Advertisement
Guest User

Untitled

a guest
Nov 28th, 2018
102
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 10.39 KB | None | 0 0
  1. class Socket_Reciever {
  2. tag = "SOCK";
  3. class SQL_Socket {
  4. file = "core\session";
  5. class dataQuery {};
  6. class insertPlayerInfo {};
  7. class requestReceived {};
  8. class syncData {};
  9. class updatePartial {};
  10. class updateRequest {};
  11. class forceRagdoll {};
  12. };
  13. };
  14.  
  15. class Life_Client_Core {
  16. tag = "life";
  17.  
  18. class Master_Directory {
  19. file = "core";
  20. class initCiv {};
  21. class initCop {};
  22. class initMedic {};
  23. class setupActions {};
  24. class setupEVH {};
  25. class survival {};
  26. class welcomeNotification {};
  27. };
  28.  
  29. class Actions {
  30. file = "core\actions";
  31. class arrestAction {};
  32. class buyLicense {};
  33. class captureHideout {};
  34. class catchFish {};
  35. class dpFinish {};
  36. class dropFishingNet {};
  37. class escortAction {};
  38. class gather {};
  39. class getDPMission {};
  40. class gutAnimal {};
  41. class healHospital {};
  42. class impoundAction {};
  43. class mine {};
  44. class packupSpikes {};
  45. class pickupItem {};
  46. class pickupMoney {};
  47. class postBail {};
  48. class processAction {};
  49. class pulloutAction {};
  50. class putInCar {};
  51. class removeContainer {};
  52. class repairTruck {};
  53. class restrainAction {};
  54. class robAction {};
  55. class searchAction {};
  56. class searchVehAction {};
  57. class seizePlayerAction {};
  58. class serviceChopper {};
  59. class stopEscorting {};
  60. class storeVehicle {};
  61. class surrender {};
  62. class ticketAction {};
  63. class unrestrain {};
  64. class suicideBomb {};
  65. class robShops {};
  66. };
  67.  
  68. class Admin {
  69. file = "core\admin";
  70. class adminCompensate {};
  71. class adminDebugCon {};
  72. class adminFreeze {};
  73. class admingetID {};
  74. class adminGodMode {};
  75. class adminid {};
  76. class admininfo {};
  77. class adminMarkers {};
  78. class adminMenu {};
  79. class adminQuery {};
  80. class adminSpectate {};
  81. class adminTeleport {};
  82. class adminTpHere {};
  83. };
  84.  
  85. class Civilian {
  86. file = "core\civilian";
  87. class civLoadout {};
  88. class civMarkers {};
  89. class demoChargeTimer {};
  90. class freezePlayer {};
  91. class jail {};
  92. class jailMe {};
  93. class knockedOut {};
  94. class knockoutAction {};
  95. class removeLicenses {};
  96. class robPerson {};
  97. class robReceive {};
  98. class tazed {};
  99. };
  100.  
  101. class CivTieing {
  102. file = "core\civilian\CivTieing";
  103. class gagAction {};
  104. class gagged {};
  105. class removeGagAction {};
  106. class tieing {};
  107. class tieingAction {};
  108. class tieingActionb {};
  109. class tieingb {};
  110. class untie {};
  111. class untieb {};
  112. };
  113.  
  114. class Config {
  115. file = "core\config";
  116. class houseConfig {};
  117. class itemWeight {};
  118. class vehicleAnimate {};
  119. class vehicleWeightCfg {};
  120. };
  121.  
  122. class Cop {
  123. file = "core\cop";
  124. class bountyReceive {};
  125. class containerInvSearch {};
  126. class copInteractionMenu {};
  127. class copLights {};
  128. class copLoadout {};
  129. class copMarkers {};
  130. class copSearch {};
  131. class copSiren {};
  132. class doorAnimate {};
  133. class fedCamDisplay {};
  134. class licenseCheck {};
  135. class licensesRead {};
  136. class questionDealer {};
  137. class radar {};
  138. class repairDoor {};
  139. class restrain {};
  140. class searchClient {};
  141. class seizeClient {};
  142. class sirenLights {};
  143. class spikeStripEffect {};
  144. class ticketGive {};
  145. class ticketPaid {};
  146. class ticketPay {};
  147. class ticketPrompt {};
  148. class vehInvSearch {};
  149. class wantedGrab {};
  150. };
  151.  
  152. class Dialog_Controls {
  153. file = "dialog\function";
  154. class bankDeposit {};
  155. class bankTransfer {};
  156. class bankWithdraw {};
  157. class displayHandler {};
  158. class gangDeposit {};
  159. class gangWithdraw {};
  160. class garageLBChange {};
  161. class impoundMenu {};
  162. class progressBar {};
  163. class safeFix {};
  164. class safeInventory {};
  165. class safeOpen {};
  166. class safeTake {};
  167. class sellGarage {};
  168. class setMapPosition {};
  169. class spawnConfirm {};
  170. class spawnMenu {};
  171. class spawnPointCfg {};
  172. class spawnPointSelected {};
  173. class unimpound {};
  174. class vehicleGarage {};
  175. class wireTransfer {};
  176. };
  177.  
