation_Heat>4</Insulation_Heat><EquipDelay>2</EquipDelay></statBases><altitudeLayer>Item</altitudeLayer><alwaysHaulable>True</alwaysHaulable><tickerType>Never</tickerType><comps><li Class="CompProperties_Forbiddable" /><li><compClass>CompQuality</compClass></li><li><compClass>CompColorable</compClass></li></comps><recipeMaker><workSpeedStat>TailoringSpeed</workSpeedStat><workSkill>Crafting</workSkill><effectWorking>Tailor</effectWorking><soundWorking>Recipe_Tailor</soundWorking><recipeUsers><li>ElectricTailoringBench</li><li>HandTailoringBench</li></recipeUsers><unfinishedThingDef>UnfinishedApparel</unfinishedThingDef><researchPrerequisite>DRNTF_ApparelT4</researchPrerequisite><skillRequirements><Crafting>6</Crafting></skillRequirements></recipeMaker><ApparelColor>false</ApparelColor><defName>DRNTF_MilitaryHelmetA</defName><description>플라스틸로 보강된 전투모입니다. 내부에 옷감을 덧대 둔기에도 효과적입니다.\n\n분대원이 착용합니다.</description><label>kurin military helmet ☆</label><costStuffCount>40</costStuffCount><stuffCategories><li>Metallic</li></stuffCategories><costList><Cloth>10</Cloth><Plasteel>20</Plasteel><ComponentIndustrial>2</ComponentIndustrial></costList><apparel><bodyPartGroups><li>UpperHead</li></bodyPartGroups><wornGraphicPath>DRNTF/Apparel/DRNTF_MilitaryHelmetA</wornGraphicPath><layers><li>Overhead</li></layers><tags><li>DRNTF_MilitaryA</li></tags><defaultOutfitTags><li>Soldier</li></defaultOutfitTags></apparel></ThingDef>
  387.  
  388. XML error: <ApparelColor>false</ApparelColor> doesn't correspond to any field in type ThingDef. Context: <ThingDef Class="NineTailedFox.DisableApparelColor" ParentName="DRNTF_ApparelNoColorBase"><thingClass>Apparel</thingClass><category>Item</category><selectable>True</selectable><pathCost>10</pathCost><useHitPoints>True</useHitPoints><techLevel>Industrial</techLevel><graphicData><onGroundRandomRotateAngle>35</onGroundRandomRotateAngle><drawSize>1</drawSize><texPath>DRNTF/Apparel/DRNTF_MilitaryHelmetA</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData><thingCategories><li>Apparel</li></thingCategories><drawGUIOverlay>true</drawGUIOverlay><statBases><MaxHitPoints>200</MaxHitPoints><Flammability>1.0</Flammability><DeteriorationRate>2</DeteriorationRate><Beauty>4</Beauty><WorkToMake>16000</WorkToMake><Mass>2</Mass><StuffEffectMultiplierArmor>0.60</StuffEffectMultiplierArmor><ArmorRating_Sharp>0.4</ArmorRating_Sharp><ArmorRating_Blunt>0.5</ArmorRating_Blunt><ArmorRating_Heat>0.4</ArmorRating_Heat><Insulation_Cold>4</Insulation_Cold><Insulation_Heat>4</Insulation_Heat><EquipDelay>2</EquipDelay></statBases><altitudeLayer>Item</altitudeLayer><alwaysHaulable>True</alwaysHaulable><tickerType>Never</tickerType><comps><li Class="CompProperties_Forbiddable" /><li><compClass>CompQuality</compClass></li><li><compClass>CompColorable</compClass></li></comps><recipeMaker><workSpeedStat>TailoringSpeed</workSpeedStat><workSkill>Crafting</workSkill><effectWorking>Tailor</effectWorking><soundWorking>Recipe_Tailor</soundWorking><recipeUsers><li>ElectricTailoringBench</li><li>HandTailoringBench</li></recipeUsers><unfinishedThingDef>UnfinishedApparel</unfinishedThingDef><researchPrerequisite>DRNTF_ApparelT4</researchPrerequisite><skillRequirements><Crafting>6</Crafting></skillRequirements></recipeMaker><ApparelColor>false</ApparelColor><defName>DRNTF_MilitaryHelmetA</defName><description>플라스틸로 보강된 전투모입니다. 내부에 옷감을 덧대 둔기에도 효과적입니다.\n\n분대원이 착용합니다.</description><label>kurin military helmet ☆</label><costStuffCount>40</costStuffCount><stuffCategories><li>Metallic</li></stuffCategories><costList><Cloth>10</Cloth><Plasteel>20</Plasteel><ComponentIndustrial>2</ComponentIndustrial></costList><apparel><bodyPartGroups><li>UpperHead</li></bodyPartGroups><wornGraphicPath>DRNTF/Apparel/DRNTF_MilitaryHelmetA</wornGraphicPath><layers><li>Overhead</li></layers><tags><li>DRNTF_MilitaryA</li></tags><defaultOutfitTags><li>Soldier</li></defaultOutfitTags></apparel></ThingDef>
  389.  
