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  1. Initialize engine version: 5.3.5p3 (4c1fbb057dc3)
  2. Forcing GfxDevice: Null
  3. NullGfxDevice:
  4. Version: NULL 1.0 [1.0]
  5. Renderer: Null Device
  6. Vendor: Unity Technologies
  7. Begin MonoManager ReloadAssembly
  8. Platform assembly: D:\TCAFiles\Users\PatrickA\4510\7DaysToDieServer_Data\Managed\UnityEngine.dll (this message is harmless)
  9. Loading D:\TCAFiles\Users\PatrickA\4510\7DaysToDieServer_Data\Managed\UnityEngine.dll into Unity Child Domain
  10. Platform assembly: D:\TCAFiles\Users\PatrickA\4510\7DaysToDieServer_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  11. Loading D:\TCAFiles\Users\PatrickA\4510\7DaysToDieServer_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  12. Platform assembly: D:\TCAFiles\Users\PatrickA\4510\7DaysToDieServer_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  13. Loading D:\TCAFiles\Users\PatrickA\4510\7DaysToDieServer_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  14. Platform assembly: D:\TCAFiles\Users\PatrickA\4510\7DaysToDieServer_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  15. Loading D:\TCAFiles\Users\PatrickA\4510\7DaysToDieServer_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  16. Platform assembly: D:\TCAFiles\Users\PatrickA\4510\7DaysToDieServer_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  17. Loading D:\TCAFiles\Users\PatrickA\4510\7DaysToDieServer_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  18. Platform assembly: D:\TCAFiles\Users\PatrickA\4510\7DaysToDieServer_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  19. Loading D:\TCAFiles\Users\PatrickA\4510\7DaysToDieServer_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  20. Platform assembly: D:\TCAFiles\Users\PatrickA\4510\7DaysToDieServer_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  21. Loading D:\TCAFiles\Users\PatrickA\4510\7DaysToDieServer_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  22. Platform assembly: D:\TCAFiles\Users\PatrickA\4510\7DaysToDieServer_Data\Managed\AmplifyMotion.dll (this message is harmless)
  23. Loading D:\TCAFiles\Users\PatrickA\4510\7DaysToDieServer_Data\Managed\AmplifyMotion.dll into Unity Child Domain
  24. Platform assembly: D:\TCAFiles\Users\PatrickA\4510\7DaysToDieServer_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
  25. Loading D:\TCAFiles\Users\PatrickA\4510\7DaysToDieServer_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
  26. Platform assembly: D:\TCAFiles\Users\PatrickA\4510\7DaysToDieServer_Data\Managed\libnoise.dll (this message is harmless)
  27. Loading D:\TCAFiles\Users\PatrickA\4510\7DaysToDieServer_Data\Managed\libnoise.dll into Unity Child Domain
  28. Platform assembly: D:\TCAFiles\Users\PatrickA\4510\7DaysToDieServer_Data\Managed\LogLibrary.dll (this message is harmless)
  29. Loading D:\TCAFiles\Users\PatrickA\4510\7DaysToDieServer_Data\Managed\LogLibrary.dll into Unity Child Domain
  30. Platform assembly: D:\TCAFiles\Users\PatrickA\4510\7DaysToDieServer_Data\Managed\ProfileAttribute.dll (this message is harmless)
  31. Loading D:\TCAFiles\Users\PatrickA\4510\7DaysToDieServer_Data\Managed\ProfileAttribute.dll into Unity Child Domain
  32. Platform assembly: D:\TCAFiles\Users\PatrickA\4510\7DaysToDieServer_Data\Managed\NSpeex.dll (this message is harmless)
  33. Loading D:\TCAFiles\Users\PatrickA\4510\7DaysToDieServer_Data\Managed\NSpeex.dll into Unity Child Domain
  34. Platform assembly: D:\TCAFiles\Users\PatrickA\4510\7DaysToDieServer_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
  35. Loading D:\TCAFiles\Users\PatrickA\4510\7DaysToDieServer_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
