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Doomguard Hideout Default

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Feb 19th, 2019
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  1. Language = "English"
  2. Hideout Name = "Doomguard Hideout"
  3. Hideout Hash = 54370
  4.  
  5. Stash = { Hash=3230065491, X=284, Y=407, Rot=51198, Flip=0, Var=0 }
  6. Guild Stash = { Hash=139228481, X=284, Y=418, Rot=47102, Flip=0, Var=0 }
  7. Waypoint = { Hash=1224707366, X=269, Y=379, Rot=0, Flip=0, Var=0 }
  8. Crafting Bench = { Hash=2059629901, X=294, Y=337, Rot=32768, Flip=0, Var=0 }
  9. Map Device = { Hash=2306038834, X=724, Y=241, Rot=0, Flip=0, Var=0 }
  10. Navali = { Hash=693228958, X=269, Y=369, Rot=32768, Flip=0, Var=0 }
  11. Einhar = { Hash=2684274993, X=275, Y=372, Rot=40159, Flip=0, Var=0 }
  12. Alva = { Hash=2115859440, X=278, Y=377, Rot=46871, Flip=0, Var=0 }
  13. Helena = { Hash=845403974, X=278, Y=383, Rot=53513, Flip=0, Var=0 }
  14. Niko = { Hash=2906227343, X=273, Y=388, Rot=61173, Flip=0, Var=0 }
  15. Jun = { Hash=3992724805, X=267, Y=388, Rot=2280, Flip=0, Var=0 }
  16. Zana = { Hash=3506797600, X=262, Y=385, Rot=8992, Flip=0, Var=0 }
  17. Charred Skeleton = { Hash=818177711, X=506, Y=377, Rot=43006, Flip=0, Var=1 }
  18. Slave Pens Wagon = { Hash=738023562, X=348, Y=561, Rot=55296, Flip=0, Var=1 }
  19. Slave Pens Wagon = { Hash=738023562, X=242, Y=530, Rot=0, Flip=0, Var=1 }
  20. Oriath Square Fountain = { Hash=1807687175, X=333, Y=379, Rot=49152, Flip=0, Var=1 }
  21. Travel Wagon = { Hash=2361261153, X=517, Y=495, Rot=34816, Flip=0, Var=0 }
  22. Travel Wagon = { Hash=2361261153, X=541, Y=455, Rot=30721, Flip=0, Var=6 }
  23. Triumph Fountain = { Hash=1717862010, X=773, Y=241, Rot=49152, Flip=0, Var=1 }
  24. Slave Gallows = { Hash=3329986780, X=421, Y=468, Rot=57344, Flip=0, Var=0 }
  25. Dead Slave = { Hash=1280763833, X=402, Y=463, Rot=20479, Flip=0, Var=2 }
  26. Dead Slave = { Hash=1280763833, X=428, Y=467, Rot=55296, Flip=0, Var=11 }
  27. Dead Slave = { Hash=1280763833, X=256, Y=561, Rot=0, Flip=0, Var=5 }
  28. Slave Pens Drawing Table = { Hash=3974744670, X=421, Y=437, Rot=49152, Flip=0, Var=0 }
  29. Slave Pens Drawing Table = { Hash=3974744670, X=298, Y=523, Rot=55296, Flip=0, Var=0 }
  30. Slave Pens Bench = { Hash=886633776, X=267, Y=523, Rot=2616, Flip=0, Var=0 }
  31. Slave Pens Bench = { Hash=886633776, X=272, Y=512, Rot=4095, Flip=0, Var=0 }
  32. Slave Pens Crate = { Hash=1663587991, X=361, Y=431, Rot=22529, Flip=0, Var=8 }
  33. Slave Pens Bench = { Hash=886633776, X=277, Y=499, Rot=7207, Flip=0, Var=0 }
  34. Slave Pens Crate = { Hash=1663587991, X=358, Y=437, Rot=40960, Flip=0, Var=2 }
  35. Slave Pens Bench = { Hash=886633776, X=375, Y=447, Rot=53248, Flip=0, Var=0 }
  36. Slave Pens Crate = { Hash=1663587991, X=367, Y=427, Rot=32767, Flip=0, Var=5 }
