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- Today's most recent log 6/16/95
- *** Romero (~johnr@idtokay.idsoftware.com) has joined #dwango
- <_Avatar_> whoa!
- <Aikman> wala
- <Romero> hello.
- <_Avatar_> Hey there..
- <BaCteriaX> hey, how's it goin.
- <_Avatar_> Well bud.. the question I'm most curious about:
- <_Avatar_> (which has nothing to do with Quake)
- <_Avatar_> Didja ever check out my DOOM1 TC patch? (DOOM MUST FALL)?
- <BaCteriaX> Thx for the drop in.
- <Jawed> Can someone PLEASE Capture this session?
- <Jawed> Hi
- <Romero> Didn't see the patch, but checked out yer home pag.
- <_Avatar_> I am
- <BaCteriaX> Heh.
- <Jawed> So quake is coming out this year?
- *** ViDiOt (jbowyer@usr4.primenet.com) has joined #dwango
- <_Avatar_> The home page eh? Well, good enough I guess. Thanks :)
- *** |Bar0n| (~baron@cadimages.cybernetics.net) has joined #dwango
- *** UncleBob sets mode: +o Romero
- <_Avatar_> How will looking up/down be handled? hopefully not with a keyboard function like Heretic
- <Romero> Quake should be out by Christmas
- <Unknown> romero: heya dude... long time no see
- <Romero> We hope.
- <|Bar0n|> Hi Romero
- <_Avatar_> How'll it handle on a p60?
- *** ViDiOt (jbowyer@usr4.primenet.com) has left #dwango
- <Romero> Looking up/down is automatic and is also available w/keys
- <Jawed> Romero: Will it run on a 486 DX2-50?
- <BaCteriaX> Romero: The one question is, how much of a beast is it...
- <Romero> Quake will run the same speed as DOOM on same system
- <|Bar0n|> Romero: Aikman told us that Nine Inch Nails will make the sound effects for Quake. Is that
- true?
- <_Avatar_> automatic? Weird.. hmmmmm.. why not make it possible to do it with the mouse? i don't use
- up/down on the mouse (for moving.. I wish it didn't)
- <Jawed> wow!
- <|Bar0n|> cool
- <Romero> But you'll need 8mb RAM
- <Romero> Yes, NIN is doing SFX
- <_Avatar_> rom: Dang.. Good thing I have 16..
- <|Bar0n|> Cool!
- <Unknown> Romero: are there any open GL video cards out yet?
- <Jawed> yeah
- <Romero> Looking up/down with the mouse does NOT work well.
- <Aikman> John, explain what "environmental" music will be like?
- <Romero> We've done tests already.
- <|Bar0n|> Romero: if you put music in and let NIN make that too, Quake would be twice as cool :)
- <Jawed> Romero: what's the resolution? svga?
- <Romero> We don't use OpenGL in Quake, we use span-blitting.
- <_Avatar_> Hopefully a configurable resolution/detail level..
- <|Bar0n|> span-blitting?
- <Romero> no music in Quake.
- <Unknown> Romero: What?? you told me you were!
- *** Mal (cribas@usis.com) has joined #dwango
- <Romero> Quake screen res: whatever you can handle.
- <Jawed> I see
- <_Avatar_> why not add music where it's neccesary, like if you were in a hypothetical town in a
- hypothetical bar?
- <_Avatar_> (With a hypothetical musician playing)
- <Romero> We are supporting video coprocessors, but not thru OpenGL!
- <BaCteriaX> Romero: Are you gonna use Abrashes 320x240 or 320x200 for the low end machines.
- <YossMan> avatar: that's pretty hypothetical
- <Unknown> Romero: you said something like "cards with geometric coprocessors
- <Romero> Music: maybe little blits of music, but not a soundtrack per map
- <Mal> romero : are you using Abrash's 3D-DDD?
- <_Avatar_> Any support for my Pheonix so it isn't a total waste of money (well, it came with DOOM2, so
- that was a plus)
- <Romero> I'm not sure if we're using the 3D-DDI.