  36. Platform assembly: D:\TCAFiles\Users\PatrickA\4510\7DaysToDieServer_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
  37. Loading D:\TCAFiles\Users\PatrickA\4510\7DaysToDieServer_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
  38. Platform assembly: D:\TCAFiles\Users\PatrickA\4510\7DaysToDieServer_Data\Managed\System.Drawing.dll (this message is harmless)
  39. Loading D:\TCAFiles\Users\PatrickA\4510\7DaysToDieServer_Data\Managed\System.Drawing.dll into Unity Child Domain
  40. Platform assembly: D:\TCAFiles\Users\PatrickA\4510\7DaysToDieServer_Data\Managed\System.Windows.Forms.dll (this message is harmless)
  41. Loading D:\TCAFiles\Users\PatrickA\4510\7DaysToDieServer_Data\Managed\System.Windows.Forms.dll into Unity Child Domain
  42. Platform assembly: D:\TCAFiles\Users\PatrickA\4510\7DaysToDieServer_Data\Managed\LitJson.dll (this message is harmless)
  43. Loading D:\TCAFiles\Users\PatrickA\4510\7DaysToDieServer_Data\Managed\LitJson.dll into Unity Child Domain
  44. - Completed reload, in 0.115 seconds
  45. Platform assembly: D:\TCAFiles\Users\PatrickA\4510\7DaysToDieServer_Data\Managed\System.Core.dll (this message is harmless)
  46. Platform assembly: D:\TCAFiles\Users\PatrickA\4510\7DaysToDieServer_Data\Managed\System.dll (this message is harmless)
  47. Platform assembly: D:\TCAFiles\Users\PatrickA\4510\7DaysToDieServer_Data\Managed\System.Xml.dll (this message is harmless)
  48. Platform assembly: D:\TCAFiles\Users\PatrickA\4510\7DaysToDieServer_Data\Managed\UnityScript.Lang.dll (this message is harmless)
  49. Platform assembly: D:\TCAFiles\Users\PatrickA\4510\7DaysToDieServer_Data\Managed\Boo.Lang.dll (this message is harmless)
  50. The referenced script on this Behaviour (Game Object 'wdwFocusHealthState') is missing!
  51.  
  52. (Filename: Line: 1655)
  53.  
  54. The referenced script on this Behaviour (Game Object 'AudioMixerManager') is missing!
  55.  
  56. (Filename: Line: 1655)
  57.  
  58. UnloadTime: 1.447737 ms
  59. HDR Render Texture not supported, disabling HDR on reflection probe.
  60.  
  61. (Filename: Line: 257)
  62.  
  63. 2016-11-08T16:34:01 0.040 INF Awake
  64. 2016-11-08T16:34:01 0.107 INF Version: Alpha 15 (b105) Compatibility Version: Alpha 15, Build: Windows 64 Bit
  65. 2016-11-08T16:34:01 0.108 INF System information:
  66. 2016-11-08T16:34:01 0.108 INF OS: Windows 8.1 (6.3.0) 64bit
  67. 2016-11-08T16:34:01 0.108 INF CPU: AMD FX(tm)-8350 Eight-Core Processor (cores: 8)
  68. 2016-11-08T16:34:01 0.108 INF RAM: 32725 MB
  69. 2016-11-08T16:34:01 0.109 INF GPU: Null Device (128 MB)
  70. 2016-11-08T16:34:01 0.109 INF Graphics API: NULL 1.0 [1.0] (shader level 2.0)
  71. 2016-11-08T16:34:01 0.119 INF Last played version: Alpha 15
  72. 2016-11-08T16:34:01 0.119 INF Local UTC offset: 1 hours
  73. 2016-11-08T16:34:01 0.121 INF Command line arguments: D:\TCAFiles\Users\PatrickA\4510\7DaysToDieServer.exe -logfile 7DaysToDieServer_Data\output_log.txt -quit -batchmode -nographics -configfile=serverconfigmain.xml -dedicated
  74. 2016-11-08T16:34:01 0.128 INF Parsing server configfile: D:/TCAFiles/Users/PatrickA/4510/7DaysToDieServer_Data/../serverconfigmain.xml
  75. 2016-11-08T16:34:01 0.187 INF Parsing server configfile successfully completed
  76. 2016-11-08T16:34:01 0.188 INF Starting dedicated server level=Random Gen game name=Taastrup
  77. 2016-11-08T16:34:01 0.188 INF Maximum allowed players: 10
  78. 2016-11-08T16:34:01 0.189 INF Game mode: GameModeSurvivalMP
  79. 2016-11-08T16:34:01 0.189 INF Dedicated server only build
  80. 2016-11-08T16:34:01 0.194 INF Starting PlayerInputManager...
