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  1. // DO NOT MODIFY THIS FILE
  2. //
  3. // To customize your server, see gamemodes_server.txt.example
  4.  
  5.  
  6. "GameModes.txt"
  7. {
  8. "gameTypes"
  9. {
  10. "classic"
  11. {
  12. "value" "0"
  13. "nameID" "#SFUI_GameTypeClassic"
  14.  
  15. "gameModes"
  16. {
  17. "casual"
  18. {
  19. "value" "0"
  20. "nameID" "#SFUI_GameModeCasual"
  21. "descID" "#SFUI_GameModeCasualDesc"
  22. "descID_List" "#SFUI_GameModeCasualDescSPList"
  23. "matchmakingvalue" "casual"
  24. "uid" "1"
  25. "maxplayers" "64"
  26.  
  27. // These are the descriptive ui elements to display in the information box on.
  28. // These key/values should be pairs of strings. The "key" will appear in the left
  29. // column, the "value" will appear in the right column.
  30. "ui"
  31. {
  32. "0" { "label" "#SFUI_CashColon" "value" "$400" }
  33. "1" { "label" "#SFUI_WinMatchColon" "value" "30 #SFUI_Minutes" }
  34. "2" { "label" "#SFUI_TimePerRoundColon" "value" "3 #SFUI_Minutes" }
  35. "3" { "label" "#SFUI_BuyTimeColon" "value" "45 #SFUI_Seconds" }
  36. "4" { "label" "#SFUI_SpectateColon" "value" "#SFUI_SpectateAnyone" }
  37. "5" { "label" "#SFUI_BotsColon" "value" "#SFUI_BotDifficulty2" }
  38. }
  39.  
  40. // These are the configs that get executed when a game mode of this type is created
  41. "exec"
  42. {
  43. "exec" "gamemode_casual.cfg"
  44. "exec" "gamemode_casual_server.cfg"
  45. }
  46.  
  47. // Map groups for offline modes
  48. "mapgroupsSP"
  49. {
  50. "random_classic" "0"
  51.  
  52. //Operation Maps Here
  53. "mg_de_austria" "1"
  54. "mg_de_lite" "2"
  55. "mg_de_shipped" "3"
  56. "mg_de_thrill" "4"
  57. "mg_de_blackgold" "5"
  58. "mg_cs_agency" "6"
  59. "mg_cs_insertion" "7"
  60.  
  61. //active maps
  62. "mg_de_mirage" "8"
  63. "mg_de_cache" "9"
  64. "mg_de_inferno" "10"
  65. "mg_de_overpass" "11"
  66. "mg_de_cbble" "12"
  67. "mg_de_train" "13"
  68. "mg_de_nuke" "14"
  69.  
  70. //inactive maps
  71. "mg_de_dust2" "15"
  72. "mg_de_canals" "16"
  73. "mg_de_aztec" "17"
  74. "mg_de_dust" "18"
  75. "mg_de_vertigo" "19"
  76. "mg_cs_office" "20"
  77. "mg_cs_italy" "21"
  78. "mg_cs_assault" "22"
  79. "mg_cs_militia" "23"
  80. }
  81.  
  82. // Map groups for online modes
  83. "mapgroupsMP"
  84. {
  85. //Operation Map Group
  86. "mg_op_op08" "0"
  87. //Other Maps Groups
  88. "mg_active" "1"
  89. "mg_hostage" "2"
  90. "mg_reserves" "3"
  91. "mg_dust247" "4"
  92. }
  93. }
  94.  
  95. "competitive"
  96. {
  97. "value" "1"
  98. "nameID" "#SFUI_GameModeCompetitive"
  99. "descID" "#SFUI_GameModeCompetitiveDesc"
  100. "descID_List" "#SFUI_GameModeCompetitiveDescList"
  101. "matchmakingvalue" "competitive"
  102. "uid" "2"
  103. "maxplayers" "64"
  104.  
  105. "show_rich_presence_map_game" "#SFUI_Lobby_StatusRichPresenceSeparator_classic_competitive"
  106. "show_rich_presence_map_watch" "#SFUI_Lobby_StatusRichPresenceSeparator_classic_competitive"
  107. "show_rich_presence_map_review" "#SFUI_Lobby_StatusRichPresenceSeparator_classic_competitive"
  108.  
  109. // These are the descriptive ui elements to display in the information box on.
  110. // These key/values should be pairs of strings. The "key" will appear in the left
  111. // column, the "value" will appear in the right column.
  112. "ui"
  113. {
  114. "0" { "label" "#SFUI_CashColon" "value" "$800" }
  115. "1" { "label" "#SFUI_WinMatchColon" "value" "30 #SFUI_Rounds" }
  116. "2" { "label" "#SFUI_TimePerRoundColon" "value" "2 #SFUI_Minutes" }
  117. "3" { "label" "#SFUI_BuyTimeColon" "value" "45 #SFUI_Seconds" }
  118. "4" { "label" "#SFUI_SpectateColon" "value" "#SFUI_SpectateTeamOnly" }
  119. "5" { "label" "#SFUI_BotsColon" "value" "#SFUI_BotDifficulty3" }
  120. }
  121.  
  122. // These are the configs that get executed when a game mode of this type is created
  123. "exec"
  124. {
  125. "exec" "gamemode_competitive.cfg"
  126. "exec" "gamemode_competitive_server.cfg"
  127. }
  128.  
  129. // Map groups for offline modes
  130. "mapgroupsSP"
  131. {
  132. "random_classic" "0"
  133.  
  134. //Operation Maps Here
  135. "mg_de_austria" "1"
  136. "mg_de_lite" "2"
  137. "mg_de_shipped" "3"
  138. "mg_de_thrill" "4"
  139. "mg_de_blackgold" "5"
  140. "mg_cs_agency" "6"
  141. "mg_cs_insertion" "7"
  142.  
  143. //active maps
  144. "mg_de_mirage" "8"
  145. "mg_de_cache" "9"
  146. "mg_de_inferno" "10"
  147. "mg_de_overpass" "11"
  148. "mg_de_cbble" "12"
  149. "mg_de_train" "13"
  150. "mg_de_nuke" "14"
  151.  
  152. //inactive maps
  153. "mg_de_dust2" "15"
  154. "mg_de_canals" "16"
  155. "mg_de_aztec" "17"
  156. "mg_de_dust" "18"
  157. "mg_de_vertigo" "19"
  158. "mg_cs_office" "20"
  159. "mg_cs_italy" "21"
  160. "mg_cs_assault" "22"
  161. "mg_cs_militia" "23"
  162. }
  163.  
  164. // Map groups for online modes
  165. "mapgroupsMP"
  166. {
  167. // Original Comp Mapgroup
  168. //Operation Maps Here
  169. "mg_de_austria" "0"
  170. "mg_de_lite" "1"
  171. "mg_de_shipped" "2"
  172. "mg_de_thrill" "3"
  173. "mg_de_blackgold" "4"
  174. "mg_cs_agency" "5"
  175. "mg_cs_insertion" "6"
  176.  
  177. //active maps
  178. "mg_de_mirage" "7"
  179. "mg_de_cache" "8"
  180. "mg_de_inferno" "9"
  181. "mg_de_overpass" "10"
  182. "mg_de_cbble" "11"
  183. "mg_de_train" "12"
  184. "mg_de_nuke" "13"
  185.  
  186. //inactive maps
  187. "mg_de_dust2" "14"
  188. "mg_de_canals" "15"
  189. "mg_de_aztec" "16"
  190. "mg_de_dust" "17"
  191. "mg_de_vertigo" "18"
  192. "mg_cs_office" "19"
  193. "mg_cs_italy" "20"
  194. "mg_cs_assault" "21"
  195. "mg_cs_militia" "22"
  196. }
  197. }
  198.  
  199. "scrimcomp2v2"
  200. {
  201. "value" "2"
  202. "nameID" "#SFUI_GameModeScrimComp2v2"
  203. "descID" "#SFUI_GameModeScrimComp2v2Desc"
  204. "descID_List" "#SFUI_GameModeScrimCompDescList"
  205. "matchmakingvalue" "scrimcomp2v2"
  206. "uid" "2"
  207. "maxplayers" "64"
  208.  
  209. // These are the descriptive ui elements to display in the information box on.
  210. // These key/values should be pairs of strings. The "key" will appear in the left
  211. // column, the "value" will appear in the right column.
  212. "ui"
  213. {
  214. "0" { "label" "#SFUI_CashColon" "value" "$800" }
  215. "1" { "label" "#SFUI_WinMatchColon" "value" "30 #SFUI_Rounds" }
  216. "2" { "label" "#SFUI_TimePerRoundColon" "value" "2 #SFUI_Minutes" }
  217. "3" { "label" "#SFUI_BuyTimeColon" "value" "45 #SFUI_Seconds" }
  218. "4" { "label" "#SFUI_SpectateColon" "value" "#SFUI_SpectateTeamOnly" }
  219. "5" { "label" "#SFUI_BotsColon" "value" "#SFUI_BotDifficulty3" }
  220. }
  221.  
  222. // These are the configs that get executed when a game mode of this type is created
  223. "exec"
  224. {
  225. "exec" "gamemode_competitive2v2.cfg"
  226. "exec" "gamemode_competitive2v2_server.cfg"
  227. }
  228.  
  229. // Map groups for offline modes
  230. "mapgroupsSP"
  231. {
  232. "mg_de_bank" "0"
  233. "mg_de_lake" "1"
  234. "mg_de_safehouse" "2"
  235. "mg_de_stmarc" "3"
  236. "mg_de_shortdust" "4"
  237. "mg_de_shorttrain" "5"
  238. "mg_gd_rialto" "6"
  239. }
  240.  
  241. // Map groups for online modes
  242. "mapgroupsMP"
  243. {
  244. "mg_de_bank" "0"
  245. "mg_de_lake" "1"
  246. "mg_de_safehouse" "2"
  247. "mg_de_stmarc" "3"
  248. "mg_de_shortdust" "4"
  249. "mg_de_shorttrain" "5"
  250. "mg_gd_rialto" "6"
  251. }
  252. }
  253.  
  254. "scrimcomp5v5"
  255. {
  256. "value" "3"
  257. "nameID" "#SFUI_GameModeScrimComp5v5"
  258. "descID" "#SFUI_GameModeScrimComp5v5Desc"
  259. "descID_List" "#SFUI_GameModeScrimCompDescList"
  260. "matchmakingvalue" "scrimcomp5v5"
  261. "uid" "2"
  262. "maxplayers" "64"
  263.  
  264. // These are the descriptive ui elements to display in the information box on.
  265. // These key/values should be pairs of strings. The "key" will appear in the left
  266. // column, the "value" will appear in the right column.
  267. "ui"
  268. {
  269. "0" { "label" "#SFUI_CashColon" "value" "$800" }
  270. "1" { "label" "#SFUI_WinMatchColon" "value" "30 #SFUI_Rounds" }
  271. "2" { "label" "#SFUI_TimePerRoundColon" "value" "2 #SFUI_Minutes" }
  272. "3" { "label" "#SFUI_BuyTimeColon" "value" "45 #SFUI_Seconds" }
  273. "4" { "label" "#SFUI_SpectateColon" "value" "#SFUI_SpectateTeamOnly" }
  274. "5" { "label" "#SFUI_BotsColon" "value" "#SFUI_BotDifficulty3" }
  275. }
  276.  
  277. // These are the configs that get executed when a game mode of this type is created
  278. "exec"
  279. {
  280. "exec" "gamemode_competitive.cfg"
  281. "exec" "op08_weapons_expert.cfg"
  282. "exec" "gamemode_competitive_server.cfg"
  283. }
  284.  
  285. // Map groups for offline modes
  286. "mapgroupsSP"
  287. {
  288. "random_classic" "0"
  289.  
  290. //Operation Maps Here
  291. "mg_de_austria" "1"
  292. "mg_de_lite" "2"
  293. "mg_de_shipped" "3"
  294. "mg_de_thrill" "4"
  295. "mg_de_blackgold" "5"
  296. "mg_cs_agency" "6"
  297. "mg_cs_insertion" "7"
  298.  
  299. //active maps
  300. "mg_de_inferno" "8"
  301. "mg_de_train" "9"
  302. "mg_de_mirage" "10"
  303. "mg_de_nuke" "11"
  304. "mg_de_cbble" "12"
  305. "mg_de_overpass" "13"
  306. "mg_de_cache" "14"
  307.  
  308. //inactive maps
  309. "mg_de_dust2" "15"
  310. "mg_de_aztec" "16"
  311. "mg_de_dust" "17"
  312. "mg_de_vertigo" "18"
  313. "mg_cs_office" "19"
  314. "mg_cs_italy" "20"
  315. "mg_cs_assault" "21"
  316. "mg_cs_militia" "22"
  317. }
  318.  
  319. // Map groups for online modes
  320. "mapgroupsMP"
  321. {
  322. // Original Comp Mapgroup
  323. //Operation Maps Here
  324. "mg_de_austria" "0"
  325. "mg_de_lite" "1"
  326. "mg_de_shipped" "2"
  327. "mg_de_thrill" "3"
  328. "mg_de_blackgold" "4"
  329. "mg_cs_agency" "5"
  330. "mg_cs_insertion" "6"
  331.  
  332. //active maps
  333. "mg_de_inferno" "7"
  334. "mg_de_train" "8"
  335. "mg_de_mirage" "9"
  336. "mg_de_nuke" "10"
  337. "mg_de_cbble" "11"
  338. "mg_de_overpass" "12"
  339. "mg_de_cache" "13"
  340.  
  341. //inactive maps
  342. "mg_de_dust2" "14"
  343. "mg_de_aztec" "15"
  344. "mg_de_dust" "16"
  345. "mg_de_vertigo" "17"
  346. "mg_cs_office" "18"
  347. "mg_cs_italy" "19"
  348. "mg_cs_assault" "20"
  349. "mg_cs_militia" "21"
  350. }
  351. }
  352.  
  353. }
  354. }
  355.  
  356. "gungame"
  357. {
  358. "value" "1"
  359. "nameID" "#SFUI_GameTypeGungame"
  360.  
  361. // This is the list of game modes supported by this game type.
  362. "gameModes"
  363. {
  364. "gungameprogressive"
  365. {
  366. "value" "0"
  367. "nameID" "#SFUI_GameModeGGProgressive"
  368. "descID" "#SFUI_GameModeGGProgressiveDesc"
  369. "descID_List" "#SFUI_GameModeGGProgressiveDescList"
  370. "matchmakingvalue" "competitive"
  371. "uid" "11"
  372. "maxplayers" "64"
  373.  
  374. // These are the descriptive ui elements to display in the information box on.
  375. // These key/values should be pairs of strings. The "key" will appear in the left
  376. // column, the "value" will appear in the right column.
  377. "ui"
  378. {
  379. "0" { "label" "#SFUI_WinMatchColon" "value" "30 #SFUI_Minutes" }
  380. "1" { "label" "#SFUI_SpectateColon" "value" "#SFUI_SpectateAnyone" }
  381. "2" { "label" "#SFUI_BotsColon" "value" "#SFUI_BotDifficulty2" }
  382. }
  383.  
  384. // These are the configs that get executed when a game mode of this type is created
  385. "exec"
  386. {
  387. "exec" "gamemode_armsrace.cfg"
  388. "exec" "gamemode_armsrace_server.cfg"
  389. }
  390.  
  391. // Map groups for offline modes
  392. "mapgroupsSP"
  393. {
  394. "random_ar" "0"
  395. "mg_ar_baggage" "1"
  396. "mg_ar_shoots" "2"
  397. "mg_ar_lake" "3"
  398. "mg_ar_stmarc" "4"
  399. "mg_ar_safehouse" "5"
  400. "mg_ar_monastery" "6"
  401. }
  402.  
  403. // Map groups for online modes
  404. "mapgroupsMP"
  405. {
  406. "mg_armsrace" "0"
  407. }
  408.  
  409. "weaponprogression_ct"
  410. {
  411. "bizon" { "kills" "2" }
  412. "ump45" { "kills" "2" }
  413. "p90" { "kills" "2" }
  414. "nova" { "kills" "2" }
  415. "mag7" { "kills" "2" }
  416. "xm1014" { "kills" "2" }
  417. "sawedoff" { "kills" "2" }
  418. "galilar" { "kills" "2" }
  419. "ak47" { "kills" "2" }
  420. "m4a1" { "kills" "2" }
  421. "sg556" { "kills" "2" }
  422. "aug" { "kills" "2" }
  423. "awp" { "kills" "2" }
  424. "scar20" { "kills" "2" }
  425. "negev" { "kills" "2" }
  426. "tec9" { "kills" "2" }
  427. "p250" { "kills" "2" }
  428. "deagle" { "kills" "2" }
  429. "fiveseven" { "kills" "2" }
  430. "elite" { "kills" "2" }
  431. "knifegg" { "kills" "1" }
  432. }
  433.  
  434. "weaponprogression_t"
  435. {
  436. "bizon" { "kills" "2" }
  437. "ump45" { "kills" "2" }
  438. "p90" { "kills" "2" }
  439. "nova" { "kills" "2" }
  440. "mag7" { "kills" "2" }
  441. "xm1014" { "kills" "2" }
  442. "sawedoff" { "kills" "2" }
  443. "galilar" { "kills" "2" }
  444. "ak47" { "kills" "2" }
  445. "m4a1" { "kills" "2" }
  446. "sg556" { "kills" "2" }
  447. "aug" { "kills" "2" }
  448. "awp" { "kills" "2" }
  449. "scar20" { "kills" "2" }
  450. "negev" { "kills" "2" }
  451. "tec9" { "kills" "2" }
  452. "p250" { "kills" "2" }
  453. "deagle" { "kills" "2" }
  454. "fiveseven" { "kills" "2" }
  455. "elite" { "kills" "2" }
  456. "knifegg" { "kills" "1" }
  457. }
  458. }
  459.  
  460. "gungametrbomb"
  461. {
  462. "value" "1"
  463. "nameID" "#SFUI_GameModeGGBomb"
  464. "descID" "#SFUI_GameModeGGBombDesc"
  465. "descID_List" "#SFUI_GameModeGGBombDescList"
  466. "matchmakingvalue" "competitive"
  467. "uid" "12"
  468. "maxplayers" "64"
  469.  
  470. // These are the descriptive ui elements to display in the information box on.
  471. // These key/values should be pairs of strings. The "key" will appear in the left
  472. // column, the "value" will appear in the right column.
  473. "ui"
  474. {
  475. "0" { "label" "#SFUI_WinMatchColon" "value" "10 #SFUI_Rounds" }
  476. "1" { "label" "#SFUI_TimePerRoundColon" "value" "90 #SFUI_Seconds" }
  477. "2" { "label" "#SFUI_SpectateColon" "value" "#SFUI_SpectateTeamOnly" }
  478. "3" { "label" "#SFUI_BotsColon" "value" "#SFUI_BotDifficulty3" }
  479. }
  480.  
  481. // These are the configs that get executed when a game mode of this type is created
  482. "exec"
  483. {
  484. "exec" "gamemode_demolition.cfg"
  485. "exec" "gamemode_demolition_server.cfg"
  486. }
  487.  
  488. // Map groups for offline modes
  489. "mapgroupsSP"
  490. {
  491. "random_demo" "0"
  492. "mg_de_bank" "1"
  493. "mg_de_lake" "2"
  494. "mg_de_safehouse" "3"
  495. "mg_de_sugarcane" "4"
  496. "mg_de_stmarc" "5"
  497. "mg_de_shortdust" "6"
  498. "mg_de_shorttrain" "7"
  499. }
  500.  
  501. // Map groups for online modes
  502. "mapgroupsMP"
  503. {
  504. "mg_demolition" "0"
  505. }
  506.  
  507. "weaponprogression_ct"
  508. {
  509. "m4a1" { "kills" "1" }
  510. //"m4a1_silencer" { "kills" "1" }
  511. "p90" { "kills" "1" }
  512. "ump45" { "kills" "1" }
  513. "deagle" { "kills" "1" }
  514. "nova" { "kills" "1" }
  515. "fiveseven" { "kills" "1" }
  516. "hkp2000" { "kills" "1" }
  517. //"usp_silencer" { "kills" "1" }
  518. "ssg08" { "kills" "1" }
  519. "awp" { "kills" "1" }
  520. "scar20" { "kills" "1" }
  521. }
  522.  
  523. "weaponprogression_t"
  524. {
  525. "ak47" { "kills" "1" }
  526. "p90" { "kills" "1" }
  527. "bizon" { "kills" "1" }
  528. "deagle" { "kills" "1" }
  529. "nova" { "kills" "1" }
  530. "p250" { "kills" "1" }
  531. "glock" { "kills" "1" }
  532. "ssg08" { "kills" "1" }
  533. "awp" { "kills" "1" }
  534. "g3sg1" { "kills" "1" }
  535. }
  536. }
  537.  
  538. "deathmatch"
  539. {
  540. "value" "2"
  541. "nameID" "#SFUI_Deathmatch"
  542. "descID" "#SFUI_DeathmatchDesc"
  543. "descID_List" "#SFUI_GameModeCasualDescSPList"
  544. "matchmakingvalue" "competitive"
  545. "uid" "13"
  546. "maxplayers" "64"
  547.  
  548. // These are the descriptive ui elements to display in the information box on.
  549. // These key/values should be pairs of strings. The "key" will appear in the left
  550. // column, the "value" will appear in the right column.
  551. "ui"
  552. {
  553.  
  554. "0" { "label" "#SFUI_WinMatchColon" "value" "10 #SFUI_Rounds" }
  555. "1" { "label" "#SFUI_TimePerRoundColon" "value" "90 #SFUI_Seconds" }
  556. "2" { "label" "#SFUI_SpectateColon" "value" "#SFUI_SpectateTeamOnly" }
  557. "3" { "label" "#SFUI_BotsColon" "value" "#SFUI_BotDifficulty3" }
  558. }
  559.  
  560. // These are the configs that get executed when a game mode of this type is created
  561. "exec"
  562. {
  563. "exec" "gamemode_deathmatch.cfg"
  564. "exec" "gamemode_deathmatch_server.cfg"
  565. }
  566.  
  567. "mapgroupsSP"
  568. {
  569. "random_classic" "0"
  570.  
  571. //Operation Maps Here
  572. "mg_de_austria" "1"
  573. "mg_de_lite" "2"
  574. "mg_de_shipped" "3"
  575. "mg_de_thrill" "4"
  576. "mg_de_blackgold" "5"
  577. "mg_cs_agency" "6"
  578. "mg_cs_insertion" "7"
  579.  
  580. //active maps
  581. "mg_de_mirage" "8"
  582. "mg_de_cache" "9"
  583. "mg_de_inferno" "10"
  584. "mg_de_overpass" "11"
  585. "mg_de_cbble" "12"
  586. "mg_de_train" "13"
  587. "mg_de_nuke" "14"
  588.  
  589. //inactive maps
  590. "mg_de_dust2" "15"
  591. "mg_de_canals" "16"
  592. "mg_de_aztec" "17"
  593. "mg_de_dust" "18"
  594. "mg_de_vertigo" "19"
  595. "mg_cs_office" "20"
  596. "mg_cs_italy" "21"
  597. "mg_cs_assault" "22"
  598. "mg_cs_militia" "23"
  599.  