- <_Avatar_> Some of the DOOM2 soundtracks were pretty nice.. tho I think we're all plenty tired of the
- music on map01 and map07..
- <Romero> We may be.
- <Romero> The Phoenix sucks.
- <Mal> yea ddi..:)
- <Aikman> Romero: how many players total could combat in a single level together???
- <_Avatar_> Thanks <sniff>..
- <Jawed> hehe
- <_Avatar_> Hey.. I used it.. um, once.. with Descent I think..
- <Romero> # of players: whatever the server can handle/has connections.
- <|Bar0n|> Romero: could you at least put in a mini CD-player into Quake, so we could have music anyway
- that won't slow down the game speed?
- <Jawed> Romero: What about other OS's? Only DOS for right now?
- <Mal> Romero : I read all those text files from abrash re the DDI, seems like a good thing to use when you
- support multiple resolutions..
- <_Avatar_> What about direct net connections?
- *** Harkonnen (arsenaua@IS.Dal.Ca) has joined #dwango
- <Romero> OS's - DOS and Win95 first. Then all other systems.
- <_Avatar_> How good will the "3rd party" editors be? Hopefully not much like Devil <please!>
- <Mal> Win95... cool.
- <Romero> Netplay: all possible types of connections.
- <YossMan> win95?
- <Unknown> Romero, hmm... will the win95 version run any smoother?
- <Jawed> What about OS/2 ;(
- <|Bar0n|> OS2 hahah
- <_Avatar_> Win95 and smoother is an oxymoron..
- <Romero> Win95 will run same speed.
- <BaCteriaX> Romero: Weapons, are a big question, Are they going to use gravity as well?
- <Unknown> ok
- <Romero> Probably OS/2, but not immediately.
- <Mal> romero : not in a window, obviously...:)
- <Romero> Weapons: so far, a HAMMER.
- <_Avatar_> gravity for weapons? Whoa.. hadn't thoughta that.. I'm just hoping the non-modern weapons still
- rock
- <Romero> ...and a HellGate Cube
- <|Bar0n|> Romero: will Quake run 3+ player games running it's server in a computer that has 2 or more
- modems?
- <Unknown> Romero: are there going to be too many keys to get get as comfortable with as DOOM? :)
- <Mal> hellgate cube.
- <Mal> like the old sega game.
- <_Avatar_> BIG IMPORTANT QUESTION:
- <|Bar0n|> i sure wish there was music :(
- <Mal> the sega 3d game.
- <_Avatar_> Will LMPs get trashed with a consistency failure!?
- *** DrWu (sheldonc@acy1.digex.net) has joined #dwango
- *** Neuro (~jlie@libws4.ic.sunysb.edu) has joined #dwango
- <Romero> Keyboard input: prolly as many keys as Heretic
- <DrWu> unclebob!
- <DrWu> cool
- <DrWu> oop
- <DrWu> sorry
- *** ViDiOt (jbowyer@usr4.primenet.com) has joined #dwango
- <Jawed> Romero: Will deathmatch work over 14.4 modem?
- <Unknown> Romero: shit, thats a pain..
- <Romero> We will NOT miss the music, i guarantee it.
- <_Benny_> What about the new controller?
- <BaCteriaX> Romero: heh, are you guys planning on using Rotating body parts? Like severed heads?
- <_Avatar_> Oh.. and I use the R key in DOOM.. making me always have to be the Red player.. that's kinda
- anooying thank you..
- <Romero> DeathMatch = 14.4 no prob
- <Unknown> Romero: is it true you once got pissed and used Carmack's battle axe?
- <Jawed> all right!
- <_Avatar_> are there gonna be DOOM style key limitations in Quake?
- *** MstrYoda (lsampson@solar.sky.net) has joined #dwango
- <Romero> Player = two models, body and head. Head will tear off.