  81. 2016-11-08T16:34:01 0.216 INF InControl (version 1.6.6 build 8695, native module = False, XInput = True)
  82. Fallback handler could not load library D:/TCAFiles/Users/PatrickA/4510/7DaysToDieServer_Data/Mono/XInputInterface32
  83. Fallback handler could not load library D:/TCAFiles/Users/PatrickA/4510/7DaysToDieServer_Data/Mono/.\XInputInterface32
  84. Fallback handler could not load library D:/TCAFiles/Users/PatrickA/4510/7DaysToDieServer_Data/Mono/XInputInterface32
  85. Fallback handler could not load library D:/TCAFiles/Users/PatrickA/4510/7DaysToDieServer_Data/Mono/libXInputInterface32
  86. Fallback handler could not load library D:/TCAFiles/Users/PatrickA/4510/7DaysToDieServer_Data/Mono/.\libXInputInterface32
  87. Fallback handler could not load library D:/TCAFiles/Users/PatrickA/4510/7DaysToDieServer_Data/Mono/libXInputInterface32
  88. 2016-11-08T16:34:01 0.348 INF Starting UserProfileManager...
  89. 2016-11-08T16:34:01 0.350 WRN ApplyAllowControllerOption, sets: 3
  90. 2016-11-08T16:34:01 0.548 INF Texture quality is set to 3
  91. 2016-11-08T16:34:01 0.596 INF [NET] Disabling protocol: UNET
  92. 2016-11-08T16:34:01 0.598 INF [NET] Disabling protocol: RakNet
  93. 2016-11-08T16:34:01 0.599 INF [NET] Disabling protocol: SteamNetworking
  94. 2016-11-08T16:34:01 0.601 INF NET: InitCallbacks
  95. 2016-11-08T16:34:01 0.604 INF [MODS] No mods folder found
  96. 2016-11-08T16:34:01 0.623 INF Loading permissions file at 'D:\TCAFiles\Users\PatrickA\4510\/serveradmin.xml'
  97. 2016-11-08T16:34:01 0.650 INF Loading permissions file done.
  98. 2016-11-08T16:34:02 1.368 INF Reloading serveradmin.xml
  99. 2016-11-08T16:34:02 1.368 INF Loading permissions file at 'D:\TCAFiles\Users\PatrickA\4510\/serveradmin.xml'
  100. 2016-11-08T16:34:02 1.370 INF Loading permissions file done.
  101. UMA Overlay loading took 2266 ms
  102.  
  103. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  104.  
  105. UMA Slot loading took 4 ms
  106.  
  107. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  108.  
  109. WARNING: Shader Unsupported: 'Suimono/effect_refractDroplets' - Setting to default shader.
  110. WARNING: Shader Unsupported: 'Suimono/effect_refractionViewDepth' - Setting to default shader.
  111. WARNING: Shader Unsupported: 'Code/GoggleEyed' - Setting to default shader.
  112. 2016-11-08T16:34:12 11.671 INF WorldStaticData.Init() needed 7.950s
  113. Platform assembly: D:\TCAFiles\Users\PatrickA\4510\7DaysToDieServer_Data\Managed\System.Configuration.dll (this message is harmless)
  114. 2016-11-08T16:34:12 11.712 INF Started Telnet on 1070
  115. 2016-11-08T16:34:12 11.720 INF Awake done
  116. 2016-11-08T16:34:13 12.123 INF Atlas reset took 132 ms
  117. 2016-11-08T16:34:13 12.123 INF Atlas load took 398 ms
  118. Platform assembly: D:\TCAFiles\Users\PatrickA\4510\7DaysToDieServer_Data\Managed\Mono.Posix.dll (this message is harmless)
  119. Fallback handler could not load library D:/TCAFiles/Users/PatrickA/4510/7DaysToDieServer_Data/Mono/libc
  120. Fallback handler could not load library D:/TCAFiles/Users/PatrickA/4510/7DaysToDieServer_Data/Mono/.\libc
  121. Fallback handler could not load library D:/TCAFiles/Users/PatrickA/4510/7DaysToDieServer_Data/Mono/libc
  122. 2016-11-08T16:34:13 12.264 INF NET: Starting server protocols
  123. 2016-11-08T16:34:13 12.291 INF NET: UNET server started
  124. 2016-11-08T16:34:13 12.320 INF NET: Unity NW server started
  125. 2016-11-08T16:34:13 12.320 INF [Steamworks.NET] NET: Server started
  126. 2016-11-08T16:34:13 12.321 INF StartGame
  127. 2016-11-08T16:34:13 12.494 INF Atlas reset took 171 ms
  128. 2016-11-08T16:34:13 12.510 INF Persistent GamePrefs saved
  129. GamePref.AdminFileName = serveradmin.xml