  600. "mg_de_bank" "24"
  601. "mg_de_lake" "25"
  602. "mg_de_safehouse" "26"
  603. "mg_de_sugarcane" "27"
  604. "mg_de_stmarc" "28"
  605. "mg_de_shortdust" "29"
  606. "mg_de_shorttrain" "30"
  607.  
  608. "mg_ar_baggage" "31"
  609. "mg_ar_shoots" "32"
  610. "mg_ar_lake" "33"
  611. "mg_ar_stmarc" "34"
  612. "mg_ar_safehouse" "35"
  613. "mg_ar_monastery" "36"
  614. }
  615.  
  616. // Map groups for online modes
  617. "mapgroupsMP"
  618. {
  619. //operation maps map group
  620. "mg_op_op08" "0"
  621. //Other maps groups
  622. "mg_active" "1"
  623. "mg_hostage" "2"
  624. "mg_reserves" "3"
  625. "mg_dust247" "4"
  626. }
  627. }
  628. }
  629. }
  630.  
  631. "training"
  632. {
  633. "value" "2"
  634. "nameID" "#SFUI_GameTypeFreestyle"
  635. "singleplayeronly" "1"
  636.  
  637. "gameModes"
  638. {
  639. "training"
  640. {
  641. "value" "0"
  642. "nameID" "#SFUI_GameTypeTraining"
  643. "descID" "#SFUI_GameModeTrainingDesc"
  644. "descID_List" "#SFUI_GameModeTrainingDescList"
  645. "showdisclaimer" "1"
  646. "uid" "21"
  647. "maxplayers" "64"
  648.  
  649. // These are the descriptive ui elements to display in the information box on.
  650. // These key/values should be pairs of strings. The "key" will appear in the left
  651. // column, the "value" will appear in the right column.
  652. "ui"
  653. {
  654. "0" { "label" "#SFUI_CashColon" "value" "$16,000" }
  655. "1" { "label" "#SFUI_WinMatchColon" "value" "30 #SFUI_Minutes" }
  656. "2" { "label" "#SFUI_TimePerRoundColon" "value" "5 #SFUI_Minutes" }
  657. "3" { "label" "#SFUI_BuyTimeColon" "value" "90 #SFUI_Seconds" }
  658. "4" { "label" "#SFUI_SpectateColon" "value" "#SFUI_SpectateAnyone" }
  659. // Bot data is determined by user selection.
  660. }
  661.  
  662. // These are the configs that get executed when a game mode of this type is created
  663. "exec"
  664. {
  665. "exec" "gamemode_training.cfg"
  666. "exec" "gamemode_training_server.cfg"
  667. }
  668.  
  669. // Map groups for offline modes
  670. "mapgroupsSP"
  671. {
  672. "mg_training1" "0"
  673. }
  674. }
  675. }
  676. }
  677.  
  678. "custom"
  679. {
  680. "value" "3"
  681. "nameID" "#SFUI_GameTypeCustom"
  682.  
  683. "gameModes"
  684. {
  685. "custom"
  686. {
  687. "value" "0"
  688. "nameID" "#SFUI_GameModeCustom"
  689. "descID" "#SFUI_GameModeCustomDesc"
  690. "descID_List" "#SFUI_GameModeCustomDescList"
  691. "showdisclaimer" "1"
  692. "uid" "30"
  693. "maxplayers" "100"
  694.  
  695. // These are the descriptive ui elements to display in the information box on.
  696. // These key/values should be pairs of strings. The "key" will appear in the left
  697. // column, the "value" will appear in the right column.
  698. "ui"
  699. {
  700. "0" { "label" "#SFUI_CashColon" "value" "$16,000" }
  701. "1" { "label" "#SFUI_WinMatchColon" "value" "30 #SFUI_Minutes" }
  702. "2" { "label" "#SFUI_TimePerRoundColon" "value" "5 #SFUI_Minutes" }
  703. "3" { "label" "#SFUI_BuyTimeColon" "value" "90 #SFUI_Seconds" }
  704. "4" { "label" "#SFUI_SpectateColon" "value" "#SFUI_SpectateAnyone" }
  705. // Bot data is determined by user selection.
  706. }
  707.  
  708. // These are the configs that get executed when a game mode of this type is created
  709. "exec"
  710. {
  711. //"exec" "gamemode_custom.cfg"
  712. }
  713. }
  714. }
  715. }
  716. "cooperative"
  717. {
  718. "value" "4"
  719. "nameID" "#SFUI_GameTypeCooperative"
  720.  
  721. "gameModes"
  722. {
  723. "cooperative"
  724. {
  725. "value" "0"
  726. "nameID" "#SFUI_GameModeCooperative"
  727. "descID" "#SFUI_GameModeCooperativeDesc"
  728. "maxplayers" "64"
  729.  
  730. "show_rich_presence_map_game" "#SFUI_Lobby_StatusRichPresenceSeparator_classic_competitive"
  731. "show_rich_presence_map_watch" "#SFUI_Lobby_StatusRichPresenceSeparator_classic_competitive"
  732. "show_rich_presence_map_review" "#SFUI_Lobby_StatusRichPresenceSeparator_classic_competitive"
  733.  
  734. // These are the configs that get executed when a game mode of this type is created
  735. "exec"
  736. {
  737. "exec" "gamemode_competitive.cfg"
  738. "exec" "gamemode_cooperative.cfg"
  739. "exec" "gamemode_cooperative_server.cfg"
  740. }
  741. }
  742. "coopmission"
  743. {
  744. "value" "1"
  745. "nameID" "#SFUI_GameModeCoopMission"
  746. "descID" "#SFUI_GameModeCooperativeDesc"
  747. "maxplayers" "64"
  748.  
  749. "show_rich_presence_map_game" "#SFUI_Lobby_StatusRichPresenceSeparator_classic_competitive"
  750. "show_rich_presence_map_watch" "#SFUI_Lobby_StatusRichPresenceSeparator_classic_competitive"
  751. "show_rich_presence_map_review" "#SFUI_Lobby_StatusRichPresenceSeparator_classic_competitive"
  752.  
  753. // These are the configs that get executed when a game mode of this type is created
  754. "exec"
  755. {
  756. "exec" "gamemode_competitive.cfg"
  757. "exec" "gamemode_coopmission.cfg"
  758. "exec" "gamemode_coopmission_server.cfg"
  759. }
  760. }
  761. }
  762. }
  763. "skirmish"
  764. {
  765. "value" "5"
  766. "nameID" "#SFUI_GameTypeSkirmish"
  767.  
  768. "gameModes"
  769. {
  770. "skirmish"
  771. {
  772. "value" "0"
  773. "nameID" "#SFUI_GameModeSkirmish"
  774. "descID" "#SFUI_GameModeSkirmishDesc"
  775. "descID_List" "#SFUI_GameModeSkirmishDescSPList"
  776. "matchmakingvalue" "skirmish"
  777. "maxplayers" "64"
  778.  
  779. // These are the descriptive ui elements to display in the information box on.
  780. // These key/values should be pairs of strings. The "key" will appear in the left
  781. // column, the "value" will appear in the right column.
  782. "ui"
  783. {
  784. "0" { "label" "#SFUI_CashColon" "value" "$800" }
  785. "1" { "label" "#SFUI_WinMatchColon" "value" "30 #SFUI_Rounds" }
  786. "2" { "label" "#SFUI_TimePerRoundColon" "value" "2 #SFUI_Minutes" }
  787. "3" { "label" "#SFUI_BuyTimeColon" "value" "45 #SFUI_Seconds" }
  788. "4" { "label" "#SFUI_SpectateColon" "value" "#SFUI_SpectateTeamOnly" }
  789. "5" { "label" "#SFUI_BotsColon" "value" "#SFUI_BotDifficulty3" }
  790. }
  791.  
  792. // These are the configs that get executed when a game mode of this type is created
  793. "exec"
  794. {
  795. // None, configs specific to each skirmish game mode are executed
  796. }
  797.  
  798. // Map groups for offline modes
  799. "mapgroupsSP"
  800. {
  801. "mg_skirmish_default" "0"
  802. }
  803.  
  804. // Map groups for online modes
  805. "mapgroupsMP"
  806. {
  807. "mg_skirmish_default" "0"
  808. }
  809. }
  810. }
  811. }
  812. }
  813.  
  814. "mapgroups"
  815. {
  816. //
  817. // Map cycle groups
  818. // add operation group here is active
  819. // Operation 08
  820.  
  821. "mg_op_op08"
  822. {
  823. "imagename" "mapgroup-op08"
  824. "nameID" "#SFUI_Mapgroup_op_op08"
  825. "tooltipID" "#SFUI_MapGroup_Tooltip_Desc_Operation"
  826. "tooltipMaps" "de_austria,de_shipped,de_lite,de_thrill,de_blackgold,cs_agency,cs_insertion"
  827. "name" "mg_op_op08"
  828. "show_medal_icon" "8Operation$OperationCoin"
  829. "show_rich_presence" "_op08"
  830. "grouptype" "op_op08"
  831. "icon_image_path" "map_icons/op08/mapgroup_icon_op08"
  832. "maps"
  833. {
  834. "de_austria" ""
  835. "de_shipped" ""
  836. "de_lite" ""
  837. "de_thrill" ""
  838. "de_blackgold" ""
  839. "cs_agency" ""
  840. "cs_insertion" ""
  841. }
  842. }
  843.  
  844. // Operation 07
  845.  
  846. "mg_op_op07"
  847. {
  848. "imagename" "mapgroup-op07"
  849. "nameID" "#SFUI_Mapgroup_op_op07"
  850. "tooltipID" "#SFUI_MapGroup_Tooltip_Desc_Operation"
  851. "tooltipMaps" "cs_cruise,de_coast,de_empire,de_mikla,de_royal,de_santorini,de_tulip"
  852. "name" "mg_op_op07"
  853. "show_medal_icon" "7Operation$OperationCoin"
  854. "show_rich_presence" "_op07"
  855. "grouptype" "op_op07"
  856. "icon_image_path" "map_icons/mapgroup_icon_op07"
  857. "maps"
  858. {
  859. "cs_cruise" ""
  860. "de_coast" ""
  861. "de_empire" ""
  862. "de_mikla" ""
  863. "de_royal" ""
  864. "de_santorini" ""
  865. "de_tulip" ""
  866. }
  867. }
  868.  
  869. // Operation 06
  870.  
  871. "mg_op_op06"
  872. {
  873. "imagename" "mapgroup-op06"
  874. "nameID" "#SFUI_Mapgroup_op_op06"
  875. "tooltipID" "#SFUI_MapGroup_Tooltip_Desc_Operation"
  876. "tooltipMaps" "de_rails,de_resort,de_zoo,de_log,de_season,cs_agency"
  877. "name" "mg_op_op06"
  878. "show_medal_icon" "6Operation$OperationCoin"
  879. "show_rich_presence" "_op06"
  880. "grouptype" "op_op06"
  881. "icon_image_path" "map_icons/mapgroup_icon_op06"
  882. "maps"
  883. {
  884. "de_rails" ""
  885. "de_resort" ""
  886. "de_zoo" ""
  887. "de_log" ""
  888. "de_season" ""
  889. "cs_agency" ""
  890. }
  891. }
  892.  
  893. // Operation Vanguard
  894. "mg_op_op05"
  895. {
  896. "imagename" "mapgroup-vanguard"
  897. "nameID" "#SFUI_Mapgroup_op_op05"
  898. "tooltipID" "#SFUI_MapGroup_Tooltip_Desc_Active"
  899. "tooltipMaps" "de_train,cs_workout,cs_backalley,de_marquis,de_facade,de_season,de_bazaar"
  900. "name" "mg_op_op05"
  901. "show_medal_icon" "5Operation$Community Season Five Summer 2014"
  902. "show_rich_presence" "_vanguard"
  903. "grouptype" "op_op05"
  904. "icon_image_path" "map_icons/mapgroup_icon_op05"
  905. "maps"
  906. {
  907. "de_train" ""
  908. "cs_workout" ""
  909. "cs_backalley" ""
  910. "de_marquis" ""
  911. "de_facade" ""
  912. "de_season" ""
  913. "de_bazaar" ""
  914. }
  915. }
  916.  
  917. // operation breakout
  918. "mg_op_breakout"
  919. {
  920. "imagename" "mapgroup-breakout"
  921. "nameID" "#SFUI_mapgroup_op_breakout"
  922. "tooltipMaps" "de_castle,de_overgrown,de_blackgold,de_mist,cs_rush,cs_insertion"
  923. "tooltipID" "#SFUI_MapGroup_Tooltip_Desc_Operation"
  924. "name" "mg_op_breakout"
  925. "show_medal_icon" "4OpBreakout$Community Season Four Summer 2014"
  926. "show_rich_presence" "_breakout"
  927. "grouptype" "op_breakout"
  928. "icon_image_path" "map_icons/mapgroup_icon_op_breakout"
  929. "maps"
  930. {
  931. "de_castle" ""
  932. "de_overgrown" ""
  933. "de_blackgold" ""
  934. "de_mist" ""
  935. "cs_rush" ""
  936. "cs_insertion" ""
  937. }
  938. }
  939.  
  940. "mg_active"
  941. {
  942. "imagename" "mapgroup-active"
  943. "nameID" "#SFUI_Mapgroup_active"
  944. "tooltipID" "#SFUI_MapGroup_Tooltip_Desc_Active"
  945. "tooltipMaps" ""
  946. "name" "mg_active"
  947. "grouptype" "active"
  948. "icon_image_path" "map_icons/mapgroup_icon_active"
  949. "maps"
  950. {
  951. "de_inferno" ""
  952. "de_train" ""
  953. "de_mirage" ""
  954. "de_nuke" ""
  955. "de_cbble" ""
  956. "de_overpass" ""
  957. "de_cache" ""
  958. }
  959. }
  960.  
  961. "mg_reserves"
  962. {
  963. "imagename" "mapgroup-reserves"
  964. "nameID" "#SFUI_Mapgroup_reserves"
  965. "tooltipID" "#SFUI_MapGroup_Tooltip_Desc_Reserves"
  966. "tooltipMaps" ""
  967. "name" "mg_reserves"
  968. "grouptype" "reserves"
  969. "icon_image_path" "map_icons/mapgroup_icon_reserves"
  970. "maps"
  971. {
  972. "de_canals" ""
  973. "de_aztec" ""
  974. "de_dust" ""
  975. "de_vertigo" ""
  976. }
  977. }
  978.  
  979. "mg_hostage"
  980. {
  981. "imagename" "mapgroup-hostage"
  982. "nameID" "#SFUI_Mapgroup_hostage"
  983. "tooltipID" "#SFUI_MapGroup_Tooltip_Desc_Hostage"
  984. "tooltipMaps" ""
  985. "name" "mg_hostage"
  986. "grouptype" "hostage"
  987. "icon_image_path" "map_icons/mapgroup_icon_hostage"
  988. "maps"
  989. {
  990. "cs_office" ""
  991. "cs_italy" ""
  992. "cs_assault" ""
  993. "cs_militia" ""
  994. }
  995. }
  996.  
  997. "mg_deathmatch"
  998. {
  999. "imagename" "mapgroup-bomb"
  1000. "nameID" "#SFUI_Mapgroup_allclassic"
  1001. "tooltipID" "#SFUI_MapGroup_Tooltip_Desc_DeathMatch"
  1002. "name" "mg_deathmatch"
  1003. "icon_image_path" "map_icons/mapgroup_icon_deathmatch"
  1004. "maps"
  1005. {
  1006. "de_dust2" ""
  1007. "de_inferno" ""
  1008. "de_mirage" ""
  1009. "de_cbble" ""
  1010. "de_overpass" ""
  1011. "de_dust" ""
  1012. "de_aztec" ""
  1013. "de_nuke" ""
  1014. "de_vertigo" ""
  1015. "cs_militia" ""
  1016. "cs_assault" ""
  1017. "cs_office" ""
  1018. "cs_italy" ""
  1019. "de_lake" ""
  1020. "de_stmarc" ""
  1021. "de_sugarcane" ""
  1022. "de_bank" ""
  1023. "de_safehouse" ""
  1024. "de_shortdust" ""
  1025. "de_shorttrain" ""
  1026. "ar_shoots" ""
  1027. "ar_baggage" ""
  1028. "ar_monastery" ""
  1029. }
  1030. }
  1031.  
  1032. "mg_armsrace"
  1033. {
  1034. "imagename" "mapgroup-armsrace"
  1035. "nameID" "#SFUI_Mapgroup_armsrace"
  1036. "tooltipID" "#SFUI_MapGroup_Tooltip_Desc_Armsrace"
  1037. "tooltipMaps" "de_lake,de_stmarc,de_bank,de_safehouse,ar_shoots,ar_baggage,ar_monastery"
  1038. "name" "mg_armsrace"
  1039. "icon_image_path" "map_icons/mapgroup_icon_armsrace"
  1040. "maps"
  1041. {
  1042. "de_lake" ""
  1043. "de_stmarc" ""
  1044. "de_safehouse" ""
  1045. "ar_shoots" ""
  1046. "ar_baggage" ""
  1047. "ar_monastery" ""
  1048. }
  1049. }
  1050.  
  1051. "mg_demolition"
  1052. {
  1053. "imagename" "mapgroup-demolition"
  1054. "nameID" "#SFUI_Mapgroup_demolition"
  1055. "tooltipID" "#SFUI_MapGroup_Tooltip_Desc_demo"
  1056. "tooltipMaps" "de_lake,de_stmarc,de_sugarcane,de_bank,de_safehouse,de_shortdust,de_shorttrain"
  1057. "name" "mg_demolition"
  1058. "icon_image_path" "map_icons/mapgroup_icon_demolition"
  1059. "maps"
  1060. {
  1061. "de_lake" ""
  1062. "de_stmarc" ""
  1063. "de_sugarcane" ""
  1064. "de_bank" ""
  1065. "de_safehouse" ""
  1066. "de_shortdust" ""
  1067. "de_shorttrain" ""
  1068. }
  1069. }
  1070.  
  1071. "mg_lowgravity"
  1072. {
  1073. "imagename" "mapgroup-demolition"
  1074. "nameID" "#SFUI_Mapgroup_lowgravity"
  1075. "tooltipID" "#SFUI_MapGroup_Tooltip_Desc_lowgravity"
  1076. "tooltipMaps" "de_lake,de_safehouse,ar_shoots"
  1077. "name" "mg_lowgravity"
  1078. "icon_image_path" "map_icons/mapgroup_icon_demolition"
  1079. "maps"
  1080. {
  1081. "de_lake" ""
  1082. "de_safehouse" ""
  1083. "ar_shoots" ""
  1084. "ar_dizzy" ""
  1085. }
  1086. }
  1087.  
  1088. "mg_skirmish_default"
  1089. {
  1090. "imagename" "mapgroup-skirmish"
  1091. "nameID" "#SFUI_Mapgroup_skirmish"
  1092. "tooltipID" "#SFUI_MapGroup_Tooltip_Desc_Skirmish"
  1093. "tooltipMaps" ""
  1094. "name" "mg_skirmish"
  1095. "icon_image_path" "map_icons/mapgroup_icon_skirmish"
  1096. "maps"
  1097. {
  1098. "de_overpass" "triggerdiscipline"
  1099. "de_dust2" "stabstabzap"
  1100. }
  1101. }
  1102.  
  1103. "mg_skirmish_1"
  1104. {
  1105. "imagename" "mapgroup-skirmish-1"
  1106. "nameID" "#SFUI_Mapgroup_skirmish"
  1107. "tooltipID" "#SFUI_MapGroup_Tooltip_Desc_Skirmish"
  1108. "tooltipMaps" ""
  1109. "name" "mg_skirmish"
  1110. "icon_image_path" "map_icons/mapgroup_icon_skirmish"
  1111. "maps"
  1112. {
  1113. "de_safehouse" "stabstabzap"
  1114. "ar_shoots" "flyingscoutsman"
  1115. "de_cache" "triggerdiscipline"
  1116. "cs_agency" "headshots"
  1117. "de_nuke" "huntergatherers"
  1118. "de_dust2" "heavyassaultsuit"
  1119. }
  1120. }
  1121.  
  1122. "mg_skirmish_2"
  1123. {
  1124. "imagename" "mapgroup-skirmish-2"
  1125. "nameID" "#SFUI_Mapgroup_skirmish"
  1126. "tooltipID" "#SFUI_MapGroup_Tooltip_Desc_Skirmish"
  1127. "tooltipMaps" ""
  1128. "name" "mg_skirmish"
  1129. "icon_image_path" "map_icons/mapgroup_icon_skirmish"
  1130. "maps"
  1131. {
  1132. "de_lake" "stabstabzap"
  1133. "ar_dizzy" "flyingscoutsman"
  1134. "de_austria" "triggerdiscipline"
  1135. "de_inferno" "headshots"
  1136. "de_dust2" "huntergatherers"
  1137. "de_mirage" "heavyassaultsuit"
  1138. }
  1139. }
  1140.  
  1141. "mg_skirmish_3"
  1142. {
  1143. "imagename" "mapgroup-skirmish-3"
  1144. "nameID" "#SFUI_Mapgroup_skirmish"
  1145. "tooltipID" "#SFUI_MapGroup_Tooltip_Desc_Skirmish"
  1146. "tooltipMaps" ""
  1147. "name" "mg_skirmish"
  1148. "icon_image_path" "map_icons/mapgroup_icon_skirmish"
  1149. "maps"
  1150. {
  1151. "de_shorttrain" "stab stab zap"
  1152. "de_lake" "flying scoutsman"
  1153. "de_inferno" "trigger discipline"
  1154. "de_blackgold" "headshots"
  1155. "cs_insertion" "hunter gatherers"
  1156. "de_overpass" "heavy assault suit"
  1157. }
  1158. }
  1159.  
  1160. "mg_skirmish_test"
  1161. {
  1162. "imagename" "mapgroup-skirmish"
  1163. "nameID" "#SFUI_Mapgroup_skirmish"
  1164. "tooltipID" "#SFUI_MapGroup_Tooltip_Desc_Skirmish"
  1165. "tooltipMaps" ""
  1166. "name" "mg_skirmish"
  1167. "icon_image_path" "map_icons/mapgroup_icon_skirmish"
  1168. "maps"
  1169. {
  1170. "de_dust2" "stabstabzap"
  1171. "de_stmarc" "stabstabzap"
  1172. "de_overpass" "heavyassaultsuit"
  1173. "cs_agency" "huntergatherers"
  1174. "de_nuke" "huntergatherers"
  1175. "de_blackgold" "headshots"
  1176. "de_lite" "headshots"
  1177. "de_austria" "triggerdiscipline"
  1178. "de_thrill" "triggerdiscipline"
  1179. "ar_shoots" "flyingscoutsman"
  1180. "ar_dizzy" "flyingscoutsman"
  1181. }
  1182. }
  1183.  