- <Jawed> haha
- <_Avatar_> (like the before mentioned R key, and the Q key when a demo is being recorded)
- <DrWu> hahah
- <Mal> romero : what about arms/legs?:)
- <Romero> Carmack used the battle axe on my door. Not me.
- <|Bar0n|> Romero: well, can you at least have it so, as a default in the original WAD, no music, but the
- ability for players to add music anyway in case they do want music? or just no music code in there
- whatsoever?
- <|Bar0n|> cool
- <Unknown> Romero: thats strange, Bodycheck says it was you... guess he's full of it
- <Romero> You will be able to customize ALL keys used in Quake, even debugkeys.
- <|Bar0n|> did you say "Axe"? :)
- <Jawed> Romero: will people be able to make their own levels/music and put it into Quake, just like we did
- with DOOM?
- <BaCteriaX> Heh, I can just see it...My friend is watching up at a window, I kill some guy and his head
- goes flying out of the window....Damn fine..
- <Unknown> Baron: axe was meant about real life not quake :)
- <Romero> We do NOT want music - you are going to be in a total environment.
- <Harkonnen> I am back
- <Unknown> Romero: ya, hardball said you'll have realistic sounds like water, birds, etc. instead of music
- <_Avatar_> Even better than Power Monger, eh? (*joke*)
- <|Bar0n|> hehe
- <Aikman> hardball knows little to nothing
- <Jawed> Romero: is it stereo? so when some creature attacks from the right you can hear it on the right?
- <_Avatar_> uh oh.. does that mean it won't sound so hot on a Sound Blaster Pro?
- <Romero> Imagine a dark swamp at night. What would that sound like? :)
- <_Avatar_> jawed: Must you even ask that? I could give you the answer to that..
- *** [[[]]] (~GEORGE@ip196.in.net) has joined #dwango
- <Unknown> Romero: death
- <Romero> We will have 3D sound.
- <|Bar0n|> crickets, frogs, etc
- <DrWu> kewl
- <Neuro> Romero: is the projected date of Dec 95 still near the mark? Given the rash of vaporware products
- (cough Mechwarrior II)
- <BaCteriaX> We're talkin crickets...big fat crickets.
- <_Benny_> It would sound like Pantera to me. :)
- <Mal> jawed : duh doom can do that.
- <Romero> Sound is 16-bit.
- <Romero> 22Khz
- <|Bar0n|> what about 3D-vision? (so you can use those blue-red glasses)
- <|Bar0n|> or VR-glasses?
- <|Bar0n|> 16-bit?
- <|Bar0n|> uh oh
- <Mal> [Jawed!karim002@maroonx.tc.umn.edu] not on my system.. ?!?!
- <Unknown> Romero: christmas is the estimate, but will it actually be like jan or feb '96?
- <Romero> Then play a Pantera CD while playing Quake.
- <Mal> jawed : your soundcard... it like, sucks or something.
- <Aikman> hahahaha
- <YossMan> hahahaha
- <|Bar0n|> or NIN cd
- <Aikman> queensryche, actually
- <Romero> VR headsets will be supported.
- *** _Benny_ (arsenaua@IS.Dal.Ca) has joined #dwango
- <Aikman> THAT music goes perfect to quake
- *** ViDiOt (jbowyer@usr4.primenet.com) has left #dwango
- <DrWu> use D! (or maybe Q!) and it will play a cd for you
- <YossMan> Is it true that you are working with a company to seel VR equipment with the game?
- <Mal> [Jawed!karim002@maroonx.tc.umn.edu] SB16 sucks>? since when?
- <YossMan> seel=sell
- <Unknown> Romero: what do you think about the PARALLAX dudes saying you guess are shit?
- <Mal> jawed : since its not working right.
- <_Avatar_> But it'll support SBPro of course.. right?
- <_Benny_> SBPro? You must be kidding...
- <Romero> When did Parallax say that? Who? Matt or Mike?
- <DrWu> Sb16/asp/waveblaster is the BEST card on the market
- <DrWu> =)
- <|Bar0n|> Romero: i just thought of something... you know those VR-games at amusement parks? Will you
- sell Quake to those places too?