  130. GamePref.AirDropFrequency = 120
  131. GamePref.AirDropMarker = True
  132. GamePref.AutopilotMode = 0
  133. GamePref.BlockDurabilityModifier = 200
  134. GamePref.BuildCreate = False
  135. GamePref.ConnectToServerIP = 127.0.0.1
  136. GamePref.ConnectToServerPort = 26900
  137. GamePref.ControlPanelEnabled = True
  138. GamePref.ControlPanelPort = 6120
  139. GamePref.CraftTimer =
  140. GamePref.CreateLevelDim = 8
  141. GamePref.CreateLevelName = My Level
  142. GamePref.CreativeMenuEnabled = False
  143. GamePref.DayCount = 3
  144. GamePref.DayLightLength = 18
  145. GamePref.DayNightLength = 60
  146. GamePref.DebugMenuEnabled = False
  147. GamePref.DebugMenuShowTasks = False
  148. GamePref.DebugStopEnemiesMoving = False
  149. GamePref.DropOnDeath = 2
  150. GamePref.DropOnQuit = 0
  151. GamePref.DynamicSpawner =
  152. GamePref.EACEnabled = True
  153. GamePref.EnemyDifficulty = 0
  154. GamePref.EnemySenseMemory = 60
  155. GamePref.EnemySpawnMode = 3
  156. GamePref.FavoriteServersList =
  157. GamePref.FragLimit = 20
  158. GamePref.GameDifficulty = 3
  159. GamePref.GameMode = GameModeSurvivalMP
  160. GamePref.GameName = Taastrup
  161. GamePref.GameNameClient = My Game
  162. GamePref.GameVersion = Alpha 15
  163. GamePref.GameWorld = Random Gen
  164. GamePref.JoiningOptions = True
  165. GamePref.LandClaimDeadZone = 30
  166. GamePref.LandClaimDecayMode = 0
  167. GamePref.LandClaimExpiryTime = 3
  168. GamePref.LandClaimOfflineDurabilityModifier = 32
  169. GamePref.LandClaimOnlineDurabilityModifier = 32
  170. GamePref.LandClaimSize = 7
  171. GamePref.LastGameResetRevision = 0
  172. GamePref.LootAbundance = 100
  173. GamePref.LootRespawnDays = 40
  174. GamePref.LootTimer =
  175. GamePref.MatchLength = 10
  176. GamePref.MaxSpawnedAnimals = 50
  177. GamePref.MaxSpawnedZombies = 60
  178. GamePref.NoGraphicsMode = True
  179. GamePref.OptionsAA = 0
  180. GamePref.OptionsAllowController = False
  181. GamePref.OptionsAmbientVolumeLevel = 0.5
  182. GamePref.OptionsBackgroundGlobalOpacity = 0.5
  183. GamePref.OptionsBloom = False
  184. GamePref.OptionsDeferredLighting = True
  185. GamePref.OptionsDOF = False
  186. GamePref.OptionsFieldOfView = 60
  187. GamePref.OptionsForegroundGlobalOpacity = 1
  188. GamePref.OptionsGamma = 0.375
  189. GamePref.OptionsGraphicsQuality = 1
  190. GamePref.OptionsGrassDistance = 1
  191. GamePref.OptionsHudOpacity = 1
  192. GamePref.OptionsHudSize = 2
  193. GamePref.OptionsImageEffects = False
  194. GamePref.OptionsInvertMouse = False
  195. GamePref.OptionsLODDistance = 0.5
  196. GamePref.OptionsMicVolumeLevel = 0.75
  197. GamePref.OptionsMotionBlur = 0
  198. GamePref.OptionsMouseSensitivity = 0
  199. GamePref.OptionsMusicVolumeLevel = 0.2
  200. GamePref.OptionsObjectBlur = False
  201. GamePref.OptionsOverallAudioVolumeLevel = 1
  202. GamePref.OptionsPlayerModel = playerMale
  203. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  204. GamePref.OptionsReflectedShadows = False
  205. GamePref.OptionsReflectionQuality = 0
  206. GamePref.OptionsResolution = 0
  207. GamePref.OptionsShadowDistance = 0
  208. GamePref.OptionsShowCompass = True
  209. GamePref.OptionsShowCrosshair = True
  210. GamePref.OptionsSSAO = False
  211. GamePref.OptionsStabSpawnBlocksOnGround = True
  212. GamePref.OptionsSunShafts = False
  213. GamePref.OptionsTempCelsius = False
  214. GamePref.OptionsTextureQuality = 2
  215. GamePref.OptionsTreeQuality = 1
  216. GamePref.OptionsUMATextureQuality = 1
  217. GamePref.OptionsViewDistance = 8
  218. GamePref.OptionsVoiceChatEnabled = True
  219. GamePref.OptionsVoiceVolumeLevel = 0.75
  220. GamePref.OptionsVsync = 1
  221. GamePref.OptionsWaterParticleLimiter = 0