  1184. "mg_skirmish_stabstabzap"
  1185. {
  1186. "imagename" "mapgroup-stabstabzap"
  1187. "nameID" "#Skirmish_CC_SSZ_name"
  1188. "tooltipID" "#SFUI_MapGroup_Tooltip_Desc_Skirmish"
  1189. "tooltipMaps" ""
  1190. "name" "mg_skirmish"
  1191. "icon_image_path" "map_icons/mapgroup_icon_skirmish"
  1192. "maps"
  1193. {
  1194. "de_safehouse" "stabstabzap"
  1195. "de_lake" "stabstabzap"
  1196. "de_shorttrain" "stabstabzap"
  1197. "gd_rialto" "stabstabzap"
  1198. "de_austria" "stabstabzap"
  1199. }
  1200. }
  1201.  
  1202. "mg_skirmish_flyingscoutsman"
  1203. {
  1204. "imagename" "mapgroup-flyingscoutsman"
  1205. "nameID" "#Skirmish_CC_FS_name"
  1206. "tooltipID" "#SFUI_MapGroup_Tooltip_Desc_Skirmish"
  1207. "tooltipMaps" ""
  1208. "name" "mg_skirmish"
  1209. "icon_image_path" "map_icons/mapgroup_icon_skirmish"
  1210. "maps"
  1211. {
  1212. "ar_shoots" "flyingscoutsman"
  1213. "ar_dizzy" "flyingscoutsman"
  1214. "de_lake" "flyingscoutsman"
  1215. "de_safehouse" "flyingscoutsman"
  1216. }
  1217. }
  1218.  
  1219. "mg_skirmish_triggerdiscipline"
  1220. {
  1221. "imagename" "mapgroup-triggerdiscipline"
  1222. "nameID" "#Skirmish_CC_TD_name"
  1223. "tooltipID" "#SFUI_MapGroup_Tooltip_Desc_Skirmish"
  1224. "tooltipMaps" ""
  1225. "name" "mg_skirmish"
  1226. "icon_image_path" "map_icons/mapgroup_icon_skirmish"
  1227. "maps"
  1228. {
  1229. "de_austria" "triggerdiscipline"
  1230. "de_inferno" "triggerdiscipline"
  1231. "de_thrill" "triggerdiscipline"
  1232. "de_mirage" "triggerdiscipline"
  1233. "de_dust2" "triggerdiscipline"
  1234. "de_lite" "triggerdiscipline"
  1235. }
  1236. }
  1237.  
  1238. "mg_skirmish_headshots"
  1239. {
  1240. "imagename" "mapgroup-headshots"
  1241. "nameID" "#Skirmish_DM_HS_name"
  1242. "tooltipID" "#SFUI_MapGroup_Tooltip_Desc_Skirmish"
  1243. "tooltipMaps" ""
  1244. "name" "mg_skirmish"
  1245. "icon_image_path" "map_icons/mapgroup_icon_skirmish"
  1246. "maps"
  1247. {
  1248. "cs_agency" "headshots"
  1249. "de_inferno" "headshots"
  1250. "de_blackgold" "headshots"
  1251. "de_cache" "headshots"
  1252. "de_cbble" "headshots"
  1253. "de_nuke" "headshots"
  1254. }
  1255. }
  1256.  
  1257. "mg_skirmish_huntergatherers"
  1258. {
  1259. "imagename" "mapgroup-huntergatherers"
  1260. "nameID" "#Skirmish_TDM_HG_name"
  1261. "tooltipID" "#SFUI_MapGroup_Tooltip_Desc_Skirmish"
  1262. "tooltipMaps" ""
  1263. "name" "mg_skirmish"
  1264. "icon_image_path" "map_icons/mapgroup_icon_skirmish"
  1265. "maps"
  1266. {
  1267. "de_nuke" "huntergatherers"
  1268. "de_dust2" "huntergatherers"
  1269. "cs_insertion" "huntergatherers"
  1270. "de_thrill" "huntergatherers"
  1271. "de_canals" "huntergatherers"
  1272. "de_cbble" "huntergatherers"
  1273. "de_train" "huntergatherers"
  1274. }
  1275. }
  1276.  
  1277. "mg_skirmish_heavyassaultsuit"
  1278. {
  1279. "imagename" "mapgroup-heavyassaultsuit"
  1280. "nameID" "#Skirmish_CC_HAS_name"
  1281. "tooltipID" "#SFUI_MapGroup_Tooltip_Desc_Skirmish"
  1282. "tooltipMaps" ""
  1283. "name" "mg_skirmish"
  1284. "icon_image_path" "map_icons/mapgroup_icon_skirmish"
  1285. "maps"
  1286. {
  1287. "de_dust2" "heavyassaultsuit"
  1288. "de_mirage" "heavyassaultsuit"
  1289. "de_overpass" "heavyassaultsuit"
  1290. "de_shipped" "heavyassaultsuit"
  1291. "de_austria" "heavyassaultsuit"
  1292. }
  1293. }
  1294.  
  1295. // not used currently
  1296. // "mg_hostage"
  1297. // {
  1298. // "imagename" "mapgroup-hostage"
  1299. // "nameID" "#SFUI_Mapgroup_hostage"
  1300. // "name" "mg_hostage"
  1301. // "maps"
  1302. // {
  1303. // "cs_militia" ""
  1304. // "cs_assault" ""
  1305. // "cs_office" ""
  1306. // "cs_italy" ""
  1307. // }
  1308. // }
  1309. //
  1310. // "mg_bomb"
  1311. // {
  1312. // "imagename" "mapgroup-bomb"
  1313. // "nameID" "#SFUI_Mapgroup_bomb"
  1314. // "name" "mg_bomb"
  1315. // "maps"
  1316. // {
  1317. // "de_dust2" ""
  1318. // "de_train" ""
  1319. // "de_inferno" ""
  1320. // "de_mirage" ""
  1321. // "de_cbble" ""
  1322. // "de_overpass" ""
  1323. // "de_dust" ""
  1324. // "de_aztec" ""
  1325. // "de_nuke" ""
  1326. // "de_vertigo" ""
  1327. // "de_cache" ""
  1328. // }
  1329. // }
  1330. // end of not used currently
  1331.  
  1332. //
  1333. // Single map groups
  1334. //
  1335.  
  1336. "mg_de_dust"
  1337. {
  1338. "imagename" "map-dust-overall"
  1339. "nameID" "#SFUI_Map_de_dust"
  1340. "tooltipID" "#SFUI_Map_Tooltip_Desc_Reserves"
  1341. "name" "mg_de_dust"
  1342. "icontag" "bomb"
  1343. "grouptype" "reserves"
  1344. "icon_image_path" "map_icons/map_icon_de_dust"
  1345. "maps"
  1346. {
  1347. "de_dust" ""
  1348. }
  1349. }
  1350.  
  1351. "mg_dust247"
  1352. {
  1353. "imagename" "map-dust2-overall"
  1354. "nameID" "#SFUI_Map_de_dust2"
  1355. "tooltipID" "#SFUI_MapGroup_Tooltip_Desc_Dust247"
  1356. "name" "mg_dust247"
  1357. "grouptype" "reserves"
  1358. "icon_image_path" "map_icons/map_icon_de_dust2"
  1359. "maps"
  1360. {
  1361. "de_dust2" ""
  1362. }
  1363. }
  1364.  
  1365. "mg_de_dust2"
  1366. {
  1367. "imagename" "map-dust2-overall"
  1368. "nameID" "#SFUI_Map_de_dust2"
  1369. "tooltipID" "#SFUI_MapGroup_Tooltip_Desc_Dust2"
  1370. "name" "mg_de_dust2"
  1371. "icontag" "bomb"
  1372. "grouptype" "reserves"
  1373. "icon_image_path" "map_icons/map_icon_de_dust2"
  1374. "maps"
  1375. {
  1376. "de_dust2" ""
  1377. }
  1378. }
  1379.  
  1380. "mg_de_aztec"
  1381. {
  1382. "imagename" "map-aztec-overall"
  1383. "nameID" "#SFUI_Map_de_aztec"
  1384. "tooltipID" "#SFUI_Map_Tooltip_Desc_Reserves"
  1385. "name" "mg_de_aztec"
  1386. "icontag" "bomb"
  1387. "grouptype" "reserves"
  1388. "icon_image_path" "map_icons/map_icon_de_aztec"
  1389. "maps"
  1390. {
  1391. "de_aztec" ""
  1392. }
  1393. }
  1394.  
  1395. "mg_de_inferno"
  1396. {
  1397. "imagename" "map-inferno-overall"
  1398. "nameID" "#SFUI_Map_de_inferno"
  1399. "tooltipID" "#SFUI_Map_Tooltip_Desc_Active_Op_over"
  1400. "name" "mg_de_inferno"
  1401. "icontag" "bomb"
  1402. "grouptype" "active"
  1403. "icon_image_path" "map_icons/map_icon_de_inferno"
  1404. "maps"
  1405. {
  1406. "de_inferno" ""
  1407. }
  1408. }
  1409.  
  1410. "mg_de_mirage"
  1411. {
  1412. "imagename" "map-mirage-overall"
  1413. "nameID" "#SFUI_Map_de_mirage"
  1414. "tooltipID" "#SFUI_Map_Tooltip_Desc_Active_Op_over"
  1415. "name" "mg_de_mirage"
  1416. "icontag" "bomb"
  1417. "grouptype" "active"
  1418. "icon_image_path" "map_icons/map_icon_de_mirage"
  1419. "maps"
  1420. {
  1421. "de_mirage" ""
  1422. }
  1423. }
  1424.  
  1425. "mg_de_vertigo"
  1426. {
  1427. "imagename" "map-vertigo-overall"
  1428. "nameID" "#SFUI_Map_de_vertigo"
  1429. "tooltipID" "#SFUI_Map_Tooltip_Desc_Reserves"
  1430. "name" "mg_de_vertigo"
  1431. "icontag" "bomb"
  1432. "grouptype" "reserves"
  1433. "icon_image_path" "map_icons/map_icon_de_vertigo"
  1434. "maps"
  1435. {
  1436. "de_vertigo" ""
  1437. }
  1438. }
  1439.  
  1440. "mg_cs_italy"
  1441. {
  1442. "imagename" "map-italy-overall"
  1443. "nameID" "#SFUI_Map_cs_italy"
  1444. "tooltipID" "#SFUI_Map_Tooltip_Desc_Hostage"
  1445. "name" "mg_cs_italy"
  1446. "icontag" "hostage"
  1447. "grouptype" "hostage"
  1448. "icon_image_path" "map_icons/map_icon_cs_italy"
  1449. "maps"
  1450. {
  1451. "cs_italy" ""
  1452. }
  1453. }
  1454.  
  1455. "mg_cs_office"
  1456. {
  1457. "imagename" "map-office-overall"
  1458. "nameID" "#SFUI_Map_cs_office"
  1459. "tooltipID" "#SFUI_Map_Tooltip_Desc_Hostage"
  1460. "name" "mg_cs_office"
  1461. "icontag" "hostage"
  1462. "grouptype" "hostage"
  1463. "icon_image_path" "map_icons/map_icon_cs_office"
  1464. "maps"
  1465. {
  1466. "cs_office" ""
  1467. }
  1468. }
  1469.  
  1470. "mg_cs_militia"
  1471. {
  1472. "imagename" "map-militia-overall"
  1473. "nameID" "#SFUI_Map_cs_militia"
  1474. "tooltipID" "#SFUI_Map_Tooltip_Desc_Hostage"
  1475. "name" "mg_cs_militia"
  1476. "icontag" "hostage"
  1477. "grouptype" "reserves"
  1478. "icon_image_path" "map_icons/map_icon_cs_militia"
  1479. "maps"
  1480. {
  1481. "cs_militia" ""
  1482. }
  1483. }
  1484.  
  1485. "mg_cs_assault"
  1486. {
  1487. "imagename" "map-assault-overall"
  1488. "nameID" "#SFUI_Map_cs_assault"
  1489. "tooltipID" "#SFUI_Map_Tooltip_Desc_Hostage"
  1490. "name" "mg_cs_assault"
  1491. "icontag" "hostage"
  1492. "grouptype" "reserves"
  1493. "icon_image_path" "map_icons/map_icon_cs_assault"
  1494. "maps"
  1495. {
  1496. "cs_assault" ""
  1497. }
  1498. }
  1499.  
  1500. "mg_de_overpass"
  1501. {
  1502. "imagename" "map-overpass-overall"
  1503. "nameID" "#SFUI_Map_de_overpass"
  1504. "tooltipID" "#SFUI_Map_Tooltip_Desc_Active_Op_over"
  1505. "name" "mg_de_overpass"
  1506. "icontag" "bomb"
  1507. "grouptype" "active"
  1508. "icon_image_path" "map_icons/map_icon_de_overpass"
  1509. "maps"
  1510. {
  1511. "de_overpass" ""
  1512. }
  1513. }
  1514.  
  1515. "mg_de_cbble"
  1516. {
  1517. "imagename" "map-cbble-overall"
  1518. "nameID" "#SFUI_Map_de_cbble"
  1519. "tooltipID" "#SFUI_Map_Tooltip_Desc_Active_Op_over"
  1520. "name" "mg_de_cbble"
  1521. "icontag" "bomb"
  1522. "grouptype" "active"
  1523. "icon_image_path" "map_icons/map_icon_de_cbble"
  1524. "maps"
  1525. {
  1526. "de_cbble" ""
  1527. }
  1528. }
  1529.  
  1530. "mg_de_train"
  1531. {
  1532. "imagename" "map-train-overall"
  1533. "nameID" "#SFUI_Map_de_train"
  1534. "tooltipID" "#SFUI_Map_Tooltip_Desc_Active_Op_over"
  1535. "name" "mg_de_train"
  1536. "icontag" "bomb"
  1537. "grouptype" "active"
  1538. "icon_image_path" "map_icons/map_icon_de_train"
  1539. "maps"
  1540. {
  1541. "de_train" ""
  1542. }
  1543. }
  1544.  
  1545. "mg_de_nuke"
  1546. {
  1547. "imagename" "map-nuke-overall"
  1548. "nameID" "#SFUI_Map_de_nuke"
  1549. "tooltipID" "#SFUI_Map_Tooltip_Desc_Active_Op_over"
  1550. "name" "mg_de_nuke"
  1551. "icontag" "bomb"
  1552. "grouptype" "active"
  1553. "icon_image_path" "map_icons/map_icon_de_nuke"
  1554. "maps"
  1555. {
  1556. "de_nuke" ""
  1557. }
  1558. }
  1559.  
  1560. "mg_gd_rialto"
  1561. {
  1562. "imagename" "map-rialto-overall"
  1563. "nameID" "#SFUI_Map_gd_rialto"
  1564. "name" "mg_gd_rialto"
  1565. "icontag" "bomb"
  1566. "icon_image_path" "map_icons/map_icon_gd_rialto"
  1567. "maps"
  1568. {
  1569. "gd_rialto" ""
  1570. }
  1571. }
  1572.  
  1573. "mg_gd_bank"
  1574. {
  1575. "imagename" "map-bank-overall"
  1576. "nameID" "#SFUI_Map_gd_bank"
  1577. "name" "mg_gd_bank"
  1578. "icontag" "bomb"
  1579. "icon_image_path" "map_icons/map_icon_gd_bank"
  1580. "maps"
  1581. {
  1582. "gd_bank" ""
  1583. }
  1584. }
  1585.  
  1586. "mg_gd_cbble"
  1587. {
  1588. "imagename" "map-cbble-overall"
  1589. "nameID" "#SFUI_Map_gd_cbble"
  1590. "name" "mg_gd_cbble"
  1591. "icontag" "bomb"
  1592. "icon_image_path" "map_icons/map_icon_gd_cbble"
  1593. "maps"
  1594. {
  1595. "gd_cbble" ""
  1596. }
  1597. }
  1598.  
  1599. "mg_gd_lake"
  1600. {
  1601. "imagename" "map-boathouse-overall"
  1602. "nameID" "#SFUI_Map_gd_lake"
  1603. "name" "mg_gd_lake"
  1604. "icon_image_path" "map_icons/map_icon_gd_lake"
  1605. "maps"
  1606. {
  1607. "gd_lake" ""
  1608. }
  1609. }
  1610.  
  1611. "mg_gd_sugarcane"
  1612. {
  1613. "imagename" "map-mill-overall"
  1614. "nameID" "#SFUI_Map_gd_sugarcane"
  1615. "name" "mg_gd_sugarcane"
  1616. "icon_image_path" "map_icons/map_icon_gd_sugarcane"
  1617. "maps"
  1618. {
  1619. "gd_sugarcane" ""
  1620. }
  1621. }
  1622.  
  1623. "mg_gd_crashsite"
  1624. {
  1625. "imagename" "map-crashsite-overall"
  1626. "nameID" "#SFUI_Map_gd_crashsite"
  1627. "name" "mg_gd_crashsite"
  1628. "icon_image_path" "map_icons/map_icon_gd_crashsite"
  1629. "maps"
  1630. {
  1631. "gd_crashsite" ""
  1632. }
  1633. }
  1634.  
  1635.  
  1636. "mg_coop_cementplant"
  1637. {
  1638. "imagename" "map-cementplant-overall"
  1639. "nameID" "#SFUI_Map_coop_cementplant"
  1640. "name" "mg_coop_cementplant"
  1641. "icon_image_path" "map_icons/map_icon_coop_cementplant"
  1642. "maps"
  1643. {
  1644. "coop_cementplant" ""
  1645. }
  1646. }
  1647.  
  1648. //Operation 08
  1649. "mg_cs_agency"
  1650. {
  1651. "imagename" "map-agency-overall"
  1652. "nameID" "#SFUI_Map_cs_agency"
  1653. "tooltipID" "#SFUI_Map_Tooltip_Desc_Operation"
  1654. "descriptionID" "#SFUI_Map_Tooltip_Desc_agency"
  1655. "authorID" "Puddy and Rick"
  1656. "name" "mg_cs_agency"
  1657. "icontag" "hostage"
  1658. "show_medal_icon" "8Operation$OperationCoin"
  1659. "show_season_icon" "season_7"
  1660. "show_rich_presence" "_op08"
  1661. "grouptype" "op_op08"
  1662. "icon_image_path" "map_icons/op08/map_icon_cs_agency"
  1663. "maps"
  1664. {
  1665. "cs_agency" ""
  1666. }
  1667. }
  1668.  
  1669. "mg_cs_insertion"
  1670. {
  1671. "imagename" "map-insertion-overall"
  1672. "nameID" "#SFUI_Map_cs_insertion"
  1673. "tooltipID" "#SFUI_Map_Tooltip_Desc_Operation"
  1674. "descriptionID" "#SFUI_Map_Tooltip_Desc_insertion"
  1675. "authorID" "Oskmos"
  1676. "name" "mg_cs_insertion"
  1677. "icontag" "hostage"
  1678. "show_medal_icon" "8Operation$OperationCoin"
  1679. "show_season_icon" "season_7"
  1680. "show_rich_presence" "_op08"
  1681. "grouptype" "op_op08"
  1682. "icon_image_path" "map_icons/op08/map_icon_cs_insertion"
  1683. "maps"
  1684. {
  1685. "cs_insertion" ""
  1686. }
  1687. }
  1688.  
  1689. "mg_de_blackgold"
  1690. {
  1691. "imagename" "map-blackgold-overall"
  1692. "nameID" "#SFUI_Map_de_blackgold"
  1693. "tooltipID" "#SFUI_Map_Tooltip_Desc_Operation"
  1694. "descriptionID" "#SFUI_Map_Tooltip_Desc_blackgold"
  1695. "authorID" "The Horse Strangler, Az, HoliestCow"
  1696. "name" "mg_de_blackgold"
  1697. "icontag" "bomb"
  1698. "show_medal_icon" "8Operation$OperationCoin"
  1699. "show_season_icon" "season_7"
  1700. "show_rich_presence" "_op08"
  1701. "grouptype" "op_op08"
  1702. "icon_image_path" "map_icons/op08/map_icon_de_blackgold"
  1703. "maps"
  1704. {
  1705. "de_blackgold" ""
  1706. }
  1707. }
  1708.  
  1709. "mg_de_austria"
  1710. {
  1711. "imagename" "map-austria-overall"
  1712. "nameID" "#SFUI_Map_de_austria"
  1713. "tooltipID" "#SFUI_Map_Tooltip_Desc_Operation"
  1714. "descriptionID" "#SFUI_Map_Tooltip_Desc_austria"
  1715. "authorID" "Radix"
  1716. "name" "mg_de_austria"
  1717. "icontag" "bomb"
  1718. "show_medal_icon" "8Operation$OperationCoin"
  1719. "show_season_icon" "season_7"
  1720. "show_rich_presence" "_op08"
  1721. "grouptype" "op_op08"
  1722. "icon_image_path" "map_icons/op08/map_icon_de_austria"
  1723. "maps"
  1724. {
  1725. "de_austria" ""
  1726. }
  1727. }
  1728.  
  1729. "mg_de_lite"
  1730. {
  1731. "imagename" "map-lite-overall"
  1732. "nameID" "#SFUI_Map_de_lite"
  1733. "tooltipID" "#SFUI_Map_Tooltip_Desc_Operation"
  1734. "descriptionID" "#SFUI_Map_Tooltip_Desc_lite"
  1735. "authorID" "ted"
  1736. "name" "mg_de_lite"
  1737. "icontag" "bomb"
  1738. "show_medal_icon" "8Operation$OperationCoin"
  1739. "show_season_icon" "season_7"
  1740. "show_rich_presence" "_op08"
  1741. "grouptype" "op_op08"
  1742. "icon_image_path" "map_icons/op08/map_icon_de_lite"
  1743. "maps"
  1744. {
  1745. "de_lite" ""
  1746. }
  1747. }
  1748.  
  1749. "mg_de_shipped"
  1750. {
  1751. "imagename" "map-shipped-overall"
  1752. "nameID" "#SFUI_Map_de_shipped"
  1753. "tooltipID" "#SFUI_Map_Tooltip_Desc_Operation"
  1754. "descriptionID" "#SFUI_Map_Tooltip_Desc_shipped"
  1755. "authorID" "catfood"
  1756. "name" "mg_de_shipped"
  1757. "icontag" "bomb"
  1758. "show_medal_icon" "8Operation$OperationCoin"
  1759. "show_season_icon" "season_7"
  1760. "show_rich_presence" "_op08"
  1761. "grouptype" "op_op08"
  1762. "icon_image_path" "map_icons/op08/map_icon_de_shipped"
  1763. "maps"
  1764. {
  1765. "de_shipped" ""
  1766. }
  1767. }
  1768.  
  1769. "mg_de_thrill"
  1770. {
  1771. "imagename" "map-thrill-overall"
  1772. "nameID" "#SFUI_Map_de_thrill"
  1773. "tooltipID" "#SFUI_Map_Tooltip_Desc_Operation"
  1774. "descriptionID" "#SFUI_Map_Tooltip_Desc_thrill"
  1775. "authorID" "Yanzl, BubkeZ, Squad"
  1776. "name" "mg_de_thrill"
  1777. "icontag" "bomb"
  1778. "show_medal_icon" "8Operation$OperationCoin"
  1779. "show_season_icon" "season_7"
  1780. "show_rich_presence" "_op08"
  1781. "grouptype" "op_op08"
  1782. "icon_image_path" "map_icons/op08/map_icon_de_thrill"
  1783. "maps"
  1784. {
  1785. "de_thrill" ""
  1786. }
  1787. }
  1788.  