  37. Slave Pens Bench = { Hash=886633776, X=366, Y=442, Rot=54683, Flip=0, Var=0 }
  38. Slave Pens Crate = { Hash=1663587991, X=293, Y=529, Rot=6143, Flip=0, Var=2 }
  39. Slave Pens Bench = { Hash=886633776, X=393, Y=414, Rot=60536, Flip=0, Var=0 }
  40. Slave Pens Crate = { Hash=1663587991, X=294, Y=520, Rot=55296, Flip=0, Var=3 }
  41. Slave Pens Bench = { Hash=886633776, X=399, Y=422, Rot=61440, Flip=0, Var=0 }
  42. Slave Pens Crate = { Hash=1663587991, X=289, Y=534, Rot=40960, Flip=0, Var=4 }
  43. Pooling Blood = { Hash=2803069717, X=767, Y=246, Rot=0, Flip=0, Var=7 }
  44. Pooling Blood = { Hash=2803069717, X=763, Y=232, Rot=43006, Flip=0, Var=7 }
  45. Oriath Lantern = { Hash=2325221726, X=661, Y=264, Rot=16383, Flip=0, Var=1 }
  46. Oriath Lantern = { Hash=2325221726, X=661, Y=218, Rot=49152, Flip=0, Var=1 }
  47. Oriath Army Barrel = { Hash=621951002, X=653, Y=260, Rot=53248, Flip=0, Var=3 }
  48. Oriath Armour Crate = { Hash=1891653249, X=635, Y=260, Rot=0, Flip=0, Var=4 }
  49. Oriath Supplies = { Hash=3360433056, X=616, Y=263, Rot=0, Flip=0, Var=0 }
  50. Oriath Army Barrel = { Hash=621951002, X=610, Y=219, Rot=0, Flip=0, Var=2 }
  51. Oriath Army Barrel = { Hash=621951002, X=656, Y=218, Rot=6143, Flip=0, Var=0 }
  52. Oriath Supply Crate = { Hash=3277109697, X=387, Y=560, Rot=0, Flip=0, Var=0 }
  53. Oriath Army Barrel = { Hash=621951002, X=442, Y=561, Rot=57344, Flip=0, Var=0 }
  54. Oriath Armour Crate = { Hash=1891653249, X=296, Y=427, Rot=45075, Flip=0, Var=4 }
  55. Blackguard Officer Tent = { Hash=3535561673, X=422, Y=302, Rot=49152, Flip=0, Var=3 }
  56. Templar Rug = { Hash=281807382, X=418, Y=286, Rot=0, Flip=0, Var=0 }
  57. Templar Rug = { Hash=281807382, X=419, Y=324, Rot=32768, Flip=0, Var=0 }
  58. Courthouse Table = { Hash=2923498958, X=417, Y=303, Rot=49152, Flip=0, Var=0 }
  59. Blackguard Infantry Tent = { Hash=237092937, X=413, Y=205, Rot=0, Flip=0, Var=0 }
  60. Templar Barricade = { Hash=1488215038, X=451, Y=248, Rot=14335, Flip=0, Var=0 }
  61. Templar Barricade = { Hash=1488215038, X=451, Y=198, Rot=18431, Flip=0, Var=0 }
  62. Templar Barricade = { Hash=1488215038, X=414, Y=351, Rot=32768, Flip=0, Var=0 }
  63. Templar Barricade = { Hash=1488215038, X=370, Y=332, Rot=26623, Flip=0, Var=2 }
  64. Torch = { Hash=1319619711, X=443, Y=239, Rot=57344, Flip=0, Var=0 }
  65. Torch = { Hash=1319619711, X=399, Y=291, Rot=0, Flip=0, Var=0 }
  66. Torch = { Hash=1319619711, X=399, Y=313, Rot=59390, Flip=0, Var=0 }
  67. Torch = { Hash=1319619711, X=304, Y=330, Rot=45056, Flip=0, Var=0 }
  68. Torch = { Hash=1319619711, X=335, Y=239, Rot=59390, Flip=0, Var=0 }
  69. Oriath Weapons Crate = { Hash=4085599461, X=414, Y=253, Rot=61440, Flip=0, Var=2 }
  70. Travel Wagon = { Hash=2361261153, X=357, Y=207, Rot=0, Flip=0, Var=2 }
