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- --[[Nemessis.Inc]]--
- --[[Nemessis.Inc Members]]--
- --[[Ki_tchen [Owner] ]]--
- --[[Mewy23 CO-OWNER]]--
- --[[Unknown]]--
- --[[Unknown]]--
- --[[Unknown]]--
- --[[Unknown]]--
- --[[Unknown]]--
- --[[Unknown]]--
- --[[Unknown]]--
- --[[Every Script we release a new member will be shown.]]--
- --[[Nemessis.Inc Out.]]--
- wait(1 / 60)
- -- Trail Made by Gallizur
- --R15 Compatible in TrailSettings
- local Player = game:GetService('Players').LocalPlayer
- repeat wait() until Player.Character
- local Character = Player.Character
- --All The Settings for Trails in this Script
- TrailSettings = {
- Lifetime = 0.5,
- Texture = 'rbxassetid://31270182',
- --Color1 is for UpperBody and Accessories, Color2 is for Lower Body
- Color1 = ColorSequence.new(BrickColor.new('Toothpaste').Color,BrickColor.new('Royal purple').Color),
- Color2 = ColorSequence.new(BrickColor.new('Institutional white').Color,BrickColor.new('Really black').Color),
- AllBody = true,
- UpperBodyOnly = false,
- LowerBodyOnly = false,
- Accessories = false,
- Extras = true,
- R15 = false, --Change to true if you're using R15
- R15Parts = {
- 'UpperTorso',
- 'LowerTorso',
- }
- }
- local Trail; --Making other Trails uses this in this Script
- --UpperBody Function
- UpperBody = function()
- if TrailSettings.R15 == false then
- A0 = Instance.new('Attachment',Character.Torso)
- A1 = Instance.new('Attachment',Character.Head)
- A2 = Instance.new('Attachment',Character['Right Arm'])
- A3 = Instance.new('Attachment',Character['Left Arm'])
- Trail = Instance.new('Trail',Character)
- Trail.Attachment0 = A0
- Trail.Attachment1 = A1
- Trail.Texture = TrailSettings.Texture
- Trail.Color = TrailSettings.Color1
- Trail.Lifetime = TrailSettings.Lifetime
- local Trail2 = Trail:Clone()
- Trail2.Parent = Character
- Trail2.Attachment1 = A2
- local Trail3 = Trail:Clone()
- Trail3.Parent = Character
- Trail3.Attachment1 = A3
- local Trail6 = Trail:Clone()
- Trail6.Parent = Character
- Trail6.Attachment0 = A1
- Trail6.Attachment1 = A2
- local Trail7 = Trail:Clone()
- Trail7.Parent = Character
- Trail7.Attachment0 = A1
- Trail7.Attachment1 = A3
- else
- A0 = Instance.new('Attachment',Character[TrailSettings.R15Parts[1]])
- A0R = Instance.new('Attachment',Character[TrailSettings.R15Parts[2]])
- A1 = Instance.new('Attachment',Character.Head)
- A2 = Instance.new('Attachment',Character['RightUpperArm'])
- A2R = Instance.new('Attachment',Character['RightLowerArm'])
- A3 = Instance.new('Attachment',Character['LeftUpperArm'])
- A3R = Instance.new('Attachment',Character['LeftLowerArm'])
- Trail = Instance.new('Trail',Character)
- Trail.Attachment0 = A0
- Trail.Attachment1 = A1
- Trail.Texture = TrailSettings.Texture
- Trail.Color = TrailSettings.Color1
- Trail.Lifetime = TrailSettings.Lifetime
- local Trail2 = Trail:Clone()
- Trail2.Parent = Character
- Trail2.Attachment1 = A2
- local Trail3 = Trail:Clone()
- Trail3.Parent = Character
- Trail3.Attachment1 = A3
- local Trail6 = Trail:Clone()
- Trail6.Parent = Character
- Trail6.Attachment0 = A1
- Trail6.Attachment1 = A2
- local Trail7 = Trail:Clone()
- Trail7.Parent = Character
- Trail7.Attachment0 = A1
- Trail7.Attachment1 = A3
- --R15 Trails
- local Trail1R = Trail:Clone()
- Trail1R.Parent = Character
- Trail1R.Attachment1 = A2R
- local Trail2R = Trail:Clone()
- Trail2R.Parent = Character
- Trail2R.Attachment1 = A3R
- local Trail6R = Trail:Clone()
- Trail6.Parent = Character
- Trail6.Attachment0 = A1
- Trail6.Attachment1 = A2R
- local Trail7R = Trail:Clone()
- Trail7.Parent = Character
- Trail7.Attachment0 = A1
- Trail7.Attachment1 = A3R
- end
- end
- --Lower Body Function
- LowerBody = function()
- if TrailSettings.R15 == false then
- A4 = Instance.new('Attachment',Character['Right Leg'])
- A5 = Instance.new('Attachment',Character['Left Leg'])
- local Trail4 = Trail:Clone()
- Trail4.Parent = Character
- Trail4.Attachment1 = A4
- local Trail5 = Trail:Clone()
- Trail5.Parent = Character
- Trail5.Attachment1 = A5
- local Trail8 = Trail:Clone()
- Trail8.Parent = Character
- Trail8.Attachment0 = A2
- Trail8.Attachment1 = A4
- Trail8.Color = TrailSettings.Color2
- local Trail9 = Trail:Clone()
- Trail9.Parent = Character
- Trail9.Attachment0 = A3
- Trail9.Attachment1 = A5
- Trail9.Color = TrailSettings.Color2
- local FT = Trail:Clone()
- FT.Parent = Character
- FT.Attachment0 = A4
- FT.Attachment1 = A5
- FT.Color = TrailSettings.Color2
- else
- A4 = Instance.new('Attachment',Character['RightLowerLeg'])
- A4R = Instance.new('Attachment',Character['RightUpperLeg'])
- A5 = Instance.new('Attachment',Character['LeftLowerLeg'])
- A5R = Instance.new('Attachment',Character['LeftUpperLeg'])
- local Trail4 = Trail:Clone()
- Trail4.Parent = Character
- Trail4.Attachment1 = A4
- local Trail5 = Trail:Clone()
- Trail5.Parent = Character
- Trail5.Attachment1 = A5
- local Trail8 = Trail:Clone()
- Trail8.Parent = Character
- Trail8.Attachment0 = A2
- Trail8.Attachment1 = A4
- Trail8.Color = TrailSettings.Color2
- local Trail9 = Trail:Clone()
- Trail9.Parent = Character
- Trail9.Attachment0 = A3
- Trail9.Attachment1 = A5
- Trail9.Color = TrailSettings.Color2
- local FT = Trail:Clone()
- FT.Parent = Character
- FT.Attachment0 = A4
- FT.Attachment1 = A5
- FT.Color = TrailSettings.Color2
- --R15 Trails
- local Trail3R = Trail:Clone()
- Trail3R.Parent = Character
- Trail3R.Attachment1 = A4R
- local Trail4R = Trail:Clone()
- Trail4R.Parent = Character
- Trail4R.Attachment1 = A5R
- local Trail8 = Trail:Clone()
- Trail8.Parent = Character
- Trail8.Attachment0 = A2R
- Trail8.Attachment1 = A4R
- Trail8.Color = TrailSettings.Color2
- local Trail9 = Trail:Clone()
- Trail9.Parent = Character
- Trail9.Attachment0 = A3R
- Trail9.Attachment1 = A5R
- Trail9.Color = TrailSettings.Color2
- local FT2R = Trail:Clone()
- FT2R.Parent = Character
- FT2R.Attachment0 = A4R
- FT2R.Attachment1 = A5R
- FT2R.Color = TrailSettings.Color2
- end
- end
- --All Body Function calling Both Functions
- AllBody = function()
- UpperBody()
- LowerBody()
- end
- --Checking to make sure that Only some Variables are Selected else do All Body
- if TrailSettings.AllBody == true and TrailSettings.UpperBodyOnly == true and TrailSettings.LowerBodyOnly == true then
- TrailSettings.UpperBodyOnly = false
- TrailSettings.LowerBodyOnly = false
- elseif TrailSettings.AllBody == true and TrailSettings.UpperBodyOnly == false and TrailSettings.LowerBodyOnly == true then
- TrailSettings.UpperBodyOnly = false
- TrailSettings.LowerBodyOnly = false
- elseif TrailSettings.AllBody == true and TrailSettings.UpperBodyOnly == true and TrailSettings.LowerBodyOnly == false then
- TrailSettings.UpperBodyOnly = false
- TrailSettings.LowerBodyOnly = false
- elseif TrailSettings.AllBody == false and TrailSettings.UpperBodyOnly == true and TrailSettings.LowerBodyOnly == true then
- TrailSettings.AllBody = true
- TrailSettings.UpperBodyOnly = false
- TrailSettings.LowerBodyOnly = false
- end
- --Call Trail Functions
- if TrailSettings.UpperBodyOnly == true then
- UpperBody()
- print('Called Upper Body Trail')
- elseif TrailSettings.LowerBodyOnly == true then
- LowerBody()
- print('Called Lower Body Trail')
- elseif TrailSettings.AllBody == true then
- AllBody()
- print('Called Full Body Trail')
- end
- --Trails for Accessories
- if TrailSettings.Accessories == true then
- for Index,Item in pairs(Character:GetChildren()) do
- if Item:IsA'Accessory' then
- local AA = Instance.new('Attachment',Item.Handle)
- local ATrail = Trail:Clone()
- ATrail.Parent = Character
- ATrail.Attachment1 = AA
- end
- end
- end
- --Extras
- if TrailSettings.Extras == true then
- --Making an Invisible Platform Part
- local a = Instance.new('Part',Character)
- a.CanCollide = false
- a.Size = Vector3.new(2,.2,2)
- a.Transparency = 1
- --Constantly putting it under your feet
- if TrailSettings.R15 == false then
- spawn(function()
- game:GetService('RunService').RenderStepped:connect(function()
- a.CFrame = Character.Torso.CFrame * CFrame.new(0,-3,0)
- end)
- end)
- else
- spawn(function()
- game:GetService('RunService').RenderStepped:connect(function()
- a.CFrame = Character[TrailSettings.R15Parts[2]].CFrame * CFrame.new(0,-2,0)
- end)
- end)
- end
- --Make a Trail from both feet to the Platform
- spawn(function()
- repeat wait() until Trail
- local AB = Instance.new('Attachment',a)
- local ABT = Trail:Clone()
- ABT.Parent = Character
- ABT.Attachment0 = A4
- ABT.Attachment1 = AB
- ABT.Color = TrailSettings.Color2
- local ABT2 = Trail:Clone()
- ABT2.Parent = Character
- ABT2.Attachment0 = A5
- ABT2.Attachment1 = AB
- ABT2.Color = TrailSettings.Color2
- end)
- end
- Effects = { }
- local Player = game.Players.localPlayer
- local Character = Player.Character
- local Humanoid = Character.Humanoid
- local Mouse = Player:GetMouse()
- local LeftArm = Character["Left Arm"]
- local RightArm = Character["Right Arm"]
- local LeftLeg = Character["Left Leg"]
- local RightLeg = Character["Right Leg"]
- local Head = Character.Head
- local Torso = Character.Torso
- local Camera = game.Workspace.CurrentCamera
- local RootPart = Character.HumanoidRootPart
- local RootJoint = RootPart.RootJoint
- local attack = false
- local Anim = 'Idle'
- local attacktype = 1
- local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
- local velocity = RootPart.Velocity.y
- local sine = 0
- local change = 1
- local Create = LoadLibrary("RbxUtility").Create
- local sick = Instance.new("Sound",Character.Torso)
- sick.SoundId = "rbxassetid://869000977"
- sick.Looped = true
- sick.Pitch = 1
- sick.Volume = 1
- sick:Play()
- local m = Create("Model"){
- Parent = Character,
- Name = "WeaponModel",
- }
- Humanoid.Animator.Parent = nil
- Character.Animate.Parent = nil
- local newMotor = function(part0, part1, c0, c1)
- local w = Create('Motor'){
- Parent = part0,
- Part0 = part0,
- Part1 = part1,
- C0 = c0,
- C1 = c1,
- }
- return w
- end
- function clerp(a, b, t)
- return a:lerp(b, t)
- end
- RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
- NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
- local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
- local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
- local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
- RootJoint.C1 = CFrame.new(0, 0, 0)
- RootJoint.C0 = CFrame.new(0, 0, 0)
- Torso.Neck.C1 = CFrame.new(0, 0, 0)
- Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
- local rarmc1 = RW.C1
- local larmc1 = LW.C1
- local rlegc1 = RH.C1
- local llegc1 = LH.C1
- local resetc1 = false
- function PlayAnimationFromTable(table, speed, bool)
- RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
- Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
- RW.C0 = clerp(RW.C0, table[3], speed)
- LW.C0 = clerp(LW.C0, table[4], speed)
- RH.C0 = clerp(RH.C0, table[5], speed)
- LH.C0 = clerp(LH.C0, table[6], speed)
- if bool == true then
- if resetc1 == false then
- resetc1 = true
- RootJoint.C1 = RootJoint.C1
- Torso.Neck.C1 = Torso.Neck.C1
- RW.C1 = rarmc1
- LW.C1 = larmc1
- RH.C1 = rlegc1
- LH.C1 = llegc1
- end
- end
- end
- ArtificialHB = Create("BindableEvent", script){
- Parent = script,
- Name = "Heartbeat",
- }
- script:WaitForChild("Heartbeat")
- frame = 1 / 30
- tf = 0
- allowframeloss = false
- tossremainder = false
- lastframe = tick()
- script.Heartbeat:Fire()
- game:GetService("RunService").Heartbeat:connect(function(s, p)
- tf = tf + s
- if tf >= frame then
- if allowframeloss then
- script.Heartbeat:Fire()
- lastframe = tick()
- else
- for i = 1, math.floor(tf / frame) do
- script.Heartbeat:Fire()
- end
- lastframe = tick()
- end
- if tossremainder then
- tf = 0
- else
- tf = tf - frame * math.floor(tf / frame)
- end
- end
- end)
- function swait(num)
- if num == 0 or num == nil then
- ArtificialHB.Event:wait()
- else
- for i = 0, num do
- ArtificialHB.Event:wait()
- end
- end
- end
- function RemoveOutlines(part)
- part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
- end
- CFuncs = {
- Part = {
- Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
- local Part = Create("Part"){
- Parent = Parent,
- Reflectance = Reflectance,
- Transparency = Transparency,
- CanCollide = false,
- Locked = true,
- BrickColor = BrickColor.new(tostring(BColor)),
- Name = Name,
- Size = Size,
- Material = Material,
- }
- RemoveOutlines(Part)
- return Part
- end;
- };
- Mesh = {
- Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
- local Msh = Create(Mesh){
- Parent = Part,
- Offset = OffSet,
- Scale = Scale,
- }
- if Mesh == "SpecialMesh" then
- Msh.MeshType = MeshType
- Msh.MeshId = MeshId
- end
- return Msh
- end;
- };
- Weld = {
- Create = function(Parent, Part0, Part1, C0, C1)
- local Weld = Create("Weld"){
- Parent = Parent,
- Part0 = Part0,
- Part1 = Part1,
- C0 = C0,
- C1 = C1,
- }
- return Weld
- end;
- };
- Sound = {
- Create = function(id, par, vol, pit)
- coroutine.resume(coroutine.create(function()
- local Sound = Create("Sound"){
- Volume = vol,
- Pitch = pit or 1,
- SoundId = "rbxassetid://" .. id,
- Parent = par or workspace,
- }
- Sound:play()
- game:GetService("Debris"):AddItem(Sound, 10)
- end))
- end;
- };
- Decal = {
- Create = function(Color, Texture, Transparency, Name, Parent)
- local Decal = Create("Decal"){
- Color3 = Color,
- Texture = "rbxassetid://" .. Texture,
- Transparency = Transparency,
- Name = Name,
- Parent = Parent,
- }
- return Decal
- end;
- };
- BillboardGui = {
- Create = function(Parent, Image, Position, Size)
- local BillPar = CFuncs.Part.Create(Parent, "SmoothPlastic", 0, 1, BrickColor.new("Black"), "BillboardGuiPart", Vector3.new(1, 1, 1))
- BillPar.CFrame = CFrame.new(Position)
- local Bill = Create("BillboardGui"){
- Parent = BillPar,
- Adornee = BillPar,
- Size = UDim2.new(1, 0, 1, 0),
- SizeOffset = Vector2.new(Size, Size),
- }
- local d = Create("ImageLabel", Bill){
- Parent = Bill,
- BackgroundTransparency = 1,
- Size = UDim2.new(1, 0, 1, 0),
- Image = "rbxassetid://" .. Image,
- }
- return BillPar
- end
- };
- ParticleEmitter = {
- Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
- local Particle = Create("ParticleEmitter"){
- Parent = Parent,
- Color = ColorSequence.new(Color1, Color2),
- LightEmission = LightEmission,
- Size = Size,
- Texture = Texture,
- Transparency = Transparency,
- ZOffset = ZOffset,
- Acceleration = Accel,
- Drag = Drag,
- LockedToPart = LockedToPart,
- VelocityInheritance = VelocityInheritance,
- EmissionDirection = EmissionDirection,
- Enabled = Enabled,
- Lifetime = LifeTime,
- Rate = Rate,
- Rotation = Rotation,
- RotSpeed = RotSpeed,
- Speed = Speed,
- VelocitySpread = VelocitySpread,
- }
- return Particle
- end;
- };
- CreateTemplate = {
- };
- }
- function rayCast(Position, Direction, Range, Ignore)
- return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
- end
- FindNearestTorso = function(pos)
- local list = (game.Workspace:children())
- local torso = nil
- local dist = 1000
- local temp, human, temp2 = nil, nil, nil
- for x = 1, #list do
- temp2 = list[x]
- if temp2.className == "Model" and temp2.Name ~= Character.Name then
- temp = temp2:findFirstChild("Torso")
- human = temp2:findFirstChild("Humanoid")
- if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
- local dohit = true
- if dohit == true then
- torso = temp
- dist = (temp.Position - pos).magnitude
- end
- end
- end
- end
- return torso, dist
- end
- function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
- if hit.Parent == nil then
- return
- end
- local h = hit.Parent:FindFirstChild("Humanoid")
- for _, v in pairs(hit.Parent:children()) do
- if v:IsA("Humanoid") then
- h = v
- end
- end
- if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
- if hit.Parent:findFirstChild("DebounceHit") ~= nil then
- if hit.Parent.DebounceHit.Value == true then
- return
- end
- end
- local c = Create("ObjectValue"){
- Name = "creator",
- Value = game:service("Players").LocalPlayer,
- Parent = h,
- }
- game:GetService("Debris"):AddItem(c, .5)
- if HitSound ~= nil and HitPitch ~= nil then
- CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
- end
- local Damage = math.random(minim, maxim)
- local blocked = false
- local block = hit.Parent:findFirstChild("Block")
- if block ~= nil then
- if block.className == "IntValue" then
- if block.Value > 0 then
- blocked = true
- block.Value = block.Value - 1
- print(block.Value)
- end
- end
- end
- if blocked == false then
- h.Health = h.Health - Damage
- ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
- else
- h.Health = h.Health - (Damage / 2)
- ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
