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- Virus SysEx-Implementation .txt
- Today
- 5:01 PM
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- Mihaly Sipos uploaded an item
- Text
- Virus SysEx-Implementation .txt
- VIRUS - TI - SYSEX - IMPLEMENTATION
- -----------------------------------
- (# = only Virus TI, not marked = Virus A,B,C and TI)
- ($ = HEXADECIMAL REPRESENTATION)
- (% = BINARY REPRESENTATION)
- The CheckSum is the sum of all values AND %01111111 (7bit). Set CheckSum to 0 right before you receive [DeviceId]. [DeviceId] is the first Value becoming summed up.
- <START>
- $F0 ...
- ... $00 $20 $33 ... <--- this is an access - product
- ... $01 ... <----- this is a "VIRUS"
- <now set internal checksum to 0 !>
- ... [DeviceId]
- 0..15
- 16..127 = Omni *1
- ... [FunctionId]
- $10 or $11 or ...
- ... $30 or $31 or $32 or $33 or $34 or...
- ... $37 or ...
- ... #$6E or #$6F or $70 or $71 or $72
- IF [FunctionId] == ...
- $10:SINGLE-DUMP
- $11:MULTI-DUMP
- $30:SINGLE-PROGRAM-REQUEST
- $31:MULTI-PROGRAM-REQUEST
- $32:SINGLE-BANK-REQUEST
- $34:ARRANGEMENT-REQUEST
- $37:CONTROLLER-REQUEST
- #$6E:PARAMETER-BANK-D (SINGLE (MOD-MATRIX, REVERB) *4 *5)
- #$6F:PARAMETER-BANK-E (SINGLE (ARPEGGIATOR) *4 *5)
- $70:PARAMETER-BANK-A (SINGLE (CONTROL-CHANGE) *5)
- $71:PARAMETER-BANK-B (SINGLE (POLY-PRESSURE) *5)
- $72:PARAMETER-BANK-C (MULTI)
- -------------------------------------------------------------
- // if $10:SINGLE-DUMP
- ... [Bank]
- 0=EditBuffer,
- 1=RAM Bank A, 2=RAM Bank B, 3=RAM Bank C, 4=RAM Bank D,
- 5=ROM Bank A, 6=ROM Bank B, ...
- 32=Embedded Multi 0, 33=Embedded Multi 1, ..., 47=Embedded Multi 15
- ... [Prog/Part]
- 0..15, $40 if Bank = 0
- adressing the Edit-Buffers (0..15=Multi-Part or $40=Single-Mode-Edit-Buffer)
- 0..127 if Bank = [1..31]
- 0..15, if Bank = [32..47]
- ... {256*[Data]} [CheckSum1] {256*[Data]} [CheckSum2] ...
- ... $F7 //END
- Checksum2 contains Checksum1 - do not reset your internal
- checksum to zero after receiving a correct Checksum1.
- If receiving there is only need to test for a correct
- Checksum2. The two checksums are to keep compatibility to
- Virus A .. Virus C. *3
- -------------------------------------------------------------
- // if $11:MULTI-DUMP
- ... [Bank]
- 0=EditBuffer,
- 1=Multis,
- 32=Embedded Multi 0, 33=Embedded Multi 1, ..., 47=Embedded Multi 15
- ... [Prog/Part]
- don't care, if Bank = 0
- (0..127, if Bank = 1 - later!!!)
- don't care, if Bank = [32..47]
- ... {256*[Data]} [CheckSum] ...
- ... $F7 //END
- -------------------------------------------------------------
- // if $30:SINGLE-PROGRAM-REQUEST
- ... [Bank]
- 0=EditBuffer,
- 1=RAM Bank A, 2=RAM Bank B, 3=RAM Bank C, 4=RAM Bank D,
- 5=ROM Bank A, 6=ROM Bank B, ...