  1789. "mg_de_canals"
  1790. {
  1791. "imagename" "map-canals-overall"
  1792. "nameID" "#SFUI_Map_de_canals"
  1793. "tooltipID" "#SFUI_Map_Tooltip_Desc_Reserves"
  1794. "descriptionID" "#SFUI_Map_Tooltip_Desc_canals"
  1795. "name" "mg_de_canals"
  1796. "icontag" "bomb"
  1797. "grouptype" "reserves"
  1798. "maps"
  1799. {
  1800. "de_canals" ""
  1801. }
  1802. }
  1803.  
  1804. //Operation 07
  1805. "mg_cs_cruise"
  1806. {
  1807. "imagename" "map-cruise-overall"
  1808. "nameID" "#SFUI_Map_cs_cruise"
  1809. "tooltipID" "#SFUI_Map_Tooltip_Desc_Operation"
  1810. "descriptionID" "#SFUI_Map_Tooltip_Desc_cruise"
  1811. "authorID" "Skybex and Yanzl"
  1812. "name" "mg_cs_cruise"
  1813. "icontag" "hostage"
  1814. "show_medal_icon" "7Operation$OperationCoin"
  1815. "show_season_icon" "season_6"
  1816. "show_rich_presence" "_op07"
  1817. "grouptype" "op_op07"
  1818. "icon_image_path" "map_icons/map_icon_cs_cruise"
  1819. "maps"
  1820. {
  1821. "cs_cruise" ""
  1822. }
  1823. }
  1824.  
  1825. "mg_de_coast"
  1826. {
  1827. "imagename" "map-coast-overall"
  1828. "nameID" "#SFUI_Map_de_coast"
  1829. "tooltipID" "#SFUI_Map_Tooltip_Desc_Operation"
  1830. "descriptionID" "#SFUI_Map_Tooltip_Desc_coast"
  1831. "authorID" "OrnateBaboon"
  1832. "name" "mg_de_coast"
  1833. "icontag" "bomb"
  1834. "show_medal_icon" "7Operation$OperationCoin"
  1835. "show_season_icon" "season_6"
  1836. "show_rich_presence" "_op07"
  1837. "grouptype" "op_op07"
  1838. "icon_image_path" "map_icons/map_icon_de_coast"
  1839. "maps"
  1840. {
  1841. "de_coast" ""
  1842. }
  1843. }
  1844.  
  1845. "mg_de_empire"
  1846. {
  1847. "imagename" "map-empire-overall"
  1848. "nameID" "#SFUI_Map_de_empire"
  1849. "tooltipID" "#SFUI_Map_Tooltip_Desc_Operation"
  1850. "descriptionID" "#SFUI_Map_Tooltip_Desc_empire"
  1851. "authorID" "Andre Valera, Hordeau, waLtz and Lt.Dan"
  1852. "name" "mg_de_empire"
  1853. "icontag" "bomb"
  1854. "show_medal_icon" "7Operation$OperationCoin"
  1855. "show_season_icon" "season_6"
  1856. "show_rich_presence" "_op07"
  1857. "grouptype" "op_op07"
  1858. "icon_image_path" "map_icons/map_icon_de_empire"
  1859. "maps"
  1860. {
  1861. "de_empire" ""
  1862. }
  1863. }
  1864.  
  1865. "mg_de_mikla"
  1866. {
  1867. "imagename" "map-mikla-overall"
  1868. "nameID" "#SFUI_Map_de_mikla"
  1869. "tooltipID" "#SFUI_Map_Tooltip_Desc_Operation"
  1870. "descriptionID" "#SFUI_Map_Tooltip_Desc_mikla"
  1871. "authorID" "dr_pretzel and Rick"
  1872. "name" "mg_de_mikla"
  1873. "icontag" "bomb"
  1874. "show_medal_icon" "7Operation$OperationCoin"
  1875. "show_season_icon" "season_6"
  1876. "show_rich_presence" "_op07"
  1877. "grouptype" "op_op07"
  1878. "icon_image_path" "map_icons/map_icon_de_mikla"
  1879. "maps"
  1880. {
  1881. "de_mikla" ""
  1882. }
  1883. }
  1884.  
  1885. "mg_de_royal"
  1886. {
  1887. "imagename" "map-royal-overall"
  1888. "nameID" "#SFUI_Map_de_royal"
  1889. "tooltipID" "#SFUI_Map_Tooltip_Desc_Operation"
  1890. "descriptionID" "#SFUI_Map_Tooltip_Desc_royal"
  1891. "authorID" "jakuza"
  1892. "name" "mg_de_royal"
  1893. "icontag" "bomb"
  1894. "show_medal_icon" "7Operation$OperationCoin"
  1895. "show_season_icon" "season_6"
  1896. "show_rich_presence" "_op07"
  1897. "grouptype" "op_op07"
  1898. "icon_image_path" "map_icons/map_icon_de_royal"
  1899. "maps"
  1900. {
  1901. "de_royal" ""
  1902. }
  1903. }
  1904.  
  1905. "mg_de_santorini"
  1906. {
  1907. "imagename" "map-santorini-overall"
  1908. "nameID" "#SFUI_Map_de_santorini"
  1909. "tooltipID" "#SFUI_Map_Tooltip_Desc_Operation"
  1910. "descriptionID" "#SFUI_Map_Tooltip_Desc_santorini"
  1911. "authorID" "FMPONE, Hordeau, Dreamsane and Rf"
  1912. "name" "mg_de_santorini"
  1913. "icontag" "bomb"
  1914. "show_medal_icon" "7Operation$OperationCoin"
  1915. "show_season_icon" "season_6"
  1916. "show_rich_presence" "_op07"
  1917. "grouptype" "op_op07"
  1918. "icon_image_path" "map_icons/map_icon_de_santorini"
  1919. "maps"
  1920. {
  1921. "de_santorini" ""
  1922. }
  1923. }
  1924.  
  1925. "mg_de_tulip"
  1926. {
  1927. "imagename" "map-tulip-overall"
  1928. "nameID" "#SFUI_Map_de_tulip"
  1929. "tooltipID" "#SFUI_Map_Tooltip_Desc_Operation"
  1930. "descriptionID" "#SFUI_Map_Tooltip_Desc_tulip"
  1931. "authorID" "catfood"
  1932. "name" "mg_de_tulip"
  1933. "icontag" "bomb"
  1934. "show_medal_icon" "7Operation$OperationCoin"
  1935. "show_season_icon" "season_6"
  1936. "show_rich_presence" "_op07"
  1937. "grouptype" "op_op07"
  1938. "icon_image_path" "map_icons/map_icon_de_tulip"
  1939. "maps"
  1940. {
  1941. "de_tulip" ""
  1942. }
  1943. }
  1944.  
  1945. //Operation 06
  1946. "mg_de_rails"
  1947. {
  1948. "imagename" "map-rails-overall"
  1949. "nameID" "#SFUI_Map_de_rails"
  1950. "tooltipID" "#SFUI_Map_Tooltip_Desc_Operation"
  1951. "descriptionID" "#SFUI_Map_Tooltip_Desc_rails"
  1952. "authorID" "Deh0lise"
  1953. "name" "mg_de_rails"
  1954. "icontag" "bomb"
  1955. "show_medal_icon" "6Operation$OperationCoin"
  1956. "show_season_icon" "season_5"
  1957. "show_rich_presence" "_op06"
  1958. "grouptype" "op_op06"
  1959. "icon_image_path" "map_icons/map_icon_de_rails"
  1960. "maps"
  1961. {
  1962. "de_rails" ""
  1963. }
  1964. }
  1965.  
  1966. "mg_de_resort"
  1967. {
  1968. "imagename" "map-resort-overall"
  1969. "nameID" "#SFUI_Map_de_resort"
  1970. "tooltipID" "#SFUI_Map_Tooltip_Desc_Operation"
  1971. "descriptionID" "#SFUI_Map_Tooltip_Desc_resort"
  1972. "authorID" "'RZL and Yanzl"
  1973. "name" "mg_de_resort"
  1974. "icontag" "bomb"
  1975. "show_medal_icon" "6Operation$OperationCoin"
  1976. "show_season_icon" "season_5"
  1977. "show_rich_presence" "_op06"
  1978. "grouptype" "op_op06"
  1979. "icon_image_path" "map_icons/map_icon_de_resort"
  1980. "maps"
  1981. {
  1982. "de_resort" ""
  1983. }
  1984. }
  1985.  
  1986. "mg_de_zoo"
  1987. {
  1988. "imagename" "map-zoo-overall"
  1989. "nameID" "#SFUI_Map_de_zoo"
  1990. "tooltipID" "#SFUI_Map_Tooltip_Desc_Operation"
  1991. "descriptionID" "#SFUI_Map_Tooltip_Desc_zoo"
  1992. "authorID" "Squad and Yanzl"
  1993. "name" "mg_de_resort"
  1994. "icontag" "bomb"
  1995. "show_medal_icon" "6Operation$OperationCoin"
  1996. "show_season_icon" "season_5"
  1997. "show_rich_presence" "_op06"
  1998. "grouptype" "op_op06"
  1999. "icon_image_path" "map_icons/map_icon_de_zoo"
  2000. "maps"
  2001. {
  2002. "de_zoo" ""
  2003. }
  2004. }
  2005.  
  2006. "mg_de_log"
  2007. {
  2008. "imagename" "map-log-overall"
  2009. "nameID" "#SFUI_Map_de_log"
  2010. "tooltipID" "#SFUI_Map_Tooltip_Desc_Operation"
  2011. "descriptionID" "#SFUI_Map_Tooltip_Desc_log"
  2012. "authorID" "catfood"
  2013. "name" "mg_de_log"
  2014. "icontag" "bomb"
  2015. "show_medal_icon" "6Operation$OperationCoin"
  2016. "show_season_icon" "season_5"
  2017. "show_rich_presence" "_op06"
  2018. "grouptype" "op_op06"
  2019. "icon_image_path" "map_icons/map_icon_de_log"
  2020. "maps"
  2021. {
  2022. "de_log" ""
  2023. }
  2024. }
  2025.  
  2026. "mg_de_season"
  2027. {
  2028. "imagename" "map-season-overall"
  2029. "nameID" "#SFUI_Map_de_season"
  2030. "tooltipID" "#SFUI_Map_Tooltip_Desc_Operation"
  2031. "descriptionID" "#SFUI_Map_Tooltip_Desc_season"
  2032. "authorID" "ted and FMPONE"
  2033. "name" "mg_de_season"
  2034. "icontag" "bomb"
  2035. "show_medal_icon" "6Operation$OperationCoin"
  2036. "show_season_icon" "season_5"
  2037. "show_rich_presence" "_op06"
  2038. "grouptype" "op_op06"
  2039. "icon_image_path" "map_icons/map_icon_de_season"
  2040. "maps"
  2041. {
  2042. "de_season" ""
  2043. }
  2044. }
  2045.  
  2046. //Operation Vanguard
  2047.  
  2048. "mg_cs_workout"
  2049. {
  2050. "imagename" "map-workout-overall"
  2051. "nameID" "#SFUI_Map_cs_workout"
  2052. "tooltipID" "#SFUI_Map_Tooltip_Desc_Operation"
  2053. "descriptionID" "#SFUI_Map_Tooltip_Desc_workout"
  2054. "authorID" "Skybex"
  2055. "name" "mg_cs_workout"
  2056. "icontag" "hostage"
  2057. "show_medal_icon" "5Operation$Community Season Five Summer 2014"
  2058. "show_season_icon" "season_4"
  2059. "show_rich_presence" "_vanguard"
  2060. "grouptype" "op_op05"
  2061. "icon_image_path" "map_icons/map_icon_cs_workout"
  2062. "maps"
  2063. {
  2064. "cs_workout" ""
  2065. }
  2066. }
  2067.  
  2068. "mg_cs_backalley"
  2069. {
  2070. "imagename" "map-backalley-overall"
  2071. "nameID" "#SFUI_Map_cs_backalley"
  2072. "tooltipID" "#SFUI_Map_Tooltip_Desc_Operation"
  2073. "descriptionID" "#SFUI_Map_Tooltip_Desc_backalley"
  2074. "authorID" "H.Grunt"
  2075. "name" "mg_cs_backalley"
  2076. "icontag" "hostage"
  2077. "show_medal_icon" "5Operation$Community Season Five Summer 2014"
  2078. "show_season_icon" "season_4"
  2079. "show_rich_presence" "_vanguard"
  2080. "grouptype" "op_op05"
  2081. "icon_image_path" "map_icons/map_icon_cs_backalley"
  2082. "maps"
  2083. {
  2084. "cs_backalley" ""
  2085. }
  2086. }
  2087.  
  2088. "mg_de_marquis"
  2089. {
  2090. "imagename" "map-marquis-overall"
  2091. "nameID" "#SFUI_Map_de_marquis"
  2092. "tooltipID" "#SFUI_Map_Tooltip_Desc_Operation"
  2093. "descriptionID" "#SFUI_Map_Tooltip_Desc_marquis"
  2094. "authorID" "Kane and DamDam"
  2095. "name" "mg_de_marquis"
  2096. "icontag" "bomb"
  2097. "show_medal_icon" "5Operation$Community Season Five Summer 2014"
  2098. "show_season_icon" "season_4"
  2099. "show_rich_presence" "_vanguard"
  2100. "grouptype" "op_op05"
  2101. "icon_image_path" "map_icons/map_icon_de_marquis"
  2102. "maps"
  2103. {
  2104. "de_marquis" ""
  2105. }
  2106. }
  2107.  
  2108. "mg_de_facade"
  2109. {
  2110. "imagename" "map-facade-overall"
  2111. "nameID" "#SFUI_Map_de_facade"
  2112. "tooltipID" "#SFUI_Map_Tooltip_Desc_Operation"
  2113. "descriptionID" "#SFUI_Map_Tooltip_Desc_facade"
  2114. "authorID" "TopHATTwaffle and maxgiddens"
  2115. "name" "mg_de_facade"
  2116. "icontag" "bomb"
  2117. "show_medal_icon" "5Operation$Community Season Five Summer 2014"
  2118. "show_season_icon" "season_4"
  2119. "show_rich_presence" "_vanguard"
  2120. "grouptype" "op_op05"
  2121. "icon_image_path" "map_icons/map_icon_de_facade"
  2122. "maps"
  2123. {
  2124. "de_facade" ""
  2125. }
  2126. }
  2127.  
  2128. "mg_de_bazaar"
  2129. {
  2130. "imagename" "map-bazaar-overall"
  2131. "nameID" "#SFUI_Map_de_bazaar"
  2132. "tooltipID" "#SFUI_Map_Tooltip_Desc_Operation"
  2133. "descriptionID" "#SFUI_Map_Tooltip_Desc_bazaar"
  2134. "authorID" "Skybex"
  2135. "name" "mg_de_bazaar"
  2136. "icontag" "bomb"
  2137. "show_medal_icon" "5Operation$Community Season Five Summer 2014"
  2138. "show_season_icon" "season_4"
  2139. "show_rich_presence" "_vanguard"
  2140. "grouptype" "op_op05"
  2141. "icon_image_path" "map_icons/map_icon_de_bazaar"
  2142. "maps"
  2143. {
  2144. "de_bazaar" ""
  2145. }
  2146. }
  2147.  
  2148. //Operation Breakout
  2149. "mg_de_castle"
  2150. {
  2151. "imagename" "map-castle-overall"
  2152. "nameID" "#SFUI_Map_de_castle"
  2153. "tooltipID" "#SFUI_Map_Tooltip_Desc_Operation"
  2154. "descriptionID" "#SFUI_Map_Tooltip_Desc_castle"
  2155. "authorID" "Yanzl"
  2156. "name" "mg_de_castle"
  2157. "icontag" "bomb"
  2158. "show_medal_icon" "4OpBreakout$Community Season Four Summer 2014"
  2159. "show_season_icon" "season_3"
  2160. "grouptype" "op_breakout"
  2161. "icon_image_path" "map_icons/map_icon_"
  2162. "maps"
  2163. {
  2164. "de_castle" ""
  2165. }
  2166. }
  2167.  
  2168. "mg_de_overgrown"
  2169. {
  2170. "imagename" "map-overgrown-overall"
  2171. "nameID" "#SFUI_Map_de_overgrown"
  2172. "tooltipID" "#SFUI_Map_Tooltip_Desc_Operation"
  2173. "descriptionID" "#SFUI_Map_Tooltip_Desc_overgrown"
  2174. "authorID" "Psy"
  2175. "name" "mg_de_overgrown"
  2176. "icontag" "bomb"
  2177. "show_medal_icon" "4OpBreakout$Community Season Four Summer 2014"
  2178. "show_season_icon" "season_3"
  2179. "grouptype" "op_breakout"
  2180. "icon_image_path" "map_icons/map_icon_de_overgrown"
  2181. "maps"
  2182. {
  2183. "de_overgrown" ""
  2184. }
  2185. }
  2186.  
  2187.  
  2188. "mg_cs_rush"
  2189. {
  2190. "imagename" "map-rush-overall"
  2191. "nameID" "#SFUI_Map_cs_rush"
  2192. "tooltipID" "#SFUI_Map_Tooltip_Desc_Operation"
  2193. "descriptionID" "#SFUI_Map_Tooltip_Desc_rush"
  2194. "authorID" "Invalid nick"
  2195. "name" "mg_cs_rush"
  2196. "icontag" "hostage"
  2197. "show_medal_icon" "4OpBreakout$Community Season Four Summer 2014"
  2198. "show_season_icon" "season_3"
  2199. "grouptype" "op_breakout"
  2200. "icon_image_path" "map_icons/map_icon_cs_rush"
  2201. "maps"
  2202. {
  2203. "cs_rush" ""
  2204. }
  2205. }
  2206.  
  2207. "mg_de_mist"
  2208. {
  2209. "imagename" "map-mist-overall"
  2210. "nameID" "#SFUI_Map_de_mist"
  2211. "tooltipID" "#SFUI_Map_Tooltip_Desc_Operation"
  2212. "descriptionID" "#SFUI_Map_Tooltip_Desc_mist"
  2213. "authorID" "Invalid nick"
  2214. "name" "mg_de_mist"
  2215. "icontag" "bomb"
  2216. "show_medal_icon" "4OpBreakout$Community Season Four Summer 2014"
  2217. "show_season_icon" "season_3"
  2218. "grouptype" "op_breakout"
  2219. "icon_image_path" "map_icons/map_icon_de_mist"
  2220. "maps"
  2221. {
  2222. "de_mist" ""
  2223. }
  2224. }
  2225.  
  2226.  
  2227. //Operation Pheonix maps
  2228. "mg_de_cache"
  2229. {
  2230. "imagename" "map-cache-overall"
  2231. "nameID" "#SFUI_Map_de_cache"
  2232. "tooltipID" "#SFUI_Map_Tooltip_Desc_Active_Op_over"
  2233. "name" "mg_de_cache"
  2234. "icontag" "bomb"
  2235. "grouptype" "active"
  2236. "icon_image_path" "map_icons/map_icon_de_cache"
  2237. "maps"
  2238. {
  2239. "de_cache" ""
  2240. }
  2241. }
  2242.  
  2243. "mg_de_ali"
  2244. {
  2245. "imagename" "map-ali-overall"
  2246. "nameID" "#SFUI_Map_de_ali"
  2247. "name" "mg_de_ali"
  2248. "icontag" "bomb"
  2249. "show_season_icon" "season_2"
  2250. "icon_image_path" "map_icons/map_icon_de_ali"
  2251.  
  2252. "maps"
  2253. {
  2254. "de_ali" ""
  2255. }
  2256. }
  2257.  
  2258. "mg_de_seaside"
  2259. {
  2260. "imagename" "map-seaside-overall"
  2261. "nameID" "#SFUI_Map_de_seaside"
  2262. "name" "mg_de_seaside"
  2263. "icontag" "bomb"
  2264. "show_season_icon" "season_2"
  2265. "icon_image_path" "map_icons/map_icon_de_seaside"
  2266. "maps"
  2267. {
  2268. "de_seaside" ""
  2269. }
  2270. }
  2271.  
  2272. "mg_cs_thunder"
  2273. {
  2274. "imagename" "map-thunder-overall"
  2275. "nameID" "#SFUI_Map_cs_thunder"
  2276. "name" "mg_cs_thunder"
  2277. "icontag" "hostage"
  2278. "show_season_icon" "season_2"
  2279. "icon_image_path" "map_icons/map_icon_cs_thunder"
  2280. "maps"
  2281. {
  2282. "cs_thunder" ""
  2283. }
  2284. }
  2285.  
  2286. "mg_de_favela"
  2287. {
  2288. "imagename" "map-favela-overall"
  2289. "nameID" "#SFUI_Map_de_favela"
  2290. "name" "mg_de_favela"
  2291. "icontag" "bomb"
  2292. "show_season_icon" "season_2"
  2293. "icon_image_path" "map_icons/map_icon_de_favela"
  2294. "maps"
  2295. {
  2296. "de_favela" ""
  2297. }
  2298. }
  2299.  
  2300. "mg_cs_downtown"
  2301. {
  2302. "imagename" "map-downtown-overall"
  2303. "nameID" "#SFUI_Map_cs_downtown"
  2304. "name" "mg_cs_downtown"
  2305. "icontag" "hostage"
  2306. "show_season_icon" "season_2"
  2307. "icon_image_path" "map_icons/map_icon_cs_downtown"
  2308. "maps"
  2309. {
  2310. "cs_downtown" ""
  2311. }
  2312. }
  2313.  
  2314. "mg_cs_motel"
  2315. {
  2316. "imagename" "map-motel-overall"
  2317. "nameID" "#SFUI_Map_cs_motel"
  2318. "name" "mg_cs_motel"
  2319. "icontag" "hostage"
  2320. "show_season_icon" "season_2"
  2321. "icon_image_path" "map_icons/map_icon_cs_motel"
  2322. "maps"
  2323. {
  2324. "cs_motel" ""
  2325. }
  2326. }
  2327. //old operation maps so that old saved matches can use this info
  2328. "mg_de_gwalior"
  2329. {
  2330. "imagename" "map-gwalior-overall"
  2331. "nameID" "#SFUI_Map_de_gwalior"
  2332. "name" "mg_de_gwalior"
  2333. "icontag" "bomb"
  2334. "show_season_icon" "season_1"
  2335. "icon_image_path" "map_icons/map_icon_de_gwalior"
  2336. "maps"
  2337. {
  2338. "de_gwalior" ""
  2339. }
  2340. }
  2341.  
  2342. "mg_de_chinatown"
  2343. {
  2344. "imagename" "map-chinatown-overall"
  2345. "nameID" "#SFUI_Map_de_chinatown"
  2346. "name" "mg_de_chinatown"
  2347. "icontag" "bomb"
  2348. "show_season_icon" "season_1"
  2349. "icon_image_path" "map_icons/map_icon_de_chinatown"
  2350. "maps"
  2351. {
  2352. "de_chinatown" ""
  2353. }
  2354. }
  2355.  