  390. Could not find type named NineTailedFox.DisableApparelColor from node <ThingDef Class="NineTailedFox.DisableApparelColor" ParentName="DRNTF_ApparelNoColorBase"><thingClass>Apparel</thingClass><category>Item</category><selectable>True</selectable><pathCost>10</pathCost><useHitPoints>True</useHitPoints><techLevel>Industrial</techLevel><graphicData><onGroundRandomRotateAngle>35</onGroundRandomRotateAngle><drawSize>1</drawSize><texPath>DRNTF/Apparel/DRNTF_MilitaryHelmetB</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData><thingCategories><li>Apparel</li></thingCategories><drawGUIOverlay>true</drawGUIOverlay><statBases><MaxHitPoints>200</MaxHitPoints><Flammability>1.0</Flammability><DeteriorationRate>2</DeteriorationRate><Beauty>4</Beauty><WorkToMake>16000</WorkToMake><Mass>2</Mass><StuffEffectMultiplierArmor>0.60</StuffEffectMultiplierArmor><ArmorRating_Sharp>0.4</ArmorRating_Sharp><ArmorRating_Blunt>0.5</ArmorRating_Blunt><ArmorRating_Heat>0.4</ArmorRating_Heat><Insulation_Cold>4</Insulation_Cold><Insulation_Heat>4</Insulation_Heat><EquipDelay>2</EquipDelay></statBases><altitudeLayer>Item</altitudeLayer><alwaysHaulable>True</alwaysHaulable><tickerType>Never</tickerType><comps><li Class="CompProperties_Forbiddable" /><li><compClass>CompQuality</compClass></li><li><compClass>CompColorable</compClass></li></comps><recipeMaker><workSpeedStat>TailoringSpeed</workSpeedStat><workSkill>Crafting</workSkill><effectWorking>Tailor</effectWorking><soundWorking>Recipe_Tailor</soundWorking><recipeUsers><li>ElectricTailoringBench</li><li>HandTailoringBench</li></recipeUsers><unfinishedThingDef>UnfinishedApparel</unfinishedThingDef><researchPrerequisite>DRNTF_ApparelT4</researchPrerequisite><skillRequirements><Crafting>6</Crafting></skillRequirements></recipeMaker><ApparelColor>false</ApparelColor><defName>DRNTF_MilitaryHelmetB</defName><description>플라스틸로 보강된 전투모입니다. 내부에 옷감을 덧대 둔기에도 효과적입니다.\n\n분대장이 착용합니다.</description><label>kurin military helmet ★</label><costStuffCount>40</costStuffCount><stuffCategories><li>Metallic</li></stuffCategories><costList><Cloth>10</Cloth><Plasteel>20</Plasteel><ComponentIndustrial>2</ComponentIndustrial></costList><equippedStatOffsets><SocialImpact>0.2</SocialImpact></equippedStatOffsets><apparel><bodyPartGroups><li>UpperHead</li></bodyPartGroups><wornGraphicPath>DRNTF/Apparel/DRNTF_MilitaryHelmetB</wornGraphicPath><layers><li>Overhead</li></layers><tags><li>DRNTF_MilitaryB</li></tags><defaultOutfitTags><li>Soldier</li></defaultOutfitTags></apparel></ThingDef>
  391.  
