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log pikmin 3

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Nov 24th, 2017
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  1. [20:33:34] mlc01 path is set to: K:\cemu_1.11.0\mlc01\
  2. [20:33:36] Using AES-NI for filesystem decryption
  3. [20:33:37] RDTSC measurement test:
  4. [20:33:37] TSC-diff: 0x00000002ca5a560f
  5. [20:33:37] TSC-freq: 0x00000000ee6d5205
  6. [20:33:37] HPC-diff: 0x0000000000b29694
  7. [20:33:37] HPC-freq: 0x00000000003b9b54
  8. [20:33:37] Multiplier: 0x0000000000000400
  9. [20:33:47] Loading .rpx -> Map "K:/cemu_1.11.0/PIKMIN 3 [AC3E01]/content/" to /vol/content/
  10. [20:33:47] TitleId of launched game: 000500001012bd00
  11. [20:33:47] Mounting local storage (updates): K:\cemu_1.11.0\mlc01\usr\title\00050000\1012BD00\
  12. [20:33:47] Game profile "gameProfiles\000500001012bd00.ini" does not exist
  13. [20:33:47] shaderCache name: d9a51399
  14. [20:33:48] Using OpenGL version 4.6
  15. [20:33:48] OpenGL extensions:
  16. [20:33:48] ARB_clip_control: available
  17. [20:33:48] ARB_get_program_binary: available
  18. [20:33:48] ARB_clear_texture: available
  19. [20:33:48] ARB_copy_image: available
  20. [20:33:48] GL_VENDOR: NVIDIA Corporation
  21. [20:33:48] Recompiler initialized. CPU extensions: LZCNT AVX
  22. [20:33:48] IOSU_CRYPTO: No otp.bin found. Online mode cannot be used
  23. [20:33:48] IOSU_CRYPTO: No Seeprom.bin found. Online mode cannot be used
  24. [20:33:51] Init snd_core AX module
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