  2356. "mg_cs_siege"
  2357. {
  2358. "imagename" "map-siege-overall"
  2359. "nameID" "#SFUI_Map_cs_siege"
  2360. "name" "mg_cs_siege"
  2361. "icontag" "hostage"
  2362. "show_season_icon" "season_1"
  2363. "icon_image_path" "map_icons/map_icon_cs_siege"
  2364. "maps"
  2365. {
  2366. "cs_siege" ""
  2367. }
  2368. }
  2369.  
  2370. "mg_cs_museum"
  2371. {
  2372. "imagename" "map-museum-overall"
  2373. "nameID" "#SFUI_Map_cs_museum"
  2374. "name" "mg_cs_museum"
  2375. "icontag" "hostage"
  2376. "show_season_icon" "season_1"
  2377. "icon_image_path" "map_icons/map_icon_cs_museum"
  2378. "maps"
  2379. {
  2380. "cs_museum" ""
  2381. }
  2382. }
  2383.  
  2384. "mg_de_library"
  2385. {
  2386. "imagename" "map-library-overall"
  2387. "nameID" "#SFUI_Map_de_library"
  2388. "name" "mg_de_library"
  2389. "icontag" "bomb"
  2390. "show_season_icon" "season_1"
  2391. "icon_image_path" "map_icons/map_icon_de_library"
  2392. "maps"
  2393. {
  2394. "de_library" ""
  2395. }
  2396. }
  2397.  
  2398. "mg_de_ruins"
  2399. {
  2400. "imagename" "map-ruins-overall"
  2401. "nameID" "#SFUI_Map_de_ruins"
  2402. "name" "mg_de_ruins"
  2403. "icontag" "bomb"
  2404. "show_season_icon" "season_1"
  2405. "icon_image_path" "map_icons/map_icon_de_ruins"
  2406. "maps"
  2407. {
  2408. "de_ruins" ""
  2409. }
  2410. }
  2411.  
  2412. //end old operation Maps
  2413.  
  2414. "mg_ar_baggage"
  2415. {
  2416. "imagename" "map-baggage-overall"
  2417. "nameID" "#SFUI_Map_ar_baggage"
  2418. "name" "mg_ar_baggage"
  2419. "icon_image_path" "map_icons/map_icon_ar_baggage"
  2420. "maps"
  2421. {
  2422. "ar_baggage" ""
  2423. }
  2424. }
  2425.  
  2426. "mg_ar_shoots"
  2427. {
  2428. "imagename" "map-vietnam-overall"
  2429. "nameID" "#SFUI_Map_ar_shoots"
  2430. "name" "mg_ar_shoots"
  2431. "icon_image_path" "map_icons/map_icon_ar_shoots"
  2432. "maps"
  2433. {
  2434. "ar_shoots" ""
  2435. }
  2436. }
  2437. "mg_ar_dizzy"
  2438. {
  2439. "imagename" "map-dizzy-overall"
  2440. "nameID" "#SFUI_Map_ar_dizzy"
  2441. "name" "mg_ar_dizzy"
  2442. "icon_image_path" "map_icons/map_icon_ar_dizzy"
  2443. "maps"
  2444. {
  2445. "ar_dizzy" ""
  2446. }
  2447. }
  2448. "mg_ar_monastery"
  2449. {
  2450. "imagename" "map-monastery-overall"
  2451. "nameID" "#SFUI_Map_ar_monastery"
  2452. "name" "mg_ar_monastery"
  2453. "icon_image_path" "map_icons/map_icon_ar_monastery"
  2454. "maps"
  2455. {
  2456. "ar_monastery" ""
  2457. }
  2458. }
  2459. "mg_ar_lake"
  2460. {
  2461. "imagename" "map-boathouse-overall"
  2462. "nameID" "#SFUI_Map_de_lake"
  2463. "name" "mg_ar_lake"
  2464. "icon_image_path" "map_icons/map_icon_ar_lake"
  2465. "maps"
  2466. {
  2467. "de_lake" ""
  2468. }
  2469. }
  2470. "mg_ar_stmarc"
  2471. {
  2472. "imagename" "map-shacks-overall"
  2473. "nameID" "#SFUI_Map_de_stmarc"
  2474. "name" "mg_ar_stmarc"
  2475. "icon_image_path" "map_icons/map_icon_ar_stmarc"
  2476. "maps"
  2477. {
  2478. "de_stmarc" ""
  2479. }
  2480. }
  2481. "mg_ar_safehouse"
  2482. {
  2483. "imagename" "map-house-overall"
  2484. "nameID" "#SFUI_Map_de_safehouse"
  2485. "name" "mg_ar_safehouse"
  2486. "icon_image_path" "map_icons/map_icon_ar_safehouse"
  2487. "maps"
  2488. {
  2489. "de_safehouse" ""
  2490. }
  2491. }
  2492.  
  2493. "mg_de_bank"
  2494. {
  2495. "imagename" "map-bank-overall"
  2496. "nameID" "#SFUI_Map_de_bank"
  2497. "name" "mg_de_bank"
  2498. "icontag" "bomb"
  2499. "icon_image_path" "map_icons/map_icon_de_bank"
  2500. "maps"
  2501. {
  2502. "de_bank" ""
  2503. }
  2504. }
  2505.  
  2506. "mg_de_lake"
  2507. {
  2508. "imagename" "map-boathouse-overall"
  2509. "nameID" "#SFUI_Map_de_lake"
  2510. "name" "mg_de_lake"
  2511. "icontag" "bomb"
  2512. "icon_image_path" "map_icons/map_icon_de_lake"
  2513. "maps"
  2514. {
  2515. "de_lake" ""
  2516. }
  2517. }
  2518.  
  2519. "mg_de_safehouse"
  2520. {
  2521. "imagename" "map-house-overall"
  2522. "nameID" "#SFUI_Map_de_safehouse"
  2523. "name" "mg_de_safehouse"
  2524. "icontag" "bomb"
  2525. "icon_image_path" "map_icons/map_icon_de_safehouse"
  2526. "maps"
  2527. {
  2528. "de_safehouse" ""
  2529. }
  2530. }
  2531.  
  2532. "mg_de_sugarcane"
  2533. {
  2534. "imagename" "map-mill-overall"
  2535. "nameID" "#SFUI_Map_de_sugarcane"
  2536. "name" "mg_de_sugarcane"
  2537. "icon_image_path" "map_icons/map_icon_de_sugarcane"
  2538. "icontag" "bomb"
  2539. "maps"
  2540. {
  2541. "de_sugarcane" ""
  2542. }
  2543. }
  2544.  
  2545. "mg_de_stmarc"
  2546. {
  2547. "imagename" "map-shacks-overall"
  2548. "nameID" "#SFUI_Map_de_stmarc"
  2549. "name" "mg_de_stmarc"
  2550. "icontag" "bomb"
  2551. "icon_image_path" "map_icons/map_icon_de_stmarc"
  2552. "maps"
  2553. {
  2554. "de_stmarc" ""
  2555. }
  2556. }
  2557.  
  2558. "mg_de_shorttrain"
  2559. {
  2560. "imagename" "map-train-overall"
  2561. "nameID" "#SFUI_Map_de_shorttrain"
  2562. "name" "mg_de_shorttrain"
  2563. "icontag" "bomb"
  2564. "icon_image_path" "map_icons/map_icon_de_shorttrain"
  2565. "maps"
  2566. {
  2567. "de_shorttrain" ""
  2568. }
  2569. }
  2570.  
  2571. "mg_de_shortdust"
  2572. {
  2573. "imagename" "map-dust-overall"
  2574. "nameID" "#SFUI_Map_de_shortdust"
  2575. "name" "mg_de_shortdust"
  2576. "icontag" "bomb"
  2577. "icon_image_path" "map_icons/map_icon_de_shortdust"
  2578. "maps"
  2579. {
  2580. "de_shortdust" ""
  2581. }
  2582. }
  2583.  
  2584. "mg_training1"
  2585. {
  2586. "imagename" "map-alleyway-overall"
  2587. "nameID" "#SFUI_Map_training1"
  2588. "name" "mg_training1"
  2589. "maps"
  2590. {
  2591. "training1" ""
  2592. }
  2593. }
  2594.  
  2595. "random_ar"
  2596. {
  2597. "nameID" "#SFUI_Map_random"
  2598. "imagename" "map-random-ar"
  2599. "name" "random"
  2600. "icon_image_path" "map_icons/mapgroup_icon_random"
  2601. "maps"
  2602. {
  2603. //Empty
  2604. }
  2605. }
  2606.  
  2607. "random_demo"
  2608. {
  2609. "nameID" "#SFUI_Map_random"
  2610. "imagename" "map-random-demo"
  2611. "name" "random"
  2612. "icon_image_path" "map_icons/mapgroup_icon_random"
  2613. "maps"
  2614. {
  2615. //Empty
  2616. }
  2617. }
  2618.  
  2619. "random_classic"
  2620. {
  2621. "nameID" "#SFUI_Map_random"
  2622. "imagename" "map-random-overall"
  2623. "name" "random"
  2624. "icon_image_path" "map_icons/mapgroup_icon_random"
  2625. "maps"
  2626. {
  2627. //Empty
  2628. }
  2629. }
  2630. }
  2631.  
  2632. "maps"
  2633. {
  2634. //
  2635. // Classic Maps
  2636. //
  2637.  
  2638. "cs_italy"
  2639. {
  2640. "nameID" "#SFUI_Map_cs_italy"
  2641. "name" "cs_italy"
  2642. "imagename" "map-italy-overall"
  2643. "default_game_type" "0" // classic
  2644. "default_game_mode" "0" // casual
  2645. "t_arms" "models/weapons/t_arms_separatist.mdl"
  2646. "t_models"
  2647. {
  2648. "tm_separatist" ""
  2649. "tm_separatist_variantA" ""
  2650. "tm_separatist_variantB" ""
  2651. "tm_separatist_variantC" ""
  2652. "tm_separatist_variantD" ""
  2653. }
  2654. "ct_arms" "models/weapons/ct_arms_gign.mdl"
  2655. "ct_models"
  2656. {
  2657. "ctm_gign" ""
  2658. "ctm_gign_variantA" ""
  2659. "ctm_gign_variantB" ""
  2660. "ctm_gign_variantC" ""
  2661. "ctm_gign_variantD" ""
  2662. }
  2663. "hostage_models"
  2664. {
  2665. "models/hostage/hostage.mdl" ""
  2666. "models/hostage/hostage_variantA.mdl" ""
  2667. "models/hostage/hostage_variantB.mdl" ""
  2668. "models/hostage/hostage_variantC.mdl" ""
  2669. }
  2670. }
  2671.  
  2672. "cs_office"
  2673. {
  2674. "nameID" "#SFUI_Map_cs_office"
  2675. "name" "cs_office"
  2676. "imagename" "map-office-overall"
  2677. "default_game_type" "0" // classic
  2678. "default_game_mode" "0" // casual
  2679. "t_arms" "models/weapons/t_arms_anarchist.mdl"
  2680. "t_models"
  2681. {
  2682. "tm_anarchist" ""
  2683. "tm_anarchist_variantA" ""
  2684. "tm_anarchist_variantb" ""
  2685. "tm_anarchist_variantc" ""
  2686. "tm_anarchist_variantd" ""
  2687. }
  2688. "ct_arms" "models/weapons/ct_arms_fbi.mdl"
  2689. "ct_models"
  2690. {
  2691. "ctm_fbi" ""
  2692. "ctm_fbi_variantA" ""
  2693. "ctm_fbi_variantB" ""
  2694. "ctm_fbi_variantC" ""
  2695. "ctm_fbi_variantD" ""
  2696. }
  2697. "hostage_models"
  2698. {
  2699. "models/hostage/hostage.mdl" ""
  2700. "models/hostage/hostage_variantA.mdl" ""
  2701. "models/hostage/hostage_variantB.mdl" ""
  2702. "models/hostage/hostage_variantC.mdl" ""
  2703. }
  2704. }
  2705.  
  2706. "cs_militia"
  2707. {
  2708. "nameID" "#SFUI_Map_cs_militia"
  2709. "name" "cs_militia"
  2710. "imagename" "map-militia-overall"
  2711. "default_game_type" "0" // classic
  2712. "default_game_mode" "0" // casual
  2713. "t_arms" "models/weapons/t_arms_phoenix.mdl"
  2714. "t_models"
  2715. {
  2716. "tm_phoenix" ""
  2717. "tm_phoenix_variantA" ""
  2718. "tm_phoenix_variantB" ""
  2719. "tm_phoenix_variantC" ""
  2720. "tm_phoenix_variantD" ""
  2721. }
  2722. "ct_arms" "models/weapons/ct_arms_fbi.mdl"
  2723. "ct_models"
  2724. {
  2725. //"ctm_fbi" ""
  2726. "ctm_fbi_variantA" ""
  2727. "ctm_fbi_variantB" ""
  2728. "ctm_fbi_variantC" ""
  2729. "ctm_fbi_variantD" ""
  2730. }
  2731. "hostage_models"
  2732. {
  2733. "models/hostage/hostage.mdl" ""
  2734. "models/hostage/hostage_variantA.mdl" ""
  2735. "models/hostage/hostage_variantB.mdl" ""
  2736. "models/hostage/hostage_variantC.mdl" ""
  2737. }
  2738. }
  2739.  
  2740. "cs_assault"
  2741. {
  2742. "nameID" "#SFUI_Map_cs_assault"
  2743. "name" "cs_assault"
  2744. "imagename" "map-assault-overall"
  2745. "default_game_type" "0" // Classic
  2746. "default_game_mode" "0" // Casual
  2747. "t_arms" "models/weapons/t_arms_phoenix.mdl"
  2748. "t_models"
  2749. {
  2750. "tm_phoenix" ""
  2751. "tm_phoenix_variantA" ""
  2752. "tm_phoenix_variantB" ""
  2753. "tm_phoenix_variantC" ""
  2754. "tm_phoenix_variantD" ""
  2755. }
  2756. "ct_arms" "models/weapons/ct_arms_fbi.mdl"
  2757. "ct_models"
  2758. {
  2759. "ctm_fbi" ""
  2760. "ctm_fbi_variantA" ""
  2761. "ctm_fbi_variantB" ""
  2762. "ctm_fbi_variantC" ""
  2763. "ctm_fbi_variantD" ""
  2764. }
  2765. }
  2766.  
  2767. "de_aztec"
  2768. {
  2769. "nameID" "#SFUI_Map_de_aztec"
  2770. "name" "de_aztec"
  2771. "imagename" "map-aztec-overall"
  2772. "default_game_type" "0" // classic
  2773. "default_game_mode" "0" // casual
  2774. "t_arms" "models/weapons/t_arms_phoenix.mdl"
  2775. "t_models"
  2776. {
  2777. "tm_phoenix" ""
  2778. "tm_phoenix_variantA" ""
  2779. "tm_phoenix_variantB" ""
  2780. "tm_phoenix_variantC" ""
  2781. "tm_phoenix_variantD" ""
  2782. }
  2783. "ct_arms" "models/weapons/ct_arms_st6.mdl"
  2784. "ct_models"
  2785. {
  2786. "ctm_st6" ""
  2787. "ctm_st6_variantA" ""
  2788. "ctm_st6_variantB" ""
  2789. "ctm_st6_variantC" ""
  2790. "ctm_st6_variantD" ""
  2791. }
  2792. }
  2793.  
  2794. "de_train"
  2795. {
  2796. "nameID" "#SFUI_Map_de_train"
  2797. "name" "de_train"
  2798. "imagename" "map-train-overall"
  2799. "default_game_type" "0" // classic
  2800. "default_game_mode" "0" // casual
  2801. "t_arms" "models/weapons/t_arms_balkan.mdl"
  2802. "t_models"
  2803. {
  2804. "tm_balkan_variantA" ""
  2805. "tm_balkan_variantB" ""
  2806. "tm_balkan_variantC" ""
  2807. "tm_balkan_variantD" ""
  2808. "tm_balkan_variantE" ""
  2809. }
  2810. "ct_arms" "models/weapons/ct_arms_st6.mdl"
  2811. "ct_models"
  2812. {
  2813. "ctm_st6" ""
  2814. "ctm_st6_variantA" ""
  2815. "ctm_st6_variantB" ""
  2816. "ctm_st6_variantC" ""
  2817. "ctm_st6_variantD" ""
  2818. }
  2819. }
  2820.  
  2821. "de_dust"
  2822. {
  2823. "nameID" "#SFUI_Map_de_dust"
  2824. "name" "de_dust"
  2825. "imagename" "map-dust-overall"
  2826. "default_game_type" "0" // classic
  2827. "default_game_mode" "0" // casual
  2828. "t_arms" "models/weapons/t_arms.mdl"
  2829. "t_models"
  2830. {
  2831. "tm_leet_variantA" ""
  2832. "tm_leet_variantB" ""
  2833. "tm_leet_variantC" ""
  2834. "tm_leet_variantD" ""
  2835. "tm_leet_variantE" ""
  2836. }
  2837. "ct_arms" "models/weapons/ct_arms_idf.mdl"
  2838. "ct_models"
  2839. {
  2840. "ctm_idf" ""
  2841. "ctm_idf_variantB" ""
  2842. "ctm_idf_variantC" ""
  2843. "ctm_idf_variantD" ""
  2844. "ctm_idf_variantE" ""
  2845. }
  2846. }
  2847.  
  2848. "de_dust2"
  2849. {
  2850. "nameID" "#SFUI_Map_de_dust2"
  2851. "name" "de_dust2"
  2852. "imagename" "map-dust2-overall"
  2853. "default_game_type" "0" // classic
  2854. "default_game_mode" "0" // casual
  2855. "t_arms" "models/weapons/t_arms.mdl"
  2856. "t_models"
  2857. {
  2858. "tm_leet_variantA" ""
  2859. "tm_leet_variantB" ""
  2860. "tm_leet_variantC" ""
  2861. "tm_leet_variantD" ""
  2862. "tm_leet_variantE" ""
  2863. }
  2864. "ct_arms" "models/weapons/ct_arms_idf.mdl"
  2865. "ct_models"
  2866. {
  2867. "ctm_idf" ""
  2868. "ctm_idf_variantB" ""
  2869. "ctm_idf_variantC" ""
  2870. "ctm_idf_variantD" ""
  2871. "ctm_idf_variantE" ""
  2872. }
  2873. }
  2874.  
  2875. "de_inferno"
  2876. {
  2877. "nameID" "#SFUI_Map_de_inferno"
  2878. "name" "de_inferno"
  2879. "imagename" "map-inferno-overall"
  2880. "default_game_type" "0" // classic
  2881. "default_game_mode" "0" // casual
  2882. "t_arms" "models/weapons/t_arms_separatist.mdl"
  2883. "t_models"
  2884. {
  2885. "tm_separatist" ""
  2886. "tm_separatist_variantA" ""
  2887. "tm_separatist_variantB" ""
  2888. "tm_separatist_variantC" ""
  2889. "tm_separatist_variantD" ""
  2890. }
  2891. "ct_arms" "models/weapons/ct_arms_sas.mdl"
  2892. "ct_models"
  2893. {
  2894.  
  2895. "ctm_sas" ""
  2896. "ctm_sas_variantA" ""
  2897. "ctm_sas_variantB" ""
  2898. "ctm_sas_variantC" ""
  2899. "ctm_sas_variantD" ""
  2900. }
  2901. }
  2902.  
  2903. "de_mirage"
  2904. {
  2905. "nameID" "#SFUI_Map_de_mirage"
  2906. "name" "de_mirage"
  2907. "imagename" "map-mirage-overall"
  2908. "default_game_type" "0" // classic
  2909. "default_game_mode" "0" // casual
  2910. "t_arms" "models/weapons/t_arms_leet.mdl"
  2911. "t_models"
  2912. {
  2913. "tm_leet_variantA" ""
  2914. "tm_leet_variantB" ""
  2915. "tm_leet_variantC" ""
  2916. "tm_leet_variantD" ""
  2917. "tm_leet_variantE" ""
  2918. }
  2919. "ct_arms" "models/weapons/ct_arms_sas.mdl"
  2920. "ct_models"
  2921. {
  2922. "ctm_sas" ""
  2923. "ctm_sas_variantA" ""
  2924. "ctm_sas_variantB" ""
  2925. "ctm_sas_variantC" ""
  2926. "ctm_sas_variantD" ""
  2927. }
  2928. }
  2929.  
  2930. "de_nuke"
  2931. {
  2932. "nameID" "#SFUI_Map_de_nuke"
  2933. "name" "de_nuke"
  2934. "imagename" "map-nuke-overall"
  2935. "default_game_type" "0" // classic
  2936. "default_game_mode" "0" // casual
  2937. "t_arms" "models/weapons/t_arms_phoenix.mdl"
  2938. "t_models"
  2939. {
  2940. "tm_phoenix" ""
  2941. "tm_phoenix_variantA" ""
  2942. "tm_phoenix_variantB" ""
  2943. "tm_phoenix_variantC" ""
  2944. "tm_phoenix_variantD" ""
  2945. }
  2946. "ct_arms" "models/weapons/ct_arms_st6.mdl"
  2947. "ct_models"
  2948. {
  2949. "ctm_st6" ""
  2950. "ctm_st6_variantA" ""
  2951. "ctm_st6_variantB" ""
  2952. "ctm_st6_variantC" ""
  2953. "ctm_st6_variantD" ""
  2954. }
  2955. }
  2956.  
  2957. "de_vertigo"
  2958. {
  2959. "nameID" "#SFUI_Map_de_vertigo"
  2960. "name" "de_vertigo"
  2961. "imagename" "map-vertigo-overall"
  2962. "default_game_type" "0" // classic
  2963. "default_game_mode" "0" // casual
  2964. "t_arms" "models/weapons/t_arms_professional.mdl"
  2965. "t_models"
  2966. {
  2967. "tm_professional" ""
  2968. "tm_professional_var1" ""
  2969. "tm_professional_var2" ""
  2970. "tm_professional_var3" ""
  2971. "tm_professional_var4" ""
  2972. }
  2973. "ct_arms" "models/weapons/ct_arms_swat.mdl"
  2974. "ct_models"
  2975. {
  2976. "ctm_swat" ""
  2977. "ctm_swat_variantA" ""
  2978. "ctm_swat_variantB" ""
  2979. "ctm_swat_variantC" ""
  2980. "ctm_swat_variantD" ""
  2981. }
  2982. }
  2983.  
  2984. "de_overpass"
  2985. {
  2986. "nameID" "#SFUI_Map_de_overpass"
  2987. "name" "de_overpass"
  2988. "imagename" "map-overpass-overall"
  2989. "default_game_type" "0" // classic
  2990. "default_game_mode" "0" // casual
  2991. "t_arms" "models/weapons/t_arms_phoenix.mdl"
  2992. "ct_arms" "models/weapons/ct_arms_gsg9.mdl"
  2993. "t_models"
  2994. {
  2995. "tm_phoenix" ""
  2996. "tm_phoenix_variantA" ""
  2997. "tm_phoenix_variantB" ""
  2998. "tm_phoenix_variantC" ""
  2999. "tm_phoenix_variantD" ""
  3000. }
  3001. "ct_models"
  3002. {
  3003. "ctm_gsg9" ""
  3004. "ctm_gsg9_variantA" ""
  3005. "ctm_gsg9_variantB" ""
  3006. "ctm_gsg9_variantC" ""
  3007. "ctm_gsg9_variantD" ""
  3008. }
  3009. }
  3010.  
