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- Let's make a game!
- name:You Are Academia
- by:Dr. Lord Faust
- desc:Further human understanding. Make works and better humanity.
- created:17/09/2019
- updated:10/14/2019
- version:0.03
- Settings
- background:https://www.pixelstalk.net/wp-content/uploads/2016/10/HD-college-wallpaper.jpg
- building cost increase:115%
- building cost refund:50%
- spritesheet:icons, 48 by 48, https://i.ibb.co/2M7kYzs/game-sprite-sheet-colored-3.png
- stylesheet:stuff/bigBlue.css
- on start: toast <b>You are academia.</b> The purpose of this simulation is to embody the general body of higher education, create works, and then utilize those works to better humankind.
- Layout
- use default
- Buttons
- *workButton
- name:Create a Work
- desc:Click the quill to create a meaningful work.
- on click:anim icon wobble
- on click:yield 1 work
- on click:if (have grantWriting and chance(50%)) yield 1 cash
- icon:https://i.ibb.co/ZBztxj3/quill-ink.png
- no text
- class:bigButton hasFlares
- icon class:shadowed
- tooltip origin:bottom
- tooltip class:red
- Resources
- *work|works
- name:Work|Works
- desc:These are your works. Their social and scientific impact can change the world. Your goal is to have as many works as possible, but they can be used to encourage others to create works of their own.
- icon:icons[5,4]
- class:noBackground
- show earned
- *cash|cashes
- name:Cash|Cash
- desc:A suspect sack of dough. But hey, education ain’t cheap! Use this to buy important upgrades.
- icon:icons[2,4]
- class:noBackground
- hidden when 0
- Shinies
- *luckyGrant
- on click:log Woop
- Movement:grow anywhere fade wiggle:0.05
- frequency:60
- frequency variation:30
- icon:https://i.ibb.co/zXmBWjz/take-my-money.png
- class:bigButton hasFlares
- on click:
- $boost=1
- if (have winendine) $boost=4
- if (chance(0%))
- //get at least 7, or between 1 and 3 minutes of our work production
- $amount=max(7,random(cashes:ps*60*1,cashes:ps*60*3))*$boost
- toast This lucky grant, er, <i>grants</i> you<//><b>[$amount] cash</b>.
- yield $amount cashes
- else
- $amount=1*$boost
- toast This lucky grant, er, <i>grants</i> you<//><b>[$amount] cash[s?$amount]</b>!
- yield $amount cash
- end
- end
- Buildings
- *TEMPLATE
- on click:anim glow
- *student|students
- name:Student|Students
- desc:A novice learner that creates their own work.<//><b>Effect:</b><.>Produces 1 work every 2 seconds.
- icon:icons[7,3]
- cost:15 works
- on tick:yield 0.5 work
- on tick:if (have monetizeIt) yield 1 cash
- unlocked
- *grad|grads
- name:Grad Student|Grad Students
- desc:A little haggard at this point, but more invested than your average student.<//><b>Effect:</b><.>Produces 1 work every 1 seconds.
- icon:icons[3,3]
- cost:100 works
- on tick:yield 1 works
- on tick:if (have monetizeIt) yield 2 cash
- req:100 works:earned
- *phd|phds
- name:PhD Student|PhD Students
- desc:A student furthering both their mastery and their field of study.<//><b>Effect:</b><.>Produces 2 work per second.
- icon:icons[5,3]
- cost:300 works
- on tick:yield 2 works
- on tick:if (have monetizeIt) yield 3 cash
- req:500 works:earned
- *instructor|instructors
- name:Instructor|Instructors
- desc:An expert in their field, thoroughly devoted to their craft. Cheap too!<//><b>Effect:</b><.>Produces 12 works per second.<.>Produces 12 cash per second.
- icon:icons[9,3]
- cost:100 cashes
- on tick:yield 12 works
- on tick:yield 12 cashes
- req:4000 works:earned
- *professor|professors
- name:Professor|Professors
- desc:Masters of their field that are equally proficient in sharing their mastery.<//><b>Effect:</b><.>Produces 90 works per second.<.>Produces 90 cash per second.
- icon:icons[8,3]
- cost:1000 cashes
- on tick:yield 90 works
- on tick:yield 90 cashes
- req:7000 works:earned
- *admin|admins
- name:Administrator|Administrators
- desc:They probably do <i>something</i>... right?<//><b>Effect:</b><.>Produces 300 cash per second.
- icon:icons[2,3]
- cost:6000 cashes
- on tick:yield 300 cashes
- req:20000 cashes:earned and monetizeIt
- *ambiguousFee|ambiguousFees
- name:Ambiguous Fee|Ambiguous Fees
- desc: Never forget: this money goes from a student’s loans, and ultimately, into someone’s pocket. Might as well be yours!<//><b>Effect:</b><.>Produces 10000 cash per second.
