SHARE
TWEET

Untitled

AtsuSheee Nov 16th, 2019 (edited) 91 Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. on rightclick with book:
  2.     cancel event
  3.     open chest with 3 rows named "&dMenu GUIⅠ" to player
  4.     set slot 0 of player's current inventory to yellow stained glass pane named ""
  5.     set slot 18 of player's current inventory to yellow stained glass pane named ""
  6.     set slot 8 of player's current inventory to yellow stained glass pane named ""
  7.     execute console command "/execute %player% ~ ~ ~ /playsound minecraft:block.stone_button.click_on master %player% ~ ~ ~ 1 1"
  8.     wait 2 ticks
  9.     set slot 1 of player's current inventory to orange stained glass pane named ""
  10.     set slot 19 of player's current inventory to orange stained glass pane named ""
  11.     set slot 7 of player's current inventory to orange stained glass pane named ""
  12.     set slot 25 of player's current inventory to orange stained glass pane named ""
  13.     execute console command "/execute %player% ~ ~ ~ /playsound minecraft:block.stone_button.click_on master %player% ~ ~ ~ 1 1"
  14.     wait 2 ticks
  15.     set slot 2 of player's current inventory to pink stained glass pane named ""
  16.     set slot 20 of player's current inventory to pink stained glass pane named ""
  17.     set slot 6 of player's current inventory to pink stained glass pane named ""
  18.     set slot 24 of player's current inventory to pink stained glass pane named ""
  19.     execute console command "/execute %player% ~ ~ ~ /playsound minecraft:block.stone_button.click_on master %player% ~ ~ ~ 1 1"
  20.     wait 2 ticks
  21.     set slot 3 of player's current inventory to red stained glass pane named ""
  22.     set slot 21 of player's current inventory to red stained glass pane named ""
  23.     set slot 5 of player's current inventory to red stained glass pane named ""
  24.     set slot 23 of player's current inventory to red stained glass pane named ""
  25.     execute console command "/execute %player% ~ ~ ~ /playsound minecraft:block.stone_button.click_on master %player% ~ ~ ~ 1 1"
  26.     wait 5 ticks
  27.     set slot 4 of player's current inventory to glowing end portal frame named "&a↓ &9《 &dMenu &9》&a↓"
  28.     set slot 22 of player's current inventory to glowing end portal frame named "&a↑ &9《 &dMenu &9》&a↑"
  29.     set slot 26 of player's current inventory to glowing arrow named "&anext page"
  30.     execute console command "/execute %player% ~ ~ ~ /playsound minecraft:block.stone_button.click_on master %player% ~ ~ ~ 1 1"
  31.     wait a ticks
  32.     set slot 9 of player's current inventory to command block named "&eCommand list"
  33.     #set slot 10 of player's current inventory to ender chest named "&dEnder chest"
  34.     set slot 11 of player's current inventory to jukebox named "&bMusic"
  35.     set slot 12 of player's current inventory to wooden sword named "&cPvP"
  36.     set slot 13 of player's current inventory to beacon named "&aLobby"
  37.  
  38.  