  222. GamePref.OptionsWaterQuality = 0
  223. GamePref.PersistentPlayerProfiles = False
  224. GamePref.PlayerAutologin = False
  225. GamePref.PlayerId =
  226. GamePref.PlayerKillingMode = 3
  227. GamePref.PlayerName = Player
  228. GamePref.PlayerSafeZoneHours = 5
  229. GamePref.PlayerSafeZoneLevel = 5
  230. GamePref.PlayerToken =
  231. GamePref.RebuildMap = False
  232. GamePref.SaveGameFolder = D:\TCAFiles\Users\PatrickA\4510\
  233. GamePref.SelectionContextMode = 0
  234. GamePref.SelectionOperationMode = 0
  235. GamePref.ServerDescription = Willkommen auf unserem 7d2d Server
  236. GamePref.ServerDisabledNetworkProtocols =
  237. GamePref.ServerIP =
  238. GamePref.ServerIsPublic = True
  239. GamePref.ServerMaxPlayerCount = 10
  240. GamePref.ServerName = 7days2die Server by Gamerzfactory.de
  241. GamePref.ServerPort = 26960
  242. GamePref.ServerWebsiteURL = http://gamerzfactory.de
  243. GamePref.ShowFriendPlayerOnMap = True
  244. GamePref.TelnetEnabled = True
  245. GamePref.TelnetPort = 1070
  246. GamePref.ZombiePlayers = True
  247. GamePref.ZombiesRun = 0
  248. GameStat.AirDropFrequency = 0
  249. GameStat.AirDropMarker = False
  250. GameStat.AnimalCount = 0
  251. GameStat.BlockDurabilityModifier = 1
  252. GameStat.ChunkStabilityEnabled = True
  253. GameStat.CraftTimer =
  254. GameStat.CurrentRoundIx = 0
  255. GameStat.DayLightLength = 16
  256. GameStat.DayLimitActive = False
  257. GameStat.DayLimitThisRound = 0
  258. GameStat.Difficulty = 2
  259. GameStat.DropOnDeath = 1
  260. GameStat.DropOnQuit = 0
  261. GameStat.EnemyCount = 0
  262. GameStat.EnemyDifficulty = Normal
  263. GameStat.EnemySenseMemory = 60
  264. GameStat.EnemySpawnMode = 3
  265. GameStat.FragLimitActive = False
  266. GameStat.FragLimitThisRound = 0
  267. GameStat.GameDifficulty = 2
  268. GameStat.GameModeId = 0
  269. GameStat.GameState = 0
  270. GameStat.GlobalMessageToShow =
  271. GameStat.IsCreativeMenuEnabled = False
  272. GameStat.IsFlyingEnabled = False
  273. GameStat.IsPlayerCollisionEnabled = True
  274. GameStat.IsPlayerDamageEnabled = True
  275. GameStat.IsResetMapOnRestart = False
  276. GameStat.IsSaveSupplyCrates = True
  277. GameStat.IsSpawnEnemies = True
  278. GameStat.IsSpawnNearOtherPlayer = False
  279. GameStat.IsTeleportEnabled = False
  280. GameStat.IsVersionCheckDone = False
  281. GameStat.LandClaimDeadZone = 30
  282. GameStat.LandClaimDecayMode = 0
  283. GameStat.LandClaimExpiryTime = 3
  284. GameStat.LandClaimOfflineDurabilityModifier = 32
  285. GameStat.LandClaimOnlineDurabilityModifier = 32
  286. GameStat.LandClaimSize = 7
  287. GameStat.LoadScene =
  288. GameStat.LootTimer =
  289. GameStat.PlayerKillingMode = KillStrangersOnly
  290. GameStat.ScoreDiedMultiplier = -5
  291. GameStat.ScorePlayerKillMultiplier = 1
  292. GameStat.ScoreZombieKillMultiplier = 1
  293. GameStat.ShowAllPlayersOnMap = False
  294. GameStat.ShowFriendPlayerOnMap = True
  295. GameStat.ShowSpawnWindow = False
  296. GameStat.ShowWindow =
  297. GameStat.ShowZombieCounter = False
  298. GameStat.TimeLimitActive = False
  299. GameStat.TimeLimitThisRound = 0
  300. GameStat.TimeOfDayIncPerSec = 20
  301. GameStat.ZombieHordeMeter = False
  302. 2016-11-08T16:34:13 12.541 INF StartAsServer
  303. 2016-11-08T16:34:13 12.547 INF createWorld: Random Gen, Taastrup, GameModeSurvivalMP
  304. 2016-11-08T16:34:13 12.654 INF Started thread thread_Regenerating
  305. 2016-11-08T16:34:13 12.655 INF Started thread XK
  306. 2016-11-08T16:34:13 12.657 INF World.Load: Random Gen
  307. 2016-11-08T16:34:13 12.685 INF Started thread thread_Pathfinder
  308. 2016-11-08T16:34:13 12.704 INF SelectionBoxManager.Instance: SelectionBoxes (SelectionBoxManager)