- <Aikman> Skull cracking...
- <DrWu> but lets not discuss that now
- <Romero> All sound cards with digital output will be supported.
- <Mal> wu - wb ... it sucks.
- <|Bar0n|> that'd be awesome... playing quake in a room that moves with the actions
- <_Avatar_> What Softdisk games didja do?
- <Mal> wu : well it doesn't suck.
- <Mal> wu : but like, the roland KILLS it.
- <Neuro> Baron: I'd think they would sell the client software to anyone
- <Mal> wb sounds flat....
- <Jawed> what about my Commodore-64?
- <YossMan> mal rolands are more expensive big time
- <Romero> We did about 12 Softdisk games.
- <Neuro> Baron: and as the server soft will be pd
- <DrWu> Mal: are you talking about the roland that attaches to the sb16? I might get one
- <Unknown> Romero: will quake run on a 386 smoothly in a 1" x 1" window?
- * MstrYoda is gone *Idle, probably taking a nap...bbl*
- <Mal> yoss : uh.. no.
- <_Avatar_> romer: i still have a couple for my Apple :)
- <DrWu> unknown: HAHAHAHAHA
- <Mal> wu : get it, kills the pathetic wanna be wb.
- <BaCteriaX> Romero: Any magic in quake or is it going to be sheer brute force....
- *** Unknown is now known as Ra
- <Neuro> Unknown: DOOM doesn' even run smoothly in a 1x1 window :)
- <|Bar0n|> Neuro: yeah ... but that'd be kinda tough to port to such a large platform...
- <Romero> Quake = lots of magic!
- *** Kluster (kluster@phoenix.phoenix.net) has joined #dwango
- <Kluster> Whoa
- <Mal> quake = hereticx10 ?
- <DrWu> Mal: well I had the waveblaster LONG before there was a roland s.....
- <Ra> Romero: will heretic 2 or quake come sooner?
- <Romero> There's no comparison between Quake and Heretic (or anything else).
- <Jawed> quake = (heretic * doom * doom2)^100e99 ?
- <Romero> H2 will come sooner.
- <|Bar0n|> Romero: will it come out for the Ultra-64?
- <Romero> Good equation.
- <_Avatar_> Whaddabout Strife?
- <BaCteriaX> Romero: Perhaps a spell that makes the enemy bleed.?
- <|Bar0n|> or Sega Saturn?
- <DrWu> romero: quake will run good on my 486 dx2 66?
- <_Avatar_> Will it be any good (strife) for example?
- <Harkonnen> What is the plot for Quake?
- <Romero> Yes. Yes. Yes.
- *** Kluster (kluster@phoenix.phoenix.net) has left #dwango
- <DrWu> wow
- <_Avatar_> drwu: It'll run at the same speed as DOOM did.
- <Romero> Plot? HA HA HA HA HA HA HA HA!
- <_Benny_> :)
- <YossMan> plot my ass.
- <_Avatar_> This ain't Dark Forces we're talking about! :)
- <YossMan> kill the fuckers.
- <Neuro> Plot? Kill, maim, destroy
- <YossMan> good plit.
- <Aikman> romero: You ready for your foosball beating?
- <YossMan> plot even
- <Ra> Romero: putting aside the fact that Quake will of course be all fancy and stuff, but do you think
- that Quake is to be as much fun as DOOM, honestly?
- <Romero> Well guys, gotta go beat Aikman's hairy ass.
- <YossMan> ya
- <Harkonnen> O laugh at me. O.K. The almighty John.
- <Aikman> hahahah
- <Aikman> OPEN THE DOOR! I'm headed up!
- <YossMan> shaddup hark
- <Aikman> later guyz
- <Romero> Quake makes DOOM look like a sad little cartoon.
- <BaCteriaX> heh, I got one big ass question...How in sams hell are you guys gonna make a movie out of
- Doom?
- <Jawed> haha
- <Romero> later!
