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Nov 23rd, 2017
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  1. Smitadin (4 Rogue / 16 Paladin / 10 CoT)
  2. Race: Human, Background: Natural Leader
  3. STR 14 (Gift: 16)
  4. DEX 8
  5. CON 13 (Natural Leader -1)
  6. INT 13
  7. WIS 12 (Paladin Scaling > 14)
  8. CHA 16 (Natural Leader +1), (Gift: 19) Final: 26
  9.  
  10. 1 R Expertise (or Knockdown), Power Attack
  11. 2 R
  12. 3 R Blindfight
  13. 4 P
  14. 5 P
  15. 6 P Divine Might
  16. 7 P
  17. 8 P
  18. 9 P Divine Shield
  19. 10 P
  20. 11 P
  21. 12 P Weapon Focus (Chosen here to allow selection of martial weapons. Swap spots with Blindfight if going Rapier.)
  22. 13 P
  23. 14 P
  24. 15 P Imp. Critical
  25. 16 P
  26. 17 P
  27. 18 P Extra Smiting
  28. 19 P
  29. 20 COT
  30. 21 COT Epic Weapon Focus, Armor Skin
  31. 22 COT
  32. 23 COT Epic Prowess
  33. 24 COT Great Smite I (Level up: 25 CHA)
  34. 25 COT Great Smite II
  35. 26 COT
  36. 27 R Epic Skill Focus: Discipline
  37. 28 COT Great Smite III
  38. 29 COT
  39. 30 COT Great Smite IV, Great Smite V
  40.  
  41. AB: 45, 47 w/ Holy Sword, 52 w/ Divine Favor (24 BAB + 9 STR + 3 WF + 3 Weapon + 5 Divine Wrath + Prowess) [add +14 when Smiting]
  42. Note - Wrath has a duration of 29 rounds and is on cooldown. If you have time to buff, Bless and Aid can add another +2 AB at turns/lvl.
  43. AC: 61 before expertise (10 + 10 Templar Armor + 3 Deflect + 6 Tower Shield + 1 Boots + 1 DEX + 6 Tumble + 4 Barkskin + 4 Haste + 14 Divine Shield + 2 Armor Skin)
  44. Damage: [Weapon / Essence] + 9 STR + 14 Divine Might + 5 Divine Wrath (+5 Divine Favor, +4 Deafening Clang, etc. etc.)
  45. Gearing: Use Templar Armor + Aura of Glory + Eagle's to get close to the +12 cap on CHA. Otherwise focus on STR/CON gear. Consider using a basin sword enchanted with Keen + (Stat or Damage) and combining with Bless Weapon and Holy Sword. Alternatively, a greensteel weapon. For best results, choose a weapon with a large crit range. For meme results, choose a weapon with a high crit multiplier.
  46. Saving Throws: Crazy High
  47. Skills: Starting Rogue levels offer enough points for UMD and some Taunt on top of Discipline / Tumble. 3rd Max'd Skill of Choice - Spot or Heal. Alternatively, Ride.
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