- 32=Embedded Multi 0, 33=Embedded Multi 1, ..., 47=Embedded Multi 15
- ... [Prog/Part]
- 0..15, $40 if Bank = 0
- adressing the Edit-Buffers (0..15=Multi-Part / $40=Single-Mode-Edit-Buffer)
- 0..127 if Bank = [1..31]
- 0..15, if Bank = [32..47]
- ... $F7 //END
- -------------------------------------------------------------
- // if $31:MULTI-PROGRAM-REQUEST (requests the Multi-Program only! Embedded Single-Programs are not requested)
- ... [Bank]
- 0=EditBuffer,
- (1=Multis - later!!!)
- 32=Embedded Multi 0, 33=Embedded Multi 1, ..., 47=Embedded Multi 15
- ... [Prog/Part]
- don't care, if Bank = 0
- (0..127, if Bank = 1 - later!!!)
- don't care, if Bank = [32..47]
- ... $F7 //END
- -------------------------------------------------------------
- // if $32:SINGLE-BANK-REQUEST
- ... [Bank]
- 1=RAM Bank A, 2=RAM Bank B, 3=RAM Bank C, 4=RAM Bank D,
- 5=ROM Bank A, 6=ROM Bank B, ...
- 32=Embedded Multi 0, 33=Embedded Multi 1, ..., 47=Embedded Multi 15
- ... $F7 //END
- -------------------------------------------------------------
- // if $34:ARRANGEMENT-REQUEST
- ... [Bank]
- 0=EditBuffer,
- 32=Embedded Multi 0, 33=Embedded Multi 1, ..., 47=Embedded Multi 15
- ... $F7 //END
- -------------------------------------------------------------
- // if #$6E:PARAMETER-BANK-D (SINGLE (MOD-MATRIX, REVERB) *4 *5)
- // if #$6F:PARAMETER-BANK-E (SINGLE (ARPEGGIATOR) *4 *5)
- // if $70:PARAMETER-BANK-A (SINGLE (CONTROL-CHANGE) *5)
- // if $71:PARAMETER-BANK-B (SINGLE (POLY-PRESSURE) *5)
- // if $72:PARAMETER-BANK-C (MULTI)
- ... [PartNumber]
- $7F: PanelPart (this is the Part, the Panel is actually showing)
- $40: Single-Mode-Edit-Buffer
- 0..15 Multi-Part
- ... [ParameterNumber]
- 0..127
- ... [Value]
- 0..127
- ... $F7 //END
- #############################################################################
- *1:
- Beim sendenden Gerät eingestellt ist sichergestellt, dass ein
- empfangender Virus immer Daten entgegennimmt, egal, welche Device-Id
- beim empfangenden Virus eingestellt ist.
- Beim empfangenden Gerät eingestellt ist sichergestellt, dass der
- empfangende Virus immer Daten entgegennimmt, egal, welche Device-Id
- beim sendenden Virus eingestellt ist.
- *3:
- Der Trick, um Sounds der alten Virus kompatibel zum neuen Virus zu machen, besteht in dem zweiten 256-Byte-Block.
- Dieser hat eine separate CheckSumme. Damit bleiben Bulks in beide Richtungen kompatibel.
- Es wird also nach dem ersten Datenblock (nach den ersten 256 Bytes) bereits eine Checksumme gesendet!!!
- VIRUS A-C:
- SINGLE DUMP CONSISTS OF:
- [Bank] [Prog] {256*[Data]} [CheckSum]
- VIRUS TI, TI2, SNOW:
- SINGLE DUMP CONSISTS OF:
- [Bank] [Prog] {256*[Data]} [CheckSum1] (256*[Data]) [CheckSum2]
- *5:
- The Parameter-Numbers coexist in Sys-Ex-Parameter-Number-Adressing and Memory Locations in the Sound-Dumps.
- ..whereas
- Bank A ($70) 0..127
- Bank B ($71) 128..255
- Bank D ($6E) 256..383 <- This is weired, but eh!
- Bank E ($6F) 384..511
- *8:
- This is only internal - the parameters are received but not send by the Virus.
- Documentation is subject to change without notice!