  39. on inventory click:
  40.     if name of player's current inventory contains "&dMenu GUIⅠ":
  41.         if clicked slot is 0:
  42.             cancel event
  43.         if clicked slot is 1:
  44.             cancel event
  45.         if clicked slot is 2:
  46.             cancel event
  47.         if clicked slot is 3:
  48.             cancel event
  49.         if clicked slot is 4:
  50.             cancel event
  51.         if clicked slot is 5:
  52.             cancel event
  53.         if clicked slot is 6:
  54.             cancel event
  55.         if clicked slot is 7:
  56.             cancel event
  57.         if clicked slot is 8:
  58.             cancel event
  59.         if clicked slot is 9:
  60.             cancel event
  61.             send "&6----------&a&lCommand List&6----------"
  62.             send "&e/fc (help,out)"
  63.             send "&e/money"
  64.         if clicked slot is 11:
  65.             cancel event
  66.         if clicked slot is 12:
  67.             cancel event
  68.             teleport event-player to {PvP}
  69.         if clicked slot is 13:
  70.             cancel event
  71.             teleport event-player to {Lobby}
  72.         if clicked slot is 18:
  73.             cancel event
  74.         if clicked slot is 19:
  75.             cancel event
  76.         if clicked slot is 20:
  77.             cancel event
  78.         if clicked slot is 21:
  79.             cancel event
  80.         if clicked slot is 22:
  81.             cancel event
  82.         if clicked slot is 23:
  83.             cancel event
  84.         if clicked slot is 24:
  85.             cancel event
  86.         if clicked slot is 25:
  87.             cancel event
  88.         if clicked slot is 26:
  89.             cancel event
  90.             open chest with 3 rows named "&dMenu GUIⅡ" to player
  91.             set slot 0 of player's current inventory to yellow stained glass pane named ""
  92.             set slot 26 of player's current inventory to yellow stained glass pane named ""
  93.             set slot 8 of player's current inventory to yellow stained glass pane named ""
  94.             execute console command "/execute %player% ~ ~ ~ /playsound minecraft:block.stone_button.click_on master %player% ~ ~ ~ 1 1"
  95.             wait 2 ticks
  96.             set slot 1 of player's current inventory to orange stained glass pane named ""
  97.             set slot 19 of player's current inventory to orange stained glass pane named ""
  98.             set slot 7 of player's current inventory to orange stained glass pane named ""
  99.             set slot 25 of player's current inventory to orange stained glass pane named ""
  100.             execute console command "/execute %player% ~ ~ ~ /playsound minecraft:block.stone_button.click_on master %player% ~ ~ ~ 1 1"
  101.             wait 2 ticks
  102.             set slot 2 of player's current inventory to pink stained glass pane named ""
  103.             set slot 20 of player's current inventory to pink stained glass pane named ""
  104.             set slot 6 of player's current inventory to pink stained glass pane named ""
  105.             set slot 24 of player's current inventory to pink stained glass pane named ""
  106.             execute console command "/execute %player% ~ ~ ~ /playsound minecraft:block.stone_button.click_on master %player% ~ ~ ~ 1 1"
  107.             wait 2 ticks
  108.             set slot 3 of player's current inventory to red stained glass pane named ""
  109.             set slot 21 of player's current inventory to red stained glass pane named ""
  110.             set slot 5 of player's current inventory to red stained glass pane named ""
  111.             set slot 23 of player's current inventory to red stained glass pane named ""
  112.             execute console command "/execute %player% ~ ~ ~ /playsound minecraft:block.stone_button.click_on master %player% ~ ~ ~ 1 1"
  113.             wait 5 ticks
  114.             set slot 4 of player's current inventory to glowing end portal frame named "&a↓ &9《 &dMenu &9》&a↓"
  115.             set slot 22 of player's current inventory to glowing end portal frame named "&a↑ &9《 &dMenu &9》&a↑"
  116.             set slot 18 of player's current inventory to glowing arrow named "&aPrevious page"
  117.             execute console command "/execute %player% ~ ~ ~ /playsound minecraft:block.stone_button.click_on master %player% ~ ~ ~ 1 1"
  118.             wait 10 ticks
  119.             execute console command "/execute %player% ~ ~ ~ /playsound minecraft:block.stone_button.click_on master %player% ~ ~ ~ 1 1"