  71. Oriath Armour Crate = { Hash=1891653249, X=342, Y=223, Rot=14335, Flip=0, Var=0 }
  72. Templar Rug = { Hash=281807382, X=410, Y=205, Rot=48420, Flip=0, Var=2 }
  73. Slave Cart = { Hash=18936314, X=431, Y=248, Rot=48446, Flip=0, Var=0 }
  74. Templar Corpse = { Hash=4280174115, X=396, Y=265, Rot=47104, Flip=0, Var=1 }
  75. Templar Corpse = { Hash=4280174115, X=406, Y=303, Rot=14335, Flip=0, Var=4 }
  76. Templar Corpse = { Hash=4280174115, X=374, Y=321, Rot=6143, Flip=0, Var=3 }
  77. Templar Corpse = { Hash=4280174115, X=397, Y=208, Rot=14335, Flip=0, Var=5 }
  78. Templar Corpse = { Hash=4280174115, X=357, Y=223, Rot=26625, Flip=0, Var=6 }
  79. Monster Corpse = { Hash=2473981016, X=415, Y=239, Rot=10239, Flip=0, Var=8 }
  80. Monster Corpse = { Hash=2473981016, X=287, Y=267, Rot=53889, Flip=0, Var=12 }
  81. Templar Corpse = { Hash=4280174115, X=512, Y=201, Rot=51198, Flip=0, Var=3 }
  82. Monster Corpse = { Hash=2473981016, X=534, Y=220, Rot=30721, Flip=0, Var=11 }
  83. Templar Corpse = { Hash=4280174115, X=481, Y=388, Rot=18431, Flip=0, Var=4 }
  84. Templar Corpse = { Hash=4280174115, X=555, Y=379, Rot=49152, Flip=0, Var=1 }
  85. Templar Corpse = { Hash=4280174115, X=518, Y=345, Rot=30721, Flip=0, Var=8 }
  86. Templar Corpse = { Hash=4280174115, X=302, Y=509, Rot=34816, Flip=0, Var=0 }
  87. Templar Corpse = { Hash=4280174115, X=258, Y=501, Rot=0, Flip=0, Var=3 }
  88. Monster Corpse = { Hash=2473981016, X=281, Y=540, Rot=55296, Flip=0, Var=7 }
  89. Templar Corpse = { Hash=4280174115, X=434, Y=428, Rot=51198, Flip=0, Var=3 }
  90. Templar Corpse = { Hash=4280174115, X=385, Y=412, Rot=63488, Flip=0, Var=6 }
  91. Templar Corpse = { Hash=4280174115, X=388, Y=466, Rot=0, Flip=0, Var=1 }
  92. Monster Corpse = { Hash=2473981016, X=643, Y=253, Rot=49152, Flip=0, Var=9 }
  93. Monster Corpse = { Hash=2473981016, X=515, Y=615, Rot=53248, Flip=0, Var=8 }
  94. Dead Slave = { Hash=1280763833, X=510, Y=621, Rot=57344, Flip=0, Var=3 }
  95. Dead Slave = { Hash=1280763833, X=761, Y=247, Rot=61440, Flip=1, Var=1 }
  96. Dead Slave = { Hash=1280763833, X=724, Y=298, Rot=0, Flip=0, Var=3 }
  97. Slave Cart = { Hash=18936314, X=355, Y=316, Rot=55296, Flip=0, Var=0 }
  98. Slave Cart = { Hash=18936314, X=247, Y=266, Rot=0, Flip=0, Var=0 }
  99. Slave Cart = { Hash=18936314, X=263, Y=266, Rot=0, Flip=0, Var=0 }
  100. Torch = { Hash=1319619711, X=290, Y=415, Rot=0, Flip=0, Var=0 }
  101. Emaciated Corpse Pile = { Hash=2518496104, X=564, Y=501, Rot=47104, Flip=0, Var=1 }
  102. Oriath Supplies = { Hash=3360433056, X=505, Y=535, Rot=47102, Flip=0, Var=4 }
  103. Emaciated Corpse = { Hash=2249155412, X=580, Y=487, Rot=22527, Flip=0, Var=0 }
  104. Emaciated Corpse = { Hash=2249155412, X=557, Y=492, Rot=28671, Flip=0, Var=13 }
