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Aug 25th, 2019
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  1. Basic short burst dodging mechanic
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  3. Blocking mechanic
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  5. Setting keybinds to drinking potions and equipping swords
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  7. Weapons need to be able to have their own effects such as frost bite slowing players down on a combo hit or fire sword burning players on a combo hit, or venom sword poisoning players on a combo hit (combo hits are like a special hit after for example you land 3 hits on someone the 4th hit will be a combo hit and a cool animation)
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  9. Better ui for shops and weapons I.E. Sword shop also has a description on what special buffs the sword has, potion descriptions and what they do, aura can have small buffs instead of just cosmetics
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  11. You need custom animations for the each weapon instead of the same basic animation
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  13. Hit effects when landing hits
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  15. Something when you hover over the one of the three buttons on the right it text appears next to it stating what it does
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  17. Larger maps, maps with terrain, better looking maps
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  19. Better looking auras
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  21. If someone tries to buy something and they dont have enough currency notify them with a popup or some kind of notice
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  23. If someone buys something notify them with some popup or some kind of notice
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  25. Play a sound when someone hovers over a button
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  27. Better/larger lobby, have some minigames in lobby, one could be a dueling arena with dissapearing floors, and you can have an obby course that can give you gold for finishing it
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  30. Consider combining potions and auras into one store then creating a new button for inventory to equip auras, potions, weapons ext from it rather then from their shops, this is more convienent and easier on the player
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