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Aug 18th, 2017
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  1. Mark says:
  2. hey bowie
  3. Daniel says:
  4. sup
  5. Mark says:
  6. just got to work
  7. what are you up to
  8. Daniel says:
  9. falling asleep
  10. Mark says:
  11. awww
  12. Daniel says:
  13. lol
  14. Mark says:
  15. going to bed soon then i take it?
  16. Daniel says:
  17. soonish
  18. Mark says:
  19. alright
  20. Daniel says:
  21. did u get my msg?
  22. Mark says:
  23. i dont think so
  24. how did you send it?
  25. oh if it was on msn its probally sitting on my computer at home
  26. Daniel says:
  27. hey
  28. how did u decide on nov 16? lol
  29. anyway, if you want i'll happily get involved in the music closer to release, when every level and concept is set in stone and i can play thru most of the levels
  30. Mark says:
  31. we decided on nov 16th because retail NSMBW came out nov 15th 2009
  32. Daniel says:
  33. good point
  34. Mark says:
  35. about the levels
  36. thats fine with me, might even work for the best
  37. just a note the levels is the area which we are most complete in, by far
  38. Daniel says:
  39. i get that, but still, i want to work on it when i know it's heading towards release
  40. mid-may is way too early
  41. Mark says:
  42. now there are a number of levels remaining (approx ~35-40), but as we finish hacks and things required for these levels they are quickly being knocked off the list
  43. yeah fair enough, i was just trying to give you a heads up
  44. Daniel says:
  45. thx
  46. Mark says:
  47. if you like, one we finish the levels then you can step in
  48. as the more music we have the better, and the more time treeki gets to code it in and make his magic happen the better
  49. Daniel says:
  50. that be cool
  51. Mark says:
  52. so curious, lets say we solidify all our world one levels, while we are working on solidifying world 2 would you start writing music for world 1
  53. which is pretty much 99% set in stone at the moment
  54. Daniel says:
  55. no, i'd rather leave it till september or something
  56. as ive always said to u, i can output pretty quickly
  57. and edit and improve if need be quickly too
  58. Mark says:
  59. fair enough, we just want to ensure we have the songs in place for testing as we want to test the game in its intirety quick vigeriously
  60. Daniel says:
  61. eh, i dont see why u cant use placeholder music for that
  62. Mark says:
  63. cuz then its not testing the game in its entirety
  64. Daniel says:
  65. ur gonna have all worlds and entire game entirely complete months before november?
  66. if so, fine, ill work to meet whatever date that level of completion is
  67. Mark says:
  68. well no, im saying around that time when we start wrapping up everything
  69. Daniel says:
  70. ok, but i dont want to work on completing each world one at a time
  71. inspiration doesnt work well like that
  72. and i want to get a full idea of the overall picture
  73. and musical progression etc
  74. Mark says:
  75. alright, but by sept we should have all the levels done long ago
  76. maybe (hopefully) even world maps
  77. which i should show you a picture of btw
  78. Daniel says:
  79. ok well when ALL levels are close to being done, ill re-enter the music team
  80. let me know when that is
  81. Mark says:
  82. ok, sounds like a plan
  83. Daniel says:
  84. keep this a surprise ok?
  85. Mark says:
  86. humm well
  87. Daniel says:
  88. if ppl arent expecting any new music from me, i might feel more inclined to try and shock with some awesome stuff ppl didnt see coming
  89. Mark says:
  90. had quite the discussion with the team yesterday about the posibility of your return
  91. Daniel says:
  92. oh i mean the public
  93. Mark says:
  94. ohh
  95. yeah no sweat they wont hear a thing
  96. Daniel says:
  97. i like the maple treeway recreation
  98. Mark says:
  99. yeah i thought that was catchy too
  100. Daniel says:
  101. tho it's so good at recreating the sound of maple treeway it could do with a bit more NSMBWishness
  102. Daniel says:
  103. but we'll talk later about whether i should lead the music team towards the end
  104. Mark says:
  105. thats fine
  106. Daniel says:
  107. try and help get the music to a consistent level
  108. Mark says:
  109. should be more of a team discussion anyways
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