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  1. v1.200 beta 1 changelog:
  2.  
  3. =========
  4. GAMEPLAY
  5. =========
  6.  
  7. - System
  8. -- Alice and Patchouli bug fixed. Now these characters will no longer cause desyncs when playing with vanilla Hisoutensoku.
  9. -- Language settings on the Launcher will be saved.
  10.  
  11. - Flandre
  12. -- j2A hitbox slightly smoothened.
  13. --- active hitbox duration increased. (1f->2f)
  14. -- j6A speed increased 1.5x.
  15. --- startup slowed down by 4f. (15f->19f)
  16. --- damage increased. (750->850)
  17. --- hitbox and hurtbox size increased.
  18. -- d22 'Demon Lord Arrow' reworked into a new skill 'Demon Lord Cannon'.
  19. --- it's a similar skill with a more focus on horizontal line attack.
  20. -- d236 'Demon Lord Leap' startup improved by 1f for both version.
  21. --- C version damage increased. (1000->1200).
  22. -- d623 'Lavatein Slash' proration increased. (85%->80%)
  23. --- startup increased by 3f.
  24. --- hitbox size of the upper part improved very slightly.
  25. -- a236 'Powerful Devil' B version movement pattern now looks like C version but goes backward.
  26. -- a214 'Trickster Bats' mechanic and numbers slightly reworked.
  27. --- now properly spawns according to where the opponent is horizontally. (does not chase to ceiling)
  28. -- a22 'Stigmatizer' reworked into a new skill 'Counter Clock'.
  29. --- it's a similar skill with different jump height, projectile speed and size, and other various properties.
  30. -- 3sc Forbidden Barrage "Rainbow Break" bug and camera issues fixed.
  31. --- launch Y is reduced. (2000->1000) Will hit more consistently.
  32. -- 5sc Forbidden Barrage "Starbow Break" bug and camera issues fixed.
  33. --- launch Y is reduced. (2000->1500) Will hit more consistently.
  34. --- damage reduced. (800->760)
  35. -- 3sc Midnight Sign "Bad Girl Scramble" slightly reworked into a new spell Demon Sign "Scarlet Bullet"
  36.  
  37. - Mokou
  38. -- d214 'Explosive Kick' removed slide if used at round end or during invincibility.
  39. -- 3sc Flame Sign "Burnt Asteroid" no longer drifts forward and drops right on top of Mokou.
  40.  
  41. - Orin
  42. -- ground dash startup increased by 4f.
  43. -- 5C velocity altered slightly and now can go full screen.
  44. -- 2C projectile movement changed.
  45. -- d236 'Blazing Wheels' projectile movement changed. C version now shoots further and has faster startup.
  46. --- proration increased. (95%->90%)
  47. --- damage reduced. (500->350)
  48. -- a22 'Volatile Spirit' spirit damage on block reduced. (3 orbs total -> 2.25 orbs)
  49. -- 1sc Cat Sign "Cat's Paw" recovery is increased by 1f. (-2f on block -> -3f on block).
  50. -- 3sc Cat Sign "Cat's Toy Spring" delay until effect removed.
  51.  
  52. - Momiji
  53. -- 2A Counter Hit removed.
  54. -- 2C untech increased. (40f->45f)
  55. -- 2sc Fang Sign "Swallow Reversal" recovery increased by 12f.
  56. -- 4sc Fang Sign "Chewing Satisfaction" is now stationary.
  57. --- X launch decreased. (600->0)
  58. --- Y launch increased. (1500->1600)
  59. --- damage reduced by 20%.
  60. -- 5sc Fall Sign "First Day of Autumn" reworked into a new spell Guard Sign "Gate Guardian" (cost 3).
  61.  
  62. - Sekibanki
  63. -- B bullets reworked slightly.
  64. --- The initial slash of the attack now has a hitbox for 2 frames.
  65. --- Spirit damage is lowered. (50->35)
  66. --- Land cancel frames increased. (12f->16f)
  67. --- Jump cancel frames slowed down by 4f.
  68. -- 2DD (vertical border evade) Y speed lowered down very slightly (23.0->22.0)
  69. -- 2sc Headless "Rokuro Tornado" startup improved. (20f->17f)
  70.  
  71. - Yuuka
  72. -- diagonal high jump speed reduced.
  73. --- forward (29)/backward (27): X speed: 10.0->9.0. Y speed: 16.0->14.5
  74. --- upward (28): Y speed: 17.5->15.5.
  75. -- backdash shortened.
  76. -- j8A recovery increased by 4f.
  77. -- B bullets can no longer cancel before it fires at least 2 bullets.
  78. -- 5C reworked into entirely new bullet. 5[C] no longer exists.
  79. -- d236 'Reflowering of Gensokyo' casting multiple times will remove previous instances.
  80. -- d623 'Entangling Roots' startup improved by 2f.
  81. -- a236 'Roses are Red, Violets are Blue' spell cancel time improved. (33f->28f)
  82. -- a22 'Flower Beam' reworked into a new skill 'Garden Frenzy'.
  83. --- it hastens the growth process of other flowers when used.
  84.  
  85. - Murasa
  86. -- 2[C] removed.
  87. -- 4sc Capsize "Deep Rooted Anchor" damage reduced. (3900~->3200~)
  88.  
  89. - Kaguya
  90. -- Air juggle hurtbox moved forward slightly.
  91. -- Flight spirit regeneration bug fixed.
  92. -- Spirit regeneration delay from C bullets reduced. (60f->45f)
  93. -- j6A is no longer air unblockable.
  94. -- d421 'Bamboo Time Lapse' startup improved by 1f for both version.
  95. -- 4sc Divine Treasure "Life Spring Infinity" fixed invincibility frames during spell flash being off.
  96. -- 2sc Festival Sign "Grand Fireworks" reduced speed. (25->12)
  97. --- explosion slowed by 10f. Startup reduced by 10f to compensate.
  98. --- hitbox width reduced to make a square explosion.
  99. --- chip damage reduced. (30->15)
  100. --- spirit damage is reduced. (40->15)
  101. -- 3sc Time Sign "Eternal Instance" now has a proper flash and animation.
  102. --- slight increase in duration to 40f total.
  103. -- 5sc Impossible Request "Seamless Ceiling of Kinkaku-Ji" slight hitbox error fixed.
  104. -- 5sc Divine Treasure "Jeweled Branch of Hourai" fixed various errors.
  105.  
  106. =========
  107. VISUALS
  108. =========
  109.  
  110. - Flandre
  111. -- d623 scaled up the blade to match the hitbox.
  112. -- 2sc Midnight Sign "Demon King Cradle" color changed.
  113. --- spell icon is also changed.
  114.  
  115. - Kaguya
  116. -- Fixed sprite error on a22 'Fireworks'
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