  392. XML error: <ApparelColor>false</ApparelColor> doesn't correspond to any field in type ThingDef. Context: <ThingDef Class="NineTailedFox.DisableApparelColor" ParentName="DRNTF_ApparelNoColorBase"><thingClass>Apparel</thingClass><category>Item</category><selectable>True</selectable><pathCost>10</pathCost><useHitPoints>True</useHitPoints><techLevel>Industrial</techLevel><graphicData><onGroundRandomRotateAngle>35</onGroundRandomRotateAngle><drawSize>1</drawSize><texPath>DRNTF/Apparel/DRNTF_MilitaryHelmetB</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData><thingCategories><li>Apparel</li></thingCategories><drawGUIOverlay>true</drawGUIOverlay><statBases><MaxHitPoints>200</MaxHitPoints><Flammability>1.0</Flammability><DeteriorationRate>2</DeteriorationRate><Beauty>4</Beauty><WorkToMake>16000</WorkToMake><Mass>2</Mass><StuffEffectMultiplierArmor>0.60</StuffEffectMultiplierArmor><ArmorRating_Sharp>0.4</ArmorRating_Sharp><ArmorRating_Blunt>0.5</ArmorRating_Blunt><ArmorRating_Heat>0.4</ArmorRating_Heat><Insulation_Cold>4</Insulation_Cold><Insulation_Heat>4</Insulation_Heat><EquipDelay>2</EquipDelay></statBases><altitudeLayer>Item</altitudeLayer><alwaysHaulable>True</alwaysHaulable><tickerType>Never</tickerType><comps><li Class="CompProperties_Forbiddable" /><li><compClass>CompQuality</compClass></li><li><compClass>CompColorable</compClass></li></comps><recipeMaker><workSpeedStat>TailoringSpeed</workSpeedStat><workSkill>Crafting</workSkill><effectWorking>Tailor</effectWorking><soundWorking>Recipe_Tailor</soundWorking><recipeUsers><li>ElectricTailoringBench</li><li>HandTailoringBench</li></recipeUsers><unfinishedThingDef>UnfinishedApparel</unfinishedThingDef><researchPrerequisite>DRNTF_ApparelT4</researchPrerequisite><skillRequirements><Crafting>6</Crafting></skillRequirements></recipeMaker><ApparelColor>false</ApparelColor><defName>DRNTF_MilitaryHelmetB</defName><description>플라스틸로 보강된 전투모입니다. 내부에 옷감을 덧대 둔기에도 효과적입니다.\n\n분대장이 착용합니다.</description><label>kurin military helmet ★</label><costStuffCount>40</costStuffCount><stuffCategories><li>Metallic</li></stuffCategories><costList><Cloth>10</Cloth><Plasteel>20</Plasteel><ComponentIndustrial>2</ComponentIndustrial></costList><equippedStatOffsets><SocialImpact>0.2</SocialImpact></equippedStatOffsets><apparel><bodyPartGroups><li>UpperHead</li></bodyPartGroups><wornGraphicPath>DRNTF/Apparel/DRNTF_MilitaryHelmetB</wornGraphicPath><layers><li>Overhead</li></layers><tags><li>DRNTF_MilitaryB</li></tags><defaultOutfitTags><li>Soldier</li></defaultOutfitTags></apparel></ThingDef>
  393.  