  3011. "de_cbble"
  3012. {
  3013. "nameID" "#SFUI_Map_de_cbble"
  3014. "name" "de_cbble"
  3015. "imagename" "map-cbble-overall"
  3016. "default_game_type" "0" // classic
  3017. "default_game_mode" "0" // casual
  3018. "t_arms" "models/weapons/t_arms_phoenix.mdl"
  3019. "t_models"
  3020. {
  3021. "tm_phoenix" ""
  3022. "tm_phoenix_variantA" ""
  3023. "tm_phoenix_variantB" ""
  3024. "tm_phoenix_variantC" ""
  3025. "tm_phoenix_variantD" ""
  3026. }
  3027. "ct_arms" "models/weapons/ct_arms_gign.mdl"
  3028. "ct_models"
  3029. {
  3030. "ctm_gign" ""
  3031. "ctm_gign_variantA" ""
  3032. "ctm_gign_variantB" ""
  3033. "ctm_gign_variantC" ""
  3034. "ctm_gign_variantD" ""
  3035. }
  3036. }
  3037.  
  3038.  
  3039. "de_canals"
  3040. {
  3041. "nameID" "#SFUI_Map_de_canals"
  3042. "name" "de_canals"
  3043. "imagename" "map-canals-overall"
  3044. "default_game_type" "0" // classic
  3045. "default_game_mode" "0" // casual
  3046. "t_arms" "models/weapons/t_arms_phoenix.mdl"
  3047. "t_models"
  3048. {
  3049. "tm_phoenix" ""
  3050. "tm_phoenix_variantA" ""
  3051. "tm_phoenix_variantB" ""
  3052. "tm_phoenix_variantC" ""
  3053. "tm_phoenix_variantD" ""
  3054. }
  3055. "ct_arms" "models/weapons/ct_arms_st6.mdl"
  3056. "ct_models"
  3057. {
  3058. "ctm_st6" ""
  3059. "ctm_st6_variantA" ""
  3060. "ctm_st6_variantB" ""
  3061. "ctm_st6_variantC" ""
  3062. "ctm_st6_variantD" ""
  3063. }
  3064. }
  3065.  
  3066. "gd_cbble"
  3067. {
  3068. "nameID" "#SFUI_Map_gd_cbble"
  3069. "name" "gd_cbble"
  3070. "imagename" "map-cbble-overall"
  3071. "default_game_type" "4" // Guardian
  3072. "default_game_mode" "0" //
  3073. "t_arms" "models/weapons/t_arms_phoenix.mdl"
  3074. "t_models"
  3075. {
  3076. "tm_phoenix" ""
  3077. "tm_phoenix_variantA" ""
  3078. "tm_phoenix_variantB" ""
  3079. "tm_phoenix_variantC" ""
  3080. "tm_phoenix_variantD" ""
  3081. }
  3082. "ct_arms" "models/weapons/ct_arms_gign.mdl"
  3083. "ct_models"
  3084. {
  3085. "ctm_gign" ""
  3086. "ctm_gign_variantA" ""
  3087. "ctm_gign_variantB" ""
  3088. "ctm_gign_variantC" ""
  3089. "ctm_gign_variantD" ""
  3090. }
  3091. }
  3092.  
  3093. "gd_lake"
  3094. {
  3095. "nameID" "#SFUI_Map_gd_lake"
  3096. "name" "gd_lake"
  3097. "imagename" "map-boathouse-overall"
  3098. "default_game_type" "4" // Guardian
  3099. "default_game_mode" "0" //
  3100. "t_arms" "models/weapons/t_arms_phoenix.mdl"
  3101. "t_models"
  3102. {
  3103. "tm_phoenix" ""
  3104. "tm_phoenix_variantA" ""
  3105. "tm_phoenix_variantB" ""
  3106. "tm_phoenix_variantC" ""
  3107. "tm_phoenix_variantD" ""
  3108. }
  3109. "ct_arms" "models/weapons/ct_arms_st6.mdl"
  3110. "ct_models"
  3111. {
  3112. "ctm_st6" ""
  3113. "ctm_st6_variantA" ""
  3114. "ctm_st6_variantB" ""
  3115. "ctm_st6_variantC" ""
  3116. "ctm_st6_variantD" ""
  3117. }
  3118. }
  3119.  
  3120. "gd_rialto"
  3121. {
  3122. "nameID" "#SFUI_Map_gd_rialto"
  3123. "name" "gd_rialto"
  3124. "imagename" "map-rialto-overall"
  3125. "default_game_type" "4" // Guardian
  3126. "default_game_mode" "0" //
  3127. "t_arms" "models/weapons/t_arms_professional.mdl"
  3128. "t_models"
  3129. {
  3130. "tm_professional" ""
  3131. "tm_professional_var1" ""
  3132. "tm_professional_var2" ""
  3133. "tm_professional_var3" ""
  3134. "tm_professional_var4" ""
  3135. }
  3136. "ct_arms" "models/weapons/ct_arms_swat.mdl"
  3137. "ct_models"
  3138. {
  3139. "ctm_swat" ""
  3140. "ctm_swat_variantA" ""
  3141. "ctm_swat_variantB" ""
  3142. "ctm_swat_variantC" ""
  3143. "ctm_swat_variantD" ""
  3144.  
  3145. }
  3146. }
  3147.  
  3148. "gd_bank"
  3149. {
  3150. "nameID" "#SFUI_Map_gd_bank"
  3151. "name" "gd_bank"
  3152. "imagename" "map-bank-overall"
  3153. "default_game_type" "4" // Guardian
  3154. "default_game_mode" "0" //
  3155. "t_arms" "models/weapons/t_arms_professional.mdl"
  3156. "t_models"
  3157. {
  3158. "tm_professional" ""
  3159. "tm_professional_var1" ""
  3160. "tm_professional_var2" ""
  3161. "tm_professional_var3" ""
  3162. "tm_professional_var4" ""
  3163. }
  3164. "ct_arms" "models/weapons/ct_arms_swat.mdl"
  3165. "ct_models"
  3166. {
  3167. "ctm_swat" ""
  3168. "ctm_swat_variantA" ""
  3169. "ctm_swat_variantB" ""
  3170. "ctm_swat_variantC" ""
  3171. "ctm_swat_variantD" ""
  3172.  
  3173. }
  3174. }
  3175.  
  3176. "gd_sugarcane"
  3177. {
  3178. "nameID" "#SFUI_Map_gd_sugarcane"
  3179. "name" "gd_sugarcane"
  3180. "imagename" "map-mill-overall"
  3181. "default_game_type" "4" // Guardian
  3182. "default_game_mode" "0" //
  3183. "t_arms" "models/weapons/t_arms_pirate.mdl"
  3184. "t_models"
  3185. {
  3186. "tm_pirate" ""
  3187. "tm_pirate_variantA" ""
  3188. "tm_pirate_variantC" ""
  3189. "tm_pirate_variantD" ""
  3190. "tm_pirate_variantB" ""
  3191. }
  3192. "ct_arms" "models/weapons/ct_arms_gign.mdl"
  3193. "ct_models"
  3194. {
  3195. "ctm_gign" ""
  3196. "ctm_gign_variantA" ""
  3197. "ctm_gign_variantB" ""
  3198. "ctm_gign_variantC" ""
  3199. "ctm_gign_variantD" ""
  3200. }
  3201. }
  3202.  
  3203. "gd_crashsite"
  3204. {
  3205. "nameID" "#SFUI_Map_gd_crashsite"
  3206. "name" "gd_crashsite"
  3207. "imagename" "map-crashsite-overall"
  3208. "default_game_type" "4" // Guardian
  3209. "default_game_mode" "0" //
  3210. "t_arms" "models/weapons/t_arms.mdl"
  3211. "t_models"
  3212. {
  3213. "tm_leet_variantA" ""
  3214. "tm_leet_variantB" ""
  3215. "tm_leet_variantC" ""
  3216. "tm_leet_variantD" ""
  3217. "tm_leet_variantE" ""
  3218. }
  3219. "ct_arms" "models/weapons/ct_arms_st6.mdl"
  3220. "ct_models"
  3221. {
  3222. "ctm_st6" ""
  3223. "ctm_st6_variantA" ""
  3224. "ctm_st6_variantB" ""
  3225. "ctm_st6_variantC" ""
  3226. "ctm_st6_variantD" ""
  3227. }
  3228. }
  3229.  
  3230. "coop_cementplant"
  3231. {
  3232. "nameID" "#SFUI_Map_coop_cementplant"
  3233. "name" "coop_cementplant"
  3234. "imagename" "map-cementplant-overall"
  3235. "default_game_type" "4" // Coop
  3236. "default_game_mode" "1" // Mission
  3237. "t_arms" "models/weapons/t_arms_phoenix.mdl"
  3238. "t_models"
  3239. {
  3240. "tm_phoenix" ""
  3241. "tm_phoenix_variantA" ""
  3242. "tm_phoenix_variantB" ""
  3243. "tm_phoenix_variantC" ""
  3244. "tm_phoenix_variantD" ""
  3245. }
  3246. "ct_arms" "models/weapons/ct_arms_st6.mdl"
  3247. "ct_models"
  3248. {
  3249. "ctm_st6" ""
  3250. "ctm_st6_variantA" ""
  3251. "ctm_st6_variantB" ""
  3252. "ctm_st6_variantC" ""
  3253. "ctm_st6_variantD" ""
  3254. }
  3255. }
  3256.  
  3257. //
  3258. //operation maps
  3259. //
  3260.  
  3261. "de_thrill"
  3262. {
  3263. "nameID" "#SFUI_Map_de_thrill"
  3264. "name" "de_thrill"
  3265. "imagename" "map-thrill-overall"
  3266. "default_game_type" "0" // classic
  3267. "default_game_mode" "0" // casual
  3268. "show_medal_icon" "8Operation$OperationCoin"
  3269. "t_arms" "models/weapons/t_arms_professional.mdl"
  3270. "t_models"
  3271. {
  3272. "tm_professional" ""
  3273. "tm_professional_var1" ""
  3274. "tm_professional_var2" ""
  3275. "tm_professional_var3" ""
  3276. "tm_professional_var4" ""
  3277. }
  3278. "ct_arms" "models/weapons/ct_arms_gsg9.mdl"
  3279. "ct_models"
  3280. {
  3281. "ctm_gsg9" ""
  3282. "ctm_gsg9_variantA" ""
  3283. "ctm_gsg9_variantB" ""
  3284. "ctm_gsg9_variantC" ""
  3285. "ctm_gsg9_variantD" ""
  3286. }
  3287. }
  3288.  
  3289. "de_shipped"
  3290. {
  3291. "nameID" "#SFUI_Map_de_shipped"
  3292. "name" "de_shipped"
  3293. "imagename" "map-shipped-overall"
  3294. "default_game_type" "0" // classic
  3295. "default_game_mode" "0" // casual
  3296. "show_medal_icon" "8Operation$OperationCoin"
  3297. "t_arms" "models/weapons/t_arms_pirate.mdl"
  3298. "t_models"
  3299. {
  3300. "tm_pirate" ""
  3301. "tm_pirate_variantA" ""
  3302. "tm_pirate_variantC" ""
  3303. "tm_pirate_variantD" ""
  3304. "tm_pirate_variantB" ""
  3305. }
  3306. "ct_arms" "models/weapons/ct_arms_sas.mdl"
  3307. "ct_models"
  3308. {
  3309. "ctm_sas_variantA" ""
  3310. "ctm_sas_variantB" ""
  3311. "ctm_sas_variantC" ""
  3312. "ctm_sas_variantD" ""
  3313. "ctm_sas" ""
  3314. }
  3315. }
  3316.  
  3317. "de_lite"
  3318. {
  3319. "nameID" "#SFUI_Map_de_lite"
  3320. "name" "de_lite"
  3321. "imagename" "map-lite-overall"
  3322. "default_game_type" "0" // classic
  3323. "default_game_mode" "0" // casual
  3324. "show_medal_icon" "8Operation$OperationCoin"
  3325. "t_arms" "models/weapons/t_arms_phoenix.mdl"
  3326. "t_models"
  3327. {
  3328. "tm_phoenix" ""
  3329. "tm_phoenix_variantA" ""
  3330. "tm_phoenix_variantB" ""
  3331. "tm_phoenix_variantC" ""
  3332. "tm_phoenix_variantD" ""
  3333. }
  3334. "ct_arms" "models/weapons/ct_arms_fbi.mdl"
  3335. "ct_models"
  3336. {
  3337. "ctm_fbi" ""
  3338. "ctm_fbi_variantA" ""
  3339. "ctm_fbi_variantB" ""
  3340. "ctm_fbi_variantC" ""
  3341. "ctm_fbi_variantD" ""
  3342. }
  3343. }
  3344.  
  3345. "de_austria"
  3346. {
  3347. "nameID" "#SFUI_Map_de_austria"
  3348. "name" "de_austria"
  3349. "imagename" "map-austria-overall"
  3350. "default_game_type" "0" // classic
  3351. "default_game_mode" "0" // casual
  3352. "show_medal_icon" "8Operation$OperationCoin"
  3353. "t_arms" "models/weapons/t_arms_phoenix.mdl"
  3354. "t_models"
  3355. {
  3356. "tm_phoenix" ""
  3357. "tm_phoenix_variantA" ""
  3358. "tm_phoenix_variantB" ""
  3359. "tm_phoenix_variantC" ""
  3360. "tm_phoenix_variantD" ""
  3361. }
  3362. "ct_arms" "models/weapons/ct_arms_gsg9.mdl"
  3363. "ct_models"
  3364. {
  3365. "ctm_gsg9" ""
  3366. "ctm_gsg9_variantA" ""
  3367. "ctm_gsg9_variantB" ""
  3368. "ctm_gsg9_variantC" ""
  3369. "ctm_gsg9_variantD" ""
  3370. }
  3371. }
  3372.  
  3373. //
  3374. //old operation maps
  3375. //
  3376.  
  3377. "cs_cruise"
  3378. {
  3379. "nameID" "#SFUI_Map_cs_cruise"
  3380. "name" "cs_cruise"
  3381. "imagename" "map-cruise-overall"
  3382. "default_game_type" "0" // classic
  3383. "default_game_mode" "0" // casual
  3384. "show_medal_icon" "7Operation$OperationCoin"
  3385. "t_arms" "models/weapons/t_arms_pirate.mdl"
  3386. "t_models"
  3387. {
  3388. "tm_pirate" ""
  3389. "tm_pirate_variantA" ""
  3390. "tm_pirate_variantC" ""
  3391. "tm_pirate_variantD" ""
  3392. "tm_pirate_variantB" ""
  3393. }
  3394. "ct_arms" "models/weapons/ct_arms_st6.mdl"
  3395. "ct_models"
  3396. {
  3397. "ctm_st6" ""
  3398. "ctm_st6_variantA" ""
  3399. "ctm_st6_variantB" ""
  3400. "ctm_st6_variantC" ""
  3401. "ctm_st6_variantD" ""
  3402. }
  3403. }
  3404.  
  3405. "de_coast"
  3406. {
  3407. "nameID" "#SFUI_Map_de_coast"
  3408. "name" "de_coast"
  3409. "imagename" "map-coast-overall"
  3410. "default_game_type" "0" // classic
  3411. "default_game_mode" "0" // casual
  3412. "show_medal_icon" "7Operation$OperationCoin"
  3413. "t_arms" "models/weapons/t_arms_separatist.mdl"
  3414. "t_models"
  3415. {
  3416. "tm_separatist" ""
  3417. "tm_separatist_variantA" ""
  3418. "tm_separatist_variantB" ""
  3419. "tm_separatist_variantC" ""
  3420. "tm_separatist_variantD" ""
  3421. }
  3422. "ct_arms" "models/weapons/ct_arms_gign.mdl"
  3423. "ct_models"
  3424. {
  3425. "ctm_gign" ""
  3426. "ctm_gign_variantA" ""
  3427. "ctm_gign_variantB" ""
  3428. "ctm_gign_variantC" ""
  3429. "ctm_gign_variantD" ""
  3430. }
  3431. }
  3432.  
  3433. "de_empire"
  3434. {
  3435. "nameID" "#SFUI_Map_de_empire"
  3436. "name" "de_empire"
  3437. "imagename" "map-empire-overall"
  3438. "default_game_type" "0" // classic
  3439. "default_game_mode" "0" // casual
  3440. "show_medal_icon" "7Operation$OperationCoin"
  3441. "t_arms" "models/weapons/t_arms_balkan.mdl"
  3442. "t_models"
  3443. {
  3444. "tm_balkan_variantA" ""
  3445. "tm_balkan_variantB" ""
  3446. "tm_balkan_variantC" ""
  3447. "tm_balkan_variantD" ""
  3448. "tm_balkan_variantE" ""
  3449. }
  3450. "ct_arms" "models/weapons/ct_arms_st6.mdl"
  3451. "ct_models"
  3452. {
  3453. "ctm_st6" ""
  3454. "ctm_st6_variantA" ""
  3455. "ctm_st6_variantB" ""
  3456. "ctm_st6_variantC" ""
  3457. "ctm_st6_variantD" ""
  3458. }
  3459. }
  3460.  
  3461. "de_mikla"
  3462. {
  3463. "nameID" "#SFUI_Map_de_mikla"
  3464. "name" "de_mikla"
  3465. "imagename" "map-mikla-overall"
  3466. "default_game_type" "0" // classic
  3467. "default_game_mode" "0" // casual
  3468. "show_medal_icon" "7Operation$OperationCoin"
  3469. "t_arms" "models/weapons/t_arms_separatist.mdl"
  3470. "t_models"
  3471. {
  3472. "tm_separatist" ""
  3473. "tm_separatist_variantA" ""
  3474. "tm_separatist_variantB" ""
  3475. "tm_separatist_variantC" ""
  3476. "tm_separatist_variantD" ""
  3477. }
  3478. "ct_arms" "models/weapons/ct_arms_gsg9.mdl"
  3479. "ct_models"
  3480. {
  3481. "ctm_gsg9" ""
  3482. "ctm_gsg9_variantA" ""
  3483. "ctm_gsg9_variantB" ""
  3484. "ctm_gsg9_variantC" ""
  3485. "ctm_gsg9_variantD" ""
  3486. }
  3487. }
  3488.  
  3489. "de_royal"
  3490. {
  3491. "nameID" "#SFUI_Map_de_royal"
  3492. "name" "de_royal"
  3493. "imagename" "map-coast-overall"
  3494. "default_game_type" "0" // classic
  3495. "default_game_mode" "0" // casual
  3496. "show_medal_icon" "7Operation$OperationCoin"
  3497. "t_arms" "models/weapons/t_arms_phoenix.mdl"
  3498. "t_models"
  3499. {
  3500. "tm_phoenix" ""
  3501. "tm_phoenix_variantA" ""
  3502. "tm_phoenix_variantB" ""
  3503. "tm_phoenix_variantC" ""
  3504. "tm_phoenix_variantD" ""
  3505. }
  3506. "ct_arms" "models/weapons/ct_arms_sas.mdl"
  3507. "ct_models"
  3508. {
  3509. "ctm_sas_variantA" ""
  3510. "ctm_sas_variantB" ""
  3511. "ctm_sas_variantC" ""
  3512. "ctm_sas_variantD" ""
  3513. "ctm_sas" ""
  3514. }
  3515. }
  3516.  
  3517. "de_santorini"
  3518. {
  3519. "nameID" "#SFUI_Map_de_santorini"
  3520. "name" "de_santorini"
  3521. "imagename" "map-santorini-overall"
  3522. "default_game_type" "0" // classic
  3523. "default_game_mode" "0" // casual
  3524. "show_medal_icon" "7Operation$OperationCoin"
  3525. "t_arms" "models/weapons/t_arms_phoenix.mdl"
  3526. "t_models"
  3527. {
  3528. "tm_phoenix" ""
  3529. "tm_phoenix_variantA" ""
  3530. "tm_phoenix_variantB" ""
  3531. "tm_phoenix_variantC" ""
  3532. "tm_phoenix_variantD" ""
  3533. }
  3534. "ct_arms" "models/weapons/ct_arms_gign.mdl"
  3535. "ct_models"
  3536. {
  3537. "ctm_gign" ""
  3538. "ctm_gign_variantA" ""
  3539. "ctm_gign_variantB" ""
  3540. "ctm_gign_variantC" ""
  3541. "ctm_gign_variantD" ""
  3542. }
  3543. }
  3544.  
  3545. "de_tulip"
  3546. {
  3547. "nameID" "#SFUI_Map_de_tulip"
  3548. "name" "de_tulip"
  3549. "imagename" "map-tulip-overall"
  3550. "default_game_type" "0" // classic
  3551. "default_game_mode" "0" // casual
  3552. "show_medal_icon" "7Operation$OperationCoin"
  3553. "t_arms" "models/weapons/t_arms_phoenix.mdl"
  3554. "t_models"
  3555. {
  3556. "tm_phoenix" ""
  3557. "tm_phoenix_variantA" ""
  3558. "tm_phoenix_variantB" ""
  3559. "tm_phoenix_variantC" ""
  3560. "tm_phoenix_variantD" ""
  3561. }
  3562. "ct_arms" "models/weapons/ct_arms_sas.mdl"
  3563. "ct_models"
  3564. {
  3565. "ctm_sas_variantA" ""
  3566. "ctm_sas_variantB" ""
  3567. "ctm_sas_variantC" ""
  3568. "ctm_sas_variantD" ""
  3569. "ctm_sas" ""
  3570. }
  3571. }
  3572.  
  3573. "de_rails"
  3574. {
  3575. "nameID" "#SFUI_Map_de_rails"
  3576. "name" "de_rails"
  3577. "imagename" "map-rails-overall"
  3578. "default_game_type" "0" // classic
  3579. "default_game_mode" "0" // casual
  3580. "show_medal_icon" "6Operation$OperationCoin"
  3581. "t_arms" "models/weapons/t_arms_phoenix.mdl"
  3582. "t_models"
  3583. {
  3584. "tm_phoenix" ""
  3585. "tm_phoenix_variantA" ""
  3586. "tm_phoenix_variantB" ""
  3587. "tm_phoenix_variantC" ""
  3588. "tm_phoenix_variantD" ""
  3589. }
  3590. "ct_arms" "models/weapons/ct_arms_fbi.mdl"
  3591. "ct_models"
  3592. {
  3593. "ctm_fbi" ""
  3594. "ctm_fbi_variantA" ""
  3595. "ctm_fbi_variantB" ""
  3596. "ctm_fbi_variantC" ""
  3597. "ctm_fbi_variantD" ""
  3598. }
  3599. }
  3600.  