  120.         if clicked slot is 10:
  121.             cancel event
  122.             open chest with 1 rows named "&a%player%&fの&5&l倉庫" to player
  123.             set slot 0 of player's current inventory to chest named "&a倉庫1"
  124.             set slot 1 of player's current inventory to chest named "&a倉庫2"
  125.             set slot 2 of player's current inventory to chest named "&a倉庫3"
  126.             set slot 3 of player's current inventory to chest named "&a倉庫4"
  127.             set slot 4 of player's current inventory to chest named "&a倉庫5"
  128.             set slot 5 of player's current inventory to chest named "&a倉庫6"
  129.             set slot 6 of player's current inventory to chest named "&a倉庫7"
  130.             set slot 7 of player's current inventory to chest named "&a倉庫8"
  131.             set slot 8 of player's current inventory to chest named "&a倉庫9"
  132. on inventory click:
  133.     if name of player's current inventory contains "&a%player%&fの&5&l倉庫":
  134.         if clicked slot is 0:
  135.             cancel event
  136.             open chest with 6 rows named "&a%player%&fの&a1&f番目の&5&l倉庫" to player
  137.             loop 54 times:
  138.                 set slot {_slot} of player's current inventory to {enderchest::1::%{_slot}%::%player%}
  139.                 add 1 to {_slot}
  140.         if clicked slot is 1:
  141.             cancel event
  142.             open chest with 6 rows named "&a%player%&fの&a2&f番目の&5&l倉庫" to player
  143.             loop 54 times:
  144.                 set slot {_slot} of player's current inventory to {enderchest::2::%{_slot}%::%player%}
  145.                 add 1 to {_slot}
  146.         if clicked slot is 2:
  147.             cancel event
  148.             open chest with 6 rows named "&a%player%&fの&a3&f番目の&5&l倉庫" to player
  149.             loop 54 times:
  150.                 set slot {_slot} of player's current inventory to {enderchest::3::%{_slot}%::%player%}
  151.                 add 1 to {_slot}
  152.         if clicked slot is 3:
  153.             cancel event
  154.             open chest with 6 rows named "&a%player%&fの&a4&f番目の&5&l倉庫" to player
  155.             loop 54 times:
  156.                 set slot {_slot} of player's current inventory to {enderchest::4::%{_slot}%::%player%}
  157.                 add 1 to {_slot}
  158.         if clicked slot is 4:
  159.             cancel event
  160.             open chest with 6 rows named "&a%player%&fの&a5&f番目の&5&l倉庫" to player
  161.             loop 54 times:
  162.                 set slot {_slot} of player's current inventory to {enderchest::5::%{_slot}%::%player%}
  163.                 add 1 to {_slot}
  164.         if clicked slot is 5:
  165.             cancel event
  166.             open chest with 6 rows named "&a%player%&fの&a6&f番目の&5&l倉庫" to player
  167.             loop 54 times:
  168.                 set slot {_slot} of player's current inventory to {enderchest::6::%{_slot}%::%player%}
  169.                 add 1 to {_slot}
  170.         if clicked slot is 6:
  171.             cancel event
  172.             open chest with 6 rows named "&a%player%&fの&a7&f番目の&5&l倉庫" to player
  173.             loop 54 times:
  174.                 set slot {_slot} of player's current inventory to {enderchest::7::%{_slot}%::%player%}
  175.                 add 1 to {_slot}
  176.         if clicked slot is 7:
  177.             cancel event
  178.             open chest with 6 rows named "&a%player%&fの&a8&f番目の&5&l倉庫" to player
  179.             loop 54 times:
  180.                 set slot {_slot} of player's current inventory to {enderchest::8::%{_slot}%::%player%}
  181.                 add 1 to {_slot}
  182.         if clicked slot is 8:
  183.             cancel event
  184.             open chest with 6 rows named "&a%player%&fの&a9&f番目の&5&l倉庫" to player
  185.             loop 54 times:
  186.                 set slot {_slot} of player's current inventory to {enderchest::9::%{_slot}%::%player%}
  187.                 add 1 to {_slot}
  188. on inventory close:
  189.     if inventory name of player's current inventory is "&a%player%&fの&a":
  190.         set {_chestnumber} to 0
  191.         #loop 9 times:
  192.             #add 1 to {_chestnumber}
  193.         loop 54 times:
  194.             set {enderchest::1::%{_slot}%::%player%} to slot {slot.%player%} of player's current inventory
  195.             add 1 to {_slot}
  196. on inventory click:
  197.     if name of player's current inventory contains "&dMenu GUIⅡ":
  198.         if clicked slot is 0:
  199.             cancel event
