- direct rendering: Yes
- GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer,
- GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer,
- OpenGL renderer string: Mesa DRI Intel(R) Haswell Mobile
- GL_ARB_conditional_render_inverted, GL_ARB_conservative_depth,
- GL_NV_conditional_render, GL_NV_depth_clamp, GL_NV_packed_depth_stencil,
- GL_ARB_conditional_render_inverted, GL_ARB_conservative_depth,
- GL_NV_blend_square, GL_NV_conditional_render, GL_NV_depth_clamp,
- GL_OES_fbo_render_mipmap, GL_OES_get_program_binary, GL_OES_mapbuffer,
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