  105. Bloody Corpse Pile = { Hash=1044577701, X=549, Y=319, Rot=2047, Flip=0, Var=3 }
  106. Bloody Corpse Pile = { Hash=1044577701, X=321, Y=391, Rot=0, Flip=0, Var=0 }
  107. Bloody Corpse Pile = { Hash=1044577701, X=320, Y=365, Rot=40960, Flip=0, Var=0 }
  108. Bloody Corpse Pile = { Hash=1044577701, X=351, Y=378, Rot=0, Flip=0, Var=1 }
  109. Bloody Corpse Pile = { Hash=1044577701, X=334, Y=339, Rot=49152, Flip=0, Var=2 }
  110. Bloody Corpse Pile = { Hash=1044577701, X=330, Y=418, Rot=53248, Flip=0, Var=2 }
  111. Bloody Corpse = { Hash=1719295244, X=557, Y=220, Rot=51198, Flip=0, Var=6 }
  112. Bloody Corpse = { Hash=1719295244, X=549, Y=210, Rot=57344, Flip=0, Var=4 }
  113. Bloody Corpse = { Hash=1719295244, X=554, Y=193, Rot=16383, Flip=0, Var=2 }
  114. Bloody Corpse = { Hash=1719295244, X=539, Y=316, Rot=12287, Flip=0, Var=4 }
  115. Bloody Corpse = { Hash=1719295244, X=543, Y=308, Rot=14335, Flip=0, Var=1 }
  116. Oriath Army Barrel = { Hash=621951002, X=503, Y=507, Rot=0, Flip=0, Var=0 }
  117. Oriath Army Barrel = { Hash=621951002, X=499, Y=516, Rot=38912, Flip=0, Var=3 }
  118. Oriath Army Barrel = { Hash=621951002, X=518, Y=602, Rot=0, Flip=0, Var=3 }
  119. Oriath Army Barrel = { Hash=621951002, X=378, Y=561, Rot=57344, Flip=0, Var=3 }
  120. Verdant Tree = { Hash=853529689, X=472, Y=333, Rot=0, Flip=0, Var=9 }
  121. Verdant Tree = { Hash=853529689, X=472, Y=425, Rot=0, Flip=0, Var=10 }
  122. Verdant Tree = { Hash=853529689, X=379, Y=518, Rot=0, Flip=0, Var=11 }
  123. Verdant Tree = { Hash=853529689, X=427, Y=509, Rot=11702, Flip=0, Var=8 }
  124. Verdant Tree = { Hash=853529689, X=463, Y=473, Rot=21400, Flip=0, Var=9 }
  125. Verdant Tree = { Hash=853529689, X=685, Y=199, Rot=32768, Flip=0, Var=10 }
  126. Verdant Tree = { Hash=853529689, X=759, Y=199, Rot=0, Flip=0, Var=9 }
  127. Verdant Tree = { Hash=853529689, X=685, Y=279, Rot=0, Flip=0, Var=8 }
  128. Verdant Tree = { Hash=853529689, X=759, Y=282, Rot=0, Flip=0, Var=11 }
  129. Verdant Tree = { Hash=853529689, X=472, Y=285, Rot=0, Flip=0, Var=8 }
  130. Oriath Lantern = { Hash=2325221726, X=321, Y=552, Rot=32768, Flip=0, Var=1 }
  131. Oriath Lantern = { Hash=2325221726, X=367, Y=505, Rot=49152, Flip=0, Var=1 }
  132. Oriath Lantern = { Hash=2325221726, X=460, Y=346, Rot=32768, Flip=0, Var=1 }
  133. Oriath Lantern = { Hash=2325221726, X=459, Y=414, Rot=32768, Flip=0, Var=1 }
  134. Oriath Lantern = { Hash=2325221726, X=525, Y=230, Rot=32768, Flip=0, Var=1 }
  135. Oriath Lantern = { Hash=2325221726, X=481, Y=272, Rot=49152, Flip=0, Var=1 }
  136. Oriath Lantern = { Hash=2325221726, X=439, Y=486, Rot=40960, Flip=0, Var=1 }
  137. Oriath Lantern = { Hash=2325221726, X=449, Y=561, Rot=16383, Flip=0, Var=1 }
  138. Burned Books = { Hash=3000724333, X=514, Y=373, Rot=0, Flip=0, Var=0 }
  139. Burned Books = { Hash=3000724333, X=516, Y=392, Rot=0, Flip=0, Var=2 }