- icon:icons[6,3]
- cost:30000 cashes
- on tick:yield 10000 cashes
- req:150000 cashes:earned and monetizeIt
- *footballTeam|footballTeams
- name:Football Team|Football Teams
- desc:Large humans smashing into each other are a point of particular pride for the institutions of knowledge.<//><b>Effect:</b><.>Produces 40000 cash per second.
- icon:icons[0,3]
- cost:8000000 cashes
- on tick:yield 40000 cashes
- req:4000000 cashes:earned and monetizeIt
- *trueChange
- name:True Change
- text:The world can be made better.
- desc:Harness the collective brilliance of the finest minds in the world to promote positive change!<//><b>Effect:</b><.>You succeed in your original function. You win.
- icon:icons[1,3]
- cost:4000000000 works
- req:40000000 cashes:earned and monetizeIt
- limit:10
- cost increase:105%
- *economy
- name:Busted Economy
- text:Economy is busted.
- desc:Between student loans, putting more PhD holders in an already saturated market, and unsustainable costs, the economy is fracturing. But hey, think of all the jet skis you can buy with the money you've squirreled away!<//><b>Effect:</b><.>If you've made enough to afford this, then clicking this button is really just a formality. You lose.
- icon:icons[4,3]
- cost:4000000000 cashes
- req:4000000000 cashes:earned and monetizeIt
- limit:1
- cost increase:105%
- Upgrades
- *TEMPLATE
- on click:anim glow
- *clarity
- name:Clarity of Thought
- desc:Rereading your early work… then immediately trashing it.<//><b>Effect:</b><.>+1 Work per click
- icon:icons[7,4]
- cost:10 works
- passive:increase work yield of workButton by 1
- req:10 works:earned
- *prepositions
- name:Preposition Watch!
- desc:”Jeeze, this one has 6 <i>of</i> constructions back to back.”<//><b>Effect:</b><.>+1 Work per click
- icon:icons[9,4]
- cost:100 works
- passive:increase work yield of workButton by 1
- req:50 works:earned
- *thesaurus
- name:Thesaurus
- desc:A tome enumerating linguistic synonymies which facilitates preclusion of redundancy.<//><b>Effect:</b><.>+1 Work per click
- icon:icons[0,5]
- cost:200 works
- passive:increase work yield of workButton by 1
- req:100 works:earned
- *faith
- name:Faith in your Syntax
- desc:You’ve learned when you can ignore the blue squiggly line.<//><b>Effect:</b><.>Works per click x2<.>Total Work production +5%
- icon:icons[8,4]
- cost:400 works
- passive:multiply work yield of workButton by 2
- passive:multiply yield of works by 1.05
- req:1000 works:earned
- *passive
- name:The Passive Construction
- desc:”Ohhh, <i>that’s</i> when I want to use it…”<//><b>Effect:</b><.>Works per click x1.5<.>Total Work production +5%
- icon:icons[1,5]
- cost:600 works
- passive:multiply work yield of workButton by 1.5
- passive:multiply yield of works by 1.05
- req:3000 works:earned
- *makeAliving
- name:Make it a Living
- desc:You've been clicking enough to do so professionally! <//><b>Effect:</b><.>Works per click x1.5<.>Cash per click x1.5<.>Total Work production +1%<.>Total Cash production +5%
- icon:icons[6,4]
- cost:3000 works
- passive:multiply work yield of workButton by 1.5
- passive:multiply cash yield of workButton by 1.5
- passive:multiply yield of works by 1.01
- passive:multiply yield of cashes by 1.05
- req:10000 works:earned and monetizeIt
- *tenured
- name:Tenured
- desc:You've finally made it, baby. <//><b>Effect:</b><.>Works per click x1.5<.>Cash per click x3<.>Total Work production +50%<.>Total Cash production +100%
- icon:icons[2,5]
- cost:10000 works
- passive:multiply work yield of workButton by 1.5
- passive:multiply cash yield of workButton by 3.0
- passive:multiply yield of works by 1.50
- passive:multiply yield of cashes by 2
- req:200000 works:earned and monetizeIt
- //building upgrades
- *buildingUpgrade1
- name:A fancy gym
- desc:Most of your students won't use it, but we'll still charge for it!<//><b>Effect:</b><.>All Student production x2<.>All Graduate Student production x2<.>All PhD Candidate production x2
- icon:icons[9,2]
- cost:400 cashes
- passive:multiply yield of student by 2
- passive:multiply yield of grad by 2
