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Sep 20th, 2016
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  1. LevSz_SonicPos:
  2.         moveq   #0,d1
  3.         move.w  (a1)+,d1
  4.         move.w  d1,(v_player+obX).w     ; set Sonic's position on x-axis
  5.         moveq   #0,d0
  6.         move.w  (a1),d0
  7.         move.w  d0,(v_player+obY).w     ; set Sonic's position on y-axis
  8.         cmpi.b  #id_Title,v_gamemode    ; ++
  9.         bne.s   SetScreen               ; ++
  10.         move.w  #$300+$60,v_player+obY  ; ++
  11.  
  12. SetScreen:
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