- Feel free to contact me to get further information: mailto:jm@access-music.de
- #############################################################################
- ; Bank A ($70) - Addresses 0..127
- 0 $_
- 1 $_Single Patchmanagement/Flags $_CC/Modulation Wheel CC01
- 2 $_Single Patchmanagement/Original Bank $_CC/Breath Controller CC02
- 3 $_Single Patchmanagement/Original Patch $_CC/MIDI Controller CC03
- 4 $_CC/Foot Controller CC04
- 5 $_Portamento
- 6 $_CC/Data Slider CC06
- 7 $_Part Volume
- 8 $_CC/Balance CC08
- 9 $_CC/MIDI Controller CC09
- 10 $_Patch Panorama
- 11 $_CC/Expression 11
- 12 $_CC/MIDI Controller 12
- 13 $_CC/MIDI Controller 13
- 14 $_CC/MIDI Controller 14
- 15 $_CC/MIDI Controller 15
- 16 $_CC/MIDI Controller 16
- 17 $_Oscillator 1 Waveform Shape $_Oscillator 1 Density $_Oscillator 1 Wavetable Index
- 18 $_Oscillator 1 Pulsewidth $_Oscillator 1 Local Detune
- 19 $_Oscillator 1 Wave Select $_Oscillator 1 Wavetable
- 20 $_Oscillator 1 Detune In Semitones
- 21 $_Oscillator 1 Keyfollow
- 22 $_Oscillator 2 Shape $_Oscillator 2 Density $_Oscillator 2 Wavetable Index
- 23 $_Oscillator 2 Pulsewidth $_Oscillator 2 Local Detune
- 24 $_Oscillator 2 Wave Select $_Oscillator 2 Wavetable
- 25 $_Oscillator 2 Detune In Semitones
- 26 $_Oscillator 2 Fine Detune
- 27 $_FM Amount $_X-Sync Frequency $_FM Amount
- 28 $_Oscillator 1 Sync
- 29 $_Filter Envelope --> Pitch $_Filter Envelope --> Pitch $_Filter Envelope --> Pitch
- 30 $_Filter Envelope --> FM $_Filter Envelope --> X-Sync $_Filter Envelope --> FM
- 31 $_Oscillator 2 Keyfollow
- 32
- 33 $_Oscillator Balance
- 34 $_Sub Oscillator Volume
- 35 $_Sub Oscillator Waveform Shape
- 36 $_Oscillator Section Volume
- 37 $_Noise Oscillator Volume
- 38
- 39 $_Noise Color
- 40 $_Filter 1 Cutoff $_Vocoder Carrier Center Frequency
- 41 $_Filter 2 Cutoff $_Filter 2 Offset (For Filter Link) $_Vocoder Modulator Center Frequency $_Vocoder Modulator Frequency Offset
- 42 $_Filter Resonance 1+2 $_Filter 1 Resonance $_Vocoder Q-Factor $_Vocoder Carrier Q-Factor
- 43 $_Filters/Resonance Helper $_Filter 2 Resonance $_ $_Vocoder Modulator Q-Factor
- 44 $_Filter Envelope Amount 1+2 $_Filter 1 Envelope Amount
- 45 $_Filters/Envelope Helper $_Filter 2 Envelope Amount
- 46 $_Filter Keyfollow 1+2 $_Filter 1 Keyfollow $_Vocoder Frequency Spread $_Vocoder Carrier Frequency Spread
- 47 $_Filters/Keyfollow Helper $_Filter 2 Keyfollow $_pread $_VocoderModulator Frequency Spread
- 48 $_Filter Balance $_Vocoder Balance (Dry-Wet)
- 49 $_Voice Saturation Type
- 50 $_Ring Modulator Volume
- 51 $_Filter 1 Mode
- 52 $_Filter 2 Mode