- end
- if Type == "Knockdown" then
- local hum = hit.Parent.Humanoid
- hum.PlatformStand = true
- coroutine.resume(coroutine.create(function(HHumanoid)
- swait(1)
- HHumanoid.PlatformStand = false
- end), hum)
- local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
- local bodvol = Create("BodyVelocity"){
- velocity = angle * knockback,
- P = 5000,
- maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
- Parent = hit,
- }
- local rl = Create("BodyAngularVelocity"){
- P = 3000,
- maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
- angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
- Parent = hit,
- }
- game:GetService("Debris"):AddItem(bodvol, .5)
- game:GetService("Debris"):AddItem(rl, .5)
- elseif Type == "Normal" then
- local vp = Create("BodyVelocity"){
- P = 500,
- maxForce = Vector3.new(math.huge, 0, math.huge),
- velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
- }
- if knockback > 0 then
- vp.Parent = hit.Parent.Torso
- end
- game:GetService("Debris"):AddItem(vp, .5)
- elseif Type == "Up" then
- local bodyVelocity = Create("BodyVelocity"){
- velocity = Vector3.new(0, 20, 0),
- P = 5000,
- maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
- Parent = hit,
- }
- game:GetService("Debris"):AddItem(bodyVelocity, .5)
- elseif Type == "DarkUp" then
- coroutine.resume(coroutine.create(function()
- for i = 0, 1, 0.1 do
- swait()
- Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
- end
- end))
- local bodyVelocity = Create("BodyVelocity"){
- velocity = Vector3.new(0, 20, 0),
- P = 5000,
- maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
- Parent = hit,
- }
- game:GetService("Debris"):AddItem(bodyVelocity, 1)
- elseif Type == "Snare" then
- local bp = Create("BodyPosition"){
- P = 2000,
- D = 100,
- maxForce = Vector3.new(math.huge, math.huge, math.huge),
- position = hit.Parent.Torso.Position,
- Parent = hit.Parent.Torso,
- }
- game:GetService("Debris"):AddItem(bp, 1)
- elseif Type == "Freeze" then
- local BodPos = Create("BodyPosition"){
- P = 50000,
- D = 1000,
- maxForce = Vector3.new(math.huge, math.huge, math.huge),
- position = hit.Parent.Torso.Position,
- Parent = hit.Parent.Torso,
- }
- local BodGy = Create("BodyGyro") {
- maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
- P = 20e+003,
- Parent = hit.Parent.Torso,
- cframe = hit.Parent.Torso.CFrame,
- }
- hit.Parent.Torso.Anchored = true
- coroutine.resume(coroutine.create(function(Part)
- swait(1.5)
- Part.Anchored = false
- end), hit.Parent.Torso)
- game:GetService("Debris"):AddItem(BodPos, 3)
- game:GetService("Debris"):AddItem(BodGy, 3)
- end
- local debounce = Create("BoolValue"){
- Name = "DebounceHit",
- Parent = hit.Parent,
- Value = true,
- }
- game:GetService("Debris"):AddItem(debounce, Delay)
- c = Create("ObjectValue"){
- Name = "creator",
- Value = Player,
- Parent = h,
- }
- game:GetService("Debris"):AddItem(c, .5)
- end
- end
- function ShowDamage(Pos, Text, Time, Color)
- local Rate = (1 / 30)
- local Pos = (Pos or Vector3.new(0, 0, 0))
- local Text = (Text or "")
- local Time = (Time or 2)
- local Color = (Color or Color3.new(1, 0, 1))
- local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
- EffectPart.Anchored = true
- local BillboardGui = Create("BillboardGui"){
- Size = UDim2.new(3, 0, 3, 0),
- Adornee = EffectPart,
- Parent = EffectPart,
- }
- local TextLabel = Create("TextLabel"){
- BackgroundTransparency = 1,
- Size = UDim2.new(1, 0, 1, 0),
- Text = Text,
- Font = "SciFi",
- TextColor3 = Color,
- TextScaled = true,
- Parent = BillboardGui,
- }
- game.Debris:AddItem(EffectPart, (Time))
- EffectPart.Parent = game:GetService("Workspace")
- delay(0, function()
- local Frames = (Time / Rate)
- for Frame = 1, Frames do
- wait(Rate)
- local Percent = (Frame / Frames)
- EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
- TextLabel.TextTransparency = Percent
- end
- if EffectPart and EffectPart.Parent then
- EffectPart:Destroy()
- end
- end)
- end
- function MagnitudeDamage(Part, Magnitude, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
- for _, c in pairs(workspace:children()) do
- local hum = c:findFirstChild("Humanoid")
- if hum ~= nil then
- local head = c:findFirstChild("Torso")
- if head ~= nil then
- local targ = head.Position - Part.Position
- local mag = targ.magnitude
- if mag <= Magnitude and c.Name ~= Player.Name then
- Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
- end
- end
- end
- end
- end
- ---some future chest tinglol---
- Handle=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Handle",Vector3.new(1.18999839, 1.59999871, 1))
- HandleWeld=CFuncs.Weld.Create(m,Character["Torso"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0236663818, -0.0907719135, 0.317821503, 0.999962866, 0.000129007996, -0.00902621169, -0.000127925552, 1, 0.000120364391, 0.00902613625, -0.000119204378, 0.999959409))
- CFuncs.Mesh.Create("SpecialMesh",Handle,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=102606179 ",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.5))
- Middle=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Institutional white","Middle",Vector3.new(2, 2, 1))
- MiddleWeld=CFuncs.Weld.Create(m,Handle,Middle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00523376465, 0.580596685, -0.170185089, 1.00000691, 7.90009835e-10, -5.96046448e-08, 7.90009835e-10, 1, 4.22005542e-10, -5.96046448e-08, 4.22005542e-10, 1))
- CFuncs.Mesh.Create("BlockMesh",Middle,"","",Vector3.new(0, 0, 0),Vector3.new(0, 0, 0))
- Cylinder=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Cylinder",Vector3.new(0.200000003, 0.200000003, 0.400000006))
- CylinderWeld=CFuncs.Weld.Create(m,Handle,Cylinder,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.231455326, 0.269420624, 0.305145264, -0.000139283729, -1, -4.22972735e-05, -7.32941146e-07, -4.22971716e-05, 1, -1, 0.000139283758, -7.27049837e-07))
- CFuncs.Mesh.Create("CylinderMesh",Cylinder,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 1, 0.5))
- Cylinder=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Cylinder",Vector3.new(0.200000003, 0.200000003, 0.400000006))
- CylinderWeld=CFuncs.Weld.Create(m,Handle,Cylinder,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.231508732, 0.269851685, -0.294754028, -0.000139283729, -1, -4.22972735e-05, -7.32941146e-07, -4.22971716e-05, 1, -1, 0.000139283758, -7.27049837e-07))
- CFuncs.Mesh.Create("CylinderMesh",Cylinder,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 1, 0.5))
- Cylinder=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Cylinder",Vector3.new(0.200000003, 0.200000003, 0.400000006))
- CylinderWeld=CFuncs.Weld.Create(m,Handle,Cylinder,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.580579519, 0.26966095, 0.00581359863, -0.000139283729, -1, -4.22972735e-05, -7.32941146e-07, -4.22971716e-05, 1, -1, 0.000139283758, -7.27049837e-07))
- CFuncs.Mesh.Create("CylinderMesh",Cylinder,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 1, 0.5))
- Cylinder=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Cylinder",Vector3.new(0.200000003, 0.200000003, 0.400000006))
- CylinderWeld=CFuncs.Weld.Create(m,Handle,Cylinder,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.020678997, 0.429592133, 0.00504302979, -0.000139283729, -1, -4.22972735e-05, -7.32941146e-07, -4.22971716e-05, 1, -1, 0.000139283758, -7.27049837e-07))
- CFuncs.Mesh.Create("CylinderMesh",Cylinder,"","",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1, 1.00999999))
- ----rarm----
- Handle=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.20000000298023,"Black","Handle",Vector3.new(0.5625, 0.200000003, 0.5625))
- HandleWeld=CFuncs.Weld.Create(m,Character["Right Arm"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.851722717, 1.10561752, -0.00168609619, 0.470270246, -0.882519305, 0.0023733438, -0.882508159, -0.470276207, -0.00445381179, 0.00504670199, 0, -0.999987364))
- CFuncs.Mesh.Create("SpecialMesh",Handle,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.5625, 1))
- Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.100000113, 0.490000099, 1.01999998))
- PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.180709839, 2.04907203, 0.000366210938, 0.470276177, -0.882519305, 0, -0.882519305, -0.470276207, 0, -0, 0, -1))
- CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright yellow","Part",Vector3.new(1.02999997, 0.200000003, 0.200000003))
- PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00463867188, -1.84852219, -0.850482941, -0, 0, -1, 0.291499913, 0.956570923, 0, 0.956570923, -0.291499913, 0))
- CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(1.00999999, 0.600000024, 1.00999999))
- PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.575714111, 0.564062595, -0.00463867188, 0.470276177, -0.882519305, 0, -0.882519305, -0.470276207, 0, -0, 0, -1))
- CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(1.02999997, 0.449999988, 0.200000003))
- PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00463867188, 0.554020643, 0.255722046, 0, 0, 1, -0.882519305, -0.470276207, 0, 0.470276177, -0.882519305, 0))
- CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright red","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.13999939, 0.504084587, -0.299934387, 0.470276177, -0.882519305, 0, -0.882519305, -0.470276207, 0, -0, 0, -1))
- Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(1.01000011, 0.579999983, 1.00999999))
- PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.575714111, 2.01406956, -0.00463867188, 0.470276177, -0.882519305, 0, -0.882519305, -0.470276207, 0, -0, 0, -1))
- CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.13999939, 0.504084587, 0.300064087, 0.470276177, -0.882519305, 0, -0.882519305, -0.470276207, 0, -0, 0, -1))
- Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright yellow","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.13999939, 0.504084587, 4.57763672e-05, 0.470276177, -0.882519305, 0, -0.882519305, -0.470276207, 0, -0, 0, -1))
- Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(1.02999997, 0.200000003, 0.200000003))
- PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00463867188, -2.06848907, -1.07044983, -0, 0, -1, 0.291499913, 0.956570923, 0, 0.956570923, -0.291499913, 0))
- CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(1.02999997, 0.300000012, 0.200000003))
- PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00463867188, 0.624020576, 0.695724487, 0, 0, 1, -0.882519305, -0.470276207, 0, 0.470276177, -0.882519305, 0))
- CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(1.02999997, 0.200000003, 0.200000003))
- PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00463867188, -1.84853363, -1.07049561, -0, 0, -1, 0.291499913, 0.956570923, 0, 0.956570923, -0.291499913, 0))
- CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(1.02999997, 0.24000001, 0.200000003))
- PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00463867188, 0.654026508, 0.475715637, 0, 0, 1, -0.882519305, -0.470276207, 0, 0.470276177, -0.882519305, 0))
- CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(1.02999997, 0.379999995, 0.200000003))
- PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00463867188, 0.584041595, 0.915710449, 0, 0, 1, -0.882519305, -0.470276207, 0, 0.470276177, -0.882519305, 0))
- CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright red","Part",Vector3.new(1.02999997, 0.200000003, 0.200000003))
- PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00463867188, -2.06853485, -0.850494385, -0, 0, -1, 0.291499913, 0.956570923, 0, 0.956570923, -0.291499913, 0))
- CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- RFHitbox=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Medium stone grey","RFHitbox",Vector3.new(1.37, 2.26999998, 1.10000002))
- RFHitboxWeld=CFuncs.Weld.Create(m,Handle,RFHitbox,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.60017395, 1.22661018, -0.000686645508, -0.470276177, 0.882519305, 0, -0.882519305, -0.470276207, 0, 0, 0, 1))
- part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- partWeld=CFuncs.Weld.Create(m,Handle,part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00560760498, 0.0023765564, -3.81469727e-06, -0, 0, -1, -1, -2.98023224e-08, 0, 2.98023224e-08, 1, 0))
- CFuncs.Mesh.Create("SpecialMesh",part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.393749982, 0.393749982, 0.393749982))
- part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- partWeld=CFuncs.Weld.Create(m,Handle,part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00560760498, 0.0023765564, -3.81469727e-06, -0, 0, -1, -1, -2.98023224e-08, 0, 2.98023224e-08, 1, 0))
- CFuncs.Mesh.Create("SpecialMesh",part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.506249964, 0.506249964, 0.506249964))
- part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- partWeld=CFuncs.Weld.Create(m,Handle,part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00560760498, 0.0023765564, -3.81469727e-06, -0, 0, -1, -1, -2.98023224e-08, 0, 2.98023224e-08, 1, 0))
- CFuncs.Mesh.Create("SpecialMesh",part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.28125, 0.28125, 0.28125))
- part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- partWeld=CFuncs.Weld.Create(m,Handle,part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00560760498, 0.0023765564, -3.81469727e-06, -0, 0, -1, -1, -2.98023224e-08, 0, 2.98023224e-08, 1, 0))
- CFuncs.Mesh.Create("SpecialMesh",part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.337500006, 0.337500006, 0.337500006))
- part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- partWeld=CFuncs.Weld.Create(m,Handle,part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00560760498, 0.0023765564, -3.81469727e-06, -0, 0, -1, -1, -2.98023224e-08, 0, 2.98023224e-08, 1, 0))
- CFuncs.Mesh.Create("SpecialMesh",part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.5625, 0.5625, 0.5625))
- Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Wedge",Vector3.new(1.00999999, 0.670000017, 0.409999996))
- WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0026473999, 1.54413247, 0.275726318, 0, 0, 1, -0.882519305, -0.470276207, 0, 0.470276177, -0.882519305, 0))
- Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Wedge",Vector3.new(1.00999999, 0.230000004, 1.00999999))
- WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0026473999, 1.62406158, 0.575714111, 0, 0, 1, -0.882519305, -0.470276207, 0, 0.470276177, -0.882519305, 0))
- Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Wedge",Vector3.new(1.01999998, 1.01999998, 0.709999979))
- WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0026473999, -0.57572937, 0.624048471, 0, 0, 1, -0.470276177, 0.882519305, 0, -0.882519305, -0.470276207, 0))
- Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Wedge",Vector3.new(1, 0.479999989, 0.75999999))
- WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0026473999, 0.224089146, 0.645721436, 0, 0, 1, -0.882519305, -0.470276207, 0, 0.470276177, -0.882519305, 0))
- Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Wedge",Vector3.new(1.01999998, 0.479999989, 0.709999979))
- WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0026473999, -0.00249481201, 0.544101715, 0, 0, 1, -0.999762774, 0.0217780173, 0, -0.0217780471, -0.999762833, 0))
- d=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright yellow","d",Vector3.new(0.200000003, 2.07999992, 0.200000003))
- dWeld=CFuncs.Weld.Create(m,Handle,d,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0026473999, 1.2640996, -0.0157165527, -0, 0, -1, -0.882519305, -0.470276207, 0, -0.470276177, 0.882519305, 0))
- d=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright red","d",Vector3.new(0.200000003, 0.519999981, 0.200000003))
- dWeld=CFuncs.Weld.Create(m,Handle,d,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.302642822, -0.423362732, 2.30372047, -0, 0, -1, 0.685295701, -0.728264928, 0, -0.728264987, -0.685295761, 0))
- d=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright yellow","d",Vector3.new(0.200000003, 0.519999981, 0.200000003))
- dWeld=CFuncs.Weld.Create(m,Handle,d,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0026473999, -0.423362732, 2.30372047, -0, 0, -1, 0.685295701, -0.728264928, 0, -0.728264987, -0.685295761, 0))
- d=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","d",Vector3.new(0.200000003, 0.519999981, 0.200000003))
- dWeld=CFuncs.Weld.Create(m,Handle,d,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.297370911, -0.423362732, 2.30372047, -0, 0, -1, 0.685295701, -0.728264928, 0, -0.728264987, -0.685295761, 0))