  394. Could not find type named NineTailedFox.DisableApparelColor from node <ThingDef Class="NineTailedFox.DisableApparelColor" ParentName="DRNTF_ApparelNoColorBase"><thingClass>Apparel</thingClass><category>Item</category><selectable>True</selectable><pathCost>10</pathCost><useHitPoints>True</useHitPoints><techLevel>Industrial</techLevel><graphicData><onGroundRandomRotateAngle>35</onGroundRandomRotateAngle><drawSize>1</drawSize><texPath>DRNTF/Apparel/DRNTF_MilitaryUniform</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData><thingCategories><li>Apparel</li></thingCategories><drawGUIOverlay>true</drawGUIOverlay><statBases><MaxHitPoints>200</MaxHitPoints><Flammability>0.6</Flammability><DeteriorationRate>2</DeteriorationRate><Beauty>4</Beauty><WorkToMake>32000</WorkToMake><Mass>4</Mass><EquipDelay>4</EquipDelay><StuffEffectMultiplierArmor>0.30</StuffEffectMultiplierArmor><StuffEffectMultiplierInsulation_Cold>0.30</StuffEffectMultiplierInsulation_Cold><StuffEffectMultiplierInsulation_Heat>0.30</StuffEffectMultiplierInsulation_Heat><ArmorRating_Sharp>0.6</ArmorRating_Sharp><ArmorRating_Blunt>0.5</ArmorRating_Blunt><ArmorRating_Heat>0.4</ArmorRating_Heat></statBases><altitudeLayer>Item</altitudeLayer><alwaysHaulable>True</alwaysHaulable><tickerType>Never</tickerType><comps><li Class="CompProperties_Forbiddable" /><li><compClass>CompQuality</compClass></li><li><compClass>CompColorable</compClass></li></comps><recipeMaker><workSpeedStat>TailoringSpeed</workSpeedStat><workSkill>Crafting</workSkill><effectWorking>Tailor</effectWorking><soundWorking>Recipe_Tailor</soundWorking><recipeUsers><li>ElectricTailoringBench</li><li>HandTailoringBench</li></recipeUsers><unfinishedThingDef>UnfinishedApparel</unfinishedThingDef><researchPrerequisite>DRNTF_ApparelT4</researchPrerequisite><skillRequirements><Crafting>6</Crafting></skillRequirements></recipeMaker><ApparelColor>false</ApparelColor><defName>DRNTF_MilitaryUniform</defName><description>플라스틸 방탄판이 장착된 일체형 군복입니다.</description><label>kurin military uniform</label><costList><Steel>20</Steel><Plasteel>40</Plasteel><ComponentIndustrial>4</ComponentIndustrial></costList><costStuffCount>80</costStuffCount><stuffCategories><li>Fabric</li><li>Leathery</li></stuffCategories><apparel><bodyPartGroups><li>Torso</li><li>Neck</li><li>Shoulders</li><li>Arms</li><li>Legs</li></bodyPartGroups><wornGraphicPath>DRNTF/Apparel/DRNTF_MilitaryUniform</wornGraphicPath><layers><li>Middle</li></layers><defaultOutfitTags><li>Soldier</li></defaultOutfitTags></apparel></ThingDef>
  395.  
  396. XML error: <ApparelColor>false</ApparelColor> doesn't correspond to any field in type ThingDef. Context: <ThingDef Class="NineTailedFox.DisableApparelColor" ParentName="DRNTF_ApparelNoColorBase"><thingClass>Apparel</thingClass><category>Item</category><selectable>True</selectable><pathCost>10</pathCost><useHitPoints>True</useHitPoints><techLevel>Industrial</techLevel><graphicData><onGroundRandomRotateAngle>35</onGroundRandomRotateAngle><drawSize>1</drawSize><texPath>DRNTF/Apparel/DRNTF_MilitaryUniform</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData><thingCategories><li>Apparel</li></thingCategories><drawGUIOverlay>true</drawGUIOverlay><statBases><MaxHitPoints>200</MaxHitPoints><Flammability>0.6</Flammability><DeteriorationRate>2</DeteriorationRate><Beauty>4</Beauty><WorkToMake>32000</WorkToMake><Mass>4</Mass><EquipDelay>4</EquipDelay><StuffEffectMultiplierArmor>0.30</StuffEffectMultiplierArmor><StuffEffectMultiplierInsulation_Cold>0.30</StuffEffectMultiplierInsulation_Cold><StuffEffectMultiplierInsulation_Heat>0.30</StuffEffectMultiplierInsulation_Heat><ArmorRating_Sharp>0.6</ArmorRating_Sharp><ArmorRating_Blunt>0.5</ArmorRating_Blunt><ArmorRating_Heat>0.4</ArmorRating_Heat></statBases><altitudeLayer>Item</altitudeLayer><alwaysHaulable>True</alwaysHaulable><tickerType>Never</tickerType><comps><li Class="CompProperties_Forbiddable" /><li><compClass>CompQuality</compClass></li><li><compClass>CompColorable</compClass></li></comps><recipeMaker><workSpeedStat>TailoringSpeed</workSpeedStat><workSkill>Crafting</workSkill><effectWorking>Tailor</effectWorking><soundWorking>Recipe_Tailor</soundWorking><recipeUsers><li>ElectricTailoringBench</li><li>HandTailoringBench</li></recipeUsers><unfinishedThingDef>UnfinishedApparel</unfinishedThingDef><researchPrerequisite>DRNTF_ApparelT4</researchPrerequisite><skillRequirements><Crafting>6</Crafting></skillRequirements></recipeMaker><ApparelColor>false</ApparelColor><defName>DRNTF_MilitaryUniform</defName><description>플라스틸 방탄판이 장착된 일체형 군복입니다.</description><label>kurin military uniform</label><costList><Steel>20</Steel><Plasteel>40</Plasteel><ComponentIndustrial>4</ComponentIndustrial></costList><costStuffCount>80</costStuffCount><stuffCategories><li>Fabric</li><li>Leathery</li></stuffCategories><apparel><bodyPartGroups><li>Torso</li><li>Neck</li><li>Shoulders</li><li>Arms</li><li>Legs</li></bodyPartGroups><wornGraphicPath>DRNTF/Apparel/DRNTF_MilitaryUniform</wornGraphicPath><layers><li>Middle</li></layers><defaultOutfitTags><li>Soldier</li></defaultOutfitTags></apparel></ThingDef>
  397.  