  140. Burned Books = { Hash=3000724333, X=536, Y=367, Rot=0, Flip=0, Var=4 }
  141. Letters of Exile = { Hash=518887085, X=566, Y=354, Rot=49152, Flip=0, Var=4 }
  142. Letters of Exile = { Hash=518887085, X=566, Y=351, Rot=45056, Flip=0, Var=3 }
  143. Prison Stocks = { Hash=46606646, X=255, Y=553, Rot=0, Flip=0, Var=0 }
  144. Letters of Exile = { Hash=518887085, X=565, Y=345, Rot=51198, Flip=0, Var=0 }
  145. Prison Stocks = { Hash=46606646, X=271, Y=553, Rot=0, Flip=0, Var=0 }
  146. Letters of Exile = { Hash=518887085, X=564, Y=352, Rot=40960, Flip=0, Var=2 }
  147. Prison Stocks = { Hash=46606646, X=287, Y=552, Rot=0, Flip=0, Var=0 }
  148. Letters of Exile = { Hash=518887085, X=567, Y=348, Rot=32768, Flip=0, Var=1 }
  149. Letters of Exile = { Hash=518887085, X=566, Y=403, Rot=34816, Flip=0, Var=3 }
  150. Letters of Exile = { Hash=518887085, X=566, Y=410, Rot=38912, Flip=0, Var=4 }
  151. Letters of Exile = { Hash=518887085, X=566, Y=406, Rot=43006, Flip=0, Var=5 }
  152. Letters of Exile = { Hash=518887085, X=564, Y=413, Rot=43006, Flip=0, Var=0 }
  153. Letters of Exile = { Hash=518887085, X=563, Y=407, Rot=43006, Flip=0, Var=0 }
  154. Torch = { Hash=1319619711, X=523, Y=376, Rot=0, Flip=0, Var=2 }
  155. Torch = { Hash=1319619711, X=516, Y=333, Rot=59390, Flip=0, Var=0 }
  156. Torch = { Hash=1319619711, X=491, Y=396, Rot=61440, Flip=0, Var=0 }
  157. Travel Wagon = { Hash=2361261153, X=494, Y=552, Rot=45056, Flip=0, Var=0 }
  158. Travel Wagon = { Hash=2361261153, X=483, Y=310, Rot=0, Flip=0, Var=8 }
  159. Travel Wagon = { Hash=2361261153, X=558, Y=291, Rot=47104, Flip=0, Var=5 }
  160. Travel Wagon = { Hash=2361261153, X=348, Y=474, Rot=36864, Flip=0, Var=2 }
  161. Travel Wagon = { Hash=2361261153, X=542, Y=431, Rot=30719, Flip=0, Var=0 }
  162. Wagon = { Hash=1700069771, X=516, Y=631, Rot=51198, Flip=0, Var=0 }
  163. Wagon = { Hash=1700069771, X=560, Y=328, Rot=49152, Flip=0, Var=0 }
  164. Wagon = { Hash=1700069771, X=245, Y=479, Rot=18433, Flip=0, Var=0 }
  165. Corpse Cart = { Hash=1325141588, X=561, Y=200, Rot=8460, Flip=0, Var=2 }
  166. Burned Chair = { Hash=3756325102, X=517, Y=377, Rot=49152, Flip=0, Var=0 }
  167. Pit Post = { Hash=1061446041, X=523, Y=377, Rot=0, Flip=0, Var=0 }
  168. Pooling Blood = { Hash=2803069717, X=557, Y=144, Rot=0, Flip=0, Var=0 }
  169. Pit Cleanup Cart = { Hash=2065944211, X=576, Y=261, Rot=49152, Flip=0, Var=0 }
  170. Slave Cart = { Hash=18936314, X=393, Y=483, Rot=47104, Flip=0, Var=0 }
  171. Slave Cart = { Hash=18936314, X=527, Y=327, Rot=4095, Flip=0, Var=0 }
  172. Slave Cart = { Hash=18936314, X=478, Y=400, Rot=53248, Flip=0, Var=0 }
  173. Iron Brazier = { Hash=1827159028, X=405, Y=473, Rot=0, Flip=0, Var=1 }
  174. Iron Brazier = { Hash=1827159028, X=428, Y=451, Rot=0, Flip=0, Var=1 }