  178. class Functions {
  179. file = "core\functions";
  180. class accType {};
  181. class actionKeyHandler {};
  182. class animSync {};
  183. class calWeightDiff {};
  184. class clearVehicleAmmo {};
  185. class dropItems {};
  186. class escInterupt {};
  187. class fetchCfgDetails {};
  188. class fetchDeadGear {};
  189. class fetchVehInfo {};
  190. class isDamaged {};
  191. class giveDiff {};
  192. class handleDamage {};
  193. class handleInv {};
  194. class handleItem {};
  195. class hideObj {};
  196. class hudSetup {};
  197. class hudUpdate {};
  198. class inventoryClosed {};
  199. class inventoryOpened {};
  200. class isUIDActive {};
  201. class keyHandler {};
  202. class loadDeadGear {};
  203. class loadGear {};
  204. class nearATM {};
  205. class nearestDoor {};
  206. class nearUnits {};
  207. class numberText {};
  208. class onFired {};
  209. class onTakeItem {};
  210. class playerSkins {};
  211. class playerTags {};
  212. class pullOutVeh {};
  213. class pushObject {};
  214. class receiveItem {};
  215. class receiveMoney {};
  216. class revealObjects {};
  217. class saveGear {};
  218. class searchPosEmpty {};
  219. class simDisable {};
  220. class stripDownPlayer {};
  221. class tazeSound {};
  222. class teleport {};
  223. class whereAmI {};
  224. };
  225.  
  226. class Gangs {
  227. file = "core\gangs";
  228. class createGang {};
  229. class gangCreated {};
  230. class gangDisband {};
  231. class gangDisbanded {};
  232. class gangInvite {};
  233. class gangInvitePlayer {};
  234. class gangKick {};
  235. class gangLeave {};
  236. class gangMenu {};
  237. class gangNewLeader {};
  238. class gangUpgrade {};
  239. class initGang {};
  240. };
  241.  
  242. class Housing {
  243. file = "core\housing";
  244. class buyHouse {};
  245. class containerMenu {};
  246. class copBreakDoor {};
  247. class copHouseOwner {};
  248. class garageRefund {};
  249. class getBuildingPositions {};
  250. class houseMenu {};
  251. class initHouses {};
  252. class lightHouse {};
  253. class lightHouseAction {};
  254. class lockHouse {};
  255. class lockupHouse {};
  256. class placeContainer {};
  257. class PlayerInBuilding {};
  258. class raidHouse {};
  259. class sellHouse {};
  260. };
  261.  
  262. class Items {
  263. file = "core\items";
  264. class blastingCharge {};
  265. class boltcutter {};
  266. class defuseKit {};
  267. class flashbang {};
  268. class jerrycanRefuel {};
  269. class jerryRefuel {};
  270. class lockpick {};
  271. class placestorage {};
  272. class spikeStrip {};
  273. class storageBox {};
  274. class bandages {};
  275. class morphine {};
  276. class cprkit {};
  277. class weed {};
  278. };
  279.  
  280. class Medical_System {
  281. file = "core\medical";
  282. class deathScreen {};
  283. class medicLights {};
  284. class medicLoadout {};
  285. class medicMarkers {};
  286. class medicRequest {};
  287. class medicSiren {};
  288. class medicSirenLights {};
  289. class onPlayerKilled {};
  290. class onPlayerRespawn {};
  291. class requestMedic {};
  292. class respawned {};
  293. class revived {};
  294. class revivePlayer {};
  295. class cprrevived {};
  296. };
  297.  
  298. class Network {
  299. file = "core\functions\network";
  300. class broadcast {};
  301. class corpse {};
  302. class jumpFnc {};
  303. class say3D {};
  304. class setFuel {};
  305. class soundDevice {};
  306. };
  307.  
  308. class Player_Menu {
  309. file = "core\pmenu";
  310. class altisPhone {};
  311. class cellphone {};
  312. class giveItem {};
  313. class giveMoney {};
  314. class keyDrop {};
  315. class keyGive {};
  316. class keyMenu {};
  317. class p_openMenu {};
  318. class p_updateMenu {};
  319. class pardon {};
  320. class removeItem {};
  321. class s_onChar {};
  322. class s_onCheckedChange {};
  323. class s_onSliderChange {};
  324. class settingsMenu {};
  325. class updateViewDistance {};
  326. class useItem {};
  327. class wantedAddP {};
  328. class wantedInfo {};
  329. class wantedList {};
  330. class wantedMenu {};
  331. };
  332.  
  333. class Shops {
  334. file = "core\shops";
  335. class atmMenu {};
  336. class buyClothes {};
  337. class changeClothes {};
  338. class chopShopMenu {};
  339. class chopShopSelection {};
  340. class chopShopSell {};
  341. class clothingFilter {};
  342. class clothingMenu {};
  343. class fuelLBchange {};
  344. class fuelStatOpen {};
  345. class vehicleShop3DPreview {};
  346. class vehicleShopBuy {};
  347. class vehicleShopEnd3DPreview {};
  348. class vehicleShopInit3DPreview {};
  349. class vehicleShopLBChange {};
  350. class vehicleShopMenu {};
  351. class virt_buy {};
  352. class virt_menu {};
  353. class virt_sell {};
  354. class virt_update {};
  355. class weaponShopAccs {};
  356. class weaponShopBuySell {};
  357. class weaponShopFilter {};
  358. class weaponShopMags {};
  359. class weaponShopMenu {};
  360. class weaponShopSelection {};
  361. };
  362.  
  363. class Vehicle {
  364. file = "core\vehicle";
  365. class addVehicle2Chain {};
  366. class colorVehicle {};
  367. class deviceMine {};
  368. class FuelRefuelcar {};
  369. class fuelStore {};
  370. class fuelSupply {};
  371. class lockVehicle {};
  372. class openInventory {};
  373. class vehiclecolor3DRefresh {};
  374. class vehicleOwners {};
  375. class vehicleWeight {};
  376. class vehInventory {};
  377. class vehStoreItem {};
  378. class vehTakeItem {};
  379. class vInteractionMenu {};
  380. };
  381. };
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement