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Nov 12th, 2019
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  1. //Remove Buildings///////////////////////////////////////////////////////////////////////////////////////////////
  2. RemoveBuildingForPlayer(playerid, 3976, 1571.599, -1675.750, 35.679, 0.250);
  3. RemoveBuildingForPlayer(playerid, 4064, 1571.599, -1675.750, 35.679, 0.250);
  4.  
  5. //Objects////////////////////////////////////////////////////////////////////////////////////////////////////////
  6. new tmpobjid;
  7. tmpobjid = CreateDynamicObject(3976,1571.599,-1675.750,35.679,0.000,0.000,0.000,-1,-1,-1,300.000,300.000);
  8. SetDynamicObjectMaterial(tmpobjid, 2, 10101, "2notherbuildsfe", "Bow_Abpave_Gen", 0x00000000);
  9. SetDynamicObjectMaterial(tmpobjid, 5, 19076, "xmastree1", "goldplate", 0x00000000);
  10. SetDynamicObjectMaterial(tmpobjid, 6, 10101, "2notherbuildsfe", "sl_vicbrikwall01", 0x00000000);
  11. SetDynamicObjectMaterial(tmpobjid, 9, 10101, "2notherbuildsfe", "Bow_Abpave_Gen", 0x00000000);
  12. SetDynamicObjectMaterial(tmpobjid, 12, 14794, "ab_vegasgymmain", "mp_CJ_SHEET2", 0x00000000);
  13. /////////////////////////////////////////////////////////////////////////////////////////////////////////////////
  14. /////////////////////////////////////////////////////////////////////////////////////////////////////////////////
  15. /////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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