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tayl1ne.cfg

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Jul 27th, 2017
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  1. // When you type "//" the game ignores whatever is written after
  2. con_enable "1" //Enables Console
  3. clear
  4.  
  5. // Crosshair Settings
  6. cl_crosshair_drawoutline "1"
  7. cl_crosshair_dynamic_maxdist_splitratio "0.35"
  8. cl_crosshair_dynamic_splitalpha_innermod "1"
  9. cl_crosshair_dynamic_splitalpha_outermod "0.5"
  10. cl_crosshair_dynamic_splitdist "7"
  11. cl_crosshair_outlinethickness "0.500000"
  12. cl_crosshair_sniper_show_normal_inaccuracy "0"
  13. cl_crosshair_sniper_width "1"
  14. cl_crosshairalpha "200"
  15. cl_crosshaircolor "32"
  16. cl_crosshaircolor_b "50"
  17. cl_crosshaircolor_g "250"
  18. cl_crosshaircolor_r "50"
  19. cl_crosshairdot "0"
  20. cl_crosshairgap "-5.000000"
  21. cl_crosshairgap_useweaponvalue "1"
  22. cl_crosshairscale "0"
  23. cl_crosshairsize "2.000000"
  24. cl_crosshairstyle "5"
  25. cl_crosshairthickness "0.5"
  26. cl_crosshairusealpha "1"
  27. cl_fixedcrosshairgap "3"
  28. // Viewmodels
  29. viewmodel_offset_x "2.5" //Changes viewmodel view in X scale
  30. viewmodel_offset_y "0" //Changes viewmodel view in Y scale
  31. viewmodel_offset_z "-1.5" //Changes viewmodel view in Z scale
  32. viewmodel_fov "68" //Highest viewmodel FOV
  33. viewmodel_presetpos "3"
  34.  
  35. // Bob
  36. cl_bob_lower_amt "5" //How much the viewmodel lowers when running, set to lowest for less distraction
  37. cl_bobamt_lat "0.1" //How much the viewmodel moves side to side when running, set to lowest for less distraction
  38. cl_bobamt_vert "0.1" //How much the viewmodel moves up and down when running, set to lowest for less distraction
  39. cl_bobcycle "0.98" //The frequency at which the viewmodel bobs, set to default
  40. cl_viewmodel_shift_left_amt "0" //Removes shifting of arms
  41. cl_viewmodel_shift_right_amt "0" //Removes shifting of arms
  42.  
  43. // Bindings
  44. bind "t" "+voicerecord" //You can communicate with the T key instead of K
  45. bind "f1" "autobuy" //Autobuy weapons if you have lots of money with F1
  46. bind "f3" "buy flashbang;buy smokegrenade;buy flashbang;buy hegrenade" //Buy all the important grenades with F3
  47. bind "f4" "ignoremsg" //Ignore chat by turning off enemies, teams and both
  48. bind "v" "+lookatweapon" //Inspect your weapon with V
  49. bind "k" "say get_rekt by tayl1ne" //Says k team
  50. unbind "i" //So you don't accidentally enable hud fade, which is very annoying
  51. unbind "f" //So you don't inspect with f
  52.  
  53. // No Tutorial or Info Messages (FPS BOOST)
  54. gameinstructor_enable "0" //Removes in game lessons
  55. cl_showhelp "0" //Removes on-screen help
  56. cl_autohelp "0" //Removes automatic help
  57. cl_disablefreezecam "1" //Disables Freezecam, very important to have off
  58. cl_disablehtmlmotd "1" //Removes "Message of the day" page when joining a server
  59.  
  60. // Rates (Settings are optimized for best networking experience)
  61. rate "500000" //Max bytes per second the host can receive data
  62. cl_cmdrate "128" //Max number of command packets sent to server per second
  63. cl_updaterate "128" //Number of packets per second you are requesting from the server
  64. cl_interp_ratio "1" //Sets the interpolation amount (final amount is cl_interp_ratio / cl_updaterate)
  65. cl_interp "0" //Sets the interpolation amount, always set this to 0
  66. cl_lagcompensation "1" //Lag compensation helps by eliminating combat latency from client side view
  67. cl_predict "1" //Skip waiting for server feedback and simulate client side movement in real-time
  68. cl_predictweapons "1" //Skip waiting for server feedback and perform client side prediction of weapon effects
  69.  
