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- Basic short burst dodging mechanic
- Blocking mechanic
- Setting keybinds to drinking potions and equipping swords
- Weapons need to be able to have their own effects such as frost bite slowing players down on a combo hit or fire sword burning players on a combo hit, or venom sword poisoning players on a combo hit (combo hits are like a special hit after for example you land 3 hits on someone the 4th hit will be a combo hit and a cool animation)
- Better ui for shops and weapons I.E. Sword shop also has a description on what special buffs the sword has, potion descriptions and what they do, aura can have small buffs instead of just cosmetics
- You need custom animations for the each weapon instead of the same basic animation
- Hit effects when landing hits
- Something when you hover over the one of the three buttons on the right it text appears next to it stating what it does
- Larger maps, maps with terrain, better looking maps
- Better looking auras
- If someone tries to buy something and they dont have enough currency notify them with a popup or some kind of notice
- If someone buys something notify them with some popup or some kind of notice
- Play a sound when someone hovers over a button
- Better/larger lobby, have some minigames in lobby, one could be a dueling arena with dissapearing floors, and you can have an obby course that can give you gold for finishing it
- Consider combining potions and auras into one store then creating a new button for inventory to equip auras, potions, weapons ext from it rather then from their shops, this is more convienent and easier on the player
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