  175. Iron Brazier = { Hash=1827159028, X=586, Y=250, Rot=0, Flip=0, Var=1 }
  176. Iron Brazier = { Hash=1827159028, X=586, Y=232, Rot=0, Flip=0, Var=1 }
  177. Iron Brazier = { Hash=1827159028, X=565, Y=397, Rot=0, Flip=0, Var=1 }
  178. Iron Brazier = { Hash=1827159028, X=561, Y=359, Rot=14335, Flip=0, Var=2 }
  179. Iron Brazier = { Hash=1827159028, X=295, Y=545, Rot=0, Flip=0, Var=1 }
  180. Wooden Barricade = { Hash=2236602737, X=536, Y=173, Rot=32768, Flip=0, Var=2 }
  181. Iron Brazier = { Hash=1827159028, X=241, Y=549, Rot=0, Flip=0, Var=1 }
  182. Wooden Barricade = { Hash=2236602737, X=556, Y=168, Rot=32768, Flip=0, Var=4 }
  183. Wooden Barricade = { Hash=2236602737, X=567, Y=62, Rot=45056, Flip=0, Var=3 }
  184. Wooden Barricade = { Hash=2236602737, X=561, Y=118, Rot=38912, Flip=0, Var=3 }
  185. Wooden Barricade = { Hash=2236602737, X=637, Y=59, Rot=45056, Flip=0, Var=3 }
  186. Wooden Barricade = { Hash=2236602737, X=639, Y=69, Rot=49152, Flip=0, Var=3 }
  187. Wooden Barricade = { Hash=2236602737, X=638, Y=78, Rot=49152, Flip=0, Var=0 }
  188. Wooden Barricade = { Hash=2236602737, X=562, Y=170, Rot=38912, Flip=0, Var=0 }
  189. Wooden Barricade = { Hash=2236602737, X=529, Y=173, Rot=30721, Flip=0, Var=1 }
  190. Tools Board = { Hash=401969176, X=390, Y=473, Rot=0, Flip=0, Var=0 }
  191. Slave Pens Chair = { Hash=2590762531, X=427, Y=438, Rot=49152, Flip=0, Var=0 }
  192. Slave Pens Chair = { Hash=2590762531, X=399, Y=433, Rot=26625, Flip=0, Var=0 }
  193. Slave Pens Chair = { Hash=2590762531, X=395, Y=436, Rot=26623, Flip=0, Var=0 }
  194. Slave Pens Chair = { Hash=2590762531, X=387, Y=444, Rot=22527, Flip=0, Var=0 }
  195. Slave Pens Chair = { Hash=2590762531, X=385, Y=449, Rot=16383, Flip=0, Var=0 }
  196. Slave Pens Chair = { Hash=2590762531, X=405, Y=432, Rot=32768, Flip=0, Var=0 }
  197. Slave Pens Chair = { Hash=2590762531, X=380, Y=469, Rot=8191, Flip=0, Var=0 }
  198. Slave Pens Chair = { Hash=2590762531, X=301, Y=526, Rot=55294, Flip=0, Var=0 }
  199. Monster Corpse = { Hash=2473981016, X=561, Y=142, Rot=14335, Flip=0, Var=2 }
  200. Monster Corpse = { Hash=2473981016, X=542, Y=119, Rot=34816, Flip=0, Var=11 }
  201. Monster Corpse = { Hash=2473981016, X=564, Y=80, Rot=10576, Flip=0, Var=8 }
  202. Monster Corpse = { Hash=2473981016, X=615, Y=59, Rot=34816, Flip=0, Var=2 }
  203. Monster Corpse = { Hash=2473981016, X=605, Y=75, Rot=43006, Flip=0, Var=11 }
  204. Monster Corpse = { Hash=2473981016, X=617, Y=67, Rot=61440, Flip=0, Var=13 }
  205. Monster Corpse = { Hash=2473981016, X=621, Y=78, Rot=47104, Flip=0, Var=7 }
  206. Templar Corpse = { Hash=4280174115, X=633, Y=69, Rot=49152, Flip=0, Var=1 }
  207. Templar Corpse = { Hash=4280174115, X=545, Y=160, Rot=32768, Flip=0, Var=10 }
  208. Templar Corpse = { Hash=4280174115, X=548, Y=84, Rot=34816, Flip=0, Var=8 }