  3601. "de_zoo"
  3602. {
  3603. "nameID" "#SFUI_Map_de_zoo"
  3604. "name" "de_zoo"
  3605. "imagename" "map-zoo-overall"
  3606. "default_game_type" "0" // classic
  3607. "default_game_mode" "0" // casual
  3608. "show_medal_icon" "6Operation$OperationCoin"
  3609. "t_arms" "models/weapons/t_arms_phoenix.mdl"
  3610. "t_models"
  3611. {
  3612. "tm_phoenix" ""
  3613. "tm_phoenix_variantA" ""
  3614. "tm_phoenix_variantB" ""
  3615. "tm_phoenix_variantC" ""
  3616. "tm_phoenix_variantD" ""
  3617. }
  3618. "ct_arms" "models/weapons/ct_arms_swat.mdl"
  3619. "ct_models"
  3620. {
  3621. "ctm_swat" ""
  3622. "ctm_swat_variantA" ""
  3623. "ctm_swat_variantB" ""
  3624. "ctm_swat_variantC" ""
  3625. "ctm_swat_variantD" ""
  3626. }
  3627. }
  3628.  
  3629. "de_log"
  3630. {
  3631. "nameID" "#SFUI_Map_de_log"
  3632. "name" "de_log"
  3633. "imagename" "map-log-overall"
  3634. "default_game_type" "0" // classic
  3635. "default_game_mode" "0" // casual
  3636. "show_medal_icon" "6Operation$OperationCoin"
  3637. "t_arms" "models/weapons/t_arms_pirate.mdl"
  3638. "t_models"
  3639. {
  3640. "tm_pirate" ""
  3641. "tm_pirate_variantA" ""
  3642. "tm_pirate_variantC" ""
  3643. "tm_pirate_variantD" ""
  3644. "tm_pirate_variantB" ""
  3645. }
  3646. "ct_arms" "models/weapons/ct_arms_st6.mdl"
  3647. "ct_models"
  3648. {
  3649. "ctm_st6" ""
  3650. "ctm_st6_variantA" ""
  3651. "ctm_st6_variantB" ""
  3652. "ctm_st6_variantC" ""
  3653. "ctm_st6_variantD" ""
  3654. }
  3655. }
  3656.  
  3657. "de_resort"
  3658. {
  3659. "nameID" "#SFUI_Map_de_resort"
  3660. "name" "de_resort"
  3661. "imagename" "map-resort-overall"
  3662. "default_game_type" "0" // classic
  3663. "default_game_mode" "0" // casual
  3664. "show_medal_icon" "6Operation$OperationCoin"
  3665. "t_arms" "models/weapons/t_arms_professional.mdl"
  3666. "t_models"
  3667. {
  3668. "tm_professional" ""
  3669. "tm_professional_var1" ""
  3670. "tm_professional_var2" ""
  3671. "tm_professional_var3" ""
  3672. "tm_professional_var4" ""
  3673. }
  3674. "ct_arms" "models/weapons/ct_arms_gign.mdl"
  3675. "ct_models"
  3676. {
  3677. "ctm_gign" ""
  3678. "ctm_gign_variantA" ""
  3679. "ctm_gign_variantB" ""
  3680. "ctm_gign_variantC" ""
  3681. "ctm_gign_variantD" ""
  3682. }
  3683. }
  3684.  
  3685. "de_season"
  3686. {
  3687. "nameID" "#SFUI_Map_de_season"
  3688. "name" "de_season"
  3689. "imagename" "map-season-overall"
  3690. "default_game_type" "0" // classic
  3691. "default_game_mode" "0" // casual
  3692. "show_medal_icon" "6Operation$OperationCoin"
  3693. "t_arms" "models/weapons/t_arms_phoenix.mdl"
  3694. "t_models"
  3695. {
  3696. "tm_phoenix" ""
  3697. "tm_phoenix_variantA" ""
  3698. "tm_phoenix_variantB" ""
  3699. "tm_phoenix_variantC" ""
  3700. "tm_phoenix_variantD" ""
  3701. }
  3702. "ct_arms" "models/weapons/ct_arms_sas.mdl"
  3703. "ct_models"
  3704. {
  3705. "ctm_sas_variantA" ""
  3706. "ctm_sas_variantB" ""
  3707. "ctm_sas_variantC" ""
  3708. "ctm_sas_variantD" ""
  3709. "ctm_sas" ""
  3710. }
  3711. }
  3712.  
  3713. "cs_agency"
  3714. {
  3715. "nameID" "#SFUI_Map_cs_agency"
  3716. "name" "cs_agency"
  3717. "imagename" "map-agency-overall"
  3718. "default_game_type" "0" // classic
  3719. "default_game_mode" "0" // casual
  3720. "show_medal_icon" "6Operation$OperationCoin"
  3721. "t_arms" "models/weapons/t_arms_professional.mdl"
  3722. "t_models"
  3723. {
  3724. "tm_professional" ""
  3725. "tm_professional_var1" ""
  3726. "tm_professional_var2" ""
  3727. "tm_professional_var3" ""
  3728. "tm_professional_var4" ""
  3729. }
  3730. "ct_arms" "models/weapons/ct_arms_fbi.mdl"
  3731. "ct_models"
  3732. {
  3733. "ctm_fbi" ""
  3734. "ctm_fbi_variantA" ""
  3735. "ctm_fbi_variantB" ""
  3736. "ctm_fbi_variantC" ""
  3737. "ctm_fbi_variantD" ""
  3738. }
  3739. }
  3740.  
  3741.  
  3742. "cs_workout"
  3743. {
  3744. "nameID" "#SFUI_Map_cs_workout"
  3745. "name" "cs_workout"
  3746. "imagename" "map-workout-overall"
  3747. "default_game_type" "0" // classic
  3748. "default_game_mode" "0" // casual
  3749. "show_medal_icon" "5Operation$Community Season Five Summer 2014"
  3750. "t_arms" "models/weapons/t_arms_professional.mdl"
  3751. "t_models"
  3752. {
  3753. "tm_professional" ""
  3754. "tm_professional_var1" ""
  3755. "tm_professional_var2" ""
  3756. "tm_professional_var3" ""
  3757. "tm_professional_var4" ""
  3758. }
  3759. "ct_arms" "models/weapons/ct_arms_sas.mdl"
  3760. "ct_models"
  3761. {
  3762. "ctm_sas_variantA" ""
  3763. "ctm_sas_variantB" ""
  3764. "ctm_sas_variantC" ""
  3765. "ctm_sas_variantD" ""
  3766. "ctm_sas" ""
  3767. }
  3768. }
  3769.  
  3770. "cs_backalley"
  3771. {
  3772. "nameID" "#SFUI_Map_cs_backalley"
  3773. "name" "cs_backalley"
  3774. "imagename" "map-backalley-overall"
  3775. "default_game_type" "0" // classic
  3776. "default_game_mode" "0" // casual
  3777. "show_medal_icon" "5Operation$Community Season Five Summer 2014"
  3778. "t_arms" "models/weapons/t_arms_professional.mdl"
  3779. "t_models"
  3780. {
  3781. "tm_professional" ""
  3782. "tm_professional_var1" ""
  3783. "tm_professional_var2" ""
  3784. "tm_professional_var3" ""
  3785. "tm_professional_var4" ""
  3786. }
  3787. "ct_arms" "models/weapons/ct_arms_fbi.mdl"
  3788. "ct_models"
  3789. {
  3790. "ctm_fbi" ""
  3791. "ctm_fbi_variantA" ""
  3792. "ctm_fbi_variantB" ""
  3793. "ctm_fbi_variantC" ""
  3794. "ctm_fbi_variantD" ""
  3795. }
  3796. }
  3797.  
  3798. "de_marquis"
  3799. {
  3800. "nameID" "#SFUI_Map_de_marquis"
  3801. "name" "de_marquis"
  3802. "imagename" "map-marquis-overall"
  3803. "default_game_type" "0" // classic
  3804. "default_game_mode" "0" // casual
  3805. "show_medal_icon" "5Operation$Community Season Five Summer 2014"
  3806. "t_arms" "models/weapons/t_arms_anarchist.mdl"
  3807. "t_models"
  3808. {
  3809. "tm_anarchist" ""
  3810. "tm_anarchist_variantA" ""
  3811. "tm_anarchist_variantb" ""
  3812. "tm_anarchist_variantc" ""
  3813. "tm_anarchist_variantd" ""
  3814. }
  3815. "ct_arms" "models/weapons/ct_arms_gign.mdl"
  3816. "ct_models"
  3817. {
  3818. //"ctm_gign" ""
  3819. "ctm_gign_variantA" ""
  3820. "ctm_gign_variantB" ""
  3821. "ctm_gign_variantC" ""
  3822. "ctm_gign_variantD" ""
  3823. }
  3824. }
  3825.  
  3826. "de_facade"
  3827. {
  3828. "nameID" "#SFUI_Map_de_facade"
  3829. "name" "de_facade"
  3830. "imagename" "map-facade-overall"
  3831. "default_game_type" "0" // classic
  3832. "default_game_mode" "0" // casual
  3833. "show_medal_icon" "5Operation$Community Season Five Summer 2014"
  3834. "t_arms" "models/weapons/t_arms_professional.mdl"
  3835. "t_models"
  3836. {
  3837. "tm_professional" ""
  3838. "tm_professional_var1" ""
  3839. "tm_professional_var2" ""
  3840. "tm_professional_var3" ""
  3841. "tm_professional_var4" ""
  3842. }
  3843. "ct_arms" "models/weapons/ct_arms_swat.mdl"
  3844. "ct_models"
  3845. {
  3846. "ctm_swat" ""
  3847. "ctm_swat_variantA" ""
  3848. "ctm_swat_variantB" ""
  3849. "ctm_swat_variantC" ""
  3850. "ctm_swat_variantD" ""
  3851. }
  3852. }
  3853.  
  3854. "de_bazaar"
  3855. {
  3856. "nameID" "#SFUI_Map_de_bazaar"
  3857. "name" "de_bazaar"
  3858. "imagename" "map-bazaar-overall"
  3859. "default_game_type" "0" // classic
  3860. "default_game_mode" "0" // casual
  3861. "show_medal_icon" "5Operation$Community Season Five Summer 2014"
  3862. "t_arms" "models/weapons/t_arms_leet.mdl"
  3863. "t_models"
  3864. {
  3865. "tm_leet_variantA" ""
  3866. "tm_leet_variantB" ""
  3867. "tm_leet_variantC" ""
  3868. "tm_leet_variantD" ""
  3869. "tm_leet_variantE" ""
  3870. }
  3871. "ct_arms" "models/weapons/ct_arms_sas.mdl"
  3872. "ct_models"
  3873. {
  3874. "ctm_sas_variantA" ""
  3875. "ctm_sas_variantB" ""
  3876. "ctm_sas_variantC" ""
  3877. "ctm_sas_variantD" ""
  3878. "ctm_sas" ""
  3879. }
  3880. }
  3881.  
  3882. "de_castle"
  3883. {
  3884. "nameID" "#SFUI_Map_de_castle"
  3885. "name" "de_castle"
  3886. "imagename" "map-castle-overall"
  3887. "default_game_type" "0" // classic
  3888. "default_game_mode" "0" // casual
  3889. "show_medal_icon" "4OpBreakout$Community Season Four Summer 2014"
  3890. "t_arms" "models/weapons/t_arms_balkan.mdl"
  3891. "t_models"
  3892. {
  3893. "tm_balkan_variantA" ""
  3894. "tm_balkan_variantB" ""
  3895. "tm_balkan_variantC" ""
  3896. "tm_balkan_variantD" ""
  3897. "tm_balkan_variantE" ""
  3898. }
  3899. "ct_arms" "models/weapons/ct_arms_sas.mdl"
  3900. "ct_models"
  3901. {
  3902. "ctm_sas" ""
  3903. "ctm_sas_variantA" ""
  3904. "ctm_sas_variantB" ""
  3905. "ctm_sas_variantC" ""
  3906. "ctm_sas_variantD" ""
  3907. "ctm_sas_variantE" ""
  3908. }
  3909. }
  3910.  
  3911. "de_overgrown"
  3912. {
  3913. "nameID" "#SFUI_Map_de_overgrown"
  3914. "name" "de_overgrown"
  3915. "imagename" "map-overgrown-overall"
  3916. "default_game_type" "0" // classic
  3917. "default_game_mode" "0" // casual
  3918. "show_medal_icon" "4OpBreakout$Community Season Four Summer 2014"
  3919. "t_arms" "models/weapons/t_arms_leet.mdl"
  3920. "t_models"
  3921. {
  3922. "tm_leet_variantA" ""
  3923. "tm_leet_variantB" ""
  3924. "tm_leet_variantC" ""
  3925. "tm_leet_variantD" ""
  3926. "tm_leet_variantE" ""
  3927. }
  3928. "ct_arms" "models/weapons/ct_arms_sas.mdl"
  3929. "ct_models"
  3930. {
  3931. "ctm_sas" ""
  3932. "ctm_sas_variantA" ""
  3933. "ctm_sas_variantB" ""
  3934. "ctm_sas_variantC" ""
  3935. "ctm_sas_variantD" ""
  3936. "ctm_sas_variantE" ""
  3937. }
  3938. }
  3939.  
  3940. "de_blackgold"
  3941. {
  3942. "nameID" "#SFUI_Map_de_blackgold"
  3943. "name" "de_blackgold"
  3944. "imagename" "map-blackgold-overall"
  3945. "default_game_type" "0" // classic
  3946. "default_game_mode" "0" // casual
  3947. "show_medal_icon" "4OpBreakout$Community Season Four Summer 2014"
  3948. "t_arms" "models/weapons/t_arms_phoenix.mdl"
  3949. "t_models"
  3950. {
  3951. "tm_phoenix" ""
  3952. "tm_phoenix_variantA" ""
  3953. "tm_phoenix_variantB" ""
  3954. "tm_phoenix_variantC" ""
  3955. "tm_phoenix_variantD" ""
  3956. }
  3957. "ct_arms" "models/weapons/ct_arms_st6.mdl"
  3958. "ct_models"
  3959. {
  3960. "ctm_st6" ""
  3961. "ctm_st6_variantA" ""
  3962. "ctm_st6_variantB" ""
  3963. "ctm_st6_variantC" ""
  3964. "ctm_st6_variantD" ""
  3965. }
  3966. }
  3967.  
  3968. "cs_rush"
  3969. {
  3970. "nameID" "#SFUI_Map_cs_rush"
  3971. "name" "cs_rush"
  3972. "imagename" "map-rush-overall"
  3973. "default_game_type" "0" // classic
  3974. "default_game_mode" "0" // casual
  3975. "show_medal_icon" "4OpBreakout$Community Season Four Summer 2014"
  3976. "t_arms" "models/weapons/t_arms_pirate.mdl"
  3977. "t_models"
  3978. {
  3979. "tm_pirate" ""
  3980. "tm_pirate_variantA" ""
  3981. "tm_pirate_variantC" ""
  3982. "tm_pirate_variantD" ""
  3983. "tm_pirate_variantB" ""
  3984. }
  3985. "ct_arms" "models/weapons/ct_arms_sas.mdl"
  3986. "ct_models"
  3987. {
  3988. "ctm_sas" ""
  3989. "ctm_sas_variantA" ""
  3990. "ctm_sas_variantB" ""
  3991. "ctm_sas_variantC" ""
  3992. "ctm_sas_variantD" ""
  3993. "ctm_sas_variantE" ""
  3994. }
  3995. }
  3996.  
  3997. "de_mist"
  3998. {
  3999. "nameID" "#SFUI_Map_de_mist"
  4000. "name" "de_mist"
  4001. "imagename" "map-mist-overall"
  4002. "default_game_type" "0" // classic
  4003. "default_game_mode" "0" // casual
  4004. "show_medal_icon" "4OpBreakout$Community Season Four Summer 2014"
  4005. "t_arms" "models/weapons/t_arms_phoenix.mdl"
  4006. "t_models"
  4007. {
  4008. "tm_phoenix" ""
  4009. "tm_phoenix_variantA" ""
  4010. "tm_phoenix_variantB" ""
  4011. "tm_phoenix_variantC" ""
  4012. "tm_phoenix_variantD" ""
  4013. }
  4014. "ct_arms" "models/weapons/ct_arms_st6.mdl"
  4015. "ct_models"
  4016. {
  4017. "ctm_st6" ""
  4018. "ctm_st6_variantA" ""
  4019. "ctm_st6_variantB" ""
  4020. "ctm_st6_variantC" ""
  4021. "ctm_st6_variantD" ""
  4022. }
  4023. }
  4024.  
  4025. "cs_insertion"
  4026. {
  4027. "nameID" "#SFUI_Map_cs_insertion"
  4028. "name" "cs_insertion"
  4029. "imagename" "map-insertion-overall"
  4030. "default_game_type" "0" // classic
  4031. "default_game_mode" "0" // casual
  4032. "show_medal_icon" "4OpBreakout$Community Season Four Summer 2014"
  4033. "t_arms" "models/weapons/t_arms_phoenix.mdl"
  4034. "t_models"
  4035. {
  4036. "tm_phoenix" ""
  4037. "tm_phoenix_variantA" ""
  4038. "tm_phoenix_variantB" ""
  4039. "tm_phoenix_variantC" ""
  4040. "tm_phoenix_variantD" ""
  4041. }
  4042. "ct_arms" "models/weapons/ct_arms_st6.mdl"
  4043. "ct_models"
  4044. {
  4045. "ctm_st6" ""
  4046. "ctm_st6_variantA" ""
  4047. "ctm_st6_variantB" ""
  4048. "ctm_st6_variantC" ""
  4049. "ctm_st6_variantD" ""
  4050. }
  4051. }
  4052.  
  4053. "de_cache"
  4054. {
  4055. "nameID" "#SFUI_Map_de_cache"
  4056. "name" "de_cache"
  4057. "imagename" "map-cache-overall"
  4058. "default_game_type" "0" // classic
  4059. "default_game_mode" "0" // casual
  4060. "t_arms" "models/weapons/t_arms_phoenix.mdl"
  4061. "t_models"
  4062. {
  4063. "tm_phoenix" ""
  4064. "tm_phoenix_variantA" ""
  4065. "tm_phoenix_variantB" ""
  4066. "tm_phoenix_variantC" ""
  4067. "tm_phoenix_variantD" ""
  4068. }
  4069. "ct_arms" "models/weapons/ct_arms_gign.mdl"
  4070. "ct_models"
  4071. {
  4072. "ctm_gign" ""
  4073. "ctm_gign_variantA" ""
  4074. "ctm_gign_variantB" ""
  4075. "ctm_gign_variantC" ""
  4076. "ctm_gign_variantD" ""
  4077. }
  4078. }
  4079.  
  4080. "de_ali"
  4081. {
  4082. "nameID" "#SFUI_Map_de_ali"
  4083. "name" "de_ali"
  4084. "imagename" "map-ali-overall"
  4085. "default_game_type" "0" // classic
  4086. "default_game_mode" "0" // casual
  4087. "t_arms" "models/weapons/t_arms_separatist.mdl"
  4088. "t_models"
  4089. {
  4090. "tm_separatist" ""
  4091. "tm_separatist_variantA" ""
  4092. "tm_separatist_variantB" ""
  4093. "tm_separatist_variantC" ""
  4094. "tm_separatist_variantD" ""
  4095. }
  4096. "ct_arms" "models/weapons/ct_arms_sas.mdl"
  4097. "ct_models"
  4098. {
  4099. "ctm_sas_variantA" ""
  4100. "ctm_sas_variantB" ""
  4101. "ctm_sas_variantC" ""
  4102. "ctm_sas_variantD" ""
  4103. "ctm_sas" ""
  4104. }
  4105. }
  4106.  
  4107. "de_seaside"
  4108. {
  4109. "nameID" "#SFUI_Map_de_seaside"
  4110. "name" "de_seaside"
  4111. "imagename" "map-seaside-overall"
  4112. "default_game_type" "0" // classic
  4113. "default_game_mode" "0" // casual
  4114. "t_arms" "models/weapons/t_arms_pirate.mdl"
  4115. "t_models"
  4116. {
  4117. "tm_pirate" ""
  4118. "tm_pirate_variantA" ""
  4119. "tm_pirate_variantC" ""
  4120. "tm_pirate_variantD" ""
  4121. "tm_pirate_variantB" ""
  4122. }
  4123. "ct_arms" "models/weapons/ct_arms_fbi.mdl"
  4124. "ct_models"
  4125. {
  4126. "ctm_fbi" ""
  4127. "ctm_fbi_variantA" ""
  4128. "ctm_fbi_variantB" ""
  4129. "ctm_fbi_variantC" ""
  4130. "ctm_fbi_variantD" ""
  4131. }
  4132. }
  4133.  
  4134. "cs_downtown"
  4135. {
  4136. "nameID" "#SFUI_Map_cs_downtown"
  4137. "name" "cs_downtown"
  4138. "imagename" "map-downtown-overall"
  4139. "default_game_type" "0" // classic
  4140. "default_game_mode" "0" // casual
  4141. "t_arms" "models/weapons/t_arms_professional.mdl"
  4142. "t_models"
  4143. {
  4144. "tm_professional" ""
  4145. "tm_professional_var1" ""
  4146. "tm_professional_var2" ""
  4147. "tm_professional_var3" ""
  4148. "tm_professional_var4" ""
  4149. }
  4150. "ct_arms" "models/weapons/ct_arms_fbi.mdl"
  4151. "ct_models"
  4152. {
  4153. "ctm_fbi" ""
  4154. "ctm_fbi_variantA" ""
  4155. "ctm_fbi_variantB" ""
  4156. "ctm_fbi_variantC" ""
  4157. "ctm_fbi_variantD" ""
  4158. }
  4159. }
  4160.  
  4161. "de_favela"
  4162. {
  4163. "nameID" "#SFUI_Map_de_favela"
  4164. "name" "de_favela"
  4165. "imagename" "map-favela-overall"
  4166. "default_game_type" "0" // classic
  4167. "default_game_mode" "0" // casual
  4168. "t_arms" "models/weapons/t_arms_pirate.mdl"
  4169. "t_models"
  4170. {
  4171. "tm_pirate" ""
  4172. "tm_pirate_variantA" ""
  4173. "tm_pirate_variantC" ""
  4174. "tm_pirate_variantD" ""
  4175. "tm_pirate_variantB" ""
  4176. }
  4177. "ct_arms" "models/weapons/ct_arms_st6.mdl"
  4178. "ct_models"
  4179. {
  4180. "ctm_st6" ""
  4181. "ctm_st6_variantA" ""
  4182. "ctm_st6_variantB" ""
  4183. "ctm_st6_variantC" ""
  4184. "ctm_st6_variantD" ""
  4185. }
  4186. }
  4187.  
  4188. "cs_motel"
  4189. {
  4190. "nameID" "#SFUI_Map_cs_motel"
  4191. "name" "cs_motel"
  4192. "imagename" "map-motel-overall"
  4193. "default_game_type" "0" // classic
  4194. "default_game_mode" "0" // casual
  4195. "t_arms" "models/weapons/t_arms_phoenix.mdl"
  4196. "t_models"
  4197. {
  4198. "tm_phoenix" ""
  4199. "tm_phoenix_variantA" ""
  4200. "tm_phoenix_variantB" ""
  4201. "tm_phoenix_variantC" ""
  4202. "tm_phoenix_variantD" ""
  4203. }
  4204. "ct_arms" "models/weapons/ct_arms_swat.mdl"
  4205. "ct_models"
  4206. {
  4207. "ctm_swat" ""
  4208. "ctm_swat_variantA" ""
  4209. "ctm_swat_variantB" ""
  4210. "ctm_swat_variantC" ""
  4211. "ctm_swat_variantD" ""
  4212. }
  4213. }
  4214.  