- d=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright red","d",Vector3.new(0.200000003, 1.10000002, 0.200000003))
- dWeld=CFuncs.Weld.Create(m,Handle,d,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.302642822, 1.75408459, -0.0157165527, -0, 0, -1, -0.882519305, -0.470276207, 0, -0.470276177, 0.882519305, 0))
- d=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","d",Vector3.new(0.200000003, 1.10000002, 0.200000003))
- dWeld=CFuncs.Weld.Create(m,Handle,d,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.297355652, 1.75408459, -0.0157165527, -0, 0, -1, -0.882519305, -0.470276207, 0, -0.470276177, 0.882519305, 0))
- ---larm---
- Handle=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","Handle",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- HandleWeld=CFuncs.Weld.Create(m,Character["Left Arm"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00811767578, -0.855991364, 1.11441803, 0.00504670199, 0, -0.999987364, 0.470269799, 0.882519484, 0.00237334147, 0.882508337, -0.47027573, 0.00445381273))
- CFuncs.Mesh.Create("SpecialMesh",Handle,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.393749982, 0.393749982, 0.393749982))
- f=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","f",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- fWeld=CFuncs.Weld.Create(m,Handle,f,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.99999994, 0, 0, 0, 0.99999994))
- f=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","f",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- fWeld=CFuncs.Weld.Create(m,Handle,f,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.99999994, 0, 0, 0, 0.99999994))
- CFuncs.Mesh.Create("SpecialMesh",f,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.5625, 0.5625, 0.5625))
- f=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","f",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- fWeld=CFuncs.Weld.Create(m,Handle,f,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.99999994, 0, 0, 0, 0.99999994))
- CFuncs.Mesh.Create("SpecialMesh",f,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.28125, 0.28125, 0.28125))
- f=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","f",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- fWeld=CFuncs.Weld.Create(m,Handle,f,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.99999994, 0, 0, 0, 0.99999994))
- CFuncs.Mesh.Create("SpecialMesh",f,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.506249964, 0.506249964, 0.506249964))
- f=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","f",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- fWeld=CFuncs.Weld.Create(m,Handle,f,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.99999994, 0, 0, 0, 0.99999994))
- CFuncs.Mesh.Create("SpecialMesh",f,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.337500006, 0.337500006, 0.337500006))
- Infected=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.20000000298023,"Black","Infected",Vector3.new(0.5625, 0.200000003, 0.5625))
- InfectedWeld=CFuncs.Weld.Create(m,Handle,Infected,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0023727417, 7.62939453e-06, 0.00561523438, 0, -0.99999994, 0, 0, 0, 0.99999994, -1, 0, -0))
- CFuncs.Mesh.Create("SpecialMesh",Infected,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.5625, 1))
- Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(1.02999997, 0.24000001, 0.200000003))
- PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0102539063, 0.65192318, 0.476837158, -1, 0, -0, 0, 0.882519484, -0.47027573, 0, -0.47027573, -0.882519484))
- CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.141113281, 0.501981974, 0.294425964, 0, -0.47027573, -0.882519484, 0, 0.882519484, -0.47027573, 1, 0, 0))
- Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(1.02999997, 0.200000003, 0.200000003))
- PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0102539063, -2.06778336, -1.06818008, 1, 0, 0, 0, -0.29150036, 0.956570745, 0, -0.956570745, -0.29150036))
- CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(1.02999997, 0.449999988, 0.200000003))
- PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0102539063, 0.551918268, 0.256835938, -1, 0, -0, 0, 0.882519484, -0.47027573, 0, -0.47027573, -0.882519484))
- CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright yellow","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.141113281, 0.501981974, -0.0055770874, 0, -0.47027573, -0.882519484, 0, 0.882519484, -0.47027573, 1, 0, 0))
- Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(1.02999997, 0.300000012, 0.200000003))
- PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0102539063, 0.621917725, 0.696838379, -1, 0, -0, 0, 0.882519484, -0.47027573, 0, -0.47027573, -0.882519484))
- CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright red","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.141113281, 0.501981974, -0.305580139, 0, -0.47027573, -0.882519484, 0, 0.882519484, -0.47027573, 1, 0, 0))
- Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(1.01999998, 0.579999983, 1.00999999))
- PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.581832886, 2.01196575, -0.0102539063, 0, -0.47027573, -0.882519484, 0, 0.882519484, -0.47027573, 1, 0, 0))
- CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(1.02999997, 0.200000003, 0.200000003))
- PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0102539063, -1.84783173, -1.06821442, 1, 0, 0, 0, -0.29150036, 0.956570745, 0, -0.956570745, -0.29150036))
- CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(1.02999997, 0.379999995, 0.200000003))
- PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0102539063, 0.581938982, 0.916824341, -1, 0, -0, 0, 0.882519484, -0.47027573, 0, -0.47027573, -0.882519484))
- CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright red","Part",Vector3.new(1.02999997, 0.200000003, 0.200000003))
- PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0102539063, -2.06782913, -0.84821701, 1, 0, 0, 0, -0.29150036, 0.956570745, 0, -0.956570745, -0.29150036))
- CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright yellow","Part",Vector3.new(1.02999997, 0.200000003, 0.200000003))
- PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0102539063, -1.84781265, -0.848209381, 1, 0, 0, 0, -0.29150036, 0.956570745, 0, -0.956570745, -0.29150036))
- CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(1.00999999, 0.600000024, 1.00999999))
- PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.576828003, 0.561959505, -0.0102539063, 0, -0.47027573, -0.882519484, 0, 0.882519484, -0.47027573, 1, 0, 0))
- CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Wedge",Vector3.new(1.01999998, 1.01999998, 0.709999979))
- WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00826263428, -0.576843262, 0.621945381, -1, 0, -0, 0, 0.47027573, 0.882519484, 0, 0.882519484, -0.47027573))
- Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Wedge",Vector3.new(1.00999999, 0.230000004, 1.00999999))
- WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00826263428, 1.62195778, 0.576828003, -1, 0, -0, 0, 0.882519484, -0.47027573, 0, -0.47027573, -0.882519484))
- Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Wedge",Vector3.new(1, 0.479999989, 0.75999999))
- WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00826263428, 0.221988678, 0.646835327, -1, 0, -0, 0, 0.882519484, -0.47027573, 0, -0.47027573, -0.882519484))
- Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Wedge",Vector3.new(1.00999999, 0.670000017, 0.409999996))
- WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00826263428, 1.54202843, 0.27684021, -1, 0, -0, 0, 0.882519484, -0.47027573, 0, -0.47027573, -0.882519484))
- Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Wedge",Vector3.new(1.01999998, 0.479999989, 0.709999979))
- WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00826263428, -0.0048789978, 0.544052124, -1, 0, -0, 0, 0.999762774, 0.0217780173, 0, 0.0217780173, -0.999762774))
- d=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright yellow","d",Vector3.new(0.200000003, 0.519999981, 0.200000003))
- dWeld=CFuncs.Weld.Create(m,Handle,d,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00826263428, -0.4217453, 2.30198288, 1, 0, 0, 0, -0.685295343, -0.728265285, 0, 0.728265285, -0.685295343))
- d=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","d",Vector3.new(0.200000003, 0.519999981, 0.200000003))
- dWeld=CFuncs.Weld.Create(m,Handle,d,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.291732788, -0.4217453, 2.30198288, 1, 0, 0, 0, -0.685295343, -0.728265285, 0, 0.728265285, -0.685295343))
- d=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright red","d",Vector3.new(0.200000003, 0.519999981, 0.200000003))
- dWeld=CFuncs.Weld.Create(m,Handle,d,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.308265686, -0.4217453, 2.30198288, 1, 0, 0, 0, -0.685295343, -0.728265285, 0, 0.728265285, -0.685295343))
- d=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright yellow","d",Vector3.new(0.200000003, 2.07999992, 0.200000003))
- dWeld=CFuncs.Weld.Create(m,Handle,d,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00826263428, 1.26199555, -0.0168457031, 1, 0, 0, 0, 0.882519484, -0.47027573, 0, 0.47027573, 0.882519484))
- d=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","d",Vector3.new(0.200000003, 1.10000002, 0.200000003))
- dWeld=CFuncs.Weld.Create(m,Handle,d,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.291732788, 1.75198078, -0.0168457031, 1, 0, 0, 0, 0.882519484, -0.47027573, 0, 0.47027573, 0.882519484))
- d=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright red","d",Vector3.new(0.200000003, 1.10000002, 0.200000003))
- dWeld=CFuncs.Weld.Create(m,Handle,d,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.308265686, 1.75198078, -0.0168457031, 1, 0, 0, 0, 0.882519484, -0.47027573, 0, 0.47027573, 0.882519484))
- LfHitbox=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Medium stone grey","LfHitbox",Vector3.new(1.23000014, 2.07999992, 1.08000004))
- LfHitboxWeld=CFuncs.Weld.Create(m,Handle,LfHitbox,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.486152649, 1.3195107, -0.0055847168, 0, -0.47027573, -0.882519484, 0, 0.882519484, -0.47027573, 1, 0, 0))
- --headlol----
- Handle=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Brown","Handle",Vector3.new(1, 0.800000012, 2))
- HandleWeld=CFuncs.Weld.Create(m,Character["Head"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0050201416, -0.737044811, 0.0650024414, -0.999626577, 5.26573444e-21, -0.0273229256, 5.2506392e-21, 1, 6.24212331e-22, 0.0273229256, 4.80515498e-22, -0.999626577))
- CFuncs.Mesh.Create("SpecialMesh",Handle,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=11185882",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 0.800000012, 0.800000012))
- f=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","f",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- fWeld=CFuncs.Weld.Create(m,Handle,f,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0264434814, -0.524188995, -0.543628693, -0.999751627, 5.25372174e-21, 0.0222777594, -0.0194845516, -0.484811008, -0.874401748, 0.0108005032, -0.874619007, 0.484690607))
- CFuncs.Mesh.Create("SpecialMesh",f,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=118974072 ",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 1, 1))
- f=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Toothpaste","f",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- fWeld=CFuncs.Weld.Create(m,Handle,f,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0264434814, -0.524188995, -0.543628693, -0.999751627, 5.25372174e-21, 0.0222777594, -0.0194845516, -0.484811008, -0.874401748, 0.0108005032, -0.874619007, 0.484690607))
- CFuncs.Mesh.Create("SpecialMesh",f,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=118974072 ",Vector3.new(0, 0, 0),Vector3.new(1.14999998, 0.99000001, 0.99000001))
- f=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.89999997615814,"Toothpaste","f",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- fWeld=CFuncs.Weld.Create(m,Handle,f,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.016456604, 0.539620876, 0.465080261, -0.999751627, 5.25372174e-21, 0.0222777594, 5.26573444e-21, 1, 4.80515498e-22, -0.0222777594, 5.97705948e-22, -0.999751627))
- CFuncs.Mesh.Create("SpecialMesh",f,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=134030318 ",Vector3.new(0, 0, 0),Vector3.new(1.03999996, 1.03999996, 1.03999996))
- f=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.89999997615814,"Toothpaste","f",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- fWeld=CFuncs.Weld.Create(m,Handle,f,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.016456604, 0.539620876, 0.465080261, -0.999751627, 5.25372174e-21, 0.0222777594, 5.26573444e-21, 1, 4.80515498e-22, -0.0222777594, 5.97705948e-22, -0.999751627))
- CFuncs.Mesh.Create("SpecialMesh",f,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=134030318 ",Vector3.new(0, 0, 0),Vector3.new(1.01999998, 1.01999998, 1.01999998))
- f=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.60000002384186,"Toothpaste","f",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- fWeld=CFuncs.Weld.Create(m,Handle,f,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.016456604, 0.539620876, 0.465080261, -0.999751627, 5.25372174e-21, 0.0222777594, 5.26573444e-21, 1, 4.80515498e-22, -0.0222777594, 5.97705948e-22, -0.999751627))
- CFuncs.Mesh.Create("SpecialMesh",f,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=134030318 ",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- --torsoa----
- Handle=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","Handle",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- HandleWeld=CFuncs.Weld.Create(m,Character["Torso"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0299911499, -0.493329048, 0.770057678, -0.999987364, 0, -0.00504670199, 0, 1, 0, 0.00504670199, 0, -0.999987364))
- CFuncs.Mesh.Create("SpecialMesh",Handle,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.600000024, 0.600000024, 0.600000024))
- f=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","f",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- fWeld=CFuncs.Weld.Create(m,Handle,f,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
- CFuncs.Mesh.Create("SpecialMesh",f,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 0.800000012, 0.800000012))
- f=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","f",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- fWeld=CFuncs.Weld.Create(m,Handle,f,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
- CFuncs.Mesh.Create("SpecialMesh",f,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.5, 0.5))
- f=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","f",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- fWeld=CFuncs.Weld.Create(m,Handle,f,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
- CFuncs.Mesh.Create("SpecialMesh",f,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.699999988, 0.699999988, 0.699999988))
- f=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","f",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- fWeld=CFuncs.Weld.Create(m,Handle,f,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
- CFuncs.Mesh.Create("SpecialMesh",f,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.899999976, 0.899999976, 0.899999976))
- f=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","f",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- fWeld=CFuncs.Weld.Create(m,Handle,f,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
- CFuncs.Mesh.Create("SpecialMesh",f,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Infected=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.20000000298023,"Black","Infected",Vector3.new(1, 0.200000003, 1))
- InfectedWeld=CFuncs.Weld.Create(m,Handle,Infected,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00417709351, -2.28881836e-05, 0.0100097656, 0, -1, 0, 0, 0, 1, -1, 0, 0))
- CFuncs.Mesh.Create("SpecialMesh",Infected,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.340003967, 0.355865002, 0.809951782, 0, 0, 1, 0, 1, 0, -1, 0, 0))
- Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright yellow","Part",Vector3.new(0.200000003, 0.311040044, 0.311040044))
- PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.343719482, 0.148796082, 0.128662109, 0, 0, 1, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829, 0))
- CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright red","Part",Vector3.new(0.200000003, 0.311040044, 0.311040044))
- PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.343719482, -0.193378448, 0.128658295, 0, 0, 1, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829, 0))
- CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.200000003, 0.311040044, 0.311040044))
- PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.343719482, 0.148769379, -0.213489532, 0, 0, 1, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829, 0))
- CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(2.00999999, 1.13, 0.620000005))
- PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0342407227, 0.055727005, -0.559654236, 1, 0, 0, 0, 1, 0, 0, 0, 1))
- Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(0.200000003, 0.311040044, 0.311040044))
- PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.343719482, -0.193340302, -0.213474274, 0, 0, 1, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829, 0))
- CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright yellow","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.340003967, -0.224153996, -0.71006012, 0, 0, 1, 0, 1, 0, -1, 0, 0))
- Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.340003967, -0.224153996, 0.81993103, 0, 0, 1, 0, 1, 0, -1, 0, 0))
- Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Wedge",Vector3.new(1.01999998, 0.400000006, 0.610000014))
- WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.782676697, 0.765777588, -0.204174995, 0, 0, 1, 1, 0, 0, 0, 1, 0))
- Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Wedge",Vector3.new(1.01999998, 0.400000006, 0.610000014))
- WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.792671204, 0.844223022, -0.204174995, 0, 0, -1, -1, 0, 0, 0, 1, 0))
- Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright red","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.340003967, 0.355865002, -0.71006012, 0, 0, 1, 0, 1, 0, -1, 0, 0))
- ---rightleg---
- Handle=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","Handle",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- HandleWeld=CFuncs.Weld.Create(m,Character["Right Leg"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00577545166, 0.163275599, 0.527420044, 0.999987364, 0, 0.00504670199, 0, 1, 0, -0.00504670199, 0, 0.999987364))
- CFuncs.Mesh.Create("SpecialMesh",Handle,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.379687488, 0.379687488, 0.379687488))
- F=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","F",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- FWeld=CFuncs.Weld.Create(m,Handle,F,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
- CFuncs.Mesh.Create("SpecialMesh",F,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.2109375, 0.2109375, 0.2109375))
- F=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","F",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- FWeld=CFuncs.Weld.Create(m,Handle,F,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
- CFuncs.Mesh.Create("SpecialMesh",F,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.253125012, 0.253125012, 0.253125012))
- F=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","F",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- FWeld=CFuncs.Weld.Create(m,Handle,F,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
- CFuncs.Mesh.Create("SpecialMesh",F,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.295312494, 0.295312494, 0.295312494))
- F=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","F",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- FWeld=CFuncs.Weld.Create(m,Handle,F,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
- CFuncs.Mesh.Create("SpecialMesh",F,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.421875, 0.421875, 0.421875))
- F=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","F",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- FWeld=CFuncs.Weld.Create(m,Handle,F,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
- CFuncs.Mesh.Create("SpecialMesh",F,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.337500006, 0.337500006, 0.337500006))
- Infected=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.20000000298023,"Black","Infected",Vector3.new(0.421875, 0.200000003, 0.421875))
- InfectedWeld=CFuncs.Weld.Create(m,Handle,Infected,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00174897909, -3.05175781e-05, 0.00421905518, 0, -1, 0, 0, 0, 1, -1, 0, 0))
- CFuncs.Mesh.Create("SpecialMesh",Infected,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.421875, 1))
- Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.410000026, 1.01999998))
- PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.404953003, -0.835816026, 0.530357361, -1, 0, 0, 0, 1, 0, 0, 0, -1))
- Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(0.200000003, 0.200000003, 0.200000033))
- PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.406188965, -0.930737019, -0.277801514, 1, 0, 0, 0, 1, 0, 0, 0, 1))
- CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.900000036, 0.75))
- Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(0.200000003, 0.200000003, 0.200000033))
- PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.406188965, -0.740772009, -0.617797852, 1, 0, 0, 0, 1, 0, 0, 0, 1))
- CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.900000036, 0.75))
- Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0.5,"Bright blue","Part",Vector3.new(0.200000003, 0.540000021, 0.540000021))
- PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.100349426, -0.000846028328, -0.00495147705, 0, 0, -1, 0, 1, 0, 1, 0, 0))
- Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","Part",Vector3.new(0.200000003, 0.5, 0.5))
- PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.100349426, -0.000846028328, -0.00495147705, 0, 0, -1, 0, 1, 0, 1, 0, 0))
- Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(1.03999996, 0.338, 0.200000003))
- PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00506591797, 0.364208221, -0.519493103, 1, 0, 0, 0, 0.848048866, -0.529917955, 0, 0.529917955, 0.848048866))
- CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.75))
- Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(0.200000003, 0.200000003, 0.200000033))
- PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.406188965, -0.740772009, -0.447799683, 1, 0, 0, 0, 1, 0, 0, 0, 1))
- CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.900000036, 0.75))
- Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(1.03999996, 0.224999994, 0.200000003))
- PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00506591797, 0.416698456, -0.189483643, 1, 0, 0, 0, 0.848048866, -0.529917955, 0, 0.529917955, 0.848048866))
- CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.75))
- Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(0.200000003, 0.200000003, 0.200000033))
- PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.406188965, -0.930737019, -0.447799683, 1, 0, 0, 0, 1, 0, 0, 0, 1))
- CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.900000036, 0.75))
- Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0.5,"Bright blue","Part",Vector3.new(0.200000003, 0.519999981, 0.519999981))
- PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.100349426, -0.000846028328, -0.00495147705, 0, 0, -1, 0, 1, 0, 1, 0, 0))
- Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","Part",Vector3.new(1.01999998, 0.200000003, 1.01999998))
- PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00503540039, -0.180850029, 0.530357361, -1, 0, 0, 0, 1, 0, 0, 0, -1))
- Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(0.200000003, 0.200000003, 0.200000033))
- PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.406188965, -0.930737019, -0.787796021, 1, 0, 0, 0, 1, 0, 0, 0, 1))
- CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.900000036, 0.75))
- Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(0.200000003, 0.200000003, 0.200000033))
- PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.406188965, -0.740772009, -0.787796021, 1, 0, 0, 0, 1, 0, 0, 0, 1))
- CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.900000036, 0.75))
- Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(0.200000003, 0.200000003, 0.200000033))
- PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.406188965, -0.740772009, -0.277801514, 1, 0, 0, 0, 1, 0, 0, 0, 1))
- CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.900000036, 0.75))
- Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(0.200000003, 0.200000003, 0.200000033))
- PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.406188965, -0.930737019, -0.617797852, 1, 0, 0, 0, 1, 0, 0, 0, 1))
- CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.900000036, 0.75))
- Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(1.03999996, 0.284999996, 0.200000003))
- PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00506591797, 0.386646271, -0.024520874, 1, 0, 0, 0, 0.848048866, -0.529917955, 0, 0.529917955, 0.848048866))
- CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.75))
- Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(1.03999996, 0.200000003, 0.200000003))
- PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00506591797, 0.439151764, -0.354492188, 1, 0, 0, 0, 0.848048866, -0.529917955, 0, 0.529917955, 0.848048866))
- CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.900000036, 0.75))
- Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.950370789, 0.0944480896, 0.094493866, 0, 0, -1, -0.707106829, 0.707106829, 0, 0.707106829, 0.707106829, 0))
- CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright yellow","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.950370789, 0.314418793, 0.314464569, 0, 0, -1, -0.707106829, 0.707106829, 0, 0.707106829, 0.707106829, 0))
- CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.950370789, 0.314434052, 0.0945091248, 0, 0, -1, -0.707106829, 0.707106829, 0, 0.707106829, 0.707106829, 0))
- CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright red","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.950370789, 0.0944519043, 0.31451416, 0, 0, -1, -0.707106829, 0.707106829, 0, 0.707106829, 0.707106829, 0))
- CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(1.02999997, 1.02999997, 1.02999997))
- PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00503540039, 0.289182007, 0.530357361, -1, 0, 0, 0, 1, 0, 0, 0, -1))
- Wedge=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","Wedge",Vector3.new(1.04999995, 0.25, 0.670000017))
- WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0100402832, -1.0478363, -0.287506104, 1, 0, 0, -0, -0.173650086, 0.984807491, 0, -0.984807491, -0.173650086))
- Wedge=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","Wedge",Vector3.new(0.25999999, 0.389999986, 0.5))
- WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.147018433, -0.465834022, 0.250045776, 0, 0, -1, 0, 1, 0, 1, 0, 0))
- Wedge=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","Wedge",Vector3.new(1.04999995, 0.200000003, 1.04999995))
- WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0100402832, 0.714154005, 0.527000427, -1, 0, 0, 0, 1, 0, 0, 0, -1))
- Wedge=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","Wedge",Vector3.new(0.25999999, 0.389999986, 0.5))
- WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.147018433, -0.465834022, 0.249954224, 0, 0, 1, 0, 1, 0, -1, 0, 0))
- Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Wedge",Vector3.new(0.25999999, 0.389999986, 0.5))
- WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.137023926, -0.415816069, 0.249969482, 0, 0, 1, 0, 1, 0, -1, 0, 0))
- Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Wedge",Vector3.new(0.25999999, 0.389999986, 0.5))
- WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.137023926, -0.415816069, 0.250045776, 0, 0, -1, 0, 1, 0, 1, 0, 0))
- Wedge=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","Wedge",Vector3.new(1.04999995, 0.25, 0.370000005))
- WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0100402832, -0.772094727, -0.486150742, 1, 0, 0, -0, -0.173650086, 0.984807491, 0, -0.984807491, -0.173650086))
- ----leftleg----
- Handle=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","Handle",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- HandleWeld=CFuncs.Weld.Create(m,Character["Left Leg"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00580596924, 0.18327564, 0.52255249, 0.999987364, 0, 0.00504670199, 0, 1, 0, -0.00504670199, 0, 0.999987364))
- CFuncs.Mesh.Create("SpecialMesh",Handle,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.337500006, 0.337500006, 0.337500006))
- F=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","F",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- FWeld=CFuncs.Weld.Create(m,Handle,F,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
- CFuncs.Mesh.Create("SpecialMesh",F,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.253125012, 0.253125012, 0.253125012))
- F=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","F",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- FWeld=CFuncs.Weld.Create(m,Handle,F,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
- CFuncs.Mesh.Create("SpecialMesh",F,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.379687488, 0.379687488, 0.379687488))
- F=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","F",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- FWeld=CFuncs.Weld.Create(m,Handle,F,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
- CFuncs.Mesh.Create("SpecialMesh",F,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.295312494, 0.295312494, 0.295312494))
- F=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","F",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- FWeld=CFuncs.Weld.Create(m,Handle,F,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
- CFuncs.Mesh.Create("SpecialMesh",F,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.421875, 0.421875, 0.421875))
- F=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","F",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- FWeld=CFuncs.Weld.Create(m,Handle,F,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
- CFuncs.Mesh.Create("SpecialMesh",F,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.2109375, 0.2109375, 0.2109375))
- Infected=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.20000000298023,"Black","Infected",Vector3.new(0.421875, 0.200000003, 0.421875))
- InfectedWeld=CFuncs.Weld.Create(m,Handle,Infected,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00174897909, -3.05175781e-05, 0.00421142578, 0, -1, 0, 0, 0, 1, -1, 0, 0))
- CFuncs.Mesh.Create("SpecialMesh",Infected,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.421875, 1))
- Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0.5,"Bright blue","Part",Vector3.new(0.200000003, 0.540000021, 0.540000021))
- PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.100334167, -0.000846028328, -0.00495147705, 0, 0, -1, 0, 1, 0, 1, 0, 0))
- Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(1.03999996, 0.200000003, 0.200000003))
- PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00506591797, 0.43914032, -0.354473114, 1, 0, 0, 0, 0.848048866, -0.529917955, 0, 0.529917955, 0.848048866))
- CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.900000036, 0.75))
- Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(1.03999996, 0.224999994, 0.200000003))
- PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00506591797, 0.416690826, -0.189472198, 1, 0, 0, 0, 0.848048866, -0.529917955, 0, 0.529917955, 0.848048866))
- CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.75))
- Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0.5,"Bright blue","Part",Vector3.new(0.200000003, 0.519999981, 0.519999981))
- PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.100334167, -0.000846028328, -0.00495147705, 0, 0, -1, 0, 1, 0, 1, 0, 0))
- Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(1.03999996, 0.338, 0.200000003))
- PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00506591797, 0.364192963, -0.519462585, 1, 0, 0, 0, 0.848048866, -0.529917955, 0, 0.529917955, 0.848048866))
- CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.75))
- Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","Part",Vector3.new(1.01999998, 0.200000003, 1.01999998))
- PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0050201416, -0.180850029, 0.530334473, -1, 0, 0, 0, 1, 0, 0, 0, -1))
- Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","Part",Vector3.new(0.200000003, 0.5, 0.5))
- PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.100334167, -0.000846028328, -0.00495147705, 0, 0, -1, 0, 1, 0, 1, 0, 0))
- Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(1.03999996, 0.284999996, 0.200000003))
- PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00506591797, 0.386638641, -0.0245018005, 1, 0, 0, 0, 0.848048866, -0.529917955, 0, 0.529917955, 0.848048866))
- CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.75))
- Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.950317383, -0.0944595337, -0.314498901, 0, 0, -1, 0.707106829, -0.707106829, -0, -0.707106829, -0.707106829, 0))
- CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(1.01999998, 0.230000004, 1.01999998))
- PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0713348389, -0.872953892, 0.530334473, -0.996194899, -0.0871539935, 0, -0.087154001, 0.996194899, 0, 0, 0, -1))
- Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(1.02999997, 1.02999997, 1.02999997))
- PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0050201416, 0.289182007, 0.530334473, -1, 0, 0, 0, 1, 0, 0, 0, -1))
- Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","Part",Vector3.new(1.02999997, 0.200000003, 1.02999997))
- PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0713348389, -0.872953892, 0.530334473, -0.996194899, -0.0871539935, 0, -0.087154001, 0.996194899, 0, 0, 0, -1))
- Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.950317383, -0.314414978, -0.314460754, 0, 0, -1, 0.707106829, -0.707106829, -0, -0.707106829, -0.707106829, 0))
- CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright yellow","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.950317383, -0.0944480896, -0.094493866, 0, 0, -1, 0.707106829, -0.707106829, -0, -0.707106829, -0.707106829, 0))
- CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright red","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.950317383, -0.31445694, -0.0945014954, 0, 0, -1, 0.707106829, -0.707106829, -0, -0.707106829, -0.707106829, 0))
- CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Wedge=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","Wedge",Vector3.new(1.04999995, 0.200000003, 1.04999995))
- WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0100402832, 0.714154005, 0.526977539, -1, 0, 0, 0, 1, 0, 0, 0, -1))
- Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Wedge",Vector3.new(0.25999999, 0.389999986, 0.5))
- WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.137008667, -0.415816009, 0.250045776, 0, 0, -1, 0, 1, 0, 1, 0, 0))
- Wedge=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","Wedge",Vector3.new(1.04999995, 0.25, 0.370000005))
- WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0100402832, -0.77205658, -0.486157417, 1, 0, 0, -0, -0.173650086, 0.984807491, 0, -0.984807491, -0.173650086))
- Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Wedge",Vector3.new(0.25999999, 0.389999986, 0.5))
- WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.137008667, -0.415816009, 0.249969482, 0, 0, 1, 0, 1, 0, -1, 0, 0))
- Wedge=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","Wedge",Vector3.new(0.25999999, 0.389999986, 0.5))
- WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.147003174, -0.465833962, 0.250045776, 0, 0, -1, 0, 1, 0, 1, 0, 0))
- Wedge=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","Wedge",Vector3.new(1.04999995, 0.25, 0.670000017))
- WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0100402832, -1.0477829, -0.287514687, 1, 0, 0, -0, -0.173650086, 0.984807491, 0, -0.984807491, -0.173650086))
- Wedge=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","Wedge",Vector3.new(0.25999999, 0.389999986, 0.5))
- WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.147003174, -0.465833962, 0.249954224, 0, 0, 1, 0, 1, 0, -1, 0, 0))
- EffectModel = Create("Model"){
- Parent = Character,
- Name = "Effects",
- }
- Effects = {
- Block = {
- Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
- local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
- prt.Anchored = true
- prt.CFrame = cframe
- local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
- game:GetService("Debris"):AddItem(prt, 10)
- if Type == 1 or Type == nil then
- table.insert(Effects, {
- prt,
- "Block1",
- delay,
- x3,
- y3,
- z3,
- msh
- })
- elseif Type == 2 then
- table.insert(Effects, {
- prt,
- "Block2",
- delay,
- x3,
- y3,
- z3,
- msh
- })
- end
- end;
- };
- Cylinder = {
- Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
- local prt = CFuncs.Part..Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.2, 0.2, 0.2))
- prt.Anchored = true
- prt.CFrame = cframe
- local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
- game:GetService("Debris"):AddItem(prt, 2)
- Effects[#Effects + 1] = {
- prt,
- "Cylinder",
- delay,
- x3,
- y3,
- z3
- }
- end;
- };
- Head = {
- Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
- local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
- prt.Anchored = true
- prt.CFrame = cframe
- local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
- game:GetService("Debris"):AddItem(prt, 10)
- table.insert(Effects, {
- prt,
- "Cylinder",
- delay,
- x3,
- y3,
- z3,
- msh
- })
- end;
- };
- Sphere = {
- Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
- local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
- prt.Anchored = true
- prt.CFrame = cframe
- local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
- game:GetService("Debris"):AddItem(prt, 10)
- table.insert(Effects, {
- prt,
- "Cylinder",
- delay,
- x3,
- y3,
- z3,
- msh
- })
- end;
- };
- Elect = {
- Create = function(cff, x, y, z)
- local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
- prt.Anchored = true
- prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
- prt.CFrame = CFrame.new(prt.Position)
- game:GetService("Debris"):AddItem(prt, 2)
- local xval = math.random() / 2
- local yval = math.random() / 2
- local zval = math.random() / 2
- local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
- table.insert(Effects, {
- prt,
- "Elec",
- 0.1,
- x,
- y,
- z,
- xval,
- yval,
- zval
- })
- end;
- };
- Ring = {
- Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
- local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
- prt.Anchored = true
- prt.CFrame = cframe
- local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
- game:GetService("Debris"):AddItem(prt, 10)
- table.insert(Effects, {
- prt,
- "Cylinder",
- delay,
- x3,
- y3,
- z3,
- msh
- })
- end;
- };
- Wave = {
- Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
- local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
- prt.Anchored = true
- prt.CFrame = cframe
- local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
- game:GetService("Debris"):AddItem(prt, 10)
- table.insert(Effects, {
- prt,
- "Cylinder",
- delay,
- x3,
- y3,
- z3,
- msh
- })
- end;
- };
- Break = {
- Create = function(brickcolor, cframe, x1, y1, z1)
- local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
- prt.Anchored = true
- prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
- local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
- local num = math.random(10, 50) / 1000
- game:GetService("Debris"):AddItem(prt, 10)
- table.insert(Effects, {
- prt,
- "Shatter",
- num,
- prt.CFrame,
- math.random() - math.random(),
- 0,
- math.random(50, 100) / 100
- })
- end;
- };
- Fire = {
- Create = function(brickcolor, cframe, x1, y1, z1, delay)
- local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
- prt.Anchored = true
- prt.CFrame = cframe
- msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
- game:GetService("Debris"):AddItem(prt, 10)
- table.insert(Effects, {
- prt,
- "Fire",
- delay,
- 1,
- 1,
- 1,
- msh
- })
- end;
- };
- FireWave = {
- Create = function(brickcolor, cframe, x1, y1, z1)
- local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
- prt.Anchored = true
- prt.CFrame = cframe
- msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
- local d = Create("Decal"){
- Parent = prt,
- Texture = "rbxassetid://26356434",
- Face = "Top",
- }
- local d = Create("Decal"){
- Parent = prt,
- Texture = "rbxassetid://26356434",
- Face = "Bottom",
- }
- game:GetService("Debris"):AddItem(prt, 10)
- table.insert(Effects, {
- prt,
- "FireWave",
- 1,
- 30,
- math.random(400, 600) / 100,
- msh
- })
- end;
- };
- Lightning = {
- Create = function(p0, p1, tym, ofs, col, th, tra, last)
- local magz = (p0 - p1).magnitude
- local curpos = p0
- local trz = {
- -ofs,
- ofs
- }
- for i = 1, tym do
- local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
- local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
- local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
- li.Material = "Neon"
- if tym == i then
- local magz2 = (curpos - p1).magnitude
- li.Size = Vector3.new(th, th, magz2)
- li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
- table.insert(Effects, {
- li,
- "Disappear",
- last
- })
- else
- do
- do
- li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
- curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
- game.Debris:AddItem(li, 10)
- table.insert(Effects, {
- li,
- "Disappear",
- last
- })
- end
- end
- end
- end
- end
- };
- EffectTemplate = {
- };
- }
- function attackone()
- attack = true
- for i = 0, 1, 0.1 do
- swait()
- PlayAnimationFromTable({
- CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
- CFrame.new(0, 1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
- CFrame.new(1.5, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
- CFrame.new(-1.5, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
- CFrame.new(0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
- CFrame.new(-0.5, -2, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
- }, .3, false)
- end
- attack = false
- end
- Mouse.Button1Down:connect(function()
- if attack == false and attacktype == 1 then
- attackone()
- end
- end)
- Mouse.KeyDown:connect(function(k)
- k = k:lower()
- if attack == false and k == '' then
- end
- end)
- while true do
- swait()
- for i, v in pairs(Character:GetChildren()) do
- if v:IsA("Part") then
- v.Material = "SmoothPlastic"
- elseif v:IsA("Accessory") then
- v:WaitForChild("Handle").Material = "SmoothPlastic"
- end
- end
- Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
- velocity = RootPart.Velocity.y
- sine = sine + change
- local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
- if RootPart.Velocity.y > 1 and hit == nil then
- Anim = "Jump"
- if attack == false then
- RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
- RH.C0 = clerp(RH.C0, CFrame.new(.5, -2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
- LH.C0 = clerp(LH.C0, CFrame.new(-.5, -2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
- end
- elseif RootPart.Velocity.y < -1 and hit == nil then
- Anim = "Fall"
- if attack == false then
- RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
- RH.C0 = clerp(RH.C0, CFrame.new(.5, -2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
- LH.C0 = clerp(LH.C0, CFrame.new(-.5, -2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
- end
- elseif Torsovelocity < 1 and hit ~= nil then
- Anim = "Idle"
- if attack == false then
- change = 1
- PlayAnimationFromTable({
- CFrame.new(0.0305537544, 0.101244226, -0.110436231, 0.751921654, -2.69948202e-07, 0.659252584, 2.48371833e-07, 1, 1.26191509e-07, -0.659252584, 6.88536517e-08, 0.751921654) * CFrame.new(0, -0.1 + .1 * math.cos(sine / 20), 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0.133692384, 1.49995291, -0.122152172, 0.751921654, 0.118821487, -0.648456573, -2.85284614e-07, 0.983623922, 0.18023634, 0.659252584, -0.135523424, 0.739608109) * CFrame.Angles(math.rad(0 + 1 * math.cos(sine / 20)), 0, 0),
- CFrame.new(1.56342208, 0.082565181, 0.184068531, 0.944978952, -0.210362762, -0.250524461, 0.217591718, 0.976039171, 0.00118678785, 0.244271994, -0.0556335375, 0.968109608) * CFrame.new(0, 0, 0 - 0.1 * math.cos(sine / 20)) * CFrame.Angles(0 + 0.1 * math.cos(sine / 20), 0, 0),
- CFrame.new(-1.43761444, 0.138237804, 0.339363664, 0.86690402, 0.278344274, 0.413524032, -0.320227653, 0.946727693, 0.0340739228, -0.3820104, -0.161960647, 0.909855604) * CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0 - 0.1 * math.cos(sine / 20)) * CFrame.Angles(0 + 0.1 * math.cos(sine / 20), 0, 0),
- CFrame.new(0.620094717, -1.99999762, -0.161182314, 0.97460556, -0.0876395851, -0.206067026, 0.0712375641, 0.993768871, -0.0857243761, 0.21229586, 0.0688677281, 0.974775851) * CFrame.new(0, 0, 0) * CFrame.new(0 - 0.01 * math.cos(sine / 20), 0 - .1 * math.cos(sine / 20), 0) * CFrame.Angles(0 + 0.02 * math.cos(sine / 20), 0, 0 - 0.01 * math.cos(sine / 20)),
- CFrame.new(-0.646371901, -1.99999869, 0.0849364698, 0.992579937, 0.118687555, 0.0264309049, -0.120671012, 0.988230288, 0.0940183029, -0.0149610043, -0.0965101048, 0.995219648) * CFrame.new(0 + 0.01 * math.cos(sine / 20), 0 - .1 * math.cos(sine / 20), 0) * CFrame.Angles(0 - 0.02 * math.cos(sine / 20), 0, 0 + 0.01 * math.cos(sine / 20)),
- }, .3, false)
- end
- elseif Torsovelocity > 2 and hit ~= nil then
- Anim = "Walk"
- if attack == false then
- Character.Humanoid.WalkSpeed = 100
- PlayAnimationFromTable({
- CFrame.new(0, -0.0193441566, -0.137761548, 1, 0, 0, 0, 0.961308897, 0.275472969, 0, -0.275472969, 0.961308897) * CFrame.new(0, 0+ .1 * math.cos((sine) / 2), 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0, 1.44159341, 0.0451771915, 1, 0, 0, 0, 0.98646307, -0.163984656, 0, 0.163984656, 0.98646307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(1.63363111, 0.0754526258, -2.72151652e-007, 0.985570133, -0.16926825, 1.56980732e-007, 0.16926825, 0.985570133, 2.38418579e-007, -1.86264515e-007, -1.49011612e-007, 1.00000024) * CFrame.new(0-.2+.5 * math.cos((sine) / 4), 0.2+ .65 * math.cos((sine) / 2), 0+ 1.1 * math.cos((sine) / 4)) * CFrame.Angles(math.rad(0- 120 * math.cos((sine) / 4)),0, math.rad(0+ 60 * math.cos((sine) / 4))),
- CFrame.new(-1.61827064, 0.111134544, 1.51569429e-006, 0.978242338, 0.207465827, 7.76345075e-007, -0.207465842, 0.978242397, -2.41398811e-006, -1.25542283e-006, 2.20537186e-006, 1.00000012) * CFrame.new(0.2+.5 * math.cos((sine) / 4), 0.2+ .65 * math.cos((sine) / 2), 0- 1.1 * math.cos((sine) / 4)) * CFrame.Angles(math.rad(0+ 120 * math.cos((sine) / 4)), 0, math.rad(0+ 60 * math.cos((sine) / 4))),
- CFrame.new(0.5, -2.00000334, 2.67028881e-005, 1, 0, 0, 0, 1.00000024, 0, 0, 0, 1.00000024) * CFrame.new(0, 0+ .4 * math.cos((sine) / 2), 0 + 1 * math.cos((sine) / 4)) * CFrame.Angles(math.rad(0 - 50 * math.cos((sine) / 4)), math.rad(0), math.rad(0)),
- CFrame.new(-0.5, -2.00000334, 2.67028881e-005, 1, 0, 0, 0, 1.00000024, 0, 0, 0, 1.00000024) * CFrame.new(0, 0+ .4 * math.cos((sine) / 2), 0 - 1 * math.cos((sine) / 4)) * CFrame.Angles(math.rad(0 + 50 * math.cos((sine) / 4)), math.rad(0), math.rad(0)),
- }, .9, false)
- end
- end
- if 0 < #Effects then
- for e = 1, #Effects do
- if Effects[e] ~= nil then
- local Thing = Effects[e]
- if Thing ~= nil then
- local Part = Thing[1]
- local Mode = Thing[2]
- local Delay = Thing[3]
- local IncX = Thing[4]
- local IncY = Thing[5]
- local IncZ = Thing[6]
- if Thing[2] == "Shoot" then
- local Look = Thing[1]
- local move = 30
- if Thing[8] == 3 then
- move = 10
- end
- local hit, pos = rayCast(Thing[4], Thing[1], move, m)
- if Thing[10] ~= nil then
- da = pos
- cf2 = CFrame.new(Thing[4], Thing[10].Position)
- cfa = CFrame.new(Thing[4], pos)
- tehCF = cfa:lerp(cf2, 0.2)
- Thing[1] = tehCF.lookVector
- end
- local mag = (Thing[4] - pos).magnitude
- Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
- if Thing[8] == 2 then
- Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
- end
- Thing[4] = Thing[4] + Look * move
- Thing[3] = Thing[3] - 1
- if 2 < Thing[5] then
- Thing[5] = Thing[5] - 0.3
- Thing[6] = Thing[6] - 0.3
- end
- if hit ~= nil then
- Thing[3] = 0
- if Thing[8] == 1 or Thing[8] == 3 then
- Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
- else
- if Thing[8] == 2 then
- Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
- if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
- ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
- ref.Anchored = true
- ref.CFrame = CFrame.new(pos)
- CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
- game:GetService("Debris"):AddItem(ref, 0.2)
- Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
- Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
- MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