  309. 2016-11-08T16:34:13 12.708 INF Started thread thread_GenerateChunks
  310. 2016-11-08T16:34:13 12.752 INF Loading and parsing of generator took 43ms
  311. WARNING: Shader Unsupported: 'Skybox/SkyboxFog' - Setting to default shader.
  312. 2016-11-08T16:34:13 12.890 INF createWorld() done
  313. 2016-11-08T16:34:13 12.892 INF Loading players.xml
  314. 2016-11-08T16:34:13 12.906 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 60, default = 50
  315. 2016-11-08T16:34:13 12.907 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 2, default = 0
  316. 2016-11-08T16:34:13 12.907 INF Setting for 'BlockDurabilityModifier' does not match the default (server will go to the modded category): current = 200, default = 100
  317. 2016-11-08T16:34:13 12.907 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 40, default = 30
  318. 2016-11-08T16:34:13 12.908 INF Setting for 'AirDropFrequency' does not match the default (server will go to the modded category): current = 120, default = 72
  319. 2016-11-08T16:34:13 12.932 INF [EAC] Starting EAC server
  320. 2016-11-08T16:34:13 12.945 INF [EAC] Log: [SetLogCallback] Procedure: 0000000015021A90 LogLevel: Debug
  321. 2016-11-08T16:34:13 12.945 INF StartGame done
  322. 2016-11-08T16:34:14 12.977 INF ************************Weather Packages Created FROM BIOMES :D ************************
  323. Setting up 2 worker threads for Enlighten.
  324. Thread -> id: 57f8 -> priority: 1
  325. Thread -> id: d70c -> priority: 1
  326. 2016-11-08T16:34:14 13.230 INF [Steamworks.NET] GameServer.Init successful
  327. 2016-11-08T16:34:15 14.184 INF [Steamworks.NET] GameServer.LogOn successful
  328. 2016-11-08T16:34:54 53.065 INF NET: UNET: Connect from: 1 (Ok)
  329. 2016-11-08T16:34:54 53.169 INF NET: UNET: Received authentication package from 1: valid password
  330. 2016-11-08T16:34:54 53.221 INF [NET] PlayerConnected EntityID=-1, PlayerID='', OwnerID='', PlayerName=''
  331. 2016-11-08T16:34:54 53.420 INF PlayerLogin: Barnligt/Alpha 15
  332. 2016-11-08T16:34:54 53.420 INF Token length: 1368
  333. 2016-11-08T16:34:54 53.421 INF [Steamworks.NET] Auth.AuthenticateUser()
  334. 2016-11-08T16:34:54 53.422 INF [Steamworks.NET] Authenticating player: Barnligt SteamId: 76561198033214176 TicketLen: 1024 Result: k_EBeginAuthSessionResultOK
  335. 2016-11-08T16:34:54 53.423 INF Allowing player with id 76561198033214176
  336. 2016-11-08T16:34:54 53.424 INF [EAC] Registering user: EntityID=-1, PlayerID='76561198033214176', OwnerID='', PlayerName='Barnligt'
  337. 2016-11-08T16:34:54 53.425 INF [EAC] Log: [RegisterClient] ClientID: 1 PlayerGUID: 76561198033214176 OwnerGUID: N/A PlayerName:
  338. 2016-11-08T16:34:54 53.830 INF [Steamworks.NET] Authentication callback. ID: 76561198033214176, owner: 76561198033214176, result: k_EAuthSessionResponseOK
  339. 2016-11-08T16:34:55 54.396 INF RequestToEnterGame: 76561198033214176/Barnligt
  340. 2016-11-08T16:34:57 56.677 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticated ReqKick: False Message: Client authenticated
  341. 2016-11-08T16:35:13 72.381 INF RequestToSpawnPlayer: 171, Barnligt, 8
  342. 2016-11-08T16:35:13 72.477 INF Created player with id=171
  343. 2016-11-08T16:35:13 72.494 INF GMSG: Player 'Barnligt' joined the game
  344. 2016-11-08T16:35:16 75.124 INF Time: 1.00m FPS: 38.94 Heap: 324.8MB Max: 324.8MB Chunks: 361 CGO: 0 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1
  345. 2016-11-08T16:35:46 105.021 WRN NET: UNET: Error receiving data from 1: event=DisconnectEvent, error=Timeout
