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- // =========================================================
- // Tsunami's Minimal Apex Legends Config
- // ==========================================================
- // Version 5.0.0 | Last Edited: November 5, 2019
- // ==========================================================
- // Recommended Launch Options: +exec autoexec
- // ==========================================================
- // This config aims to improve the experience of the game with
- // what few commands remain available to users. Unfortunately,
- // Respawn nixed most commands, so higher gains are no longer
- // possible. This config will remain updated if commands are
- // enabled again. You can always find the latest version here:
- // https://github.com/NotTsunami/ApexConfig
- //
- // Questions? Join https://discord.gg/2HgNzD9
- // Toggle F10 to show FPS counter
- bind "6" "toggle cl_showfps 4 0"
- // Toggle F11 to show net graph
- bind "7" "toggle shownet_enabled 1 0"
- // Press F12 to reload the config
- // I recommend reloading in the lobby or else you might experience hitches while
- // reloading in a match. You need to reload if you make changes after launching.
- bind "8" "exec autoexec"
- // Uncap FPS
- // Alternatively, you can set this to -1 to cap FPS to your monitor's current
- // refresh rate to avoid maxing out the GPU. If you are streaming using NVENC,
- // this should help with stutters in the stream.
- fps_max 140
- // Disable Telemetry
- pin_opt_in 0 // Disable sending PIN telemetry data to EA
- // Graphic Tweaks
- cl_gib_allow 0 // Disable gibs
- cl_particle_fallback_multiplier 0 // Always fall back to cheaper effects regardless
- // of load
- cl_ragdoll_maxcount 0 // Zero max amount of ragdolls allowed on screen
- mat_bloom_scalefactor_scalar 0 // Disable bloom
- mat_forceaniso 0 // Disable anisotropic filtering (Set bilinear)
- mat_mip_linear 0 // Bilinear texture filtering (Bilinear is cheaper at cost of quality)
- mat_picmip 2 // Set lowest quality
- noise_filter_scale 0 // Remove grain effect
- r_createmodeldecals 0 // Don't create model decals
- r_decals 0 // Zero decals drawn (Default 256)
- r_dynamic 0 // Disable fancy lighting effects
- ssao_enabled 0 // Disable screen space ambient occlusion
- shadow_depth_dimen_min 0 // Minimum resolution of a spot shadow map
- shadow_depth_upres_factor_max 1 // Maximum upres factor of spot_shadows
- shadow_enable 0 // Disable shadows
- shadow_maxdynamic 0 // Zero out number of shadows that update per frame
- shadow_max_dynamic 0 // Same as above, for some reason there are multiple convars
- // Sound
- miles_channels 8 // This sets the audio channels to stereo, if you have issues
- // with vertical sound, try setting to 8
- miles_occlusion 0 // Disable occlusion checks
- miles_occlusion_force 0
- miles_occlusion_partial 0
- sound_without_focus 1 // Play sound even if Apex isn't in focus
- // HUD
- hud_setting_pingAlpha 0.5 // Make pings semi-transparent but still visible
- sprint_view_shake_style 1 // Less screen shaking on sprint
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