- end
- end
- end
- ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
- ref.Anchored = true
- ref.CFrame = CFrame.new(pos)
- Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
- game:GetService("Debris"):AddItem(ref, 1)
- end
- if Thing[3] <= 0 then
- table.remove(Effects, e)
- end
- end
- do
- do
- if Thing[2] == "FireWave" then
- if Thing[3] <= Thing[4] then
- Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
- Thing[3] = Thing[3] + 1
- Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
- else
- Part.Parent = nil
- table.remove(Effects, e)
- end
- end
- if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
- if Thing[1].Transparency <= 1 then
- if Thing[2] == "Block1" then
- Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
- Mesh = Thing[7]
- Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
- Thing[1].Transparency = Thing[1].Transparency + Thing[3]
- else
- if Thing[2] == "Block2" then
- Thing[1].CFrame = Thing[1].CFrame
- Mesh = Thing[7]
- Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
- Thing[1].Transparency = Thing[1].Transparency + Thing[3]
- else
- if Thing[2] == "Fire" then
- Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
- Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
- Thing[1].Transparency = Thing[1].Transparency + Thing[3]
- else
- if Thing[2] == "Cylinder" then
- Mesh = Thing[7]
- Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
- Thing[1].Transparency = Thing[1].Transparency + Thing[3]
- else
- if Thing[2] == "Blood" then
- Mesh = Thing[7]
- Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
- Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
- Thing[1].Transparency = Thing[1].Transparency + Thing[3]
- else
- if Thing[2] == "Elec" then
- Mesh = Thing[10]
- Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
- Thing[1].Transparency = Thing[1].Transparency + Thing[3]
- else
- if Thing[2] == "Disappear" then
- Thing[1].Transparency = Thing[1].Transparency + Thing[3]
- end
- end
- end
- end
- end
- end
- end
- else
- Part.Parent = nil
- table.remove(Effects, e)
- end
- end
- end
- end
- end
- end
- end
- end
- end
- --#Script Fixed And Edit By RADDIACTIVE
- --#SMILEY FACE :)
- wait()
- for i,v in pairs(game.Workspace:GetChildren()) do
- if v.Name == "Soundbar" then
- v:Destroy()
- end
- end
- local runDummyScript = function(f,scri)
- local oldenv = getfenv(f)
- local newenv = setmetatable({}, {
- __index = function(_, k)
- if k:lower() == 'script' then
- return scri
- else
- return oldenv[k]
- end
- end
- })
- setfenv(f, newenv)
- ypcall(function() f() end)
- end
- function cycle(num)
- local section=num % 1 * 3;
- local secondary=0.5 * math.pi * (section % 1);
- if section < 1 then
- return 1,1 - math.cos(secondary),1 - math.sin(secondary);
- elseif section < 2 then
- return 1 - math.sin(secondary),1,1 - math.cos(secondary);
- else
- return 1 - math.cos(secondary),1 - math.sin(secondary),1;
- end
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- mas.Name = "CompiledModel"
- o1 = Instance.new("Model")
- o1.Name = "Soundbar"
- o1.Parent = mas
- o2 = Instance.new("Part")
- o2.Name = "0"
- o2.Parent = o1
- o2.Position = Vector3.new(9.5, 0.200000018, 0)
- o2.Anchored = true
- o2.CFrame = CFrame.new(9.5, 0.200000018, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o2.CanCollide = false
- o2.Size = Vector3.new(0.5, 0.200000003, 0.5)
- o2.BottomSurface = Enum.SurfaceType.Smooth
- o2.TopSurface = Enum.SurfaceType.Smooth
- o3 = Instance.new("SpecialMesh")
- o3.Parent = o2
- o3.MeshId = "rbxassetid://990671252"
- o3.Scale = Vector3.new(1, 0.400000006, 1)
- o3.TextureId = "rbxassetid://2114473"
- o3.MeshType = Enum.MeshType.FileMesh
- o4 = Instance.new("Part")
- o4.Name = "9"
- o4.Parent = o1
- o4.Position = Vector3.new(5, 0.200000018, 0)
- o4.Anchored = true
- o4.CFrame = CFrame.new(5, 0.200000018, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o4.CanCollide = false
- o4.Size = Vector3.new(0.5, 0.200000003, 0.5)
- o4.BottomSurface = Enum.SurfaceType.Smooth
- o4.TopSurface = Enum.SurfaceType.Smooth
- o5 = Instance.new("SpecialMesh")
- o5.Parent = o4
- o5.MeshId = "rbxassetid://990671252"
- o5.Scale = Vector3.new(1, 0.400000006, 1)
- o5.TextureId = "rbxassetid://2114473"
- o5.MeshType = Enum.MeshType.FileMesh
- o6 = Instance.new("Part")
- o6.Name = "10"
- o6.Parent = o1
- o6.Position = Vector3.new(4.5, 0.200000018, 0)
- o6.Anchored = true
- o6.CFrame = CFrame.new(4.5, 0.200000018, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o6.CanCollide = false
- o6.Size = Vector3.new(0.5, 0.200000003, 0.5)
- o6.BottomSurface = Enum.SurfaceType.Smooth
- o6.TopSurface = Enum.SurfaceType.Smooth
- o7 = Instance.new("SpecialMesh")
- o7.Parent = o6
- o7.MeshId = "rbxassetid://990671252"
- o7.Scale = Vector3.new(1, 0.400000006, 1)
- o7.TextureId = "rbxassetid://2114473"
- o7.MeshType = Enum.MeshType.FileMesh
- o8 = Instance.new("Part")
- o8.Name = "11"
- o8.Parent = o1
- o8.Position = Vector3.new(4, 0.200000018, 0)
- o8.Anchored = true
- o8.CFrame = CFrame.new(4, 0.200000018, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o8.CanCollide = false
- o8.Size = Vector3.new(0.5, 0.200000003, 0.5)
- o8.BottomSurface = Enum.SurfaceType.Smooth
- o8.TopSurface = Enum.SurfaceType.Smooth
- o9 = Instance.new("SpecialMesh")
- o9.Parent = o8
- o9.MeshId = "rbxassetid://990671252"
- o9.Scale = Vector3.new(1, 0.400000006, 1)
- o9.TextureId = "rbxassetid://2114473"
- o9.MeshType = Enum.MeshType.FileMesh
- o10 = Instance.new("Part")
- o10.Name = "12"
- o10.Parent = o1
- o10.Position = Vector3.new(3.5, 0.200000018, 0)
- o10.Anchored = true
- o10.CFrame = CFrame.new(3.5, 0.200000018, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o10.CanCollide = false
- o10.Size = Vector3.new(0.5, 0.200000003, 0.5)
- o10.BottomSurface = Enum.SurfaceType.Smooth
- o10.TopSurface = Enum.SurfaceType.Smooth
- o11 = Instance.new("SpecialMesh")
- o11.Parent = o10
- o11.MeshId = "rbxassetid://990671252"
- o11.Scale = Vector3.new(1, 0.400000006, 1)
- o11.TextureId = "rbxassetid://2114473"
- o11.MeshType = Enum.MeshType.FileMesh
- o12 = Instance.new("Part")
- o12.Name = "13"
- o12.Parent = o1
- o12.Position = Vector3.new(3, 0.200000018, 0)
- o12.Anchored = true
- o12.CFrame = CFrame.new(3, 0.200000018, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o12.CanCollide = false
- o12.Size = Vector3.new(0.5, 0.200000003, 0.5)
- o12.BottomSurface = Enum.SurfaceType.Smooth
- o12.TopSurface = Enum.SurfaceType.Smooth
- o13 = Instance.new("SpecialMesh")
- o13.Parent = o12
- o13.MeshId = "rbxassetid://990671252"
- o13.Scale = Vector3.new(1, 0.400000006, 1)
- o13.TextureId = "rbxassetid://2114473"
- o13.MeshType = Enum.MeshType.FileMesh
- o14 = Instance.new("Part")
- o14.Name = "1"
- o14.Parent = o1
- o14.Position = Vector3.new(9, 0.200000018, 0)
- o14.Anchored = true
- o14.CFrame = CFrame.new(9, 0.200000018, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o14.CanCollide = false
- o14.Size = Vector3.new(0.5, 0.200000003, 0.5)
- o14.BottomSurface = Enum.SurfaceType.Smooth
- o14.TopSurface = Enum.SurfaceType.Smooth
- o15 = Instance.new("SpecialMesh")
- o15.Parent = o14
- o15.MeshId = "rbxassetid://990671252"
- o15.Scale = Vector3.new(1, 0.400000006, 1)
- o15.TextureId = "rbxassetid://2114473"
- o15.MeshType = Enum.MeshType.FileMesh
- o16 = Instance.new("Part")
- o16.Name = "19"
- o16.Parent = o1
- o16.Position = Vector3.new(0, 0.200000018, 0)
- o16.Anchored = true
- o16.CFrame = CFrame.new(0, 0.200000018, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o16.CanCollide = false
- o16.Size = Vector3.new(0.5, 0.200000003, 0.5)
- o16.BottomSurface = Enum.SurfaceType.Smooth
- o16.TopSurface = Enum.SurfaceType.Smooth
- o17 = Instance.new("SpecialMesh")
- o17.Parent = o16
- o17.MeshId = "rbxassetid://990671252"
- o17.Scale = Vector3.new(1, 0.400000006, 1)
- o17.TextureId = "rbxassetid://2114473"
- o17.MeshType = Enum.MeshType.FileMesh
- o18 = Instance.new("Part")
- o18.Name = "20"
- o18.Parent = o1
- o18.Position = Vector3.new(-0.5, 0.200000018, 0)
- o18.Anchored = true
- o18.CFrame = CFrame.new(-0.5, 0.200000018, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o18.CanCollide = false
- o18.Size = Vector3.new(0.5, 0.200000003, 0.5)
- o18.BottomSurface = Enum.SurfaceType.Smooth
- o18.TopSurface = Enum.SurfaceType.Smooth
- o19 = Instance.new("SpecialMesh")
- o19.Parent = o18
- o19.MeshId = "rbxassetid://990671252"
- o19.Scale = Vector3.new(1, 0.400000006, 1)
- o19.TextureId = "rbxassetid://2114473"
- o19.MeshType = Enum.MeshType.FileMesh
- o20 = Instance.new("Part")
- o20.Name = "21"
- o20.Parent = o1
- o20.Position = Vector3.new(-1, 0.200000018, 0)
- o20.Anchored = true
- o20.CFrame = CFrame.new(-1, 0.200000018, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o20.CanCollide = false
- o20.Size = Vector3.new(0.5, 0.200000003, 0.5)
- o20.BottomSurface = Enum.SurfaceType.Smooth
- o20.TopSurface = Enum.SurfaceType.Smooth
- o21 = Instance.new("SpecialMesh")
- o21.Parent = o20
- o21.MeshId = "rbxassetid://990671252"
- o21.Scale = Vector3.new(1, 0.400000006, 1)
- o21.TextureId = "rbxassetid://2114473"
- o21.MeshType = Enum.MeshType.FileMesh
- o22 = Instance.new("Part")
- o22.Name = "22"
- o22.Parent = o1
- o22.Position = Vector3.new(-1.5, 0.200000018, 0)
- o22.Anchored = true
- o22.CFrame = CFrame.new(-1.5, 0.200000018, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o22.CanCollide = false
- o22.Size = Vector3.new(0.5, 0.200000003, 0.5)
- o22.BottomSurface = Enum.SurfaceType.Smooth
- o22.TopSurface = Enum.SurfaceType.Smooth
- o23 = Instance.new("SpecialMesh")
- o23.Parent = o22
- o23.MeshId = "rbxassetid://990671252"
- o23.Scale = Vector3.new(1, 0.400000006, 1)
- o23.TextureId = "rbxassetid://2114473"
- o23.MeshType = Enum.MeshType.FileMesh
- o24 = Instance.new("Part")
- o24.Name = "23"
- o24.Parent = o1
- o24.Position = Vector3.new(-2, 0.200000018, 0)
- o24.Anchored = true
- o24.CFrame = CFrame.new(-2, 0.200000018, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o24.CanCollide = false
- o24.Size = Vector3.new(0.5, 0.200000003, 0.5)
- o24.BottomSurface = Enum.SurfaceType.Smooth
- o24.TopSurface = Enum.SurfaceType.Smooth
- o25 = Instance.new("SpecialMesh")
- o25.Parent = o24
- o25.MeshId = "rbxassetid://990671252"
- o25.Scale = Vector3.new(1, 0.400000006, 1)
- o25.TextureId = "rbxassetid://2114473"
- o25.MeshType = Enum.MeshType.FileMesh
- o26 = Instance.new("Part")
- o26.Name = "2"
- o26.Parent = o1
- o26.Position = Vector3.new(8.5, 0.200000018, 0)
- o26.Anchored = true
- o26.CFrame = CFrame.new(8.5, 0.200000018, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o26.CanCollide = false
- o26.Size = Vector3.new(0.5, 0.200000003, 0.5)
- o26.BottomSurface = Enum.SurfaceType.Smooth
- o26.TopSurface = Enum.SurfaceType.Smooth
- o27 = Instance.new("SpecialMesh")
- o27.Parent = o26
- o27.MeshId = "rbxassetid://990671252"
- o27.Scale = Vector3.new(1, 0.400000006, 1)
- o27.TextureId = "rbxassetid://2114473"
- o27.MeshType = Enum.MeshType.FileMesh
- o28 = Instance.new("Part")
- o28.Name = "29"
- o28.Parent = o1
- o28.Position = Vector3.new(-5, 0.200000018, 0)
- o28.Anchored = true
- o28.CFrame = CFrame.new(-5, 0.200000018, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o28.CanCollide = false
- o28.Size = Vector3.new(0.5, 0.200000003, 0.5)
- o28.BottomSurface = Enum.SurfaceType.Smooth
- o28.TopSurface = Enum.SurfaceType.Smooth
- o29 = Instance.new("SpecialMesh")
- o29.Parent = o28
- o29.MeshId = "rbxassetid://990671252"
- o29.Scale = Vector3.new(1, 0.400000006, 1)
- o29.TextureId = "rbxassetid://2114473"
- o29.MeshType = Enum.MeshType.FileMesh
- o30 = Instance.new("Part")
- o30.Name = "30"
- o30.Parent = o1
- o30.Position = Vector3.new(-5.5, 0.200000018, 0)
- o30.Anchored = true
- o30.CFrame = CFrame.new(-5.5, 0.200000018, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o30.CanCollide = false
- o30.Size = Vector3.new(0.5, 0.200000003, 0.5)
- o30.BottomSurface = Enum.SurfaceType.Smooth
- o30.TopSurface = Enum.SurfaceType.Smooth
- o31 = Instance.new("SpecialMesh")
- o31.Parent = o30
- o31.MeshId = "rbxassetid://990671252"
- o31.Scale = Vector3.new(1, 0.400000006, 1)
- o31.TextureId = "rbxassetid://2114473"
- o31.MeshType = Enum.MeshType.FileMesh
- o32 = Instance.new("Part")
- o32.Name = "31"
- o32.Parent = o1
- o32.Position = Vector3.new(-6, 0.200000018, 0)
- o32.Anchored = true
- o32.CFrame = CFrame.new(-6, 0.200000018, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o32.CanCollide = false
- o32.Size = Vector3.new(0.5, 0.200000003, 0.5)
- o32.BottomSurface = Enum.SurfaceType.Smooth
- o32.TopSurface = Enum.SurfaceType.Smooth
- o33 = Instance.new("SpecialMesh")
- o33.Parent = o32
- o33.MeshId = "rbxassetid://990671252"
- o33.Scale = Vector3.new(1, 0.400000006, 1)
- o33.TextureId = "rbxassetid://2114473"
- o33.MeshType = Enum.MeshType.FileMesh
- o34 = Instance.new("Part")
- o34.Name = "32"
- o34.Parent = o1
- o34.Position = Vector3.new(-6.5, 0.200000018, 0)
- o34.Anchored = true
- o34.CFrame = CFrame.new(-6.5, 0.200000018, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o34.CanCollide = false
- o34.Size = Vector3.new(0.5, 0.200000003, 0.5)
- o34.BottomSurface = Enum.SurfaceType.Smooth
- o34.TopSurface = Enum.SurfaceType.Smooth
- o35 = Instance.new("SpecialMesh")
- o35.Parent = o34
- o35.MeshId = "rbxassetid://990671252"
- o35.Scale = Vector3.new(1, 0.400000006, 1)
- o35.TextureId = "rbxassetid://2114473"
- o35.MeshType = Enum.MeshType.FileMesh
- o36 = Instance.new("Part")
- o36.Name = "33"
- o36.Parent = o1
- o36.Position = Vector3.new(-7, 0.200000018, 0)
- o36.Anchored = true
- o36.CFrame = CFrame.new(-7, 0.200000018, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o36.CanCollide = false
- o36.Size = Vector3.new(0.5, 0.200000003, 0.5)
- o36.BottomSurface = Enum.SurfaceType.Smooth
- o36.TopSurface = Enum.SurfaceType.Smooth
- o37 = Instance.new("SpecialMesh")
- o37.Parent = o36
- o37.MeshId = "rbxassetid://990671252"
- o37.Scale = Vector3.new(1, 0.400000006, 1)
- o37.TextureId = "rbxassetid://2114473"
- o37.MeshType = Enum.MeshType.FileMesh
- o38 = Instance.new("Part")
- o38.Name = "3"
- o38.Parent = o1
- o38.Position = Vector3.new(8, 0.200000018, 0)
- o38.Anchored = true
- o38.CFrame = CFrame.new(8, 0.200000018, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o38.CanCollide = false
- o38.Size = Vector3.new(0.5, 0.200000003, 0.5)
- o38.BottomSurface = Enum.SurfaceType.Smooth
- o38.TopSurface = Enum.SurfaceType.Smooth
- o39 = Instance.new("SpecialMesh")
- o39.Parent = o38
- o39.MeshId = "rbxassetid://990671252"
- o39.Scale = Vector3.new(1, 0.400000006, 1)
- o39.TextureId = "rbxassetid://2114473"
- o39.MeshType = Enum.MeshType.FileMesh
- o40 = Instance.new("Part")
- o40.Name = "14"
- o40.Parent = o1
- o40.Position = Vector3.new(2.5, 0.200000018, 0)
- o40.Anchored = true
- o40.CFrame = CFrame.new(2.5, 0.200000018, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o40.CanCollide = false
- o40.Size = Vector3.new(0.5, 0.200000003, 0.5)
- o40.BottomSurface = Enum.SurfaceType.Smooth
- o40.TopSurface = Enum.SurfaceType.Smooth
- o41 = Instance.new("SpecialMesh")
- o41.Parent = o40
- o41.MeshId = "rbxassetid://990671252"
- o41.Scale = Vector3.new(1, 0.400000006, 1)
- o41.TextureId = "rbxassetid://2114473"
- o41.MeshType = Enum.MeshType.FileMesh
- o42 = Instance.new("Part")
- o42.Name = "24"
- o42.Parent = o1
- o42.Position = Vector3.new(-2.5, 0.200000018, 0)
- o42.Anchored = true
- o42.CFrame = CFrame.new(-2.5, 0.200000018, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o42.CanCollide = false
- o42.Size = Vector3.new(0.5, 0.200000003, 0.5)
- o42.BottomSurface = Enum.SurfaceType.Smooth
- o42.TopSurface = Enum.SurfaceType.Smooth
- o43 = Instance.new("SpecialMesh")
- o43.Parent = o42
- o43.MeshId = "rbxassetid://990671252"
- o43.Scale = Vector3.new(1, 0.400000006, 1)
- o43.TextureId = "rbxassetid://2114473"
- o43.MeshType = Enum.MeshType.FileMesh
- o44 = Instance.new("Part")
- o44.Name = "4"
- o44.Parent = o1
- o44.Position = Vector3.new(7.5, 0.200000018, 0)
- o44.Anchored = true
- o44.CFrame = CFrame.new(7.5, 0.200000018, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o44.CanCollide = false
- o44.Size = Vector3.new(0.5, 0.200000003, 0.5)
- o44.BottomSurface = Enum.SurfaceType.Smooth
- o44.TopSurface = Enum.SurfaceType.Smooth
- o45 = Instance.new("SpecialMesh")
- o45.Parent = o44
- o45.MeshId = "rbxassetid://990671252"
- o45.Scale = Vector3.new(1, 0.400000006, 1)
- o45.TextureId = "rbxassetid://2114473"
- o45.MeshType = Enum.MeshType.FileMesh
- o46 = Instance.new("Part")
- o46.Name = "34"
- o46.Parent = o1