  200.         if clicked slot is 1:
  201.             cancel event
  202.         if clicked slot is 2:
  203.             cancel event
  204.         if clicked slot is 3:
  205.             cancel event
  206.         if clicked slot is 4:
  207.             cancel event
  208.         if clicked slot is 5:
  209.             cancel event
  210.         if clicked slot is 6:
  211.             cancel event
  212.         if clicked slot is 7:
  213.             cancel event
  214.         if clicked slot is 8:
  215.             cancel event
  216.         if clicked slot is 26:
  217.             cancel event
  218.         if clicked slot is 19:
  219.             cancel event
  220.         if clicked slot is 20:
  221.             cancel event
  222.         if clicked slot is 21:
  223.             cancel event
  224.         if clicked slot is 22:
  225.             cancel event
  226.         if clicked slot is 23:
  227.             cancel event
  228.         if clicked slot is 24:
  229.             cancel event
  230.         if clicked slot is 25:
  231.             cancel event
  232.         if clicked slot is 18:
  233.             cancel event
  234.             open chest with 3 rows named "&dMenu GUIⅠ" to player
  235.             set slot 0 of player's current inventory to yellow stained glass pane named ""
  236.             set slot 18 of player's current inventory to yellow stained glass pane named ""
  237.             set slot 8 of player's current inventory to yellow stained glass pane named ""
  238.             execute console command "/execute %player% ~ ~ ~ /playsound minecraft:block.stone_button.click_on master %player% ~ ~ ~ 1 1"
  239.             wait 2 ticks
  240.             set slot 1 of player's current inventory to orange stained glass pane named ""
  241.             set slot 19 of player's current inventory to orange stained glass pane named ""
  242.             set slot 7 of player's current inventory to orange stained glass pane named ""
  243.             set slot 25 of player's current inventory to orange stained glass pane named ""
  244.             execute console command "/execute %player% ~ ~ ~ /playsound minecraft:block.stone_button.click_on master %player% ~ ~ ~ 1 1"
  245.             wait 2 ticks
  246.             set slot 2 of player's current inventory to pink stained glass pane named ""
  247.             set slot 20 of player's current inventory to pink stained glass pane named ""
  248.             set slot 6 of player's current inventory to pink stained glass pane named ""
  249.             set slot 24 of player's current inventory to pink stained glass pane named ""
  250.             execute console command "/execute %player% ~ ~ ~ /playsound minecraft:block.stone_button.click_on master %player% ~ ~ ~ 1 1"
  251.             wait 2 ticks
  252.             set slot 3 of player's current inventory to red stained glass pane named ""
  253.             set slot 21 of player's current inventory to red stained glass pane named ""
  254.             set slot 5 of player's current inventory to red stained glass pane named ""
  255.             set slot 23 of player's current inventory to red stained glass pane named ""
  256.             execute console command "/execute %player% ~ ~ ~ /playsound minecraft:block.stone_button.click_on master %player% ~ ~ ~ 1 1"
  257.             wait 5 ticks
  258.             set slot 4 of player's current inventory to glowing end portal frame named "&a↓ &9《 &dMenu &9》&a↓"
  259.             set slot 22 of player's current inventory to glowing end portal frame named "&a↑ &9《 &dMenu &9》&a↑"
  260.             set slot 26 of player's current inventory to glowing arrow named "&anext page"
  261.             execute console command "/execute %player% ~ ~ ~ /playsound minecraft:block.stone_button.click_on master %player% ~ ~ ~ 1 1"
  262.             wait a ticks
  263.             set slot 9 of player's current inventory to command block named "&eCommand list"
  264.             set slot 10 of player's current inventory to ender chest named "&dEnder chest"
  265.             set slot 11 of player's current inventory to jukebox named "&bMusic"
  266.  
  267. command /settp [<text>]:
  268.     permission: settp.sk
  269.     trigger:
  270.         if arg-1 is "pvp":
  271.             set {PvP} to location of player
  272.         if arg-1 is "lobby":
  273.             set {Lobby} to location of player
RAW Paste Data
We use cookies for various purposes including analytics. By continuing to use Pastebin, you agree to our use of cookies as described in the Cookies Policy. OK, I Understand
 
Top