- Another log from earlier today (6/16/95)
- *** romero (~johnr@idtokay.idsoftware.com) has joined #doom
- <Aikman> as far as bloodiness, i think itll be about the same but i cant
- imagine it getting worse
- <Carl-> think hard...
- -> *o-b-1* #doom2
- <o-b-1> descent is better than heretic
- <Aikman> there are no weapons yet specialfx
- <Warp2> w00
- <|Bar0n|> re Romero
- <Carl-> we've played one game...
- <BAD-T> Hey romero!
- *** lotlhwI (~zxmsu01@hp11.zdv.uni-tuebingen.de) has joined #doom
- <Aikman> when you go through a level, its like nothing in front of u
- <Aikman> well there he is, i can shut up now
- <Rampager> Hi Ramero
- <Aikman> (shew)
- <Carl-> major, someone tells me you said you beat me 3 or 4 times
- *** o-b-1 (~johnh@kudonet.com) has left #doom
- <Major> I was talking about the others we started and had to restart
- <SpecialFX> lotlhwi!
- <French> Hello John Romero !
- <Major> and I explained that as well
- <thermo> romero: we knoe all your sercets now!! :)
- <Riana> hiya Romero
- <lotlhwI> hi romero (joost here. guy that does the id ftp site ;)
- <Carl-> uhhhhh, you count those as games? i dont even remember that
- <Riana> re lotlhwi
- <romero> Hey there, guys.
- *** NilsM (~Nils@kaiwan176.kaiwan.com) has joined #doom
- * lotlhwI dances around riana.
- <Carl-> maybe 1 game taht went up to 2 frags
- <|Bar0n|> hahaha
- <French> What's Strife status now Romero ?
- <Aikman> hey romero, can i ask you something that everyone wants to
- know:
- <Major> I don't count them as games.. I told Ra what the deal was
- <Aikman> IS THERE A SCREEN SHOT of anything available for these guys?
- <Aikman> (of quake)
- <romero> Strife should be out around Sept.
- <|Bar0n|> What was the reason that there will be no music in Quake?
- <SpecialFX> romero: can you promise #doom one thing...When you release a
- screen shot will you do it here first please??
- <romero> No screen shots for Strife yet.
- <Carl-> yeah, well dnorml says you told everyone you beat me 3 or 4
- times and i'm not so good, when for real we played one not so big
- game
- <lotlhwI> aikna: we wish. i doubt it ;)
- <|Bar0n|> pleeeeze :)
- <Aikman> no for quake
- *** thermo sets mode: +m
- *** Mal sets mode: +v romero
- *** CousinTim sets mode: +o Carl-
- <thermo> dont drive romero away guys..
- <romero> So, how do you mail attachments thru irc?
- <Mal> smooth thermo
- <Aikman> could someone op romero?
- *** Fozzie_ sets mode: +v lotlhwI
- *** Carl- sets mode: +v Major
- <lotlhwI> romero: pine
- <SpecialFX> romero: /dcc
- *** Carl- sets mode: +o Riana
- <Fozzie_> aikman: bots will deop him
- *** Carl- sets mode: +v JedaiYet
- <Mal> voice works fine.
- <Fozzie_> +v is good enough
- <Aikman> romero: foosball beating coming in 30 minutes
- *** Fozzie_ set #doom topic to "Don't message him ok"
- <Riana> thanks Carl:-)
- <romero> c'mon little boy - i just cracked Shawn's skull 7:0 games
- <Aikman> hahah
- *** Fozzie_ sets mode: +v Warp2
- <Aikman> when mike gets back im cracking skulls
- <Mal> bwahahaha
- <JedaiYet> carl: neat :)
- <Aikman> 10-9 choke choke! haha
- <Mal> cracking skulls
- * SpecialFX hopes that this channel will be the first to see quake
- screen shots :)
- <thermo> romero: get shawn on here too
- <Mal> bwahahahah
- <Warp2> all I want to know is whether or not the linux version of Quake
- will have a mouse driver with decent acceleration :)
- *** RABBITT (~rabbitt@dal1028.computek.net) has joined #doom
- <Warp2> w00
- <romero> Get up here and i'll bust the FUCK outta you!