  209. Templar Corpse = { Hash=4280174115, X=568, Y=487, Rot=0, Flip=0, Var=1 }
  210. Pooling Blood = { Hash=2803069717, X=545, Y=113, Rot=0, Flip=0, Var=1 }
  211. Pooling Blood = { Hash=2803069717, X=562, Y=82, Rot=0, Flip=0, Var=4 }
  212. Pooling Blood = { Hash=2803069717, X=615, Y=73, Rot=0, Flip=0, Var=7 }
  213. Pooling Blood = { Hash=2803069717, X=616, Y=60, Rot=18431, Flip=0, Var=1 }
  214. Pooling Blood = { Hash=2803069717, X=633, Y=68, Rot=0, Flip=0, Var=1 }
  215. Pooling Blood = { Hash=2803069717, X=587, Y=65, Rot=32768, Flip=0, Var=1 }
  216. Pooling Blood = { Hash=2803069717, X=552, Y=85, Rot=12287, Flip=0, Var=1 }
  217. Pooling Blood = { Hash=2803069717, X=565, Y=378, Rot=0, Flip=0, Var=7 }
  218. Pooling Blood = { Hash=2803069717, X=569, Y=499, Rot=16383, Flip=0, Var=12 }
  219. Pooling Blood = { Hash=2803069717, X=256, Y=561, Rot=0, Flip=0, Var=1 }
  220. Sword In Ground = { Hash=245445183, X=558, Y=144, Rot=0, Flip=0, Var=0 }
  221. Sword In Ground = { Hash=245445183, X=562, Y=83, Rot=0, Flip=0, Var=0 }
  222. Sword In Ground = { Hash=245445183, X=612, Y=73, Rot=0, Flip=0, Var=4 }
  223. Sword In Ground = { Hash=245445183, X=621, Y=68, Rot=0, Flip=0, Var=2 }
  224. Sword In Ground = { Hash=245445183, X=625, Y=77, Rot=0, Flip=0, Var=6 }
  225. Sword In Ground = { Hash=245445183, X=258, Y=561, Rot=24577, Flip=0, Var=2 }
  226. Charred Wood Pile = { Hash=3611985432, X=476, Y=347, Rot=10239, Flip=0, Var=10 }
  227. Charred Wood Pile = { Hash=3611985432, X=547, Y=340, Rot=59749, Flip=0, Var=10 }
  228. Charred Wood Pile = { Hash=3611985432, X=555, Y=410, Rot=0, Flip=0, Var=5 }
  229. Charred Wood Pile = { Hash=3611985432, X=476, Y=413, Rot=53248, Flip=0, Var=10 }
  230. Charred Wood Pile = { Hash=3611985432, X=523, Y=378, Rot=2047, Flip=0, Var=20 }
  231. Slave Cage = { Hash=2815782467, X=545, Y=416, Rot=40960, Flip=0, Var=10 }
  232. Slave Cage = { Hash=2815782467, X=463, Y=394, Rot=2047, Flip=0, Var=6 }
  233. Slave Cage = { Hash=2815782467, X=544, Y=346, Rot=10239, Flip=0, Var=1 }
  234. Slave Cage = { Hash=2815782467, X=336, Y=561, Rot=16383, Flip=0, Var=9 }
  235. Slave Cage = { Hash=2815782467, X=326, Y=560, Rot=38910, Flip=0, Var=1 }
  236. Slave Cage = { Hash=2815782467, X=440, Y=417, Rot=45056, Flip=0, Var=5 }
  237. Slave Cage = { Hash=2815782467, X=441, Y=428, Rot=34816, Flip=0, Var=3 }
  238. Slave Cage = { Hash=2815782467, X=440, Y=438, Rot=32768, Flip=0, Var=2 }
  239. Slave Cage = { Hash=2815782467, X=438, Y=448, Rot=22527, Flip=0, Var=1 }
  240. Slave Cage = { Hash=2815782467, X=302, Y=540, Rot=47104, Flip=0, Var=5 }
  241. Slave Cage = { Hash=2815782467, X=302, Y=551, Rot=32768, Flip=0, Var=3 }
  242. Slave Cage = { Hash=2815782467, X=300, Y=561, Rot=20479, Flip=0, Var=1 }
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