  346. 2016-11-08T16:35:46 105.022 INF NET: UNET: Client disconnect from: 1 (Timeout)
  347. 2016-11-08T16:35:46 105.023 INF [NET] PlayerDisconnected EntityID=171, PlayerID='76561198033214176', OwnerID='76561198033214176', PlayerName='Barnligt'
  348. 2016-11-08T16:35:46 105.024 INF Player disconnected: EntityID=171, PlayerID='76561198033214176', OwnerID='76561198033214176', PlayerName='Barnligt'
  349. 2016-11-08T16:35:46 105.025 INF [EAC] FreeUser: EntityID=171, PlayerID='76561198033214176', OwnerID='76561198033214176', PlayerName='Barnligt'
  350. 2016-11-08T16:35:46 105.025 INF [EAC] Log: [UnregisterClient] ClientID: 1 PlayerGUID: 76561198033214176
  351. 2016-11-08T16:35:46 105.026 INF GMSG: Player 'Barnligt' left the game
  352. 2016-11-08T16:35:46 105.036 INF NET: UNET: Dropping client: 1
  353. 2016-11-08T16:35:46 105.036 INF NET: UNET: Bytes/packages sent successfully: 1225370 B / 1054, bytes/packages failed: 0 B / 0
  354. 2016-11-08T16:35:46 105.204 INF Time: 1.50m FPS: 62.63 Heap: 273.0MB Max: 324.8MB Chunks: 361 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (1) Items: 0 CO: 0
  355. 2016-11-08T16:35:54 113.011 INF Clearing all pools
  356. 2016-11-08T16:40:18 376.988 INF NET: UNET: Connect from: 1 (Ok)
  357. 2016-11-08T16:40:18 377.118 INF NET: UNET: Received authentication package from 1: valid password
  358. 2016-11-08T16:40:18 377.146 INF [NET] PlayerConnected EntityID=-1, PlayerID='', OwnerID='', PlayerName=''
  359. 2016-11-08T16:40:18 377.331 INF PlayerLogin: Barnligt/Alpha 15
  360. 2016-11-08T16:40:18 377.331 INF Token length: 1368
  361. 2016-11-08T16:40:18 377.331 INF [Steamworks.NET] Auth.AuthenticateUser()
  362. 2016-11-08T16:40:18 377.332 INF [Steamworks.NET] Authenticating player: Barnligt SteamId: 76561198033214176 TicketLen: 1024 Result: k_EBeginAuthSessionResultOK
  363. 2016-11-08T16:40:18 377.332 INF Allowing player with id 76561198033214176
  364. 2016-11-08T16:40:18 377.332 INF [EAC] Registering user: EntityID=-1, PlayerID='76561198033214176', OwnerID='', PlayerName='Barnligt'
  365. 2016-11-08T16:40:18 377.333 INF [EAC] Log: [RegisterClient] ClientID: 2 PlayerGUID: 76561198033214176 OwnerGUID: N/A PlayerName:
  366. 2016-11-08T16:40:18 377.683 INF [Steamworks.NET] Authentication callback. ID: 76561198033214176, owner: 76561198033214176, result: k_EAuthSessionResponseOK
  367. 2016-11-08T16:40:19 378.350 INF RequestToEnterGame: 76561198033214176/Barnligt
  368. 2016-11-08T16:40:19 378.435 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticated ReqKick: False Message: Client authenticated
  369. 2016-11-08T16:40:37 395.972 INF RequestToSpawnPlayer: 171, Barnligt, 8
  370. 2016-11-08T16:40:37 396.028 INF Created player with id=171
  371. 2016-11-08T16:40:37 396.029 INF GMSG: Player 'Barnligt' joined the game
  372. 2016-11-08T16:40:45 404.691 WRN NET: UNET: Error receiving data from 1: event=DisconnectEvent, error=Timeout
  373. 2016-11-08T16:40:45 404.692 INF NET: UNET: Client disconnect from: 1 (Timeout)
  374. 2016-11-08T16:40:45 404.692 INF [NET] PlayerDisconnected EntityID=171, PlayerID='76561198033214176', OwnerID='76561198033214176', PlayerName='Barnligt'
  375. 2016-11-08T16:40:45 404.693 INF Player disconnected: EntityID=171, PlayerID='76561198033214176', OwnerID='76561198033214176', PlayerName='Barnligt'
  376. 2016-11-08T16:40:45 404.693 INF [EAC] FreeUser: EntityID=171, PlayerID='76561198033214176', OwnerID='76561198033214176', PlayerName='Barnligt'