- <Fozzie_> thermo: shawn has been idle for like 4 months ;)
- <Carl-> yeah, linux doom needs mouse accel
- <Carl-> and modem play
- <Aikman> YOU'RE DEAD NOW FRUITY!
- <Aikman> I WAS GONNA LET YOU WIN A GAME!
- <Carl-> sersetup -/dev/cua1 ;)
- <lotlhwI> <romero> if i have ops when i log on here later ill tell ALL i
- know and see
- <lotlhwI> <romero> about quake
- * lotlhwI looks at romero.
- <thermo> carl: heeeheh
- <Fozzie_> lot: that was aikman
- <romero> <lotlhwI> ok.
- <Mal> aikman : quit making romero play instead of work.
- <Mal> oh yea.
- <lotlhwI> oh poo
- <Aikman> and if anyone wants a beating from romero, they can come to the
- dallas dwango sometime
- <thermo> romero: that was aikman...
- *** Nils (~Nils@kaiwan126.kaiwan.com) has joined #doom
- <lotlhwI> romero: you see the new quaketalk yet?
- *** Rampager (sclark@bvsd.k12.co.us) has left #doom
- <romero> Well, i gotta get back to work dudes! Later.
- Another log I downloaded from someone on IRC
- IRC log started Fri Jun 16 13:58
- <romero> Hey Major, aikman's here showing me the #dwango channel
- <Major> hey romero :) nice to see ya
- *** romero is ~johnr@idtokay.idsoftware.com (Mr. John Romero)
- *** on channels: #doom
- *** on irc via server irc.texas.net (Texas Networking, INC)
- <romero> thanks.
- <dmeister> romero: hey
- <Major> my pleasure
- thermo!thermo@ideal6.ios.net [WallOp/#doom]
- <romero> yeah - i remember ya!
- <bill_nye> HeLlO
- <dmeister> romero: havent' seen you on houston dwango in a while . .
- <BAD-T> hehe.
- <Fozzie_> john: what speed modem are we looking at for quake?
- thermo!thermo@ideal6.ios.net [WallOp/#doom] this guy from idsoftware??
- <biggles> rom: you seen a heretic patch anywheres around here?
- Fozzie_!jfrye@pollux.cc.umanitoba.ca [WallOp:#doom] yes its romero
- <romero> i usually play Dallas only, unless i want to make the rounds...
- <dmeister> rom: gotcha
- thermo!thermo@ideal6.ios.net [WallOp/#doom] cool, lets ask him about quake..
- <romero> Quake: 14400 bps
- <thermo> romero: is there a dwango in San diego, CA?
- <romero> Heretic patch - just got a new EXE and it's being tested right now.
- <romero> Not yet.
- *** Signoff: bill_nye (OnLine LiCe Support: Join Channel #LiCe)
- <SpecialFX> romero: Many thanks for writing doom, many many many thanks
- <biggles> rom: what up wit the weekend?
- <BAD-T> brb.
- <romero> You'll thank me much more for Quake.
- *** Rampager (sclark@bvsd.k12.co.us) has joined channel #doom
- <biggles> heh
- *** Signoff: BAD-T (I'm outta here!)
- *** |BaRoN| (baron@cadimages.cybernetics.net) has joined channel #doom
- *** Gleep (guest@vanja.boden.se) has joined channel #doom
- <Rampager> hello...
- *** Luniz (luniz@serpent.vip.best.com) has joined channel #doom
- *** Signoff: dmeister (dmeister)
- <thermo> romero: tell us about quake... when's it coming...