  70. // Video
  71. mat_monitorgamma "1.8" //Sets the Brightness to it's highest value, highly recommended
  72. mat_monitorgamma_tv_enabled "0" //Turn off TV Mode for less off-set light
  73.  
  74. // Sound
  75. voice_scale "0.1" //Turns down the volume of other players voice to 40%
  76. snd_mixahead "0.05" //Makes sound as instant as it can get, making it easier to hear small things
  77. snd_musicvolume "0" //Turns off all music, easier to focus
  78.  
  79. // Net
  80. fps_max "300" //Setting this to 300 for the general gamers
  81. net_graph "1" //Shows my network usage data
  82. net_graphheight "0" //Changes height
  83. net_graphmsecs "400" //The latency graph represents this many milliseconds
  84. net_graphpos "2" //Positioning of Net Graph
  85. net_graphproportionalfont "0" //Makes font smaller
  86. net_graphshowinterp "1" //Shows interpolation value
  87. net_graphshowlatency "1" //Shows latency value
  88. net_graphsolid "1" //Solid Net Graph
  89. net_graphtext "1" //Shows text fields
  90. net_maxroutable "1200" //Requested max packet size before packets are 'split'
  91. net_scale "5" //Makes font smaller
  92.  
  93. // Other
  94. r_drawtracers_firstperson "1" // 0 Hides bullet tracers in first person view
  95. lobby_voice_chat_enabled "0" //Turns microphone off in lobby, really useful
  96. cl_use_opens_buy_menu "0" //Disables E from opening buy-menu, really useful
  97. mm_dedicated_search_maxping "50" //Maxping Search in Matchmaking
  98. cl_autowepswitch 0 //Don't auto-pick weapons
  99. func_break_max_pieces 0 //Less clutter from breaking vents (especially in Mirage)
  100.  
  101. // Mouse
  102. m_rawinput "1" //Enable Raw Input for perfect precision (Raw input is unavailable on OSX)
  103. m_mouseaccel2 "0" //Disables windows mouse acceleration initial threshold, safety precaution
  104. m_mouseaccel1 "0" //Disables windows mouse acceleration initial threshold, safety precaution
  105. m_customaccel "0" //Custom mouse acceleration disabled
  106. m_mousespeed "0" //Windows mouse acceleration disabled, just for precaution
  107. zoom_sensitivity_ratio_mouse "0.818933027098955175"
  108.  
  109. // Hud Modification- All my personal hud modifications
  110. hud_showtargetid "1" //Enables display of target names, important
  111. cl_drawhud_force_radar "1"
  112. cl_drawhud_force_teamid_overhead "1"
  113. cl_hud_bomb_under_radar "1" //Draws bomb under radar, convenient
  114. cl_teammate_colors_show 2 //Show teammates as separate colors in the radar, 2 is for letters
  115. cl_hud_color "8" //Makes the hud color green, for tayl1ne style
  116. cl_hud_radar_scale "1" //Radar Size, not too big and not too small
  117. cl_radar_scale "0.3" //Radar Map Scale Size, 0.3 is perfect on all maps
  118. cl_radar_always_centered "0" //Centers map instead of player in radar, important
  119. cl_hud_playercount_showcount "0" //Shows player avatars instead of numbers left
  120. cl_hud_playercount_pos "1" //Puts player information in the bottom instead of top
  121. cl_hud_healthammo_style "1" //Simplified information on HP/AP and ammo
  122. cl_hud_background_alpha "0.4" //Hidden but still visible black bars, easy on the eyes
  123. cl_loadout_colorweaponnames "1" //Weapon names are colored in loadout to match their rarity, cool feature
  124. cl_radar_icon_scale_min "1" //Sets the minimum player icon scale, this value feels good
  125. cl_showloadout "1" //So it doesnt fade out the weapon slots, very annoying otherwise
  126. hud_scaling "0.95" //Scales hud elements to maximum value
  127. cl_teamid_overhead_always 1 //Always show team behind walls
  128. safezonex "1" //Centers the hud closer to the middle
  129. safezoney "1" //Centers the hud closer to the middle
  130.  