- 53 $_Filter Routing
- 54 $_Filter Envelope Attack $_Vocoder Envelope Attack $_Input Follower Envelope Attack
- 55 $_Filter Envelope/Decay $_ $_Vocoder Envelope Release
- 56 $_Filter Envelope/Sustain $_Input Follower/Level
- 57 $_Filter Envelope/Sustain Slope $_Vocoder Spectral Balance
- 58 $_Filter Envelope/Release $_ $_Vocoder Amount Of Synthesis Bands $_Input Follower Envelope Release
- 59 $_Amplifier Envelope/Attack
- 60 $_Amplifier Envelope/Decay
- 61 $_Amplifier Envelope/Sustain
- 62 $_Amplifier Envelope/Sustain Slope
- 63 $_Amplifier Envelope/Release
- 64 $_CC/Hold Pedal 64
- 65 $_CC/Portamento Pedal 65
- 66 $_CC/Sostenuto Pedal 66
- 67 $_LFO 1/Rate
- 68 $_LFO 1/Waveform Shape
- 69 $_LFO 1 Envelope Mode
- 70 $_LFO 1 Mode
- 71 $_LFO 1/Waveform Contour
- 72 $_LFO 1 Keyfollow
- 73 $_LFO 1 Trigger Phase
- 74 $_LFO 1 --> Osc 1+2 $_LFO 1 --> Osc 1
- 75 $_LFO 1 --> Osc 2
- 76 $_LFO 1 --> Pulsewidth
- 77 $_LFO 1 -->Filter Resonance 1+2
- 78 $_LFO 1 --> Filter Envelope Gain
- 79 $_LFO 2/Rate
- 80 $_LFO 2/Waveform Shape
- 81 $_LFO 2/Envelope Mode
- 82 $_LFO 2 Mode
- 83 $_LFO 2 Waveform Contour
- 84 $_LFO 2/Keyfollow
- 85 $_LFO 2/Trigger Phase
- 86 $_LFO 2 --> Shape 1+2
- 87 $_LFO 2 --> FM Amount
- 88 $_LFO 2 --> Cutoff 1+2 $_LFO 2 --> Cutoff 1
- 89 $_LFO 2 --> Cutoff 2
- 90 $_LFO 2 --> Panorama
- 91 $_Patch Volume
- 92
- 93 $_Patch Transposition
- 94 $_Oscillator Section Keyboard Mode
- 95
- 96
- 97
- 98
- 99
- 100
- 101
- 102
- 103 $_Chorus/Type
- 104 $_Chorus/Mix
- 105 $_Chorus/Mix
- 106 $_Chorus/LFO Rate $_Chorus/Speed
- 107 $_Chorus/LFO Depth $_Chorus/Distance
- 108 $_Chorus/Delay $_Chorus/Amount $_Chorus/Mic Angle
- 109 $_Chorus/Feedback $_Chorus/LowHigh Balance
- 110 $_Chorus/LFO Shape
- 111 $_Chorus/X Over
- 112 $_Delay Mode
- 113 $_Delay Send
- 114 $_Delay Time (ms) $_Delay Tape Delay Time (ms)
- 115 $_Delay Feedback $_Delay Tape Delay Feedback
- 116 $_Delay LFO Rate
- 117 $_Delay LFO Depth $_Delay Tape Delay Modulation
- 118 $_Delay LFO Shape
- 119 $_Delay Color $_Delay Tape Delay Frequency
- 120
- 121
- 122 $_CC/Local On
- 123 $_CC/All Notes Off
- 124
- 125
- 126
- 127
- ; Bank B ($71) - Addresses 128..255
- 0
- 1
- 2 $_Arpeggiator/Pattern
- 3 $_Arpeggiator Range In Octaves
- 4 $_Arpeggiator Hold Mode
- 5 $_Arpeggiator Note Length
- 6 $_Arpeggiator Swing Factor
- 7 $_LFO 3/Rate
- 8 $_LFO 3/Waveform Shape
- 9 $_LFO 3 Mode
- 10 $_LFO 3 Keyfollow
- 11 $_LFO 3 User Destination
- 12 $_LFO 3 User Destination Amount
- 13 $_LFO 3/Fade In Time
- 14
- 15 $_Arpeggiator/Mode
- 16 $_Tempo (Disabled When Used With Virus Control)
- 17 $_Arpeggiator Clock
- 18 $_LFO 1/Clock