  398. Could not find a type named NineTailedFox.NooseTrap
  399.  
  400. [MadSkills]: changed behavior of Great Memory trait.
  401.  
  402. Translation data for language Japanese has 16 errors. Generate translation report for more info.
  403.  
  404. Medical Tab :: Capacity Fertility does not have any bodyPartTags associated with it. This may be intentional. For modders; if the tag defName contains the capacity defName the two will be linked.
  405.  
  406. RimFridge Harmony Patches:
  407.   Prefix:
  408.     CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
  409.     ReachabilityUtility.CanReach
  410.   Postfix:
  411.     GameComponentUtility.StartedNewGame
  412.     GameComponentUtility.LoadedGame
  413.  
  414. Failed to patch the game code as needed for Prepare Carefully.  There was an unexpected exception.
  415.   at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
  416.   at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
  417.   at Harmony.AccessTools+<>c.<TypeByName>b__1_0 (System.Reflection.Assembly x) [0x00000] in <filename unknown>:0
  418.   at System.Linq.Enumerable+<CreateSelectManyIterator>c__Iterator12`2[System.Reflection.Assembly,System.Type].MoveNext () [0x00000] in <filename unknown>:0
  419.   at System.Linq.Enumerable.First[Type] (IEnumerable`1 source, System.Func`2 predicate, Fallback fallback) [0x00000] in <filename unknown>:0
  420.   at System.Linq.Enumerable.FirstOrDefault[Type] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0
  421.   at Harmony.AccessTools.TypeByName (System.String name) [0x00000] in <filename unknown>:0
  422.   at EdB.PrepareCarefully.HarmonyPatches..cctor () [0x00000] in <filename unknown>:0
  423.  
  424. SS Damage Indicators initialized.
  425.  Patched infix non-destructive: Verse.Thing.TakeDamage
  426.  Patched Postfix non-destructive: RimWorld.ShieldBelt.CheckPreAbsorbDamage
  427.  Patched infix non-destructive: RimWorld.Verb_MeleeAttack.TryCastShot
  428.  
  429. EnhancedDevelopment.Embrasures.Patcher(): Starting.
  430.  
  431. EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applying Patch: Embrasures
  432.  
  433. EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applied Patch: Embrasures
  434.  
  435. EnhancedDevelopment.Embrasures.Patcher(): Complete.
  436.  
  437. Could not execute post-long-event action. Exception: System.TypeInitializationException: An exception was thrown by the type initializer for CommonSense.PatchRPG ---> System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  438.   at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
  439.   at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
  440.   at Harmony.AccessTools+<>c.<TypeByName>b__1_0 (System.Reflection.Assembly x) [0x00000] in <filename unknown>:0
  441.   at System.Linq.Enumerable+<CreateSelectManyIterator>c__Iterator12`2[System.Reflection.Assembly,System.Type].MoveNext () [0x00000] in <filename unknown>:0
  442.   at System.Linq.Enumerable.First[Type] (IEnumerable`1 source, System.Func`2 predicate, Fallback fallback) [0x00000] in <filename unknown>:0
  443.   at System.Linq.Enumerable.FirstOrDefault[Type] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0
  444.   at Harmony.AccessTools.TypeByName (System.String name) [0x00000] in <filename unknown>:0
  445.   at CommonSense.PatchRPG..cctor () [0x00000] in <filename unknown>:0
  446.   --- End of inner exception stack trace ---
  447.   at (wrapper managed-to-native) System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (intptr)
  448.   at System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor (RuntimeTypeHandle type) [0x00000] in <filename unknown>:0
  449.   at Verse.StaticConstructorOnStartupUtility.CallAll () [0x00000] in <filename unknown>:0
  450.   at Verse.PlayDataLoader.<DoPlayLoad>m__2 () [0x00000] in <filename unknown>:0
  451.   at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  452.  