- o46.Position = Vector3.new(-7.5, 0.200000018, 0)
- o46.Anchored = true
- o46.CFrame = CFrame.new(-7.5, 0.200000018, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o46.CanCollide = false
- o46.Size = Vector3.new(0.5, 0.200000003, 0.5)
- o46.BottomSurface = Enum.SurfaceType.Smooth
- o46.TopSurface = Enum.SurfaceType.Smooth
- o47 = Instance.new("SpecialMesh")
- o47.Parent = o46
- o47.MeshId = "rbxassetid://990671252"
- o47.Scale = Vector3.new(1, 0.400000006, 1)
- o47.TextureId = "rbxassetid://2114473"
- o47.MeshType = Enum.MeshType.FileMesh
- o48 = Instance.new("Part")
- o48.Name = "15"
- o48.Parent = o1
- o48.Position = Vector3.new(2, 0.200000018, 0)
- o48.Anchored = true
- o48.CFrame = CFrame.new(2, 0.200000018, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o48.CanCollide = false
- o48.Size = Vector3.new(0.5, 0.200000003, 0.5)
- o48.BottomSurface = Enum.SurfaceType.Smooth
- o48.TopSurface = Enum.SurfaceType.Smooth
- o49 = Instance.new("SpecialMesh")
- o49.Parent = o48
- o49.MeshId = "rbxassetid://990671252"
- o49.Scale = Vector3.new(1, 0.400000006, 1)
- o49.TextureId = "rbxassetid://2114473"
- o49.MeshType = Enum.MeshType.FileMesh
- o50 = Instance.new("Part")
- o50.Name = "25"
- o50.Parent = o1
- o50.Position = Vector3.new(-3, 0.200000018, 0)
- o50.Anchored = true
- o50.CFrame = CFrame.new(-3, 0.200000018, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o50.CanCollide = false
- o50.Size = Vector3.new(0.5, 0.200000003, 0.5)
- o50.BottomSurface = Enum.SurfaceType.Smooth
- o50.TopSurface = Enum.SurfaceType.Smooth
- o51 = Instance.new("SpecialMesh")
- o51.Parent = o50
- o51.MeshId = "rbxassetid://990671252"
- o51.Scale = Vector3.new(1, 0.400000006, 1)
- o51.TextureId = "rbxassetid://2114473"
- o51.MeshType = Enum.MeshType.FileMesh
- o52 = Instance.new("Part")
- o52.Name = "5"
- o52.Parent = o1
- o52.Position = Vector3.new(7, 0.200000018, 0)
- o52.Anchored = true
- o52.CFrame = CFrame.new(7, 0.200000018, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o52.CanCollide = false
- o52.Size = Vector3.new(0.5, 0.200000003, 0.5)
- o52.BottomSurface = Enum.SurfaceType.Smooth
- o52.TopSurface = Enum.SurfaceType.Smooth
- o53 = Instance.new("SpecialMesh")
- o53.Parent = o52
- o53.MeshId = "rbxassetid://990671252"
- o53.Scale = Vector3.new(1, 0.400000006, 1)
- o53.TextureId = "rbxassetid://2114473"
- o53.MeshType = Enum.MeshType.FileMesh
- o54 = Instance.new("Part")
- o54.Name = "35"
- o54.Parent = o1
- o54.Position = Vector3.new(-8, 0.200000018, 0)
- o54.Anchored = true
- o54.CFrame = CFrame.new(-8, 0.200000018, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o54.CanCollide = false
- o54.Size = Vector3.new(0.5, 0.200000003, 0.5)
- o54.BottomSurface = Enum.SurfaceType.Smooth
- o54.TopSurface = Enum.SurfaceType.Smooth
- o55 = Instance.new("SpecialMesh")
- o55.Parent = o54
- o55.MeshId = "rbxassetid://990671252"
- o55.Scale = Vector3.new(1, 0.400000006, 1)
- o55.TextureId = "rbxassetid://2114473"
- o55.MeshType = Enum.MeshType.FileMesh
- o56 = Instance.new("Part")
- o56.Name = "16"
- o56.Parent = o1
- o56.Position = Vector3.new(1.5, 0.200000018, 0)
- o56.Anchored = true
- o56.CFrame = CFrame.new(1.5, 0.200000018, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o56.CanCollide = false
- o56.Size = Vector3.new(0.5, 0.200000003, 0.5)
- o56.BottomSurface = Enum.SurfaceType.Smooth
- o56.TopSurface = Enum.SurfaceType.Smooth
- o57 = Instance.new("SpecialMesh")
- o57.Parent = o56
- o57.MeshId = "rbxassetid://990671252"
- o57.Scale = Vector3.new(1, 0.400000006, 1)
- o57.TextureId = "rbxassetid://2114473"
- o57.MeshType = Enum.MeshType.FileMesh
- o58 = Instance.new("Part")
- o58.Name = "6"
- o58.Parent = o1
- o58.Position = Vector3.new(6.5, 0.200000018, 0)
- o58.Anchored = true
- o58.CFrame = CFrame.new(6.5, 0.200000018, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o58.CanCollide = false
- o58.Size = Vector3.new(0.5, 0.200000003, 0.5)
- o58.BottomSurface = Enum.SurfaceType.Smooth
- o58.TopSurface = Enum.SurfaceType.Smooth
- o59 = Instance.new("SpecialMesh")
- o59.Parent = o58
- o59.MeshId = "rbxassetid://990671252"
- o59.Scale = Vector3.new(1, 0.400000006, 1)
- o59.TextureId = "rbxassetid://2114473"
- o59.MeshType = Enum.MeshType.FileMesh
- o60 = Instance.new("Part")
- o60.Name = "26"
- o60.Parent = o1
- o60.Position = Vector3.new(-3.5, 0.200000018, 0)
- o60.Anchored = true
- o60.CFrame = CFrame.new(-3.5, 0.200000018, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o60.CanCollide = false
- o60.Size = Vector3.new(0.5, 0.200000003, 0.5)
- o60.BottomSurface = Enum.SurfaceType.Smooth
- o60.TopSurface = Enum.SurfaceType.Smooth
- o61 = Instance.new("SpecialMesh")
- o61.Parent = o60
- o61.MeshId = "rbxassetid://990671252"
- o61.Scale = Vector3.new(1, 0.400000006, 1)
- o61.TextureId = "rbxassetid://2114473"
- o61.MeshType = Enum.MeshType.FileMesh
- o62 = Instance.new("Part")
- o62.Name = "36"
- o62.Parent = o1
- o62.Position = Vector3.new(-8.5, 0.200000018, 0)
- o62.Anchored = true
- o62.CFrame = CFrame.new(-8.5, 0.200000018, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o62.CanCollide = false
- o62.Size = Vector3.new(0.5, 0.200000003, 0.5)
- o62.BottomSurface = Enum.SurfaceType.Smooth
- o62.TopSurface = Enum.SurfaceType.Smooth
- o63 = Instance.new("SpecialMesh")
- o63.Parent = o62
- o63.MeshId = "rbxassetid://990671252"
- o63.Scale = Vector3.new(1, 0.400000006, 1)
- o63.TextureId = "rbxassetid://2114473"
- o63.MeshType = Enum.MeshType.FileMesh
- o64 = Instance.new("Part")
- o64.Name = "17"
- o64.Parent = o1
- o64.Position = Vector3.new(1, 0.200000018, 0)
- o64.Anchored = true
- o64.CFrame = CFrame.new(1, 0.200000018, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o64.CanCollide = false
- o64.Size = Vector3.new(0.5, 0.200000003, 0.5)
- o64.BottomSurface = Enum.SurfaceType.Smooth
- o64.TopSurface = Enum.SurfaceType.Smooth
- o65 = Instance.new("SpecialMesh")
- o65.Parent = o64
- o65.MeshId = "rbxassetid://990671252"
- o65.Scale = Vector3.new(1, 0.400000006, 1)
- o65.TextureId = "rbxassetid://2114473"
- o65.MeshType = Enum.MeshType.FileMesh
- o66 = Instance.new("Part")
- o66.Name = "27"
- o66.Parent = o1
- o66.Position = Vector3.new(-4, 0.200000018, 0)
- o66.Anchored = true
- o66.CFrame = CFrame.new(-4, 0.200000018, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o66.CanCollide = false
- o66.Size = Vector3.new(0.5, 0.200000003, 0.5)
- o66.BottomSurface = Enum.SurfaceType.Smooth
- o66.TopSurface = Enum.SurfaceType.Smooth
- o67 = Instance.new("SpecialMesh")
- o67.Parent = o66
- o67.MeshId = "rbxassetid://990671252"
- o67.Scale = Vector3.new(1, 0.400000006, 1)
- o67.TextureId = "rbxassetid://2114473"
- o67.MeshType = Enum.MeshType.FileMesh
- o68 = Instance.new("Part")
- o68.Name = "7"
- o68.Parent = o1
- o68.Position = Vector3.new(6, 0.200000018, 0)
- o68.Anchored = true
- o68.CFrame = CFrame.new(6, 0.200000018, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o68.CanCollide = false
- o68.Size = Vector3.new(0.5, 0.200000003, 0.5)
- o68.BottomSurface = Enum.SurfaceType.Smooth
- o68.TopSurface = Enum.SurfaceType.Smooth
- o69 = Instance.new("SpecialMesh")
- o69.Parent = o68
- o69.MeshId = "rbxassetid://990671252"
- o69.Scale = Vector3.new(1, 0.400000006, 1)
- o69.TextureId = "rbxassetid://2114473"
- o69.MeshType = Enum.MeshType.FileMesh
- o70 = Instance.new("Part")
- o70.Name = "37"
- o70.Parent = o1
- o70.Position = Vector3.new(-9, 0.200000018, 0)
- o70.Anchored = true
- o70.CFrame = CFrame.new(-9, 0.200000018, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o70.CanCollide = false
- o70.Size = Vector3.new(0.5, 0.200000003, 0.5)
- o70.BottomSurface = Enum.SurfaceType.Smooth
- o70.TopSurface = Enum.SurfaceType.Smooth
- o71 = Instance.new("SpecialMesh")
- o71.Parent = o70
- o71.MeshId = "rbxassetid://990671252"
- o71.Scale = Vector3.new(1, 0.400000006, 1)
- o71.TextureId = "rbxassetid://2114473"
- o71.MeshType = Enum.MeshType.FileMesh
- o72 = Instance.new("Part")
- o72.Name = "8"
- o72.Parent = o1
- o72.Position = Vector3.new(5.5, 0.200000018, 0)
- o72.Anchored = true
- o72.CFrame = CFrame.new(5.5, 0.200000018, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o72.CanCollide = false
- o72.Size = Vector3.new(0.5, 0.200000003, 0.5)
- o72.BottomSurface = Enum.SurfaceType.Smooth
- o72.TopSurface = Enum.SurfaceType.Smooth
- o73 = Instance.new("SpecialMesh")
- o73.Parent = o72
- o73.MeshId = "rbxassetid://990671252"
- o73.Scale = Vector3.new(1, 0.400000006, 1)
- o73.TextureId = "rbxassetid://2114473"
- o73.MeshType = Enum.MeshType.FileMesh
- o74 = Instance.new("Part")
- o74.Name = "18"
- o74.Parent = o1
- o74.Position = Vector3.new(0.5, 0.200000018, 0)
- o74.Anchored = true
- o74.CFrame = CFrame.new(0.5, 0.200000018, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o74.CanCollide = false
- o74.Size = Vector3.new(0.5, 0.200000003, 0.5)
- o74.BottomSurface = Enum.SurfaceType.Smooth
- o74.TopSurface = Enum.SurfaceType.Smooth
- o75 = Instance.new("SpecialMesh")
- o75.Parent = o74
- o75.MeshId = "rbxassetid://990671252"
- o75.Scale = Vector3.new(1, 0.400000006, 1)
- o75.TextureId = "rbxassetid://2114473"
- o75.MeshType = Enum.MeshType.FileMesh
- o76 = Instance.new("Part")
- o76.Name = "28"
- o76.Parent = o1
- o76.Position = Vector3.new(-4.5, 0.200000018, 0)
- o76.Anchored = true
- o76.CFrame = CFrame.new(-4.5, 0.200000018, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o76.CanCollide = false
- o76.Size = Vector3.new(0.5, 0.200000003, 0.5)
- o76.BottomSurface = Enum.SurfaceType.Smooth
- o76.TopSurface = Enum.SurfaceType.Smooth
- o77 = Instance.new("SpecialMesh")
- o77.Parent = o76
- o77.MeshId = "rbxassetid://990671252"
- o77.Scale = Vector3.new(1, 0.400000006, 1)
- o77.TextureId = "rbxassetid://2114473"
- o77.MeshType = Enum.MeshType.FileMesh
- o78 = Instance.new("Part")
- o78.Name = "38"
- o78.Parent = o1
- o78.Position = Vector3.new(-9.5, 0.200000018, 0)
- o78.Anchored = true
- o78.CFrame = CFrame.new(-9.5, 0.200000018, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o78.CanCollide = false
- o78.Size = Vector3.new(0.5, 0.200000003, 0.5)
- o78.BottomSurface = Enum.SurfaceType.Smooth
- o78.TopSurface = Enum.SurfaceType.Smooth
- o79 = Instance.new("SpecialMesh")
- o79.Parent = o78
- o79.MeshId = "rbxassetid://990671252"
- o79.Scale = Vector3.new(1, 0.400000006, 1)
- o79.TextureId = "rbxassetid://2114473"
- o79.MeshType = Enum.MeshType.FileMesh
- o80 = Instance.new("SpecialMesh")
- o80.Parent = o1
- o80.MeshId = "rbxassetid://990671252"
- o80.Scale = Vector3.new(40, 0.400000006, 2)
- o80.TextureId = "rbxassetid://2114473"
- o80.VertexColor = Vector3.new(0, 0, 0)
- o80.MeshType = Enum.MeshType.FileMesh
- mas.Parent = workspace
- mas:MakeJoints()
- local mas1 = mas:GetChildren()
- for i=1,#mas1 do
- mas1[i].Parent = game.Players.LocalPlayer.Character
- ypcall(function() mas1[i]:MakeJoints() end)
- end
- mas:Destroy()
- for i=1,#cors do
- coroutine.resume(cors[i])
- end
- local Height=20 -- Max height of the bars
- local plr=game.Players.LocalPlayer
- o81 = Instance.new("Sound")
- o81.Parent = plr.Character.Torso
- o81.SoundId = "rbxassetid://508162596"
- o81.Volume = 3
- o81.Looped = true
- -- Objects
- -- Objects
- local MusicGui = Instance.new("ScreenGui")
- local MainFrame = Instance.new("Frame")
- local SongName = Instance.new("TextLabel")
- local SavedSongs = Instance.new("TextLabel")
- local OpenSaved = Instance.new("TextButton")
- local Play = Instance.new("TextButton")
- local Searchcat = Instance.new("TextBox")
- local ID = Instance.new("TextBox")
- local Search = Instance.new("TextButton")
- local Pause = Instance.new("TextButton")
- local Resume = Instance.new("TextButton")
- local Close = Instance.new("TextButton")
- local CurrentVolume = Instance.new("TextLabel")
- local VolUp = Instance.new("TextButton")
- local VolDown = Instance.new("TextButton")
- local Playlist = Instance.new("TextLabel")
- local check = Instance.new("TextButton")
- local skip = Instance.new("TextButton")
- local forward = Instance.new("TextButton")
- local rewind = Instance.new("TextButton")
- local previous = Instance.new("TextButton")
- local stime = Instance.new("TextLabel")
- local Settings = Instance.new("TextButton")
- local SavedList = Instance.new("Frame")
- local fav = Instance.new("TextButton")
- local close = Instance.new("TextButton")
- local song = Instance.new("TextButton")
- local Favs = Instance.new("Frame")
- local Title = Instance.new("TextLabel")
- local close_2 = Instance.new("TextButton")
- local Open = Instance.new("TextButton")
- -- Properties
- MusicGui.Name = "Music Gui"
- MusicGui.Parent = game.Players.LocalPlayer.PlayerGui
- MainFrame.Name = "MainFrame"
- MainFrame.Parent = MusicGui
- MainFrame.BackgroundColor3 = Color3.new(0, 0, 0)
- MainFrame.BackgroundTransparency = 0.34999999403954
- MainFrame.BorderColor3 = Color3.new(0.403922, 0.403922, 0.403922)
- MainFrame.BorderSizePixel = 5
- MainFrame.Position = UDim2.new(0, 0, 0.349999994, 0)
- MainFrame.Size = UDim2.new(0.250000003, 0, 0.349999994, 0)
- SongName.Name = "SongName"
- SongName.Parent = MainFrame
- SongName.BackgroundColor3 = Color3.new(0, 0, 0)
- SongName.Position = UDim2.new(0.100000001, 0, 0.100000001, 0)
- SongName.Size = UDim2.new(0.699999988, 0, 0.100000001, 0)
- SongName.Font = Enum.Font.SourceSans
- SongName.FontSize = Enum.FontSize.Size14
- SongName.Text = "Song"
- SongName.TextColor3 = Color3.new(1, 1, 1)
- SongName.TextScaled = true
- SongName.TextWrapped = true
- SongName.TextXAlignment = Enum.TextXAlignment.Left
- SavedSongs.Name = "SavedSongs"
- SavedSongs.Parent = MainFrame
- SavedSongs.BackgroundColor3 = Color3.new(0, 0, 0)
- SavedSongs.Position = UDim2.new(0.100000001, 0, 0.400000006, 0)
- SavedSongs.Size = UDim2.new(0.699999988, 0, 0.100000001, 0)
- SavedSongs.Font = Enum.Font.SourceSans
- SavedSongs.FontSize = Enum.FontSize.Size14
- SavedSongs.Text = "Saved"
- SavedSongs.TextColor3 = Color3.new(1, 1, 1)
- SavedSongs.TextScaled = true
- SavedSongs.TextWrapped = true
- SavedSongs.TextXAlignment = Enum.TextXAlignment.Left
- OpenSaved.Name = "OpenSaved"
- OpenSaved.Parent = MainFrame
- OpenSaved.BackgroundColor3 = Color3.new(0, 0, 0)
- OpenSaved.Position = UDim2.new(0.800000012, 0, 0.400000006, 0)
- OpenSaved.Size = UDim2.new(0.100000001, 0, 0.100000001, 0)
- OpenSaved.Font = Enum.Font.SourceSans
- OpenSaved.FontSize = Enum.FontSize.Size14
- OpenSaved.Text = ">"
- OpenSaved.TextColor3 = Color3.new(1, 1, 1)
- OpenSaved.TextScaled = true
- OpenSaved.TextWrapped = true
- Play.Name = "Play"
- Play.Parent = MainFrame
- Play.BackgroundColor3 = Color3.new(0, 0, 0)
- Play.Position = UDim2.new(0.819999993, 0, 0.25, 0)
- Play.Size = UDim2.new(0.100000001, 0, 0.100000001, 0)
- Play.Font = Enum.Font.SourceSans
- Play.FontSize = Enum.FontSize.Size14
- Play.Text = "Play"
- Play.TextColor3 = Color3.new(1, 1, 1)
- Play.TextScaled = true
- Play.TextWrapped = true
- Searchcat.Name = "Searchcat"
- Searchcat.Parent = MainFrame
- Searchcat.BackgroundColor3 = Color3.new(0, 0, 0)
- Searchcat.Position = UDim2.new(0.100000001, 0, 0.550000012, 0)
- Searchcat.Selectable = false
- Searchcat.Size = UDim2.new(0.699999988, 0, 0.100000001, 0)
- Searchcat.Font = Enum.Font.SourceSans
- Searchcat.FontSize = Enum.FontSize.Size14
- Searchcat.Text = "Search"
- Searchcat.TextColor3 = Color3.new(1, 1, 1)
- Searchcat.TextScaled = true
- Searchcat.TextWrapped = true
- Searchcat.TextXAlignment = Enum.TextXAlignment.Left
- ID.Name = "ID"
- ID.Parent = MainFrame
- ID.BackgroundColor3 = Color3.new(0, 0, 0)
- ID.Position = UDim2.new(0.100000001, 0, 0.25, 0)
- ID.Selectable = false
- ID.Size = UDim2.new(0.699999988, 0, 0.100000001, 0)
- ID.Font = Enum.Font.SourceSans
- ID.FontSize = Enum.FontSize.Size14
- ID.Text = "ID"
- ID.TextColor3 = Color3.new(1, 1, 1)
- ID.TextScaled = true
- ID.TextWrapped = true
- ID.TextXAlignment = Enum.TextXAlignment.Left
- Search.Name = "Search"
- Search.Parent = MainFrame
- Search.BackgroundColor3 = Color3.new(0, 0, 0)
- Search.Position = UDim2.new(0.819999993, 0, 0.550000012, 0)
- Search.Size = UDim2.new(0.100000001, 0, 0.100000001, 0)
- Search.Font = Enum.Font.SourceSans
- Search.FontSize = Enum.FontSize.Size14
- Search.Text = "Search"
- Search.TextColor3 = Color3.new(1, 1, 1)
- Search.TextScaled = true
- Search.TextWrapped = true
- Pause.Name = "Pause"
- Pause.Parent = MainFrame
- Pause.BackgroundColor3 = Color3.new(0, 0, 0)
- Pause.Position = UDim2.new(0.425000012, 0, 0.699999988, 0)
- Pause.Size = UDim2.new(0.100000001, 0, 0.100000001, 0)
- Pause.Font = Enum.Font.SourceSans
- Pause.FontSize = Enum.FontSize.Size14
- Pause.Text = "Pause"
