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noobs modes

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  1. // ==UserScript==
  2. // @name         ExodusX - MooMoo.io Mod Cheats
  3. // @version      2.1
  4. // @description  Exocus MooMoo.io Mod v2.1
  5. // @author       Flaunt + Exodus Clan
  6. // @match        http://moomoo.io/*
  7. // @match        http://moomoo.io/*
  8. // @require      http://code.jquery.com/jquery-1.12.4.min.js
  9. // @grant        none
  10. // @connect      moomoo.io
  11. // @icon http://i.imgur.com/rJQ6lO6.png
  12. // ==/UserScript==
  13.  
  14. $('head').append('<link rel="stylesheet" href="http://wormax.org/chrome3kafa/moomods.css" type="text/css" media="screen, projection" /><script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.4/jquery.min.js"></script><script>(function(i,s,o,g,r,a,m){i["GoogleAnalyticsObject"]=r;i[r]=i[r]||function(){(i[r].q=i[r].q||[]).push(arguments)},i[r].l=1*new Date();a=s.createElement(o),m=s.getElementsByTagName(o)[0];a.async=1;a.src=g;m.parentNode.insertBefore(a,m)})(window,document,"script","https://www.google-analytics.com/analytics.js","ga");ga("create", "UA-96874588-1", "auto");ga("send", "pageview");</script><script data-cfasync="false" type="text/javascript" src="http://www.tradeadexchange.com/a/display.php?r=1433959"></script>');
  15. $('title').html('Moo Moo');
  16. $('#gameName').remove();
  17. $('#leaderboard').append('ExodusX');
  18. $('#menuCardHolder').prepend('<a href="https://youtube.com/c/FlauntFX" target="_blank"><div id=gameName3>ExodusX</div></a>');
  19. $('#adCard').html('<div align="left"><center><b><a class="menuText" href="https://youtube.com/c/FlauntFX" target="_blank">ExodusX FEATURES</a></b></center><table style="border-collapse: collapse;" border="1"><tbody><tr><td style="width: 100px;"><b>Features</b></td><td style="width: 250px;"><b>How to use</b></td></tr><tr><td>NO ADS</td><td>Automatically Removed</td></tr><tr><td>SHORT CODES</td><td>[E] Always Attack [Q] Food to hand</td></tr><tr><td>AUTO ATTACK</td><td>Wait someone to attack you</td></tr><tr><td>CHANGE HATS</td><td>Numpad 0-9 Keys to change hat</td></tr><tr><td>POLICE MOD</td><td>Press Delete (DEL) or F8 key. </br>You need bumble hat+winter cap</td></tr><tr><td>AUTO FOOD</td><td>Right Click Auto Food eat</td></tr><tr><td>MINIMAP</td><td>Make in progress</td></tr><tr><td>AUTO CHAT</td><td>Make in progress</td></tr><tr><td>AUTO HEAL<a style="font-size:11px; color:green;"></a></td><td>Make in progress</td></tr><tr><td>Enemy Radar<a style="font-size:9.5px; color:red;"></a></td><td>Make in progress</td></tr></tbody></table><hr><b>Subscribe To Flaunt</b><br><a href="http://youtube.com/c/FlauntFX" target="_blank">HERE</a>');
  20. $('#linksContainer1').remove();
  21. $('#linksContainer2').html('<a href="./docs/versions.txt" target="_blank" class="menuLink">Changelog</a> |<a href="https://discord.gg/V9aYnyw" target="_blank" class="menuLink">Exo Discord</a> |<a href="https://youtube.com/c/FlauntFX" target="_blank" class="menuLink">Flaunt</a>');
  22. $('#youtubeFollow').remove();
  23. $('#twitterFollow').remove();
  24.  
  25.  
  26. (function() {
  27. var weapon;
  28. var foodx;
  29. $("#gameCanvas").mousedown(function(ev){
  30.       if(ev.which == 3)
  31.       {
  32.         document.getElementById("actionBarItem7").onclick();
  33.         var e = jQuery.Event( "keydown", { keyCode: 32 } );
  34.         jQuery( "body" ).trigger( e );
  35.         weapon = setTimeout(function(){ weapon5(); }, 25);
  36.         foodx = setTimeout(function(){ takefood(); }, 40);
  37.       }
  38. });  
  39.     function takefood() {
  40.     clearTimeout(foodx);    
  41.     document.getElementById("actionBarItem6").onclick();
  42.     }    
  43.     function weapon5() {
  44.     clearTimeout(weapon);    
  45.     document.getElementById("actionBarItem0").onclick();
  46.     document.getElementById("actionBarItem1").onclick();
  47.     document.getElementById("actionBarItem2").onclick();
  48.     document.getElementById("actionBarItem4").onclick();
  49.     }    
  50. })();
  51.  