- 19 $_LFO 2/Clock
- 20 $_Delay Clock
- 21 $_LFO 3/Clock
- 22
- 23
- 24
- 25 $_Parameter Smooth Mode
- 26 $_Bender Up Range
- 27 $_Bender Down Range
- 28 $_Bender Scale
- 29
- 30 $_Filter 1 Envelope Polarity
- 31 $_Filter 2 Polarity
- 32 $_Filter Cutoff Link
- 33 $_Filter Keyfollow Base
- 34 $_FM Mode $_Wavetable Oscillator FM Mode
- 35 $_Oscillator Section Initial Phase
- 36 $_Oscillator Punch Intensity
- 37
- 38 $_Input Follower/Select
- 39 $_Vocoder Mode
- 40
- 41 $_Oscillator 3 Model
- 42 $_Oscillator 3 Volume
- 43 $_Oscillator 3 Detune In Semitone
- 44 $_Oscillator 3 Fine Detune
- 45 $_EQ/Low Frequency (Hz)
- 46 $_EQ/High Frequency (kHz)
- 47 $_Velocity -->Osc1 Waveform Shape
- 48 $_Velocity --> Osc2 Waveform Shape
- 49 $_Velocity --> Pulsewidth
- 50 $_Velocity --> FM Amount
- 51 $_Soft Knob 1 Name
- 52 $_Soft Knob 2 Name
- 53 $_Soft Knob 3 Name
- 54 $_Velocity --> Filter 1 Envelope Amount
- 55 $_Velocity --> Filter 2 Envelope Amount
- 56 $_Velocity -->Filter 1 Resonance
- 57 $_Velocity --> Filter 2 Resonance
- 58 $_Surround Channel Balance
- 59
- 60 $_Velocity --> Volume
- 61 $_Velocity --> Panorama
- 62 $_Soft Knob 1 Destination
- 63 $_Soft Knob 2 Destination
- 64 $_Mod Matrix Slot 1/Source
- 65 $_Mod Matrix Slot 1/Destination 1
- 66 $_Mod Matrix Slot 1/Amount 1
- 67 $_Mod Matrix Slot 2/Source
- 68 $_Mod Matrix Slot 2/Destination 1
- 69 $_Mod Matrix Slot 2/Amount 1
- 70 $_Mod Matrix Slot 2/Destination 2
- 71 $_Mod Matrix Slot 2/Amount 2
- 72 $_Mod Matrix Slot 3/Source
- 73 $_Mod Matrix Slot 3/Destination 1
- 74 $_Mod Matrix Slot 3/Amount 1
- 75 $_Mod Matrix Slot 3/Destination 2
- 76 $_Mod Matrix Slot 3/Amount 2
- 77 $_Mod Matrix Slot 3/Destination 3
- 78 $_Mod Matrix Slot 3/Amount 3
- 79 $_LFO 1 User Destination
- 80 $_LFO 1 User Destination Amount
- 81 $_LFO 2 User Destination
- 82 $_LFO 2 User Destination Amount
- 83
- 84 $_Phaser/Stages
- 85 $_Phaser/Mix
- 86 $_Phaser/LFO Rate
- 87 $_Phaser/Depth
- 88 $_Phaser/Frequency
- 89 $_Phaser/Feedback
- 90 $_Phaser/Spread
- 91
- 92 $_EQ/Mid Gain (dB)
- 93 $_EQ/Mid Frequency (Hz)
- 94 $_EQ/Mid Q-Factor
- 95 $_EQ/Low Gain (dB)
- 96 $_EQ/High Gain (dB)
- 97 $_Character Intensity
- 98 $_Character Tune
- 99 $_Ring Modulator Mix
- 100 $_Distortion Type
- 101 $_Distortion Intensity
- 102
- 103 $_Mod Matrix Slot 4/Source
- 104 $_Mod Matrix Slot 4/Destination 1
- 105 $_Assign Slot 4/Amount 1
- 106 $_Mod Matrix Slot 5/Source
- 107 $_Mod Matrix Slot 5/Destination 1
- 108 $_Mod Matrix Slot 5/Amount 1
- 109 $_Mod Matrix Slot 6/Source
- 110 $_Mod Matrix Slot 6/Destination 1
- 111 $_Mod Matrix Slot 6/Amount 1
- 112 $_Single Patch Name/Character 01
- 113 $_Single Patch Name/Character 02
- 114 $_Single Patch Name/Character 03
- 115 $_Single Patch Name/Character 04
- 116 $_Single Patch Name/Character 05
- 117 $_Single Patch Name/Character 06
- 118 $_Single Patch Name/Character 07
- 119 $_Single Patch Name/Character 08
- 120 $_Single Patch Name/Character 09
- 121 $_Single Patch Name/Character 10
- 122 $_Filter Select
- 123 $_Patch Category 1
- 124 $_Patch Category 2
- 125
- 126
- 127 $_Oscillators/Select
- ; Bank C ($6E) - Addresses 256..383
- 0
- 1 $_Reverb/Mode
- 2 $_Reverb/Send
- 3 $_Reverb/Type
- 4 $_Reverb/Time
- 5 $_Reverb/Damping
- 6 $_Reverb/Color
- 7 $_Reverb/Predelay
- 8 $_Reverb/Clock
- 9 $_Reverb/Feedback
- 10 $_Delay Type
- 11
- 12 $_Delay Tape Delay Ratio
- 13 $_Delay Tape Delay Clock Left
- 14 $_Delay Tape Delay Clock Right
- 15
- 16
- 17 $_Delay Tape Delay Bandwidth
- 18
- 19 $_Frequency Shifter Type
- 20 $_Frequency Shifter Mix
- 21 $_Frequency Shifter Frequency $_Frequency Shifter Frequency $_Frequency Shifter Frequency
- 22 $_Frequency Shifter Stereo Phase
- 23 $_Frequency Shifter Left Shape
- 24 $_Frequency Shifter Right Shape
- 25 $_Frequency Shifter Resonance
- 26 $_Character Type
- 27
- 28 $_Soft Knob 3 Destination
- 29
- 30 $_Oscillator 1 Model
- 31
- 32
- 33
- 34
- 35 $_Oscillator 2 Model
- 36
- 37 $_Oscillator 1 Formant Spread
- 38
- 39
- 40
- 41
- 42 $_Oscillator 1 Formant Shift
- 43 $_Oscillator 1 Local Detune
- 44 $_Oscillator 1 Interpolation
- 45
- 46
- 47
- 48
- 49
- 50
- 51
- 52
- 53
- 54
- 55
- 56
- 57 $_Oscillator 2 Formant Spread
- 58
- 59
- 60
- 61
- 62 $_Oscillator 2 Formant Shift
- 63 $_Oscillator 2 Local Detune
- 64 $_Oscillator 2 Interpolation
- 65
- 66
- 67
- 68
- 69
- 70 $_Distortion Treble Booster
- 71 $_Distortion High Cut
- 72 $_Distortion Mix
- 73 $_Distortion Quality
- 74 $_Distortion Tone W $_Distortion Tone N
- 75
- 76
- 77
- 78
- 79
- 80
- 81
- 82
- 83
- 84
- 85
- 86
- 87
- 88
- 89
- 90 $_Mod Matrix Slot 1/Destination 2
- 91 $_Mod Matrix Slot 1/Amount 2
- 92 $_Mod Matrix Slot 1/Destination 3
- 93 $_Mod Matrix Slot 1/Amount 3
- 94 $_Mod Matrix Slot 2/Destination 3
- 95 $_Mod Matrix Slot 2/Amount 3
- 96 $_Mod Matrix Slot 4/Destination 2
- 97 $_Assign Slot 4/Amount 2
- 98 $_Mod Matrix Slot 4/Destination 3
- 99 $_Mod Matrix Slot 4/Amount 3
- 100 $_Mod Matrix Slot 5/Destination 2
- 101 $_Mod Matrix Slot 5/Amount 2
- 102 $_Mod Matrix Slot 5/Destination 3
- 103 $_Mod Matrix Slot 5/Amount 3
- 104 $_Mod Matrix Slot 6/Destination 2
- 105 $_Mod Matrix Slot 6/Amount 2
- 106 $_Mod Matrix Slot 6/Destination 3
- 107 $_Mod Matrix Slot 6/Amount 3