  131. // SOUNDS
  132. dsp_enhance_stereo "0"
  133. snd_legacy_surround "0"
  134. snd_mixahead "0.05"
  135. snd_pitchquality "1"
  136. snd_deathcamera_volume "0.0"
  137. snd_mapobjective_volume "0.12"
  138. snd_menumusic_volume "0.0"
  139. snd_musicvolume "0.11"
  140. snd_roundend_volume "0.2"
  141. snd_roundstart_volume "0.06"
  142. snd_tensecondwarning_volume "0.35"
  143. voice_scale "0.62"
  144. snd_mute_losefocus "0"
  145. windows_speaker_config "1"
  146.  
  147. // ALIAS
  148. alias "dc" "disconnect" // Shortcut for disconnet
  149.  
  150.  
  151. // SCRIPTS I LIKE TO USE
  152.  
  153. // Show netgraph when checking scoreboard script
  154. alias "+scorenet" "+showscores; net_graphheight 0"
  155. alias "-scorenet" "-showscores; net_graphheight 9999"
  156. bind "TAB" "+scorenet" //Bind TAB to whatever you prefer
  157.  
  158. // Jump Throw Script 100% consistent
  159. alias "+jumpthrow" "+jump;-attack"
  160. alias "-jumpthrow" "-jump"
  161. bind "mouse5" "+jumpthrow" //Bind Mouse5 to whatever you prefer
  162.  
  163. // Toggle Info Target ID 2017-03-16
  164. alias "ToggleInfo" "info_on"
  165. alias "info_on" "+cl_show_team_equipment; alias ToggleInfo info_off"
  166. alias "info_off" "-cl_show_team_equipment; alias ToggleInfo info_on"
  167. info_on
  168.  
  169. /////////////////////////////////////////////////////////////////////
  170. // Advanced Bind Script - Fast grenade switch by tayl1ne
  171.  
  172. //Part 1
  173. //Make sure that what is inside the quotes is what you're currently using. You may also change the letters/numbers.
  174. //Note: "v" is the key I use to talk with, not "k" by default.
  175. alias defA "bind q lastinv"
  176. alias defB "bind e +use"
  177. alias defC "bind v +lookatweapon"
  178. alias defD "bind g drop"
  179. alias defE "bind t +voicerecord"
  180. alias defF "bind 1 slot1"
  181. alias defG "bind 2 slot2"
  182. alias defH "bind 3 slot3"
  183. alias defI "bind x radio2"
  184. alias defJ "bind space +jump; -jump" //Added -jump to turn off +jump in part 3
  185.  
  186. //Part 2
  187. //If you changed any letters/numbers in part 1 make sure you make the same changes here.
  188. //Don't change the keyXX part.
  189. alias keyA "bind q keyAA"
  190. alias keyB "bind e keyBB"
  191. alias keyC "bind v keyCC"
  192. alias keyD "bind g keyDD"
  193. alias keyE "bind t keyEE"
  194. alias keyF "bind 1 keyFF"
  195. alias keyG "bind 2 keyGG"
  196. alias keyH "bind 3 keyHH"
  197. alias keyI "bind x keyII"
  198. alias keyJ "bind space keyJJ"
  199.  
  200. //Part 3
  201. //Here you can change what the bindings do when you hold down your key.
  202. //This is the fun part. :)
  203. alias keyAA "use weapon_flashbang"
  204. alias keyBB "use weapon_hegrenade"
  205. alias keyCC "use weapon_smokegrenade"
  206. alias keyDD "use weapon_decoy; use weapon_molotov; use weapon_incgrenade"
  207. alias keyEE "togglevoice"
  208. alias keyFF "autobuy"
  209. alias keyGG "buy flashbang; buy smokegrenade"
  210. alias keyHH "buy flashbang; buy smokegrenade; buy molotov; buy hegrenade; buy defuser"
  211. alias keyII "ToggleInfo"
  212. alias keyJJ "+jump;-attack" //+commands need to be turned off with -commands in part 1 to work
  213.  
  214. //Part 4 - Don't touch!
  215. alias +keybinds "keyA; keyB; keyC; keyD; keyE; keyF; keyG; keyH; keyI; keyJ"
  216. alias -keybinds "defA; defB; defC; defD; defE; defF; defG; defH; defI; defJ"
  217.  
  218. //Part 5 - Bind whatever key you want, this will be your main key
  219. bind mouse4 +keybinds
  220.  
  221. /////////////////////////////////////////////////////////////////////
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