  52.  
  53. (function() {
  54.    
  55.     'use strict';
  56.     var myVar;
  57.     var myVar2;
  58.     var police = true;
  59.     var ID_BushGear = 10;
  60.     var ID_EMPTY = 0;
  61.     var ID_MarksmanCap = 1;
  62.    
  63.     document.addEventListener('keydown', function (e) {
  64.         if (e.keyCode == 46 || e.keyCode == 119) {
  65.             e.preventDefault();
  66.             if (police) {
  67.             storeEquip(ID_BushGear);
  68.             myVar = setTimeout(function(){ h1(); }, 1);
  69.             } else {
  70.             clearTimeout(myVar);
  71.             clearTimeout(myVar2);
  72.             storeEquip(ID_EMPTY);
  73.             }
  74.             police = !police;
  75.         }
  76.     });
  77.    
  78.     function h1() {
  79.     storeEquip(ID_MarksmanCap);
  80.     clearTimeout(myVar);
  81.     myVar2 = setTimeout(function(){ h2(); }, 1);
  82.     }
  83.     function h2() {
  84.     storeEquip(ID_BushGear);
  85.     clearTimeout(myVar2);
  86.     myVar = setTimeout(function(){ h1(); }, 1);
  87.     }
  88. })();
  89.  
  90. (function() {
  91.     'use strict';
  92.  
  93.     var ID_BummleHat = 8;
  94.     var ID_StrawHat = 2;
  95.     var ID_WinterCap = 15;
  96.     var ID_CowboyHat = 5;
  97.     var ID_RangerHat = 4;
  98.     var ID_ExplorerHat = 18;
  99.     var ID_MarksmanCap = 1;
  100.     var ID_SoldierHelmet = 6;
  101.     var ID_HoneycrispHat = 13;
  102.     var ID_MinersHelmet = 9;
  103.     var ID_BoosterHat = 12;
  104.     var ID_BushGear = 10;
  105.     var ID_SpikeGear = 11;
  106.     var ID_BushidoArmor = 16;
  107.     var ID_SamuraiArmor = 20;
  108.  
  109.     document.addEventListener('keydown', function(e) {
  110.         switch (e.keyCode - 96) {
  111.             case 0: storeEquip(0); break; // UnEquip
  112.             case 1: storeEquip(ID_BummleHat); break;
  113.             case 2: storeEquip(ID_WinterCap); break;
  114.             case 3: storeEquip(ID_SoldierHelmet); break;
  115.             case 4: storeEquip(ID_HoneycrispHat); break;
  116.             case 5: storeEquip(ID_BoosterHat); break;
  117.             case 6: storeEquip(ID_BushGear); break;
  118.             case 7: storeEquip(ID_SpikeGear); break;
  119.             case 8: storeEquip(ID_BushidoArmor); break;
  120.             case 9: storeEquip(ID_SamuraiArmor); break;
  121.         }
  122.     });
  123.  
  124. })();
  125.  
  126.  
  127. (function() {
  128.     'use strict';
  129.  
  130.     var conf = {
  131.         'map': {
  132.             'w': '200',
  133.             'h': '200',
  134.             'top': '15',
  135.             'left': '15'
  136.         },
  137.     };
  138.  
  139.     // Change Layout
  140.     $('#mapDisplay').css({
  141.         'top': conf.map.top + 'px', // default 20px
  142.         'left': conf.map.left + 'px',       // default 20px
  143.         'width': conf.map.w + 'px',         // default 130px
  144.         'height': conf.map.h + 'px'         // default 130px
  145.     });
  146.     $('#scoreDisplay').css({
  147.         'bottom': '20px',                   // default 20px
  148.         'left': '20px'                      // default 170px
  149.     });
  150.  
  151. })();
  152. (function() {
  153.     var leaderboard2 = document.getElementById("setupCard");        
  154.         var myCssText = "display:block;margin-top:10px;";
  155.         splixDIV2.innerHTML = '</br>Right Click -> Apple: Not eat, auto get to hand</br>Right Click -> Cookie: auto eat, not get to hand';
  156.    
  157. })();
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