- passive:multiply yield of phd by 2
- req:(students>=20 or grads>=20 or phds>=20) and monetizeIt
- *buildingUpgrade2
- name:Media Centers
- desc:What's a liberry?<//><b>Effect:</b><.>All Student production x2<.>All Graduate Student production x2<.>All PhD Candidate production x2
- icon:icons[8,1]
- cost:100000 cashes
- passive:multiply yield of student by 2
- passive:multiply yield of grad by 2
- passive:multiply yield of phd by 2
- req:(students>=30 or grads>=30 or phds>=30) and monetizeIt
- *buildingUpgrade3
- name:Dormitories
- desc:Cut the fees for parking lot management and gain the fees for student boarding.<//><b>Effect:</b><.>All Student production x3<.>All Graduate Student production x3<.>All PhD Candidate production x3
- icon:icons[6,2]
- cost:5000000 cashes
- passive:multiply yield of student by 3
- passive:multiply yield of grad by 3
- passive:multiply yield of phd by 3
- req:(students>=40 or grads>=40 or phds>=40) and monetizeIt
- *buildingUpgrade4
- name:Mandatory Meal Plans
- desc:Why should Chik-fil-a get all those student dollars?<//><b>Effect:</b><.>All Student production x4<.>All Graduate Student production x4<.>All PhD Candidate production x4
- icon:icons[2,2]
- cost:20000000 cashes
- passive:multiply yield of student by 4
- passive:multiply yield of grad by 4
- passive:multiply yield of phd by 4
- req:(students>=50 or grads>=50 or phds>=50) and monetizeIt
- *buildingUpgrade5
- name:Faculty Parking
- desc:Allows your faculty to get the primo spots while also generating more parking tickets from students. A double whammy!<//><b>Effect:</b><.>Instructor production x2<.>Professor production x2
- icon:icons[4,2]
- cost:50000 cashes
- passive:multiply yield of instructor by 2
- passive:multiply yield of professor by 2
- req:(instructors>=20 or professors>=20) and monetizeIt
- *buildingUpgrade6
- name:Pressure to Publish
- desc:If you threaten people's livelihoods, they tend to be more productive.<//><b>Effect:</b><.>instructor production x2<.>professor production x2
- icon:icons[1,2]
- cost:4000000 cashes
- passive:multiply yield of instructor by 2
- passive:multiply yield of professor by 2
- req:(instructors>=30 or professors>=30) and monetizeIt
- *buildingUpgrade7
- name:Digital Commons
- desc:"I didn't say research paywall, <i>you</i> did."<//><b>Effect:</b><.>instructor production x3<.>professor production x3
- icon:icons[5,2]
- cost:10000000 cashes
- passive:multiply yield of instructor by 3
- passive:multiply yield of professor by 3
- req:(instructors>=40 or professors>=40) and monetizeIt
- *buildingUpgrade8
- name:Let's look into Adjuncts
- desc:"Just for now."<//><b>Effect:</b><.>instructor production x7<.>professor production x7
- icon:icons[7,2]
- cost:20000000 cashes
- passive:multiply yield of instructor by 7
- passive:multiply yield of professor by 7
- req:(instructors>=50 or professors>=50) and monetizeIt
- *buildingUpgrade9
- name:Graduate Research Assistants
- desc:Relegate jobs to students so you can hire more people to move papers around.<//><b>Effect:</b><.>administrator production x2<.>ambiguous fee production x2
- icon:icons[3,2]
- cost:5000000 cashes
- passive:multiply yield of admin by 2
- passive:multiply yield of ambiguousFee by 2
- req:(admins>=20 or ambiguousFees>=20) and monetizeIt
- *buildingUpgrade10
- name:Board of Regents
- desc:It was only a matter of time before politics became involved.<//><b>Effect:</b><.>administrator production x3<.>ambiguous fee production x3
- icon:icons[8,2]
- cost:50000000 cashes
- passive:multiply yield of admin by 3
- passive:multiply yield of ambiguousFee by 3
- req:(admins>=30 or ambiguousFees>=30)
- *buildingUpgrade11
- name:Friends with the Mayor
- desc:"We only ride jet skis together <i>sometimes</i>."<//><b>Effect:</b><.>administrator production x10<.>ambiguous fee production x10
- icon:icons[0,2]
- cost:100000000 cashes
- passive:multiply yield of admin by 10
- passive:multiply yield of ambiguousFee by 10
- req:(admins>=40 or ambiguousFees>=40)
- *buildingUpgrade12
- name:Cohesive Branding