- <SpecialFX> romero: I hope to be able too... :) If it can run on my cheesy computer :)
- *** Luniz is luniz@serpent.vip.best.com (-[=]..Luniz..[=]-)
- *** on channels: #doom #hooked @#Dolly
- *** on irc via server irc.best.com ([204.156.128.88] Best Internet Communications)
- *** Gleep has left channel #doom
- *** dmeister (-@dial209.concom.com) has joined channel #doom
- <|BaRoN|> Greetings everybody
- <dmeister> oops
- *** Channel Users Topic
- *** #dolly 3
- <Rampager> yeah yeah Quake
- *** Mal (cribas@usis.com) has joined channel #doom
- #Dolly DollyBot H@ abruzzis@chuma.cas.usf.edu (7 To serve and protect #Dolly)
- *** bill_nye (Joey@lysergic.gbltech.com) has joined channel #doom
- <thermo> re mal
- <romero> Aikman's seen Quake.
- *** Mode change "+o Mal" on channel #doom by CousinTim
- <romero> He'll tell y'all later.
- <Mal> hihi
- <Rampager> ?
- <Mal> hi romero.
- <Major> Heya Aik
- <bill_nye> does anyone know where i can dl heretic or can someone dcc it to me?
- <Mal> romero : thought you didn't irc...?;)
- <romero> Hi major...I got your irc logs...thanks
- <SpecialFX> ftp.cdrom.com for the shareware version
- <Fozzie_> hmmmm
- * biggles just spanked his boss 78:26 on ledges-x
- <romero> I noticed who is trying to get us.. :) (back to romero now)
- <Fozzie_> somebody better peel shawn green of his chair
- *** Luniz has left channel #doom
- Sec: #doom bill_nye @Mal dmeister |BaRoN| Rampager Major romero Duff @biggles @ViDiOt @thermo JedaiYet @SpecialFX MstrYoda @Fozzie_ @Genesisk @Xach Draconis @GrandpaJo @CousinTim
- <|BaRoN|> Romero: will the QuakeEditor let players make their own enemies?
- * dmeister has found that mirror at ftp://ftp.infomagic.com/pub/mirrors/doom is very fast
- <romero> Yes.
- <biggles> infomagic rocks
- <|BaRoN|> cool! :)
- <Mal> romero: releasing the editor?
- <Mal> wow.
- <Rampager> rad!
- <biggles> its running a sparc 1-Bazillion
- * Mal is skeptical.
- <thermo> romero: how many ppl can play quake at a time?
- * Fozzie_ rips of a sparc 20
- <Rampager> will there be a demo of Quake?
- <thermo> romero: how will the server load, will it be on dos or another os?
- <romero> Quake players: as many as your system can handle
- <Mal> wow
- <bill_nye> DoEs AnYoNe KnOw WhErE i CaN gEt ThE FuLl VeRsIoN Of HeReTiC?
- <Mal> easy on the questions..
- <biggles> bill: at the store
- <bill_nye> or quaKE?
- <Mal> you're gonna scare him off;)
- <romero> The server will be able to run on any architecture.
- <Rampager> oh sorry
- <dmeister> big: hehe
- <thermo> romero: your cool.
- <thermo> :)
- <|BaRoN|> Will Quake support systems containing more than 1 modem installed?
- *** BAD-T (jason@acca.NMSU.Edu) has joined channel #doom
- <romero> Can't talk much about Quake - it's supersecret
- <dmeister> bill: d'oH
- <|BaRoN|> oh
- <biggles> bill: warez on the channel when romero is on is very uncouth
- <Fozzie_> romero: next step version released first again?
- <dmeister> VERY
- <thermo> romero: reales date??
- <Rampager> will Quake have levles?
- <|BaRoN|> Geez
- <romero> Quake = Christmas
- <Rampager> levels even
- <Fozzie_> hehe
- <romero> this is aikman, i gotta request:
- <SpecialFX> This christmas? :)
- <dmeister> <bill: "war who?">
- <thermo> romero: damn... i want it sooner :)
- *** biggles has changed the topic on channel #doom to <romero> Quake = Christmas
- <romero> if i have ops when i log on here later ill tell ALL i know and see
- <romero> about quake
- * Fozzie_ senses a need for a p6
- <romero> if not, ill just simply keep it a secret
- <|BaRoN|> hehe
- <Fozzie_> haha
- <biggles> aik: no prob
- <|BaRoN|> romero :)
- <romero> theres a lot john isnt telling.. :)
- <Mal> romero : oooo ops are sooooooo powerful
- <BAD-T> Hehe.
