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OSRS CM Raids - Trio IronMan

Pok3monrocks May 15th, 2019 (edited) 168 Never
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  1. Trio CM - Iron Prep
  2.  
  3. Setup: Normal CM setups. If you need an example: https://i.imgur.com/edltSqo.png
  4. 1) Lunar Spellbook
  5. 2) Lunar Spellbook, Venge + Humidify (Some combination of Earth, Water, Fire. I take Earth and Steam Battlestaff, for example.)
  6. 3) Lunar Spellbook, Ranging Potion
  7. Pre-pot SCB and Anti (Anti optional if you just camp serp)
  8.  
  9. Optional:
  10. Person 1 or 3 takes ZGS and Freezes. Chopping the tree and freezing is near equal in trio. Preference, but this player loses some free damage with Venge.
  11.  
  12. - Tekton -
  13.  
  14. Person 1 and 2 each take an Overload
  15. Revit and Pray ench to be determined by Team
  16. Person 3 runs ahead and starts crabs
  17.  
  18. - Crabs -
  19.  
  20. Person 3 does Purple crystal first then Blue.
  21. One Person lures 1 crab to Blue crystal and smashes it.
  22. Finish up by setting up Yellow then rotate to Black.
  23.  
  24. - Scavs and Ice -
  25.  
  26. People with overloads kill scavs for their seconds.
  27. Person 3 chops, and waits for chest.
  28. Once 2p are obtained, build chest.
  29. Once 1 person finishes getting seconds, person 3 dumps next invent; gets shaman gear; and goes for their seconds.
  30. - On average, 3rd person should get to ice before it melts. Seen them arrive at end with bad luck.
  31.  
  32. Chest:
  33. Max Range, DWH
  34.  
  35. - Shamans -
  36.  
  37. TBow it. Safespot if you want.
  38. Person 2 takes seeds here from the shaman that died first.
  39.  
  40. - Prep -
  41.  
  42. Bank all
  43.  
  44. Golp + Buchu
  45. Nox + Buchu
  46. Buchu + Buchu
  47.  
  48. Potion count per person:
  49. 1 Ovl (2 if took Ranging)
  50. 1 - 2 Pray Ench (Only need 1 if you can distribute vesp, and muttas evenly)
  51. 5 - 6 Revit (2 for olm, 3-4 for vesp)
  52. 12 - 15 Brews (Brew count is up to the person. More can't hurt)
  53.  
  54. Chest:
  55. Max Range
  56. Max Melee (Scythe and Claws)
  57. Venge
  58. 1 Ovl, 1 Pray Enh, 2 Revit, 5 Brew
  59.  
  60. -! End Upper Floor !-
  61.  
  62. - Vanguards -
  63.  
  64. Assign a spot to each person. Doesn't matter who goes where, just do them cleanly. Dump claws on melee, and potentially on ranger if HP is too high.
  65. Optional: One person who took an ovl from Tek might choose to take only nox from prep and use these Vang pots.
  66.  
  67. - Thieving -
  68.  
  69. Bank All
  70. 48-49 grubs total in a trio [+4,800 - 4,900 points]
  71.  
  72. Chest:
  73. Max Range (BP + Tbow)
  74. Max Melee (Rapier + Pick + Claws)
  75. Axe
  76. Salve (ei)
  77. Person Crossing: Sang, Mage Cape, Arcane/Mage's Book
  78. Ovl, Pray Ench, All Restores, Remaining Brews
  79.  
  80. - Vesp -
  81.  
  82. Don't need to feed. Tbow + redemption it.
  83. Brew while running to rope for tanking
  84.  
  85. - Rope -
  86.  
  87. Split ranger aggro across team. Tag with tbow from a far, and BP is someone is slow.
  88. 1 Person crosses, praying Mage. Preferably the person with highest agility, unless this was removed.
  89. Make sure to tag them before crossing each time and once towards the end of the cross.
  90.  
  91. -! End Middle Floor !-
  92.  
  93. - Guards -
  94.  
  95. Pickaxe them
  96. If overload is running out soon, don't brew. Brew at 15s intervals if you have at least 2 minutes remaining.
  97.  
  98. - Vasa -
  99.  
  100. Brew to full HP and cast Venge while running to it.
  101. Don't pray mage when people are stunned -> Causes higher hits.
  102. Claw crystals and DPS Vasa when you can
  103.  
  104. - Mystics -
  105.  
  106. Tbow the first one at the entrance while luring it to the NE.
  107. Tbow and lure the rest.
  108.  
  109. - Mutta -
  110.  
  111. Maintain high HP.
  112. Chop the tree and try not to over damage small mutta (~45% is when it eats).
  113. Venge and tbow big mutta.
  114.  
  115. - End Lower Floor -
  116.  
  117. - Olm -
  118.  
  119. Good luck! Standard Olm strategies.
  120.  
  121. Small tips if doing Solo methods:
  122. 1) Talk ahead with your team about how you're going to reset on head phase. "Skip the hit on Melee side and resync back up" or something like that.
  123. 2) Always null flame. Person with humidify can bring their runes in for safety, but nulling the flamewall makes it way easier.
  124. 3) 7:3 only works on Flame or Third when Olm is scuffed (head bobbing looks delayed when turned). 4:1 is a lot easier to do but would try to learn better methods as you go on.
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