- desc:"That isn't part of our style guide."<//><b>Effect:</b><.>football team production x10
- icon:icons[7,1]
- cost:500000000 cashes
- passive:multiply yield of footballTeam by 10
- req:10 footballTeams
- *buildingUpgrade13
- Name: Sport Team Merch
- desc:Thanks to mugs, flags, and T-shirts, people really like your team(s)! Students join your school specifically because <i>football</i>. <//><b>Effect:</b><.>football team production x20
- icon:icons[9,1]
- cost:1000000000 cashes
- passive:multiply yield of footballTeam by 20
- req:20 footballTeams
- //grant upgrades
- *grantWriting
- name:Grant Writing
- desc:What if I told you you could write grant proposals <i>instead</i> of works?<//><b>Effect:</b><.>50% chance of gaining 1 cash per desk click
- icon:icons[6,5]
- cost:1 cash
- req:1 cash:earned
- *Alum
- name:Alumni Courting
- Desc:Wait, people that graduate and leave <i>also</i> have money. No hurt in asking I suppose.<//><b>Effect:</b><.>lucky grants appear 30% more often
- icon:icons[4,5]
- passive:multiply frequency of luckyGrant by 0.7
- cost:5 cashes
- req:3 cash:earned
- *winendine
- name:Wine and Dine
- desc:When you land a grant, you really land it.<//><b>Effect:</b><.>lucky grant effects are 4 times more powerful
- icon:icons[5,5]
- cost:20 cashes
- req:10 cashes:earned
- *monetizeIt
- name:Monetize it!
- desc:State funding is low, and demand is high. Pass the reverse-saving onto students to stay afloat!<//><b>Effect:</b><.>unlocks new buildings<.>students generate 1 cash<.>graduate students generate 2 cash<.>phd candidates 3 cash
- icon:icons[3,5]
- cost:2000 cashes
- req:9000 cashes:earned
- Achievements
- *TEMPLATE
- on click:anim glow
- *clickAchiev1
- name:Diligent
- desc:Click the work <b>50</b> times.
- req:50 workButton clicks
- icon:icons[4,0]
- *clickAchiev2
- name:Meticulous
- desc:Click the work <b>200</b> times.
- req:200 workButton clicks
- icon:icons[1,1]
- *clickAchiev3
- name:Obsessive
- desc:Click the work <b>500</b> times.
- req:500 workButton clicks
- icon:icons[2,1]
- *workAchiev1
- name:The first work of many.
- desc:Have <b>1</b> work.
- req:1 work
- icon:icons[8,0]
- *workAchiev2
- name:Have you even read a single one?
- desc:Have <b>1000</b> works.
- req:1000 works
- icon:icons[9,0]
- *workAchiev3
- name:The means were the end all along.
- desc:Have <b>100000</b> works.
- req:100000 works
- icon:icons[0,1]
- *workPsAchiev1
- name:Productive
- desc:Produce <b>10</b> works per second.
- req:10 works per second
- icon:icons[5,0]
- *workPsAchiev2
- name:Efficient
- desc:Produce <b>1000</b> works per second.
- req:1000 works per second
- icon:icons[3,1]
- *workPsAchiev3
- name:Task Master
- desc:Produce <b>100000</b> works per second.
- req:100000 works per second
- icon:icons[4,1]
- *cashAchiev1
- name:Wait, this thing can make money?
- desc:Have <b>1</b> cash.
- req:1 cash
- icon:icons[1,0]
- *cashAchiev2
- name:One could make their living doing this.
- desc:Have <b>10000</b> cash.
- req:10000 cash
- icon:icons[2,0]
- *cashAchiev3
- name:Just here to get paid.
- desc:Have <b>1000000000</b> cash.
- req:1000000000 cash
- icon:icons[3,0]
- *cashPsAchiev1
- name:Entry-level Admin
- desc:Produce <b>10</b> cash per second.
- req:10 cashes per second
- icon:icons[6,0]
- *cashPsAchiev2
- name:Executive
- desc:Produce <b>10000</b> cash per second.
- req:10000 cashes per second
- icon:icons[7,0]
- *cashPsAchiev3
- name:True Relegator
- desc:Produce <b>5000000</b> cash per second.
- req:5000000 cashes per second
- icon:icons[6,1]
- *bustedAchiev
- name:Busted!
- desc:You have single-handedly ruined the <b>academic-industrial complex</b>.<//>We hope you're very proud of yourself.
- req:1 economy
- icon:icons[0,0]
- *changeAchiev
- name:Game Changer
- desc:You either missed the purpose of this exercise or were too proud to let things go.<//>In doing so you've changed the world and, in a way, the meaning of this game. You probably still destroyed the economy, but hey, good on you.
- req:1 trueChange
- icon:icons[5,1]
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