  4215.  
  4216.  
  4217. "de_gwalior"
  4218. {
  4219. "nameID" "#SFUI_Map_de_gwalior"
  4220. "name" "de_gwalior"
  4221. "imagename" "map-gwalior-overall"
  4222. "default_game_type" "0" // classic
  4223. "default_game_mode" "0" // casual
  4224. "t_arms" "models/weapons/t_arms_balkan.mdl"
  4225. "t_models"
  4226. {
  4227. "tm_balkan_variantA" ""
  4228. "tm_balkan_variantB" ""
  4229. "tm_balkan_variantC" ""
  4230. "tm_balkan_variantD" ""
  4231. "tm_balkan_variantE" ""
  4232. }
  4233. "ct_arms" "models/weapons/ct_arms_sas.mdl"
  4234. "ct_models"
  4235. {
  4236. "ctm_sas_variantA" ""
  4237. "ctm_sas_variantB" ""
  4238. "ctm_sas_variantC" ""
  4239. "ctm_sas_variantD" ""
  4240. "ctm_sas" ""
  4241. }
  4242. }
  4243.  
  4244. "de_ruins"
  4245. {
  4246. "nameID" "#SFUI_Map_de_ruins"
  4247. "name" "de_ruins"
  4248. "imagename" "map-ali-overall"
  4249. "default_game_type" "0" // classic
  4250. "default_game_mode" "0" // casual
  4251. "t_arms" "models/weapons/t_arms_phoenix.mdl"
  4252. "t_models"
  4253. {
  4254. "tm_phoenix" ""
  4255. "tm_phoenix_variantA" ""
  4256. "tm_phoenix_variantB" ""
  4257. "tm_phoenix_variantC" ""
  4258. "tm_phoenix_variantD" ""
  4259. }
  4260. "ct_arms" "models/weapons/ct_arms_st6.mdl"
  4261. "ct_models"
  4262. {
  4263. "ctm_st6" ""
  4264. "ctm_st6_variantA" ""
  4265. "ctm_st6_variantB" ""
  4266. "ctm_st6_variantC" ""
  4267. "ctm_st6_variantD" ""
  4268. }
  4269. }
  4270.  
  4271. "de_chinatown"
  4272. {
  4273. "nameID" "#SFUI_Map_de_chinatown"
  4274. "name" "de_chinatown"
  4275. "imagename" "map-chinatown-overall"
  4276. "default_game_type" "0" // classic
  4277. "default_game_mode" "0" // casual
  4278. "t_arms" "models/weapons/t_arms_professional.mdl"
  4279. "t_models"
  4280. {
  4281. "tm_professional" ""
  4282. "tm_professional_var1" ""
  4283. "tm_professional_var2" ""
  4284. "tm_professional_var3" ""
  4285. "tm_professional_var4" ""
  4286. }
  4287. "ct_arms" "models/weapons/ct_arms_swat.mdl"
  4288. "ct_models"
  4289. {
  4290. "ctm_swat" ""
  4291. "ctm_swat_variantA" ""
  4292. "ctm_swat_variantB" ""
  4293. "ctm_swat_variantC" ""
  4294. "ctm_swat_variantD" ""
  4295. }
  4296. }
  4297.  
  4298. "cs_siege"
  4299. {
  4300. "nameID" "#SFUI_Map_cs_siege"
  4301. "name" "cs_siege"
  4302. "imagename" "map-siege-overall"
  4303. "default_game_type" "0" // classic
  4304. "default_game_mode" "0" // casual
  4305. "t_arms" "models/weapons/t_arms_pirate.mdl"
  4306. "t_models"
  4307. {
  4308. "tm_pirate" ""
  4309. "tm_pirate_variantA" ""
  4310. "tm_pirate_variantC" ""
  4311. "tm_pirate_variantD" ""
  4312. "tm_pirate_variantB" ""
  4313. }
  4314. "ct_arms" "models/weapons/ct_arms_swat.mdl"
  4315. "ct_models"
  4316. {
  4317. "ctm_swat" ""
  4318. "ctm_swat_variantA" ""
  4319. "ctm_swat_variantB" ""
  4320. "ctm_swat_variantC" ""
  4321. "ctm_swat_variantD" ""
  4322. }
  4323. }
  4324.  
  4325. "de_library"
  4326. {
  4327. "nameID" "#SFUI_Map_de_library"
  4328. "name" "de_library"
  4329. "imagename" "map-library-overall"
  4330. "default_game_type" "0" // classic
  4331. "default_game_mode" "0" // casual
  4332. "t_arms" "models/weapons/t_arms_phoenix.mdl"
  4333. "t_models"
  4334. {
  4335. "tm_phoenix" ""
  4336. "tm_phoenix_variantA" ""
  4337. "tm_phoenix_variantB" ""
  4338. "tm_phoenix_variantC" ""
  4339. "tm_phoenix_variantD" ""
  4340. }
  4341. "ct_arms" "models/weapons/ct_arms_gsg9.mdl"
  4342. "ct_models"
  4343. {
  4344. "ctm_gsg9" ""
  4345. "ctm_gsg9_variantA" ""
  4346. "ctm_gsg9_variantB" ""
  4347. "ctm_gsg9_variantC" ""
  4348. "ctm_gsg9_variantD" ""
  4349. }
  4350. }
  4351.  
  4352. "cs_museum"
  4353. {
  4354. "nameID" "#SFUI_Map_cs_museum"
  4355. "name" "cs_museum"
  4356. "imagename" "map-museum-overall"
  4357. "default_game_type" "0" // classic
  4358. "default_game_mode" "0" // casual
  4359. "t_arms" "models/weapons/t_arms_anarchist.mdl"
  4360. "t_models"
  4361. {
  4362. "tm_anarchist" ""
  4363. "tm_anarchist_variantA" ""
  4364. "tm_anarchist_variantb" ""
  4365. "tm_anarchist_variantc" ""
  4366. "tm_anarchist_variantd" ""
  4367. }
  4368. "ct_arms" "models/weapons/ct_arms_fbi.mdl"
  4369. "ct_models"
  4370. {
  4371. "ctm_fbi" ""
  4372. "ctm_fbi_variantA" ""
  4373. "ctm_fbi_variantB" ""
  4374. "ctm_fbi_variantC" ""
  4375. "ctm_fbi_variantD" ""
  4376. }
  4377. }
  4378.  
  4379. //
  4380. // Gun Game Maps
  4381. //
  4382.  
  4383. "ar_baggage"
  4384. {
  4385. "nameID" "#SFUI_Map_ar_baggage"
  4386. "name" "ar_baggage"
  4387. "imagename" "map-baggage-overall"
  4388. "default_game_type" "1" // GunGame
  4389. "default_game_mode" "0" // Progressive
  4390. "t_arms" "models/weapons/t_arms_phoenix.mdl"
  4391. "t_models"
  4392. {
  4393. "tm_phoenix" ""
  4394. "tm_phoenix_variantA" ""
  4395. "tm_phoenix_variantB" ""
  4396. "tm_phoenix_variantC" ""
  4397. "tm_phoenix_variantD" ""
  4398. }
  4399. "ct_arms" "models/weapons/ct_arms_gsg9.mdl"
  4400. "ct_models"
  4401. {
  4402. "ctm_gsg9" ""
  4403. "ctm_gsg9_variantA" ""
  4404. "ctm_gsg9_variantB" ""
  4405. "ctm_gsg9_variantC" ""
  4406. "ctm_gsg9_variantD" ""
  4407. }
  4408. }
  4409.  
  4410. "ar_shoots"
  4411. {
  4412. "nameID" "#SFUI_Map_ar_shoots"
  4413. "name" "ar_shoots"
  4414. "imagename" "map-vietnam-overall"
  4415. "default_game_type" "1" // GunGame
  4416. "default_game_mode" "0" // Progressive
  4417. "t_arms" "models/weapons/t_arms_pirate.mdl"
  4418. "t_models"
  4419. {
  4420. "tm_pirate" ""
  4421. "tm_pirate_variantA" ""
  4422. "tm_pirate_variantC" ""
  4423. "tm_pirate_variantD" ""
  4424. "tm_pirate_variantB" ""
  4425. }
  4426. "ct_arms" "models/weapons/ct_arms_gign.mdl"
  4427. "ct_models"
  4428. {
  4429. "ctm_gign" ""
  4430. "ctm_gign_variantA" ""
  4431. "ctm_gign_variantB" ""
  4432. "ctm_gign_variantC" ""
  4433. "ctm_gign_variantD" ""
  4434. }
  4435. }
  4436.  
  4437. "ar_dizzy"
  4438. {
  4439. "nameID" "#SFUI_Map_ar_dizzy"
  4440. "name" "ar_dizzy"
  4441. "imagename" "map-dizzy-overall"
  4442. "default_game_type" "1" // GunGame
  4443. "default_game_mode" "0" // Progressive
  4444. "t_arms" "models/weapons/t_arms_professional.mdl"
  4445. "t_models"
  4446. {
  4447. "tm_professional" ""
  4448. "tm_professional_var1" ""
  4449. "tm_professional_var2" ""
  4450. "tm_professional_var3" ""
  4451. "tm_professional_var4" ""
  4452. }
  4453. "ct_arms" "models/weapons/ct_arms_swat.mdl"
  4454. "ct_models"
  4455. {
  4456. "ctm_swat" ""
  4457. "ctm_swat_variantA" ""
  4458. "ctm_swat_variantB" ""
  4459. "ctm_swat_variantC" ""
  4460. "ctm_swat_variantD" ""
  4461.  
  4462. }
  4463. }
  4464.  
  4465. "ar_monastery"
  4466. {
  4467. "nameID" "#SFUI_Map_ar_monastery"
  4468. "name" "ar_monastery"
  4469. "imagename" "map-tibet-overall"
  4470. "default_game_type" "1" // GunGame
  4471. "default_game_mode" "0" // Progressive
  4472. "t_arms" "models/weapons/t_arms_balkan.mdl"
  4473. "t_models"
  4474. {
  4475. "tm_balkan_variantA" ""
  4476. "tm_balkan_variantB" ""
  4477. "tm_balkan_variantC" ""
  4478. "tm_balkan_variantD" ""
  4479. "tm_balkan_variantE" ""
  4480. }
  4481. "ct_arms" "models/weapons/ct_arms_gsg9.mdl"
  4482. "ct_models"
  4483. {
  4484. "ctm_gsg9" ""
  4485. "ctm_gsg9_variantA" ""
  4486. "ctm_gsg9_variantB" ""
  4487. "ctm_gsg9_variantC" ""
  4488. "ctm_gsg9_variantD" ""
  4489. }
  4490. }
  4491.  
  4492. "de_lake"
  4493. {
  4494. "nameID" "#SFUI_Map_de_lake"
  4495. "name" "de_lake"
  4496. "imagename" "map-boathouse-overall"
  4497. "default_game_type" "1" // GunGame
  4498. "default_game_mode" "1" // Bomb
  4499. "t_arms" "models/weapons/t_arms_phoenix.mdl"
  4500. "t_models"
  4501. {
  4502. "tm_phoenix" ""
  4503. "tm_phoenix_variantA" ""
  4504. "tm_phoenix_variantB" ""
  4505. "tm_phoenix_variantC" ""
  4506. "tm_phoenix_variantD" ""
  4507. }
  4508. "ct_arms" "models/weapons/ct_arms_st6.mdl"
  4509. "ct_models"
  4510. {
  4511. "ctm_st6" ""
  4512. "ctm_st6_variantA" ""
  4513. "ctm_st6_variantB" ""
  4514. "ctm_st6_variantC" ""
  4515. "ctm_st6_variantD" ""
  4516. }
  4517. }
  4518.  
  4519. "de_bank"
  4520. {
  4521. "nameID" "#SFUI_Map_de_bank"
  4522. "name" "de_bank"
  4523. "imagename" "map-bank-overall"
  4524. "default_game_type" "1" // GunGame
  4525. "default_game_mode" "1" // Bomb
  4526. "t_arms" "models/weapons/t_arms_professional.mdl"
  4527. "t_models"
  4528. {
  4529. "tm_professional" ""
  4530. "tm_professional_var1" ""
  4531. "tm_professional_var2" ""
  4532. "tm_professional_var3" ""
  4533. "tm_professional_var4" ""
  4534. }
  4535. "ct_arms" "models/weapons/ct_arms_swat.mdl"
  4536. "ct_models"
  4537. {
  4538. "ctm_swat" ""
  4539. "ctm_swat_variantA" ""
  4540. "ctm_swat_variantB" ""
  4541. "ctm_swat_variantC" ""
  4542. "ctm_swat_variantD" ""
  4543.  
  4544. }
  4545. }
  4546.  
  4547. "de_safehouse"
  4548. {
  4549. "nameID" "#SFUI_Map_de_safehouse"
  4550. "name" "de_safehouse"
  4551. "imagename" "map-house-overall"
  4552. "default_game_type" "1" // GunGame
  4553. "default_game_mode" "1" // Bomb
  4554. "t_arms" "models/weapons/t_arms_professional.mdl"
  4555. "t_models"
  4556. {
  4557. "tm_professional" ""
  4558. "tm_professional_var1" ""
  4559. "tm_professional_var2" ""
  4560. "tm_professional_var3" ""
  4561. "tm_professional_var4" ""
  4562. }
  4563. "ct_arms" "models/weapons/ct_arms_swat.mdl"
  4564. "ct_models"
  4565. {
  4566.  
  4567. "ctm_swat" ""
  4568. "ctm_swat_variantA" ""
  4569. "ctm_swat_variantB" ""
  4570. "ctm_swat_variantC" ""
  4571. "ctm_swat_variantD" ""
  4572. }
  4573. }
  4574.  
  4575. "de_sugarcane"
  4576. {
  4577. "nameID" "#SFUI_Map_de_sugarcane"
  4578. "name" "de_sugarcane"
  4579. "imagename" "map-mill-overall"
  4580. "default_game_type" "1" // GunGame
  4581. "default_game_mode" "1" // Bomb
  4582. "t_arms" "models/weapons/t_arms_pirate.mdl"
  4583. "t_models"
  4584. {
  4585. "tm_pirate" ""
  4586. "tm_pirate_variantA" ""
  4587. "tm_pirate_variantC" ""
  4588. "tm_pirate_variantD" ""
  4589. "tm_pirate_variantB" ""
  4590. }
  4591. "ct_arms" "models/weapons/ct_arms_gign.mdl"
  4592. "ct_models"
  4593. {
  4594. "ctm_gign" ""
  4595. "ctm_gign_variantA" ""
  4596. "ctm_gign_variantB" ""
  4597. "ctm_gign_variantC" ""
  4598. "ctm_gign_variantD" ""
  4599. }
  4600. }
  4601.  
  4602. "de_stmarc"
  4603. {
  4604. "nameID" "#SFUI_Map_de_stmarc"
  4605. "name" "de_stmarc"
  4606. "imagename" "map-shacks-overall"
  4607. "default_game_type" "1" // GunGame
  4608. "default_game_mode" "1" // Bomb
  4609. "t_arms" "models/weapons/t_arms_pirate.mdl"
  4610. "t_models"
  4611. {
  4612. "tm_pirate" ""
  4613. "tm_pirate_variantA" ""
  4614. "tm_pirate_variantC" ""
  4615. "tm_pirate_variantD" ""
  4616. "tm_pirate_variantB" ""
  4617. }
  4618. "ct_arms" "models/weapons/ct_arms_gign.mdl"
  4619. "ct_models"
  4620. {
  4621. "ctm_gign" ""
  4622. "ctm_gign_variantA" ""
  4623. "ctm_gign_variantB" ""
  4624. "ctm_gign_variantC" ""
  4625. "ctm_gign_variantD" ""
  4626. }
  4627. }
  4628.  
  4629. "de_shorttrain"
  4630. {
  4631. "nameID" "#SFUI_Map_de_shorttrain"
  4632. "name" "de_shorttrain"
  4633. "imagename" "map-train-overall"
  4634. "default_game_type" "1" // GunGame
  4635. "default_game_mode" "1" // Bomb
  4636. "t_arms" "models/weapons/t_arms_balkan.mdl"
  4637. "t_models"
  4638. {
  4639. "tm_balkan_variantA" ""
  4640. "tm_balkan_variantB" ""
  4641. "tm_balkan_variantC" ""
  4642. "tm_balkan_variantD" ""
  4643. "tm_balkan_variantE" ""
  4644. }
  4645. "ct_arms" "models/weapons/ct_arms_sas.mdl"
  4646. "ct_models"
  4647. {
  4648. "ctm_sas_variantA" ""
  4649. "ctm_sas_variantB" ""
  4650. "ctm_sas_variantC" ""
  4651. "ctm_sas_variantD" ""
  4652. "ctm_sas" ""
  4653. }
  4654. }
  4655.  
  4656. "de_shortdust"
  4657. {
  4658. "nameID" "#SFUI_Map_de_shortdust"
  4659. "name" "de_shortdust"
  4660. "imagename" "map-dust-overall"
  4661. "default_game_type" "1" // GunGame
  4662. "default_game_mode" "1" // Bomb
  4663. "t_arms" "models/weapons/t_arms.mdl"
  4664. "t_models"
  4665. {
  4666. "tm_leet_variantA" ""
  4667. "tm_leet_variantB" ""
  4668. "tm_leet_variantC" ""
  4669. "tm_leet_variantD" ""
  4670. "tm_leet_variantE" ""
  4671. }
  4672. "ct_arms" "models/weapons/ct_arms_idf.mdl"
  4673. "ct_models"
  4674. {
  4675. "ctm_idf" ""
  4676. "ctm_idf_variantB" ""
  4677. "ctm_idf_variantC" ""
  4678. "ctm_idf_variantD" ""
  4679. "ctm_idf_variantE" ""
  4680. }
  4681. }
  4682.  
  4683. //
  4684. // Random Map
  4685. //
  4686.  
  4687. "random"
  4688. {
  4689. "nameID" "#SFUI_Map_random"
  4690. "name" "random"
  4691. "minplayers" "#SFUI_VariesByMap"
  4692. "maxplayers" "#SFUI_VariesByMap"
  4693. "imagename" "map-random-overall"
  4694. "t_models"
  4695. {
  4696. // these will be pulled from the assigned map
  4697. }
  4698. "ct_models"
  4699. {
  4700. // these will be pulled from the assigned map
  4701. }
  4702. }
  4703.  
  4704. "training1"
  4705. {
  4706. "nameID" "#SFUI_Map_training1"
  4707. "name" "training1"
  4708. "minplayers" "1"
  4709. "maxplayers" "64"
  4710. "extraspectators" "2"
  4711. "imagename" "map-alleyway-overall"
  4712. "default_game_type" "2" // Training
  4713. "default_game_mode" "0" //
  4714. "t_arms" "models/weapons/t_arms_phoenix.mdl"
  4715. "t_models"
  4716. {
  4717. "tm_phoenix" ""
  4718. }
  4719. "ct_arms" "models/weapons/ct_arms_st6.mdl"
  4720. "ct_models"
  4721. {
  4722. "ctm_st6" ""
  4723. }
  4724. }
  4725. }
  4726.  
  4727. "botDifficulty"
  4728. {
  4729. "none"
  4730. {
  4731. "nameID" "#SFUI_BotDifficulty0"
  4732. "value" "0"
  4733. "awardProgressDisabled" "1"
  4734. "convars"
  4735. {
  4736. "bot_difficulty" "0"
  4737. "bot_dont_shoot" "1"
  4738. "bot_quota" "0"
  4739. }
  4740. }
  4741.  
  4742. "dumb"
  4743. {
  4744. "nameID" "#SFUI_BotDifficulty1"
  4745. "value" "1"
  4746. "awardProgressDisabled" "1"
  4747. "convars"
  4748. {
  4749. "bot_difficulty" "0"
  4750. "bot_dont_shoot" "1"
  4751. }
  4752. }
  4753.  
  4754. "easy"
  4755. {
  4756. "nameID" "#SFUI_BotDifficulty2"
  4757. "value" "2"
  4758. "awardProgressDisabled" "0"
  4759. "convars"
  4760. {
  4761. "bot_difficulty" "0"
  4762. "bot_dont_shoot" "0"
  4763. }
  4764. }
  4765.  
  4766. "medium"
  4767. {
  4768. "nameID" "#SFUI_BotDifficulty3"
  4769. "value" "3"
  4770. "awardProgressDisabled" "0"
  4771. "convars"
  4772. {
  4773. "bot_difficulty" "1"
  4774. "bot_dont_shoot" "0"
  4775. }
  4776. }
  4777.  
  4778. "hard"
  4779. {
  4780. "nameID" "#SFUI_BotDifficulty4"
  4781. "value" "4"
  4782. "awardProgressDisabled" "0"
  4783. "convars"
  4784. {
  4785. "bot_difficulty" "2"
  4786. "bot_dont_shoot" "0"
  4787. }
  4788. }
  4789.  
  4790. "expert"
  4791. {
  4792. "nameID" "#SFUI_BotDifficulty5"
  4793. "value" "5"
  4794. "awardProgressDisabled" "0"
  4795. "convars"
  4796. {
  4797. "bot_difficulty" "3"
  4798. "bot_dont_shoot" "0"
  4799. }
  4800. }
  4801. }
  4802.  
  4803. "mpSessionVisibility"
  4804. {
  4805. "public"
  4806. {
  4807. "nameID" "#SFUI_SessionVisibilityPublic"
  4808. "value" "0"
  4809. "matchmakingvalue" "public"
  4810. }
  4811.  
  4812. "private"
  4813. {
  4814. "nameID" "#SFUI_SessionVisibilityPrivate"
  4815. "value" "1"
  4816. "matchmakingvalue" "private"
  4817. }
  4818. }
  4819.  
  4820. "maptypes"
  4821. {
  4822. "de_"
  4823. {
  4824. "nameID" "#SFUI_BombMap"
  4825. "imagename" "icon-overview-bomb"
  4826. }
  4827.  
  4828. "cs_"
  4829. {
  4830. "nameID" "#SFUI_HostageMap"
  4831. "imagename" "icon-overview-hostage"
  4832. }
  4833.  
  4834. "gungameprogressive"
  4835. {
  4836. "nameID" "#SFUI_GunGameProgressiveMap"
  4837. "imagename" "icon-overview-progressive"
  4838. }
  4839.  
  4840. "gungametrbomb"
  4841. {
  4842. "nameID" "#SFUI_GunGameTRMap"
  4843. "imagename" "icon-overview-trbomb"
  4844. }
  4845.  
  4846. "training"
  4847. {
  4848. "nameID" "#SFUI_TrainingSelectMap"
  4849. "imagename" "icon-overview-select"
  4850. }
  4851.  
  4852. "unknown"
  4853. {
  4854. "nameID" "?"
  4855. }
  4856. }
  4857. }
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