  453. ResearchPal :: ツリー分岐を準備
  454.  
  455. ResearchPal ::  redundant prerequisites for 改良太陽光発電: 電気工学 基礎
  456.  
  457. ResearchPal ::  redundant prerequisites for 超次世代兵器: ナノマシン工業技術
  458.  
  459. ResearchPal ::  redundant prerequisites for ゲーム機製作: 電気工学 基礎
  460.  
  461. ResearchPal ::  Lunararchitecture has a lower techlevel than (one of) it's prerequisites
  462.  
  463. ResearchPal ::  Planetcocktail has a lower techlevel than (one of) it's prerequisites
  464.  
  465. ResearchPal :: ツリー交差を縮小
  466.  
  467. ResearchPal :: 完了後レイアウト
  468.  
  469. ResearchPal :: 研究予約を復元
  470.  
  471. [ModMetaDataCleaner] Removed 0 Metadata and cleaned 195 PreviewImage.
  472. Removed:
  473. Cleaned: Mad Skills, Door Mat R1.0, [1.0] [Sub-MOD] Musical Instruments JP, Musical Instruments, Additional Joy Objects Classic, Wall Light, [1.0] RT Fuse 日本語翻訳追加, RT Fuse, Medical Tab, VGP Vegetable Garden, Gloomy Deco, Level Up!, Better Vanilla Masking, [KV] More Trait Slots - 1.0, [KV] Consolidated Traits - 1.0, [KV] Show Hair With Hats or Hide All Hats - 1.0, Humanoid Alien Races 2.0, NewRatkinPlus, Hospitality, [1.0] Hospitality 日本語翻訳追加, Snap Out!, More Faction Interaction, Expanded Roofing, Kurin, The Three Tailed Fox, [1.0] Rabbie The Moonrabbit 日本語翻訳追加, Rabbie The Moonrabbit, [1.0] Medical Tab 日本語翻訳追加, Dubs Mint Menus, Boots and Stuff[1.0], [1.0] [Sub-MOD] Boots and Stuff[1.0] JP, Vanilla Fences, Dub's Paint Shop, Color Coded Mood Bar, QualityBuilder, [1.0] QualityBuilder 日本語翻訳追加, [1.0] Animal Tab 日本語翻訳追加, Animal Tab, Relations Tab, Work Tab, Pharmacist, RimHUD, RimHUD 日本語追加, [1.0] RPG Style Inventory, [1.0] ResearchPal 日本語翻訳追加, Increased Stack, Stockpile Stack Limit, DontBlockDoorMod[1.0], Invisible Hats, Room Food, Subsurface Conduit, [T] MoreFloors, [1.0] [T] MoreFloors 日本語翻訳追加, Interaction Bubbles, Dubs Mint Minimap, [RF] Fishing [1.0], [KV] Change Dresser - 1.0, Pawn Badge, Pick Up And Haul, Common Sense, More Harvest Designators!, ShowModDesignators, VGP Garden Medicine, [1.0] [Sub-MOD] VGP Garden Medicine JP, [sd] advanced powergeneration, ED-Embrasures, [1.0] ED-Embrasures 日本語翻訳追加, [FSF] Rain Washes Away Filth, Stack XXL, Quarry 1.0, [1.0] Allow Tool 日本語翻訳追加, Numbers, RuntimeGC, ResearchPal, Where is my weapon?, Avoid Friendly Fire, [XND] Proper Shotguns, Medicine Kit Crafting, In-wall coolers and vents [1.0], [FIXED] Woohooer, Children, school and learning, Neutrainer and AI Persona Core Crafting, Steel extraction, More Trade Ships, [1.0] Tiny Table, [1.0] EdB Prepare Carefully 日本語翻訳追加, [1.0] [Sub-MOD] VGP Vegetable Garden JP, Children, school and learning 日本語追加, [1.0] Steel extraction 日本語翻訳追加, [KV] RimFridge - 1.0, Allow Tool, HugsLib, Just Ignore Me Passing, Chickens Efficient Light, EdB Prepare Carefully, Damage Indicators, Rimsenal - Rimhair, Xeva's Rimhair, Mad Skills, Door Mat R1.0, [1.0] [Sub-MOD] Musical Instruments JP, Musical Instruments, Additional Joy Objects