  377. 2016-11-08T16:40:45 404.694 INF [EAC] Log: [UnregisterClient] ClientID: 2 PlayerGUID: 76561198033214176
  378. 2016-11-08T16:40:45 404.694 INF GMSG: Player 'Barnligt' left the game
  379. 2016-11-08T16:40:45 404.695 INF NET: UNET: Dropping client: 1
  380. 2016-11-08T16:40:45 404.695 INF NET: UNET: Bytes/packages sent successfully: 1205297 B / 975, bytes/packages failed: 0 B / 0
  381. 2016-11-08T16:40:53 412.667 INF Clearing all pools
  382. 2016-11-08T16:43:11 550.819 INF NET: UNET: Connect from: 1 (Ok)
  383. 2016-11-08T16:43:11 550.900 INF NET: UNET: Received authentication package from 1: valid password
  384. 2016-11-08T16:43:11 550.907 INF [NET] PlayerConnected EntityID=-1, PlayerID='', OwnerID='', PlayerName=''
  385. 2016-11-08T16:43:12 551.057 INF PlayerLogin: Barnligt/Alpha 15
  386. 2016-11-08T16:43:12 551.057 INF Token length: 1368
  387. 2016-11-08T16:43:12 551.057 INF [Steamworks.NET] Auth.AuthenticateUser()
  388. 2016-11-08T16:43:12 551.058 INF [Steamworks.NET] Authenticating player: Barnligt SteamId: 76561198033214176 TicketLen: 1024 Result: k_EBeginAuthSessionResultOK
  389. 2016-11-08T16:43:12 551.058 INF Allowing player with id 76561198033214176
  390. 2016-11-08T16:43:12 551.058 INF [EAC] Registering user: EntityID=-1, PlayerID='76561198033214176', OwnerID='', PlayerName='Barnligt'
  391. 2016-11-08T16:43:12 551.059 INF [EAC] Log: [RegisterClient] ClientID: 3 PlayerGUID: 76561198033214176 OwnerGUID: N/A PlayerName:
  392. 2016-11-08T16:43:12 551.448 INF [Steamworks.NET] Authentication callback. ID: 76561198033214176, owner: 76561198033214176, result: k_EAuthSessionResponseOK
  393. 2016-11-08T16:43:13 551.988 INF RequestToEnterGame: 76561198033214176/Barnligt
  394. 2016-11-08T16:43:13 552.125 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticated ReqKick: False Message: Client authenticated
  395. 2016-11-08T16:43:16 555.476 INF Time: 9.01m FPS: 39.02 Heap: 268.4MB Max: 324.8MB Chunks: 2 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (1) Items: 0 CO: 0
  396. 2016-11-08T16:43:28 567.340 INF RequestToSpawnPlayer: 171, Barnligt, 8
  397. 2016-11-08T16:43:28 567.397 INF Created player with id=171
  398. 2016-11-08T16:43:28 567.398 INF GMSG: Player 'Barnligt' joined the game
  399. 2016-11-08T16:43:38 577.001 WRN NET: UNET: Error receiving data from 1: event=DisconnectEvent, error=Timeout
  400. 2016-11-08T16:43:38 577.001 INF NET: UNET: Client disconnect from: 1 (Timeout)
  401. 2016-11-08T16:43:38 577.002 INF [NET] PlayerDisconnected EntityID=171, PlayerID='76561198033214176', OwnerID='76561198033214176', PlayerName='Barnligt'
  402. 2016-11-08T16:43:38 577.002 INF Player disconnected: EntityID=171, PlayerID='76561198033214176', OwnerID='76561198033214176', PlayerName='Barnligt'
  403. 2016-11-08T16:43:38 577.003 INF [EAC] FreeUser: EntityID=171, PlayerID='76561198033214176', OwnerID='76561198033214176', PlayerName='Barnligt'
  404. 2016-11-08T16:43:38 577.003 INF [EAC] Log: [UnregisterClient] ClientID: 3 PlayerGUID: 76561198033214176
  405. 2016-11-08T16:43:38 577.003 INF GMSG: Player 'Barnligt' left the game
  406. 2016-11-08T16:43:38 577.004 INF NET: UNET: Dropping client: 1
  407. 2016-11-08T16:43:38 577.004 INF NET: UNET: Bytes/packages sent successfully: 1206311 B / 978, bytes/packages failed: 0 B / 0
  408. 2016-11-08T16:43:46 584.976 INF Clearing all pools
  409. 2016-11-08T16:43:46 585.494 INF Time: 9.51m FPS: 43.04 Heap: 375.9MB Max: 375.9MB Chunks: 362 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (1) Items: 0 CO: 0
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