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  1. # The IP to listen to. Use if you wish to listen to all interfaces on your server. (All IP addresses)
  2. # This defaults to the IP you have configured your server to listen on, or if you have not configured this.
  3. host:
  5. # Port to listen for new votes on
  6. port: 8192
  8. # Whether or not to print debug messages. In a production system, this should be set to false.
  9. # This is useful when initially setting up NuVotifier to ensure votes are being delivered.
  10. debug: true
  12. # All tokens, labeled by the serviceName of each server list.
  13. tokens:
  14.   # Default token for all server lists, if another isn't supplied.
  15.   default: t592r52b0cgs73ca2bsqh7epqc
  17. # Setting this option to true will disable handling of Protocol v1 packets. While the old protocol is not secure, this
  18. # option is currently not recommended as most voting sites only support the old protocol at present.
  19. disable-v1-protocol: false
  21. # Configuration section for all vote forwarding to NuVotifier
  22. forwarding:
  23.   # Sets whether to set up a remote method for fowarding. Supported methods:
  24.   # - none - Does not set up a forwarding method.
  25.   # - pluginMessaging - Sets up plugin messaging.
  26.   # - proxy - Proxies votes to other NuVotifier servers from this server.
  27.   method: proxy
  28.   pluginMessaging:
  29.     channel: NuVotifier
  31.     #Only send votes to certain servers. If a server is present on excludedServers, then votes will NOT be forwarded
  32.     #to them. If excludedServers is not present, votes will be sent to all servers.
  33.     #If onlySendToJoinedServer is true, this option is ignored.
  35.     #excludedServers:
  36.     #- server1
  37.     #- server2
  40.     # Sets which cache to use if there are no players on the server that the vote is being sent to. Supported caches:
  41.     # - none - Votes will simply be lost when no players are present on the server.
  42.     # - memory - Votes will be cached in memory when no players are present. When Bungee is restarted, the votes will be lost.
  43.     #   This method is NOT recommended for production systems!
  44.     # - file - Votes will be saved to a local file every 3 minutes and on shutdown and reloaded when Bungee is restarted. This is suitable for
  45.     #   most set ups.
  46.     cache: file
  47.     # Only sends the vote to the server in which the player is currently joined.
  48.     onlySendToJoinedServer: true
  49.     #Sets which server to send the vote in the event the player is not online when the vote is cast
  50.     #If you do not want the vote forwarded to a fallback, set this value to empty ('')
  51.     #ONLY USED IF onlySendToJoinedServer is true!!
  52.     joinedServerFallback: ''
  53.     # Options for file caching.
  54.     file:
  55.       name: cached-votes.json
  56.   # Specify servers to proxy votes for.
  57.   proxy:
  58.     Factions:
  59.       address:
  60.       port: 8194
  61.       token: ighvbjpp7otqg0btcjif6aefbf
  62.     Towny:
  63.       address:
  64.       port: 8193
  65.       token: lbpbb0spqj8klsa0g77cp4fmue
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