Classic, Wall Light, [1.0] RT Fuse 日本語翻訳追加, RT Fuse, Medical Tab, VGP Vegetable Garden, Gloomy Deco, Level Up!, Better Vanilla Masking, [KV] More Trait Slots - 1.0, [KV] Consolidated Traits - 1.0, [KV] Show Hair With Hats or Hide All Hats - 1.0, Humanoid Alien Races 2.0, NewRatkinPlus, Hospitality, [1.0] Hospitality 日本語翻訳追加, Snap Out!, More Faction Interaction, Expanded Roofing, Kurin, The Three Tailed Fox, [1.0] Rabbie The Moonrabbit 日本語翻訳追加, Rabbie The Moonrabbit, [1.0] Medical Tab 日本語翻訳追加, Dubs Mint Menus, Boots and Stuff[1.0], [1.0] [Sub-MOD] Boots and Stuff[1.0] JP, Vanilla Fences, Dub's Paint Shop, Color Coded Mood Bar, QualityBuilder, [1.0] QualityBuilder 日本語翻訳追加, [1.0] Animal Tab 日本語翻訳追加, Animal Tab, Relations Tab, Work Tab, Pharmacist, RimHUD, RimHUD 日本語追加, [1.0] RPG Style Inventory, [1.0] ResearchPal 日本語翻訳追加, Increased Stack, Stockpile Stack Limit, DontBlockDoorMod[1.0], Invisible Hats, Room Food, Subsurface Conduit, [T] MoreFloors, [1.0] [T] MoreFloors 日本語翻訳追加, Interaction Bubbles, Dubs Mint Minimap, [RF] Fishing [1.0], [KV] Change Dresser - 1.0, Pawn Badge, Pick Up And Haul, Common Sense, More Harvest Designators!, ShowModDesignators, VGP Garden Medicine, [1.0] [Sub-MOD] VGP Garden Medicine JP, [sd] advanced powergeneration, ED-Embrasures, [1.0] ED-Embrasures 日本語翻訳追加, [FSF] Rain Washes Away Filth, Stack XXL, Quarry 1.0, [1.0] Allow Tool 日本語翻訳追加, Numbers, RuntimeGC, ResearchPal, Where is my weapon?, Avoid Friendly Fire, [XND] Proper Shotguns, Medicine Kit Crafting, In-wall coolers and vents [1.0], [FIXED] Woohooer, Children, school and learning, Neutrainer and AI Persona Core Crafting, Steel extraction, More Trade Ships, [1.0] Tiny Table, [1.0] EdB Prepare Carefully 日本語翻訳追加, [1.0] [Sub-MOD] VGP Vegetable Garden JP, Children, school and learning 日本語追加, [1.0] Steel extraction 日本語翻訳追加, [KV] RimFridge - 1.0, Allow Tool, HugsLib, Just Ignore Me Passing, Chickens Efficient Light, EdB Prepare Carefully, Damage Indicators, Rimsenal - Rimhair, Xeva's Rimhair, Core
  474.  
  475. [LanguageDataCleaner] Removed 27 LoadedLanguages and cleaned 262 DefInjectionPackages.
  476. Removed Languages: .vs, KoreanFastChannel, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Polski (1.0  beta), Norsk Bokmål, 한국어, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 繁體中文, 简体中文, Català
  477.  
  478. [RuntimeGC] Detour completed: MuteGC
  479.  
  480. Tried to create a texture from a different thread.
  481.  
  482. [HugsLib] initializing AllowTool, Children, AvoidFriendlyFire, StackXXL, RR_PawnBadge, SubsurfaceConduit, Hospitality, MURWallLight
  483.  
  484. [AllowTool] Applied compatibility patch for "Pick Up And Haul"
  485.  
  486. Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, ChangeDresser, ChangeMirror
  487.  
  488. Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble
  489.  
  490. [StackXXL] Loaded
RAW Paste Data
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