- Pause.TextColor3 = Color3.new(1, 1, 1)
- Pause.TextScaled = true
- Pause.TextWrapped = true
- Resume.Name = "Resume"
- Resume.Parent = MainFrame
- Resume.BackgroundColor3 = Color3.new(0, 0, 0)
- Resume.Position = UDim2.new(0.550000012, 0, 0.699999988, 0)
- Resume.Size = UDim2.new(0.100000001, 0, 0.100000001, 0)
- Resume.Font = Enum.Font.SourceSans
- Resume.FontSize = Enum.FontSize.Size14
- Resume.Text = "Play"
- Resume.TextColor3 = Color3.new(1, 1, 1)
- Resume.TextScaled = true
- Resume.TextWrapped = true
- Close.Name = "Close"
- Close.Parent = MainFrame
- Close.BackgroundColor3 = Color3.new(0, 0, 0)
- Close.Position = UDim2.new(0.949999988, 0, 0, 0)
- Close.Size = UDim2.new(0.0500000007, 0, 1, 0)
- Close.Font = Enum.Font.SourceSans
- Close.FontSize = Enum.FontSize.Size14
- Close.Text = "<"
- Close.TextColor3 = Color3.new(1, 1, 1)
- Close.TextWrapped = true
- CurrentVolume.Name = "CurrentVolume"
- CurrentVolume.Parent = MainFrame
- CurrentVolume.BackgroundColor3 = Color3.new(0, 0, 0)
- CurrentVolume.Position = UDim2.new(0.699999988, 0, 0.699999988, 0)
- CurrentVolume.Size = UDim2.new(0.100000001, 0, 0.100000001, 0)
- CurrentVolume.Font = Enum.Font.SourceSans
- CurrentVolume.FontSize = Enum.FontSize.Size14
- CurrentVolume.Text = "0"
- CurrentVolume.TextColor3 = Color3.new(1, 1, 1)
- VolUp.Name = "VolUp"
- VolUp.Parent = MainFrame
- VolUp.BackgroundColor3 = Color3.new(0, 0, 0)
- VolUp.Position = UDim2.new(0.800000012, 0, 0.699999988, 0)
- VolUp.Size = UDim2.new(0.0500000007, 0, 0.100000001, 0)
- VolUp.Font = Enum.Font.SourceSans
- VolUp.FontSize = Enum.FontSize.Size14
- VolUp.Text = "+"
- VolUp.TextColor3 = Color3.new(1, 1, 1)
- VolUp.TextScaled = true
- VolUp.TextWrapped = true
- VolDown.Name = "VolDown"
- VolDown.Parent = MainFrame
- VolDown.BackgroundColor3 = Color3.new(0, 0, 0)
- VolDown.Position = UDim2.new(0.675000012, 0, 0.699999988, 0)
- VolDown.Size = UDim2.new(0.0500000007, 0, 0.100000001, 0)
- VolDown.Font = Enum.Font.SourceSans
- VolDown.FontSize = Enum.FontSize.Size14
- VolDown.Text = "-"
- VolDown.TextColor3 = Color3.new(1, 1, 1)
- VolDown.TextScaled = true
- VolDown.TextWrapped = true
- Playlist.Name = "Playlist"
- Playlist.Parent = MainFrame
- Playlist.BackgroundColor3 = Color3.new(1, 1, 1)
- Playlist.BackgroundTransparency = 1
- Playlist.Position = UDim2.new(0.350000006, 0, 0.850000024, 0)
- Playlist.Size = UDim2.new(0.300000012, 0, 0.100000001, 0)
- Playlist.Font = Enum.Font.SourceSans
- Playlist.FontSize = Enum.FontSize.Size14
- Playlist.Text = "Playlist"
- Playlist.TextColor3 = Color3.new(1, 1, 1)
- Playlist.TextScaled = true
- Playlist.TextWrapped = true
- check.Name = "check"
- check.Parent = MainFrame
- check.BackgroundColor3 = Color3.new(0, 0, 0)
- check.Position = UDim2.new(0.649999976, 0, 0.870000005, 0)
- check.Size = UDim2.new(0.0500000007, 0, 0.0700000003, 0)
- check.Font = Enum.Font.SourceSans
- check.FontSize = Enum.FontSize.Size14
- check.Text = ""
- check.TextColor3 = Color3.new(1, 1, 1)
- skip.Name = "skip"
- skip.Parent = MainFrame
- skip.BackgroundColor3 = Color3.new(0, 0, 0)
- skip.BorderColor3 = Color3.new(0, 0, 0)
- skip.Position = UDim2.new(0.310000002, 0, 0.699999988, 0)
- skip.Size = UDim2.new(0.0500000007, 0, 0.100000001, 0)
- skip.Font = Enum.Font.SourceSans
- skip.FontSize = Enum.FontSize.Size14
- skip.Text = ">>"
- skip.TextColor3 = Color3.new(1, 1, 1)
- skip.TextScaled = true
- skip.TextWrapped = true
- forward.Name = "forward"
- forward.Parent = MainFrame
- forward.BackgroundColor3 = Color3.new(0, 0, 0)
- forward.Position = UDim2.new(0.239999995, 0, 0.699999988, 0)
- forward.Size = UDim2.new(0.0500000007, 0, 0.100000001, 0)
- forward.Font = Enum.Font.SourceSans
- forward.FontSize = Enum.FontSize.Size14
- forward.Text = ">"
- forward.TextColor3 = Color3.new(1, 1, 1)
- forward.TextScaled = true
- forward.TextWrapped = true
- rewind.Name = "rewind"
- rewind.Parent = MainFrame
- rewind.BackgroundColor3 = Color3.new(0, 0, 0)
- rewind.Position = UDim2.new(0.170000002, 0, 0.699999988, 0)
- rewind.Size = UDim2.new(0.0500000007, 0, 0.100000001, 0)
- rewind.Font = Enum.Font.SourceSans
- rewind.FontSize = Enum.FontSize.Size14
- rewind.Text = "<"
- rewind.TextColor3 = Color3.new(1, 1, 1)
- rewind.TextScaled = true
- rewind.TextWrapped = true
- previous.Name = "previous"
- previous.Parent = MainFrame
- previous.BackgroundColor3 = Color3.new(0, 0, 0)
- previous.Position = UDim2.new(0.100000001, 0, 0.699999988, 0)
- previous.Size = UDim2.new(0.0500000007, 0, 0.100000001, 0)
- previous.Font = Enum.Font.SourceSans
- previous.FontSize = Enum.FontSize.Size14
- previous.Text = "<<"
- previous.TextColor3 = Color3.new(1, 1, 1)
- previous.TextScaled = true
- previous.TextWrapped = true
- stime.Name = "time"
- stime.Parent = MainFrame
- stime.BackgroundColor3 = Color3.new(1, 1, 1)
- stime.BackgroundTransparency = 1
- stime.Position = UDim2.new(0.100000001, 0, 0.850000024, 0)
- stime.Size = UDim2.new(0.300000012, 0, 0.100000001, 0)
- stime.Font = Enum.Font.SourceSans
- stime.FontSize = Enum.FontSize.Size14
- stime.Text = "--:--:--/--:--:--"
- stime.TextColor3 = Color3.new(1, 1, 1)
- Settings.Name = "Settings"
- Settings.Parent = MainFrame
- Settings.BackgroundColor3 = Color3.new(0, 0, 0)
- Settings.Position = UDim2.new(0.720000029, 0, 0.850000024, 0)
- Settings.Size = UDim2.new(0.200000003, 0, 0.100000001, 0)
- Settings.Font = Enum.Font.SourceSans
- Settings.FontSize = Enum.FontSize.Size14
- Settings.Text = "Settings"
- Settings.TextColor3 = Color3.new(1, 1, 1)
- Settings.TextScaled = true
- Settings.TextWrapped = true
- SavedList.Name = "SavedList"
- SavedList.Parent = MusicGui
- SavedList.BackgroundColor3 = Color3.new(0, 0, 0)
- SavedList.BackgroundTransparency = 0.25
- SavedList.Position = UDim2.new(0.2,0,-1.1,0)
- SavedList.Size = UDim2.new(0.200000003, 0, 1, 0)
- fav.Name = "fav"
- fav.Parent = SavedList
- fav.BackgroundColor3 = Color3.new(0, 0, 0)
- fav.BorderColor3 = Color3.new(0.243137, 0.243137, 0.243137)
- fav.Size = UDim2.new(1, 0, 0.0250000004, 0)
- fav.Font = Enum.Font.SourceSans
- fav.FontSize = Enum.FontSize.Size14
- fav.Text = "Favorites"
- fav.TextColor3 = Color3.new(1, 1, 1)
- fav.TextScaled = true
- fav.TextWrapped = true
- close.Name = "close"
- close.Parent = SavedList
- close.BackgroundColor3 = Color3.new(0, 0, 0)
- close.BorderColor3 = Color3.new(0.243137, 0.243137, 0.243137)
- close.Position = UDim2.new(0, 0, 0.975000024, 0)
- close.Size = UDim2.new(1, 0, 0.0250000004, 0)
- close.Font = Enum.Font.SourceSans
- close.FontSize = Enum.FontSize.Size14
- close.Text = "^"
- close.TextColor3 = Color3.new(1, 1, 1)
- close.TextScaled = true
- close.TextWrapped = true
- Favs.Name = "Favs"
- Favs.Parent = MusicGui
- Favs.BackgroundColor3 = Color3.new(0, 0, 0)
- Favs.BackgroundTransparency = 0.25
- Favs.Position = UDim2.new(0.4,0,-0.5,0)
- Favs.Size = UDim2.new(0.150000006, 0, 0.400000006, 0)
- Title.Name = "Title"
- Title.Parent = Favs
- Title.BackgroundColor3 = Color3.new(0, 0, 0)
- Title.BorderColor3 = Color3.new(0.407843, 0.407843, 0.407843)
- Title.Size = UDim2.new(1, 0, 0.0599999987, 0)
- Title.Font = Enum.Font.SourceSans
- Title.FontSize = Enum.FontSize.Size14
- Title.Text = "Favorites"
- Title.TextColor3 = Color3.new(1, 1, 1)
- Title.TextScaled = true
- Title.TextWrapped = true
- close_2.Name = "close"
- close_2.Parent = Favs
- close_2.BackgroundColor3 = Color3.new(0, 0, 0)
- close_2.BorderColor3 = Color3.new(0.243137, 0.243137, 0.243137)
- close_2.Position = UDim2.new(0, 0, 0.939999998, 0)
- close_2.Size = UDim2.new(1, 0, 0.0599999987, 0)
- close_2.Font = Enum.Font.SourceSans
- close_2.FontSize = Enum.FontSize.Size14
- close_2.Text = "^"
- close_2.TextColor3 = Color3.new(1, 1, 1)
- close_2.TextScaled = true
- close_2.TextWrapped = true
- Open.Name = "Open"
- Open.Parent = MusicGui
- Open.BackgroundColor3 = Color3.new(0, 0, 0)
- Open.Position = UDim2.new(-0.5, 0, 0.349999994, 0)
- Open.Size = UDim2.new(0.00999999978, 0, 0.300000012, 0)
- Open.Font = Enum.Font.SourceSans
- Open.FontSize = Enum.FontSize.Size14
- Open.Text = ">"
- Open.TextColor3 = Color3.new(1, 1, 1)
- Open.TextWrapped = true
- wait()
- gui = game.Players.LocalPlayer.PlayerGui['Music Gui']
- favs = gui.Favs
- saved = gui.SavedList
- favopen = saved.fav
- main = gui.MainFrame
- mid = main.ID
- search = main.Search
- ops = main.OpenSaved
- play = main.Play
- resume = main.Resume
- pause = main.Pause
- name = main.SongName
- closegui = main.Close
- closesave = saved.close
- closefav = favs.close
- open = gui.Open
- vol = main.CurrentVolume
- vold = main.VolDown
- volu = main.VolUp
- check = main.check
- list = {}
- close = function()
- main:TweenPosition(UDim2.new(-0.4,0,0.35,0),"Out","Back",2,true)
- open:TweenPosition(UDim2.new(0,0,0.35,0),"Out","Back",1,true)
- if saved.Position ~= UDim2.new(0.2,0,-1.1,0) then do
- saved:TweenPosition(UDim2.new(0.2,0,-1.1,0),"Out","Back",2,true)
- end
- if favs.Position ~= UDim2.new(0.4,0,-0.5,0) then do
- favs:TweenPosition(UDim2.new(0.4,0,-0.5,0), "Out","Back",2,true)
- end
- end
- end
- end
- openmain = function()
- main:TweenPosition(UDim2.new(0,0,0.35,0),"Out","Back",1,true)
- open:TweenPosition(UDim2.new(-0.2,0,0.35,0),'Out',"Back",1,true)
- end
- closesaved = function()
- saved:TweenPosition(UDim2.new(0.2,0,-1.1,0),"Out","Back",2,true)
- if favs.Position ~= UDim2.new(0.4,0,-0.5,0) then do
- favs:TweenPosition(UDim2.new(0.4,0,-0.5,0),"Out","Back",2,true)
- end
- end
- end
- closefavs = function()
- favs:TweenPosition(UDim2.new(0.4,0,-0.5,0),"Out","Back",2,true)
- end
- opensaved = function()
- saved:TweenPosition(UDim2.new(0.2,0,0,0),"Out","Back",2,true)
- end
- favoriteopen = function()
- favs:TweenPosition(UDim2.new(0.4,0,0,0),"Out","Back",2,true)
- end
- open.MouseButton1Down:Connect(openmain)
- favopen.MouseButton1Down:connect(favoriteopen)
- ops.MouseButton1Down:Connect(opensaved)
- closefav.MouseButton1Down:Connect(closefavs)
- closegui.MouseButton1Down:connect(close)
- closesave.MouseButton1Down:connect(closesaved)
- local Soundbar=game.Players.LocalPlayer.Character.Soundbar
- local Sound=plr.Character.Torso.Sound
- local Bars={} for i,v in next,Soundbar:children() do
- if v:IsA'BasePart' then
- table.insert(Bars,v)
- end
- end Height=Height*2
- local nBars,Tweens=#Bars-1,{}
- -- EASING FUNCTIONS --
- local function quadIn(t,b,c,d) t=t/d; return c*t*t+b; end;
- local function quadOut(t,b,c,d) t=t/d; return -c*t*(t-2)+b; end;
- local function Quad(obj,val,ease,d)
- local t,f,con,nt,st,sd=tick()
- Tweens[obj]=t -- Set identifier
- st=obj.Scale.Y -- Start Value
- sd=val-st -- Change in Value
- f=ease=='In' and quadIn or quadOut -- Choose between Out/In
- con=game:GetService'RunService'.RenderStepped:connect(function() nt=tick()-t
- if Tweens[obj]~=t then -- Check for override
- con:disconnect()
- return
- end
- local nv=math.max(.2,f(math.min(d,nt),st,sd,d)) -- New Value
- obj.Scale=Vector3.new(.9,nv,.9)
- obj.Offset=Vector3.new(0,nv/4,0)
- obj.VertexColor=Vector3.new(cycle(tick()))
- if nt>d then -- Easing done?
- con:disconnect()
- if ease~='In' then
- Quad(obj,.2,'In',.3) -- Drop the bar
- end
- end
- end)
- end
- -- BAR MANIPULATION --
- local function CheckSet(N,S,D) -- Number, Scale, Direction
- local nS=Soundbar[tostring(N)].Mesh.Scale.Y
- if S>nS then
- Set(N,nS+(S-nS)/3,D)
- end
- end
- function Set(N,S,D) -- Number, Scale, Direction
- Quad(Soundbar[tostring(N)].Mesh,S,'Out',.1) -- Grabs the bar and tweens
- if N>0 and D~=1 then -- Checks left for smaller bars to manipulate
- CheckSet(N-1,S,-1)
- end
- if N<nBars and D~=-1 then -- Checks right...
- CheckSet(N+1,S,1)
- end
- end
- -- RENDER LOOP --
- local MPL,PL,curr=0 curr=Sound.SoundId
- spawn(function()
- game:service'RunService'.RenderStepped:connect(function()
- PL=Sound.PlaybackLoudness
- if Sound.IsPlaying and PL==PL then -- Sound is playing & PlaybackLoudness is not undefined
- if curr~=Sound.SoundId then MPL=0 -- Reset the relative Max PlaybackLoudness on song change
- curr=Sound.SoundId
- end
- MPL=math.max(PL,MPL) PL=PL/MPL -- Normalize PL based on relative Max PlaybackLoudness
- if PL==PL then
- Set(math.floor(PL*nBars),PL*Height*1) -- Modify bar relative to PlaybackLoudness
- end
- end
- end)
- end)
- local Locked
- idinput = function()
- local midcurrent = mid.Text
- Sound:Stop()
- Sound.SoundId='rbxassetid://'..midcurrent..''
- Sound:Play()
- end
- volup = function()
- Sound.Volume = Sound.Volume + 1
- end
- voldown = function()
- Sound.Volume = Sound.Volume - 1
- end
- updateinfo = function()
- vol.Text = ""..Sound.Volume..""
- stime.Text = ""..(math.floor(Sound.TimePosition)).."/"..(math.floor(Sound.TimeLength))..""
- end
- local function Chat(plr,msg)
- if msg:sub(1,6):lower()=='sound/' and (not Locked or plr.Name=='FangxWulf') then
- local id=tonumber(msg:match'%d+')
- if not id then return end
- Sound:Stop()
- Sound.SoundId='rbxassetid://'..msg:match'%d+'
- Sound:Play()
- elseif msg:lower()=='lock/' and plr.Name=='FangxWulf' then
- Locked=not Locked
- end
- end
- songs = 0
- newsong = function(name,id)
- songs = songs+1
- song = Instance.new('TextButton',saved)
- song.Name = ""..name..""
- song.BackgroundColor3 = Color3.new(0, 0, 0)
- song.Position = UDim2.new(0, 0, ((0.035 * songs)-0.035)+0.03, 0)
- song.Size = UDim2.new(1, 0, 0.0350, 0)
- song.Font = Enum.Font.SourceSans
- song.FontSize = Enum.FontSize.Size14
- song.Text = ""..name..""
- song.TextColor3 = Color3.new(1, 1, 1)
- ID = Instance.new("IntValue",song)
- ID.Name = "ID"
- ID.Value = ""..id..""
- list[""..songs..""] = ""..id..""
- end
- pauses = function()
- Sound:Pause()
- end
- plays = function()
- Sound:Resume()
- end
- local CRot = 1
- local rad,sin,ceil=math.rad,math.sin,math.ceil
- local p = game.Players.LocalPlayer
- p.Chatted:connect(function(m)
- Chat(p,m)
- end)
- Sound:Play()
- local Parts = {}
- for Index,v in pairs(o1:children'') do
- if v:IsA'Part' then
- table.insert(Parts,v)
- end
- end
- spawn(function()
- game:service'RunService'.RenderStepped:connect(function()
- for Index,v in pairs(o1:children'') do
- if v:IsA'Part' then
- v.CFrame = CFrame.new(plr.Character.Torso.Position)
- *CFrame.Angles(0,rad((360/#Parts*Index+(tick())*60/(#Parts ~= 0 and #Parts or 1))%360),0)
- *CFrame.new(0, -3, (5+#Parts)*.35+v.Size.X)
- *CFrame.Angles(0,90+CRot,0)
- end
- end
- end)
- end)
- ----playlist settings----
- pl = false
- pls = 1
- checkedp = function()
- if pl == false then
- pl = true
- check.Text = "X"
- else
- pl = false
- check.Text = ""
- end
- end
- plnext = function()
- print'pass'
- if pl == true then
- print'pass2'
- Sound.SoundId = "rbxassetid://"..list[''..pls..'']..""
- -- if pls < #list then
- pls = pls +1
- -- else
- -- pls = 1
- end
- end
- --end
- skips = function()
- if pl == true then
- Sound:Stop()
- pls = pls + 1
- Sound.SoundId = 'rbxassetid://'..list[''..pls..'']..''
- Sound:Play()
- end
- end
- previouss = function()
- if pl == true then
- Sound:Stop()
- pls = pls - 1
- Sound.SoundId = 'rbxassetid://'..list[''..pls..'']..''
- Sound:Play()
- end
- end
- ff = function()
- Sound.TimePosition = Sound.TimePosition + 10
- stime.Text = ""..(math.floor(Sound.TimePosition)).."/"..(math.floor(Sound.TimeLength))..""
- end
- rw = function()
- Sound.TimePosition = Sound.TimePosition - 10
- stime.Text = ""..(math.floor(Sound.TimePosition)).."/"..(math.floor(Sound.TimeLength))..""
- end
- ---------------------------------------------
- skip.MouseButton1Down:connect(skips)
- rewind.MouseButton1Down:connect(rw)
- forward.MouseButton1Down:connect(ff)
- Sound.DidLoop:connect(plnext)
- Sound.Changed:connect(updateinfo)
- volu.MouseButton1Down:connect(volup)
- vold.MouseButton1Down:connect(voldown)
- play.MouseButton1Down:connect(idinput)
- pause.MouseButton1Down:Connect(pauses)
- resume.MouseButton1Down:Connect(plays)
- check.MouseButton1Down:connect(checkedp)
- ------------------------Songs--------------------------------
- newsong("Life Goes On", 573853447)
- newsong("You'll Be Alright", 574538568)
- newsong("About You", 574539049)
- newsong("Starlights", 573894805)
- newsong("The Deeper Meaning", 574544171)
- newsong("The Pursuit", 573934790)
- newsong("About You", 574539049)
- newsong("Start Again", 574543658)
- newsong("All I Know", 573935454)
- newsong("God Mode", 539616479)
- -------------------------------------------------------------
- for i,v in pairs(saved:GetChildren()) do
- if v.Name ~= "close" and v.Name ~= "fav" then
- v.MouseButton1Down:Connect(function()
- mid.Text = v.ID.Value
- end)
- end
- end
- for i,v in pairs(list)do
- print(v)
- end
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