- 108
- 109
- 110 $_LFO 1/BackupShape
- 111 $_LFO 2/BackupShape
- 112 $_LFO 3/BackupShape
- 113
- 114
- 115 $_Assigns/Slot Select
- 116 $_LFOs/Select
- 117 $_FX Upper/Select
- 118 $_FX Lower/Select
- 119
- 120
- 121
- 122 $_Oscillators/BackupKeyMode
- 123 $_Arpeggiator/BackupMode
- 124 $_Oscillator 3/BackupMode
- 125
- 126
- 127 $_Arpeggiator Pattern Length
- ; Bank D ($6F) - Addresses 384..511
- 0 $_Step 1 Length
- 1 $_Step 1 Velocity
- 2 $_*
- 3 $_Step 2 Length
- 4 $_Step 2 Velocity
- 5 $_*
- 6 $_Step 3 Length
- 7 $_Step 3 Velocity
- 8 $_*
- 9 $_Step 4 Length
- 10 $_Step 4 Velocity
- 11 $_*
- 12 $_Step 5 Length
- 13 $_Step 5 Velocity
- 14 $_*
- 15 $_Step 6 Length
- 16 $_Step 6 Velocity
- 17 $_*
- 18 $_Step 7 Length
- 19 $_Step 7 Velocity
- 20 $_*
- 21 $_Step 8 Length
- 22 $_Step 8 Velocity
- 23 $_*
- 24 $_Step 9 Length
- 25 $_Step 9 Velocity
- 26 $_*
- 27 $_Step 10 Length
- 28 $_Step 10 Velocity
- 29 $_*
- 30 $_Step 11 Length
- 31 $_Step 11 Velocity
- 32 $_*
- 33 $_Step 12 Length
- 34 $_Step 12 Velocity
- 35 $_*
- 36 $_Step 13 Length
- 37 $_Step 13 Velocity
- 38 $_*
- 39 $_Step 14 Length
- 40 $_Step 14 Velocity
- 41 $_*
- 42 $_Step 15 Length
- 43 $_Step 15 Velocity
- 44 $_*
- 45 $_Step 16 Length
- 46 $_Step 16 Velocity
- 47 $_*
- 48 $_Step 17 Length
- 49 $_Step 17 Velocity
- 50 $_*
- 51 $_Step 18 Length
- 52 $_Step 18 Velocity
- 53 $_*
- 54 $_Step 19 Length
- 55 $_Step 19 Velocity
- 56 $_*
- 57 $_Step 20 Length
- 58 $_Step 20 Velocity
- 59 $_*
- 60 $_Step 21 Length
- 61 $_Step 21 Velocity
- 62 $_*
- 63 $_Step 22 Length
- 64 $_Step 22 Velocity
- 65 $_*
- 66 $_Step 23 Length
- 67 $_Step 23 Velocity
- 68 $_*
- 69 $_Step 24 Length
- 70 $_Step 24 Velocity
- 71 $_*
- 72 $_Step 25 Length
- 73 $_Step 25 Velocity
- 74 $_*
- 75 $_Step 26 Length
- 76 $_Step 26 Velocity
- 77 $_*
- 78 $_Step 27 Length
- 79 $_Step 27 Velocity
- 80 $_*
- 81 $_Step 28 Length
- 82 $_Step 28 Velocity
- 83 $_*
- 84 $_Step 29 Length
- 85 $_Step 29 Velocity
- 86 $_*
- 87 $_Step 30 Length
- 88 $_Step 30 Velocity
- 89 $_*
- 90 $_Step 31 Length
- 91 $_Step 31 Velocity
- 92 $_*
- 93 $_Step 32 Length
- 94 $_Step 32 Velocity
- 95 $_*
- 96
- 97
- 98
- 99
- 100
- 101
- 102
- 103
- 104
- 105
- 106
- 107
- 108
- 109
- 110
- 111
- 112
- 113
- 114
- 115
- 116
- 117
- 118
- 119
- 120 $_Unison Mode
- 121 $_Unison Detune
- 122 $_Unison Panorama Spread
- 123 $_Unison LFO Phase Offset
- 124 $_Input Mode
- 125 $_Input Select
- 126 $_Atomizer $_Atomizer
- 127
- ;**********************EOF***************************************************
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