- <Rampager> RAD!!
- <SpecialFX> romero: one tiny request..please one small screen shot ;)
- <Rampager> when do you tihnk you will be on here Aik?
- <romero> in about 30 minutes...
- * |BaRoN| is the "punching bag" for the #doom ops...
- <Rampager> yeah screen shot
- <romero> im usually on #dwango but ill be on here too a bit later
- * Mal wanders what having ops has to do with talking about quake.
- <romero> bye guys
- <thermo> romero: what about the weapons??
- <Mal> #dwango?
- [WallOp:#doom] ghawd isnt aikman someone who we bitch-slap regularly?
- (( w00p )) WallOp scanned on #doom in 1 second
- <Mal> hehehehahaha
- <Rampager> (:
- <Mal> bwahahahah
- <Mal> pathetic interface
- <romero> screen shots: in about a couple months.
- <Fozzie_> tokay said you might be able to make your own weapons
- <Mal> pathetic speed too
- *** bill_nye has left channel #doom
- <Rampager> aahhh bummer ):
- * BAD-T begins chanting, "screen shot, screen shot..." :-
- <SpecialFX> cool..thanks
- Sec: #doom BAD-T @Mal dmeister |BaRoN| Rampager Major romero Duff @biggles @ViDiOt @thermo JedaiYet @SpecialFX MstrYoda @Fozzie_ @Genesisk @Xach Draconis @GrandpaJo @CousinTim
- <|BaRoN|> Romero: will you take in ideas from iD Software fans, or will it be all iD Software's ideas?
- <BAD-T> Grr.
- <Rampager> if there is going to be so many players won't it run slow?
- <Fozzie_> that would be cool
- *** Channel Users Topic
- <BAD-T> Hehe.
- <|BaRoN|> 'cause I got a LOT of cool ideas for Quake...
- <romero> All id's ideas, plus whatever we think is cool.
- * Draconis has returned. [ uh |Jun 16 15:50:16]
- <romero> email your ideas to romero@idsoftware.com
- <thermo> romero: how about the net-coding, is it going to be more advacned then descent's???
- <|BaRoN|> cool :)
- <biggles> i didn't mean to take up all your sweet time give it back to you one of these days
- <romero> Quake's NET CODE is the next generation. You'll see.
- <|BaRoN|> I'm gonna make a list...
- *** ElJefe (omnedon@cascade.cascade.net) has joined channel #doom
- <romero> ok. later guys!
- <JedaiYet> haha, descent :)
- <Draconis> romero - and there will be lmps as in doom, right?
- <Rampager> no don't leave!!
- <Mal> bye romero..
- <Rampager> (:
- <biggles> lates romero
- <biggles> get off irc
- <Fozzie_> heh
- <Fozzie_> bye
- <dmeister> rom: l8r
- <MstrYoda> l8r
- <Rampager> Bye Romero ):
- <romero> i'll be on from time to time..
- <BAD-T> See ya John.
- <SpecialFX> bye thanks for stoping by
- <BAD-T> CYA Romero.
- (( w00p )) Signon by romero johnr@idtokay.idsoftware.com
- (( w00p )) Added romero!~johnr@*.idsoftware.com to notify list.
- *** Signoff: romero (Leaving)
- (( w00p )) Signoff for romero @ Jun 16 14:08
- (( w00p )) Script save has started...
- (( w00p )) Save has been completed in 1 secs
- *** Commands:
- *** LOAD
- *** Aliases:
- *** LOADMCOMMAND LOADSC LOCK LOFFER
- *** LOG LOGMCOMMAND
- IRC log ended Fri Jun 16 14:08
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